Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.05 @ 01:27:39 Player: screm Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (40) 200 Value Destroyed (895) 895 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (671) 671 TOTAL SCORE: 3326 Bonus ------- High Alert Combat Kills 46 Follower Combat Kills 25 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 293/400 Matter 412/500 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -7/Zion Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ High-capacity Matter Pod Improved Targeting Computer > --- WEAPON (2) ------- Advanced Beam Rifle Mining Laser > --- INVENTORY (5) ---- Ion Engine Light Nuclear Core Aluminum Leg Improved Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Matter Pod Improved Targeting Computer > --- WEAPON ----------- Advanced Beam Rifle Rocket Launcher > --- INVENTORY -------- Ion Engine Light Nuclear Core Aluminum Leg Improved Assault Rifle [Rating: 15] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Matter Pod Device Seismic Detector Storage High-capacity Matter Pod Processor Improved Targeting Computer Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 22 | 6 5 . 9 2 . Power 2 | 1 . . 1 . . Engine 2 | 1 . . 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 . . 5 1 . Treads . | . . . . . . Leg 8 | 2 . . 5 1 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 4 | 1 3 . . . . Device 1 | . 1 . . . . Storage 2 | 1 1 . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 8 | 2 2 . 3 1 . Energy Gun 3 | . 2 . 1 . . Energy Cannon . | . . . . . . Ballistic Gun 3 | 2 . . 1 . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . 1 . 2 . . Parts Lost 3 | . . . 3 . . Power 1 | . . . 1 . . Propulsion 1 | . . . 1 . . Utility . | . . . . . . Weapon 1 | . . . 1 . . Highest Loss Streak 1 | . . . 1 . . To Critical Strikes . | . . . . . . Average Backups 4 | 1 1 4 4 4 5 Power 1 | . 1 1 2 2 2 Propulsion . | . . . . 1 1 Utility . | . . . . . . Weapon 1 | . . 2 2 1 2 Tool/Special . | . . . . . . Unused Backups 3 | . . . . . 3 Power 2 | . . . . . 2 Propulsion 1 | . . . . . 1 Utility . | . . . . . . Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 97 | . 97 100 89 100 100 Engine 11 | . 14 14 10 11 11 Leg 38 | . 28 28 34 44 44 Storage 12 | . 18 14 11 11 11 Processor 10 | . 5 14 11 11 11 Energy Gun 11 | . 12 28 6 11 11 Ballistic Gun 2 | . 15 . 6 . . Launcher 3 | . . . 8 10 . Special Weapon 4 | . . . . . 11 Peak Build Rating 15 | 6 12 12 15 15 15 Average Rating 13 | 4 9 12 12 14 15 On Entrance 10 | . 6 12 12 15 15 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 20 | 14 20 15 18 17 14 Greatest Support 40 | 20 20 20 40 40 40 Greatest Overweight (x) 1 | 1 . . 1 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 Average Capacity 5 | 6 6 5 5 5 5 Most Carried 5 | 4 4 5 5 5 5 Average Carried 4 | 1 2 4 4 4 5 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | 1 3 5 4 5 5 Class Distribution -------------------- 57% | Scavenger-Mutant 42% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Resources | -11 -10 -10 -9 -9 -7 ----------- Run | Yrd Mat Min Mat Min Zio Matter Collected 916 | 291 183 78 205 159 . Remotely . | . . . . . . Salvage Created 1291 | 96 . 151 885 159 . Parts 79 | . . 5 70 4 . Haulers Intercepted 3 | . . . 3 . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Combat Hostiles Destroyed 22 | . . 1 19 2 . Guns 7 | . . 1 6 . . AOE 13 | . . . 12 1 . Classes Destroyed 10 | 1 . 1 8 . . Worker 4 | . . . 4 . . Builder 2 | . . . 2 . . Tunneler 2 | . . . 2 . . Hauler 3 | . . . 3 . . Recycler 4 | 1 . 1 1 1 . Watcher 3 | . . . 3 . . Swarmer 4 | . . . 4 . . Grunt 13 | . . 1 11 1 . Duelist 3 | . . . 2 1 . Sentry 2 | . . . 2 . . Best Kill Streak 13 | 1 . 1 13 3 . Combat Bots Only 6 | . . 1 6 2 . Max Kills in Single Turn 4 | 1 . 1 4 1 . Gunslinging . | . . . . . . Exploded 4 | . . . 4 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -7 -------- Run | Yrd Mat Min Mat Min Zio Hostile Shots Fired 45 | . . 2 42 1 . Missed 16 | . . . 16 . . Hits 29 | . . 2 26 1 . Melee 4 | . . . 3 1 . Projectile 25 | . . 2 23 . . Critical Strikes 1 | . . . 1 . . Damage Taken 585 | . . 44 493 48 . Core 107 | . . . 90 17 . Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 196 | . . . . . 196 Core Remaining (%) 100 | 100 . 100 . . . Volleys Fired 67 | 6 1 5 47 8 . Largest 2 | 2 2 2 2 2 . Hottest 94 | 40 40 90 90 94 . Shots Fired 103 | 12 2 10 70 9 . Gun 81 | 12 2 10 49 8 . Cannon . | . . . . . . Launcher 22 | . . . 21 1 . Special . | . . . . . . Kinetic 44 | 12 2 . 30 . . Thermal 8 | . . . . 8 . Explosive 22 | . . . 21 1 . Electromagnetic 29 | . . 10 19 . . Robot Hit Streak 13 | 5 1 7 11 13 . Robot Miss Streak 6 | 1 1 1 6 . . Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 76 | 8 1 10 48 9 . Core Hits 63 | 1 . 6 52 4 . Critical Kills 2 | 1 . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | 1 . . 1 1 . Burn 1 | . . . . 1 . Destroy 2 | 1 . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2716 | 94 13 199 2104 306 . Guns 1139 | 94 13 199 673 160 . Cannons . | . . . . . . Explosions 1577 | . . . 1431 146 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 453 | 94 13 . 346 . . Thermal 470 | . . . 229 241 . Explosive 1267 | . . . 1202 65 . Electromagnetic 526 | . . 199 327 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 36 | . . . 36 . . Projectiles . | . . . . . . Explosions 36 | . . . 36 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 176 | . . . 159 17 . Shots 6 | . . . 5 1 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 135 | . . 108 81 135 . Average Temperature 45 | . . 47 32 67 . Received Heat Transfer 120 | . . 27 93 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 1 | . . . . 1 . Heat Transferred 770 | . . . 300 470 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . 3 . . Alert | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Maximum Alert Level 2 | . . . 2 1 . Low Security (%) 53 | 100 100 100 33 18 . Level 1 36 | . . . 39 81 . Level 2 9 | . . . 27 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 535 | 5 7 58 535 302 . Initial 196 | . . . 8 196 . Average 175 | . . 25 293 242 . Influence Increases 911 | 5 7 63 725 111 . Destroy 0b10 Robot/C 460 | . . 40 380 40 . Destroy 0b10 Robot/NC 90 | 5 . 5 75 5 . Destroy Leader 112 | . . 10 92 10 . Allied During Kill 12 | . . 8 4 . . Successful Hack 7 | . 7 . . . . Disable Machine 75 | . . . 45 30 . Destroy Structure 155 | . . . 129 26 . Influence Decreases 911 | 5 7 40 243 439 177 Entered New Map 501 | . . . 15 309 177 Time Decay 360 | 5 7 40 178 130 . Lost Part 30 | . . . 30 . . Lost Ally 20 | . . . 20 . . Squads Dispatched 3 | . 1 . 2 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . 1 . 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -7 --------- Run | Yrd Mat Min Mat Min Zio Distress Signals 1 | . . . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 28 | . 2 2 23 1 . Peak Tracking Total 5 | . 1 2 5 1 . Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -7 ---------- Run | Yrd Mat Min Mat Min Zio Machines Disabled 5 | . . . 3 2 . Max in Single Turn 2 | . . . 1 2 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -7 --------- Run | Yrd Mat Min Mat Min Zio Machines Accessed 2 | . 2 . . . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 7 | . 7 . . . . Successful 4 | . 4 . . . . Failed 3 | . 3 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 7 | . 7 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 4 . . . . Record 2 | . 2 . . . . Alert Level 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 ------------ Run | Yrd Mat Min Mat Min Zio Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -7 -------- Run | Yrd Mat Min Mat Min Zio Total Allies 8 | . . 3 . 1 4 Largest Group 4 | . . 3 1 1 4 Highest-Rated Group 163 | . . 40 16 31 163 Highest-Rated Ally 42 | . . 16 16 31 42 Total Orders . | . . . . . . Ally Attacks 16 | . . 8 8 . . Total Damage 212 | . . 107 105 . . Kills 1 | . . 1 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Active Infowar (turns) 16 | . 16 . . . . Seismic 16 | . 16 . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . . 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -7 ------------- Run | Yrd Mat Min Mat Min Zio Turns Passed 1592 | 70 147 152 363 269 591 Spaces Moved 1012 | 35 110 113 180 146 428 Core 5 | 5 . . . . . Treads . | . . . . . . Legs 1007 | 30 110 113 180 146 428 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 120 | 114 120 120 125 120 120 Slowest Speed 190 | 120 120 120 190 120 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 4 23 20 24 33 58 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 181 | . . . 154 27 . Melee . | . . . . . . Projectile . | . . . . . . AOE 181 | . . . 154 27 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -7 --------- Run | Yrd Mat Min Mat Min Zio Total 1278 | 53 123 119 247 231 505 Wait 151 | . 1 . . 73 77 Move 1007 | 34 109 112 179 145 428 Hop . | . . . . . . Pick Up 20 | 7 5 2 4 2 . Fast Attach 5 | . . . 5 . . Attach 12 | 6 3 . 2 1 . Detach 1 | . . . 1 . . Swap 7 | . 2 . 4 1 . Drop 8 | . 2 . 5 1 . Fire 67 | 6 1 5 47 8 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Discovered new exit (range 8) 218 | -10/Materials | Entered Mines 225 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 242 | -10/Mines | Discovered new exit (range 13) 260 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 272 | -10/Mines | Met a Derelict bent on vengeance 310 | -10/Mines | Build established: Mutant 370 | -10/Mines | Entered Materials 370 | -9/Materials | Accompanied by 1 ally 370 | -9/Materials | Evolved 2 slots: Propulsion x2 614 | -9/Materials | Discovered new exit (range 6) 733 | -9/Materials | Entered Mines 974 | -9/Mines | Build established: Scavenger-Mutant 981 | -9/Mines | Received a Mining Laser from a helpful Derelict 998 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1002 | -9/Mines | Entered Zion 1002 | -7/Zion | Accompanied by 1 ally 1149 | -7/Zion | Learned Factory emergency access door positions 1220 | -7/Zion | Visited the Megawrench Repair Shop 1220 | -7/Zion | Megawrench repaired 5 parts 1381 | -7/Zion | Met Imprinter 1403 | -7/Zion | Imprinted 1405 | -7/Zion | Declared Zion's savior 1593 | -7/Zion | Self-destructed Last Messages --------------- 01425_ Imprinter is transmitting encrypted data deep into the caves. 8S-ZW4(c): I sense we may very well have some appropriate uses for this thing before long. 01464_ W2-DL0(z) toys with the Twisted Machinery. 01543_ PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 0. 01547_ Acquired derelict log, extracted data. D6-SEL(z): They say He's like a god, and can regenerate his core and damaged or missing parts as you watch. H6-3HH(z): I've been told to spread the word: We're going on a last-minute tech-stealing binge to make sure there isn't anything important we've missed over in 0b10. Everyone should be familiar with the Force(Download) hack and use it retrieve any new schematics found on Fabricators. [Achievement: I Have A Map?] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ??"#???????????????????????? | | ???????????????????? ??"""??????????????????????? | | ????????????????????? ? ??????????????????????? | | ???????????????""???? ## ??????????????????????? | | ???????????????"" #??? # ????????????????????? | | ???????????????"" 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Loot Pinata Robot Respite The One Tourist Challenges ------------ None Game ------ Seed AluminumMicroMultirail Manual? 0 Play Time 00:25:26 Cumulative 2.1 hours Start 2026.05.17 @ 19:52:37 End 2026.06.05 @ 01:27:39 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Cog Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 92c25c52-db8b-4177-b27c-ed9b6dffe431