Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.25 @ 00:09:11 Player: Chair Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (237) 1185 Value Destroyed (7551) 7551 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1265) 1265 TOTAL SCORE: 13801 Bonus ------- High Alert Combat Kills 1065 Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 99/300 Energy 86/100 System Corruption 1% Temperature Cool (12) Movement Core (150) Ox2 Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Armor Integrity Analyzer > --- WEAPON (4) ------- Magnetic Acceleration Cannon > --- INVENTORY (5) ---- Advanced ECM Suite Long-range Phase Cannon Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Huge Storage Unit Improved Light Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Long-range Phase Cannon Improved KE Penetrator Improved KE Penetrator Antimatter Cannon > --- INVENTORY -------- Improved Deuterium Engine Long-range Phase Cannon Improved KE Penetrator Antimatter Cannon Antimatter Cannon Rocket Array Rocket Array SUBCON Basin [Rating: 82] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Target Analyzer Protection Makeshift Light Armor Plating Weapon Barrage Gun Energy Gun Advanced Beam Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Barrage Gun Ballistic Cannon Antimatter Cannon Launcher Rocket Array Special Weapon Mining Laser Slashing Weapon Greatsword Build | -11 -10 -10 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Gar Slots Evolved 8 | . . . 4 2 . . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . Utility 4 | . . . 2 1 . . 1 . Weapon 2 | . . . 1 . . . 1 . Parts Attached 188 | 7 15 29 27 39 . 27 23 21 Power 17 | 1 1 7 2 . . 2 1 3 Engine 12 | 1 . 6 1 . . 2 . 2 Core 4 | . 1 1 1 . . . . 1 Reactor 1 | . . . . . . . 1 . Propulsion 34 | 2 4 4 4 9 . 5 2 4 Treads 13 | . 4 4 4 1 . . . . Leg 5 | 2 . . . . . . . 3 Wheel 16 | . . . . 8 . 5 2 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 61 | 2 5 5 9 16 . 6 12 6 Device 12 | 1 . . 3 3 . 1 3 1 Storage 6 | 1 2 1 1 . . 1 . . Processor 11 | . 1 . . 4 . . 1 5 Hackware . | . . . . . . . . . Protection 32 | . 2 4 5 9 . 4 8 . Artifact . | . . . . . . . . . Weapon 76 | 2 5 13 12 14 . 14 8 8 Energy Gun 16 | . . 1 7 4 . 4 . . Energy Cannon 5 | . . 2 . 1 . 1 . 1 Ballistic Gun 33 | 2 2 9 3 6 . 4 5 2 Ballistic Cannon 7 | . 2 . . . . 1 . 4 Launcher 12 | . . . 2 3 . 4 3 . Special Weapon 1 | . 1 . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . 1 . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 8 | . . . 2 1 . 4 . 1 Parts Lost 55 | . . 5 . 11 . 2 18 19 Power 4 | . . . . . . . 1 3 Propulsion 16 | . . 2 . 4 . 1 3 6 Utility 22 | . . 2 . 7 . 1 10 2 Weapon 13 | . . 1 . . . . 4 8 Highest Loss Streak 14 | . . 3 . 3 . 1 13 14 To Critical Strikes 1 | . . . . . . . 1 . Average Slot Usage (%) 93 | . 99 98 99 86 92 85 90 51 Engine 7 | . 9 11 2 7 7 7 4 1 Core 1 | . 4 1 6 . . . . . Treads 19 | . 25 27 27 11 . . . . Wheel 5 | . . . . 9 30 24 19 5 Device 4 | . 1 . 8 6 7 10 14 1 Storage 10 | . 14 14 9 7 7 7 6 3 Processor 2 | . 6 . . 9 . . . 15 Protection 12 | . 5 14 18 10 15 11 15 1 Energy Gun 5 | . . . 15 13 15 12 . . Energy Cannon 2 | . . 6 . . . 1 3 1 Ballistic Gun 14 | . 20 19 10 7 7 6 15 8 Ballistic Cannon 1 | . 7 . . . . 1 5 4 Peak Build Rating 82 | 7 15 34 47 54 47 77 82 53 Average Rating 34 | 5 11 19 45 48 47 63 69 36 On Entrance 34 | . 7 15 34 46 47 47 75 35 Naked Turns . | . . . . . . . . . Heaviest Build 139 | 15 38 54 67 92 81 139 139 115 Greatest Support 63 | 20 46 46 63 60 46 52 52 45 Greatest Overweight (x) 9 | . . 1 1 9 1 3 5 4 Average Overweight (x) . | . . . . 1 1 1 2 2 Largest Inventory Capacity 25 | 8 15 20 20 20 20 25 25 25 Average Capacity 18 | 7 14 16 20 20 20 22 25 15 Most Carried 25 | 6 15 20 20 20 20 25 22 15 Average Carried 16 | 3 13 15 19 19 20 21 17 6 Final Capacity 25 | 8 15 20 20 20 20 25 25 5 Final Carried 23 | 6 15 20 20 20 20 23 16 2 Class Distribution -------------------- 48% | Mutant 25% | Tank 9% | Gunner 7% | Scavenger-Tank 5% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Gunner | -7/Factory Scavenger-Tank | -7/Waste Tank | -7/Factory Tank | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -10 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Gar Matter Collected 5735 | 293 909 870 837 694 . 733 1136 263 Remotely . | . . . . . . . . . Salvage Created 8679 | 151 1017 839 1689 1155 . 1552 1879 397 Parts 481 | 13 58 74 97 72 . 85 68 14 Haulers Intercepted 11 | . 2 . 3 2 . 2 2 . Recyclers Shooed 12 | 1 2 . . 3 . . 6 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 19 | . . 19 . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Gar Combat Hostiles Destroyed 155 | . 19 20 32 20 . 32 21 11 Melee 2 | . . . . . . . . 2 Guns 97 | . 14 14 29 13 . 14 6 7 Cannons 18 | . 5 6 . . . 1 4 2 AOE 36 | . . . 3 6 . 16 11 . Classes Destroyed 21 | 2 5 5 3 4 . 1 1 . Worker 20 | . . . 5 5 . 4 6 . Builder 13 | . . . 1 5 . 2 5 . Tunneler 3 | 3 . . . . . . . . Hauler 11 | . 2 . 3 2 . 2 2 . Recycler 18 | 1 4 . 1 3 . 3 6 . Carrier 1 | . . . . . . 1 . . Operator 4 | . 3 . 1 . . . . . Turret 2 | . . 2 . . . . . . Watcher 10 | . 1 . 4 . . 3 2 . Swarmer 33 | . 6 3 9 2 . 8 2 3 Grunt 58 | . 13 . 16 2 . 9 13 5 Brawler 1 | . . . . . . . 1 . Duelist 4 | . . . . 1 . 1 . 2 Protector 5 | . . . . 2 . 3 . . Sentry 12 | . . 1 6 . . 2 3 . Specialist 3 | . . . . 2 . 1 . . Hunter 11 | . . . 1 5 . 5 . . Programmer 12 | . . . . 6 . 3 2 1 Artisan 1 | . . 1 . . . . . . Cobbler 1 | . . 1 . . . . . . Subdweller 16 | . . 16 . . . . . . Best Kill Streak 21 | 4 5 3 8 16 . 21 16 6 Combat Bots Only 15 | . 4 3 7 6 . 15 8 6 Max Kills in Single Turn 9 | 1 1 1 3 8 . 9 3 1 Gunslinging . | . . . . . . . . . Exploded 7 | . . . 2 6 . 7 3 . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Gar Hostile Shots Fired 1130 | . 65 124 113 161 . 159 298 210 Missed 354 | . 19 50 26 49 . 54 95 61 Damage Taken 12137 | . 504 1259 1328 1966 . 1925 2493 2662 Core 1481 | . 67 99 164 144 . 145 231 631 Absorbed by Shields 516 | . . . . . . . 409 107 Ignored by Resistances 3 | . . 3 . . . . . . Regen/Repaired (Parts) 42 | . 42 . . . . . . . Core Remaining (%) 65 | 100 . 33 70 . . 58 . . Volleys Fired 511 | 11 99 114 87 61 . 55 56 28 Largest 4 | 2 2 2 3 3 . 3 4 4 Hottest 211 | 40 100 110 141 169 . 178 211 160 Shots Fired 1268 | 22 189 223 242 167 . 155 191 79 Gun 1030 | 22 145 153 236 165 . 129 126 54 Cannon 205 | . 36 70 . . . 19 55 25 Launcher 25 | . . . 6 2 . 7 10 . Special 8 | . 8 . . . . . . . Kinetic 858 | 22 181 169 111 76 . 57 171 71 Thermal 317 | . 8 54 57 89 . 91 10 8 Explosive 19 | . . . . 2 . 7 10 . Electromagnetic 74 | . . . 74 . . . . . Robot Hit Streak 16 | 3 16 12 16 9 . 13 8 9 Robot Miss Streak 6 | 4 4 4 5 6 . 6 4 6 Penetration Max 1 | . . . . 1 . 1 1 1 Secondary Targets 6 | . . 1 1 1 . 2 . 1 Max Gunslinging Chain 1 | . . 1 1 1 . 1 . 1 Shots Hit Robots 712 | 11 115 113 143 98 . 76 98 58 Core Hits 502 | 5 41 39 81 78 . 131 105 22 Critical Kills 5 | . 1 1 . . . 1 2 . Critical Parts Destroyed 9 | . . . . 1 . 1 6 1 Critical Strikes 24 | . 1 1 1 3 . 4 10 4 Burn 5 | . . . 1 2 . 2 . . Meltdown 1 | . . . . . . 1 . . Destroy 13 | . 1 1 . 1 . 1 8 1 Blast 3 | . . . . . . . 2 1 Sever 2 | . . . . . . . . 2 Melee Attacks 13 | . . 5 . . . . . 8 Impact . | . . . . . . . . . Slashing 13 | . . 5 . . . . . 8 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 22924 | 139 1757 2008 3556 3373 . 4656 5558 1877 Guns 12092 | 139 1347 1348 2707 2317 . 1384 1871 979 Cannons 2839 | . 405 660 . . . 148 1122 504 Explosions 7525 | . . . 846 1050 . 3100 2529 . Melee 392 | . . . . . . . . 392 Ramming 76 | . 5 . 3 6 . 24 36 2 Kinetic 10398 | 139 1752 1403 1484 1049 . 504 2746 1321 Thermal 5048 | . . 605 989 1268 . 1335 689 162 Explosive 5769 | . . . . 1050 . 2673 2046 . Electromagnetic 1241 | . . . 1080 . . 120 41 . Impact . | . . . . . . . . . Slashing 392 | . . . . . . . . 392 Piercing . | . . . . . . . . . Highest Corruption 18 | . 1 1 . 6 15 18 1 1 Average Corruption 3 | . 1 1 . 4 12 15 1 1 Corruption Purged 1 | . . . . 1 . . . . Corruption Blocked 1 | . . . . 1 . . . . Effects 118 | . 15 30 . 16 3 51 2 1 Message Errors 27 | . 3 8 . 2 2 12 . . Matter Fused 27 | . 4 4 . 3 . 15 1 . Heat Flow Errors 9 | . 3 1 . 1 . 4 . . Energy Discharges 8 | . 1 2 . 1 . 4 . . Parts Rejected 2 | . . 2 . . . . . . Parts Fused 3 | . . 2 . . . 1 . . Data Loss (minor) 19 | . 2 5 . 3 . 8 . 1 Data Loss (major) 4 | . 1 2 . . . 1 . . Misfires 7 | . 1 2 . 2 . 2 . . Alerts 3 | . . 2 . 1 . . . . Misdirections 1 | . . . . . 1 . . . Weapon Failures 8 | . . . . 3 . 4 1 . Overload Shots . | . . . . . . . . . Overflow Damage 227 | . 5 . 2 8 . 93 119 . Projectiles 31 | . 5 . . . . . 26 . Explosions 196 | . . . 2 8 . 93 93 . Melee . | . . . . . . . . . Knockbacks 20 | . 5 6 . . . . 6 3 Impact . | . . . . . . . . . Kinetic 20 | . 5 6 . . . . 6 3 Secondary . | . . . . . . . . . Self-Inflicted Damage 503 | . . . 132 141 . 79 150 1 Shots 18 | . . . 3 6 . 3 6 . Rammed 7 | . 1 . 2 1 . 1 1 1 Targets Rammed 7 | . 1 . 2 1 . 1 1 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 458 | . 269 159 255 458 . 384 216 345 Average Temperature 81 | . 71 21 42 113 . 104 59 143 Received Heat Transfer 2861 | . 240 207 603 144 . 312 506 849 Effects 12 | . 2 . 1 5 . 1 . 3 Shutdowns 1 | . . . . 1 . . . . Energy Bleed 2 | . . . 1 . . 1 . . Interference 8 | . 2 . . 3 . . . 3 Short Circuit 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 5 | . . . 5 . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . 1 . 1 . . Combat Hostiles 2 | . . . . 1 . 1 . . Parts Melted 15 | . . . 1 7 . 5 . 2 Heat Transferred 8201 | . . 793 1806 2632 . 2161 559 250 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . . . 5 . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Gar Peak Influence 1277 | 20 320 . 636 365 127 1099 1277 1016 Initial 834 | . 13 . . 289 127 74 533 834 Average 311 | 6 162 . 332 169 116 312 770 948 Maximum Alert Level 4 | . 1 . 2 1 . 3 4 3 Low Security (%) 45 | 100 68 . 28 58 100 47 . . Level 1 25 | . 31 . 20 41 . 27 . . Level 2 18 | . . . 51 . . 14 45 . Level 3 10 | . . . . . . 10 47 100 Level 4 . | . . . . . . . 6 . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 34 | . 5 . 4 6 . 6 13 . Investigation 9 | . 3 . 3 1 . 1 1 . Extermination 6 | . . . . 3 . 1 2 . Reinforcement 9 | . 2 . 1 2 . 3 1 . Assault 4 | . . . . . . 1 3 . Garrison 6 | . . . . . . . 6 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . 1 . 1 1 . Haulers Reinforced 2 | . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . 1 . 1 . . Stealth | -11 -10 -10 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Gar Distress Signals 9 | . 1 . 4 . . 1 3 . Communications Jammed 10 | . . . . 10 . . . . Distress Signals 10 | . . . . 10 . . . . Times Spotted 231 | . 30 24 49 27 6 40 37 18 Peak Tracking Total 11 | . 3 6 6 11 6 8 9 8 Tactical Retreats 14 | . 2 1 3 3 1 . 2 2 Traps | -11 -10 -10 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Gar Traps Triggered 11 | . . 4 1 1 . 3 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed 1 | . . 1 . . . . . . Triggered . | . . . . . . . . . Most Traps Carried 1 | . . 1 . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Gar Machines Disabled 38 | . 1 4 4 1 . 17 10 1 Max in Single Turn 12 | . 1 1 1 1 . 12 4 1 Garrison Access 3 | . . . . . . 1 2 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Gar Machines Accessed 26 | . 10 3 2 6 . 4 1 . Terminals 15 | . 7 . 1 4 . 3 . . Fabricators 2 | . . . . 1 . 1 . . Repair Stations 2 | . 1 . . 1 . . . . Recycling Units 3 | . 2 . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 69 | . 36 6 5 11 . 10 1 . Successful 37 | . 19 6 3 3 . 5 1 . Failed 32 | . 17 . 2 8 . 5 . . Catastrophic 10 | . 3 . 1 4 . 2 . . Database Lockouts . | . . . . . . . . . Manual 34 | . 22 3 2 3 . 4 . . Terminals 48 | . 30 . 3 7 . 8 . . Fabricators 4 | . . . . 2 . 2 . . Repair Stations 4 | . 2 . . 2 . . . . Recycling Units 6 | . 4 . 2 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 19 | . 9 6 1 1 . 2 . . Record 4 | . . 4 . . . . . . Part Schematic 1 | . 1 . . . . . . . Robot Analysis 4 | . 4 . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . Open Door 1 | . . 1 . . . . . . Branch Access Points 2 | . . . 1 1 . . . . Terminal Index 1 | . . . . . . 1 . . Unreport Threat 1 | . 1 . . . . . . . Locate Traps 3 | . 2 . . . . 1 . . Release Object 1 | . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . Load Schematic 1 | . . . . . . 1 . . Build 1 | . . . . . . 1 . . Repair Station Hacks 4 | . 2 . . 2 . . . . Scan Component 2 | . 1 . . 1 . . . . Repair 2 | . 1 . . 1 . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 10 | . 7 . 2 . . 1 . . Terminals 5 | . 4 . . . . 1 . . Botnet 5 | . 4 . . . . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . 3 . 2 . . . . . Reject 2 | . 1 . 1 . . . . . Tunnel 3 | . 2 . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 18 | . 8 . 1 5 . 4 . . Full Trace Events 5 | . 2 . 1 1 . 1 . . Feedback Events 1 | . 1 . . . . . . . Corruption 1 | . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . Parts Built 1 | . . . . . . 1 . . Authchips . | . . . . . . . . . Time 51 | . . . . . . 51 . . Total Part Build Rating 1 | . . . . . . 1 . . Parts Repaired 1 | . 1 . . . . . . . Time 92 | . 32 . . 60 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Fac Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . 1 2 . Machine Destruction 3 | . . . . . . 1 2 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Gar Total Allies 1 | . . . . . 1 . . . Largest Group 1 | . . . . . 1 . . . Highest-Rated Group 31 | . . . . . 31 . . . Highest-Rated Ally 31 | . . . . . 31 . . . Total Orders . | . . . . . . . . . Ally Attacks 7 | . . . . . 7 . . . Total Damage 83 | . . . . . 83 . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Gar Robot Analysis Total 4 | . 4 . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Gar Turns Passed 12020 | 132 1655 4404 1708 1897 64 1114 763 283 Spaces Moved 5566 | 71 736 2149 536 800 65 717 412 80 Core 35 | 4 . . . . . . . 31 Treads 3739 | . 693 2149 536 361 . . . . Legs 128 | 67 43 . . . . . . 18 Wheels 1664 | . . . . 439 65 717 412 31 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 160 160 100 100 97 123 120 Average Speed 170 | 116 157 184 246 178 100 111 124 171 Slowest Speed 410 | 120 160 250 249 410 100 140 165 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 42 | 6 96 97 38 20 72 21 14 17 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 5 | . 2 2 1 . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . Scrap Searched 15 | . . 15 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 502 | . 1 5 114 52 . 160 168 2 Melee . | . . . . . . . . . Projectile 64 | . 1 5 . 3 . 13 40 2 AOE 438 | . . . 114 49 . 147 128 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Gar Total 7033 | 95 1039 2371 748 1129 64 911 523 153 Wait 524 | 1 145 21 74 198 . 66 13 6 Move 5561 | 70 735 2148 535 800 64 717 412 80 Hop . | . . . . . . . . . Pick Up 76 | 6 20 14 4 6 . 13 12 1 Fast Attach 70 | 7 5 8 9 20 . 5 8 8 Attach 47 | . 1 10 7 4 . 3 9 13 Detach 28 | . 4 7 3 7 . 4 3 . Swap 71 | . 9 11 11 15 . 19 6 . Drop 111 | . 20 32 16 17 . 21 2 3 Fire 511 | 11 99 114 87 61 . 55 56 28 Melee 13 | . . 5 . . . . . 8 Ram 2 | . . . . . . . 1 1 Kick . | . . . . . . . . . Crush 4 | . 1 . 2 1 . . . . Escape Stasis 13 | . . . . . . 8 . 5 Rewire . | . . . . . . . . . Trap 1 | . . 1 . . . . . . Miscellaneous 1 | . . . . . . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials -7/Factory (discovered 4 exits: Sto x2 / Low x2) -7/Waste -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 133 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 14) 315 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 16) 622 | -10/Materials | Discovered new exit (range 6) 765 | -10/Materials | Discovered new exit (range 3) 1387 | -10/Materials | Repaired Med. Armor Plating 1669 | -10/Materials | Discovered new exit (range 5) 1780 | -10/Materials | Discovered new exit (range 3) 1788 | -10/Materials | Entered Subcaves 1976 | -10/Subcaves | Discovered new exit (range 5) 1978 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2055 | -10/Subcaves | Lost 3 parts (1n1u1w) 2064 | -10/Subcaves | Discovered new exit (range 13) 2221 | -10/Subcaves | Disturbed a concealed Subdweller 2701 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2731 | -10/Subcaves | Discovered new exit (range 14) 2732 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 3125 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 3131 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3194 | -10/Subcaves | Learned location of Storage (-7) 3212 | -10/Subcaves | Visited Clippyterm 3726 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 3942 | -10/Subcaves | Core integrity fell below 50% 5730 | -10/Subcaves | Found SUBCON Basin 6019 | -10/Subcaves | Build established: Derelict-Mutant 6192 | -10/Subcaves | Entered Materials 6192 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 6850 | -8/Materials | Build established: Tank 7103 | -8/Materials | Destroyed 7 combat bots 7810 | -8/Materials | Discovered new exit (range 16) 7900 | -8/Materials | Entered Factory 7900 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8507 | -7/Factory | Build established: Gunner 9030 | -7/Factory | Found Prototype Launcher 9030 | -7/Factory | Identified Rocket Array 9036 | -7/Factory | Found Rocket Array 9291 | -7/Factory | Cargo convoy interrupted 9334 | -7/Factory | Lost 3 parts (1n2u) 9567 | -7/Factory | Identified exit to Storage 9567 | -7/Factory | Identified exit to Lower Caves 9746 | -7/Factory | Lost 3 parts (1n2u) 9797 | -7/Factory | Sucked down chute 9797 | -7/Factory | Entered Waste 9798 | -7/Waste | Met a frightened Derelict 9805 | -7/Waste | Spotted C-40 Crusher 9807 | -7/Waste | Spotted C-40 Crusher 9812 | -7/Waste | EMP discharged 9812 | -7/Waste | System corruption reached 10% 9818 | -7/Waste | Spotted C-40 Crusher 9818 | -7/Waste | Spotted C-40 Crusher 9819 | -7/Waste | Spotted C-40 Crusher 9820 | -7/Waste | Spotted C-40 Crusher 9851 | -7/Waste | Discovered new exit (range 11) 9861 | -7/Waste | Entered Factory 10269 | -7/Factory | Destroyed 8 combat bots 10325 | -7/Factory | Discovered new exit (range 12) 10431 | -7/Factory | Fabricated Huge Storage Unit (x1) 10692 | -7/Factory | Cargo convoy interrupted 10748 | -7/Factory | Build established: Scavenger-Tank 10773 | -7/Factory | Destroyed 15 combat bots 10959 | -7/Factory | Discovered new exit (range 8) 10975 | -7/Factory | Entered another Factory area 10975 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 11000 | -6/Factory | Released subatomizers from SUBCON Basin 11282 | -6/Factory | Build established: Tank 11282 | -6/Factory | Garrison activated, responded to threat 11325 | -6/Factory | First assault squad dispatched 11353 | -6/Factory | Garrison activated, responded to threat 11485 | -6/Factory | Lost 3 parts (2u1w) 11631 | -6/Factory | Garrison activated, responded to threat 11729 | -6/Factory | Destroyed 8 combat bots 11738 | -6/Factory | Identified exit to Garrison 11738 | -6/Factory | Entered Garrison 11769 | -6/Garrison | Lost 13 parts (1p3n6u3w) 11806 | -6/Garrison | Triggered checkpoint 11853 | -6/Garrison | Core integrity fell below 50% 11912 | -6/Garrison | Lost 14 parts (3p3n2u6w) 11995 | -6/Garrison | Spotted B-75 Beast 12011 | -6/Garrison | Triggered checkpoint 12015 | -6/Garrison | Triggered checkpoint 12019 | -6/Garrison | Core integrity fell below 20% 12021 | -6/Garrison | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 11939_ Acquired Adv. Melee Analysis Suite. 11980_ Acquired Carbon-fiber Leg. 11991_ Acquired 21 matter. 11993_ Acquired Carbon-fiber Leg. 11996_ Acquired 41 matter. 11999_ Knocked back. 12003_ B-75 Beast Imp. Medium Treads severed. 12005_ Carbon-fiber Leg destroyed. 12005_ Knocked back. 12006_ Acquired 5 matter. 12006_ Acquired 1 matter. 12011_ B-75 Beast Imp. Medium Treads severed. 12011_ Garrison Door breached. 12011_ Beams of light sweep through the air. An alarm sounds. 12012_ Carbon-fiber Leg destroyed. 12014_ Knocked back. 12014_ Antimatter Cannon destroyed. 12017_ Greatsword destroyed. 12017_ Carbon-fiber Leg destroyed. 12018_ Slammed into B-75 Beast. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????? #?????????????? | | ????????????????????????????????? #?????????????? | | ???????????????????########?"""## #?????????????? | | ??????????????????? ?? ??????????????? | | ???????????????????? ?? ???????????????? | | ????????????????????? ? ????????????????? | | ?????????????????????# #? #??? #????????????? | | ???????????????????### ## ## ###??????????? | | ???????????????????# s#??????????? | | ???????????????????# % BB s #??????????? | | ????##########?????# Y % BB s#??????????? | | ????# #?????#Y %@ s#??????????? | | ????#! # #?###?### ## ## #????????????? | | ############+###!#####* ## #?????????????????? | | % ]!==[ = =% ???????????? | | ]*^%%*%= ???????????? | | ############% #]###### " ???????????? | | ???????????# ###????######"%" ########??????????? | | ???????????# #???????????? " #?????????????????? | | ???????????# #?????????????####?????????????????? | | ??########## #??????????????????????????????????? | | ??# #??????????????????????????????????? | | ??# #??????????????????????????????????? | | ??# ##### ###??????????????????????????????????? | | ??# #???# #????????????????????????????????????? | | ??#####???# #????????????????????????????????????? | | ??????????# #????????????????????????????????????? | | ??????????# #????????????????????????????????????? | | ??????????# #????????????????????????????????????? | | ??????????# #????????????????????????????????????? | | ??????????# #????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 21 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Corruption Block 8 Armor Coverage 1250 Resistance: TH 10 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 40 Target Analysis 7 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 3 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Huge Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DefenseLegExtractor Manual? 0 Play Time 01:54:18 Cumulative 140.3 hours Start 2025.03.24 @ 19:12:57 End 2025.03.25 @ 00:09:11 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 117 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 61 Achievement% 52 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e7da666-2f0f-4248-9805-dc977c41e6a2