Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.29 @ 20:04:34 Player: Fazzonamite Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (57) 285 Value Destroyed (2259) 2259 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (3210) 3210 TOTAL SCORE: 14034 Bonus ------- High Alert Combat Kills 6 Follower Combat Kills 204 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Acquired SGEMP 2000 Cogmind --------- Core Integrity 0/1600 Matter 270/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Weight Redist. System Advanced Remote Datajack Improved Plasma Cutter SGEMP Prototype Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Antimatter Reactor > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Field Propulsion Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Coolant Injector Small Storage Unit Weight Redist. System Structural Scanner Long-range Sensor Array Advanced Signal Interpreter Advanced Focal Shield Hacking Suite Hacking Suite Advanced Corruption Screen > --- WEAPON ----------- Null Cannon Advanced Remote Datajack Heavy Hammer > --- INVENTORY -------- Impulse Thruster Array Seismic Detector Experimental Melee Analysis Suite Centrium Medium Armor Plating Heavy Rocket Launcher Advanced Remote Datajack Improved Plasma Cutter [Rating: 113] Favorites ----------- Power Light Nuclear Core Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Compact Wheel Treads Armored Treads Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Structural Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Heavy Hammer Energy Gun AWS/Thermal Energy Cannon Null Cannon Ballistic Gun Autogun Special Weapon Advanced Remote Datajack Impact Weapon Heavy Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Gar Fac Res Tes Res Acc Slots Evolved 18 | . . 2 . . . 2 2 . 2 2 . 2 2 . 2 2 Power 1 | . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . . . 1 . . 1 . . . 1 . 1 . Utility 12 | . . 2 . . . 1 1 . 1 1 . 2 1 . 1 2 Weapon 1 | . . . . . . . 1 . . . . . . . . . Parts Attached 101 | 6 2 9 1 3 . 7 1 5 3 1 12 3 26 4 11 7 Power 12 | 1 . 2 . . . 1 . 1 . . 2 . 3 . 2 . Engine 7 | 1 . 2 . . . 1 . 1 . . 1 . 1 . . . Core 2 | . . . . . . . . . . . 1 . 1 . . . Reactor 3 | . . . . . . . . . . . . . 1 . 2 . Propulsion 32 | 2 1 2 1 1 . 2 . 1 1 . 4 . 8 1 5 3 Treads 3 | . . . . . . . . 1 . . 2 . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 12 | 2 1 2 1 1 . 2 . . 1 . 2 . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 17 | . . . . . . . . . . . . . 8 1 5 3 Utility 37 | 1 1 3 . 2 . 3 . 1 2 1 2 1 12 2 3 3 Device 16 | 1 . 2 . 1 . . . . 1 . . 1 8 . 1 1 Storage 3 | . 1 . . . . 1 . . . . . . 1 . . . Processor 7 | . . . . 1 . 1 . . . . . . 1 1 1 2 Hackware 5 | . . . . . . 1 . 1 . 1 . . 1 . 1 . Protection 6 | . . 1 . . . . . . 1 . 2 . 1 1 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 20 | 2 . 2 . . . 1 1 2 . . 4 2 3 1 1 1 Energy Gun 5 | 2 . 1 . . . . . . . . 1 . . . 1 . Energy Cannon 1 | . . . . . . . . . . . . . . 1 . . Ballistic Gun 7 | . . . . . . 1 . 1 . . 2 2 1 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . 1 . . 1 Impact Weapon 4 | . . 1 . . . . 1 . . . 1 . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . . . . . . . 3 1 . Parts Lost 42 | . . 11 . . . 1 . 1 . . 1 1 1 6 8 12 Power 7 | . . 3 . . . . . . . . 1 . . 2 1 . Propulsion 15 | . . 2 . . . 1 . . . . . 1 1 2 4 4 Utility 14 | . . 3 . . . . . . . . . . . 1 2 8 Weapon 6 | . . 3 . . . . . 1 . . . . . 1 1 . Highest Loss Streak 12 | . . 7 . . . 1 . 1 . . 1 1 1 4 5 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 96 81 55 66 77 83 76 84 90 82 79 82 82 82 46 27 Engine 3 | . 14 9 . . . 5 7 7 6 5 3 5 2 . . . Core 1 | . . . . . . . . . . . . 5 3 2 . . Treads 2 | . . . . . . . . 3 6 5 8 10 . . . . Wheel 10 | . 28 21 22 22 22 24 15 15 19 17 12 8 . . . . Flight 5 | . . . . . . . . . . . . . 17 17 10 3 Device 14 | . 14 16 11 16 22 13 7 7 10 11 5 9 24 26 7 . Storage 5 | . 10 11 11 11 11 9 7 7 6 5 5 5 4 4 . . Processor 6 | . . . . 5 11 13 15 15 8 5 5 5 4 8 11 16 Hackware 7 | . . . . . . 8 7 11 13 11 11 10 10 9 12 7 Protection 2 | . . 2 . . . . . . 4 5 9 10 . . . . Energy Gun 3 | . 28 16 . . . . . . . . 4 5 . . 1 . Ballistic Gun 2 | . . . . . . 8 7 8 13 11 4 1 2 . . . Impact Weapon 3 | . . 2 11 11 11 . 7 5 . . . 3 3 3 . . Peak Build Rating 113 | 8 10 13 7 12 12 34 35 43 47 50 66 66 94 113 91 71 Average Rating 49 | 4 8 10 7 9 12 31 35 38 45 47 57 64 74 94 73 44 On Entrance 33 | . 8 10 7 7 12 12 33 35 43 47 50 63 63 91 51 36 Naked Turns 1 | . . . . . . . . . . . . . . . . 1 Heaviest Build 83 | 7 17 22 13 14 14 40 43 43 47 47 82 83 81 36 22 2 Greatest Support 50 | 32 32 32 32 32 32 48 32 32 48 48 48 32 50 38 41 45 Greatest Overweight (x) 5 | . . . . . . 1 1 1 1 . 3 5 5 . . . Average Overweight (x) . | . . . . . . . 1 1 . . 1 3 . . . . Largest Inventory Capacity 15 | 5 10 10 10 10 10 15 15 15 15 15 15 15 15 8 8 5 Average Capacity 10 | 5 8 10 10 10 10 10 15 15 15 15 15 15 8 8 5 5 Most Carried 15 | 5 10 10 8 10 8 11 11 15 15 15 15 15 15 8 7 5 Average Carried 9 | 4 5 8 7 7 8 9 10 12 14 14 14 13 8 7 4 4 Final Capacity 15 | 5 10 10 10 10 10 15 15 15 15 15 15 15 8 8 5 5 Final Carried 15 | 5 10 8 7 8 8 11 11 15 15 14 15 15 8 8 5 5 Class Distribution -------------------- 28% | Mutant 12% | Scavenger-Scout 10% | Scavenger-Mutant 10% | Scavenger-Tank 7% | Scavenger-Sprinter 7% | Hacker-Sprinter 5% | Scavenger-Skirmisher 5% | Hacker-Mutant 5% | Hacker-Scout 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Garrison Scavenger-Mutant | -4/Factory Scavenger-Sprinter | -3/Research Scavenger-Scout | -3/Testing Hacker-Mutant | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Gar Fac Res Tes Res Acc Matter Collected 1247 | 260 20 50 110 30 . 60 . 64 . . 183 105 245 16 104 . Remotely 115 | . . . . . . . . . . . . . 115 . . . Salvage Created 2404 | 134 148 408 136 . . 210 40 314 . . 519 465 30 . . . Parts 144 | 10 8 29 1 . . 23 3 27 . . 25 18 . . . . Haulers Intercepted 2 | . 1 . . . . 1 . . . . . . . . . . Recyclers Shooed 2 | . . 2 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Gar Fac Res Tes Res Acc Combat Hostiles Destroyed 47 | . 2 11 3 . . 5 1 6 . . 10 9 . . . . Melee 4 | . . 2 1 . . . . . . . 1 . . . . . Guns 38 | . 2 7 . . . 5 1 6 . . 8 9 . . . . AOE 1 | . . 1 . . . . . . . . . . . . . . Classes Destroyed 15 | 2 2 3 . . . 1 1 3 . . 2 . 1 . . . Builder 1 | . . 1 . . . . . . . . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . . . . Hauler 2 | . 1 . . . . 1 . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . . . . Operator 2 | . . . . . . 2 . . . . . . . . . . Watcher 1 | . . . . . . . . . . . . . 1 . . . Swarmer 15 | . . 4 . . . 4 . . . . 3 4 . . . . Saboteur 1 | . . . . . . . . . . . 1 . . . . . Grunt 18 | . 2 5 3 . . . . 1 . . 3 4 . . . . Protector 1 | . . . . . . . 1 . . . . . . . . . Sentry 5 | . . 2 . . . 1 . 1 . . . 1 . . . . Specialist 2 | . . . . . . . . 2 . . . . . . . . Hunter 3 | . . . . . . . . 1 . . 2 . . . . . Heavy 1 | . . . . . . . . 1 . . . . . . . . Behemoth 1 | . . . . . . . . . . . 1 . . . . . Best Kill Streak 7 | 3 2 3 3 . . 6 1 3 . . 7 5 1 . . . Combat Bots Only 7 | . 2 3 3 . . 5 1 3 . . 7 5 . . . . Max Kills in Single Turn 2 | 1 1 1 1 . . 2 1 1 . . 1 2 1 . . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 1 | . . 1 . . . . . . . . . . . . . . Melee 1 | . . 1 1 . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Gar Fac Res Tes Res Acc Hostile Shots Fired 895 | . 6 100 22 . . 12 . 37 3 . 49 45 5 224 171 221 Missed 465 | . 1 36 6 . . 6 . 15 1 . 12 13 4 161 100 110 Damage Taken 7746 | . 54 773 219 . . 76 . 363 37 . 620 628 20 986 1639 2331 Core 3253 | . . 186 156 . . 10 . 30 19 . 71 36 . 277 863 1605 Absorbed by Shields 45 | . . . . . . . . . . . 45 . . . . . Ignored by Resistances 149 | . . . . . . . . . . . . . . 149 . . Regen/Repaired (Parts) 12 | . . . . . . . . . . . . . 12 . . . Core Remaining (%) 81 | 100 100 . . . 14 98 . 95 97 . 92 96 . 78 40 . Volleys Fired 84 | 10 10 30 . . . . . 1 . . 12 15 . 5 . 1 Largest 2 | 2 2 2 . . . . . 1 . . 1 1 . 1 . 1 Hottest 80 | 80 80 80 . . . . . 23 . . 30 30 . 10 . 20 Shots Fired 252 | 20 20 58 . . . 17 3 25 3 . 55 45 . 5 . 1 Gun 246 | 20 20 58 . . . 17 3 25 3 . 55 45 . . . . Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special 6 | . . . . . . . . . . . . . . 5 . 1 Kinetic 84 | . . . . . . 17 3 25 3 . 21 15 . . . . Thermal 115 | 10 10 30 . . . . . . . . 34 30 . . . 1 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 48 | 10 10 28 . . . . . . . . . . . . . . Robot Hit Streak 31 | 6 10 10 . . . 4 7 14 7 . 26 31 . . . . Robot Miss Streak 8 | 4 1 8 . . . 2 . 1 . . 2 2 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . Autonomous 121 | . . . . . . 17 3 24 3 . 44 30 . . . . Shots Hit Robots 197 | 12 15 38 5 . . 10 3 22 3 . 49 39 1 . . . Core Hits 89 | 5 6 19 . . . 8 2 11 1 . 18 19 . . . . Critical Kills 1 | . . 1 . . . . . . . . . . . . . . Critical Parts Destroyed 6 | . . 1 3 . . . . . . . . 1 1 . . . Critical Strikes 7 | . . 2 3 . . . . . . . . 1 1 . . . Destroy 1 | . . . . . . . . . . . . 1 . . . . Smash 6 | . . 2 3 . . . . . . . . . 1 . . . Melee Attacks 64 | . . 9 9 . . . . . . . 1 . 13 32 . . Impact 64 | . . 9 9 . . . . . . . 1 . 13 32 . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . 1 . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 4731 | 149 182 681 137 . . 326 75 600 95 . 1314 1044 128 . . . Guns 4133 | 149 182 348 . . . 326 75 600 95 . 1314 1044 . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 80 | . . 80 . . . . . . . . . . . . . . Melee 518 | . . 253 137 . . . . . . . . . 128 . . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 1767 | . . . . . . 326 75 600 95 . 398 273 . . . . Thermal 2103 | 54 88 274 . . . . . . . . 916 771 . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 343 | 95 94 154 . . . . . . . . . . . . . . Impact 518 | . . 253 137 . . . . . . . . . 128 . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 239 | . . 34 77 . . . . . . . . . 128 . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 5 | . . 5 . . . . . . . . . . . . . . Melee 234 | . . 29 77 . . . . . . . . . 128 . . . Knockbacks 1 | . . . . . . . . . . . . . 1 . . . Impact 1 | . . . . . . . . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 19 | . . 19 . . . . . . . . . . . . . . Shots 1 | . . 1 . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 503 | 54 72 57 . . . . . . . . 15 85 . 503 . . Average Temperature 36 | 19 30 19 . . . . . . . . 9 45 . 220 . . Received Heat Transfer 988 | . 30 300 108 . . . . 48 18 . 87 69 . 166 90 72 Effects 1 | . . . . . . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . 1 2 . . . . . . . . . 1 . . . Combat Hostiles 3 | . . 1 2 . . . . . . . . . . . . . Parts Fried 8 | . . 3 4 . . . . . . . . . 1 . . . Impact Corruptions 11 | . . 3 3 . . . . . . . . . 5 . . . Robots Melted 1 | . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . Parts Melted 9 | . . . . . . . . . . . 5 4 . . . . Heat Transferred 3071 | 125 200 600 . . . . . . . . 1147 999 . . . . Parts Sabotaged 5 | . . . . . . . . . . . 5 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Gar Fac Res Tes Res Acc Peak Influence 689 | 20 70 285 191 . . 232 112 200 131 64 392 410 368 547 689 604 Initial 340 | . 13 29 111 . . . 100 84 115 64 55 195 215 207 105 340 Average 225 | 8 33 177 168 . . 111 106 138 116 64 234 230 242 355 263 462 Maximum Alert Level 2 | . . 1 . . . 1 . 1 . . 1 2 1 2 2 2 Low Security (%) 46 | 100 100 43 100 . 100 68 100 81 100 100 25 70 15 . 64 . Level 1 41 | . . 56 . . . 31 . 18 . . 74 19 84 63 7 39 Level 2 12 | . . . . . . . . . . . . 10 . 35 28 60 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . 1 1 . . . . . 1 1 1 . . 2 2 3 3 Investigation 7 | . 1 . . . . . . . . 1 . . . 2 1 2 Extermination . | . . . . . . . . . . . . . . . . . Reinforcement 8 | . . 1 . . . . . 1 1 . . . 2 . 2 1 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . 1 1 Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Gar Fac Res Tes Res Acc Distress Signals 9 | . . . . . . . . . . . . . 4 . 3 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 192 | . 2 18 4 . . 7 . 7 3 . 12 9 17 28 48 37 Peak Tracking Total 17 | . 2 4 2 . . 4 . 2 2 . 6 4 9 14 16 17 Tactical Retreats 22 | . . 1 1 . . . . . . . . . 3 4 9 4 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Gar Fac Res Tes Res Acc Traps Triggered 8 | . 1 . . . . 1 . . . . 3 1 1 1 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Objects Rigged 4 | . . 4 . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Gar Fac Res Tes Res Acc Machines Disabled 8 | . . . . . . 2 . . . . 1 . . 5 . . Max in Single Turn 1 | . . . . . . 1 . . . . 1 . . 1 . . Garrison Access 2 | . . . . . . . . . . . . 1 . 1 . . Garrison Relay 1 | . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Gar Fac Res Tes Res Acc Machines Accessed 42 | . . 3 . 1 . 4 2 . . 1 1 1 11 7 4 7 Terminals 31 | . . 3 . . . 4 2 . . . 1 . 6 6 3 6 Fabricators 3 | . . . . . . . . . . . . . 2 . . 1 Repair Stations 1 | . . . . . . . . . . . . . 1 . . . Recycling Units 2 | . . . . . . . . . . . . . 2 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . 1 . 1 . 1 1 . Total Hacks 96 | . . 9 . 1 . 13 2 . . 3 2 2 25 13 12 14 Successful 48 | . . 5 . 1 . 6 2 . . 1 2 1 14 4 5 7 Failed 48 | . . 4 . . . 7 . . . 2 . 1 11 9 7 7 Catastrophic 8 | . . . . . . 1 . . . 1 . . . . 2 4 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 60 | . . 8 . 1 . 9 1 . . . 1 . 18 8 5 9 Terminals 79 | . . 9 . . . 13 2 . . . 2 . 19 11 10 13 Fabricators 3 | . . . . . . . . . . . . . 2 . . 1 Repair Stations 2 | . . . . . . . . . . . . . 2 . . . Recycling Units 2 | . . . . . . . . . . . . . 2 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . . . . 3 . 2 . 2 2 . Terminal Hacks 17 | . . 1 . 1 . 3 1 . . . 1 . 1 2 3 4 Record 4 | . . . . . . . . . . . . . . . 2 2 Robot Analysis 1 | . . . . . . . . . . . . . . . 1 . Prototype ID Bank 1 | . . . . . . 1 . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . 1 . . . . . . . . . Level Access Points 2 | . . . . . . 1 . . . . . . . . . 1 Branch Access Points 2 | . . 1 . . . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . 1 . . Zone Layout 1 | . . . . . . . . . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . 2 . . 1 Network Status 2 | . . . . . . . . . . . . . 1 . . 1 Build 1 | . . . . . . . . . . . . . 1 . . . Repair Station Hacks 2 | . . . . . . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . 1 . . . Report Inventory 1 | . . . . . . . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . 1 . 1 . 1 1 . Unlock Access 2 | . . . . . . . . . . 1 . . . . 1 . Seal Access 2 | . . . . . . . . . . . . 1 . 1 . . Unauthorized Hacks 21 | . . 4 . . . 3 1 . . . 1 . 8 1 1 2 Terminals 21 | . . 4 . . . 3 1 . . . 1 . 8 1 1 2 Assimilate 1 | . . . . . . . . . . . . . 1 . . . Botnet 18 | . . 3 . . . 3 1 . . . 1 . 6 1 1 2 Detonate 1 | . . 1 . . . . . . . . . . . . . . Operators 1 | . . . . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 2 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 34 | . . 3 . . . 4 . . . 1 . 1 10 7 4 4 Full Trace Events 5 | . . . . . . . . . . 1 . . . 1 1 2 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built 4 | . . . . . . . . . . . . . 4 . . . Authchips 1 | . . . . . . . . . . . . . 1 . . . Time 68 | . . . . . . . . . . . . . 68 . . . Total Robot Build Rating 32 | . . . . . . . . . . . . . 32 . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 . . . Time 26 | . . . . . . . . . . . . . 26 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Gar Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . 4 . . . . . Machine Destruction 4 | . . . . . . . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Gar Fac Res Tes Res Acc Total Allies 5 | . . . . . . . . . . . 1 . 4 . . . Largest Group 4 | . . . . . . . . . . . 1 . 4 . . . Highest-Rated Group 120 | . . . . . . . . . . . 85 . 120 . . . Highest-Rated Ally 85 | . . . . . . . . . . . 85 . 30 . . . Total Orders 3 | . . . . . . . . . . . 1 . . . 2 . STAY 1 | . . . . . . . . . . . 1 . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . 2 . Ally Attacks 60 | . . . . . . . . . . . . . 60 . . . Total Damage 864 | . . . . . . . . . . . . . 864 . . . Kills 5 | . . . . . . . . . . . . . 5 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Gar Fac Res Tes Res Acc Robot Analysis Total 1 | . . . . . . . . . . . . . . . 1 . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Gar Fac Res Tes Res Acc Turns Passed 3658 | 116 190 256 121 265 7 212 45 144 83 22 327 384 564 401 269 252 Spaces Moved 4584 | 68 134 120 94 256 8 178 38 103 67 21 193 112 954 919 628 691 Core 167 | 8 . . . . . . . . . . . . . . 20 139 Treads 3 | . . . . . . . . . . . . . 3 . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 1410 | 60 134 120 94 256 8 178 38 103 67 21 193 112 26 . . . Hover . | . . . . . . . . . . . . . . . . . Flight 3004 | . . . . . . . . . . . . . 925 919 608 552 Fastest Speed 26 | 50 100 100 100 100 100 100 115 115 100 100 100 130 26 27 27 30 Average Speed 55 | 94 100 100 100 100 100 100 115 115 101 100 124 146 32 28 34 34 Slowest Speed 175 | 100 100 100 100 100 100 115 115 115 115 100 145 175 175 35 50 50 Overloaded Moves 99 | . . . . . . . . . . . . . . . 99 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . . . . . . . 5 4 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 28 | 5 31 17 19 61 5 26 3 90 3 1 44 6 32 91 29 26 Regions Visited 16 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . 1 . . . 1 1 . 1 1 . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . Spaces Dug 32 | . . . . . . . . . . . . . 11 21 . . Terrain Destroyed 52 | . . 3 . . . 9 . 5 3 . . . 11 21 . . Melee 32 | . . . . . . . . . . . . . 11 21 . . Projectile 17 | . . . . . . 9 . 5 3 . . . . . . . AOE 3 | . . 3 . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Gar Fac Res Tes Res Acc Total 5471 | 99 172 181 105 265 7 215 39 128 81 22 271 319 1194 1001 674 698 Wait 486 | 6 16 9 1 . . 16 . 7 10 . 7 184 166 32 32 . Move 4551 | 67 133 119 93 255 7 177 37 102 66 21 192 111 953 910 621 687 Hop 7 | . . . . . . . . . . . . . . 3 2 2 Pick Up 79 | 10 8 5 . 4 . 8 1 10 1 . 14 3 11 3 1 . Fast Attach 40 | 1 . 2 . . . 3 . . 2 . 2 1 10 4 9 6 Attach 51 | 5 1 7 . 2 . 2 1 4 1 1 8 1 15 . 2 1 Detach 6 | . . . . . . 1 . . . . 1 . 2 1 . 1 Swap 10 | . 1 . 1 1 . 2 . 1 . . 2 1 1 . . . Drop 69 | . 3 . 1 3 . 6 . 3 1 . 8 3 23 11 7 . Fire 84 | 10 10 30 . . . . . 1 . . 12 15 . 5 . 1 Melee 64 | . . 9 9 . . . . . . . 1 . 13 32 . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . . . . . . 20 . . . . . Rewire 4 | . . . . . . . . . . . 4 . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory -5/Factory -5/Garrison -4/Factory -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Acc / Gar) -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 6) 303 | -10/Materials | Discovered new exit (range 4) 307 | -10/Materials | Entered another Materials area 307 | -9/Materials | Evolved 2 slots: Utility x2 308 | -9/Materials | Build established: Mutant 346 | -9/Materials | Identified exit to Mines 441 | -9/Materials | Lost 3 parts (1p1u1w) 542 | -9/Materials | Lost 7 parts (1p2n2u2w) 563 | -9/Materials | Entered Mines 577 | -9/Mines | Core integrity fell below 50% 605 | -9/Mines | Met a Derelict bent on vengeance 644 | -9/Mines | Assembled infested the area 669 | -9/Mines | Core integrity fell below 20% 680 | -9/Mines | Discovered new exit (range 3) 684 | -9/Mines | Entered Exiles 709 | -9/Exiles | Met 8R-AWN 724 | -9/Exiles | Met EX-HEX 755 | -9/Exiles | Met EX-BIN 769 | -9/Exiles | Aligned with FarCom system 770 | -9/Exiles | Given EX-Vault access code 794 | -9/Exiles | Opened EX-Vault 800 | -9/Exiles | Found AWS/Gauss 806 | -9/Exiles | Found AWS/Thermal 829 | -9/Exiles | Warned to stay clear of 0b10 Research branches 857 | -9/Exiles | Met EX-DEC 940 | -9/Exiles | Discovered new exit (range 10) 949 | -9/Exiles | Stole two prototypes: AWS/Thermal, AWS/Gauss 949 | -9/Exiles | Entered Mines 952 | -8/Mines | Discovered new exit (range 4) 956 | -8/Mines | Entered Materials 956 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1054 | -8/Materials | Identified exit to Factory 1168 | -8/Materials | Entered Factory 1168 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1170 | -7/Factory | FarCom data flow suspended 1213 | -7/Factory | Identified exit to DSF 1213 | -7/Factory | Entered DSF 1277 | -7/DSF | Additional patrols routed to DSF 1315 | -7/DSF | Discovered new exit (range 14) 1355 | -7/DSF | Identified exit to Factory 1357 | -7/DSF | Entered Factory 1357 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1378 | -6/Factory | Discovered new exit (range 10) 1439 | -6/Factory | Identified exit to Factory 1440 | -6/Factory | Entered another Factory area 1440 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 1462 | -5/Factory | Identified exit to Garrison 1462 | -5/Factory | Entered Garrison 1498 | -5/Garrison | Spotted B-75 Beast 1499 | -5/Garrison | AWS/Gauss suddenly broke down 1511 | -5/Garrison | Destroyed B-75 Beast 1550 | -5/Garrison | Triggered checkpoint 1572 | -5/Garrison | Destroyed 7 combat bots 1654 | -5/Garrison | Discovered new exit (range 10) 1662 | -5/Garrison | Spotted B-90 Cyclops 1678 | -5/Garrison | Rewired B-75 Beast 1716 | -5/Garrison | Triggered checkpoint 1744 | -5/Garrison | Garrison Relay disabled 1788 | -5/Garrison | Identified exit to Factory 1789 | -5/Garrison | Entered Factory 1789 | -4/Factory | Evolved 2 slots: Utility x2 2039 | -4/Factory | Build established: Scavenger-Mutant 2112 | -4/Factory | Discovered new exit (range 14) 2150 | -4/Factory | Identified exit to Research 2173 | -4/Factory | Entered Research 2173 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2442 | -3/Research | Fabricated S-43 Plague (x4) 2547 | -3/Research | Repaired Structural Scanner 2663 | -3/Research | Spotted B-86 Titan 2674 | -3/Research | Identified exit to Testing 2737 | -3/Research | Entered Testing 2761 | -3/Testing | Found Prototype Processor 2806 | -3/Testing | Found Prototype Energy Cannon 2806 | -3/Testing | Identified Null Cannon 2848 | -3/Testing | Build established: Scavenger-Scout 2972 | -3/Testing | Spotted Striker 2973 | -3/Testing | Spotted Striker 2976 | -3/Testing | Spotted Alpha 7 2978 | -3/Testing | Stole the SGEMP Prototype 3062 | -3/Testing | Spotted Superbehemoth 3119 | -3/Testing | Lost 4 parts (1p2n1w) 3134 | -3/Testing | Discovered new exit (range 9) 3137 | -3/Testing | Identified exit to Research 3138 | -3/Testing | Entered Research 3138 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 3334 | -2/Research | Spotted B-90 Cyclops 3345 | -2/Research | Lost 5 parts (1p2n1u1w) 3346 | -2/Research | Identified exit to Garrison 3376 | -2/Research | Core integrity fell below 50% 3388 | -2/Research | Search patrols dispatched 3402 | -2/Research | Discovered new exit (range 12) 3405 | -2/Research | Identified exit to Access 3407 | -2/Research | Entered Access 3407 | -1/Access | Evolved 2 slots: Utility x2 3421 | -1/Access | Lost 3 parts (2n1u) 3554 | -1/Access | Spotted B-99 Colossus 3600 | -1/Access | Core integrity fell below 50% 3617 | -1/Access | Identified exit to Surface 3626 | -1/Access | Core integrity fell below 20% 3657 | -1/Access | Search patrols dispatched 3659 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 03632_ Slug penetrates Fabricator. 03633_ Field Propulsion Array destroyed. 03635_ Slug penetrates Wave Collapse Detector. 03636_ Slug penetrates Wall. 03636_ K-01 Serf destroyed. 03636_ Slug penetrates Wall. 03636_ Core Analyzer destroyed. 03636_ Slug penetrates Anti-Orbital Battery. 03640_ Penetrated by Slug. 03640_ Slug penetrates Wall. 03657_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 03658_ C-30 ARC bursts open, deploying its payload. 03658_ G-73 Enforcer unfolds itself. 03658_ Imp. System Guard destroyed. 03658_ K-01 Serf collects debris. 03659_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | # #???# # | | # #???#* # ###" | | ########???# # #?#" | | #??????????# ! ####?# | | #??????????# #????## | | #??????????######+#######?????? | | #####+######+#####+##??????????????# #???????????? | | ????# #??????????????# #???????????? | | ????# #??????????????# #???????????? | | ????# #??????????????# #???????????? | | ????# #??????????????# #???????????? | | ????# !#????????????### ###?????????? | | ????# #????????????# #?????????? | | ????# """ """ #????????##### #?????????? | | ????# """S""" #????????# #?????????? | | ????# #????????#k### #?????????? | | ????# #??####### #?# #?????????? | | ????#################??# #?#######?????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ????????????????######## #######???????????? | | ????????????????# +??????????? | | ????????????????# @ k #??????????? | | ????????????????# #??????????? | | ????????????????+ +??????????? | | ????????????????# #??????????? | | ????????????????#= #??????????? | | ????????????????#%= #??????????? | | ??????????????? ggg ########### #??????????? | | ????????????? k g ???????????? #??????????? | | ???????????? g ?????????????????????????? | | ???????????? ?????????????????????????? | | ????????????? ?????????????????????????? | | ????????????? ?????????????????????????? | | ??????????????? w ?????????????????????????? | | ?????????????????###+###?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 100 Energy Generation 34 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 6 Corruption Containment 24 Corruption Block 20 Armor Coverage 825 Resistance: KI 30 Evasion (%) 64 Core Analysis 6 Recoil Reduction 1 Offensive Hacking 30 Defensive Hacking 10 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ S-43 Plague | x4 | -3/Research | Preloaded, Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StasisWeldingBarrier Manual? 0 Play Time 02:59:15 Cumulative 119.9 hours Start 2024.12.29 @ 16:31:59 End 2024.12.29 @ 20:04:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 47 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e5bffad8-ad76-404d-8360-a5227b8caad0