Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.25 @ 00:50:33 Player: the cat Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (263) 1315 Value Destroyed (8919) 8919 Prototype IDs (68) 1360 Alien Tech Used (6) 1200 Bonus (1688) 1688 TOTAL SCORE: 25182 Bonus ------- High Alert Combat Kills 766 Follower Combat Kills 856 Met Data Miner 300 Met Zhirov 300 Win 3000 Friendly Fire -3534 Cogmind --------- Core Integrity 1274/1600 Matter 210/300 Energy 14/600 System Corruption 0% Temperature Cool (3) Movement Flying (34) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Combat Linear Gravjet Field Propulsion Array Field Propulsion Array Impulse Thruster Array > --- UTILITY (13) ----- Large Storage Unit Large Storage Unit Energy Well Experimental Signal Interpreter Advanced Melee Analysis Suite Experimental Melee Analysis Suite Experimental Target Analyzer Nanoactuators Advanced Actuator Array Advanced Reaction Control System Improved Utility Shielding Advanced Hacking Suite System Shield > --- WEAPON (4) ------- Plasma Lance > --- INVENTORY (16) --- Advanced Armor Integrity Analyzer Experimental ECM Suite Force Lance Plasma Lance Peak State ------------ > --- POWER ------------ Mini Fusion Reactor > --- PROPULSION ------- Combat Linear Gravjet Field Propulsion Array Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Large Storage Unit Large Storage Unit Advanced Sensor Array Experimental Signal Interpreter Advanced Melee Analysis Suite Experimental Melee Analysis Suite Experimental Target Analyzer Advanced Reaction Control System Improved Utility Shielding Improved Medium Armor Plating Advanced Hacking Suite Deep Network Scanner System Shield > --- WEAPON ----------- Railgun Sigix Broadsword Plasma Lance > --- INVENTORY -------- Light Particle Reactor Field Propulsion Array Field Propulsion Array Impulse Thruster Array Energy Well Advanced Armor Integrity Analyzer Nanoactuators Advanced Actuator Array Experimental ECM Suite Improved Utility Shielding Mini Smartbomb Launcher Force Lance Plasma Lance [Rating: 183] Favorites ----------- Power Micro Fission Core Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Mini Fusion Reactor Propulsion Field Propulsion Array Treads Light Treads Leg High-density Centrium Leg Wheel Wheel Hover Unit Combat Antigrav System Flight Unit Field Propulsion Array Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection Experimental Utility Shielding Weapon Chainsword Energy Gun EM Shotgun Energy Cannon Cooled Plasma Cannon Ballistic Gun Enhanced Autogun Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Core Stripper Slashing Weapon Chainsword Piercing Weapon Plasma Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Acc Slots Evolved 18 | . . 2 . 2 . 2 . . . . . . 2 . . . . 2 . . . . . . 2 . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 5 | . . 1 . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . 1 Utility 10 | . . 1 . 2 . 2 . . . . . . 2 . . . . 1 . . . . . . . . . 1 . 1 . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Parts Attached 387 | 6 6 22 1 31 37 19 2 7 . . 7 . 24 1 . 1 3 18 2 23 3 12 4 12 34 1 24 37 25 8 17 Power 24 | 1 1 5 . 1 2 2 . 1 . . . . 2 . . . . 1 . . . . 2 . 1 . 1 2 . 1 1 Engine 9 | 1 1 5 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Core 10 | . . . . . 1 2 . 1 . . . . 2 . . . . 1 . . . . 1 . 1 . 1 . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . 1 1 Propulsion 80 | 2 . 7 . 7 15 4 1 2 . . . . 1 . . . . 4 . 1 . . . . 4 . 5 10 9 3 5 Treads 29 | 1 . 6 . 7 10 . . . . . . . . . . . . . . . . . . . . . . 5 . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Wheel 3 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hover 7 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 Flight 40 | . . . . . 2 4 1 2 . . . . 1 . . . . 4 . 1 . . . . 4 . 5 1 8 3 4 Utility 156 | 1 2 5 . 7 4 9 1 4 . . 7 . 12 1 . 1 1 6 2 17 . 2 2 . 19 1 12 17 11 4 8 Device 68 | . . . . . 1 2 1 . . . 3 . 5 . . . 1 1 1 11 . . . . 11 1 9 7 9 . 5 Storage 28 | 1 2 4 . 2 . 2 . 1 . . 1 . 1 . . . . 1 . 4 . . . . 2 . 1 4 . 1 1 Processor 9 | . . . . . . 1 . . . . 3 . 1 . . . . . . 1 . . . . . . . 2 . 1 . Hackware 17 | . . . . . . 4 . 3 . . . . 4 1 . . . 2 . . . . . . 1 . . 1 . 1 . Protection 34 | . . 1 . 5 3 . . . . . . . 1 . . 1 . 2 1 1 . 2 2 . 5 . 2 3 2 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 127 | 2 3 5 1 16 16 4 . . . . . . 9 . . . 2 7 . 5 3 10 . 12 10 . 6 8 5 . 3 Energy Gun 4 | . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 28 | . . . . 1 1 . . . . . . . 2 . . . 2 . . 2 1 5 . 6 5 . 3 . . . . Ballistic Gun 36 | 2 1 5 . 10 9 . . . . . . . . . . . . 3 . 3 . . . . 1 . 1 . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 21 | . 2 . 1 1 5 3 . . . . . . 3 . . . . . . . . . . . 1 . 2 1 . . 2 Special Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Slashing Weapon 25 | . . . . . . 1 . . . . . . 4 . . . . 3 . . 2 5 . 6 3 . . . 1 . . Piercing Weapon 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 3 . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Unidentified Prototypes 31 | . . 3 . 1 5 . . . . . 4 . 1 . . . . 2 . 2 . 1 2 . . . 1 3 5 1 . Parts Lost 58 | . 1 5 . 10 2 . . . . . . . 1 . . . . 1 . . . . . . 4 . 9 8 3 2 12 Power 8 | . 1 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Propulsion 15 | . . 1 . 4 . . . . . . . . . . . . . . . . . . . . 1 . 3 1 2 . 3 Utility 19 | . . . . 2 . . . . . . . . 1 . . . . . . . . . . . 1 . 4 4 1 2 4 Weapon 16 | . . 2 . 3 1 . . . . . . . . . . . . 1 . . . . . . 2 . 2 2 . . 3 Highest Loss Streak 10 | . 1 2 . 5 1 . . . . . . . 1 . . . . 1 . . . . . . 2 . 5 4 2 1 10 Average Slot Usage (%) 90 | . 96 98 100 99 99 98 92 99 100 100 99 100 94 92 93 90 86 89 87 87 84 87 88 88 82 79 81 77 81 78 73 Engine 2 | . 14 10 11 8 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . 6 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 2 . . . Treads 6 | . 14 22 22 24 26 2 . . . . . . . . . . . . . . . . . . . . . 3 . . . Wheel 1 | . 14 10 11 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 10 | . . . . . . 20 15 22 23 23 23 23 14 13 13 13 13 13 11 11 11 11 11 11 14 15 14 3 13 12 10 Device 4 | . . . . . . 6 7 7 7 7 6 7 5 6 6 3 5 4 5 4 5 5 5 5 4 4 5 8 8 8 6 Storage 16 | . 24 30 33 35 36 9 7 7 7 7 6 7 11 13 13 13 13 11 11 15 11 11 11 11 14 15 15 12 9 8 7 Processor 4 | . . . . . . 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 7 13 12 15 Hackware 20 | . . . . . . 27 30 30 30 30 30 30 34 32 33 33 33 33 29 29 29 27 27 27 27 25 24 18 18 15 10 Protection 2 | . . 1 . 8 8 . . . . . . . . . . 2 . 1 4 1 5 9 11 11 2 5 3 1 3 6 5 Ballistic Gun 5 | . 21 22 15 15 13 1 . . . . . . . . . . . 4 5 4 . . . . . . . . . . 1 Launcher 2 | . 6 . 6 . 4 4 7 7 7 7 7 7 5 6 6 3 . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 6 7 7 7 7 7 7 6 6 6 6 6 4 5 5 7 8 11 10 5 5 4 . 3 4 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 108 | 12 40 62 62 103 108 55 17 17 17 17 17 17 27 25 25 26 26 32 31 42 44 45 45 45 67 58 69 103 76 64 75 Greatest Support 180 | 20 16 40 10 63 60 60 26 26 18 18 18 18 26 26 26 26 26 46 46 46 46 46 46 46 69 69 69 180 90 73 77 Greatest Overweight (x) 8 | . 2 6 6 8 2 1 . . . . . . 1 . . . . . . . . . . . . . 2 4 1 . 2 Average Overweight (x) . | . 1 5 6 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 30 | 6 16 22 22 30 30 30 8 8 8 8 8 8 12 12 12 12 12 12 12 20 16 16 16 16 22 22 22 28 22 16 16 Average Capacity 17 | 5 13 19 22 28 30 9 8 8 8 8 7 8 11 12 12 12 12 12 12 14 16 16 16 16 21 22 22 21 17 16 16 Most Carried 30 | 4 11 22 22 30 30 29 8 8 8 8 8 8 12 12 12 12 12 12 12 18 16 16 16 16 22 22 22 22 22 16 16 Average Carried 15 | 2 8 18 22 26 29 9 7 7 8 8 7 8 10 11 12 11 11 11 12 14 16 15 15 15 18 21 21 19 16 15 14 Final Capacity 30 | 6 16 22 22 30 30 8 8 8 8 8 8 8 12 12 12 12 12 12 12 16 16 16 16 16 22 22 22 22 16 16 16 Final Carried 30 | 4 11 22 22 29 30 8 8 8 8 8 8 8 12 12 12 12 12 12 12 16 16 15 16 16 22 21 19 20 15 16 4 Class Distribution -------------------- 50% | Wizard-Mutant 18% | Hauler-Mutant 12% | Hacker-Sprinter 4% | Wizard-Gladiator 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Mutant | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Wizard-Mutant | -6/Factory Wizard-Mutant | -6/Lower Caves Wizard-Mutant | -6/Lower Caves Wizard-Mutant | -6/Data Miner Wizard-Mutant | -5/Proximity Caves Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Waste Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Zhirov Wizard-Mutant | -4/Proximity Caves Wizard-Mutant | -4/Factory Wizard-Mutant | -4/Waste Wizard-Mutant | -4/Factory Wizard-Mutant | -3/Research Wizard-Gladiator | -3/Quarantine Wizard-Gladiator | -2/Research Hacker-Gladiator | -1/Access Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Acc Matter Collected 6213 | 245 198 591 88 973 859 197 20 178 5 . 30 60 230 25 . . 40 307 . 261 37 4 . 172 481 136 135 475 256 78 132 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13981 | . 324 1142 43 1679 2291 255 . 151 . 19 . 36 886 . . 24 54 731 . 565 . . . 145 681 . 146 1904 1407 583 915 Parts 650 | . 20 68 13 73 123 14 . 16 . . . 5 23 . . 2 . 19 . 20 . . . 1 30 . 12 100 55 22 34 Haulers Intercepted 31 | . . 6 . 3 6 1 . 1 . . . . 3 . . . . 3 . 3 . . . . 1 . . 1 1 1 1 Recyclers Shooed 6 | . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . . . 4 . . . . . . . . . 3 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Acc Combat Hostiles Destroyed 147 | . 9 18 7 27 28 . . . . . . 3 8 . . . . 1 . 1 . . . . 5 . 6 13 10 3 8 Melee 36 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 . 2 13 10 3 3 Guns 66 | . 7 18 . 23 16 . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Cannons 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 44 | . 2 . 7 3 12 . . . . . . 3 8 . . . . . . . . . . . . . 4 . . . 5 Classes Destroyed 15 | . 4 4 . 2 2 . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . Worker 13 | . 1 1 . 1 4 . . 1 . . . . . . . . . . . 1 . . . . . . . 1 1 . 2 Builder 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 31 | . . 6 . 3 6 1 . 1 . . . . 3 . . . . 3 . 3 . . . . 1 . . 1 1 1 1 Recycler 28 | . . 1 . 2 3 . . . . . . . 3 . . . . 3 . . . . . . 2 . . 6 3 1 4 Mechanic 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 17 | . 1 1 . 4 2 3 . 3 . . . . . . . . . . . 1 . . . . . . . . 1 1 . Watcher 13 | . . . . 1 1 1 . 1 . . . . . . . . . . . 3 . . . . 1 . . 2 1 2 . Swarmer 33 | . 3 3 7 3 . . . . . . . 3 3 . . . . . . 1 . . . . . . 4 . . . 6 Grunt 59 | . 6 9 . 15 15 3 . . . . . . 4 . . . . . . . . . . . . . . 2 4 . 1 Duelist 4 | . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Sentry 29 | . . 5 . 8 8 . . . . . . . 1 . . . . 1 . . . . . . 1 . . 2 . 2 1 Hunter 6 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . 3 . . . Programmer 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 2 6 5 1 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Thug 3 | . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 11 | . 5 5 4 6 11 2 . 1 . . . 3 4 . . 1 . 2 . 2 . . . . 2 . 4 3 4 4 7 Combat Bots Only 7 | . 5 4 4 4 7 . . . . . . 3 4 . . . . 1 . 1 . . . . 1 . 4 3 3 1 6 Max Kills in Single Turn 4 | . 2 1 3 3 4 1 . 1 . 1 . 3 4 . . 1 . 1 . 1 . . . . 1 . 4 1 1 1 4 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . 3 3 2 . . . . . . 3 4 . . . . . . . . . . . . . 4 . . . 4 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 1 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Acc Damage Taken 15046 | . 319 852 50 1877 1156 77 60 146 . . . 285 300 . . 187 . 185 . 116 146 23 . . 916 . 1743 2230 1206 781 2391 Core 2604 | . 101 88 15 148 143 25 . 95 . . . 200 78 . . 50 . 24 . 52 44 . . . 127 . 322 650 68 48 326 Absorbed by Shields 36 | . . . . . . . . . . . . . . . . . . 36 . . . . . . . . . . . . . Core Remaining (%) 71 | 100 59 . 74 . 47 . . . . . . 54 . . . . 84 . . . . . . 88 . . 60 . 44 96 79 Volleys Fired 538 | . 24 83 3 125 79 . . 3 . . . 2 4 . . . 25 33 . 18 4 54 . 33 36 . 6 1 . . 5 Largest 2 | . 2 2 1 2 2 . . 1 . . . 1 1 . . . 1 1 . 1 1 1 . 1 1 . 1 1 . . 1 Hottest 90 | . 50 46 30 70 68 . . 30 . . . 30 35 . . . 35 30 . 35 35 35 . 35 35 . 90 80 . . 80 Shots Fired 802 | . 48 166 3 240 120 . . 4 . . . 2 4 . . . 25 33 . 18 4 54 . 33 35 . 7 1 . . 5 Gun 592 | . 45 166 . 229 98 . . . . . . . . . . . . 33 . 17 . . . . 2 . 2 . . . . Cannon 162 | . . . . 5 . . . . . . . . 3 . . . 25 . . 1 4 54 . 33 33 . 4 . . . . Launcher 44 | . 3 . 3 2 22 . . 4 . . . 2 1 . . . . . . . . . . . . . 1 1 . . 5 Special 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 578 | . 45 166 . 217 96 . . . . . . . . . . . . 33 . 17 . . . . 2 . 2 . . . . Thermal 161 | . . . . 4 . . . . . . . . 3 . . . 25 . . 1 4 54 . 33 33 . 4 . . . . Explosive 26 | . 3 . 3 2 4 . . 4 . . . 2 1 . . . . . . . . . . . . . 1 1 . . 5 Electromagnetic 37 | . . . . 17 20 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 31 | . 11 16 1 31 16 . . . . . . 14 . . . . . 5 . 4 . . . . 6 . 1 . . . . Robot Miss Streak 3 | . 2 3 . 2 2 . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 748 | . 34 124 1 183 90 17 . 10 . 2 . 2 29 . . 1 2 32 . 29 . . . 5 28 . 8 58 49 23 21 Core Hits 405 | . 20 44 7 71 84 8 . 7 . 2 . 5 19 . . 1 1 13 . 11 . . . 1 12 . 8 35 24 10 22 Critical Hits 30 | . . 1 . 2 . . . . . . . . 2 . . . . 1 . . . . . 1 1 . . 5 6 7 4 Critical Kills 12 | . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . 4 1 1 2 Critical Parts Destroyed 16 | . . . . 2 . . . . . . . . 1 . . . . . . . . . . 1 . . . 1 4 5 2 Melee Attacks 855 | . . . . . . 80 2 82 7 6 . 12 138 4 3 1 37 50 . 78 3 8 . 7 65 . 20 100 74 38 40 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 708 | . . . . . . 80 2 82 7 6 . 12 138 4 3 1 37 49 . 78 3 8 . 7 65 . 20 . 51 32 23 Piercing 146 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 23 6 17 Sneak Attacks 75 | . . . . . . 11 . 4 . 2 . . 6 . . 1 . 5 . 10 . . . . 4 . . 12 8 3 9 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 33 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 17 9 2 3 Damage Inflicted 37009 | . 529 1751 345 3569 3671 1402 . 675 . 177 . 252 2900 . . 105 203 1336 . 1935 . . . 508 1377 . 749 3916 4947 2490 4172 Guns 6788 | . 359 1751 . 3018 1322 . . . . . . . . . . . . 265 . 57 . . . . 9 . 7 . . . . Cannons 166 | . . . . 128 . . . . . . . . . . . . . . . . . . . . . . 38 . . . . Explosions 6854 | . 170 . 345 412 2349 . . 54 . . . 252 1548 . . . . 72 . . . . . . . . 452 194 . . 1006 Melee 23190 | . . . . . . 1402 . 621 . 177 . . 1352 . . 105 203 999 . 1878 . . . 508 1368 . 252 3722 4947 2490 3166 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6607 | . 359 1751 . 2847 1312 . . . . . . . . . . . . 265 . 57 . . . . 9 . 7 . . . . Thermal 2178 | . . . . 84 364 . . . . . . . 1523 . . . . . . . . . . . . . 207 . . . . Explosive 3227 | . 170 . 345 339 487 . . 54 . . . 252 25 . . . . 72 . . . . . . . . 283 194 . . 1006 Electromagnetic 1807 | . . . . 299 1508 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 17721 | . . . . . . 1402 . 621 . 177 . . 1352 . . 105 203 999 . 1878 . . . 508 1368 . 252 . 3645 2290 2921 Piercing 5469 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3722 1302 200 245 Highest Corruption 10 | . . . . . 3 . 9 10 10 10 10 1 . . . . . . . . . . . . 10 10 10 3 8 1 . Average Corruption 5 | . . . . . 2 . 9 9 10 10 10 1 . . . . . . . . . . . . 6 10 9 2 3 1 . Corruption Purged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Effects 217 | . . . . . 30 . 4 50 9 6 . 2 . . . . . . . . . . . . 46 6 44 . 18 2 . Message Errors 54 | . . . . . 9 . . 14 . 2 . 1 . . . . . . . . . . . . 11 2 7 . 8 . . Matter Fused 30 | . . . . . 4 . . 9 1 . . . . . . . . . . . . . . . 12 1 2 . 1 . . Heat Flow Errors 17 | . . . . . 3 . . 4 . 2 . . . . . . . . . . . . . . 2 1 2 . 3 . . Energy Discharges 33 | . . . . . 7 . 1 8 2 . . . . . . . . . . . . . . . 8 . 6 . . 1 . Parts Rejected 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . . . . Data Loss (minor) 18 | . . . . . 4 . . 4 1 . . . . . . . . . . . . . . . 3 . 5 . 1 . . Data Loss (major) 12 | . . . . . . . 2 2 . . . . . . . . . . . . . . . . 4 . 3 . 1 . . Misfires 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Alerts 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Misdirections 21 | . . . . . . . . 2 3 2 . . . . . . . . . . . . . . . 2 12 . . . . Targeting Errors 24 | . . . . . 3 . . 6 1 . . 1 . . . . . . . . . . . . 3 . 5 . 4 1 . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4335 | . . . . 26 48 336 . 135 . . . . 339 . . . 99 154 . 568 . . . 244 28 . 44 506 570 464 774 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 456 | . . . . 26 48 . . . . . . . 233 . . . . . . . . . . . . . 44 18 . . 87 Melee 3879 | . . . . . . 336 . 135 . . . . 106 . . . 99 154 . 568 . . . 244 28 . . 488 570 464 687 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 505 | . 39 . . 171 119 . . 95 . . . . 43 . . . . . . . . . . . . . 38 . . . . Shots 14 | . 1 . . 4 5 . . 2 . . . . 1 . . . . . . . . . . . . . 1 . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 269 | . 18 10 . 130 253 . . 269 . 125 . . . . . . . . . . . . . . 201 153 190 . 180 . . Average Temperature 44 | . 8 2 . 36 41 . . 108 . 71 . . . . . . . . . . . . . . 106 84 72 . 93 . . Received Heat Transfer 2403 | . 141 321 . 711 450 24 . . . . . . 12 . . 24 . 21 . 18 . 9 . . 30 . 147 192 96 126 81 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2074 | . . . . 87 500 . . . . . . . 1350 . . . . . . . . . . . . . 137 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . 2 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Acc Peak Influence 1113 | . 250 372 307 450 1113 594 108 554 . . . . 827 . . . . 590 179 204 . . . . 725 303 1087 619 531 696 992 Initial 570 | . . . 117 41 189 462 43 48 . . . . 138 . . . . . 119 74 . . . . . 253 174 570 135 298 345 Average 290 | . 118 223 142 227 828 336 72 179 . . . . 379 . . . . 172 120 111 . . . . 143 258 379 234 290 525 754 Maximum Alert Level 4 | . 1 1 1 2 4 2 . 2 . . . . 3 . . . . 2 . 1 . . . . 3 1 3 2 2 2 3 Low Security (%) 51 | 100 79 32 80 31 1 34 100 74 . . . . 36 . . . . 72 100 99 . . . . 84 . 28 59 26 . . Level 1 23 | . 20 67 19 64 4 11 . 2 . . . . 31 . . . . 5 . . . . . . . 100 51 20 53 16 3 Level 2 14 | . . . . 4 13 54 . 22 . . . . 11 . . . . 21 . . . . . . 15 . . 20 20 83 20 Level 3 11 | . . . . . 78 . . . . . . . 20 . . . . . . . . . . . . . 18 . . . 76 Level 4 . | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 54 | . 1 1 . 3 9 2 . 5 . . . . 4 . . . . 1 . 8 . . . . 4 . 2 6 3 3 2 Investigation 9 | . . . . 1 1 . . 2 . . . . . . . . . . . 1 . . . . . . . . 1 2 1 Extermination 14 | . . . . . . . . 1 . . . . 1 . . . . 1 . 2 . . . . 3 . 1 4 1 . . Reinforcement 19 | . 1 1 . 2 4 2 . 2 . . . . 1 . . . . . . 2 . . . . . . . 2 1 1 . Assault 8 | . . . . . 3 . . . . . . . 2 . . . . . . . . . . . 1 . 1 . . . 1 Garrison 4 | . . . . . 1 . . . . . . . . . . . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Acc Distress Signals 41 | . 2 . . 2 4 . . 2 . . . . 2 . . . . 2 . 3 . . . . 4 . 8 2 1 4 5 Communications Jammed 19 | . . . . . . . . . . . . . . . . . . . . 3 . . . . 16 . . . . . . Distress Signals 19 | . . . . . . . . . . . . . . . . . . . . 3 . . . . 16 . . . . . . Times Spotted 557 | . 19 34 7 39 58 20 6 23 2 . . 13 34 . . 4 . 7 4 32 7 1 . 3 36 6 75 32 23 24 48 Peak Tracking Total 22 | . 5 6 4 6 8 6 6 7 4 . . 6 7 . . 4 . 3 2 6 6 1 . 5 12 4 22 9 6 14 16 Tactical Retreats 90 | . . 3 . 1 7 6 . 5 2 . . 5 10 . . . . 3 . 10 1 . . . 8 1 13 . 4 4 7 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Acc Traps Triggered 19 | . . . . 1 4 1 . 1 . . . . 1 . . . . 3 . 3 . . . . 2 . 1 . 1 . 1 Indirectly 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 11 | . . . . . . . . 6 . . . . . . . . . . . 5 . . . . . . . . . . . Reused 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . 2 . . . . . . . . . . . . . . 5 1 . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Acc Machines Disabled 42 | . 1 1 2 1 5 . . 1 . . . . 13 . . . . 8 . 1 . . . . . . 2 . 5 . 2 Max in Single Turn 6 | . 1 1 2 1 1 . . 1 . . . . 6 . . . . 4 . 1 . . . . . . 2 . 1 . 1 Garrison Access 14 | . . . . . 1 1 . 1 . . . . 1 . . . . 1 . 2 . . . . 3 . . 1 . 1 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 5 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . 1 . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Acc Machines Accessed 194 | . 4 8 . 5 10 15 . 26 . 1 . . 28 1 . 4 . 13 . 23 1 . 5 . 15 . 7 8 9 6 5 Terminals 118 | . 4 7 . 5 8 10 . 16 . . . . 17 . . . . 6 . 15 1 . . . 6 . 4 5 7 4 3 Fabricators 20 | . . . . . . 2 . 2 . . . . 4 . . . . 3 . 3 . . . . 3 . 2 1 . . . Repair Stations 10 | . . . . . . 1 . 2 . . . . 2 . . . . 1 . 2 . . . . 1 . . . 1 . . Recycling Units 13 | . . 1 . . 1 . . 2 . . . . 1 . . . . 2 . 1 . . . . 2 . 1 1 . 1 . Scanalyzers 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 20 | . . . . . 1 2 . 3 . . . . 4 . . . . 1 . 2 . . . . 3 . . 1 . 1 2 Total Hacks 798 | . 11 20 . 19 30 62 . 106 . 1 . . 110 1 . 24 . 57 . 123 1 . 18 . 68 . 50 41 24 22 10 Successful 652 | . 3 10 . 12 17 50 . 84 . 1 . . 95 1 . 24 . 52 . 119 1 . 18 . 60 . 42 34 12 12 5 Failed 144 | . 8 10 . 7 13 12 . 22 . . . . 14 . . . . 4 . 4 . . . . 8 . 8 7 12 10 5 Catastrophic 26 | . 2 1 . 1 4 1 . 2 . . . . 2 . . . . . . . . . . . 1 . 3 2 3 3 1 Database Lockouts 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Manual 466 | . 5 15 . 14 14 43 . 65 . . 2 . 74 . . . . 36 . 67 . . . . 40 . 39 23 7 16 6 Terminals 547 | . 11 19 . 19 26 46 . 77 . . . . 79 . . . . 31 . 92 1 . . . 39 . 32 33 19 16 7 Fabricators 98 | . . . . . . 12 . 5 . . . . 17 . . . . 17 . 18 . . . . 11 . 14 4 . . . Repair Stations 41 | . . . . . . 2 . 12 . . . . 6 . . . . 2 . 7 . . . . 9 . . . 3 . . Recycling Units 42 | . . 1 . . 3 . . 6 . . . . 4 . . . . 6 . 4 . . . . 6 . 4 3 . 5 . Scanalyzers 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 . . Garrison Access 22 | . . . . . 1 2 . 4 . . . . 4 . . . . 1 . 2 . . . . 3 . . 1 . 1 3 Terminal Hacks 323 | . 2 7 . 6 9 23 . 36 . 1 . . 42 1 . 24 . 18 . 60 1 . 18 . 22 . 18 20 8 6 1 Record 20 | . . . . . . . . . . . . . . . . 11 . . . . 1 . 6 . . . . . 2 . . Part Schematic 36 | . . . . . 1 3 . . . . . . 10 . . 4 . 3 . 6 . . 4 . 2 . 3 . . . . Robot Schematic 7 | . . . . . . . . 1 . . . . . . . 6 . . . . . . . . . . . . . . . Robot Analysis 12 | . . . . . . 2 . 2 . . . . . . . . . . . 1 . . 4 . . . 1 . 1 . 1 Prototype ID Bank 16 | . . . . . . . . . . . . . 4 . . 3 . . . 4 . . 4 . . . . 1 . . . Open Door 6 | . . . . . 2 . . . . 1 . . . 1 . . . . . 1 . . . . . . . . 1 . . Level Access Points 7 | . . . . . 1 . . 1 . . . . . . . . . . . 1 . . . . 1 . 1 1 . 1 . Branch Access Points 8 | . . 1 . 1 . . . 1 . . . . . . . . . . . 1 . . . . 1 . 1 1 . 1 . Emergency Access Points 8 | . . . . . . 2 . . . . . . . . . . . . . 3 . . . . 2 . . . . 1 . Machine Index 3 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Terminal Index 11 | . . 1 . 1 . 1 . 1 . . . . 1 . . . . 1 . 1 . . . . 1 . 1 1 1 . . Fabricator Index 7 | . . . . . . 1 . 1 . . . . . . . . . 1 . 1 . . . . . . 1 1 . 1 . Repair Station Index 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Index 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Alert Level 11 | . . . . . . 1 . 1 . . . . 3 . . . . 1 . 1 . . . . 2 . . 2 . . . Unreport Threat 20 | . 1 . . . . 3 . 4 . . . . 3 . . . . 2 . 2 . . . . . . 2 3 . . . Locate Traps 26 | . . . . . 2 1 . 5 . . . . 4 . . . . 2 . 7 . . . . 1 . 1 2 1 . . Reprogram Traps 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Dispatch Records 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Maintenance Status 7 | . . . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . 1 . 2 . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Surveillance Status 4 | . . . . . . . . . . . . . 1 . . . . . . 2 . . . . 1 . . . . . . Patrol Status 4 | . . . . . . . . . . . . . 1 . . . . . . 2 . . . . 1 . . . . . . Transport Status 3 | . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Investigation 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Recall Extermination 7 | . . . . . . . . 1 . . . . 1 . . . . 1 . 2 . . . . 1 . . 1 . . . Recall Reinforcements 6 | . . . . . . . . 2 . . . . 1 . . . . . . 2 . . . . . . . 1 . . . Hauler Manifests 10 | . . 1 . 1 1 1 . 1 . . . . 1 . . . . 1 . 2 . . . . 1 . . . . . . Registered Components 5 | . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . . . 1 . . . Registered Prototypes 5 | . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . . . 1 . . . Zone Layout 61 | . 1 2 . 3 2 5 . 10 . . . . 8 . . . . 4 . 12 . . . . 5 . 3 3 1 2 . Fabricator Hacks 58 | . . . . . . 5 . 2 . . . . 11 . . . . 11 . 12 . . . . 6 . 8 3 . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 25 | . . . . . . 2 . . . . . . 4 . . . . 5 . 6 . . . . 3 . 4 1 . . . Build 32 | . . . . . . 2 . 2 . . . . 7 . . . . 6 . 6 . . . . 3 . 4 2 . . . Repair Station Hacks 33 | . . . . . . 2 . 9 . . . . 6 . . . . 2 . 7 . . . . 7 . . . . . . Scan Component 15 | . . . . . . 1 . 3 . . . . 3 . . . . 1 . 3 . . . . 4 . . . . . . Repair 14 | . . . . . . 1 . 3 . . . . 3 . . . . 1 . 3 . . . . 3 . . . . . . Refit 4 | . . . . . . . . 3 . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 18 | . . 1 . . 1 . . 3 . . . . 1 . . . . 3 . 2 . . . . 3 . 1 2 . 1 . Report Inventory 8 | . . 1 . . . . . 2 . . . . 1 . . . . 1 . 1 . . . . 2 . . . . . . Retrieve Components 10 | . . . . . 1 . . 1 . . . . . . . . . 2 . 1 . . . . 1 . 1 2 . 1 . Scanalyzer 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 . . Insert Component 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Analyze 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 14 | . . . . . 1 1 . 1 . . . . 1 . . . . 1 . 2 . . . . 3 . . 1 . 1 2 Seal Access 14 | . . . . . 1 1 . 1 . . . . 1 . . . . 1 . 2 . . . . 3 . . 1 . 1 2 Unauthorized Hacks 202 | . 1 2 . 6 6 19 . 31 . . . . 34 . . . . 17 . 36 . . . . 19 . 15 8 2 4 2 Terminals 141 | . 1 2 . 6 6 12 . 23 . . . . 22 . . . . 8 . 28 . . . . 11 . 8 8 2 3 1 Track 44 | . . . . 2 1 2 . 5 . . . . 6 . . . . 3 . 12 . . . . 4 . 3 3 1 1 1 Assimilate 18 | . . . . 1 . 2 . 4 . . . . 2 . . . . . . 1 . . . . 2 . 2 2 1 1 . Botnet 65 | . . . . 2 3 8 . 12 . . . . 12 . . . . 4 . 13 . . . . 5 . 2 3 . 1 . Detonate 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Disrupt 5 | . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . Operators 8 | . 1 2 . 1 2 . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Fabricators 37 | . . . . . . 6 . 3 . . . . 6 . . . . 6 . 6 . . . . 5 . 5 . . . . Report 7 | . . . . . . 1 . 1 . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . Prioritize 12 | . . . . . . 2 . 1 . . . . 2 . . . . 1 . 2 . . . . 2 . 2 . . . . Siphon 14 | . . . . . . 2 . 1 . . . . 3 . . . . 2 . 2 . . . . 2 . 2 . . . . Haulers 4 | . . . . . . 1 . . . . . . . . . . . 2 . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 17 | . . . . . . . . 3 . . . . 3 . . . . 3 . 2 . . . . 3 . 2 . . 1 . Reject 9 | . . . . . . . . 2 . . . . 1 . . . . 2 . 1 . . . . 2 . 1 . . . . Recyclers 7 | . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . 1 . Mask 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 1 . 2 . . . . 3 . . . . . . . . . . . . . . . . . 1 Reprogram 6 | . . . . . . 1 . 2 . . . . 3 . . . . . . . . . . . . . . . . . . Watchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Cores Recovered 3 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Used 3 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 134 | . 4 6 . 5 9 13 . 18 . . . . 20 . . . . 8 . 17 . . . . 7 . 6 7 6 4 4 Full Trace Events 7 | . . . . . 1 . . 2 . . . . . . . . . . . 1 . . . . . . . . . 2 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 1 . . . . . . . 6 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 38 | . . . . . 1 3 . 1 . . . . 10 . . 4 . 3 . 6 . . 4 . 2 . 3 . 1 . . Parts Built 32 | . . . . . . 3 . 2 . . . . 3 . . . . 5 . 7 . . . . 3 . 5 4 . . . Matter 5183 | . . . . . . 321 . 318 . . . . 531 . . . . 889 . 953 . . . . 789 . 914 468 . . . Time 1612 | . . . . . . 142 . 159 . . . . 128 . . . . 312 . 326 . . . . 232 . 235 78 . . . Total Part Build Rating 192 | . . . . . . 15 . 12 . . . . 17 . . . . 32 . 34 . . . . 21 . 33 28 . . . Parts Repaired 14 | . . . . . . 1 . 3 . . . . 3 . . . . 1 . 3 . . . . 3 . . . . . . Time 458 | . . . . . . 60 . 112 . . . . 72 . . . . 19 . 102 . . . . 93 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 41 | . . . . . 10 . . 3 . . . . . . . . . 5 . 3 . . . . 3 . 2 15 . . . Parts Scanalyzed 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Part Schematics Acquired 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Acc Total Allies 84 | . . . . . 12 2 18 3 . . . . 4 . . . . . 19 1 . . . . 1 19 1 1 . . 3 Largest Group 19 | . . . . . 10 3 18 1 . . . . 2 . . . . . 19 10 . . . . 1 19 7 1 . . 3 Highest-Rated Group 696 | . . . . . 173 59 456 54 . . . . 58 . . . . . 696 378 . . . . 10 696 283 10 . . 138 Highest-Rated Ally 54 | . . . . . 31 29 35 54 . . . . 29 . . . . . 50 46 . . . . 10 50 46 10 . . 46 Total Orders 3 | . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . EXPLORE 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 526 | . . . . . 68 . 154 4 . . . . 9 . . . . . 96 46 . . . . . 128 10 . . . 11 Total Damage 19693 | . . . . . 993 . 6600 128 . . . . 153 . . . . . 4051 1211 . . . . . 5974 299 . . . 284 Kills 59 | . . . . . 11 . 16 1 . . . . . . . . . . 9 7 . . . . . 14 . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Acc Robot Analysis Total 12 | . . . . . . 2 . 2 . . . . . . . . . . . 1 . . 4 . . . 1 . 1 . 1 Derelict Logs Recovered 14 | . . . 2 . . . . . 2 1 2 2 . 1 . . 1 . . . 1 2 . . . . . . . . . Drone Launches 16 | . . . . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Acc Turns Passed 22305 | 52 618 1379 676 1482 1436 865 113 1274 183 80 294 380 2158 152 132 47 903 1170 139 1903 225 322 78 607 1529 137 857 1487 736 433 458 Spaces Moved 31296 | 40 446 757 461 574 600 1539 274 2691 435 212 952 918 4212 406 362 109 1105 2389 234 3547 494 469 183 708 2223 167 1250 986 1015 798 740 Core 7 | 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1276 | 1 . 1 . 423 600 54 . . . . . . . . . . . . . . . . . . . . . 197 . . . Legs 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Wheels 1896 | 32 446 756 461 151 . . . . . . . . . . . . . . . . . . . . . . . 50 . . . Hover 266 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 257 2 . 7 Flight 27850 | . . . . . . 1485 274 2691 435 212 952 918 4212 406 362 109 1105 2389 234 3547 494 469 183 708 2223 167 1250 482 1012 798 733 Fastest Speed 29 | 50 100 110 140 140 180 29 29 29 29 29 29 29 29 34 34 34 34 32 37 37 37 37 37 37 34 34 34 72 31 34 34 Average Speed 46 | 92 114 131 140 174 180 33 33 29 29 29 29 29 32 34 34 34 34 35 37 37 37 37 37 37 34 34 34 115 34 34 36 Slowest Speed 295 | 160 120 160 140 180 200 160 34 34 29 29 29 29 109 34 34 34 34 37 37 37 37 37 37 37 37 34 200 295 150 34 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 85 | . . . . . . 4 . 5 . . . . 29 . . 4 . 1 . 8 . . . . 11 . 14 . . 1 8 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 58 | 3 62 55 79 50 95 36 88 66 61 40 81 85 67 46 67 77 82 34 84 58 67 44 60 72 38 81 33 23 83 18 23 Regions Visited 31 Branch Regions 15 Pre-discovered Areas 7 | . . . . . . . . . . 1 2 . . . . 1 . . . . . . 3 . . . . . . . . Known Exits Taken 23 | . . 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 15 | . . . 1 . . . . . 2 1 2 1 . 3 . . 1 . . . 2 . . 2 . . . . . . . Spaces Dug 616 | . . . . . . 61 2 85 7 4 . 12 108 4 3 . 51 54 . 57 4 44 . 15 45 . 15 20 9 11 5 Terrain Destroyed 1185 | . 11 . 21 47 66 61 2 97 7 4 . 32 257 4 3 . 60 118 . 70 6 60 . 35 60 . 55 41 9 11 48 Melee 461 | . . . . . . 61 2 66 7 4 . 12 105 4 3 . 35 24 . 41 2 6 . 2 29 . 13 20 9 11 5 Projectile 220 | . . . . . . . . . . . . . 3 . . . 25 38 . 29 4 54 . 33 31 . 3 . . . . AOE 504 | . 11 . 21 47 66 . . 31 . . . 20 149 . . . . 56 . . . . . . . . 39 21 . . 43 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Acc Total 36964 | 51 507 989 488 892 861 1773 292 3036 480 220 969 1011 4750 413 365 113 1551 2612 285 3995 527 548 192 1004 2843 246 1623 1255 1329 892 852 Wait 3493 | 2 21 62 24 125 91 100 9 249 39 3 . 80 349 . 1 3 380 71 48 294 25 6 . 243 477 79 310 122 169 49 62 Move 31108 | 39 445 756 460 573 599 1531 273 2680 434 211 951 917 4157 405 361 101 1104 2387 233 3531 493 468 182 707 2203 166 1222 985 1014 795 725 Hop 74 | . . . . . . 4 . 5 . . . . 25 . . 3 . 1 . 7 . . . . 9 . 13 . . 1 6 Pick Up 227 | 4 9 36 . 25 15 8 2 5 . . 4 . 17 2 . 1 . 12 . 14 . . 1 1 14 . 10 20 25 2 . Fast Attach 112 | 6 1 5 . 3 12 3 2 . . . 7 . 8 . . . . 6 2 5 1 2 4 . 6 . 7 12 10 6 4 Attach 114 | . 1 9 . 12 7 13 . 3 . . . . 7 1 . . 2 6 . 5 . 1 . . 6 1 3 15 10 2 10 Detach 26 | . . 1 . . 3 1 . . . . . . 1 . . 1 2 3 . 4 . . . . 2 . 2 3 2 . 1 Swap 165 | . 4 8 1 16 18 3 . 4 . . . . 9 . . 1 1 6 . 13 2 10 1 12 22 . 14 10 7 . 3 Drop 263 | . 2 29 . 13 30 30 4 5 . . 7 . 17 1 . 2 . 17 2 16 . 1 4 1 5 . 16 20 33 5 3 Fire 538 | . 24 83 3 125 79 . . 3 . . . 2 4 . . . 25 33 . 18 4 54 . 33 36 . 6 1 . . 5 Melee 789 | . . . . . . 80 2 82 7 6 . 12 138 4 3 1 37 50 . 78 2 6 . 7 63 . 20 67 59 32 33 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 48 | . . . . . . . . . . . . . 18 . . . . 20 . 10 . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory -7/Waste -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Ext) -5/Waste -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / Upp x2) -4/Waste -4/Factory (discovered 6 exits: *Res x4 / Upp x2) -3/Research (discovered 6 exits: *Res x3 / Arm / *Qua x2) -3/Quarantine -2/Research (discovered 5 exits: *Acc x3 / Tes x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 7) 515 | -10/Materials | Discovered new exit (range 10) 639 | -10/Materials | Discovered new exit (range 16) 671 | -10/Materials | Entered another Materials area 671 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1090 | -9/Materials | Identified exit to Mines 1322 | -9/Materials | Build established: Hauler-Mutant 1521 | -9/Materials | Discovered new exit (range 16) 2050 | -9/Materials | Entered Mines 2097 | -9/Mines | Learned location of 1 exit from Lower Caves 2172 | -9/Mines | Discovered new exit (range 9) 2425 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2487 | -9/Mines | Identified exit to Materials 2653 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2726 | -9/Mines | Entered Materials 2726 | -8/Materials | Evolved 2 slots: Utility x2 2970 | -8/Materials | Identified exit to Storage 3231 | -8/Materials | Discovered new exit (range 6) 3707 | -8/Materials | Discovered new exit (range 6) 3973 | -8/Materials | Lost 5 parts (3n1u1w) 4208 | -8/Materials | Entered Storage 4333 | -8/Storage | Garrison activated, responded to threat 4413 | -8/Storage | Met a pair of Derelict thieves 4533 | -8/Storage | Destroyed 7 combat bots 4618 | -8/Storage | Identified exit to Factory 4861 | -8/Storage | Core integrity fell below 50% 5024 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5134 | -8/Storage | Used back door to open Recycling access 5134 | -8/Storage | Discovered new exit (range 5) 5319 | -8/Storage | Build established: Commander-Mutant 5408 | -8/Storage | First assault squad dispatched 5644 | -8/Storage | Entered Factory 5644 | -7/Factory | Accompanied by 3 allies 5644 | -7/Factory | Evolved 2 slots: Utility x2 5704 | -7/Factory | Fabricated Hacking Suite (x1) 6021 | -7/Factory | Repaired Imp. VTOL Module 6044 | -7/Factory | Build established: Hacker-Sprinter 6200 | -7/Factory | Discovered new exit (range 16) 6447 | -7/Factory | Fabricated Mic. Fission Core (x2) 6509 | -7/Factory | Manually triggered Chute Trap 6509 | -7/Factory | Sucked down chute 6509 | -7/Factory | Entered Waste 6517 | -7/Waste | Spotted C-40 Crusher 6524 | -7/Waste | EMP discharged 6542 | -7/Waste | Spotted C-40 Crusher 6543 | -7/Waste | Spotted C-40 Crusher 6543 | -7/Waste | Spotted C-40 Crusher 6544 | -7/Waste | Spotted C-40 Crusher 6551 | -7/Waste | Spotted C-40 Crusher 6560 | -7/Waste | Met Warlord forces unprepared to attack 6573 | -7/Waste | Allies destroyed C-40 Crusher 6580 | -7/Waste | Allies destroyed C-40 Crusher 6588 | -7/Waste | Allies destroyed C-40 Crusher 6592 | -7/Waste | Allies destroyed C-40 Crusher 6594 | -7/Waste | Allies destroyed C-40 Crusher 6605 | -7/Waste | Allies destroyed C-40 Crusher 6618 | -7/Waste | Discovered new exit (range 12) 6621 | -7/Waste | Identified exit to Factory 6622 | -7/Waste | Entered Factory 6788 | -7/Factory | Repaired Nuclear Pulse Array? 6843 | -7/Factory | Repaired Adv. Hacking Suite 6896 | -7/Factory | Discovered new exit (range 5) 6952 | -7/Factory | Discovered new exit (range 11) 7003 | -7/Factory | Repaired Mic. Fission Core 7264 | -7/Factory | Identified exit to Factory 7320 | -7/Factory | Identified exit to Lower Caves 7495 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 7540 | -7/Factory | Local fabrication network quarantined 7550 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 7746 | -7/Factory | System corruption reached 10% 7896 | -7/Factory | Entered Lower Caves 7897 | -7/Lower Caves | Identified exit to Lower Caves 8042 | -7/Lower Caves | Learned location of 1 exit from Lower Caves 8044 | -7/Lower Caves | Learned 8 Factory zone layouts 8078 | -7/Lower Caves | Encountered a Warlord checkpoint 8079 | -7/Lower Caves | Entered another Lower Caves area 8080 | -7/Lower Caves | Identified exit to Zion 8159 | -7/Lower Caves | Entered Zion 8169 | -7/Zion | System corruption cleaned by Quarantine Array 8175 | -7/Zion | Received a hallucinogenic algorithm 8222 | -7/Zion | Visited the Megawrench Repair Shop 8222 | -7/Zion | Megawrench repaired 6 parts 8235 | -7/Zion | Learned location of Warlord (-4) 8280 | -7/Zion | Found Prototype Device 8280 | -7/Zion | Identified Bomb Factory No. 2 8429 | -7/Zion | Learned 4 Factory zone layouts 8432 | -7/Zion | Found Prototype Processor 8432 | -7/Zion | Identified Exp. Target Analyzer 8434 | -7/Zion | Found Prototype Processor 8434 | -7/Zion | Identified Spectral Analyzer 8437 | -7/Zion | Found Prototype Processor 8437 | -7/Zion | Identified Exp. Terrain Scan Processor 8450 | -7/Zion | Discovered new exit (range 12) 8453 | -7/Zion | Identified exit to Proximity Caves 8453 | -7/Zion | Entered Proximity Caves 8456 | -6/Proximity Caves | Spotted B-75 Beast 8547 | -6/Proximity Caves | Learned Factory stockpile data 8787 | -6/Proximity Caves | Discovered exit to Factory (range 13) 8833 | -6/Proximity Caves | Entered Factory 8833 | -6/Factory | Evolved 2 slots: Utility x2 8834 | -6/Factory | Identified exit to Lower Caves 8912 | -6/Factory | Repaired Mni. Grenade Launcher 9109 | -6/Factory | Discovered exit to Lower Caves (range 15) 9181 | -6/Factory | Build established: Wizard-Sprinter 9276 | -6/Factory | Fabricated Exp. Sensor Array? 9329 | -6/Factory | Discovered new exit (range 5) 9332 | -6/Factory | Identified exit to Factory 9362 | -6/Factory | Repaired Energy Well 9578 | -6/Factory | Build established: Wizard-Mutant 9729 | -6/Factory | Discovered exit to Factory (range 16) 10103 | -6/Factory | Discovered exit to Factory (range 14) 10135 | -6/Factory | Central database locked down 10189 | -6/Factory | Fabricated Adv. System Shield (x1) 10217 | -6/Factory | Fabricated Adv. System Shield (x1) 10330 | -6/Factory | Local fabrication network quarantined 10583 | -6/Factory | First assault squad dispatched 10637 | -6/Factory | Repaired Exp. Sensor Array? 10971 | -6/Factory | Discovered exit to Factory (range 11) 10991 | -6/Factory | Entered Lower Caves 10992 | -6/Lower Caves | Encountered a Warlord checkpoint 11071 | -6/Lower Caves | Learned Factory non-interactive machine intel 11140 | -6/Lower Caves | Discovered new exit (range 9) 11142 | -6/Lower Caves | Identified exit to Lower Caves 11143 | -6/Lower Caves | Entered another Lower Caves area 11144 | -6/Lower Caves | Encountered a Warlord checkpoint 11274 | -6/Lower Caves | Discovered new exit (range 5) 11274 | -6/Lower Caves | Identified exit to Data Miner 11275 | -6/Lower Caves | Entered Data Miner 11275 | -6/Data Miner | Discovered new exit (range 6) 11282 | -6/Data Miner | Met Data Miner 11288 | -6/Data Miner | Learned location of Section 7 (-2) 11288 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11294 | -6/Data Miner | Received God Mode back door access code from Data Miner 11308 | -6/Data Miner | Destroyed Data Miner 11312 | -6/Data Miner | Found Prototype Hackware 11321 | -6/Data Miner | Identified exit to Proximity Caves 11322 | -6/Data Miner | Entered Proximity Caves 11355 | -5/Proximity Caves | Spotted B-75 Beast 11832 | -5/Proximity Caves | Learned 8 Factory zone layouts 12223 | -5/Proximity Caves | Discovered exit to Factory (range 6) 12225 | -5/Proximity Caves | Entered Factory 12225 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12226 | -5/Factory | Identified exit to Extension 12227 | -5/Factory | Identified exit to Factory 12228 | -5/Factory | Loaded intel: 227 non-interactive machine locations 12241 | -5/Factory | Identified Deep Network Scanner 12271 | -5/Factory | Repaired Scythe 12784 | -5/Factory | Fabricated Field Propulsion Array (x2) 12828 | -5/Factory | Fabricated Exp. Utility Shielding (x1) 12861 | -5/Factory | Fabricated Exp. Propulsion Shielding (x1) 12929 | -5/Factory | Central database locked down 12930 | -5/Factory | Fabricated Exp. Transmission Jammer? 13125 | -5/Factory | Local fabrication network quarantined 13395 | -5/Factory | Manually triggered Chute Trap 13395 | -5/Factory | Sucked down chute 13395 | -5/Factory | Entered Waste 13416 | -5/Waste | Warlord forces began an assault 13433 | -5/Waste | Spotted C-40 Crusher 13439 | -5/Waste | Allies destroyed C-40 Crusher 13453 | -5/Waste | Allies destroyed C-40 Crusher 13455 | -5/Waste | Spotted C-40 Crusher 13455 | -5/Waste | Spotted C-40 Crusher 13458 | -5/Waste | Spotted C-40 Crusher 13458 | -5/Waste | Spotted C-40 Crusher 13464 | -5/Waste | Allies destroyed C-40 Crusher 13470 | -5/Waste | Discovered new exit (range 10) 13477 | -5/Waste | Allies destroyed C-40 Crusher 13477 | -5/Waste | Allies destroyed C-40 Crusher 13499 | -5/Waste | Identified exit to Factory 13534 | -5/Waste | Entered Factory 13534 | -5/Factory | Accompanied by 10 allies 13576 | -5/Factory | Garrison activated, responded to threat 13656 | -5/Factory | Identified exit to Upper Caves 14048 | -5/Factory | Repaired Exp. Propulsion Shielding 15008 | -5/Factory | Fabricated Mni. Smartbomb Launcher? 15057 | -5/Factory | Fabricated Field Propulsion Array? 15123 | -5/Factory | Fabricated Adv. Actuator Array? 15215 | -5/Factory | Fabricated Exp. Signal Interpreter? 15264 | -5/Factory | Fabricated Lrg. Storage Unit (x1) 15291 | -5/Factory | Fabricated Lrg. Storage Unit (x1) 15349 | -5/Factory | Repaired Field Propulsion Array 15381 | -5/Factory | Repaired Imp. System Restoration Module 15437 | -5/Factory | Entered Upper Caves 15506 | -5/Upper Caves | Learned Factory interactive machine intel 15645 | -5/Upper Caves | Discovered new exit (range 11) 15662 | -5/Upper Caves | Identified exit to Upper Caves 15662 | -5/Upper Caves | Entered another Upper Caves area 15669 | -5/Upper Caves | Learned Factory terminal intel 15676 | -5/Upper Caves | Discovered exit to Factory (range 10) 15729 | -5/Upper Caves | Found Alien Artifact 15729 | -5/Upper Caves | Identified Core Expander 15729 | -5/Upper Caves | Installed Core Expander, added new Utility slot 15968 | -5/Upper Caves | Discovered new exit (range 10) 15973 | -5/Upper Caves | Learned Factory security intel 15984 | -5/Upper Caves | Identified exit to Zhirov 15984 | -5/Upper Caves | Entered Zhirov 15984 | -5/Zhirov | Discovered new exit (range 3) 15991 | -5/Zhirov | Met Zhirov 15998 | -5/Zhirov | Learned location of Quarantine (-3) 15998 | -5/Zhirov | Learned location of Testing (-2) 15998 | -5/Zhirov | Learned location of Command (-1) 16001 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16009 | -5/Zhirov | Found Alien Artifact 16015 | -5/Zhirov | Found Alien Artifact 16015 | -5/Zhirov | Identified Integrated Dissipator 16015 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16061 | -5/Zhirov | Identified exit to Proximity Caves 16062 | -5/Zhirov | Entered Proximity Caves 16664 | -4/Proximity Caves | Discovered exit to Factory (range 15) 16669 | -4/Proximity Caves | Entered Factory 16669 | -4/Factory | Evolved 2 slots: Propulsion x2 16671 | -4/Factory | Loaded intel: 45 interactive machine locations 16672 | -4/Factory | Loaded intel: 19 terminal locations 16767 | -4/Factory | Repaired Exp. Utility Shielding 16797 | -4/Factory | Crushed by falling debris 16833 | -4/Factory | Repaired Chainsword 16865 | -4/Factory | Repaired Field Propulsion Array 16879 | -4/Factory | Spotted B-86 Titan 17328 | -4/Factory | Discovered new exit (range 5) 17511 | -4/Factory | Identified exit to Upper Caves 17580 | -4/Factory | Identified exit to Research 17806 | -4/Factory | Fabricated Plasma Lance? 17907 | -4/Factory | Fabricated Exp. Melee Analysis Suite? 17963 | -4/Factory | Local fabrication network quarantined 18027 | -4/Factory | Fabricated Plasma Lance (x1) 18159 | -4/Factory | System corruption reached 10% 18169 | -4/Factory | First assault squad dispatched 18198 | -4/Factory | Manually triggered Chute Trap 18198 | -4/Factory | Sucked down chute 18198 | -4/Factory | Entered Waste 18200 | -4/Waste | Spotted C-40 Crusher 18203 | -4/Waste | Spotted C-40 Crusher 18204 | -4/Waste | Spotted C-40 Crusher 18210 | -4/Waste | Spotted C-40 Crusher 18223 | -4/Waste | Spotted C-40 Crusher 18229 | -4/Waste | Spotted C-40 Crusher 18233 | -4/Waste | Warlord forces began an assault 18279 | -4/Waste | Allies destroyed C-40 Crusher 18281 | -4/Waste | Allies destroyed C-40 Crusher 18298 | -4/Waste | Allies destroyed C-40 Crusher 18298 | -4/Waste | Allies destroyed C-40 Crusher 18306 | -4/Waste | Discovered new exit (range 10) 18308 | -4/Waste | Identified exit to Factory 18335 | -4/Waste | Entered Factory 18335 | -4/Factory | Accompanied by 7 allies 18394 | -4/Factory | Spotted B-86 Titan 18893 | -4/Factory | Fabricated Field Propulsion Array (x2) 18939 | -4/Factory | Fabricated Plasma Lance? 18952 | -4/Factory | Fabricated Mni. Fusion Reactor? 19032 | -4/Factory | Local fabrication network quarantined 19038 | -4/Factory | Fabricated Exp. Propulsion Shielding (x1) 19085 | -4/Factory | First assault squad dispatched 19159 | -4/Factory | Lost 5 parts (1n3u1w) 19192 | -4/Factory | Entered Research 19192 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 19290 | -3/Research | Found Unknown Piercing Weapon 19290 | -3/Research | Identified Enh. Force Lance 19438 | -3/Research | Discovered new exit (range 15) 19454 | -3/Research | Identified exit to Armory 19454 | -3/Research | Identified exit to Quarantine 19826 | -3/Research | Lost 3 parts (1n2u) 19919 | -3/Research | Identified exit to Research 20531 | -3/Research | Fabricated Field Propulsion Array (x2) 20570 | -3/Research | Fabricated Field Propulsion Array (x2) 20640 | -3/Research | Lost 4 parts (1p1u2w) 20679 | -3/Research | Entered Quarantine 20759 | -3/Quarantine | Found Alien Impact Weapon 20761 | -3/Quarantine | Identified Core Stripper 20771 | -3/Quarantine | Discovered exit to Research (range 5) 20784 | -3/Quarantine | Found Alien Artifact 20784 | -3/Quarantine | Identified Terrabomb 20784 | -3/Quarantine | Used Terrabomb 20791 | -3/Quarantine | Found Terrabomb 20837 | -3/Quarantine | Found Alien Slashing Weapon 20837 | -3/Quarantine | Identified Sigix Broadsword 21117 | -3/Quarantine | Core integrity fell below 50% 21131 | -3/Quarantine | Build established: Wizard-Gladiator 21165 | -3/Quarantine | Spotted Alpha 7 21195 | -3/Quarantine | Destroyed Alpha 7 21204 | -3/Quarantine | Found Exp. Target Analyzer 21215 | -3/Quarantine | Found Exp. ECM Suite 21252 | -3/Quarantine | Found Alien Artifact 21281 | -3/Quarantine | Identified Subatomic Replicator 21281 | -3/Quarantine | Used Subatomic Replicator to replicate Impulse Thruster Array 21415 | -3/Quarantine | Entered Research 21415 | -2/Research | Evolved 2 slots: Power x1, Utility x1 21482 | -2/Research | Hacking Suite fried by hacking feedback 21704 | -2/Research | Identified exit to Access 21704 | -2/Research | Identified exit to Testing 21848 | -2/Research | Entered Access 21848 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 22097 | -1/Access | Build established: Hacker-Gladiator 22098 | -1/Access | First assault squad dispatched 22133 | -1/Access | Allied Derelicts emerged from ambush trap array 22185 | -1/Access | Spotted B-99 Colossus 22207 | -1/Access | Spotted B-99 Colossus 22301 | -1/Access | Discovered new exit (range 5) 22304 | -1/Access | Identified exit to Surface 22306 | *** | Escaped! Last Messages --------------- 22275_ Slug penetrates Reinforced Barrier. 22275_ Sealed Heavy Doors breached. 22275_ Penetrated by Slug. 22275_ Railgun destroyed. 22275_ Slug penetrates Reinforced Barrier. 22275_ Slug penetrates Sealed Heavy Doors. 22276_ B-99 Colossus activates siege mode. 22276_ Adv. Sensor Array destroyed. 22277_ Mni. Smartbomb Launcher destroyed. 22278_ U-05 Engineer builds a Door. 22278_ Slug penetrates Reinforced Barrier. 22278_ Slug penetrates Sealed Heavy Doors. 22278_ Slug penetrates Reinforced Barrier. 22279_ Imp. Utility Shielding destroyed. 22279_ Impulse Thruster Array destroyed. 22280_ U-05 Engineer builds a Wall. 22281_ Slug penetrates Sealed Heavy Doors. 22301_ Main Access Shell breached. 22301_ EXIT=FOUND 22304_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ### #?????????????????????????? | | ??#= ! != #?????????????????????????? | | ??#==! != #?????????????????????????? | | ??#=!! %= #?????????????????????????? | | ??# ] #?????????????????????????? | | ??# ##### #######+#######???????????? | | ??# ###########???# ## #???????????? | | ??# #?????????????# / = #???????????? | | ??# ##########????# ## *%= !! #???????????? | | ### # #????# ## ! ! #???????????? | | # #????# ## #???????????? | | # "" #????# ## #???????????? | | # """ ###### ## #???????????? | | + "T / ## !% #???????????? | | ### # """ ######### ! #???????????? | | # # "" #???????# / ??????????? | | " # * #???????# # #????????? | | # # #???????# #? #????????? | | # ##########???????##############??#????????? | | # #?????????????????????????????????????????? | | "/ #?#####################"??????????????????? | | "%# #?# " " "??????????????????? | | "# ### " " "??????????????????? | | # "#" """" s""""" "??????????????????? | | # "??" "s "?????????????????????? | | " "??" " "@ "?????????????????????? | | # "??" " "" "?????????????????????? | | ### "??" " "?????????????????????? | | ######/### "??" """"""?????????????????????? | | # "??" ??????????????????????????? | | # "??" ??????????????????????????? | | """"" #########??###??????????????????????????? | | ""R"" ##??????????????????????????????????????? | | " " #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | = #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | ######/###???????????????????????????????????????? | | ?# #?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | ]] #=######## ????????????????????????? | | ] /=[ ????????????????????????? | | ] #%##/#### ????????????????????????? | | ##*[ #???????????????????????????????????? | | ####??# #???????????????????????????????????? | | ??????# #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 27 Energy Capacity 680 Matter Stores 300 Matter Capacity 700 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 1010 ECM Strength 3 Jamming Range 22 Armor Coverage 225 Resistance: KI 20 Resistance: EM 15 Propulsion Shielding 90 Utility Shielding 90 Weapon Shielding 66 Melee Speed Boost 30 Phase Shifting 10 Evasion (%) 77 Melee Accuracy 20 Target Analysis 12 Recoil Reduction 6 Offensive Hacking 73 Defensive Hacking 28 Item Schematics ----------------- Hacking Suite | -8/Storage | Hacked Imp. Hacking Suite | -7/Factory | Hacked Imp. System Shield | -7/Factory | Hacked Mic. Fission Core | -7/Factory | Hacked Adv. Hacking Suite | -7/Factory | Scanalyzed Exp. Sensor Array | -6/Factory | Hacked Exp. Propulsion Shielding | -6/Factory | Hacked Exp. Signal Interpreter | -6/Factory | Hacked Exp. Utility Shielding | -6/Factory | Hacked Adv. System Shield | -6/Factory | Hacked Adv. Thermal Shield | -6/Factory | Hacked Hyp. Gauss Rifle | -6/Factory | Hacked Triangulator | -6/Factory | Hacked Adv. ECM Suite | -6/Factory | Hacked Nuclear Pulse Array | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Field Propulsion Array | -5/Factory | Hacked Adv. Actuator Array | -5/Factory | Hacked Exp. Cesium-ion Thruster | -5/Factory | Hacked Mni. Smartbomb Launcher | -5/Factory | Hacked Exp. Terrain Scanner | -5/Factory | Hacked System Restoration Module | -5/Factory | Hacked Lrg. Storage Unit | -5/Factory | Hacked Imp. Force Field | -5/Factory | Hacked Micro-nuke Launcher | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Plasma Lance | -4/Factory | Hacked Exp. Melee Analysis Suite | -4/Factory | Hacked Mni. Fusion Reactor | -4/Factory | Hacked Exp. Hacking Suite | -4/Factory | Hacked Exp. System Shield | -4/Factory | Hacked Cmb. Antigrav System | -3/Quarantine | Scanalyzed Robot Schematics ------------------ H-55 Commando | -7/Factory | Hacked S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Hacking Suite | x1 | -7/Factory Mic. Fission Core | x2 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory | Preloaded Adv. Hacking Suite | x1 | -7/Factory | Preloaded Exp. Sensor Array | x1 | -6/Factory Adv. System Shield | x1 | -6/Factory Adv. System Shield | x1 | -6/Factory Field Propulsion Array | x2 | -5/Factory Exp. Utility Shielding | x1 | -5/Factory Exp. Propulsion Shielding | x1 | -5/Factory Exp. Transmission Jammer | x1 | -5/Factory Mni. Smartbomb Launcher | x1 | -5/Factory Field Propulsion Array | x2 | -5/Factory Adv. Actuator Array | x1 | -5/Factory Exp. Signal Interpreter | x1 | -5/Factory Lrg. Storage Unit | x1 | -5/Factory Lrg. Storage Unit | x1 | -5/Factory Plasma Lance | x1 | -4/Factory Exp. Melee Analysis Suite | x1 | -4/Factory Plasma Lance | x1 | -4/Factory Field Propulsion Array | x2 | -4/Factory Plasma Lance | x1 | -4/Factory Mni. Fusion Reactor | x1 | -4/Factory Exp. Propulsion Shielding | x1 | -4/Factory Field Propulsion Array | x2 | -3/Research Field Propulsion Array | x2 | -3/Research Alien Tech Used ----------------- Core Expander Integrated Dissipator Core Stripper Terrabomb Sigix Broadsword Subatomic Replicator Achievements -------------- Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed CloakCorruptionAnalyzer Manual? 0 Play Time 07:49:39 Cumulative 154.5 hours Start 2021.06.24 @ 16:05:18 End 2021.06.25 @ 00:50:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 27 Adventurer 17 Explorer 0 Win Type 0 Total 8 Types 6/0/1/1/0/0/0/0/0 Lore% 67 Gallery% 66 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/Dina Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 42430eeb-76a6-4cad-bb33-22000b189199