Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.12 @ 22:28:15 Player: Demise Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (171) 855 Value Destroyed (5504) 5504 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1220) 1220 TOTAL SCORE: 10939 Bonus ------- High Alert Combat Kills 929 Follower Combat Kills 291 Cogmind --------- Core Integrity 0/700 Matter 266/300 Energy 348/350 System Corruption 4% Temperature Cool (43) Movement Treading (240) Ox4 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Reinforced Deuterium Engine > --- PROPULSION (3) --- Light Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (6) ------ High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Core Analyzer > --- WEAPON (2) ------- Gauss Rifle > --- INVENTORY (20) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved VTOL Module Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Sensor Array Armor Integrity Analyzer Core Shielding Reactive Plating System Backup Module Improved Field Recycling Unit (178) Pulse Rifle Precision Beam Rifle EMP Blaster Grenade Launcher Plasma Cutter Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Humpback Experimental Sensor Array Advanced Signal Interpreter > --- WEAPON ----------- High-powered Electrolaser Flak Gun > --- INVENTORY -------- Improved Deuterium Engine Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved VTOL Module Fusion Compressor Improved Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Advanced Targeting Computer Core Analyzer Armor Integrity Analyzer Armor Integrity Analyzer Weapon Cycler Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Reactive Plating Reactive Plating System Backup Module Improved Field Recycling Unit Lightning Gun Precision Beam Rifle Precision Beam Rifle Gauss Rifle Flak Gun Flak Gun EMP Blaster Grenade Launcher Plasma Cutter Makeshift Spear Explosive Trap Explosive Trap Explosive Trap Explosive Trap [Rating: 54] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Flak Gun Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Welding Torch Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power 1 | . . . . . . . . 1 Propulsion 1 | . . . . . . . . 1 Utility 4 | . . . 2 . . . 2 . Weapon . | . . . . . . . . . Parts Attached 200 | 1 24 5 43 4 2 1 19 101 Power 19 | . 5 1 2 1 . . . 10 Engine 17 | . 5 1 2 1 . . . 8 Core 2 | . . . . . . . . 2 Reactor . | . . . . . . . . . Propulsion 40 | . 4 1 15 . . . 4 16 Treads 29 | . 4 1 14 . . . 4 6 Leg 8 | . . . . . . . . 8 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 3 | . . . 1 . . . . 2 Utility 72 | 1 5 . 8 1 1 . 7 49 Device 22 | . . . . . . . 1 21 Storage 19 | 1 5 . 4 1 1 . . 7 Processor 3 | . . . . . . . . 3 Hackware 1 | . . . . . . . . 1 Protection 27 | . . . 4 . . . 6 17 Artifact . | . . . . . . . . . Weapon 69 | . 10 3 18 2 1 1 8 26 Energy Gun 16 | . 5 . 5 . . . 2 4 Energy Cannon 1 | . 1 . . . . . . . Ballistic Gun 42 | . 2 3 12 1 1 1 5 17 Ballistic Cannon 2 | . 2 . . . . . . . Launcher 1 | . . . . 1 . . . . Special Weapon 1 | . . . 1 . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 6 | . . . . . . . 1 5 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 8 | . . . 4 . . . 1 3 Parts Lost 35 | . 2 . 3 . . . . 30 Power 4 | . . . . . . . . 4 Propulsion 5 | . . . . . . . . 5 Utility 11 | . . . . . . . . 11 Weapon 13 | . 2 . 3 . . . . 8 Highest Loss Streak 15 | . 1 . 1 . . . . 15 Average Slot Usage (%) 93 | . 99 100 98 100 97 88 89 87 Engine 11 | . 13 14 11 11 11 11 9 11 Treads 20 | . 20 28 21 22 22 22 18 18 Leg 1 | . 7 . . . . . . 3 Device 1 | . . . . . . . . 4 Storage 29 | . 28 28 38 44 41 33 27 21 Processor 2 | . . . . . . . . 7 Protection 3 | . . . 5 . . . 16 3 Energy Gun 1 | . 8 . 2 . . . . . Ballistic Gun 16 | . 6 26 19 21 21 22 17 13 Naked Turns . | . . . . . . . . . Heaviest Build 184 | 14 47 47 76 76 124 126 143 184 Greatest Support 84 | 20 40 40 40 40 40 40 56 84 Greatest Overweight (x) 57 | . 2 1 2 1 3 3 3 57 Average Overweight (x) 1 | . . . 1 1 1 3 2 2 Largest Inventory Capacity 52 | 8 16 16 28 28 36 36 36 52 Average Capacity 28 | 7 12 16 24 28 28 36 36 34 Most Carried 40 | 7 16 16 28 28 32 36 36 40 Average Carried 27 | 6 12 15 23 27 27 34 35 33 Final Capacity 36 | 8 16 16 28 28 36 36 36 20 Final Carried 36 | 7 16 16 28 28 32 36 36 20 Class Distribution -------------------- 81% | Hauler-Mutant 17% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Matter Collected 4756 | 242 301 130 857 86 . 133 657 2350 Remotely . | . . . . . . . . . Salvage Created 6926 | 81 898 107 1723 39 . 205 1021 2852 Parts 396 | 4 57 14 112 8 . 13 49 139 Haulers Intercepted 10 | . 1 . 5 . . . 1 3 Recyclers Shooed 6 | . 1 . . . . . 2 3 Parts Field Recycled 34 | . . . . . . . . 34 Retrieved Matter 387 | . . . . . . . . 387 Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 135 | . 19 5 32 4 . 4 18 53 Melee 2 | . . . . . . . 1 1 Guns 119 | . 12 2 32 . . 4 17 52 Cannons 10 | . 7 3 . . . . . . AOE 4 | . . . . 4 . . . . Classes Destroyed 15 | 2 5 . 4 . . 1 . 3 Worker 5 | . . . 2 1 . 1 . 1 Builder 1 | . . . 1 . . . . . Tunneler 4 | 1 . . 2 . . 1 . . Hauler 10 | . 1 . 5 . . . 1 3 Recycler 6 | 1 2 . . . . . 2 1 Operator 4 | . 2 . 2 . . . . . Watcher 6 | . 1 . 4 . . . 1 . Swarmer 28 | . 3 3 7 4 . 2 3 6 Grunt 71 | . 16 2 15 . . 1 11 26 Brawler 4 | . . . . . . 1 . 3 Duelist 4 | . . . 1 . . . . 3 Protector 1 | . . . . . . . . 1 Sentry 19 | . . . 9 . . . 4 6 Hunter 3 | . . . . . . . . 3 Programmer 5 | . . . . . . . . 5 Best Kill Streak 6 | 1 3 3 4 4 . 3 5 6 Combat Bots Only 5 | . 3 3 4 4 . 3 5 5 Max Kills in Single Turn 2 | 1 1 1 1 2 . 1 2 1 Gunslinging 1 | . . . . . . . 1 . Exploded 2 | . . . . 2 . . . . Melee 1 | . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Damage Taken 9399 | . 750 376 1469 60 . 173 989 5582 Core 1075 | . 160 42 127 . . 14 28 704 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 69 | 100 . 19 . . . 64 94 . Volleys Fired 525 | 8 78 26 154 6 . 17 52 184 Largest 2 | 2 2 2 2 2 . 2 2 2 Hottest 125 | 40 125 78 112 40 . 48 56 122 Shots Fired 1018 | 16 151 52 302 9 . 34 104 350 Gun 944 | 16 103 34 297 6 . 34 104 350 Cannon 66 | . 48 18 . . . . . . Launcher 3 | . . . . 3 . . . . Special 5 | . . . 5 . . . . . Kinetic 855 | 16 48 52 255 6 . 34 104 340 Thermal 160 | . 103 . 47 . . . . 10 Explosive 3 | . . . . 3 . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 32 | 4 10 11 32 2 . 8 10 22 Robot Miss Streak 12 | 4 4 5 4 2 . 5 6 12 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 7 | . . . 3 . . . 1 3 Max Gunslinging Chain 1 | . . . 1 . . . 1 1 Shots Hit Robots 777 | 7 101 32 212 3 . 23 83 316 Core Hits 542 | 3 39 10 87 6 . 9 88 300 Critical Hits 6 | . 1 . 2 . . 2 . 1 Critical Kills 2 | . 1 . 1 . . . . . Critical Parts Destroyed 4 | . . . 1 . . 2 . 1 Melee Attacks 30 | . . . . . . . 2 28 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 30 | . . . . . . . 2 28 Sneak Attacks 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 12371 | 85 1296 316 2340 201 . 345 1498 6290 Guns 11312 | 85 806 192 2330 14 . 335 1453 6097 Cannons 614 | . 490 124 . . . . . . Explosions 248 | . . . . 187 . . . 61 Melee 99 | . . . . . . . . 99 Ramming 98 | . . . 10 . . 10 45 33 Kinetic 10260 | 85 311 316 1795 14 . 335 1453 5951 Thermal 1666 | . 985 . 535 . . . . 146 Explosive 248 | . . . . 187 . . . 61 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 99 | . . . . . . . . 99 Highest Corruption 4 | . . . . . . . 1 4 Average Corruption 1 | . . . . . . . 1 1 Corruption Purged 2 | . . . . . . . . 2 Effects 30 | . . . . . . . 5 25 Message Errors 10 | . . . . . . . 2 8 Matter Fused 4 | . . . . . . . . 4 Heat Flow Errors 2 | . . . . . . . . 2 Energy Discharges 3 | . . . . . . . 1 2 Data Loss (minor) 5 | . . . . . . . . 5 Targeting Errors 6 | . . . . . . . 2 4 Overload Shots . | . . . . . . . . . Overflow Damage 19 | . 11 . . . . . . 8 Projectiles 11 | . 11 . . . . . . . Explosions . | . . . . . . . . . Melee 8 | . . . . . . . . 8 Knockbacks 1 | . . 1 . . . . . . Impact . | . . . . . . . . . Kinetic 1 | . . 1 . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 77 | . . . . 23 . . 54 . Shots 2 | . . . . 1 . . 1 . Rammed 11 | . . . 2 . . 1 5 3 Targets Rammed 14 | . . . 3 . . 1 6 4 Kicked . | . . . . . . . . . Crushed 3 | . . . 1 . . . 1 1 Highest Temperature 315 | . 289 109 315 . . . 140 263 Average Temperature 61 | . 93 29 58 . . . 51 50 Received Heat Transfer 2844 | . 381 138 576 6 . 18 441 1284 Effects 5 | . 2 . . . . . . 3 Interference 5 | . 2 . . . . . . 3 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . 1 . 2 . . . . 1 Heat Transferred 3588 | . 2202 . 1147 . . . . 239 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Peak Influence 1278 | 10 305 171 699 358 . 137 291 1278 Initial 268 | . 6 86 19 268 . . 9 132 Average 275 | 4 153 68 319 197 . 33 130 440 Maximum Alert Level 4 | . 1 . 2 1 . . 1 4 Low Security (%) 48 | 100 59 100 24 43 . 100 63 32 Level 1 30 | . 40 . 51 56 . . 36 22 Level 2 11 | . . . 23 . . . . 19 Level 3 7 | . . . . . . . . 21 Level 4 1 | . . . . . . . . 4 Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 33 | . 5 . 4 . . . 4 20 Investigation 14 | . 3 . 3 . . . 2 6 Extermination 4 | . . . . . . . . 4 Reinforcement 7 | . 2 . 1 . . . 2 2 Assault 4 | . . . . . . . . 4 Garrison 4 | . . . . . . . . 4 Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Distress Signals 12 | . 5 . 2 . . . 2 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 231 | . 36 6 60 9 . 11 26 83 Peak Tracking Total 8 | . 4 3 8 4 . 5 5 8 Tactical Retreats 12 | . 1 1 2 . . 3 . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Traps Triggered 2 | . 1 . . . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Disabled 9 | . 2 . 1 2 . 1 1 2 Max in Single Turn 2 | . 1 . 1 . . . 1 2 Garrison Access 3 | . . . . . . . . 3 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Accessed 38 | . 7 . 12 . 1 . 4 14 Terminals 18 | . 5 . 7 . . . 2 4 Fabricators 3 | . . . . . . . . 3 Repair Stations 5 | . . . 2 . . . . 3 Recycling Units 5 | . 2 . 1 . . . 1 1 Scanalyzers 3 | . . . 2 . . . 1 . Garrison Access 3 | . . . . . . . . 3 Total Hacks 133 | . 22 . 42 . 23 . 12 34 Successful 98 | . 15 . 32 . 23 . 9 19 Failed 33 | . 6 . 9 . . . 3 15 Catastrophic 2 | . . . . . . . . 2 Database Lockouts 2 | . 1 . 1 . . . . . Manual 52 | . 18 . 19 . . . 6 9 Terminals 55 | . 18 . 22 . . . 5 10 Fabricators 9 | . . . . . . . . 9 Repair Stations 18 | . . . 12 . . . . 6 Recycling Units 12 | . 4 . 3 . . . 2 3 Scanalyzers 10 | . . . 5 . . . 5 . Garrison Access 6 | . . . . . . . . 6 Terminal Hacks 38 | . 7 . 7 . 23 . . 1 Record 24 | . 1 . . . 23 . . . Robot Analysis 3 | . 1 . 2 . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . Level Access Points 1 | . 1 . . . . . . . Branch Access Points 3 | . 1 . 1 . . . . 1 Terminal Index 1 | . . . 1 . . . . . Locate Traps 2 | . 1 . 1 . . . . . Zone Layout 2 | . 1 . 1 . . . . . Fabricator Hacks 6 | . . . . . . . . 6 Load Schematic 3 | . . . . . . . . 3 Build 3 | . . . . . . . . 3 Repair Station Hacks 15 | . . . 11 . . . . 4 Scan Component 9 | . . . 6 . . . . 3 Repair 6 | . . . 5 . . . . 1 Recycling Unit Hacks 6 | . 2 . 2 . . . 1 1 Recycle Component 1 | . . . 1 . . . . . Report Inventory 5 | . 2 . 1 . . . 1 1 Scanalyzer 9 | . . . 4 . . . 5 . Insert Component 5 | . . . 2 . . . 3 . Analyze 4 | . . . 2 . . . 2 . Garrison Access Hacks 2 | . . . . . . . . 2 Seal Access 2 | . . . . . . . . 2 Unauthorized Hacks 22 | . 6 . 8 . . . 3 5 Terminals 17 | . 4 . 7 . . . 2 4 Track 1 | . . . 1 . . . . . Assimilate 1 | . . . . . . . . 1 Botnet 12 | . 3 . 5 . . . 2 2 Operators 3 | . 1 . 1 . . . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 2 . 1 . . . 1 . Mask 1 | . . . 1 . . . . . Tunnel 3 | . 2 . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Jam 1 | . . . . . . . . 1 Data Cores Recovered 2 | . 1 . 1 . . . . . Used 2 | . 1 . 1 . . . . . Hacking Detections 31 | . 3 . 11 . . . 4 13 Full Trace Events 10 | . 1 . 3 . . . 2 4 Feedback Events 1 | . . . . . . . 1 . Corruption 1 | . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . . 2 . . . 2 . Parts Built 4 | . . . . . . . . 4 Matter 661 | . . . . . . . . 661 Time 282 | . . . . . . . . 282 Total Part Build Rating 17 | . . . . . . . . 17 Parts Repaired 6 | . . . 5 . . . . 1 Time 226 | . . . 146 . . . . 80 Parts Recycled 1 | . . . 1 . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 4 | . . . 2 . . . 2 . Part Schematics Acquired 4 | . . . 2 . . . 2 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired 3 | . . . . . 3 . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total Allies 9 | . . . . 5 3 . . 1 Largest Group 5 | . . . . 5 4 4 . 1 Highest-Rated Group 87 | . . . . 87 66 66 . 10 Highest-Rated Ally 31 | . . . . 31 31 21 . 10 Total Orders 2 | . . . . . . . . 2 STAY 1 | . . . . . . . . 1 FOLLOW 1 | . . . . . . . . 1 Ally Attacks 48 | . . . . 31 . 17 . . Total Damage 1029 | . . . . 427 . 602 . . Kills 12 | . . . . 5 . 7 . . Allies Corrupted 1 | . . . . . . 1 . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total 3 | . 1 . 2 . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Turns Passed 15434 | 43 1508 1110 2958 1213 752 1388 1108 5354 Spaces Moved 6570 | 16 739 568 1248 658 391 600 400 1950 Core 24 | . . . . . . . . 24 Treads 6180 | . 530 568 1248 658 391 600 400 1785 Legs 366 | 16 209 . . . . . . 141 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 120 | 120 120 160 180 180 180 220 200 180 Average Speed 195 | 120 158 179 180 180 184 220 214 219 Slowest Speed 2900 | 120 180 180 200 180 220 220 220 2900 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 72 | 3 95 99 96 99 86 95 41 41 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 4 | . 2 . . . 1 . 1 . Known Exits Taken 4 | . 1 1 1 . . . 1 . Unknown Exits Taken 4 | 1 . . . 1 1 1 . . Scrap Searched 4 | . . 1 . 2 . 1 . . Spaces Dug 20 | . . . . . . . 2 18 Terrain Destroyed 112 | . 1 1 . 9 . . 46 55 Melee 20 | . . . . . . . 2 18 Projectile 4 | . 1 1 . . . . 2 . AOE 88 | . . . . 9 . . 42 37 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total 8224 | 25 950 613 1703 679 425 634 552 2643 Wait 585 | . 41 2 190 9 2 11 34 296 Move 6562 | 15 738 567 1247 657 390 599 399 1950 Hop . | . . . . . . . . . Pick Up 135 | 1 32 5 25 1 17 4 16 34 Fast Attach 51 | 1 5 2 14 . 1 . 2 26 Attach 33 | . 5 . 6 1 1 . 4 16 Detach 13 | . 1 . 6 . . . 1 5 Swap 116 | . 14 3 23 3 . 1 13 59 Drop 150 | . 36 8 35 2 4 1 23 41 Fire 525 | 8 78 26 154 6 . 17 52 184 Melee 30 | . . . . . . . 2 28 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 14 | . . . 3 . . 1 6 4 Escape Stasis . | . . . . . . . . . Rewire 10 | . . . . . 10 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory (discovered 3 exits: *Fac / Low x2) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 3) 44 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 7) 307 | -10/Materials | Build established: Mutant 392 | -10/Materials | Central database locked down 591 | -10/Materials | Discovered new exit (range 15) 908 | -10/Materials | Core integrity fell below 50% 977 | -10/Materials | Discovered new exit (range 12) 1208 | -10/Materials | Discovered new exit (range 8) 1285 | -10/Materials | Identified exit to Mines 1285 | -10/Materials | Identified exit to Materials 1552 | -10/Materials | Entered Mines 1661 | -10/Mines | Learned 4 Materials zone layouts 1706 | -10/Mines | Learned Materials non-interactive machine intel 1796 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1800 | -10/Mines | Found Prototype Device 1929 | -10/Mines | Discovered exit to Materials (range 10) 2029 | -10/Mines | Discovered exit to Materials (range 14) 2088 | -10/Mines | Found a hidden stash of uninstalled traps 2414 | -10/Mines | Core integrity fell below 20% 2662 | -10/Mines | Entered Materials 2662 | -9/Materials | Evolved 2 slots: Utility x2 2664 | -9/Materials | Loaded intel: 32 non-interactive machine locations 2804 | -9/Materials | Repaired Broken Lgt. Treads 2904 | -9/Materials | Identified Exp. Sensor Array 3071 | -9/Materials | Build established: Hauler-Mutant 3239 | -9/Materials | Discovered new exit (range 16) 4431 | -9/Materials | Identified exit to Mines 4485 | -9/Materials | Discovered new exit (range 16) 4981 | -9/Materials | Discovered new exit (range 14) 4981 | -9/Materials | Central database locked down 5441 | -9/Materials | Repaired Hrd. Light Armor Plating 5468 | -9/Materials | Repaired Lgt. Assault Rifle 5495 | -9/Materials | Repaired Lgt. Treads 5523 | -9/Materials | Repaired Lgt. Treads 5620 | -9/Materials | Entered Mines 5942 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6206 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6278 | -9/Mines | Discovered new exit (range 7) 6294 | -9/Mines | Learned 8 Materials zone layouts 6298 | -9/Mines | Discovered new exit (range 6) 6549 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6823 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6823 | -9/Mines | Discovered new exit (range 5) 6833 | -9/Mines | Entered Exiles 6833 | -9/Exiles | Found Exiles lab destroyed 6833 | -9/Exiles | Accompanied by 2 allies 6863 | -9/Exiles | Led the pair of lost Derelicts to a safe place 7409 | -9/Exiles | Learned location of Zion (-7) 7561 | -9/Exiles | Discovered new exit (range 12) 7585 | -9/Exiles | Entered Mines 7585 | -8/Mines | Accompanied by 4 allies 8088 | -8/Mines | Discovered new exit (range 6) 8591 | -8/Mines | Discovered new exit (range 8) 8973 | -8/Mines | Entered Materials 8973 | -8/Materials | Evolved 2 slots: Utility x2 8974 | -8/Materials | Identified exit to Factory 8974 | -8/Materials | Identified exit to Storage 9018 | -8/Materials | Discovered exit to Storage (range 16) 10081 | -8/Materials | Entered Factory 10081 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 10136 | -7/Factory | Garrison activated, responded to threat 10551 | -7/Factory | Repaired Exp. Sensor Array 10561 | -7/Factory | Discovered new exit (range 3) 10921 | -7/Factory | Fabricated Fusion Compressor (x2) 11267 | -7/Factory | Identified exit to Factory 13133 | -7/Factory | Fabricated Imp. Flight Unit (x1) 13280 | -7/Factory | Local fabrication network quarantined 13325 | -7/Factory | Fabricated Exp. Sensor Array? 13681 | -7/Factory | First assault squad dispatched 14234 | -7/Factory | Garrison activated, responded to threat 14265 | -7/Factory | Lost 4 parts (1p2n1w) 14311 | -7/Factory | Core integrity fell below 50% 14347 | -7/Factory | Lost 15 parts (2p8u3w) 14950 | -7/Factory | Core integrity fell below 20% 15055 | -7/Factory | Lost 5 parts (2n2u1w) 15186 | -7/Factory | Identified exit to Lower Caves 15435 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 15370_ Slug penetrates G-47 Trooper. 15370_ G-47 Trooper destroyed. 15373_ Slug penetrates G-47 Trooper. 15376_ G-47 Trooper destroyed. 15379_ Acquired 44 matter. 15386_ K-01 Serf collects debris. 15391_ Acquired 46 matter. 15393_ K-01 Serf collects debris. 15396_ Acquired 40 matter. 15409_ K-01 Serf collects debris. 15418_ AE QCEBSQW|2F#SW|RL5N377 15418_ Slug penetrates Wall. 15419_ Acquired 9 matter. 15421_ S-27 Virus destroyed. 15424_ Slug penetrates S-27 Virus. 15424_ S-27 Virus destroyed. 15430_ Slug penetrates S-27 Virus. 15432_ Flak Gun destroyed. 15435_ Imp. Light Armor Plating destroyed. 15435_ Slug penetrates S-27 Virus. Map ----- +----------------------------------------------------+ | ?????????????????# ^ ! %% "# ????# ######## | | ?????????????????# ^ """"=!"#?????? ???????? | | ?????????????????# """" ##?????? ???????? | | ?????????????????# """" #?????? ???????? | | ?????????????????# #??????###???????? | | ?????????????????# ##########???????? | | ?????????????????# ^ # = #???????? | | ????????? ##### # #???????? | | ????????? *! # #???????? | | ????????? *! %+! #???????? | | ????????? ! # #???????? | | ????????? # #???????? | | ?????????? # #???????? | | ??????????###############% # ! #???????? | | ????????????????????????# # #???????? | | ????????????????????????# ##+#######???????? | | ???????????############## #?????????????? | | ???????????# # * #?????????????? | | ???????????/ # ! t#?????????????? | | ???????????# #!== #?????????????? | | ???????????# # #?????????????? | | ???????????# # #####?????????? | | ???????????#] #% #?????????? | | ???????????# *#= ^ #?????????? | | ???????????# ! =ks=! ^ ; ??????? | | ???????????# *#@ #?????????? | | ??????? / # #?????????? | | ?????????? # ! ############ #?????????? | | ???????????# #????????????#?????????? | | ???????????##############??????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 31 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 750 Resistance: KI 20 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Humpback | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Fusion Compressor | x2 | -7/Factory | Preloaded Imp. Flight Unit | x1 | -7/Factory Exp. Sensor Array | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssembledBehemothRouter Manual? 0 Play Time 01:41:05 Cumulative 112.2 hours Start 2020.12.12 @ 20:44:42 End 2020.12.12 @ 22:28:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 57 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d93c442-ce82-492c-bc22-689328321106