Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.05 @ 19:45:57 Player: oberon720 Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (75) 375 Value Destroyed (2749) 2749 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (374) 374 TOTAL SCORE: 8598 Bonus ------- High Alert Combat Kills 74 Met Data Miner 300 Cogmind --------- Core Integrity 0/1150 Matter 255/300 Energy 10/100 System Corruption 49% Temperature Cool (0) Movement Core (300) Ox5 Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Trap Scanner Advanced Trap Scanner Advanced Signal Interpreter Improved Core Shielding Improved Core Shielding Improved Core Shielding Advanced System Shield > --- WEAPON (3) ------- Improved Remote Datajack > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Antigrav System Antigrav System Improved Linear Gravjet > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Advanced Trap Scanner Advanced Trap Scanner Advanced Trap Scanner Advanced Signal Interpreter Improved Target Analyzer Phase Shifter Advanced System Shield > --- WEAPON ----------- High-powered Shock Rifle Tesla Rifle Phase Gun > --- INVENTORY -------- Improved Core Shielding Improved Core Shielding Improved Core Shielding Improved Remote Datajack [Rating: 103] Favorites ----------- Power Cold Fusion Reactor Engine Light Deuterium Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Flexi-carbon Leg Treads Improved Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Antigrav System Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Energy Well Processor Advanced Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Cooled Particle Cannon Energy Gun Subdweller Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Hypervelocity Gauss Rifle Launcher Improved Concussive RPG Special Weapon Remote Datajack Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -8 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Low Dat Pro Fac Fac Slots Evolved 12 | . . . . 8 . . . 2 2 Power 2 | . . . . 1 . . . . 1 Propulsion 2 | . . . . 2 . . . . . Utility 7 | . . . . 5 . . . 2 . Weapon 1 | . . . . . . . . . 1 Parts Attached 124 | 7 4 11 8 55 2 . 2 7 28 Power 17 | 2 . 1 2 7 . . . 2 3 Engine 9 | 2 . 1 1 2 . . . 1 2 Core 4 | . . . 1 1 . . . 1 1 Reactor 4 | . . . . 4 . . . . . Propulsion 24 | 2 . 5 . 12 . . . 1 4 Treads 1 | . . . . . . . . 1 . Leg 11 | . . . . 11 . . . . . Wheel 8 | 2 . 5 . 1 . . . . . Hover 4 | . . . . . . . . . 4 Flight . | . . . . . . . . . . Utility 51 | . 2 1 2 25 1 . 2 3 15 Device 20 | . 1 . 2 6 . . . 2 9 Storage 1 | . . . . 1 . . . . . Processor 8 | . . . . 6 . . . . 2 Hackware 5 | . . . . 1 1 . 2 . 1 Protection 17 | . 1 1 . 11 . . . 1 3 Artifact . | . . . . . . . . . . Weapon 32 | 3 2 4 4 11 1 . . 1 6 Energy Gun 8 | . . 2 1 1 . . . 1 3 Energy Cannon 7 | . . 1 2 4 . . . . . Ballistic Gun 11 | 3 . 1 1 4 . . . . 2 Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . . . 2 . . . . . Special Weapon 2 | . . . . . 1 . . . 1 Impact Weapon 1 | . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . Unidentified Prototypes 3 | . . . . 2 . . . 1 . Parts Lost 59 | . . . 1 15 . . . 15 28 Power 11 | . . . . 4 . . . 2 5 Propulsion 11 | . . . . 2 . . . 4 5 Utility 26 | . . . 1 6 . . . 6 13 Weapon 11 | . . . . 3 . . . 3 5 Highest Loss Streak 15 | . . . 1 5 . . . 14 15 To Critical Strikes . | . . . . . . . . . . Average Backups 3 | . 3 4 4 4 2 2 2 4 3 Power . | . . . . . . . . . . Propulsion . | . 3 1 . . . . . . . Utility 1 | . . 1 2 2 1 1 1 2 1 Weapon . | . . . 1 . . . . . . Tool/Special . | . . . . . . . . . . Unused Backups 6 | . . 1 2 2 1 . . . . Power . | . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . Utility 4 | . . . 2 1 1 . . . . Weapon 1 | . . . . 1 . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 83 | . 84 81 86 88 98 100 99 82 55 Engine 4 | . 14 14 11 1 . . . . 4 Core 1 | . . . 2 . . . . . 3 Reactor 4 | . . . . 6 13 13 13 8 . Leg 12 | . . . . 23 26 26 26 13 . Wheel 7 | . 28 28 28 . . . . . . Device 10 | . 3 . 3 18 6 6 6 5 18 Processor 8 | . . . . 12 20 20 16 10 5 Hackware 3 | . . . . . 4 6 9 16 5 Protection 9 | . 10 14 11 9 13 13 12 13 1 Energy Gun 3 | . . 9 8 1 . . . . 5 Energy Cannon 6 | . . 1 14 6 12 13 9 9 . Ballistic Gun 3 | . 5 8 5 4 . . . . 1 Peak Build Rating 103 | 5 7 14 16 71 70 65 68 78 103 Average Rating 46 | 4 6 12 14 59 65 65 65 61 54 On Entrance 34 | . 5 6 12 16 70 65 65 68 37 Avg Prop Armor Cover (%) 7 | . . 1 . 9 . . . . . Naked Turns 15 | . . . . . . . . . 15 Heaviest Build 61 | 8 8 35 35 61 60 48 48 51 51 Greatest Support 80 | 20 20 40 29 80 70 70 70 70 35 Greatest Overweight (x) 3 | . . 1 1 3 . . . 2 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 2 4 5 5 Average Carried 3 | . 3 4 4 4 2 2 2 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 4 5 3 5 2 2 3 5 . Class Distribution -------------------- 38% | Mutant 32% | Scavenger-Mutant 14% | Hacker-Mutant 8% | Subdweller-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Subdweller-Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -8 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Sub Rec Fac Low Dat Pro Fac Fac Matter Collected 1844 | 330 40 128 121 768 . . 127 100 230 Remotely . | . . . . . . . . . . Salvage Created 3602 | 126 17 48 163 2407 34 . 147 443 217 Parts 172 | 15 2 4 9 91 . . 10 23 18 Haulers Intercepted 2 | . . . . 1 . . . 1 . Recyclers Shooed 6 | 2 . . . 4 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 14 | . . 4 . . . . 10 . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Low Dat Pro Fac Fac Combat Hostiles Destroyed 58 | . . 2 3 33 . . 6 8 6 Melee 3 | . . . . . . . . . 3 Guns 11 | . . 1 . 7 . . . . 3 Cannons 41 | . . . 3 24 . . 6 8 . Classes Destroyed 18 | 2 1 2 1 10 1 . 1 . . Worker 3 | . . . . 3 . . . . . Builder 1 | . . . . 1 . . . . . Tunneler 3 | 3 . . . . . . . . . Hauler 2 | . . . . 1 . . . 1 . Recycler 4 | 1 . . . 3 . . . . . Minesweeper 1 | . . . . . 1 . . . . Operator 1 | . . . . 1 . . . . . Drone 1 | . . . . . . . 1 . . Watcher 2 | . 1 . . 1 . . . . . Swarmer 20 | . . 1 . 7 . . 5 4 3 Grunt 12 | . . . . 9 . . . 3 . Brawler 4 | . . . . 4 . . . . . Duelist 1 | . . . . 1 . . . . . Sentry 8 | . . . 3 4 . . . 1 . Demolisher 1 | . . . . 1 . . . . . Hunter 4 | . . . . 4 . . . . . Programmer 6 | . . . . 3 . . . . 3 Subdweller 1 | . . 1 . . . . . . . Best Kill Streak 10 | 4 1 1 1 10 1 . 5 4 3 Combat Bots Only 6 | . . 1 1 6 . . 5 4 3 Max Kills in Single Turn 2 | 1 1 1 1 2 1 . 1 1 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Sub Rec Fac Low Dat Pro Fac Fac Hostile Shots Fired 738 | . 12 44 20 357 . . 18 70 217 Missed 243 | . 3 18 1 124 . . 4 20 73 Hits 495 | . 9 26 19 233 . . 14 50 144 Melee 2 | . . . . 2 . . . . . Projectile 493 | . 9 26 19 231 . . 14 50 144 AOE 10 | . . . . 10 . . . . . Critical Strikes 15 | . . . 2 5 . . . 3 5 Damage Taken 8422 | . 75 269 279 3268 . . 205 1641 2685 Core 2016 | . 9 28 18 347 . . 16 436 1162 Absorbed by Shields 43 | . . . . 43 . . . . . Redirected to Shielding 246 | . 14 . . 204 . . . . 28 Ignored by Resistances 227 | . . . . 227 . . . . . Core Remaining (%) 72 | 100 . . 78 . . . 57 56 . Volleys Fired 214 | 15 . 7 12 109 3 . 10 30 28 Largest 3 | 2 . 2 2 2 2 . 2 2 3 Hottest 213 | 40 . 90 105 120 120 . 120 120 213 Shots Fired 379 | 30 . 13 24 205 4 . 12 52 39 Gun 167 | 30 . 13 12 70 . . . 4 38 Cannon 206 | . . . 12 133 2 . 12 47 . Launcher 2 | . . . . 2 . . . . . Special 4 | . . . . . 2 . . 1 1 Kinetic 103 | 30 . 7 10 42 . . . . 14 Thermal 255 | . . 6 12 161 2 . 12 51 11 Explosive 2 | . . . . 2 . . . . . Electromagnetic 15 | . . . 2 . . . . . 13 Robot Hit Streak 28 | 5 . 4 17 28 7 . 9 17 8 Robot Miss Streak 4 | 4 . 2 2 3 . . 2 3 1 Penetration Max 1 | . . . . 1 . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 275 | 17 4 11 20 149 3 . 9 37 25 Core Hits 132 | 7 1 1 4 75 1 . 6 15 22 Critical Kills 6 | . . . . 6 . . . . . Critical Parts Destroyed 6 | . 1 1 . 4 . . . . . Critical Strikes 18 | . 1 1 . 15 . . . . 1 Burn 4 | . . . . 4 . . . . . Meltdown 1 | . . . . 1 . . . . . Destroy 10 | . . . . 10 . . . . . Corrupt 1 | . . . . . . . . . 1 Smash 2 | . 1 1 . . . . . . . Melee Attacks 9 | . 5 4 . . . . . . . Impact 8 | . 4 4 . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6844 | 176 74 233 395 3730 27 . 284 1160 765 Guns 1579 | 176 . 137 140 555 . . . 77 494 Cannons 4692 | . . . 255 3074 27 . 284 1052 . Explosions 101 | . . . . 101 . . . . . Melee 170 | . 74 96 . . . . . . . Ramming 302 | . . . . . . . . 31 271 Kinetic 722 | 176 . 75 124 218 . . . . 129 Thermal 5445 | . . 62 255 3393 27 . 284 1129 295 Explosive 101 | . . . . 101 . . . . . Electromagnetic 86 | . . . 16 . . . . . 70 Impact 188 | . 74 96 . 18 . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 49 | . . . . 6 6 6 6 4 49 Average Corruption 11 | . . . . 3 6 6 6 3 36 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 61 | . . . . 15 7 2 7 1 29 Message Errors 10 | . . . . 1 . . 1 . 8 Matter Fused 13 | . . . . 5 2 . 3 . 3 Heat Flow Errors 8 | . . . . 2 . 1 2 1 2 Energy Discharges 9 | . . . . 2 3 . . . 4 Parts Rejected 1 | . . . . . . . . . 1 Parts Fused 1 | . . . . 1 . . . . . Data Loss (minor) 5 | . . . . . 1 1 1 . 2 Data Loss (major) 2 | . . . . 1 1 . . . . Misfires 2 | . . . . 1 . . . . 1 Alerts 1 | . . . . 1 . . . . . Misdirections 4 | . . . . . . . . . 4 Weapon Failures 5 | . . . . 1 . . . . 4 Overload Shots . | . . . . . . . . . . Overflow Damage 104 | . 28 30 . 37 . . . 9 . Projectiles 46 | . . . . 37 . . . 9 . Explosions . | . . . . . . . . . . Melee 58 | . 28 30 . . . . . . . Knockbacks 3 | . . 1 . . . . . . 2 Impact 3 | . . 1 . . . . . . 2 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 122 | . . . . . . . . 15 107 Shots . | . . . . . . . . . . Rammed 112 | . . . . . . . . 6 106 Targets Rammed 113 | . . . . . . . . 6 107 Kicked . | . . . . . . . . . . Crushed 1 | . . . . . . . . . 1 Highest Temperature 233 | . . . 174 171 . 179 233 89 168 Average Temperature 56 | . . . 84 21 . 107 92 18 87 Received Heat Transfer 879 | . . 66 117 480 . . . 216 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 2 | . 1 1 . . . . . . . Robots Melted 2 | . . . . 2 . . . . . Combat Hostiles 2 | . . . . 2 . . . . . Parts Melted 18 | . . . 1 13 . . 1 2 1 Heat Transferred 8277 | . . 75 407 5263 37 . 437 1688 370 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Low Dat Pro Fac Fac Maximum Alert Level 2 | . . . . 2 . . . 1 . Low Security (%) 81 | 100 100 . 100 67 . . . 58 100 Level 1 12 | . . . . 17 . . . 41 . Level 2 6 | . . . . 14 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 511 | 20 7 . 22 511 . . . 266 42 Initial 200 | . . . 12 2 . . . 200 . Average 82 | 3 . . 4 144 . . . 159 5 Influence Increases 1856 | 20 7 80 93 980 5 . 115 381 175 Destroy 0b10 Robot/C 1120 | . . 20 60 660 . . 100 160 120 Destroy 0b10 Robot/NC 90 | 20 5 . . 50 5 . 5 5 . Destroy Leader 228 | . 2 . . 144 . . 10 32 40 Allied During Kill 7 | . . . . . . . . 7 . Successful Hack 43 | . . . 33 10 . . . . . Disable Machine 30 | . . . . 15 . . . . 15 Destroy Structure 38 | . . . . 26 . . . 12 . Advance Influence 150 | . . . . . . . . 150 . Lose Combat Pursuer 150 | . . 60 . 75 . . . 15 . Influence Decreases 1856 | 20 7 54 113 479 329 183 35 461 175 Entered New Map 420 | . . . 14 4 189 183 . 30 . Time Decay 1009 | 20 7 54 95 364 140 . 35 201 93 Lost Part 347 | . . . 4 111 . . . 150 82 Lost Ally 80 | . . . . . . . . 80 . Squads Dispatched 12 | . . . . 7 . . . 3 2 Investigation 2 | . . . . . . . . 1 1 Extermination 3 | . . . . 2 . . . . 1 Reinforcement 3 | . . . . 2 . . . 1 . Assault 1 | . . . . 1 . . . . . Garrison 3 | . . . . 2 . . . 1 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . 1 1 Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Sub Rec Fac Low Dat Pro Fac Fac Distress Signals 1 | . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 105 | . 9 16 3 44 . . 7 11 15 Peak Tracking Total 8 | . 6 8 1 5 . . 5 4 5 Tactical Retreats 8 | . . 2 . 4 . . . 1 1 ECM-based Alert Blocks 4 | . . . . . . . . . 4 Traps | -11 -10 -10 -8 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Low Dat Pro Fac Fac Traps Triggered . | . . . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Sub Rec Fac Low Dat Pro Fac Fac Machines Disabled 2 | . . . . 1 . . . . 1 Max in Single Turn 1 | . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Sub Rec Fac Low Dat Pro Fac Fac Machines Accessed 21 | . 2 . 7 6 . 4 . 1 1 Terminals 13 | . 2 . 6 4 . . . . 1 Fabricators 2 | . . . . 1 . . . 1 . Repair Stations 1 | . . . . 1 . . . . . Recycling Units 1 | . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 71 | . 3 . 21 10 . 31 . 3 3 Successful 45 | . 1 . 8 3 . 31 . 2 . Failed 26 | . 2 . 13 7 . . . 1 3 Catastrophic 8 | . 1 . 4 2 . . . . 1 Database Lockouts . | . . . . . . . . . . Manual 11 | . 3 . 8 . . . . . . Terminals 32 | . 3 . 19 7 . . . . 3 Fabricators 4 | . . . . 1 . . . 3 . Repair Stations 2 | . . . . 2 . . . . . Recycling Units 2 | . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 41 | . 1 . 7 2 . 31 . . . Record 11 | . . . . . . 11 . . . Part Schematic 13 | . . . . . . 13 . . . Robot Schematic 4 | . . . . . . 4 . . . Robot Analysis 1 | . . . 1 . . . . . . Prototype ID Bank 4 | . . . 1 . . 3 . . . Open DSF 2 | . . . . 2 . . . . . Branch Access Points 1 | . . . 1 . . . . . . Alert Level 1 | . . . 1 . . . . . . Surveillance Status 1 | . . . 1 . . . . . . Zone Layout 3 | . 1 . 2 . . . . . . Fabricator Hacks 3 | . . . . 1 . . . 2 . Network Status 1 | . . . . 1 . . . . . Load Schematic 1 | . . . . . . . . 1 . Build 1 | . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . Retrieve Components 1 | . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 13 | . 1 . 6 4 . . . 1 1 Full Trace Events 2 | . . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . 4 . . . Robots Built 4 | . . . . . . . . 4 . Authchips . | . . . . . . . . . . Time 67 | . . . . . . . . 67 . Total Robot Build Rating 16 | . . . . . . . . 16 . Part Schematics Acquired 13 | . . . . . . 13 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 3 | . . . 3 . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Sub Rec Fac Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 2 | . 1 . . . 1 . . . . Non-combat 2 | . 1 . . . 1 . . . . Combat . | . . . . . . . . . . Robot Hacks Applied 3 | . 1 . . . 2 . . . . parse_system 2 | . 1 . . . 1 . . . . no_distress 1 | . . . . . 1 . . . . Relay Couplers Released 3 | . . . . 3 . . . . . Programmers 3 | . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Sub Rec Fac Low Dat Pro Fac Fac Total Allies 4 | . . . . . . . . 4 . Largest Group 4 | . . . . . . . . 4 . Highest-Rated Group 48 | . . . . . . . . 48 . Highest-Rated Ally 12 | . . . . . . . . 12 . Total Orders . | . . . . . . . . . . Ally Attacks 12 | . . . . . . . . 12 . Total Damage 131 | . . . . . . . . 131 . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Low Dat Pro Fac Fac Active Infowar (turns) 1196 | . . . . 713 . . . 1 482 Sensors 51 | . . . . . . . . . 51 Traps 939 | . . . . 713 . . . . 226 ECM 257 | . . . . . . . . 1 256 Robot Analysis Total 1 | . . . 1 . . . . . . Derelict Logs Recovered 3 | . . 2 . . 1 . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Sub Rec Fac Low Dat Pro Fac Fac Turns Passed 4701 | 112 215 440 600 1524 294 93 308 420 695 Spaces Moved 3116 | 60 239 328 578 720 264 87 262 216 362 Core 49 | 6 . . . . . . . 27 16 Treads 118 | . . . . . . . . 6 112 Legs 1452 | . . . . 656 264 87 262 183 . Wheels 1263 | 54 239 328 578 64 . . . . . Hover 234 | . . . . . . . . . 234 Flight . | . . . . . . . . . . Fastest Speed 45 | 50 80 80 80 80 107 107 107 50 45 Average Speed 106 | 77 80 108 92 120 107 107 107 112 117 Slowest Speed 260 | 80 80 120 95 260 107 107 107 260 186 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 36 | 4 40 21 93 21 44 75 55 8 8 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . . 1 . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . . . 3 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 30 | . . . . 21 1 . 2 6 . Melee . | . . . . . . . . . . Projectile 21 | . . . . 12 1 . 2 6 . AOE 9 | . . . . 9 . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Sub Rec Fac Low Dat Pro Fac Fac Total 4113 | 98 255 395 623 1181 272 86 278 340 585 Wait 349 | 5 1 10 12 223 . . . 65 33 Move 3107 | 59 238 327 577 719 263 86 261 215 362 Hop . | . . . . . . . . . . Pick Up 91 | 10 4 14 4 31 . . 2 6 20 Fast Attach 36 | . . . 5 22 . . . 4 5 Attach 74 | 5 2 4 2 23 3 . 2 7 26 Detach 8 | . 1 . . 2 . . 1 3 1 Swap 38 | 2 2 9 1 16 2 . 1 4 1 Drop 68 | 2 2 15 10 36 1 . 1 . 1 Fire 214 | 15 . 7 12 109 3 . 10 30 28 Melee 9 | . 5 4 . . . . . . . Ram 104 | . . . . . . . . 6 98 Kick . | . . . . . . . . . . Crush 10 | . . . . . . . . . 10 Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 5 | . . 5 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves -8/Recycling -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Discovered new exit (range 14) 256 | -10/Materials | Discovered new exit (range 7) 306 | -10/Materials | Build established: Mutant 328 | -10/Materials | Entered Subcaves 329 | -10/Subcaves | Approached by a straggling Scientist 379 | -10/Subcaves | Ambushed by swarm of Subdwellers 383 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 383 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 661 | -10/Subcaves | Learned location of Zion (-7) 669 | -10/Subcaves | Discovered new exit (range 11) 707 | -10/Subcaves | Build established: Subdweller-Mutant 768 | -10/Subcaves | Entered Recycling 769 | -8/Recycling | Met a Zionite searching for Scraptown 1105 | -8/Recycling | Build established: Mutant 1349 | -8/Recycling | Discovered new exit (range 16) 1368 | -8/Recycling | Entered Factory 1368 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 1496 | -6/Factory | Lost 4 parts (1p2n1w) 1662 | -6/Factory | Build established: Scavenger-Mutant 1872 | -6/Factory | Lost 5 parts (1p3u1w) 1963 | -6/Factory | Lost 3 parts (1p2u) 2393 | -6/Factory | Build established: Mutant 2724 | -6/Factory | Garrison activated, responded to threat 2768 | -6/Factory | First assault squad dispatched 2881 | -6/Factory | Discovered new exit (range 9) 2892 | -6/Factory | Entered Lower Caves 2906 | -6/Lower Caves | Encountered a Warlord checkpoint 2925 | -6/Lower Caves | Learned Factory non-interactive machine intel 3152 | -6/Lower Caves | Build established: Scavenger-Mutant 3183 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 3186 | -6/Lower Caves | Entered Data Miner 3186 | -6/Data Miner | Discovered new exit (range 6) 3207 | -6/Data Miner | Met Data Miner 3238 | -6/Data Miner | Learned location of Section 7 (-2) 3238 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3255 | -6/Data Miner | Received God Mode back door access code from Data Miner 3279 | -6/Data Miner | Entered Proximity Caves 3282 | -5/Proximity Caves | Spotter reported a threat 3557 | -5/Proximity Caves | Discovered new exit (range 16) 3587 | -5/Proximity Caves | Entered Factory 3587 | -5/Factory | Evolved 2 slots: Utility x2 3588 | -5/Factory | Loaded intel: 242 non-interactive machine locations 3762 | -5/Factory | Incoming investigation squad redirected 3799 | -5/Factory | Fabricated S-27 Virus (x4) 3876 | -5/Factory | Build established: Hacker-Mutant 3909 | -5/Factory | Lost 4 allies 3974 | -5/Factory | Garrison activated, responded to threat 4000 | -5/Factory | Discovered new exit (range 4) 4007 | -5/Factory | Entered another Factory area 4007 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 4012 | -4/Factory | Lost 14 parts (2p3n6u3w) 4293 | -4/Factory | System corruption reached 10% 4300 | -4/Factory | Lost 5 parts (2p1n2w) 4333 | -4/Factory | Core integrity fell below 50% 4348 | -4/Factory | System corruption reached 30% 4349 | -4/Factory | Lost 3 parts (3u) 4394 | -4/Factory | Lost 3 parts (3u) 4458 | -4/Factory | Incoming investigation squad redirected 4654 | -4/Factory | Core integrity fell below 20% 4702 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- R-10 Processor collects Corrupted Imp. Heat Sink. Acquired Antigrav System. Imp. Target Analyzer destroyed. Slug penetrates R-10 Processor. U-05 Engineer builds a Wall. R-10 Processor collects Adv. Sensor Array. P-70 Sage resets U-05 Engineer, system corruption cleaned. Jacked H-77 Assassin... Command string: \\XTRC No effect. Penetrated by Slug. Slammed into H-77 Assassin. Imp. Heat Sink destroyed. Slammed into H-77 Assassin. R-10 Processor collects Imp. Heat Sink. Penetrated by Slug. Antigrav System destroyed. Imp. Linear Gravjet destroyed. Adv. Trap Scanner destroyed. Slammed into H-77 Assassin. Map ----- +----------------------------------------------------+ | ?????????????????????##########??????????????????? | | ???????????########### #??????????????????? | | ???????????# # """ #??????????????????? | | ???????????# # """ #??????????????????? | | ???????????# # """ ! #??????????????????? | | ???????????# # #??????????????????? | | ???????????# # """ #??????????????????? | | ???????????# # """ ! #??????????????????? | | ???????????# # """ #??????????????????? | | ???????????# # #??????? ?????????? | | ???????????########+######+########## ???????? | | ???????????????# ???????? | | ##?????????????# ???????? | | #?????????????# ???????? | | ############### ^???????? | | ???????? | | ##################+#### ???????? | | #??????????????? ?# ???????? | | #####?????????? 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Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Imp. Transmission Jammer | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Mic. Antimatter Reactor | -6/Data Miner | Free Arm. Heavy Treads | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free Fabricated ------------ S-27 Virus | x4 | -5/Factory Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Botjacking Look Less Dangerous Next Time My Command Is Your Wish Survival Of The Most Covered The Oracle Challenges ------------ None Game ------ Seed BlanketCouplerChargecaster Manual? 0 Play Time 01:10:22 Cumulative 33.9 hours Start 2026.01.05 @ 18:34:34 End 2026.01.05 @ 19:45:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 67 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 30 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 184d70fb-4777-45cd-8623-f1f4f137ab0a