Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.12.01 @ 02:51:43 Player: MTF Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (316) 1580 Value Destroyed (14744) 14744 Prototype IDs (121) 2420 Alien Tech Used (13) 2600 Bonus (34103) 34103 TOTAL SCORE: 66747 Bonus ------- High Alert Combat Kills 1700 Follower Combat Kills 1199 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1598 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Destroyed A8 300 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Win 3000 Friendly Fire -5394 Cogmind --------- Core Integrity 227/1600 Matter 70/300 Energy 428/1550 System Corruption 0% Temperature Cool (4) Movement Hovering (135) Ox1 Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Quantum Reactor > --- PROPULSION (8) --- Cooled Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (13) ----- Large Storage Unit Experimental Energy Well Experimental Energy Well Experimental Targeting Computer Experimental Weapon Cycler AEGIS Remote Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (19) --- Cooled Antigrav System Experimental Energy Well (0) Experimental Energy Well (0) Experimental Matter Compressor (383) Zionite Metafield Generator ST Field Compressor Advanced Armor Integrity Analyzer Advanced Weapon Cycler Matter Drive Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Cooled Linear Gravjet Cooled Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Desublimator Experimental Power Amplifier Large Storage Unit Experimental Energy Well ST Field Compressor Experimental Targeting Computer Advanced Armor Integrity Analyzer Experimental Weapon Cycler Experimental Phase Shifter Experimental Weapon Shielding AEGIS Remote Shield Matter Drive > --- WEAPON ----------- Omega Cannon > --- INVENTORY -------- Cooled Antigrav System Cooled Antigrav System Experimental Energy Well Experimental Energy Well Experimental Energy Well Experimental Energy Well Experimental Energy Well Experimental Matter Compressor Zionite Metafield Generator Advanced Armor Integrity Analyzer Advanced Weapon Cycler Experimental Core Shielding Heavy Regenerative Plating AEGIS Remote Shield Mobile Refinery Mk. CCLXVII High-powered Transdimensional Reconstructor Helical Railgun A3's Sniper Rifle [Rating: 256] Favorites ----------- Power Zero-point Reactor Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Zero-point Reactor Propulsion Combat Linear Gravjet Treads Light Treads Leg Zionite Composite Leg I Wheel Armored Huge Wheel Hover Unit Combat Linear Gravjet Utility Huge Storage Unit Device Advanced Power Amplifier Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Deep Network Scanner Protection Improved Powered Armor Artifact Matter Drive Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Coil Gun Ballistic Cannon Omega Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Core Stripper Slashing Weapon Katana Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 4 2 . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 6 | . . . . . 2 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . Utility 11 | . . . . . 2 . . . . . . 2 . . . . 1 . . . . 1 . . . . 2 . 1 . . 2 . . Weapon . | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . -1 . . Parts Attached 894 | 5 4 2 3 9 81 36 15 7 23 46 8 16 24 10 3 . 42 9 7 28 7 19 16 4 18 1 19 33 6 22 40 51 156 124 Power 43 | . 1 1 1 1 5 1 1 . . 4 . 2 1 . . . 4 1 . 2 . 2 . . . . 2 3 . . . 3 4 4 Engine 12 | . 1 1 1 1 5 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Core 10 | . . . . . . . . . . . . . . . . . 4 1 . 1 . 1 . . . . 1 2 . . . . . . Reactor 21 | . . . . . . . . . . 4 . 2 1 . . . . . . . . 1 . . . . 1 1 . . . 3 4 4 Propulsion 168 | 2 . . . 3 32 15 2 2 2 8 . 1 6 7 . . 6 3 3 5 1 6 1 . 5 . 2 4 1 . . 12 20 19 Treads 47 | 2 . . . 2 15 11 2 . 1 . . . 2 2 . . . . 1 1 . 5 1 . . . . . . . . . 2 . Leg 49 | . . . . 1 17 . . 1 . 6 . 1 4 5 . . 6 2 2 3 1 . . . . . . . . . . . . . Wheel 8 | . . . . . . 4 . 1 1 . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Hover 64 | . . . . . . . . . . 2 . . . . . . . . . 1 . . . . 5 . 2 4 1 . . 12 18 19 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 465 | 2 . . 1 1 18 7 5 1 12 21 4 8 11 . . . 19 3 4 8 5 8 4 . 8 1 10 20 4 14 29 34 111 92 Device 229 | 2 . . . . 7 . 2 . 2 10 3 4 5 . . . 5 1 1 6 3 3 . . 3 1 5 10 2 10 18 24 62 40 Storage 42 | . . . 1 . 6 . 2 . . 2 . 1 . . . . . . . . . 1 . . 1 . . 1 . 2 2 3 10 10 Processor 34 | . . . . . 1 1 . . 6 1 1 . . . . . 5 . . . 1 . . . . . . . . 1 1 3 12 1 Hackware 8 | . . . . . . 2 . . . . . . . . . . . . . . 1 1 . . . . 2 . . . . . 1 1 Protection 136 | . . . . 1 4 4 1 1 4 8 . 3 6 . . . 9 2 3 2 . 3 4 . 4 . 3 9 2 1 5 4 22 31 Artifact 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 4 9 Weapon 218 | 1 3 1 1 4 26 13 7 4 9 13 4 5 6 3 3 . 13 2 . 13 1 3 11 4 5 . 5 6 1 8 11 2 21 9 Energy Gun 45 | 1 . . . . 15 9 4 3 3 1 . . . . . . 1 . . 2 . 2 2 . . . . . . . . . 2 . Energy Cannon 40 | . . . . . . 1 1 . . . 1 1 . . . . 2 . . 2 1 1 5 3 1 . 4 2 . . 8 2 5 . Ballistic Gun 62 | . 2 . 1 2 6 . . . 4 8 2 3 4 3 3 . 10 1 . 5 . . . . . . . 2 . 3 . . 1 2 Ballistic Cannon 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 6 4 Launcher 29 | . 1 1 . 2 5 3 1 1 2 4 1 1 . . . . . . . 2 . . 2 1 . . 1 . 1 . . . . . Special Weapon 5 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . 3 . Impact Weapon 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 3 3 Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 15 | . . . . . . . . . . . . . 2 . . . . 1 . 1 . . 1 . 4 . . 2 . 3 . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 82 | . . . . . 3 1 . . 5 10 . 2 1 . . . 4 . . 4 . 2 . . 4 . 2 5 . 2 4 . 22 11 Corrupted Parts 3 | . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . System Corruption 9 | . . . . . . . . . . . . . 2 . . . 7 . . . . . . . . . . . . . . . . . Parts Lost 91 | . 1 . 2 2 10 14 . 2 . 7 1 5 4 . . . 1 1 . 3 1 . . . . . . . . . 2 1 . 34 Power 8 | . . . 1 . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . . 3 Propulsion 30 | . . . . 2 2 8 . 2 . 2 . 1 2 . . . . . . 1 . . . . . . . . . . . . . 10 Utility 41 | . . . . . 4 4 . . . 4 1 1 1 . . . 1 1 . 1 1 . . . . . . . . . 1 1 . 20 Weapon 12 | . 1 . 1 . 4 1 . . . . . 3 . . . . . . . 1 . . . . . . . . . . . . . 1 Highest Loss Streak 15 | . 1 . 2 3 4 6 . 1 . 4 1 2 3 . . . 1 1 . 3 1 . . . . . . . . . 1 1 . 15 Average Slot Usage (%) 91 | . 99 100 99 99 98 92 91 90 82 85 94 85 86 92 74 93 94 96 94 92 92 83 83 84 83 89 93 84 87 87 83 88 92 90 Engine 3 | . 14 14 14 14 8 6 7 7 7 1 . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . 4 5 5 5 5 8 10 10 10 10 7 4 4 4 1 . . . Reactor 3 | . . . . . . . . . . 5 7 6 5 6 6 6 . . . . . . . . . . 1 4 4 4 4 7 8 7 Treads 11 | . 28 28 28 23 24 32 30 30 21 5 . . 3 6 . . . . . . 5 14 16 21 17 . . . . . . . . . Leg 9 | . . . . 4 10 . . 1 . 23 38 32 24 25 33 33 34 28 23 22 17 . . . . . . . . . . . . . Wheel 1 | . . . . . . 3 . 2 8 3 . . . . . . . 2 5 5 5 4 3 . . . . . . . . . . . Hover 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 26 23 23 26 26 26 26 30 31 Device 11 | . 14 14 14 8 8 6 14 9 6 5 10 17 14 13 13 13 5 11 11 10 11 5 5 5 6 15 14 13 13 15 13 16 17 19 Storage 7 | . 14 14 14 14 9 7 8 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 8 9 Processor 5 | . . . . . 7 2 . . . . 4 . . . . . 10 11 11 11 13 15 15 15 14 10 9 5 4 6 8 7 7 8 Protection 8 | . . . . 4 9 6 5 7 7 6 1 2 9 13 13 13 12 10 11 10 7 6 9 10 8 10 7 9 14 10 9 8 11 8 Energy Gun 5 | . 13 . . . 16 22 21 22 14 . . . . . . . . . . 2 11 14 6 5 4 . . . . . . . . . Ballistic Gun 7 | . 14 19 14 27 1 . . . 6 16 22 17 18 19 1 20 15 16 17 10 . . . . . . . . 3 1 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 151 | 12 12 13 49 50 104 129 110 122 126 124 108 131 142 144 144 144 151 134 133 124 119 127 135 137 135 55 74 79 89 91 107 120 131 142 Greatest Support 204 | 40 40 40 40 40 80 108 90 90 40 120 120 120 96 93 84 84 125 130 28 28 28 28 204 204 204 59 74 78 89 118 100 128 170 146 Greatest Overweight (x) 19 | . . . 1 2 1 11 1 4 4 4 . 1 2 2 1 1 1 4 4 4 4 4 4 . 4 . 1 1 . . 1 1 1 19 Average Overweight (x) . | . . . . 1 . 1 1 2 3 1 . . 1 1 1 1 . 2 4 3 3 3 1 . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 15 15 15 15 20 24 24 19 19 Average Capacity 22 | 8 8 8 17 20 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 15 15 15 15 19 21 20 19 19 Most Carried 25 | 6 8 8 13 19 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 24 15 15 15 15 20 24 23 19 19 Average Carried 20 | 4 6 7 10 13 20 22 20 24 24 24 25 24 23 22 25 25 24 24 24 24 24 24 24 23 20 15 14 14 14 19 20 19 18 17 Final Capacity 25 | 8 8 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 15 15 15 15 15 20 24 19 19 19 Final Carried 25 | 5 7 8 12 18 25 23 25 25 25 25 25 25 22 25 25 25 25 24 25 25 25 25 23 23 15 15 15 15 14 20 23 15 19 10 Class Distribution -------------------- 19% | Mutant 18% | Alien-Sprinter 16% | Tank 15% | Scavenger-Tank 12% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Mutant | -7/Deep Caves Gunner | -6/Proximity Caves Skirmisher | -6/Factory Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Mutant | -4/Proximity Caves Gunner | -4/Factory Tank | -4/Upper Caves Tank | -4/Upper Caves Tank | -4/Zhirov Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Testing Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Hacker-Scout | -2/Section 7 Alien-Scout | -1/Access Alien-Sprinter | -1/Command Alien-Sprinter | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 21756 | 264 44 45 124 408 1492 421 332 166 244 754 305 170 3088 265 . 135 744 507 209 491 85 44 397 47 241 16 184 425 156 342 321 657 3510 5123 Remotely 71 | 51 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . Salvage Created 17391 | 158 321 20 17 537 3000 1754 44 385 . 487 320 124 917 199 . 15 1186 373 186 442 176 198 858 28 402 . 105 427 349 342 235 918 1954 914 Parts 668 | 16 22 3 . 20 127 84 2 10 . 35 9 2 22 7 . . 47 18 13 15 2 5 27 5 4 . 13 21 16 5 16 46 45 11 Haulers Intercepted 12 | . 1 . . . 5 2 . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 2 . . Recyclers Shooed 11 | 1 . . . . 3 3 . 1 . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 174 | . . . . . . . 2 8 . . 6 . 10 7 . 20 . 17 10 75 . . 14 3 2 . . . . . . . . . Prevented 30 | . . . . . . . 8 6 . . 2 . . . . . . 1 . 2 . . 10 1 . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 240 | . 9 3 3 13 47 28 . 4 . 11 8 3 10 . . 1 11 6 2 13 1 2 11 4 . . 4 1 2 1 3 5 18 16 Melee 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 5 7 . Guns 112 | . 7 . . 2 32 24 . 2 . 3 4 2 10 . . 1 11 5 2 3 . 2 2 . . . . . . . . . . . Cannons 19 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . 5 11 AOE 71 | . 2 3 3 11 11 3 . 1 . 8 4 1 . . . . . . . 10 . . 5 3 . . 4 . 2 . . . . . Classes Destroyed 30 | 3 4 . 1 . 6 3 1 2 . 1 . . 2 . . . . 1 . 3 . . . . . . . . . 1 . 1 1 . Worker 10 | 1 2 . . . 1 3 . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . . . . Builder 11 | . 1 . . . 3 1 . . . . . . . . . . 3 . . . . . . . . . . . 2 . 1 . . . Tunneler 6 | 4 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hauler 12 | . 1 . . . 5 2 . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 2 . . Recycler 21 | 1 . . . 2 7 3 . . . . . . . . . . 3 . . . . . . . . . . 1 . . . 3 1 . Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Operator 7 | . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Watcher 14 | . . . . . 4 2 . . . . . . . . . . 1 . . . . 1 . . . . 1 2 1 1 . 1 . . Swarmer 32 | . 3 3 . 4 . . . . . . . . . . . 1 3 . . 1 . . . 4 . . 4 . 2 . . . 7 . Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Grunt 94 | . 6 . . 9 35 12 . 2 . . 5 2 4 . . . 4 4 . 7 . . 4 . . . . . . . . . . . Brawler 3 | . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 15 | . . . . . 8 2 . . . . 1 . . . . . 1 . . . 1 . 1 . . . . . . . . . 1 . Specialist 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 15 | . . . . . . . . 1 . . 2 . . . . . . 1 2 2 . 2 4 . . . . . . . . . 1 . Programmer 22 | . . . . . . 10 . 1 . . 1 . 1 . . . 2 . . . . . 1 . . . . . . . 2 3 1 . Heavy 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . 1 . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Protovariant P 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Z-Light 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Packrat 4 | . . . . . . . . 2 . . . . . . . . . . . . . . 2 . . . . . . . . . . . Samaritan 4 | . . . . . . . 1 . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . Tinkerer 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Assembled 7 | . . . 3 . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . Thug 5 | . . . . 2 . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Butcher 6 | . . . . . . . . . . . . . 4 2 . . . . . . . . . . . . . . . . . . . . Mutant 4 | . . . . . . . . . . . . . 2 1 . . . . 1 . . . . . . . . . . . . . . . Troll 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 12 | 3 4 3 3 10 9 7 . 2 . 3 3 2 3 . . 1 5 3 2 12 1 2 4 4 1 . 5 1 3 1 2 3 4 3 Combat Bots Only 12 | . 3 3 3 10 8 6 . 2 . 3 3 1 3 . . 1 3 3 2 12 1 2 4 4 . . 4 1 2 1 2 2 4 3 Max Kills in Single Turn 4 | 1 1 3 3 3 4 4 1 1 . 2 2 1 2 1 . 1 2 2 1 2 1 1 2 3 1 . 3 1 2 1 1 1 1 1 Gunslinging 1 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Exploded 3 | . 1 3 3 3 2 3 . 1 . 2 2 1 . . . . . . . 2 . . 2 3 . . 2 . 2 . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 1 . Uniques/NPCs Destroyed 9 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . 2 5 Z-Imprinter (-7/Deep Caves) Zhirov (-4/Zhirov) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A6 (-1/Access_0) A3 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) A4 (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 32780 | . 346 15 149 206 2241 4203 . 294 . 2757 727 2278 857 20 . 269 1188 536 398 702 127 369 1374 144 314 . 310 342 20 473 706 604 814 9997 Core 2830 | . 23 . . 16 187 300 . 17 . 252 53 398 108 . . 21 57 34 . 96 . 16 146 12 31 . 41 92 . 56 24 141 38 671 Absorbed by Shields 9030 | . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . 178 650 8192 Reduced by Siege Mode 15 | . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . . . . Core Remaining (%) 63 | 100 . . . 84 66 . . . . . 11 . . . . 38 . . . . 81 . . . . 82 . 89 . . 74 . . 14 Volleys Fired 1154 | 14 42 5 15 44 202 91 15 19 . 57 24 17 47 11 . 5 56 18 8 37 9 12 22 8 . . 30 24 7 24 17 4 61 209 Largest 3 | 2 2 1 1 2 2 3 3 3 . 3 3 3 3 3 . 3 3 3 3 3 2 3 3 3 . . 1 1 1 1 1 1 1 2 Hottest 220 | 60 60 30 30 40 122 210 201 200 . 75 119 90 89 86 . 86 98 93 93 220 130 154 186 186 . . 90 90 52 38 105 105 105 100 Shots Fired 2030 | 28 78 5 15 77 356 255 36 41 . 120 51 31 136 28 . 16 132 51 25 55 18 31 55 12 . . 30 24 7 24 17 4 61 211 Gun 1505 | 28 72 . 10 66 336 249 31 36 . 91 40 27 136 28 . 16 117 51 25 20 18 30 32 3 . . . 10 5 24 . . . 4 Cannon 382 | . . . . . . . . . . . 1 1 . . . . 15 . . 9 . 1 19 7 . . 26 14 . . 17 4 61 207 Launcher 127 | . 6 5 5 11 20 6 5 5 . 29 10 3 . . . . . . . 10 . . 4 2 . . 4 . 2 . . . . . Special 16 | . . . . . . . . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . Kinetic 1022 | 14 39 . 10 66 70 . . . . 91 40 27 136 28 . 16 117 51 25 . . . . . . . . 10 5 24 2 . 40 211 Thermal 792 | . . . . . 266 249 31 36 . . . 1 . . . . 15 . . 29 18 31 33 8 . . 26 14 . . 15 4 16 . Explosive 105 | . 6 5 5 11 20 6 5 . . 12 10 3 . . . . . . . 10 . . 4 2 . . 4 . 2 . . . . . Electromagnetic 95 | 14 33 . . . . . . 5 . 17 1 . . . . . . . . . . . 18 2 . . . . . . . . 5 . Robot Hit Streak 46 | 6 8 2 . 10 16 19 4 9 . 5 6 5 12 15 . 4 7 5 8 9 9 10 11 1 . . 2 2 . . . . 32 46 Robot Miss Streak 9 | 2 5 . . 3 4 6 1 2 . 3 3 5 9 6 . 5 2 3 1 3 2 3 3 3 . . 2 4 . . . 2 3 2 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . Secondary Targets 11 | . 1 . . . 4 1 . . . . . . 1 . . . 2 2 . . . . . . . . . . . . . . . . Max Gunslinging Chain 2 | . 1 . . . 1 1 . . . . . . 1 . . . 1 2 . . . . . . . . . . . . . . . . Shots Hit Robots 1346 | 17 36 1 . 51 242 138 5 25 . 55 28 15 106 22 . 9 71 31 15 34 15 20 41 1 12 . 4 18 10 8 10 37 75 194 Core Hits 791 | 8 26 3 4 34 124 66 2 17 . 41 27 16 98 15 . 6 39 11 6 38 6 8 25 5 8 . 9 11 11 4 7 20 41 55 Critical Kills 5 | . . . . . . . . . . . . . 1 . . . 3 . 1 . . . . . . . . . . . . . . . Critical Parts Destroyed 11 | . . . . . . . . . . 1 1 . . . . . 4 4 . . . . . . . . . . . . . . . 1 Critical Strikes 97 | . 1 . . . 17 20 . 2 . 2 1 . 1 . . . 7 4 1 1 1 1 2 . . . 1 1 2 1 2 8 7 14 Burn 44 | . . . . . 17 20 . 2 . . . . . . . . . . . 1 1 1 2 . . . . . . . . . . . Destroy 17 | . . . . . . . . . . 2 1 . 1 . . . 7 4 1 . . . . . . . . . . . . . . 1 Blast 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 13 Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Puncture 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 1 2 8 5 . Melee Attacks 236 | . . . . . . . 4 . . . . . 4 . . . . 2 . 2 . . 4 . 13 . 3 28 20 26 21 47 42 20 Kinetic 41 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 . 14 20 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 186 | . . . . . . . . . . . . . 4 . . . . 2 . 2 . . 4 . 8 . 3 28 20 22 18 47 28 . Entropic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Sneak Attacks 30 | . . . . . . . . . . . . . 3 . . . . . . . . . . . 1 . 1 5 3 2 2 6 5 2 Combat Hostiles 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 . 1 2 Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Damage Inflicted 58870 | 201 825 154 137 1439 5979 3817 108 791 . 1579 1295 762 2385 525 . 190 2235 801 315 1573 384 497 2128 392 1220 . 869 1489 1016 489 504 1937 7533 15301 Guns 18867 | 201 415 . 15 519 4200 3410 108 551 . 785 469 259 2108 525 . 190 2018 769 315 356 384 497 566 . . . . 72 . . . . . 135 Cannons 19090 | . . . . . . . . . . . . . . . . . . . . 133 . . 553 29 . . . . . . . . 3916 14459 Explosions 9790 | . 399 140 122 906 1724 395 . 240 . 794 826 503 . . . . 217 . . 1084 . . 1009 363 . . 667 . 401 . . . . . Melee 9435 | . . . . . . . . . . . . . 277 . . . . 32 . . . . . . 1220 . 202 1417 615 489 504 1937 2035 707 Ramming 1688 | . 11 14 . 14 55 12 . . . . . . . . . . . . . . . . . . . . . . . . . . 1582 . Kinetic 28975 | 63 177 . 15 519 450 . . . . 785 469 259 2108 525 . 190 2018 769 315 . . . . . . . . 72 . 273 102 . 4565 15301 Thermal 10623 | . 38 . . . 3750 3682 108 551 . . . . . . . . 217 . . 489 384 497 618 . . . . . . . . . 289 . Explosive 8646 | . 361 140 122 906 1724 123 . . . 469 826 503 . . . . . . . 1084 . . 957 363 . . 667 . 401 . . . . . Electromagnetic 1577 | 138 238 . . . . . . 240 . 325 . . . . . . . . . . . . 553 29 . . . . . . . . 54 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 6764 | . . . . . . . . . . . . . 277 . . . . 32 . . . . . . 623 . 202 1417 615 216 402 1937 1043 . Entropic 597 | . . . . . . . . . . . . . . . . . . . . . . . . . 597 . . . . . . . . . Highest Corruption 14 | . . . . . . 12 12 14 14 . 2 9 11 11 11 11 10 10 12 12 . 1 3 3 4 4 . . . . . . . . Average Corruption 8 | . . . . . . 7 12 13 14 . 2 5 10 11 11 11 8 10 10 12 . 1 1 3 3 4 . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 425 | . . . . . . 57 62 37 4 . 5 12 107 22 6 18 19 25 26 2 . . 10 8 4 1 . . . . . . . . Message Errors 95 | . . . . . . 11 12 11 2 . . 4 23 6 2 1 5 6 5 . . . 4 . 3 . . . . . . . . . Matter Fused 97 | . . . . . . 14 13 6 2 . . 2 26 5 . 6 5 5 6 . . . 3 3 . 1 . . . . . . . . Heat Flow Errors 61 | . . . . . . 6 8 4 . . 4 3 19 3 . 2 2 2 5 1 . . . 2 . . . . . . . . . . Energy Discharges 61 | . . . . . . 8 11 1 . . . 1 16 4 . 4 3 4 2 1 . . 3 2 1 . . . . . . . . . Parts Rejected 3 | . . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Data Loss (minor) 39 | . . . . . . 5 4 5 . . . 2 8 . 3 2 1 4 4 . . . . 1 . . . . . . . . . . Data Loss (major) 21 | . . . . . . 2 6 4 . . . . 4 1 . 2 1 . 1 . . . . . . . . . . . . . . . Misfires 24 | . . . . . . 5 3 2 . . . . 8 3 . 1 . . 2 . . . . . . . . . . . . . . . Alerts 7 | . . . . . . 1 2 2 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Misdirections 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 16 | . . . . . . 3 2 2 . . 1 . 2 . . . 2 3 1 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2333 | . . 3 12 7 31 38 . 4 . . . . 40 . . . . . . . . . 73 58 250 . 88 164 194 11 71 155 290 844 Projectiles 957 | . . . . . . . . . . . . . . . . . . . . . . . 73 . . . . . . . . . 40 844 Explosions 219 | . . 3 12 7 31 38 . 4 . . . . . . . . . . . . . . . 58 . . 66 . . . . . . . Melee 1157 | . . . . . . . . . . . . . 40 . . . . . . . . . . . 250 . 22 164 194 11 71 155 250 . Knockbacks 107 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 79 Impact 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . Kinetic 92 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 78 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 168 | . 11 . . . 78 . . 52 . 7 10 . . . . . . . . . . . 10 . . . . . . . . . . . Shots 11 | . 1 . . . 3 . . 3 . 1 1 . . . . . . . . . . . 2 . . . . . . . . . . . Rammed 107 | . 2 4 . 3 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 92 . Targets Rammed 113 | . 3 4 . 3 8 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 92 . Kicked 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 604 | 40 72 . . 9 480 604 220 164 . 312 262 247 260 249 . 121 422 180 236 197 194 198 199 177 . . 112 190 . . . . . . Average Temperature 88 | 22 24 . . 9 85 125 84 74 . 126 52 68 73 69 . 34 146 64 107 84 83 80 97 74 . . 45 67 . . . . . . Received Heat Transfer 4728 | . 114 . . 87 1170 867 . 36 . 783 112 141 168 9 . . 228 96 . 24 36 . 112 . 36 . 21 105 . 72 36 4 24 447 Effects 9 | . . . . . 4 2 . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Shutdowns 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Energy Bleed 3 | . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Interference 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Total Turns 22 | . . . . . . . . . . . . . . . . . . . . . . . 22 . . . . . . . . . . . Longest Duration 22 | . . . . . . . . . . . . . . . . . . . . . . . 22 . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Fried 7 | . 1 . . . . . . . . 4 . . . . . . . . . . . . 2 . . . . . . . . . . . Impact Corruptions 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Robots Melted 7 | . . . . . 4 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 7 | . . . . . 4 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Melted 77 | . . . . . 33 27 . 3 . . . . 2 . . . . . . . 5 3 4 . . . . . . . . . . . Heat Transferred 20119 | . . . . . 8251 6620 185 1073 . . . . . . . . 150 . . 792 629 892 1231 . . . . . . . . . 296 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Missiles Intercepted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 969 | 30 351 179 . 235 951 791 . . . . . 416 . . . . 732 . . . . 80 . . . . 745 841 619 642 969 613 535 . Initial 467 | . 19 79 . . 1 363 . . . . . 21 . . . . 139 . . . . . . . . . . 418 395 348 360 467 30 . Average 349 | 16 180 72 . 89 504 496 . . . . . 156 . . . . 339 . . . . 41 . . . . 314 648 396 400 743 334 371 . Maximum Alert Level 3 | . 1 . . 1 3 3 . . . . . 2 . . . . 3 . . . . . . . . . 3 3 2 2 3 2 2 . Low Security (%) 24 | 100 59 100 . 73 5 . . . . . . 62 . . . . 34 . . . . 100 . . . . 19 . . 19 . 23 2 . Level 1 18 | . 40 . . 26 35 10 . . . . . 33 . . . . 29 . . . . . . . . . 51 . 40 22 3 38 4 . Level 2 48 | . . . . . 37 78 . . . . . 4 . . . . 28 . . . . . . . . . 26 59 59 58 30 38 92 . Level 3 8 | . . . . . 22 11 . . . . . . . . . . 8 . . . . . . . . . 2 40 . . 66 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 54 | . 3 . . . 7 13 . . . . . 6 . . . . 5 . . . . 2 . . . . 1 1 . 2 4 6 4 . Investigation 15 | . 2 . . . 1 . . . . . . 4 . . . . 1 . . . . . . . . . . . . 1 1 2 3 . Extermination 12 | . . . . . . 4 . . . . . 1 . . . . 2 . . . . 2 . . . . 1 . . . 1 . 1 . Reinforcement 21 | . 1 . . . 6 6 . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . 2 3 . . Assault 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . Garrison 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 2 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Active Scanning Responses 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 45 | . 1 . . . 7 2 . . . . . . . . . . 2 . . . . 1 . . . . 3 . 1 2 2 2 22 . Communications Jammed 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . Distress Signals 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . Times Spotted 630 | . 14 3 7 13 69 55 . 6 . 11 10 32 11 4 . 13 30 8 2 32 1 5 11 4 3 . 32 19 11 16 21 32 62 93 Peak Tracking Total 20 | . 4 3 9 4 6 11 . 4 . 4 4 12 4 4 . 5 4 3 2 14 1 3 4 4 3 . 12 8 4 5 10 9 7 20 Tactical Retreats 77 | . . . . . 1 2 . . . . 1 2 . . . 1 2 1 . . . . . . . . 7 2 2 2 6 9 9 30 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 19 | . . . . . . 1 . . . . . 2 . . . . 1 . 1 . . 2 . . . . 1 2 . . . . 9 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 23 | . 1 . . . . 2 3 . . . 2 . . . . . . 5 . 8 . . . 1 . 1 . . . . . . . . Exploded 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 68 | . 3 2 7 . 3 7 . . . 1 . 1 . . . . 10 . . . . 1 . . . . . 7 3 5 8 2 2 6 Max in Single Turn 6 | . 2 2 2 . 1 6 . . . 1 . . . . . . 6 . . . . 1 . . . . . 1 1 1 1 1 1 1 Garrison Access 8 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 1 3 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 141 | . 5 . 2 . 13 8 . . . . . 7 1 . 4 . 9 . 1 3 . 4 1 . 4 . 8 14 3 15 5 17 16 1 Terminals 78 | . 4 . . . 8 5 . . . . . 1 . . . . 4 . . . . 2 1 . . . 5 8 2 11 4 8 15 . Fabricators 13 | . . . . . . 2 . . . . . 2 . . . . 1 . . . . 2 . . . . 1 2 . . . 3 . . Repair Stations 12 | . . . . . 2 1 . . . . . 2 . . . . . . . . . . . . . . 1 2 . 1 . 2 1 . Recycling Units 8 | . 1 . . . 2 . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . 1 . . Scanalyzers 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 2 . . . . Garrison Access 9 | . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . 1 1 3 . . Total Hacks 373 | . 15 . 2 . 34 20 . . . . . 10 1 . 30 . 20 . 1 9 . 11 1 . 17 . 24 40 11 37 9 42 35 4 Successful 218 | . 10 . 2 . 17 6 . . . . . 3 1 . 30 . 6 . 1 9 . 2 1 . 17 . 15 20 4 24 5 21 20 4 Failed 154 | . 4 . . . 17 14 . . . . . 7 . . . . 14 . . . . 9 . . . . 9 20 7 13 4 21 15 . Catastrophic 26 | . . . . . 3 5 . . . . . 2 . . . . 5 . . . . 3 . . . . . 2 . 2 1 3 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 122 | . 6 . 1 . 8 10 . . 4 . . 5 . . . . 7 . . 1 . 6 . . . . 7 17 8 17 1 9 15 . Terminals 202 | . 13 . . . 18 13 . . . . . 2 . . . . 13 . . . . 7 1 . . . 13 25 8 28 7 22 32 . Fabricators 34 | . . . . . . 5 . . . . . 3 . . . . 1 . . . . 4 . . . . 4 6 . . . 11 . . Repair Stations 35 | . . . . . 10 2 . . . . . 2 . . . . . . . . . . . . . . 6 6 . 4 . 2 3 . Recycling Units 13 | . 2 . . . 3 . . . . . . 2 . . . . 5 . . . . . . . . . . . . . . 1 . . Scanalyzers 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 3 2 . . . . Garrison Access 17 | . . . . . 3 . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . 3 2 6 . . Terminal Hacks 133 | . 8 . 2 . 5 4 . . . . . . 1 . 30 . 3 . 1 9 . 2 1 . 17 . 5 5 2 10 4 10 10 4 Record 27 | . . . 1 . . . . . . . . . . . 11 . . . . 8 . . 1 . 5 . . . . . . 1 . . Part Schematic 17 | . . . . . . . . . . . . . . . 10 . . . . . . . . . 4 . . 1 . 1 . 1 . . Robot Schematic 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 . 1 . . . . Prototype ID Bank 10 | . 1 . . . . . . . . . . . . . 3 . 1 . . . . . . . 4 . 1 . . . . . . . Open Door 9 | . . . . . . . . . . . . . 1 . . . . . 1 1 . . . . . . . 1 . . 4 . 1 . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 6 | . . . . . 1 1 . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Terminal Index 5 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . Repair Station Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Unreport Threat 13 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . 1 4 . 5 . . Locate Traps 10 | . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 5 . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Zone Layout 5 | . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-C 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-END 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 5 . . Network Status 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Build 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Repair Station Hacks 25 | . . . . . 10 1 . . . . . . . . . . . . . . . . . . . . 6 4 . 2 . . 2 . Scan Component 13 | . . . . . 5 1 . . . . . . . . . . . . . . . . . . . . 3 2 . 1 . . 1 . Repair 12 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . 3 2 . 1 . . 1 . Recycling Unit Hacks 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . Retrieve Components 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . Scanalyzer 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 2 2 . . . . Insert Component 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 2 . . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access Hacks 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . . Seal Access 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . . Unauthorized Hacks 38 | . 2 . . . 1 1 . . . . . 2 . . . . 2 . . . . . . . . . 2 7 . 10 1 2 8 . Terminals 25 | . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . 4 . 10 . . 8 . Track 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 6 . . . . Assimilate 8 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 3 . . 3 . Botnet 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operators 4 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . . Fabricators 8 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 3 . . . 2 . . Fabnet 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 2 . . . 1 . . Haulers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Jam 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 102 | . 5 . . . 12 8 . . . . . 6 . . . . 8 . . . . 4 . . . . 7 9 2 13 1 12 15 . Full Trace Events 6 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 2 2 . Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . . . . . . . . . 10 . . . . . . . . . 4 . . 1 1 1 . 1 . . Parts Built 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 92 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 92 . . Total Part Build Rating 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 . . Parts Repaired 12 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . 3 2 . 1 . . 1 . Time 461 | . . . . . 176 . . . . . . . . . . . . . . . . . . . . . 174 66 . 26 . . 19 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . 7 . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 33 | . . . . . . . . . . . 1 3 1 . . . . . . . . . . . . . . . 5 1 2 3 17 . Non-combat 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 1 . Combat 28 | . . . . . . . . . . . 1 3 1 . . . . . . . . . . . . . . . 4 . 2 1 16 . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabnet Peak Effective % 9 | . . . . . . . . . . . 3 3 3 3 3 1 1 1 1 1 . . . . . . . . 9 9 9 3 3 3 Autooverrided 33 | . . . . . . . . . . . 1 3 1 . . . . . . . . . . . . . . . 5 1 2 3 17 . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 49 | . . 3 . . . . . . . . 1 3 2 . . 1 . . . 5 . . . . . . . 1 5 3 2 4 19 . Largest Group 8 | . . 3 3 . . . . . . . 1 1 1 1 1 2 2 . . 5 . . . . . . . 1 2 2 2 2 8 . Highest-Rated Group 432 | . . 40 40 . . . . . . . 29 47 99 99 99 194 194 . . 261 . . . . . . . 26 206 90 153 125 432 . Highest-Rated Ally 148 | . . 16 16 . . . . . . . 29 47 99 99 99 99 99 . . 68 . . . . . . . 26 148 45 84 84 89 . Total Orders 6 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 2 . 1 . . . . STAY 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . 1 . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Ally Attacks 166 | . . . 11 . . . . . . . 2 3 6 6 . 16 38 . . 25 . . . . . . . . 6 . 11 4 38 . Total Damage 6489 | . . . 105 . . . . . . . 18 101 111 436 . 745 1945 . . 1255 . . . . . . . . 265 . 355 33 1120 . Kills 41 | . . . 1 . . . . . . . . . . 4 . 13 11 . . 7 . . . . . . . . 2 . . . 3 . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . 1 . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 7 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 . 1 . . . . Derelict Logs Recovered 20 | . . 2 . 2 . . 2 . 2 . . . . 1 . . . 2 2 . 2 . 3 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 39101 | 136 489 633 1234 1407 3117 2241 1636 920 1672 1971 485 976 2951 616 183 517 1634 604 796 1399 565 892 1145 605 340 50 389 441 203 399 462 831 5233 1929 Spaces Moved 31789 | 46 220 381 550 485 1184 866 641 398 1053 1362 361 788 1124 279 92 259 703 284 465 763 278 510 564 321 259 236 1193 1061 565 998 980 2067 5298 5155 Core 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Treads 4961 | 43 220 381 550 485 784 628 641 230 . 1 . . . 28 . . . . . . . . 320 321 145 . . . . . . . 184 . Legs 4944 | 3 . . . . 400 . . . . 862 361 788 1124 251 92 259 703 101 . . . . . . . . . . . . . . . . Wheels 4401 | . . . . . . 238 . 168 1053 499 . . . . . . . 183 465 763 278 510 244 . . . . . . . . . . . Hover 17482 | . . . . . . . . . . . . . . . . . . . . . . . . . 114 236 1193 1061 565 998 980 2067 5114 5154 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 15 | 120 160 160 160 240 97 123 238 160 140 110 110 110 200 194 194 194 118 160 160 145 145 145 160 165 15 20 20 20 20 15 18 16 19 17 Average Speed 91 | 157 160 160 216 260 189 213 242 213 153 126 110 113 212 203 194 194 192 171 160 158 146 159 181 165 104 20 20 21 20 19 20 20 25 20 Slowest Speed 1000 | 160 160 160 240 320 240 330 243 312 160 310 110 210 293 276 194 194 193 193 160 160 160 160 246 165 330 20 70 68 20 20 65 101 215 1000 Overloaded Moves 350 | . . . . . . . . . . . . . . . . . . . . . . . . . 44 . . . . 13 2 11 2 278 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 Exploration Rate (%) 59 | 4 44 93 70 98 95 30 79 59 86 70 57 32 80 42 68 58 25 44 75 92 47 14 77 50 63 61 30 89 20 91 49 37 84 85 Regions Visited 34 Branch Regions 25 Pre-discovered Areas 15 | . 1 1 1 . 1 . . . 6 . . . . . 1 . . 1 . . . . . . 3 . . . . . . . . . Known Exits Taken 14 | . . . . . 1 1 . . . . . 1 . . . 1 1 . . . 1 1 . . . 1 1 1 1 1 1 1 . . Unknown Exits Taken 20 | 1 1 1 1 1 . . 1 1 1 1 1 . 1 1 1 . . 1 1 1 . . 1 1 1 . . . . . . . 1 . Scrap Searched 44 | . . 1 . 2 . . 10 5 2 . 2 . 5 2 . . . 3 5 . 4 . 2 . . 1 . . . . . . . . Spaces Dug 281 | . . 28 . . 5 34 56 . . 17 38 1 1 . . . 13 . . 1 . . 3 6 . . 14 11 9 30 12 1 . 1 Terrain Destroyed 1068 | . 18 35 18 97 110 56 71 . . 79 95 8 3 . . . 70 8 9 47 . . 108 39 . . 52 15 47 34 14 1 4 30 Melee 32 | . . . . . . . 3 . . . . . 1 . . . . . . . . . 2 . . . 1 3 7 11 4 . . . Projectile 168 | . . . . . 2 . 1 . . . . 1 2 . . . 31 8 9 3 . . 3 6 . . 19 12 3 23 10 1 4 30 AOE 868 | . 18 35 18 97 108 56 67 . . 79 95 7 . . . . 39 . . 44 . . 103 33 . . 32 . 37 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total 39914 | 84 284 397 583 554 1714 1059 685 433 1106 1551 414 860 1602 310 97 265 885 355 499 906 421 572 635 383 318 237 1298 1214 617 1128 1193 2390 9021 5844 Wait 4608 | 15 12 2 10 2 134 37 . 1 6 27 22 15 382 2 . 2 34 36 13 36 122 2 14 51 1 . 44 24 12 34 83 187 3051 195 Move 31752 | 45 219 380 549 484 1183 865 640 397 1052 1361 360 787 1123 278 91 258 702 283 464 762 277 509 563 320 258 235 1192 1060 564 997 979 2066 5295 5154 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 315 | 1 3 2 5 8 44 12 6 2 5 16 . 13 9 1 . . 15 2 2 8 1 8 6 . 7 . 6 11 3 10 13 3 37 56 Fast Attach 407 | 2 1 1 . 2 28 9 6 3 14 26 2 3 8 7 3 . 26 3 4 12 6 11 2 . 9 1 5 18 2 5 15 26 108 39 Attach 213 | . 1 . 1 3 15 15 4 1 2 10 . 6 9 1 . . 7 1 1 5 1 5 5 . 6 . 4 1 2 5 17 9 23 53 Detach 146 | 1 . . . 2 5 5 . 2 7 10 . 2 2 3 . . 5 . . 1 1 2 . . 2 . 1 6 1 4 17 9 31 27 Swap 292 | 3 2 1 2 4 38 12 5 3 7 10 6 7 7 2 . . 9 5 2 11 . 3 9 4 4 . 10 14 2 15 17 16 27 35 Drop 539 | 3 1 2 1 2 57 10 5 5 13 34 . 10 11 5 3 . 31 5 5 18 4 20 10 . 20 1 3 28 4 8 15 23 126 56 Fire 1154 | 14 42 5 15 44 202 91 15 19 . 57 24 17 47 11 . 5 56 18 8 37 9 12 22 8 . . 30 24 7 24 17 4 61 209 Melee 233 | . . . . . . . 4 . . . . . 4 . . . . 2 . 2 . . 4 . 11 . 3 28 20 26 20 47 42 20 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 108 | . 3 4 . 3 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 92 . Escape Stasis 127 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 127 . Rewire 15 | . . . . . . . . . . . . . . . . . . . . 14 . . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / *Tes x2) -3/Testing -2/Research -2/Quarantine -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 137 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 12) 352 | -10/Materials | Central database locked down 626 | -10/Materials | Entered Mines 682 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 682 | -10/Mines | Discovered new exit (range 5) 785 | -10/Mines | Learned location of Storage (-9) 802 | -10/Mines | Discovered new exit (range 7) 836 | -10/Mines | Discovered new exit (range 8) 843 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1183 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1186 | -10/Mines | Learned Materials trap positions 1259 | -10/Mines | Entered Exiles 1259 | -10/Exiles | Accompanied by 3 allies 1299 | -10/Exiles | Met 8R-AWN 1327 | -10/Exiles | Met EX-HEX 1384 | -10/Exiles | Met EX-DEC 1471 | -10/Exiles | Learned location of Zion (-7) 1717 | -10/Exiles | Met EX-BIN 1750 | -10/Exiles | Aligned with FarCom system 1753 | -10/Exiles | Given EX-Vault access code 1808 | -10/Exiles | Opened EX-Vault 1861 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2274 | -10/Exiles | Discovered new exit (range 11) 2427 | -10/Exiles | Attacked by the Exiles 2493 | -10/Exiles | Entered Mines 2511 | -9/Mines | Discovered new exit (range 14) 2526 | -9/Mines | Lost 3 parts (1p1n1w) 2552 | -9/Mines | Destroyed 10 combat bots 2737 | -9/Mines | Discovered new exit (range 8) 3378 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3663 | -9/Mines | Learned Materials terminal intel 3900 | -9/Mines | Entered Materials 3900 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3901 | -8/Materials | Loaded intel: 23 trap records 3902 | -8/Materials | Loaded intel: 12 terminal locations 4028 | -8/Materials | Build established: Scavenger-Mutant 4196 | -8/Materials | Lost 4 parts (2n1u1w) 4539 | -8/Materials | Discovered new exit (range 17) 4545 | -8/Materials | Build established: Mutant 4725 | -8/Materials | Repaired Adv. Beam Rifle 4766 | -8/Materials | Repaired Deuterium Engine 5114 | -8/Materials | Discovered new exit (range 17) 5146 | -8/Materials | Build established: Scavenger-Mutant 5213 | -8/Materials | Identified exit to Factory 5584 | -8/Materials | Repaired Lgt. Treads 5623 | -8/Materials | Repaired Lgt. Treads 5650 | -8/Materials | Repaired Lgt. Treads 6505 | -8/Materials | Destroyed 8 combat bots 7017 | -8/Materials | Entered Factory 7017 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7324 | -7/Factory | Build established: Scavenger-Tank 7446 | -7/Factory | Garrison activated, responded to threat 7776 | -7/Factory | Cargo convoy interrupted 7826 | -7/Factory | Lost 6 parts (5n1u) 8135 | -7/Factory | System corruption reached 10% 8171 | -7/Factory | Found Prototype Device 8731 | -7/Factory | Identified exit to Lower Caves 8780 | -7/Factory | Discovered new exit (range 6) 9258 | -7/Factory | Entered Lower Caves 9284 | -7/Lower Caves | Lost 5 parts (1p2n2u) 9304 | -7/Lower Caves | Learned Factory emergency access door positions 9634 | -7/Lower Caves | Learned Factory terminal intel 9666 | -7/Lower Caves | Build established: Scavenger-Gunner 9850 | -7/Lower Caves | Spotted B-75 Beast 10466 | -7/Lower Caves | Build established: Tank 10596 | -7/Lower Caves | Discovered new exit (range 15) 10894 | -7/Lower Caves | Entered another Lower Caves area 11626 | -7/Lower Caves | Discovered new exit (range 5) 11814 | -7/Lower Caves | Entered Zion 11854 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 11875 | -7/Zion | System corruption cleaned by Quarantine Array 12006 | -7/Zion | Discovered new exit (range 13) 12158 | -7/Zion | Given the Hacking Drone Bay 12265 | -7/Zion | Learned location of Quarantine (-2) 12289 | -7/Zion | Learned Factory emergency access door positions 12357 | -7/Zion | Found CR-A16's Pointy Stick 12395 | -7/Zion | Found Prototype Device 12395 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 12506 | -7/Zion | Learned location of Extension (-5) 12515 | -7/Zion | Learned location of 2 exits from Factory 12570 | -7/Zion | Learned location of Data Miner (-6) 12574 | -7/Zion | Received a hallucinogenic algorithm 12817 | -7/Zion | Build established: Derelict-Tank 13144 | -7/Zion | Found Prototype Processor 13144 | -7/Zion | Identified Exp. Melee Analysis Suite 13150 | -7/Zion | Found Prototype Processor 13150 | -7/Zion | Identified Exp. Core Analyzer 13155 | -7/Zion | Found Prototype Processor 13155 | -7/Zion | Identified Exp. Signal Interpreter 13196 | -7/Zion | Build established: Tank 13291 | -7/Zion | Visited the Megawrench Repair Shop 13291 | -7/Zion | Megawrench repaired 10 parts 13456 | -7/Zion | Opened final containment barrier to the Deep Caves 13480 | -7/Zion | Discovered new exit (range 3) 13480 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 13486 | -7/Zion | Entered Deep Caves 13795 | -7/Deep Caves | Attacked by Z-Imprinter 13796 | -7/Deep Caves | Core integrity fell below 50% 13872 | -7/Deep Caves | Destroyed Z-Imprinter 13894 | -7/Deep Caves | Found Prototype Device 13894 | -7/Deep Caves | Identified Zio. Metafield Generator 13901 | -7/Deep Caves | Lost 4 parts (1p2n1u) 13910 | -7/Deep Caves | Found Prototype Protection 13910 | -7/Deep Caves | Identified Zio. Weapon Casing 14023 | -7/Deep Caves | Z-Facility disabled 14032 | -7/Deep Caves | Core integrity fell below 20% 14165 | -7/Deep Caves | Build established: Mutant 14367 | -7/Deep Caves | Found Prototype Protection 14367 | -7/Deep Caves | Identified Zio. Heavy Carapace 14484 | -7/Deep Caves | Found Zio. Heavy Carapace 14510 | -7/Deep Caves | Found Zio. Weapon Casing 14523 | -7/Deep Caves | Found Zio. Weapon Casing 14553 | -7/Deep Caves | Found Zio. Weapon Casing 14650 | -7/Deep Caves | Build established: Tank 14677 | -7/Deep Caves | Found Zio. Weapon Casing 14686 | -7/Deep Caves | Found Zio. Weapon Casing 14955 | -7/Deep Caves | Discovered new exit (range 7) 15026 | -7/Deep Caves | Build established: Mutant 15156 | -7/Deep Caves | Found Unknown Processor 15158 | -7/Deep Caves | Found Unknown Device 15158 | -7/Deep Caves | Identified Surveybot 24 Scanner 15457 | -7/Deep Caves | Entered Proximity Caves 15573 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15844 | -6/Proximity Caves | Build established: Gunner 15924 | -6/Proximity Caves | Discovered new exit (range 12) 15942 | -6/Proximity Caves | Entered Factory 15942 | -6/Factory | Evolved 2 slots: Utility x2 15943 | -6/Factory | Identified exit to Factory 15943 | -6/Factory | Identified exit to Lower Caves 15943 | -6/Factory | Identified Active Sensor Suite 15945 | -6/Factory | Loaded intel: 24 terminal locations 16255 | -6/Factory | Build established: Skirmisher 16549 | -6/Factory | Assembled infested ambush trap array 16648 | -6/Factory | Spotted B-75 Beast 16800 | -6/Factory | Cargo convoy interrupted 16918 | -6/Factory | Entered Lower Caves 16929 | -6/Lower Caves | Core integrity fell below 50% 17199 | -6/Lower Caves | Attacked by a faux Warlord 17241 | -6/Lower Caves | Build established: Tank 17250 | -6/Lower Caves | Lost 3 parts (1p1n1u) 18112 | -6/Lower Caves | System corruption reached 10% 18292 | -6/Lower Caves | Encountered a Warlord checkpoint 18374 | -6/Lower Caves | Discovered new exit (range 11) 18599 | -6/Lower Caves | Found Prototype Device 18802 | -6/Lower Caves | Identified Heart of Steel 19307 | -6/Lower Caves | Build established: Scavenger-Gunner 19627 | -6/Lower Caves | Heart of Steel transformed into Warbot 19670 | -6/Lower Caves | Build established: Scavenger-Mutant 19869 | -6/Lower Caves | Entered another Lower Caves area 19869 | -6/Lower Caves | Accompanied by 1 ally (Warbot) 20113 | -6/Lower Caves | Learned location of 1 exit from Factory 20196 | -6/Lower Caves | Build established: Scavenger-Tank 20240 | -6/Lower Caves | Encountered a Warlord checkpoint 20242 | -6/Lower Caves | Discovered new exit (range 7) 20485 | -6/Lower Caves | Entered Data Miner 20485 | -6/Data Miner | Accompanied by 1 ally (Warbot) 20487 | -6/Data Miner | Discovered new exit (range 7) 20524 | -6/Data Miner | Met Data Miner 20545 | -6/Data Miner | Build established: Scavenger-Mutant 20559 | -6/Data Miner | Learned location of Section 7 (-2) 20559 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 20590 | -6/Data Miner | Received God Mode back door access code from Data Miner 20668 | -6/Data Miner | Entered Proximity Caves 20668 | -5/Proximity Caves | Accompanied by 1 ally (Warbot) 20927 | -5/Proximity Caves | Escorted by Enhanced Grunt 20942 | -5/Proximity Caves | Build established: Scavenger-Tank 21156 | -5/Proximity Caves | Discovered exit to Factory (range 12) 21185 | -5/Proximity Caves | Entered Factory 21185 | -5/Factory | Accompanied by 2 allies (Warbot) 21185 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21186 | -5/Factory | Identified exit to Factory 21199 | -5/Factory | Identified Surveybot 24 Chip 21370 | -5/Factory | Incoming investigation squad redirected 21858 | -5/Factory | Build established: Scavenger-Mutant 22096 | -5/Factory | Identified exit to Upper Caves 22096 | -5/Factory | Identified exit to Extension 22264 | -5/Factory | Build established: Scavenger-Tank 22288 | -5/Factory | Found Corrupted Prototype Device 22288 | -5/Factory | Identified Exp. Thermal Shield 22289 | -5/Factory | System corruption reached 10% 22685 | -5/Factory | First assault squad dispatched 22819 | -5/Factory | Entered Upper Caves 22958 | -5/Upper Caves | Learned location of Armory (-4) 22970 | -5/Upper Caves | Spotted B-75 Beast 22979 | -5/Upper Caves | Revealed the true nature of CR-A16's Pointy Stick 22982 | -5/Upper Caves | Destroyed B-75 Beast 23030 | -5/Upper Caves | Learned Factory non-interactive machine intel 23364 | -5/Upper Caves | Discovered new exit (range 8) 23423 | -5/Upper Caves | Entered another Upper Caves area 23424 | -5/Upper Caves | Encountered a Warlord checkpoint 23473 | -5/Upper Caves | Learned location of 2 exits from Factory 23541 | -5/Upper Caves | Learned Factory stockpile data 24203 | -5/Upper Caves | Discovered new exit (range 7) 24219 | -5/Upper Caves | Entered Warlord 24272 | -5/Warlord | System corruption cleaned by Quarantine Array 24385 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 25038 | -5/Warlord | Found Prototype Device 25115 | -5/Warlord | Met Warlord 25122 | -5/Warlord | Warlord's base attacked by MAIN.C 25137 | -5/Warlord | Opened Warlord's prototype stash 25269 | -5/Warlord | Found Prototype Piercing Weapon 25271 | -5/Warlord | Found Prototype Piercing Weapon 25445 | -5/Warlord | Spotted Striker 25464 | -5/Warlord | Spotted Executioner 25467 | -5/Warlord | Spotted Striker 25472 | -5/Warlord | Warlord forces counterattacked 25475 | -5/Warlord | Destroyed Executioner 25486 | -5/Warlord | Spotted Striker 25517 | -5/Warlord | Destroyed Striker 25537 | -5/Warlord | Spotted Executioner 25545 | -5/Warlord | Spotted Executioner 25578 | -5/Warlord | Destroyed 12 combat bots 25593 | -5/Warlord | Found Prototype Device 25593 | -5/Warlord | Identified Adv. Kinecellerator 25594 | -5/Warlord | Lost 3 parts (1n1u1w) 25603 | -5/Warlord | Discovered new exit (range 12) 25618 | -5/Warlord | Entered Proximity Caves 25753 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 25792 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 25997 | -4/Proximity Caves | Learned Research stockpile data 26080 | -4/Proximity Caves | Build established: Mutant 26183 | -4/Proximity Caves | Entered Factory 26183 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 26184 | -4/Factory | Identified exit to Armory 26184 | -4/Factory | Identified exit to Research 26186 | -4/Factory | Loaded intel: 284 non-interactive machine locations 26507 | -4/Factory | Identified exit to Upper Caves 26535 | -4/Factory | Build established: Gunner 27075 | -4/Factory | Entered Upper Caves 27077 | -4/Upper Caves | Learned Research emergency access door positions 27123 | -4/Upper Caves | Spotted B-86 Titan 27209 | -4/Upper Caves | Destroyed B-86 Titan 27365 | -4/Upper Caves | Build established: Tank 27814 | -4/Upper Caves | Learned location of 1 exit from Research 27945 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 28173 | -4/Upper Caves | Discovered new exit (range 14) 28220 | -4/Upper Caves | Entered another Upper Caves area 28397 | -4/Upper Caves | Learned location of 2 exits from Research 28555 | -4/Upper Caves | Spotted B-86 Titan 28765 | -4/Upper Caves | Discovered new exit (range 10) 28803 | -4/Upper Caves | Learned Research terminal intel 28825 | -4/Upper Caves | Entered Zhirov 28825 | -4/Zhirov | Discovered new exit (range 3) 28855 | -4/Zhirov | Met Zhirov 28885 | -4/Zhirov | Learned location of Command (-1) 28885 | -4/Zhirov | Learned location of Testing (-3) 28901 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 28928 | -4/Zhirov | Found Alien Artifact 28928 | -4/Zhirov | Identified Integrated Dissipator 28928 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 28968 | -4/Zhirov | Found Alien Artifact 29113 | -4/Zhirov | Identified Vortex Lance 29135 | -4/Zhirov | Attacked by Zhirov 29147 | -4/Zhirov | Destroyed Zhirov 29150 | -4/Zhirov | Found Alien Artifact 29154 | -4/Zhirov | Found Prototype Hackware 29155 | -4/Zhirov | Found Prototype Hackware 29157 | -4/Zhirov | Zhirov detonated his lab 29157 | -4/Zhirov | Cloak Generator disabled 29158 | -4/Zhirov | Identified Minesniffer Drone Bay 29165 | -4/Zhirov | Entered Proximity Caves 29168 | -3/Proximity Caves | Spotted B-86 Titan 29211 | -3/Proximity Caves | Discovered exit to Research (range 22) 29215 | -3/Proximity Caves | Entered Research 29215 | -3/Research | Evolved 2 slots: Utility x2 29215 | -3/Research | Identified Quantum Router 29216 | -3/Research | Identified exit to Research 29216 | -3/Research | Identified exit to Testing 29216 | -3/Research | Identified Deep Network Scanner 29219 | -3/Research | Loaded intel: 24 terminal locations 29315 | -3/Research | Spotted B-86 Titan 29392 | -3/Research | Repaired Exp. Propulsion Shielding? 29413 | -3/Research | Identified Transdimensional Reconstructor (x2) 29440 | -3/Research | Repaired Imp. Utility Shielding 29497 | -3/Research | Repaired Mic. Fission Core 29517 | -3/Research | Build established: Hacker-Sprinter 29592 | -3/Research | Spotted B-86 Titan 29604 | -3/Research | Entered Testing 29621 | -3/Testing | Found Fusion Bomb Launcher 29665 | -3/Testing | Found Prototype Ballistic Cannon 29666 | -3/Testing | Discovered exit to Research (range 24) 29693 | -3/Testing | Repaired Cld. Antigrav System? 29734 | -3/Testing | Found Hvy. Regenerative Plating 29864 | -3/Testing | Spotted Striker 29865 | -3/Testing | Spotted Striker 29927 | -3/Testing | Found Prototype Device 29927 | -3/Testing | Identified Exp. Phase Shifter 29971 | -3/Testing | Repaired Imp. Utility Shielding 29982 | -3/Testing | Spotted PP-N0YJYMLN7K 29985 | -3/Testing | Destroyed PP-N0YJYMLN7K 29989 | -3/Testing | Found Prototype Reactor 29989 | -3/Testing | Identified Zero-point Reactor 30045 | -3/Testing | Entered Research 30045 | -2/Research | Warlord forces began assault on 0b10 30045 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 30046 | -2/Research | Identified exit to Quarantine 30155 | -2/Research | Research machine network offline 30160 | -2/Research | Found Imp. Powered Armor 30161 | -2/Research | Found Imp. Powered Armor 30218 | -2/Research | Spotted B-90 Cyclops 30244 | -2/Research | Destroyed B-90 Cyclops 30248 | -2/Research | Entered Quarantine 30251 | -2/Quarantine | Cryocooling Duct disabled 30261 | -2/Quarantine | Found Alien Impact Weapon 30261 | -2/Quarantine | Identified Core Stripper 30266 | -2/Quarantine | Ambient heat levels rising (+20) 30266 | -2/Quarantine | Non-combat units ordered to evacuate 30308 | -2/Quarantine | Found Alien Artifact 30326 | -2/Quarantine | Identified Core Reset Matrix 30352 | -2/Quarantine | Discovered new exit (range 22) 30369 | -2/Quarantine | Found Alien Artifact 30369 | -2/Quarantine | Identified Dimensional Node Initializer 30369 | -2/Quarantine | Initialized slip node 30439 | -2/Quarantine | Incoming assault squad redirected 30469 | -2/Quarantine | Repaired Exp. Propulsion Shielding 30476 | -2/Quarantine | Identified Omega Cannon 30576 | -2/Quarantine | Found Alien Artifact 30577 | -2/Quarantine | Warped through subspace to slip node 30580 | -2/Quarantine | Found Alien Artifact 30603 | -2/Quarantine | Spotted Fortress 30613 | -2/Quarantine | Destroyed Fortress 30623 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 30623 | -2/Quarantine | Identified Subatomic Replicator 30623 | -2/Quarantine | Used Core Reset Matrix 30626 | -2/Quarantine | Found Prototype Device 30627 | -2/Quarantine | Detected hypermatrix surge 30627 | -2/Quarantine | Sensed 8 artifacts in vicinity 30629 | -2/Quarantine | Found Prototype Device 30642 | -2/Quarantine | Discovered new exit (range 6) 30643 | -2/Quarantine | Identified exit to Section 7 30647 | -2/Quarantine | Entered Section 7 30648 | -2/Section 7 | Sensed 23 artifacts in vicinity 30653 | -2/Section 7 | Spotted S7 Guard 30656 | -2/Section 7 | Found Integrated Dissipator 30656 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 30686 | -2/Section 7 | Found Integrated Dissipator 30686 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 30704 | -2/Section 7 | Destroyed S7 Guard 30728 | -2/Section 7 | Found Integrated Heat Negator 30728 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 30779 | -2/Section 7 | Spotted S7 Guard 30780 | -2/Section 7 | Found Core Membrane 30780 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 30851 | -2/Section 7 | Found Core Physics Calibrator 30856 | -2/Section 7 | Spotted S7 Guard 30887 | -2/Section 7 | Discovered new exit (range 16) 30933 | -2/Section 7 | Spotted B-99 Colossus 30947 | -2/Section 7 | Used Subatomic Replicator to replicate LRC Storage 30949 | -2/Section 7 | Found LRC Storage 30949 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 30950 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 30963 | -2/Section 7 | Found Integrity Redistributor 30964 | -2/Section 7 | Found Integrity Redistributor 30965 | -2/Section 7 | Found Integrity Redistributor 30985 | -2/Section 7 | Found Integrity Redistributor 31012 | -2/Section 7 | Identified EM Dispersion Field 31047 | -2/Section 7 | Warped through subspace 31047 | -2/Section 7 | Spotted Executioner 31047 | -2/Section 7 | Spotted Executioner 31054 | -2/Section 7 | Found Transdimensional Reconstructor 31062 | -2/Section 7 | Found Matter Drive 31093 | -2/Section 7 | Identified exit to Access 31101 | -2/Section 7 | Identified Exp. Force Field 31103 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-110) 31109 | -2/Section 7 | Entered Access 31109 | -1/Access | Evolved 2 slots (calibrated): Propulsion x1, Utility x2, -Weapon x1 31127 | -1/Access | Identified exit to Command 31359 | -1/Access | First assault squad dispatched 31534 | -1/Access | Incoming investigation squad redirected 31562 | -1/Access | Fabricated Cmb. Linear Gravjet? 31709 | -1/Access | Quantum Router fried by hacking feedback 31738 | -1/Access | Incoming investigation squad redirected 31755 | -1/Access | Fabricated Cmb. Linear Gravjet? 31940 | -1/Access | Entered Command 31984 | -1/Command | Repaired Imp. Utility Shielding 31986 | -1/Command | Incoming investigation squad redirected 32160 | -1/Command | Incoming investigation squad redirected 32206 | -1/Command | Build established: Alien-Sprinter 32225 | -1/Command | Disengaged cave seal 32234 | -1/Command | Welcomed Warlord to Command 32298 | -1/Command | Spotted B-99 Colossus 32366 | -1/Command | Found Unknown Device 32366 | -1/Command | Identified Antimissile System 32390 | -1/Command | Disengaged cave seal 32390 | -1/Command | Derelicts emerged from the dark tunnel 32461 | -1/Command | Spotted Combat Programmer 32465 | -1/Command | Spotted Combat Programmer 32466 | -1/Command | Spotted M Guard 32466 | -1/Command | Spotted M Guard 32470 | -1/Command | Destroyed M Guard 32472 | -1/Command | Combat Programmer assimilated allied 7P-OS2(i) 32475 | -1/Command | Destroyed M Guard 32478 | -1/Command | Warlord commented on Warlord statues 32480 | -1/Command | Combat Programmer assimilated allied 5V-QZD(i) 32495 | -1/Command | Destroyed Combat Programmer 32501 | -1/Command | Destroyed Combat Programmer 32501 | -1/Command | All MAIN.C guards destroyed 32505 | -1/Command | Found Prototype Device 32505 | -1/Command | Identified Exp. Focal Shield 32529 | -1/Command | Found Prototype Processor 32529 | -1/Command | Identified Exp. Target Analyzer 32540 | -1/Command | Found Prototype Processor 32540 | -1/Command | Identified Exp. Targeting Computer 32543 | -1/Command | Found Prototype Device 32544 | -1/Command | Identified AEGIS Remote Shield 32547 | -1/Command | Found AEGIS Remote Shield 32549 | -1/Command | Found Exp. Targeting Computer 32552 | -1/Command | Found Zero-point Reactor 32561 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-135) 32572 | -1/Command | Found Exp. Target Analyzer 32617 | -1/Command | Found Prototype Device 32617 | -1/Command | Identified Thermal Barrier 32676 | -1/Command | Met MAIN.C 32683 | -1/Command | 0b10 Conduit disabled 32696 | -1/Command | Destroyed MAIN.C Shell 32698 | -1/Command | MAIN.C activated Command garrisons 32728 | -1/Command | Destroyed MAIN.C 32746 | -1/Command | Spotted B-99 Colossus 32750 | -1/Command | Destroyed B-99 Colossus 32811 | -1/Command | Found Prototype Device 32811 | -1/Command | Identified Exp. ECM Suite 32813 | -1/Command | Found Prototype Device 32813 | -1/Command | Identified System Purifier 32816 | -1/Command | Found Prototype Processor 32816 | -1/Command | Identified Exp. Melee Analysis Suite 32820 | -1/Command | Found Zero-point Reactor 32954 | -1/Command | Spotted 58-1KG(L) 33020 | -1/Command | Discovered new exit (range 10) 35864 | -1/Command | Found Prototype Energy Cannon 35864 | -1/Command | Identified EMDS 36185 | -1/Command | Destroyed 58-1KG(L) 36309 | -1/Command | Found Prototype Launcher 36316 | -1/Command | Identified Adv. Micro-nuke Launcher 36564 | -1/Command | Attacked by Warlord forces 36671 | -1/Command | Build established: Alien-Mutant 36954 | -1/Command | Found Prototype Processor 36954 | -1/Command | Identified Exp. Core Analyzer 36962 | -1/Command | Found Prototype Device 36962 | -1/Command | Identified Adv. Kinecellerator 36976 | -1/Command | Discovered new exit (range 8) 37029 | -1/Command | Found Exp. Targeting Computer 37159 | -1/Command | Build established: Alien-Sprinter 37167 | -1/Command | Warped through subspace to slip node 37167 | -1/Command | Discovered new exit (range 4) 37173 | -1/Command | Entered Access_0 37174 | -1/Access_0 | Architect warped through subspace 37174 | -1/Access_0 | Sensed 2 artifacts in vicinity 37247 | -1/Access_0 | Architect warped through subspace 37294 | -1/Access_0 | Architect warped through subspace 37329 | -1/Access_0 | Architect warped through subspace 37338 | -1/Access_0 | A6 warped into view 37352 | -1/Access_0 | Destroyed A6 37372 | -1/Access_0 | Architect warped through subspace 37407 | -1/Access_0 | Architect warped through subspace 37461 | -1/Access_0 | Architect warped through subspace 37506 | -1/Access_0 | Architect warped through subspace 37543 | -1/Access_0 | Architect warped through subspace 37552 | -1/Access_0 | Found Prototype Device 37555 | -1/Access_0 | Identified Desublimator 37557 | -1/Access_0 | Subspace Access Node disabled 37571 | -1/Access_0 | A5 warped into view 37599 | -1/Access_0 | Subspace Access Node disabled 37635 | -1/Access_0 | A4 warped into view 37659 | -1/Access_0 | Subspace Access Node disabled 37678 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 37704 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-146) 37725 | -1/Access_0 | Subspace Access Node disabled 37750 | -1/Access_0 | A3 warped into view 37780 | -1/Access_0 | Singularity Gate disabled 37874 | -1/Access_0 | Destroyed A3 37878 | -1/Access_0 | Found Prototype Device 37879 | -1/Access_0 | Identified ST Field Compressor 37883 | -1/Access_0 | Found Prototype Ballistic Gun 37909 | -1/Access_0 | Destroyed A5 38020 | -1/Access_0 | Destroyed A2 38032 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-130) 38033 | -1/Access_0 | Core integrity fell below 50% 38392 | -1/Access_0 | Found Prototype Protection 38392 | -1/Access_0 | Identified Lgt. Regenerative Plating 38408 | -1/Access_0 | Found Prototype Protection 38464 | -1/Access_0 | Destroyed A4 38521 | -1/Access_0 | Found Prototype Device 38521 | -1/Access_0 | Identified Exp. Weapon Cycler 38712 | -1/Access_0 | Identified Hvy. Regenerative Plating 38720 | -1/Access_0 | Lost 6 parts (1n5u) 38760 | -1/Access_0 | Found Exp. Phase Shifter 38938 | -1/Access_0 | Lost 3 parts (1n2u) 38938 | -1/Access_0 | Found Exp. Targeting Computer 38950 | -1/Access_0 | Found Hvy. Regenerative Plating 39071 | -1/Access_0 | Identified A3's Sniper Rifle 39075 | -1/Access_0 | Core integrity fell below 20% 39084 | -1/Access_0 | Warped through subspace to slip node 39084 | -1/Access_0 | Discovered new exit (range 8) 39102 | *** | Heading to fleet! Last Messages --------------- 39068_ Acquired Exp. Energy Well. 39070_ Identified Quantum Reactor. 39071_ Identified A3's Sniper Rifle. 39073_ HV Slug penetrates Architect. 39073_ Architect suffers critical hit (Destroy). 39073_ Destroyed Modified Quantum Sheargun. 39076_ HV Slug penetrates Architect. 39076_ Penetrated by Quantum Shear. 39076_ Quantum Reactor severed. 39078_ Cld. Antigrav System destroyed. 39079_ Zero-point Reactor destroyed. 39080_ A3's Sniper Rifle severed. 39081_ Hvy. Regenerative Plating destroyed. 39082_ Acquired Quantum Reactor. 39083_ Quantum Shear penetrates Wall. 39083_ Helical Railgun severed. 39083_ Desublimator destroyed. 39084_ Architect regenerates Modified Quantum Sheargun. 39084_ Warped through subspace, drawn to slip node. 39084_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# [ #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 249 Coolant Potential 120 Energy Generation 83 Energy Capacity 1580 Matter Stores 990 Matter Capacity 1300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 2010 ECM Strength 2 Jamming Range 14 Cloak Strength 4 Power Amplification 40 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 10 Resistance: EM 75 Core Shielding 40 Propulsion Shielding 90 Utility Shielding 66 Weapon Shielding 100 Point Defense Rating 240 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 95 Targeting Accuracy 24 Target Analysis 10 Core Analysis 10 Armor Integrity Analysis 40 Recoil Reduction 6 Particle Charging 15 Kinecelleration 50 Salvage Targeting 4 Offensive Hacking 25 Defensive Hacking 25 Item Schematics ----------------- Cmb. Linear Gravjet | -1/Access | Hacked Robot Schematics ------------------ None Fabricated ------------ Cmb. Linear Gravjet | x2 | -1/Access Cmb. Linear Gravjet | x2 | -1/Access Alien Tech Used ----------------- Integrated Dissipator Core Stripper Dimensional Node Initializer Transdimensional Reconstructor Core Reset Matrix Integrated Heat Negator Core Membrane Subatomic Replicator LRC Storage High-powered Transdimensional Reconstructor Matter Drive Integrity Redistributor Core Physics Calibrator Achievements -------------- None Challenges ------------ None Game ------ Seed DamperWeldingShockpuncher Manual? 0 Play Time 10:49:06 Cumulative 1109.9 hours Start 2021.11.29 @ 23:59:30 End 2021.12.01 @ 02:51:43 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 357 Rogue 357 Adventurer 0 Explorer 0 Win Type 2 Total 61 Types 13/17/10/3/1/2/12/2/1 Lore% 95 Gallery% 95 Achievement% 87 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9a94299-9f95-4714-b7c0-5029a954a899