Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.05.22 @ 18:25:18 Player: Farfid Result: Destroyed by HN-AHM(z) with Zionite Laser-S Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (79) 395 Value Destroyed (2729) 2729 Prototype IDs (51) 1020 Alien Tech Used (0) 0 Bonus (562) 562 TOTAL SCORE: 9706 Bonus ------- High Alert Combat Kills 188 Follower Combat Kills 45 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -1571 Cogmind --------- Core Integrity 0/850 Matter 104/300 Energy 100/100 System Corruption 0% Temperature Cool (27) Movement Core (50) Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Experimental Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Advanced Core Analyzer Improved Medium Armor Plating Latent Energy Streamer Proton Missile Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Makeshift Leg Flexi-carbon Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Compact Battery Experimental Armor Integrity Analyzer Improved Medium Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Phase Cannon Gauss Rifle Coil Gun > --- INVENTORY -------- Light Fission Core Flexi-carbon Leg Energy Filter Particle Charger Improved Medium Armor Plating Improved EM Pulse Cannon Latent Energy Streamer Heavy Plasma Cannon Gauss Rifle Proton Missile Launcher Rocket Array Chainsword [Rating: 76] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Improved Medium Treads Leg Flexi-carbon Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Experimental Target Analyzer Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Improved Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Launcher Proton Missile Launcher Impact Weapon Impact Mace Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . . . . 4 2 . . . . 2 . . . . Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . 1 . . . . . 1 . . . . Utility 4 | . . . . . 2 2 . . . . . . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . Parts Attached 147 | 6 . 1 1 1 20 34 8 5 . 7 9 20 8 19 8 Power 15 | 1 . . . . 1 3 . . . 1 1 4 3 1 . Engine 8 | 1 . . . . 1 2 . . . 1 . 2 1 . . Core 5 | . . . . . . 1 . . . . 1 1 1 1 . Reactor 2 | . . . . . . . . . . . . 1 1 . . Propulsion 24 | 2 . 1 . . 1 2 . 2 . 2 3 4 3 3 1 Treads 1 | . . . . . . . . 1 . . . . . . . Leg 14 | . . . . . . . . . . 1 2 4 3 3 1 Wheel 9 | 2 . 1 . . 1 2 . 1 . 1 1 . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 48 | 1 . . 1 1 6 12 2 3 . 4 3 5 . 8 2 Device 16 | . . . . 1 2 4 1 2 . 1 . 2 . 2 1 Storage 4 | 1 . . 1 . . . . . . 1 . 1 . . . Processor 4 | . . . . . . . . . . . . . . 4 . Hackware . | . . . . . . . . . . . . . . . . Protection 24 | . . . . . 4 8 1 1 . 2 3 2 . 2 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 60 | 2 . . . . 12 17 6 . . . 2 7 2 7 5 Energy Gun 2 | . . . . . 1 1 . . . . . . . . . Energy Cannon 26 | . . . . . 4 11 4 . . . 1 3 1 1 1 Ballistic Gun 20 | 2 . . . . 7 2 2 . . . 1 2 . 3 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 10 | . . . . . . 2 . . . . . 2 1 3 2 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . 1 1 2 . . . 3 . . . 6 2 Parts Lost 29 | . . . . . 1 1 3 1 . 1 . 3 1 . 18 Power 5 | . . . . . . 1 . . . 1 . . 1 . 2 Propulsion 6 | . . . . . . . . 1 . . . . . . 5 Utility 8 | . . . . . . . 1 . . . . 3 . . 4 Weapon 10 | . . . . . 1 . 2 . . . . . . . 7 Highest Loss Streak 16 | . . . . . 1 1 3 1 . 1 . 2 1 . 16 Average Slot Usage (%) 95 | . 85 85 85 85 91 98 99 99 100 100 92 95 99 99 72 Engine 6 | . 14 14 14 14 9 4 7 7 7 7 6 6 1 6 3 Core 3 | . . . . . . 2 . . . . 4 5 10 5 3 Leg 8 | . . . . . . . . . . . 5 16 26 26 17 Wheel 14 | . 28 28 28 28 27 23 23 17 23 23 14 6 . . . Device 8 | . . . . . 6 14 13 14 15 15 6 8 6 6 5 Storage 9 | . 14 14 14 14 9 7 7 7 7 7 6 9 13 13 8 Protection 17 | . . . . . 12 22 24 23 23 23 25 19 20 16 8 Energy Cannon 8 | . . . . . 1 17 17 7 7 7 10 5 5 5 3 Ballistic Gun 12 | . 28 28 28 28 25 4 4 15 15 15 8 13 13 12 8 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 125 | 11 11 11 43 39 69 125 97 94 87 87 103 95 88 87 80 Greatest Support 88 | 20 20 20 20 20 30 32 32 38 38 38 40 83 83 88 88 Greatest Overweight (x) 4 | . . . 2 1 2 4 3 4 2 3 2 2 1 1 1 Average Overweight (x) 1 | . . . . 1 1 2 2 2 2 2 2 1 . . . Largest Inventory Capacity 14 | 6 6 6 14 12 12 12 12 12 12 12 12 12 12 12 12 Average Capacity 11 | 5 6 6 10 12 12 12 12 12 12 12 12 12 12 12 9 Most Carried 12 | 4 4 6 9 11 12 12 12 12 11 12 12 12 12 12 12 Average Carried 11 | 1 4 4 7 9 11 11 11 10 11 11 11 11 11 11 9 Final Capacity 12 | 6 6 6 12 12 12 12 12 12 12 12 12 12 12 12 4 Final Carried 12 | 4 4 5 9 11 12 12 12 11 11 12 12 12 12 12 4 Class Distribution -------------------- 49% | Scavenger-Tank 22% | Scavenger-Mutant 22% | Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Zion Scavenger-Tank | -6/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 2317 | 185 . 97 . 33 360 570 77 126 . 110 75 358 135 112 79 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3231 | . . 97 . 13 526 991 276 155 . 112 75 630 208 . 148 Parts 158 | . . 9 . . 33 45 18 2 . 6 4 27 6 . 8 Haulers Intercepted 2 | . . . . . 1 1 . . . . . . . . . Recyclers Shooed 3 | . . 1 . . 1 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . 11 3 . 9 . 14 . . . Prevented 35 | . . . . . . . 13 2 . . . 14 6 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 60 | . . 3 . 1 10 15 4 4 . 2 1 12 3 . 5 Melee 1 | . . . . . . . . . . . . . . . 1 Guns 16 | . . 3 . 1 7 1 . 1 . . 1 1 1 . . Cannons 20 | . . . . . . 8 3 3 . 2 . 2 . . 2 AOE 19 | . . . . . 3 5 . . . . . 7 2 . 2 Classes Destroyed 17 | . . 3 . 1 4 4 2 1 . . . . . . 2 Worker 3 | . . 1 . . 2 . . . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . Hauler 2 | . . . . . 1 1 . . . . . . . . . Recycler 2 | . . . . . . 2 . . . . . . . . . Watcher 3 | . . . . . 2 1 . . . . . . . . . Swarmer 12 | . . 3 . . 3 . . 2 . . . 4 . . . Grunt 20 | . . . . . 3 5 2 . . . . 7 3 . . Brawler 1 | . . . . . . 1 . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . Protector 1 | . . . . . . 1 . . . . . . . . . Sentry 13 | . . . . . 4 7 . 1 . . 1 . . . . Hunter 4 | . . . . . . . . 1 . 2 . 1 . . . Programmer 1 | . . . . . . 1 . . . . . . . . . Behemoth 1 | . . . . . . . 1 . . . . . . . . Z-Technician 5 | . . . . . . . . . . . . . . . 5 Z-Light 2 | . . . . . . . . . . . . . . . 2 Assembled 3 | . . . . 1 . . . . . . . . . . 2 Thug 1 | . . . . . . . . . . . . . . . 1 Butcher 1 | . . . . . . . . . . . . . . . 1 Wizard 1 | . . . . . . . . . . . . . . . 1 Best Kill Streak 11 | . . 4 . 1 11 5 2 2 . 2 1 6 3 . 5 Combat Bots Only 6 | . . 3 . 1 4 5 2 2 . 2 1 6 3 . 2 Max Kills in Single Turn 8 | . . 1 . 1 5 2 1 1 . 1 1 2 1 . 8 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 2 . . . . . 2 1 . 2 Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Damage Taken 6881 | . . 67 . . 445 946 498 304 . 156 63 1052 162 . 3188 Core 1010 | . . 6 . . 49 79 . 10 . . 12 130 . . 724 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 93 | 100 . . . 97 91 . . . . 87 . . . . . Volleys Fired 218 | . . 11 . 1 37 52 22 12 . 6 15 24 9 1 28 Largest 3 | . . 2 . 2 3 3 3 3 . 2 3 3 3 1 3 Hottest 210 | . . 40 . 40 63 195 210 148 . 118 170 146 146 90 148 Shots Fired 428 | . . 22 . 2 83 119 25 30 . 11 22 44 18 1 51 Gun 204 | . . 22 . 2 71 12 . 18 . 5 2 23 10 . 39 Cannon 206 | . . . . . 12 103 25 12 . 6 20 14 4 1 9 Launcher 18 | . . . . . . 4 . . . . . 7 4 . 3 Special . | . . . . . . . . . . . . . . . . Kinetic 204 | . . 22 . 2 71 12 . 18 . 5 2 23 10 . 39 Thermal 183 | . . . . . 10 102 5 12 . 6 20 14 4 1 9 Explosive 8 | . . . . . . 4 . . . . . 2 . . 2 Electromagnetic 33 | . . . . . 2 1 20 . . . . 5 4 . 1 Robot Hit Streak 19 | . . 5 . 1 9 15 16 19 . 12 7 9 11 . 4 Robot Miss Streak 5 | . . 3 . 2 2 2 1 1 . 1 1 3 2 . 5 Penetration Max 1 | . . . . . . . . . . . . 1 1 . . Secondary Targets 1 | . . . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . Shots Hit Robots 250 | . . 12 . 1 47 79 17 18 . 6 9 28 11 . 22 Core Hits 139 | . . 5 . 2 30 34 8 5 . 3 3 20 7 . 22 Critical Hits 6 | . . . . . . . . . . . . . 1 . 5 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . . . 1 . 2 Melee Attacks 8 | . . . . . . . . . . . . . . . 8 Impact . | . . . . . . . . . . . . . . . . Slashing 8 | . . . . . . . . . . . . . . . 8 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 11591 | . . 183 . 26 1281 2455 389 391 . 151 290 1537 510 . 4378 Guns 1965 | . . 183 . 26 549 114 . 91 . 50 45 389 189 . 329 Cannons 3268 | . . . . . 4 1799 389 300 . 101 245 245 90 . 95 Explosions 6129 | . . . . . 728 542 . . . . . 903 231 . 3725 Melee 229 | . . . . . . . . . . . . . . . 229 Ramming . | . . . . . . . . . . . . . . . . Kinetic 1965 | . . 183 . 26 549 114 . 91 . 50 45 389 189 . 329 Thermal 6272 | . . . . . . 1799 . 300 . 101 245 245 90 . 3492 Explosive 1381 | . . . . . 260 542 . . . . . 298 . . 281 Electromagnetic 1744 | . . . . . 472 . 389 . . . . 605 231 . 47 Impact . | . . . . . . . . . . . . . . . . Slashing 229 | . . . . . . . . . . . . . . . 229 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . 4 3 3 3 3 3 . . . 4 . Average Corruption 3 | . . . . . 3 3 3 3 3 3 . . . 4 . Corruption Purged . | . . . . . . . . . . . . . . . . Effects 69 | . . . . . 9 25 11 11 2 6 . . . 5 . Message Errors 21 | . . . . . 2 7 4 2 2 1 . . . 3 . Matter Fused 14 | . . . . . . 7 . 3 . 3 . . . 1 . Heat Flow Errors 11 | . . . . . 1 7 1 1 . 1 . . . . . Energy Discharges 7 | . . . . . 1 1 3 1 . 1 . . . . . Parts Rejected 1 | . . . . . 1 . . . . . . . . . . Data Loss (minor) 8 | . . . . . . 1 3 3 . . . . . 1 . Targeting Errors 6 | . . . . . 3 2 . 1 . . . . . . . Weapon Failures 1 | . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1053 | . . . . . 16 84 . 6 . . . 35 . . 912 Projectiles 97 | . . . . . . 84 . 6 . . . 7 . . . Explosions 954 | . . . . . 16 . . . . . . 28 . . 910 Melee 2 | . . . . . . . . . . . . . . . 2 Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 390 | . . . . . . . . . . . . . . . 390 Shots 1 | . . . . . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 324 | . . 6 . . 164 234 230 235 . 152 324 220 99 6 132 Average Temperature 66 | . . 6 . . 71 53 96 77 . 65 81 66 61 4 45 Received Heat Transfer 1803 | . . . . . 216 285 93 24 . . 18 321 54 . 792 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 1 . . . . 2 . . . Combat Hostiles 3 | . . . . . . . 1 . . . . 2 . . . Parts Fried 7 | . . . . . . . 1 . . . . 6 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . Parts Melted 10 | . . . . . . 8 . 1 . 1 . . . . . Heat Transferred 3935 | . . . . . . 2442 . 450 . 150 400 296 111 . 86 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Latent Energy Used 402 | . . . . . 202 200 . . . . . . . . . LE Corruption 7 | . . . . . 4 3 . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 789 | . . 95 . . 437 789 . . . . 64 . . . . Initial 107 | . . . . . . 107 . . . . . . . . . Average 243 | . . 30 . . 205 424 . . . . 11 . . . . Maximum Alert Level 3 | . . . . . 2 3 . . . . . . . . . Low Security (%) 58 | 100 100 100 . 100 50 29 . . . . 100 . . . . Level 1 8 | . . . . . 22 11 . . . . . . . . . Level 2 25 | . . . . . 26 44 . . . . . . . . . Level 3 7 | . . . . . . 14 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 12 | . 1 . . . 2 7 . . . . 2 . . . . Investigation 3 | . . . . . 1 2 . . . . . . . . . Extermination 3 | . . . . . . 2 . . . . 1 . . . . Reinforcement 3 | . 1 . . . 1 . . . . . 1 . . . . Assault 3 | . . . . . . 3 . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 2 | . . . . . 1 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 89 | . 1 3 . 3 18 20 7 5 . 3 2 15 3 . 9 Peak Tracking Total 6 | . 1 3 . 6 5 5 3 3 . 2 2 6 4 . 3 Tactical Retreats 10 | . . . . 2 4 . 2 . . . . 1 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 3 | . . . . . . 3 . . . . . . . . . Indirectly 2 | . . . . . . 2 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . 1 . . . 2 . . . Exploded 2 | . . . . . . 1 . 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 14 | . . . . . 6 3 . . . 2 . . . . 3 Max in Single Turn 2 | . . . . . 2 1 . . . 2 . . . . 1 Garrison Access 1 | . . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 22 | . . . 2 . 1 10 . . 4 1 2 . 2 . . Terminals 9 | . . . . . 1 5 . . . 1 2 . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . Garrison Access 3 | . . . . . . 3 . . . . . . . . . Total Hacks 74 | . . . 2 . 3 32 . . 26 2 5 . 4 . . Successful 55 | . . . 2 . 2 17 . . 26 2 2 . 4 . . Failed 19 | . . . . . 1 15 . . . . 3 . . . . Catastrophic 3 | . . . . . . 3 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 25 | . . . 1 . 1 16 . . . . 3 . . 4 . Terminals 29 | . . . . . 3 19 . . . 2 5 . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . 5 . . . . . . . . . Garrison Access 7 | . . . . . . 7 . . . . . . . . . Terminal Hacks 41 | . . . 2 . 1 5 . . 26 2 1 . 4 . . Record 17 | . . . 1 . . . . . 11 2 . . 3 . . Part Schematic 6 | . . . . . . . . . 6 . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . Prototype ID Bank 4 | . . . . . 1 . . . 3 . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 . . Branch Access Points 2 | . . . . . . 1 . . . . 1 . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . Unreport Threat 2 | . . . . . . 2 . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . 4 . . . . . . . . . Insert Component 2 | . . . . . . 2 . . . . . . . . . Analyze 2 | . . . . . . 2 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . Unauthorized Hacks 8 | . . . . . 1 6 . . . . 1 . . . . Terminals 8 | . . . . . 1 6 . . . . 1 . . . . Track 3 | . . . . . . 2 . . . . 1 . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . Botnet 4 | . . . . . . 4 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 13 | . . . . . 1 9 . . . 1 2 . . . . Full Trace Events 2 | . . . . . . 2 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . Robots Built 1 | . . . . . . 1 . . . . . . . . . Matter 153 | . . . . . . 153 . . . . . . . . . Time 81 | . . . . . . 81 . . . . . . . . . Total Robot Build Rating 1 | . . . . . . 1 . . . . . . . . . Part Schematics Acquired 8 | . . . . . . 2 . . 6 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 7 | . . 1 . . 1 1 . . . 1 . . . 3 . Largest Group 3 | . . 1 1 . 1 1 . . . 1 . . . 3 3 Highest-Rated Group 98 | . . 31 31 . 10 9 . . . 94 . . . 98 98 Highest-Rated Ally 94 | . . 31 31 . 10 9 . . . 94 . . . 42 42 Total Orders 4 | . . . . . . 4 . . . . . . . . . FOLLOW 1 | . . . . . . 1 . . . . . . . . . TUNNEL 3 | . . . . . . 3 . . . . . . . . . Ally Attacks 18 | . . . . . . . . . . 10 . . . . 8 Total Damage 298 | . . . . . . . . . . 233 . . . . 65 Kills 2 | . . . . . . . . . . 1 . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 2 . 1 . . 2 2 . . . 1 2 1 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 9061 | 46 36 221 380 374 453 1673 823 655 87 409 543 928 553 1401 479 Spaces Moved 6728 | 41 45 217 418 361 248 1134 673 515 80 283 418 595 344 977 379 Core 173 | 1 . . . . . . . . . . . . . . 172 Treads . | . . . . . . . . . . . . . . . . Legs 1806 | . . . . . . . . . . . . 278 344 977 207 Wheels 4749 | 40 45 217 418 361 248 1134 673 515 80 283 418 317 . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 90 90 100 103 103 110 110 110 105 120 120 50 Average Speed 112 | 79 80 80 88 90 94 110 103 112 110 110 113 130 149 137 94 Slowest Speed 150 | 80 80 80 100 90 100 120 113 125 110 120 115 150 150 150 125 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 14 49 69 63 25 27 76 68 69 47 14 62 63 86 39 Regions Visited 15 Branch Regions 11 Pre-discovered Areas 6 | . . . 1 1 . . . . 1 . . . . 3 . Known Exits Taken 2 | . . . . . . 1 . . . . 1 . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 . 1 1 1 1 . 1 1 1 . Scrap Searched 20 | . . . . 1 . . 8 2 . 1 . 2 3 3 . Spaces Dug 22 | . . . . . 5 4 3 . . . 10 . . . . Terrain Destroyed 222 | . . . . . 47 56 4 9 . 16 10 36 2 . 42 Melee . | . . . . . . . . . . . . . . . . Projectile 59 | . . . . . 5 14 4 9 . 3 10 6 2 . 6 AOE 163 | . . . . . 42 42 . . . 13 . 30 . . 36 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total 7826 | 51 44 243 428 407 396 1454 777 567 79 369 465 706 367 1032 441 Wait 575 | . . 9 5 43 76 179 69 33 . 66 13 53 . 17 12 Move 6713 | 40 44 216 417 360 247 1133 672 514 79 282 417 594 343 976 379 Hop . | . . . . . . . . . . . . . . . . Pick Up 49 | 5 . 3 4 1 7 14 1 1 . 3 3 3 1 2 1 Fast Attach 80 | 5 . . 1 1 8 19 5 . . 4 6 10 4 14 3 Attach 27 | 1 . . . . 3 5 2 2 . 2 2 4 . 1 5 Detach 6 | . . . . 1 . . 1 1 . . . 1 . 1 1 Swap 40 | . . 1 . . 9 10 1 3 . 1 1 6 4 4 . Drop 102 | . . 3 1 . 9 34 4 1 . 5 8 11 6 16 4 Fire 218 | . . 11 . 1 37 52 22 12 . 6 15 24 9 1 28 Melee 8 | . . . . . . . . . . . . . . . 8 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . 8 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 13) 47 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Discovered new exit (range 7) 83 | -10/Materials | Entered Mines 105 | -10/Mines | Learned Materials garrison access intel 224 | -10/Mines | Learned 2 Materials zone layouts 275 | -10/Mines | Received a Mining Laser from a helpful Derelict 294 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 294 | -10/Mines | Discovered new exit (range 5) 304 | -10/Mines | Entered Exiles 304 | -10/Exiles | Accompanied by 1 ally 314 | -10/Exiles | Build established: Mutant 332 | -10/Exiles | Met 8R-AWN 343 | -10/Exiles | Met EX-HEX 486 | -10/Exiles | Met EX-DEC 540 | -10/Exiles | Learned location of Zion (-6) 557 | -10/Exiles | Met EX-BIN 570 | -10/Exiles | Aligned with FarCom system 571 | -10/Exiles | Given EX-Vault access code 592 | -10/Exiles | Opened EX-Vault 597 | -10/Exiles | Found Latent Energy Streamer 617 | -10/Exiles | Warned to stay clear of 0b10 Research branches 672 | -10/Exiles | Discovered new exit (range 14) 684 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 684 | -10/Exiles | Entered Mines 727 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 729 | -9/Mines | Found Prototype Device 729 | -9/Mines | Identified Exp. Sensor Array 900 | -9/Mines | Assembled infested the area 905 | -9/Mines | Assisted by a Guerilla fighting off Assembled 916 | -9/Mines | Learned location of Storage (-9) 1033 | -9/Mines | Discovered new exit (range 10) 1058 | -9/Mines | Entered Materials 1058 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1060 | -8/Materials | Loaded intel: 1 garrison access location 1498 | -8/Materials | Discovered new exit (range 14) 1511 | -8/Materials | Entered Factory 1511 | -7/Factory | Evolved 2 slots: Utility x2 1872 | -7/Factory | Build established: Scavenger-Tank 1970 | -7/Factory | Fabricated T-07 Excavator? 2311 | -7/Factory | First assault squad dispatched 2520 | -7/Factory | Discovered new exit (range 5) 2754 | -7/Factory | Identified exit to Lower Caves 2833 | -7/Factory | Build established: Scavenger-Mutant 3184 | -7/Factory | Entered Lower Caves 3204 | -7/Lower Caves | Encountered a Warlord checkpoint 3328 | -7/Lower Caves | Learned Factory emergency access door positions 3357 | -7/Lower Caves | Spotted B-75 Beast 3385 | -7/Lower Caves | Build established: Mutant 3835 | -7/Lower Caves | Destroyed B-75 Beast 3863 | -7/Lower Caves | Lost 3 parts (1u2w) 3927 | -7/Lower Caves | Discovered new exit (range 7) 3941 | -7/Lower Caves | Learned Factory emergency access door positions 4007 | -7/Lower Caves | Entered another Lower Caves area 4023 | -7/Lower Caves | Discovered new exit (range 12) 4088 | -7/Lower Caves | Encountered a Warlord checkpoint 4401 | -7/Lower Caves | Learned location of 1 exit from Factory 4430 | -7/Lower Caves | Build established: Scavenger-Tank 4458 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4482 | -7/Lower Caves | Discovered new exit (range 9) 4509 | -7/Lower Caves | Learned location of 1 exit from Factory 4662 | -7/Lower Caves | Entered Data Miner 4662 | -7/Data Miner | Discovered new exit (range 6) 4683 | -7/Data Miner | Met Data Miner 4704 | -7/Data Miner | Learned location of Section 7 (-2) 4704 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4723 | -7/Data Miner | Received God Mode back door access code from Data Miner 4749 | -7/Data Miner | Entered Proximity Caves 4852 | -6/Proximity Caves | Escorted by Enhanced Grunt 5032 | -6/Proximity Caves | Found Prototype Device 5041 | -6/Proximity Caves | Identified Exp. Thermal Shield 5124 | -6/Proximity Caves | Discovered new exit (range 11) 5158 | -6/Proximity Caves | Entered Factory 5158 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5159 | -6/Factory | Identified exit to Factory 5159 | -6/Factory | Identified exit to Extension 5331 | -6/Factory | Identified exit to Lower Caves 5471 | -6/Factory | Discovered exit to Factory (range 7) 5701 | -6/Factory | Entered Lower Caves 6416 | -6/Lower Caves | Encountered a Warlord checkpoint 6472 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6599 | -6/Lower Caves | Discovered new exit (range 11) 6629 | -6/Lower Caves | Entered another Lower Caves area 6831 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 6832 | -6/Lower Caves | Learned Factory trap positions 6832 | -6/Lower Caves | Learned Armory garrison access intel 7071 | -6/Lower Caves | Discovered new exit (range 10) 7182 | -6/Lower Caves | Entered Zion 7208 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 7251 | -6/Zion | Found Prototype Launcher 7251 | -6/Zion | Identified Gui. Missile Launcher 7255 | -6/Zion | Found Prototype Launcher 7255 | -6/Zion | Identified Rocket Array 7289 | -6/Zion | Discovered new exit (range 13) 7341 | -6/Zion | Visited the Megawrench Repair Shop 7341 | -6/Zion | Megawrench repaired 14 parts 7525 | -6/Zion | Found Prototype Device 7525 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 7984 | -6/Zion | Learned 12 Factory zone layouts 7990 | -6/Zion | Found Prototype Processor 7990 | -6/Zion | Identified Exp. Armor Integrity Analyzer 7997 | -6/Zion | Found Prototype Processor 7997 | -6/Zion | Identified Exp. Core Analyzer 8002 | -6/Zion | Found Prototype Processor 8002 | -6/Zion | Identified Exp. Target Analyzer 8112 | -6/Zion | System corruption cleaned by Quarantine Array 8212 | -6/Zion | Learned location of Warlord (-5) 8230 | -6/Zion | Gained Derelict followers 8252 | -6/Zion | Given A8's code to call for help 8317 | -6/Zion | Opened final containment barrier to the Deep Caves 8377 | -6/Zion | Learned location of Quarantine (-3) 8449 | -6/Zion | Rebuked by Imprinter 8537 | -6/Zion | Build established: Scavenger-Mutant 8567 | -6/Zion | Discovered new exit (range 3) 8567 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 8583 | -6/Zion | Entered Deep Caves 8583 | -6/Deep Caves | Accompanied by 3 allies 8851 | -6/Deep Caves | Z-Facility disabled 8862 | -6/Deep Caves | Attacked by Z-Imprinter 8933 | -6/Deep Caves | Core integrity fell below 50% 8942 | -6/Deep Caves | Destroyed Z-Imprinter 8948 | -6/Deep Caves | Found Prototype Protection 8948 | -6/Deep Caves | Identified Zio. Weapon Casing 8957 | -6/Deep Caves | Lost 16 parts (2p5n3u6w) 9057 | -6/Deep Caves | Core integrity fell below 20% 9062 | -6/Deep Caves | Destroyed by HN-AHM(z) with Zionite Laser-S Last Messages --------------- 08926_ Rocket Array destroyed. 08926_ Dropped Hcp. Storage Unit. 08927_ Acquired Chainsword. 08930_ The unstable cave ceiling collapses. 08942_ Z-Imprinter: "You cannot stop us! Another will take my place! Derelicts will one day ru..." 08942_ Z-Imprinter destroyed. 08945_ Acquired 36 matter. 08948_ Acquired Prototype Protection. 08948_ Identified Zio. Weapon Casing. 08950_ Acquired Prototype Device. 08950_ Identified Exp. Heat Sink. 08952_ Dropped Imp. Cooling System. 08956_ The unstable cave ceiling collapses. 08972_ Dropped Zio. Weapon Casing. 09024_ Dropped Imp. EM Pulse Cannon. 09025_ Acquired Imp. Medium Armor Plating. 09058_ Exp. Heat Sink destroyed. 09059_ Destroyed Phase Shifter. 09060_ Chainsword destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ????????????????????????????? | | ??????????????????????????? | | ??????????????????????? | | ????????????????????? | | ?????????????????? | | ???????????????? | | ?????????????? | | ?????????????? | | ????????????? | | ????????????? | | ???????????? | | ???????????? | | ???????????? | | ??????????? | | ??????????? | | ?????????? | | ?????????? | | ?????????? @ ## | | ?????????? ###zzz;;# "###? | | ?????????????????????# #### ###??? | | ?????????????????????####???### #####????? | | ??????????????????????????????###########????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 65 Energy Generation 34 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 900 Resistance: KI 30 Weapon Shielding 100 Evasion (%) 50 Target Analysis 12 Energy Filtering 30 Particle Charging 15 Item Schematics ----------------- Imp. Medium Armor Plating | -7/Factory | Scanalyzed Med. Treads | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ T-07 Excavator | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultLinkedField Manual? 0 Play Time 01:26:06 Cumulative 281.6 hours Start 2021.05.22 @ 17:01:13 End 2021.05.22 @ 18:25:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 113 Rogue 113 Adventurer 0 Explorer 0 Win Type - Total 12 Types 10/0/1/1/0/0/0/0/0 Lore% 73 Gallery% 84 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 64e6c02b-05dc-4388-aafb-2873404f2249