Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.14 @ 21:34:01 Player: CVD-b335 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (50) 250 Value Destroyed (1013) 1013 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2563 Bonus ------- None Cogmind --------- Core Integrity 91/400 Matter 258/300 Energy 25/100 System Corruption 5% Temperature Cool (12) Movement Core (650) Ox12 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Improved Signal Interpreter Targeting Computer > --- WEAPON (2) ------- Heavy EM Pulse Gun EM Shotgun > --- INVENTORY (12) --- Ion Engine Ion Engine High-capacity Battery (400) Improved Terrain Scanner Improved Terrain Scanner Targeting Computer Beam Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Wheel > --- UTILITY ---------- Small Storage Unit Improved Signal Interpreter Targeting Computer Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Autogun > --- INVENTORY -------- Ion Engine Targeting Computer Beam Rifle Beam Rifle Particle Gun Rocket Launcher [Rating: 14] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Targeting Computer Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 37 | . 5 4 22 6 Power 4 | . 1 1 2 . Engine 3 | . . 1 2 . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 7 | . . 1 6 . Treads . | . . . . . Leg 3 | . . 1 2 . Wheel 4 | . . . 4 . Hover . | . . . . . Flight . | . . . . . Utility 7 | . 3 . 4 . Device . | . . . . . Storage 2 | . 1 . 1 . Processor 4 | . 2 . 2 . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 19 | . 1 2 10 6 Energy Gun 12 | . . 1 7 4 Energy Cannon . | . . . . . Ballistic Gun 4 | . 1 1 2 . Ballistic Cannon . | . . . . . Launcher 3 | . . . 1 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 19 | . . 5 8 6 Power 3 | . . 1 1 1 Propulsion 6 | . . 2 2 2 Utility 1 | . . . 1 . Weapon 9 | . . 2 4 3 Highest Loss Streak 6 | . . 5 3 6 Average Slot Usage (%) 91 | . 99 87 89 77 Engine 7 | . 5 6 10 8 Core 4 | . 8 6 . . Leg 18 | . 28 18 13 . Wheel 2 | . . . 5 16 Storage 12 | . 14 14 11 11 Processor 18 | . 13 14 24 22 Protection 2 | . . . 5 . Energy Gun 7 | . 4 7 8 13 Ballistic Gun 14 | . 23 19 6 . Launcher 1 | . . . 2 5 Naked Turns . | . . . . . Heaviest Build 48 | 10 12 12 48 46 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 13 | . . 3 13 2 Average Overweight (x) . | . . . 1 2 Largest Inventory Capacity 12 | . 6 6 12 12 Average Capacity 7 | . 6 6 9 12 Most Carried 12 | . 6 6 12 12 Average Carried 6 | . 5 5 6 10 Final Capacity 12 | 6 6 6 12 12 Final Carried 11 | 6 6 6 11 8 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 903 | 200 155 73 393 82 Remotely . | . . . . . Salvage Created 1200 | . 271 143 752 34 Parts 81 | . 22 11 44 4 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 39 | . 10 5 17 7 Guns 25 | . 10 5 8 2 AOE 13 | . . . 8 5 Classes Destroyed 10 | . 2 . 7 1 Worker 1 | . . . 1 . Builder 5 | . . . 5 . Hauler 1 | . . . 1 . Recycler 2 | . . . 2 . Watcher 2 | . . . 2 . Swarmer 16 | . 6 3 4 3 Grunt 14 | . 4 2 8 . Brawler 1 | . . . 1 . Sentry 4 | . . . 4 . Assembled 4 | . . . . 4 Best Kill Streak 15 | . 3 4 15 4 Combat Bots Only 7 | . 3 4 7 4 Max Kills in Single Turn 5 | . 1 1 5 3 Gunslinging . | . . . . . Exploded 2 | . . . 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 2134 | . 341 401 796 596 Core 467 | . 36 122 65 244 Absorbed by Shields . | . . . . . Core Remaining (%) 68 | 100 . 36 . . Volleys Fired 102 | . 27 23 46 6 Largest 2 | . 2 2 2 2 Hottest 112 | . 70 70 112 90 Shots Fired 173 | . 54 31 77 11 Gun 156 | . 54 31 64 7 Cannon . | . . . . . Launcher 17 | . . . 13 4 Special . | . . . . . Kinetic 119 | . 53 27 39 . Thermal 32 | . 1 4 25 2 Explosive 17 | . . . 13 4 Electromagnetic 5 | . . . . 5 Robot Hit Streak 13 | . 11 4 13 5 Robot Miss Streak 4 | . 3 2 3 4 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 110 | . 35 18 53 4 Core Hits 83 | . 14 10 47 12 Critical Hits 1 | . . . 1 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3056 | . 329 189 2060 478 Guns 1263 | . 329 189 709 36 Cannons . | . . . . . Explosions 1793 | . . . 1351 442 Melee . | . . . . . Ramming . | . . . . . Kinetic 920 | . 329 163 428 . Thermal 307 | . . 26 281 . Explosive 1793 | . . . 1351 442 Electromagnetic 36 | . . . . 36 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 77 | . . . 38 39 Projectiles . | . . . . . Explosions 77 | . . . 38 39 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 197 | . . . 97 100 Shots 6 | . . . 3 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 384 | . 30 53 384 42 Average Temperature 55 | . 5 11 94 15 Received Heat Transfer 603 | . 57 192 234 120 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 4 | . . . 4 . Heat Transferred 777 | . . 74 703 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 380 | . 200 103 380 90 Initial 39 | . . 33 39 . Average 121 | . 61 74 196 69 Maximum Alert Level 1 | . 1 . 1 . Low Security (%) 78 | . 96 100 52 100 Level 1 21 | . 3 . 47 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 3 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 2 | . 1 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 57 | . 15 5 22 15 Peak Tracking Total 12 | . 5 4 9 12 Tactical Retreats 2 | . 2 . . . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 3 | . 2 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 5 | . . . 3 2 Max in Single Turn 1 | . . . 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 5 | . 1 . 4 . Terminals 5 | . 1 . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . 3 . 11 . Successful 6 | . 1 . 5 . Failed 8 | . 2 . 6 . Catastrophic 3 | . . . 3 . Database Lockouts . | . . . . . Manual 9 | . 2 . 7 . Terminals 14 | . 3 . 11 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 1 . 3 . Unreport Threat 4 | . 1 . 3 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . . . 2 . Terminals 2 | . . . 2 . Track 2 | . . . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 . 4 . Full Trace Events 2 | . . . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 1427 | . 445 338 596 48 Spaces Moved 832 | 1 275 224 311 21 Core 7 | . . 6 1 . Treads . | . . . . . Legs 632 | 1 275 218 138 . Wheels 193 | . . . 172 21 Hover . | . . . . . Flight . | . . . . . Fastest Speed 80 | 120 120 120 80 100 Average Speed 125 | 120 120 121 135 100 Slowest Speed 700 | 120 120 200 700 100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 2 45 52 31 8 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug 10 | . . . . 10 Terrain Destroyed 121 | . . . 87 34 Melee . | . . . . . Projectile . | . . . . . AOE 121 | . . . 87 34 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1055 | . 342 261 416 36 Wait 56 | . 29 8 17 2 Move 828 | . 274 223 310 21 Hop . | . . . . . Pick Up 16 | . 2 2 12 . Fast Attach 15 | . 3 3 9 . Attach 15 | . . 1 10 4 Detach 7 | . 1 . 5 1 Swap 7 | . 2 . 3 2 Drop 9 | . 4 1 4 . Fire 102 | . 27 23 46 6 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 6) 446 | -10/Materials | Entered Mines 453 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 467 | -10/Mines | Discovered new exit (range 12) 596 | -10/Mines | Core integrity fell below 50% 632 | -10/Mines | Lost 5 parts (1p2n2w) 642 | -10/Mines | Discovered new exit (range 12) 703 | -10/Mines | Found a hidden stash of uninstalled traps 784 | -10/Mines | Entered Materials 784 | -9/Materials | Evolved 2 slots: Utility x2 1067 | -9/Materials | Destroyed 7 combat bots 1289 | -9/Materials | Lost 3 parts (1n1u1w) 1368 | -9/Materials | Discovered new exit (range 7) 1379 | -9/Materials | Identified exit to Mines 1380 | -9/Materials | Entered Mines 1381 | -9/Mines | Assembled infested the area 1424 | -9/Mines | Core integrity fell below 50% 1428 | -9/Mines | Self-destructed Last Messages --------------- 01383_ S-10 Pest destroyed. 01384_ The unstable cave ceiling collapses. 01386_ Core Extractor disabled. 01386_ S-10 Pest destroyed. 01391_ The unstable cave ceiling collapses. 01393_ Acquired 1 matter. 01396_ Acquired 81 matter. 01412_ Core Extractor disabled. 01412_ Imp. Ion Engine destroyed. 01412_ Destroyed Imp. Ion Engine. 01415_ as-23276 destroyed. 01415_ as-40607 destroyed. 01415_ Destroyed Asb. F-torch. 01415_ as-83475 destroyed. 01416_ Rocket Launcher destroyed. 01417_ Wheel destroyed. 01421_ as-79576 shuts down. 01421_ as-79576 destroyed. 01422_ EM Shotgun destroyed. 01424_ System corrupted by crushing effect (+5). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????#####??????????????????????????????? | | ?????## #?????####?????????????????????? | | ?????# # ######## ##????????????????????? | | ?????# ####?????????????????? | | ?????# = @ #?????????????????? | | ?????# [ = % aa #?????????????????? | | ?????# * %%a #?????????????????? | | ?????## " aa ##?????????????????? | | ??????# a ?????????????????? | | ??????# #????????????????? | | ??????# #????????????????? | | ??????## ## ## ## ???????????????? | | ???????########### #? ###??????????????? | | ?????????????????# #?? #????????????????? | | ?????????????????# #?? #????????????????? | | ?????????????????# #???#????????????????? | | ?????????????????# #????????????????????? | | ?????????????????# ????????????????????? | | ?????????????????# ????????????????????? | | ????????????????? ?????????????????????? | | ????????????????? ?????????????????????? | | ????????????????? ?????????????????????? | | ????????????????? ?????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompactBottomlessSpear Manual? 0 Play Time 00:13:55 Cumulative 53.5 hours Start 2020.10.14 @ 21:09:04 End 2020.10.14 @ 21:34:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 56 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aedec721-dd14-4be7-a43b-90f6e37ff205