Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.16 @ 21:19:36 Player: Gold Spoon Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (128) 640 Value Destroyed (3577) 3577 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (257) 257 TOTAL SCORE: 7914 Bonus ------- High Alert Combat Kills 86 Follower Combat Kills 171 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 300/300 System Corruption 0% Temperature Cool (0) Movement Flying (40) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Nuclear Pulse Thruster > --- UTILITY (6) ------ Compact Battery Improved Signal Interpreter Target Analyzer > --- WEAPON (4) ------- Katana > --- INVENTORY (5) ---- Light Antimatter Reactor Medium Treads Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- Improved Signal Interpreter Hardened Light Armor Plating Hardened Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Assault Cannon Assault Cannon Assault Cannon Assault Cannon > --- INVENTORY -------- Advanced Treads Heavy Missile Launcher [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Wheel Wheel Hover Unit Improved Gravmag System Flight Unit VTOL Module Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Cannon Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Slots Evolved 8 | . . . 2 . 2 2 2 Power 1 | . . . . . . 1 . Propulsion 1 | . . . . . . . 1 Utility 4 | . . . 1 . 1 1 1 Weapon 2 | . . . 1 . 1 . . Parts Attached 94 | 5 13 10 6 7 26 13 14 Power 10 | 1 1 1 . 1 2 2 2 Engine 6 | 1 1 1 . 1 1 . 1 Core 3 | . . . . . 1 2 . Reactor 1 | . . . . . . . 1 Propulsion 24 | 2 3 4 . 2 5 3 5 Treads 14 | 2 1 2 . . 5 3 1 Leg . | . . . . . . . . Wheel 4 | . . 2 . 2 . . . Hover 1 | . . . . . . . 1 Flight 5 | . 2 . . . . . 3 Utility 19 | . 4 2 2 . 6 3 2 Device . | . . . . . . . . Storage 7 | . 3 1 1 . . 1 1 Processor 3 | . 1 1 . . . . 1 Hackware 1 | . . . 1 . . . . Protection 8 | . . . . . 6 2 . Artifact . | . . . . . . . . Weapon 41 | 2 5 3 4 4 13 5 5 Energy Gun 4 | . 3 . . . 1 . . Energy Cannon 2 | . . 1 . . . 1 . Ballistic Gun 14 | 2 2 1 1 3 5 . . Ballistic Cannon 14 | . . 1 3 . 7 2 1 Launcher 2 | . . . . 1 . 1 . Special Weapon 1 | . . . . . . 1 . Impact Weapon . | . . . . . . . . Slashing Weapon 4 | . . . . . . . 4 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 46 | . 4 2 . 6 8 14 12 Power 11 | . 1 1 . 2 1 3 3 Propulsion 13 | . 2 . . 1 4 2 4 Utility 6 | . . . . . 2 3 1 Weapon 16 | . 1 1 . 3 1 6 4 Highest Loss Streak 9 | . 4 2 . 5 2 5 9 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 85 | . 81 91 100 92 86 68 36 Engine 7 | . 11 13 11 4 2 . 4 Treads 14 | . 14 12 22 17 13 10 . Wheel 1 | . . 6 . 4 . . . Flight 3 | . 9 8 . . . . 8 Storage 9 | . 14 16 11 11 5 . 1 Processor 8 | . 9 6 11 11 9 7 7 Hackware 6 | . . . 10 11 9 6 . Protection 3 | . . . . . 10 8 1 Energy Gun 3 | . 8 7 . . 1 . 1 Energy Cannon 2 | . . 6 6 . . . . Ballistic Gun 9 | . 13 2 6 20 17 . . Ballistic Cannon 12 | . . 7 19 11 15 23 1 Naked Turns . | . . . . . . . . Heaviest Build 63 | 7 51 62 63 58 62 56 23 Greatest Support 56 | 40 40 44 44 44 46 56 28 Greatest Overweight (x) 19 | . 14 5 1 18 19 5 7 Average Overweight (x) 1 | . 2 1 1 4 1 . . Largest Inventory Capacity 20 | 5 20 20 20 20 20 10 5 Average Capacity 16 | 5 19 20 20 20 14 5 5 Most Carried 17 | 5 6 6 13 14 17 4 4 Average Carried 6 | . 2 4 9 11 10 2 1 Final Capacity 20 | 5 20 20 20 20 5 5 5 Final Carried 12 | . 3 5 11 12 . 1 3 Class Distribution -------------------- 40% | Mutant 29% | Gunner 27% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Tank | -8/Materials Tank | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Matter Collected 3850 | 250 414 153 453 435 1268 478 399 Remotely . | . . . . . . . . Salvage Created 3649 | . 518 91 687 242 1325 453 333 Parts 243 | . 36 7 54 16 79 36 15 Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed 5 | . . . 2 . . 2 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Combat Hostiles Destroyed 90 | . 13 3 18 7 28 14 7 Melee 6 | . . . . . . 2 4 Guns 39 | . 13 3 3 3 14 . 3 Cannons 40 | . . . 15 4 13 8 . AOE 5 | . . . . . 1 4 . Classes Destroyed 16 | . 3 2 4 1 5 1 . Worker 10 | . . 1 2 . 3 4 . Builder 6 | . . . . 2 2 2 . Tunneler 2 | . . 2 . . . . . Hauler 1 | . . . 1 . . . . Recycler 5 | . . . 1 1 3 . . Mechanic 1 | . . . 1 . . . . Operator 1 | . . . . . 1 . . Watcher 12 | . 3 . 2 . 4 2 1 Swarmer 33 | . 3 3 8 4 8 4 3 Grunt 39 | . 10 . 6 3 12 5 3 Duelist 1 | . . . . . 1 . . Sentry 10 | . . . 4 . 3 3 . Specialist 2 | . . . . . 2 . . Hunter 1 | . . . . . 1 . . Programmer 3 | . . . . . . 2 1 Heavy 1 | . . . . . 1 . . Best Kill Streak 9 | . 5 3 7 6 9 5 3 Combat Bots Only 6 | . 5 3 6 2 6 3 3 Max Kills in Single Turn 3 | . 2 1 2 1 3 2 1 Gunslinging 1 | . 1 . . . 1 . . Exploded 1 | . . . . . 1 1 . Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Hostile Shots Fired 836 | . 102 31 49 89 166 254 145 Missed 234 | . 28 5 12 18 39 89 43 Damage Taken 8664 | . 839 209 370 1110 2356 2027 1753 Core 2312 | . 205 36 9 322 493 388 859 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 457 | . 46 . . . 274 98 39 Core Remaining (%) 34 | 100 . 3 . 17 10 44 . Volleys Fired 292 | . 65 18 37 29 82 38 23 Largest 4 | . 2 2 3 3 4 4 2 Hottest 176 | . 130 122 137 132 176 176 93 Shots Fired 762 | . 119 30 111 85 287 97 33 Gun 390 | . 119 25 24 44 155 . 23 Cannon 349 | . . 5 87 40 126 81 10 Launcher 22 | . . . . 1 6 15 . Special 1 | . . . . . . 1 . Kinetic 634 | . 88 12 87 84 274 79 10 Thermal 103 | . 31 18 24 . 7 . 23 Explosive 22 | . . . . 1 6 15 . Electromagnetic 2 | . . . . . . 2 . Robot Hit Streak 12 | . 11 3 7 5 8 12 6 Robot Miss Streak 10 | . 3 8 10 7 6 9 8 Penetration Max 1 | . . . 1 . . . . Secondary Targets 7 | . 3 1 . 2 1 . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . Shots Hit Robots 399 | . 78 10 48 36 146 43 38 Core Hits 204 | . 31 7 30 15 66 39 16 Critical Kills 2 | . . . 2 . . . . Critical Parts Destroyed 4 | . . . 3 1 . . . Critical Strikes 12 | . . . 6 1 . 2 3 Destroy 6 | . . . 5 1 . . . Blast 4 | . . . 1 . . 2 1 Sever 2 | . . . . . . . 2 Melee Attacks 33 | . . . . . . . 33 Impact . | . . . . . . . . Slashing 33 | . . . . . . . 33 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 2 | . . . . . . . 2 Damage Inflicted 9013 | . 834 186 1037 862 3333 1747 1014 Guns 3057 | . 829 161 118 401 1380 . 168 Cannons 4019 | . . 20 871 442 1666 877 143 Explosions 1100 | . . . . 19 287 794 . Melee 703 | . . . . . . . 703 Ramming 134 | . 5 5 48 . . 76 . Kinetic 6053 | . 421 55 758 843 2981 852 143 Thermal 1128 | . 408 126 231 . 65 130 168 Explosive 970 | . . . . 19 287 664 . Electromagnetic 25 | . . . . . . 25 . Impact . | . . . . . . . . Slashing 703 | . . . . . . . 703 Piercing . | . . . . . . . . Highest Corruption 2 | . . . 1 1 2 . . Average Corruption 1 | . . . 1 1 1 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 32 | . . . 15 7 10 . . Message Errors 7 | . . . 4 2 1 . . Matter Fused 8 | . . . 3 2 3 . . Heat Flow Errors 3 | . . . 2 . 1 . . Energy Discharges 7 | . . . 4 1 2 . . Parts Rejected 1 | . . . . . 1 . . Data Loss (minor) 3 | . . . 1 2 . . . Data Loss (major) 2 | . . . 1 . 1 . . Misfires 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 120 | . . . 8 12 42 11 47 Projectiles 55 | . . . 8 12 24 11 . Explosions 18 | . . . . . 18 . . Melee 47 | . . . . . . . 47 Knockbacks 22 | . . 1 2 7 12 . . Impact . | . . . . . . . . Kinetic 21 | . . 1 2 6 12 . . Secondary 1 | . . . . 1 . . . Self-Inflicted Damage 79 | . . . . . 47 32 . Shots 2 | . . . . . 1 1 . Rammed 36 | . 1 1 7 . . 27 . Targets Rammed 39 | . 1 1 8 . . 29 . Kicked . | . . . . . . . . Crushed 3 | . . . 1 . . 2 . Highest Temperature 607 | . 379 250 401 607 575 593 92 Average Temperature 146 | . 105 87 112 245 148 191 32 Received Heat Transfer 2109 | . 399 6 63 177 531 453 480 Effects 46 | . 1 . 3 17 5 20 . Shutdowns 6 | . . . 2 . . 4 . Energy Bleed 5 | . . . . 2 . 3 . Interference 14 | . . . . 3 3 8 . Matter Decay 2 | . . . . 1 . 1 . Short Circuit 7 | . 1 . . 4 1 1 . Damage (minor) 4 | . . . 1 3 . . . Damage (major) 5 | . . . . 3 . 2 . Damage (core) 3 | . . . . 1 1 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . 3 1 . . 1 . . Heat Transferred 2357 | . 962 296 370 . 148 100 481 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Peak Influence 451 | . 170 88 321 261 445 451 403 Initial 203 | . . . . 112 26 187 203 Average 155 | . 39 20 160 135 261 265 309 Maximum Alert Level 2 | . . . 1 1 2 2 2 Low Security (%) 58 | 100 100 100 62 71 19 16 . Level 1 39 | . . . 37 28 77 73 90 Level 2 2 | . . . . . 3 10 9 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 26 | . 4 1 4 1 6 7 3 Investigation 11 | . 1 1 4 . 2 1 2 Extermination 3 | . . . . . . 2 1 Reinforcement 11 | . 3 . . 1 4 3 . Assault . | . . . . . . . . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . 1 . 2 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Distress Signals 8 | . 2 . 2 . 3 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 165 | . 22 7 33 13 46 23 21 Peak Tracking Total 8 | . 3 3 5 4 6 5 8 Tactical Retreats 6 | . 1 . 1 . 2 1 1 Traps | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Traps Triggered 5 | . 1 . . . 3 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 5 | . . . 5 . . . . Reused 1 | . . . 1 . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Disabled 16 | . . . 2 1 5 7 1 Max in Single Turn 2 | . . . 1 1 2 2 1 Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Accessed 27 | . 4 1 10 . 7 3 2 Terminals 17 | . 3 . 9 . 4 . 1 Fabricators 1 | . . . . . . 1 . Repair Stations 4 | . 1 . . . 1 1 1 Recycling Units 2 | . . . 1 . 1 . . Scanalyzers 1 | . . . . . . 1 . Garrison Access 1 | . . . . . 1 . . Total Hacks 78 | . 17 1 28 . 15 10 7 Successful 46 | . 7 1 17 . 11 7 3 Failed 32 | . 10 . 11 . 4 3 4 Catastrophic 6 | . 1 . 3 . . . 2 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 48 | . 12 . 25 . 9 . 2 Fabricators 2 | . . . . . . 2 . Repair Stations 17 | . 5 . . . 4 3 5 Recycling Units 4 | . . . 3 . 1 . . Scanalyzers 5 | . . . . . . 5 . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 25 | . 4 1 15 . 5 . . Record 9 | . . . 6 . 3 . . Prototype ID Bank 1 | . . . . . 1 . . Open Door 1 | . . 1 . . . . . Branch Access Points 2 | . . . 1 . 1 . . Alert Level 2 | . . . 2 . . . . Locate Traps 2 | . . . 2 . . . . Reprogram Traps 1 | . . . 1 . . . . Dispatch Records 1 | . 1 . . . . . . Investigation Status 2 | . 2 . . . . . . Reinforcement Status 1 | . . . 1 . . . . Zone Layout 3 | . 1 . 2 . . . . Fabricator Hacks 1 | . . . . . . 1 . Network Status 1 | . . . . . . 1 . Repair Station Hacks 12 | . 3 . . . 4 2 3 Scan Component 6 | . 2 . . . 2 1 1 Repair 5 | . 1 . . . 2 1 1 Refit 1 | . . . . . . . 1 Recycling Unit Hacks 3 | . . . 2 . 1 . . Recycle Component 1 | . . . 1 . . . . Process 1 | . . . 1 . . . . Retrieve Matter 1 | . . . . . 1 . . Scanalyzer 4 | . . . . . . 4 . Insert Component 2 | . . . . . . 2 . Analyze 2 | . . . . . . 2 . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . 1 . 1 . . Used . | . . . . . . . . Hacking Detections 22 | . 4 . 9 . 5 2 2 Full Trace Events 13 | . 3 . 5 . 2 1 2 Feedback Events 1 | . . . 1 . . . . Corruption 1 | . . . 1 . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 5 | . 1 . . . 2 1 1 Time 194 | . 32 . . . 106 26 30 Parts Recycled 1 | . . . 1 . . . . Recycled Matter 260 | . . . 260 . . . . Retrieved Matter 188 | . . . . . 188 . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . Part Schematics Acquired 2 | . . . . . . 2 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total Allies 4 | . . 4 . . . . . Largest Group 4 | . . 4 4 . . . . Highest-Rated Group 71 | . . 71 71 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 62 | . . 8 54 . . . . Total Damage 660 | . . 109 551 . . . . Kills 12 | . . 4 8 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Turns Passed 11249 | 48 2172 1507 2688 684 2505 1178 467 Spaces Moved 4524 | 34 615 692 1104 203 890 496 490 Core 177 | 14 34 . . 36 13 17 63 Treads 3243 | 20 412 303 1104 72 843 479 10 Legs . | . . . . . . . . Wheels 419 | . . 290 . 95 34 . . Hover 53 | . . . . . . . 53 Flight 632 | . 169 99 . . . . 364 Fastest Speed 34 | 50 160 110 225 110 145 50 34 Average Speed 215 | 114 316 206 225 285 231 189 50 Slowest Speed 1000 | 160 750 432 225 950 1000 305 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 2 | . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 52 | 5 85 98 90 46 61 17 15 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 5 | . . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 234 | . . 4 26 17 111 73 3 Melee . | . . . . . . . . Projectile 72 | . . 4 26 9 28 2 3 AOE 162 | . . . . 8 83 71 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total 5373 | 43 741 743 1219 241 1140 617 629 Wait 268 | . 33 7 54 . 108 28 38 Move 4514 | 33 614 691 1103 202 889 495 487 Hop 1 | . . . . . . . 1 Pick Up 90 | 5 13 10 10 3 25 10 14 Fast Attach . | . . . . . . . . Attach 71 | 5 10 7 2 2 20 11 14 Detach 6 | . . 1 . . . 2 3 Swap 23 | . 3 3 4 5 6 2 . Drop 20 | . 2 5 1 . 10 2 . Fire 292 | . 65 18 37 29 82 38 23 Melee 31 | . . . . . . . 31 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 39 | . 1 1 8 . . 29 . Escape Stasis 18 | . . . . . . . 18 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Sto) -7/Factory -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 13) 722 | -10/Materials | Discovered new exit (range 8) 741 | -10/Materials | Identified exit to Materials 1174 | -10/Materials | Core integrity fell below 50% 1206 | -10/Materials | Lost 4 parts (1p2n1w) 1289 | -10/Materials | Core integrity fell below 20% 2159 | -10/Materials | Repaired Particle Gun 2221 | -10/Materials | Entered Mines 2243 | -10/Mines | Met a Derelict bent on vengeance 2262 | -10/Mines | Discovered exit to Materials (range 4) 2869 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2930 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3022 | -10/Mines | Met a Derelict shopkeep closing up shop 3174 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3467 | -10/Mines | Discovered exit to Materials (range 11) 3470 | -10/Mines | Received a Mining Laser from a helpful Derelict 3728 | -10/Mines | Entered Materials 3728 | -9/Materials | Accompanied by 4 allies 3728 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 4030 | -9/Materials | Build established: Gunner 4118 | -9/Materials | Discovered new exit (range 16) 4173 | -9/Materials | Identified exit to Mines 4476 | -9/Materials | Discovered new exit (range 15) 4541 | -9/Materials | Identified exit to Materials 6219 | -9/Materials | Discovered exit to Materials (range 15) 6416 | -9/Materials | Entered Mines 6686 | -9/Mines | Learned location of Zion (-6) 7040 | -9/Mines | Assembled infested the area 7091 | -9/Mines | Core integrity fell below 50% 7091 | -9/Mines | Discovered exit to Materials (range 7) 7100 | -9/Mines | Entered Materials 7100 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 7101 | -8/Materials | Identified exit to Storage 7130 | -8/Materials | Lost 5 parts (1p1n3w) 7391 | -8/Materials | Build established: Tank 8191 | -8/Materials | Discovered new exit (range 15) 8649 | -8/Materials | Identified exit to Factory 9133 | -8/Materials | Repaired Broken Adv. Treads 9187 | -8/Materials | Repaired Broken Adv. Treads 9462 | -8/Materials | Core integrity fell below 50% 9533 | -8/Materials | Discovered exit to Factory (range 15) 9558 | -8/Materials | Core integrity fell below 20% 9605 | -8/Materials | Entered Factory 9605 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 9682 | -7/Factory | Repaired Broken Assault Cannon 10531 | -7/Factory | Lost 4 parts (1u3w) 10698 | -7/Factory | Garrison activated, responded to threat 10740 | -7/Factory | Lost 3 parts (1p1u1w) 10741 | -7/Factory | Build established: Mutant 10774 | -7/Factory | Core integrity fell below 50% 10775 | -7/Factory | Discovered new exit (range 15) 10783 | -7/Factory | Identified exit to Factory 10783 | -7/Factory | Entered another Factory area 10783 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10803 | -6/Factory | Lost 5 parts (1p1n1u2w) 10846 | -6/Factory | Repaired Broken Med. Treads 10965 | -6/Factory | Core integrity fell below 50% 11012 | -6/Factory | Lost 9 parts (2p2n1u4w) 11232 | -6/Factory | Core integrity fell below 20% 11250 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Field strength at 5. Stasis field depleted. U-05 Engineer lays Concrete. P-60 Hacker Unknown Device severed. Katana follow-up attack on P-60 Hacker. Destroyed Gravmag System. Katana follow-up attack on P-60 Hacker. P-60 Hacker destroyed. Acquired 10 matter. Acquired Target Analyzer. Connecting with Terminal... ALERT: Suspicious activity at Terminal F018. Dispatching Investigation squad. Destroyed Imp. Hover Unit. Destroyed Lgt. Deuterium Engine. W-25 Informer destroyed. Acquired 10 matter. Nuclear Pulse Thruster destroyed. Lgt. Angular Momentum Engine destroyed. Nuclear Pulse Thruster destroyed. Map ----- +----------------------------------------------------+ | ??# #?????????????????? | | ??# ### #?????????????###??? | | ??# #?# #?????????????# ??? | | ??# #?#######?????????????# #??? | | ??# #???????????########### #??? | | ??# #???????????# # #??? | | ??# #???????????# """ """ # #??? | | ??# #?#####?????# """ """ # #### | | ??# ### ####### """ """ + | | ??# + # #### | | ??# ###### ####### # # | | ??# #??####+#####??# / / | | ??# #??# #??# # # | | ??# #??# #??########### # | | ??# #??# #????????????# # | | ??# ???# #????????????# #### | | ??# ????# #???????######/#### | | ??# ??????# #???????# =# | | ??#####???????# #???????# = # | | ??????????????# #???????# ! ! # | | ??????????????# #???????# # | | ??????????????#######+##???????# """ """ # | | ????????????????????# #????????# """ """ # | | ????????????????#####g####?????# """ """ # | | ????????????????# s g #?????# # | | ????????# #####@""""g #?????#####+##### | | ????????+ %s!"""" !#????????# #??? | | ????????# #s"""" ########## #??? | | ????????### # """" + #??? | | ??????????# # """" ########## #??? | | ??????????# # """" ! #????????# #??? | | ??????????# # """" #????????# #??? | | ??????????# # !#????????# #??? | | ?????????? ####+#####???????? ??? | | ????????? #????????????????? ?? | | ???????? ?????????????????? ? | | ??????? ?????????????????? | | ?????? ?????????????????# =### | | ?????? ########/?????????????????#### ##?? | | ??????????????? ????????????????????? #??? | | ???????????????"????????????????????? #??? | | ????????????????????????????????????? #??? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 34 Energy Capacity 350 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 750 Evasion (%) 63 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Adv. Treads | -7/Factory | Scanalyzed Assault Cannon | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Challenges ------------ None Game ------ Seed SpikedTachyonNanovents Manual? 0 Play Time 01:10:40 Cumulative 5.2 hours Start 2024.04.16 @ 20:11:12 End 2024.04.16 @ 21:19:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 3 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 9 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 872a66da-beca-4096-87db-0e074ba497c1