Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.10 @ 11:11:16 Player: puppuppit Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (328) 1640 Value Destroyed (13136) 13136 Prototype IDs (51) 1020 Alien Tech Used (1) 200 Bonus (13475) 13475 TOTAL SCORE: 36471 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 4386 Follower Combat Kills 4422 Entered Garrisons 200 Used RIF Installer 500 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1408 Friendly Fire -541 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -4/Warlord Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Stasis Canceller Hardcell Cannon Dirty Bomb Trap Fire Trap Fire Trap Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Biometal Leg > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Improved Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Core Analyzer Advanced Thermal Shield Advanced Hacking Suite > --- WEAPON ----------- Coil Gun Heavy Linear Accelerator Enhanced Hardcell Cannon > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Light Quantum Reactor Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Improved Cooling System Improved Cooling System Advanced Terrain Scan Processor Phase Gun Coil Gun KE Penetrator Improved Remote Datajack Botcube PL-3XN's Ring of Power [Rating: 128] Favorites ----------- Power Light Quantum Reactor Engine Subdweller Power Source Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Utility Improved Targeting Computer Device Advanced Thermal Shield Storage Large Storage Unit Processor Improved Targeting Computer Hackware Advanced Hacking Suite Protection Hardened Light Armor Plating Weapon Coil Gun Energy Gun Lightning Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Coil Gun Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Slashing Weapon Plasma Sword Build | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Slots Evolved 12 | . . . . . . 8 . . . 2 . . . . 2 . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . 2 . . . 1 . . . . 1 . . . . . Utility 6 | . . . . . . 4 . . . 1 . . . . 1 . . . . . Weapon 2 | . . . . . . 2 . . . . . . . . . . . . . . Parts Attached 244 | 7 8 . 19 1 8 70 8 3 16 18 18 27 6 1 1 7 16 4 3 3 Power 29 | 1 1 . 4 . 2 6 . . 2 1 4 3 . . . 2 2 1 . . Engine 11 | 1 . . 4 . 1 2 . . . . 1 2 . . . . . . . . Core 11 | . 1 . . . 1 4 . . 2 . 2 . . . . . 1 . . . Reactor 7 | . . . . . . . . . . 1 1 1 . . . 2 1 1 . . Propulsion 71 | 2 1 . 5 . 3 25 . 1 2 7 1 11 4 . . . 6 1 1 1 Treads 9 | 2 1 . 5 . . . . . . . . 1 . . . . . . . . Leg 11 | . . . . . . . . . . . . 4 4 . . . 2 . 1 . Wheel 24 | . . . . . 2 15 . . . . . 5 . . . . . 1 . 1 Hover 27 | . . . . . 1 10 . 1 2 7 1 1 . . . . 4 . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 72 | 2 3 . 3 1 1 18 3 . 7 8 3 8 2 1 1 3 6 1 1 . Device 30 | 1 1 . 2 . . 7 1 . 3 3 1 5 1 1 . 3 . . 1 . Storage 5 | 1 2 . . . 1 1 . . . . . . . . . . . . . . Processor 13 | . . . . 1 . 4 . . 2 2 . 1 . . . . 2 1 . . Hackware 12 | . . . . . . 5 . . 2 3 . . . . . . 2 . . . Protection 12 | . . . 1 . . 1 2 . . . 2 2 1 . 1 . 2 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 72 | 2 3 . 7 . 2 21 5 2 5 2 10 5 . . . 2 2 1 1 2 Energy Gun 3 | . . . . . . 3 . . . . . . . . . . . . . . Energy Cannon 2 | . . . 2 . . . . . . . . . . . . . . . . . Ballistic Gun 42 | 2 . . 2 . 2 12 2 1 5 2 4 5 . . . . 2 1 1 1 Ballistic Cannon 16 | . 3 . 2 . . 1 3 . . . 5 . . . . 2 . . . . Launcher 5 | . . . 1 . . 2 . 1 . . . . . . . . . . . 1 Special Weapon 2 | . . . . . . 1 . . . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 2 . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . . 5 . 1 . 1 . . 4 . . 2 . . . . Parts Lost 107 | . 2 . 13 . . 29 1 1 . 6 8 19 . . . . 9 . . 19 Power 10 | . . . 3 . . 1 . . . . 1 2 . . . . 2 . . 1 Propulsion 41 | . 1 . 4 . . 14 1 . . 3 3 7 . . . . 2 . . 6 Utility 23 | . 1 . 2 . . 4 . 1 . 1 1 3 . . . . 3 . . 7 Weapon 33 | . . . 4 . . 10 . . . 2 3 7 . . . . 2 . . 5 Highest Loss Streak 16 | . 1 . 2 . . 6 1 1 . 2 4 9 . . . . 6 . . 16 To Critical Strikes 2 | . . . . . . 1 . . . . . 1 . . . . . . . . Average Backups 10 | . 9 14 14 14 9 12 11 11 11 13 10 8 9 9 10 11 12 10 9 7 Power . | . . 1 1 1 . . 2 1 . . . . 1 1 1 2 1 2 1 1 Propulsion 1 | . 4 4 2 1 1 2 . . 1 2 . . 3 3 3 2 2 2 2 . Utility 4 | . 2 3 5 8 6 7 4 4 3 4 4 2 1 3 4 3 4 1 1 1 Weapon 3 | . 2 6 4 4 1 1 4 5 4 5 4 4 2 1 1 2 2 2 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 117 | . . . 8 1 19 27 1 . 11 8 10 5 3 4 . 4 5 2 4 5 Power 7 | . . . 1 . 1 . . . . . . 1 . . . 1 1 . 1 1 Propulsion 20 | . . . . . 3 3 . . 2 2 2 . 3 2 . . . . 3 . Utility 67 | . . . 3 1 11 23 . . 5 4 6 4 . 1 . 3 3 1 . 2 Weapon 23 | . . . 4 . 4 1 1 . 4 2 2 . . 1 . . 1 1 . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 92 100 87 100 79 94 85 92 99 99 85 85 79 100 90 86 92 90 89 88 Engine 1 | . 3 . 4 14 5 2 . . . . . . 3 . . 2 . . . . Core 3 | . 10 14 8 . . 3 6 6 6 . 2 2 . . . . . . . . Reactor 1 | . . . . . . . . . . 4 2 . 1 5 5 2 4 5 5 4 Treads 7 | . 28 28 27 28 23 . . . . . . . 1 . . . . . . . Leg 7 | . . . . . . . . . . . . 8 27 29 26 26 24 25 21 20 Wheel 2 | . . . . . 4 13 . . . . . 2 . . . . . 2 5 4 Hover 7 | . . . . . . 12 20 21 25 28 23 12 . . . . 4 . . . Device 5 | . 6 14 12 2 . 6 . . 5 10 4 4 5 7 10 7 8 2 1 4 Storage 7 | . 14 14 13 14 14 5 6 6 6 5 5 5 5 5 5 5 5 5 5 4 Processor 14 | . . . . 11 14 13 13 10 12 12 17 18 17 17 15 15 19 28 29 25 Hackware 4 | . . . . . . 11 6 6 6 10 5 5 5 5 5 5 6 5 5 4 Protection 1 | . . . . . . . 8 13 6 . 1 1 4 3 1 5 . . . . Ballistic Gun 11 | . 16 . 2 . 11 13 9 6 24 23 13 14 1 8 10 5 7 7 10 9 Ballistic Cannon 7 | . 11 28 15 14 4 4 13 20 1 . 4 2 . 11 10 9 7 6 5 4 Peak Build Rating 128 | 9 12 12 15 14 22 92 57 57 72 90 90 75 101 101 101 113 125 128 113 113 Average Rating 61 | 5 9 12 12 14 12 62 52 53 66 85 71 61 70 98 98 100 112 117 112 111 On Entrance 60 | . 9 12 12 14 14 12 49 53 56 69 90 65 61 97 97 101 108 122 112 113 Naked Turns 3 | . . . . . . . . . . . . . . . . . . . . 3 Heaviest Build 89 | 14 32 32 38 38 36 59 50 50 56 54 71 75 80 84 89 89 88 83 77 77 Greatest Support 163 | 40 40 40 40 40 40 64 36 40 44 56 54 64 133 133 133 158 163 163 103 103 Greatest Overweight (x) 3 | . . . 1 . 1 3 1 1 1 1 1 1 . . . 1 1 . . 1 Average Overweight (x) . | . . . . . . . . 1 . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 2 15 15 15 15 15 15 15 15 15 15 15 15 15 14 13 15 15 15 15 15 Average Carried 13 | . 9 14 14 15 10 14 14 14 14 14 13 13 14 11 12 12 13 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 14 15 15 15 15 15 15 15 15 14 15 15 14 12 13 15 13 15 15 5 Class Distribution -------------------- 43% | Scavenger-Gunner 35% | Mutant 7% | Gunner 6% | Hacker-Gunner 3% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Hacker-Gunner | -6/Factory Gunner | -6/Waste Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Derelict-Gunner | -5/Upper Caves Mutant | -5/Zhirov Gunner | -4/Proximity Caves Gunner | -4/Factory Gunner | -4/Waste Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Warlord Resources | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Matter Collected 15217 | 416 297 149 909 216 157 4502 436 337 1087 1079 1035 1261 90 469 73 80 1620 239 405 360 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 15658 | 206 651 183 430 352 . 5567 251 141 802 1752 959 1164 205 293 61 . 1659 275 261 446 Parts 658 | 18 39 14 31 8 . 246 . 6 48 76 40 23 1 14 2 . 64 7 9 12 Haulers Intercepted 3 | . 1 . . . . 2 . . . . . . . . . . . . . . Recyclers Shooed 18 | 1 1 . . . . 11 . . . 2 . . . . . . 3 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 113 | . . . 15 . . . . . . . 43 26 . 16 . . . 4 9 . Prevented 4 | . . . . . . . . . . . 1 3 . . . . . . . . Kills | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Combat Hostiles Destroyed 214 | . 9 . 23 . . 54 1 4 18 20 18 11 . 7 1 . 32 2 5 9 Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . Guns 107 | . 4 . 3 . . 29 . . 15 20 12 5 . . 1 . 10 1 2 5 Cannons 85 | . 5 . 12 . . 13 1 4 3 . 6 6 . 6 . . 22 1 3 3 AOE 19 | . . . 7 . . 11 . . . . . . . . . . . . . 1 Classes Destroyed 27 | 3 3 . 3 . . 8 1 . 3 . 1 . . 1 . . . 1 . 3 Worker 28 | 2 3 . . . . 12 . . . 7 . . . . . . 4 . . . Builder 20 | . 1 2 . . . 13 . . . 2 . . . . . . 2 . . . Tunneler 8 | 4 . 1 . . . 3 . . . . . . . . . . . . . . Hauler 3 | . 1 . . . . 2 . . . . . . . . . . . . . . Recycler 33 | 1 3 2 . 5 . 17 . . . 3 . . . . . . 2 . . . Minesweeper 5 | . . . . . . . . . . . 1 1 . . . . . 2 1 . Mechanic 4 | . . . . . . 3 . . . . . . . . . . 1 . . . Operator 2 | . . . . . . 1 . 1 . . . . . . . . . . . . Watcher 10 | . . . . . . 8 . . . 1 . . . . . . 1 . . . Swarmer 34 | . . . 6 . . 6 . . 6 . 6 5 . . . . 4 . . 1 Cutter 7 | . . . . . . 4 . . 1 . . . . . . . 2 . . . Saboteur 1 | . . . . . . . . . . . . . . 1 . . . . . . Grunt 89 | . 9 . 2 . . 32 . 2 . 12 6 4 . . . . 16 . 3 3 Brawler 6 | . . . . . . 1 . . . . 3 . . 2 . . . . . . Duelist 3 | . . . . . . . . . . . . 1 . 1 . . . . . 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . 1 Sentry 17 | . . . . . . . . . 8 1 1 1 . 1 1 . 2 1 1 . Demolisher 1 | . . . . . . . . . 1 . . . . . . . . . . . Hunter 13 | . . . . . . 3 . 1 1 4 2 . . . . . 2 . . . Programmer 22 | . . . . . . 8 . 1 1 3 . . . 2 . . 6 . 1 . Compactor 1 | . . . . . . . 1 . . . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . 1 Executioner 2 | . . . . . . . . . . . . . . . . . . . . 2 Artisan 1 | . . . 1 . . . . . . . . . . . . . . . . . Subdweller 15 | . . . 15 . . . . . . . . . . . . . . . . . Botcube 1 | . . . . . . 1 . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . 1 . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 17 | 3 3 1 4 5 . 13 1 1 3 11 4 3 . 3 1 . 17 1 2 7 Combat Bots Only 10 | . 2 . 4 . . 7 1 1 3 5 4 3 . 3 1 . 10 1 2 7 Max Kills in Single Turn 4 | 1 1 1 3 2 . 4 1 1 3 3 3 1 . 1 1 . 4 1 1 1 Gunslinging 1 | . . . 1 . . . . . . 1 . . . . . . . . . . Exploded 3 | . . . 3 . . 3 . . . . . . . . . . . . . 1 Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Hostile Shots Fired 1251 | . 53 . 145 . . 242 . 6 155 109 53 91 . 34 6 . 116 8 14 219 Missed 418 | . 9 . 45 . . 81 . 2 61 49 21 19 . 17 1 . 33 3 3 74 Hits 833 | . 44 . 100 . . 161 . 4 94 60 32 72 . 17 5 . 83 5 11 145 Melee 15 | . . . . . . 4 . . 2 . 1 . . 4 . . 1 . . 3 Projectile 818 | . 44 . 100 . . 157 . 4 92 60 31 72 . 13 5 . 82 5 11 142 AOE 8 | . . . . . . 5 . 1 2 . . . . . . . . . . . Critical Strikes 37 | . . . 3 . . 6 . . 3 5 1 2 . . . . 6 1 . 10 Actively Blocked 1 | . . . . . . . . . . . . . . . . . 1 . . . Part Disruptions 3 | . . . . . . 1 . . . . . . . 1 . . . . 1 . Damage Taken 15021 | . 542 . 1669 . . 3034 37 189 1154 1173 655 1587 . 213 48 . 1492 63 338 2827 Core 2242 | . 12 . 217 . . 384 15 18 87 47 91 185 . 12 . . 201 . 23 950 Absorbed by Shields 795 | . . . . . . . . . . . . 64 . 205 47 . 12 . 34 433 Redirected to Shielding 58 | . . . . . . . . . . . . . . 4 . . 54 . . . Ignored by Resistances 335 | . . . . . . 40 . . . . . . . 17 23 . 240 15 . . Regen/Repaired (Parts) 2095 | . . . . . . 83 105 . 553 169 . . . . . 422 511 104 148 . Core Remaining (%) 53 | 100 . . . . 8 . . . 40 . . . . 66 . . . . . . Volleys Fired 798 | 21 56 8 102 5 . 216 15 12 55 51 53 59 3 19 3 . 73 8 17 22 Largest 4 | 2 2 2 2 1 . 4 4 4 4 4 4 4 1 4 4 . 4 3 3 3 Hottest 158 | 40 60 60 110 80 . 145 129 129 129 126 150 147 7 153 153 . 147 158 135 138 Shots Fired 2181 | 42 112 16 160 5 . 680 52 46 161 204 153 139 3 52 12 . 223 16 48 57 Gun 1444 | 42 79 . 10 . . 507 19 10 145 204 112 94 . 20 6 . 123 5 30 38 Cannon 680 | . 33 16 128 5 . 160 30 36 13 . 37 45 . 27 6 . 100 11 18 15 Launcher 42 | . . . 22 . . 13 3 . . . . . . . . . . . . 4 Special 15 | . . . . . . . . . 3 . 4 . 3 5 . . . . . . Kinetic 2021 | 42 112 16 122 . . 585 49 46 158 204 149 139 . 47 12 . 223 16 48 53 Thermal 21 | . . . 16 5 . . . . . . . . . . . . . . . . Explosive 38 | . . . 22 . . 13 3 . . . . . . . . . . . . . Electromagnetic 86 | . . . . . . 82 . . . . . . . . . . . . . 4 Robot Hit Streak 24 | 5 9 5 24 3 . 17 9 6 10 15 9 11 14 8 9 . 17 12 8 9 Robot Miss Streak 7 | 4 5 3 5 1 . 7 5 3 5 5 3 3 . 4 1 . 5 1 2 2 Penetration Max 2 | . . . . . . 2 . . 1 1 1 . . . . . 1 1 . 1 Secondary Targets 15 | . 1 . 1 . . 2 . . 1 7 . 2 . . . . . . . 1 Max Gunslinging Chain 2 | . 1 . 1 . . 1 . . 1 2 . 1 . . . . . . . 1 Shots Hit Robots 1228 | 25 66 7 88 3 . 348 32 24 68 126 96 89 3 30 9 . 130 12 29 43 Core Hits 665 | 11 27 4 35 5 . 226 6 12 41 76 39 39 19 13 3 . 69 6 12 22 Critical Kills 20 | . . . . . . 5 . . 1 6 . 1 . 1 . . 2 1 . 3 Critical Parts Destroyed 32 | . . . . . . 8 . . 3 9 1 1 . 2 1 . 2 1 2 2 Critical Strikes 117 | . 2 1 8 . . 19 2 . 5 15 8 8 . 5 1 . 18 9 8 8 Destroy 56 | . . . . . . 13 1 . 4 15 1 2 . 4 1 . 4 2 3 6 Blast 60 | . 2 1 8 . . 5 1 . 1 . 7 6 . 1 . . 14 7 5 2 Sever 1 | . . . . . . 1 . . . . . . . . . . . . . . Melee Attacks 22 | . . . . . . 21 . . 1 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 22 | . . . . . . 21 . . 1 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . 3 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 37358 | 257 845 125 2265 207 . 11119 1177 590 1606 3548 2223 2114 456 686 189 . 5886 719 1298 2048 Guns 18913 | 257 568 . 91 . . 6494 378 176 1426 3515 1456 1088 . 196 91 . 1780 93 486 818 Cannons 13532 | . 277 125 1265 85 . 1867 429 414 180 . 767 1008 . 490 98 . 4068 626 812 1021 Explosions 3887 | . . . 908 122 . 2256 370 . . 33 . . . . . . . . . 198 Melee 502 | . . . . . . 502 . . . . . . . . . . . . . . Ramming 524 | . . . 1 . . . . . . . . 18 456 . . . 38 . . 11 Kinetic 31487 | 257 845 125 1298 . . 7546 807 590 1606 3515 2223 2096 . 686 189 . 5848 719 1298 1839 Thermal 1141 | . . . 58 85 . 998 . . . . . . . . . . . . . . Explosive 2516 | . . . 908 122 . 1083 370 . . 33 . . . . . . . . . . Electromagnetic 1188 | . . . . . . 990 . . . . . . . . . . . . . 198 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 502 | . . . . . . 502 . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . 1 1 1 1 . 7 7 7 7 3 6 6 6 7 . . . . 1 1 Average Corruption 4 | . 1 1 1 1 . 3 7 7 7 2 5 6 6 6 . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 313 | . . 3 31 3 . 41 13 9 63 1 59 56 8 19 . . . . 5 2 Message Errors 84 | . . 1 8 . . 10 3 2 17 . 16 20 3 4 . . . . . . Matter Fused 78 | . . . 10 2 . 9 3 2 14 . 10 16 3 6 . . . . 3 . Heat Flow Errors 40 | . . 2 4 . . 5 3 1 6 . 8 6 2 3 . . . . . . Energy Discharges 33 | . . . 3 . . 5 2 . 9 . 5 6 . 2 . . . . . 1 Parts Rejected 3 | . . . . . . 2 . 1 . . . . . . . . . . . . Parts Fused 4 | . . . . . . 1 . . 2 . 1 . . . . . . . . . Data Loss (minor) 30 | . . . 3 1 . 3 1 1 6 1 10 2 . 1 . . . . 1 . Data Loss (major) 10 | . . . 2 . . . . 1 2 . 2 2 . 1 . . . . . . Misfires 14 | . . . . . . 4 . . 2 . 4 3 . . . . . . 1 . Alerts 5 | . . . . . . 1 . . 1 . 1 1 . . . . . . . 1 Weapon Failures 12 | . . . 1 . . 1 1 1 4 . 2 . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 923 | . . . 5 . . 240 . . . . 31 19 37 . . . 370 88 71 62 Projectiles 695 | . . . 5 . . 49 . . . . 31 19 . . . . 370 88 71 62 Explosions 104 | . . . . . . 104 . . . . . . . . . . . . . . Melee 124 | . . . . . . 87 . . . . . . 37 . . . . . . . Knockbacks 103 | . 2 . 21 . . 21 2 3 . . 4 1 1 3 . . 34 . 4 7 Impact 1 | . . . . . . . . . . . . . 1 . . . . . . . Kinetic 90 | . 2 . 20 . . 19 2 3 . . 4 1 . 3 . . 26 . 4 6 Secondary 12 | . . . 1 . . 2 . . . . . . . . . . 8 . . 1 Self-Inflicted Damage 255 | . . . 79 . . 163 . . . . . 8 . . . . . . . 5 Shots 8 | . . . 3 . . 5 . . . . . . . . . . . . . . Rammed 6 | . . . 2 . . . . . . . . 2 . . . . . . . 2 Targets Rammed 93 | . . . 2 . . . . . . . . 2 83 . . . 4 . . 2 Kicked 87 | . . . . . . . . . . . . . 83 . . . 4 . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 433 | . 30 200 227 144 . 433 282 250 426 196 361 373 222 211 103 . 148 92 95 160 Average Temperature 78 | . 10 111 99 80 . 89 102 85 72 38 83 102 104 68 54 . 45 31 37 63 Received Heat Transfer 3767 | . 306 . 792 . . 750 . 21 309 126 138 378 . 36 12 . 431 18 66 384 Effects 9 | . . . . . . 3 . . 2 . 2 2 . . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . 2 . . . . . . . . . . . Interference 6 | . . . . . . 2 . . . . 2 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . 3 . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . 2 . . . . . . . Parts Fried 2 | . . . . . . 2 . . . . . . . . . . . . . . Impact Corruptions 11 | . . . . . . . . . . . . . 11 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . Heat Transferred 885 | . . . 74 111 . 700 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 2 . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Maximum Alert Level 5 | . . . . . . 5 4 4 5 5 . . . . . . 5 . . . Low Security (%) 35 | 100 100 100 . 100 . 21 . . . . . . . . 100 100 22 . . . Level 1 5 | . . . . . . 13 . . . . . . . . . . 16 . . . Level 2 5 | . . . . . . 15 . 15 . . . . . . . . 1 . . . Level 3 11 | . . . . . . 19 84 51 6 . . . . . . . 1 . . . Level 4 19 | . . . . . . 29 15 32 23 53 . . . . . . 10 . . . Level 5 16 | . . . . . . . . . 70 15 . . . . . . 17 . . . High Security 5 | . . . . . . . . . . 30 . . . . . . 29 . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 2934 | 10 85 22 . 97 . 1672 1123 1306 2289 2401 . . . . 55 8 2934 . . . Initial 1201 | . . 22 . 21 . . 1100 676 907 1201 . . . . 48 8 . . . . Average 896 | 1 36 1 . 38 . 718 1044 916 1812 1705 . . . . 38 . 1345 . . . Influence Increases 13714 | 35 331 40 270 97 . 2908 86 830 1542 1692 588 633 15 313 37 . 3710 40 211 336 Destroy 0b10 Robot/C 6120 | . 180 . 160 . . 1200 . 300 620 700 400 360 . 200 20 . 1540 20 160 260 Destroy 0b10 Robot/NC 675 | 35 40 25 . 25 . 300 . 5 5 90 10 15 15 . . . 80 20 5 5 Destroy Leader 996 | . 62 . 20 . . 288 . 80 30 124 40 40 . 10 10 . 272 . 20 . Allied During Kill 2468 | . . . . . . 52 . 385 352 256 3 38 . 13 7 . 1310 . 26 26 Successful Hack 217 | . . . . . . 90 . . 38 77 . . . . . . 12 . . . Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . . Disable Machine 750 | . 15 15 . 60 . 375 . 15 15 180 . . . . . . 75 . . . Anti-Garrison Action 400 | . . . . . . . . . 400 . . . . . . . . . . . Destroy Structure 963 | . 4 . . 12 . 198 86 45 82 250 . . . . . . 286 . . . Partial Spotted 75 | . . . . . . 60 . . . 15 . . . . . . . . . . Lose Combat Pursuer 1020 | . . . 90 . . 345 . . . . 135 180 . 90 . . 135 . . 45 Influence Decreases 14135 | 35 273 86 236 96 47 1236 1307 500 549 1590 1656 1140 831 236 89 25 786 1605 687 1125 Entered New Map 7194 | . . 36 7 25 47 . 1087 290 389 1088 886 252 816 . 29 17 . 1083 259 883 Time Decay 4574 | 35 253 50 142 71 . 636 190 160 . 222 650 638 15 196 60 8 246 522 428 52 Lost Part 1027 | . 20 . 87 . . 290 10 10 . 60 80 190 . . . . 90 . . 190 Lost Ally 1040 | . . . . . . 160 20 40 160 70 40 60 . 40 . . 450 . . . Purge Threat 300 | . . . . . . 150 . . . 150 . . . . . . . . . . Squads Dispatched 88 | . 4 . . . . 30 . 5 . 15 . 1 . 1 1 . 31 . . . Investigation 24 | . 2 . . . . 13 . 1 . 3 . . . . 1 . 4 . . . Extermination 8 | . . . . . . 6 . . . . . . . . . . 2 . . . Reinforcement 25 | . 2 . . . . 11 . 2 . 3 . . . . . . 7 . . . Assault 26 | . . . . . . . . . . 9 . 1 . 1 . . 15 . . . Garrison 5 | . . . . . . . . 2 . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . . . 5 . . . 1 . . . . . . 2 . . . Haulers Reinforced 3 | . . . . . . . . . . 2 . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Distress Signals 25 | . 1 1 . . . 7 . . . 2 . . . . . . 7 . . 7 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 460 | . 17 . 36 . . 105 6 13 30 39 28 31 . 16 1 . 78 2 7 51 Peak Tracking Total 32 | . 3 . 8 . . 12 2 6 4 7 9 7 . 5 1 . 7 1 3 32 Tactical Retreats 33 | . . . 5 . . 10 . . . . 4 6 . 2 . . 4 . . 2 Traps | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Traps Triggered 20 | . 1 . 1 . . 7 . . 9 1 . . . . 1 . . . . . Indirectly 1 | . . . . . . 1 . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed 10 | . . . . . . 4 . . . 6 . . . . . . . . . . Reused 9 | . . . . . . . . . . . . 5 . 4 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 12 | . . . . . . . . . . . . 8 . 4 . . . . . . Triggered 9 | . . . . . . . . . . . . 5 . 4 . . . . . . Most Traps Carried 6 | . . . . . . . . . . . 5 6 5 4 . . . 5 5 5 Machines | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Machines Disabled 59 | . 1 1 2 4 . 25 . 1 5 12 . . . 1 . . 5 1 1 . Max in Single Turn 4 | . 1 1 1 4 . 4 . . 1 2 . . . . . . 1 1 1 . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . Garrison Relay 4 | . . . . . . . . . 4 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Machines Accessed 61 | . 3 . 1 2 1 29 . 3 3 7 . . 4 . 1 . 7 . . . Terminals 27 | . 1 . . 2 . 14 . 1 3 4 . . . . . . 2 . . . Fabricators 3 | . . . . . . 1 . . . . . . . . . . 2 . . . Repair Stations 4 | . 1 . . . . 2 . . . 1 . . . . . . . . . . Recycling Units 14 | . 1 . . . . 7 . 1 . 1 . . . . 1 . 3 . . . Scanalyzers 4 | . . . . . . 3 . . . 1 . . . . . . . . . . Garrison Access 3 | . . . . . . 2 . 1 . . . . . . . . . . . . Total Hacks 156 | . 6 . 1 7 6 79 . 4 4 17 . . 17 . 1 . 14 . . . Successful 96 | . 2 . 1 3 6 45 . 2 3 10 . . 17 . 1 . 6 . . . Failed 59 | . 4 . . 4 . 33 . 2 1 7 . . . . . . 8 . . . Catastrophic 8 | . 1 . . . . 3 . 1 . 1 . . . . . . 2 . . . Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . . . . . Manual 52 | . 1 . . 5 . 32 . 1 . 4 . . . . 1 . 8 . . . Terminals 76 | . 2 . . 7 . 45 . 2 4 10 . . . . . . 6 . . . Fabricators 6 | . . . . . . 2 . . . . . . . . . . 4 . . . Repair Stations 10 | . 3 . . . . 4 . . . 3 . . . . . . . . . . Recycling Units 19 | . 1 . . . . 11 . 1 . 1 . . . . 1 . 4 . . . Scanalyzers 18 | . . . . . . 15 . . . 3 . . . . . . . . . . Garrison Access 3 | . . . . . . 2 . 1 . . . . . . . . . . . . Terminal Hacks 48 | . . . 1 1 6 15 . . 3 5 . . 17 . . . . . . . Record 5 | . . . . . . . . . . . . . 5 . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . . Robot Schematic 1 | . . . . 1 . . . . . . . . . . . . . . . . Robot Analysis 12 | . . . . . 6 2 . . . . . . 4 . . . . . . . Prototype ID Bank 6 | . . . . . . 2 . . . . . . 4 . . . . . . . Level Access Points 2 | . . . . . . 1 . . . 1 . . . . . . . . . . Branch Access Points 2 | . . . . . . 1 . . . 1 . . . . . . . . . . Emergency Access Points 2 | . . . . . . 1 . . 1 . . . . . . . . . . . Machine Index 1 | . . . . . . 1 . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . 1 . . . . . . . . . . Unreport Threat 2 | . . . . . . 1 . . . 1 . . . . . . . . . . Reprogram Traps 4 | . . . . . . 3 . . . 1 . . . . . . . . . . Recall Reinforcements 2 | . . . . . . 2 . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . 1 . . . . . . . . . . . Security Stations 1 | . . . . . . . . . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . 2 . . . . . . . . . . 3 . . . Network Status 2 | . . . . . . . . . . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . . . . . . . Build 2 | . . . . . . 1 . . . . . . . . . . 1 . . . Repair Station Hacks 4 | . 1 . . . . 2 . . . 1 . . . . . . . . . . Scan Component 3 | . 1 . . . . 1 . . . 1 . . . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . . 8 . . . 1 . . . . . . . . . . Insert Component 6 | . . . . . . 5 . . . 1 . . . . . . . . . . Analyze 3 | . . . . . . 3 . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 2 . 1 . . . . . . . . . . . . Unlock Access 2 | . . . . . . 1 . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 26 | . 1 . . 2 . 15 . 1 . 3 . . . . 1 . 3 . . . Terminals 12 | . . . . 2 . 8 . . . 2 . . . . . . . . . . Botnet 12 | . . . . 2 . 8 . . . 2 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 14 | . 1 . . . . 7 . 1 . 1 . . . . 1 . 3 . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . Fedlink 9 | . . . . . . 6 . . . 1 . . . . 1 . 1 . . . Scrapoids 1 | . . . . . . 1 . . . . . . . . . . . . . . Scraphulk 3 | . . . . . . . . 1 . . . . . . . . 2 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . 1 . . . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . . . . . Hacking Detections 39 | . 2 . . 2 . 21 . 2 2 6 . . . . . . 4 . . . Full Trace Events 11 | . 2 . . . . 6 . . . 2 . . . . . . 1 . . . Feedback Events 2 | . . . . . . 2 . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . . . . Robots Built 4 | . . . . . . 3 . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 174 | . . . . . . 81 . . . . . . . . . . 93 . . . Total Robot Build Rating 10 | . . . . . . 3 . . . . . . . . . . 7 . . . Part Schematics Acquired 7 | . . . . . . 3 . . . . . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . . . . . . Time 32 | . . . . . . 32 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . 4 . . . 1 . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 3 . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Used RIF Installer 1 | . . . . . . . . . 1 . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . . 2 . 1 . 3 . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat 6 | . . . . . . . . . 2 . 1 . 3 . . . . . . . Robot Hacks Applied 6 | . . . . . . . . . 2 . 1 . 3 . . . . . . . parse_system 4 | . . . . . . . . . . . 1 . 3 . . . . . . . disable_weapons 1 | . . . . . . . . . 1 . . . . . . . . . . . formatsys_high 1 | . . . . . . . . . 1 . . . . . . . . . . . Relay Couplers Released 18 | . . . . . . 3 . . 15 . . . . . . . . . . . Machine Destruction 15 | . . . . . . . . . 15 . . . . . . . . . . . Programmers 3 | . . . . . . 3 . . . . . . . . . . . . . . Attached 2 | . . . . . . . . . 2 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . 2 1 . 3 . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Total Allies 64 | . . . . . 1 8 19 . 4 . 3 1 . 3 . 21 3 1 . . Largest Group 24 | . . . . . 1 5 19 13 11 6 2 2 1 2 2 23 24 2 2 1 Highest-Rated Group 1010 | . . . . . 73 146 702 552 453 333 80 91 61 94 94 974 1010 107 102 71 Highest-Rated Ally 123 | . . . . . 73 73 50 50 95 95 80 80 61 61 47 102 123 80 80 71 Total Orders 30 | . . . . . . . . . . 8 1 17 . . . . 1 1 . 2 STAY 13 | . . . . . . . . . . 5 . 5 . . . . . 1 . 2 FOLLOW 10 | . . . . . . . . . . 3 1 5 . . . . 1 . . . EXPLORE 7 | . . . . . . . . . . . . 7 . . . . . . . . Ally Attacks 706 | . . . . . . 53 111 46 87 71 14 43 . 8 1 . 235 . 14 23 Total Damage 24541 | . . . . . . 1024 4168 1376 2370 3556 655 1570 . 309 40 . 8125 . 527 821 Kills 136 | . . . . . . 7 10 11 14 21 2 8 . 3 . . 52 . 3 5 Allies Corrupted 3 | . . . . . . . . . . . . . . 1 . . 2 . . . Allies Melted 3 | . . . . . . . . . . . 1 . . . . . 2 . . . Intel | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Active Infowar (turns) 6922 | 41 189 . 2327 172 3114 1063 . . . . . . . . . 16 . . . . Optics 553 | . . . 553 . . . . . . . . . . . . . . . . . Terrain 2480 | 41 189 . 1774 . . 476 . . . . . . . . . . . . . . Structural 51 | . . . . . . 51 . . . . . . . . . . . . . . Machine Analysis 4298 | . . . . 172 3114 1012 . . . . . . . . . . . . . . Cloaking 16 | . . . . . . . . . . . . . . . . 16 . . . . Robot Analysis Total 12 | . . . . . 6 2 . . . . . . 4 . . . . . . . Derelict Logs Recovered 15 | . . 1 . . 5 . . . . . 2 2 . . . . . 2 3 . Drone Launches 7 | . . . . . . . . . . . . 7 . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . 2 . . . . . . . . Exploration | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Turns Passed 26530 | 169 807 755 3104 192 3114 2866 382 329 1953 671 2383 2279 387 535 130 695 1194 1450 1040 2095 Spaces Moved 16297 | 65 374 217 1217 112 1567 2600 266 222 1443 809 1969 1287 198 383 100 462 717 1171 823 295 Core 9 | 5 . . . . . . . . . . . . . . . . . . . 4 Treads 3165 | 60 374 217 1217 112 1185 . . . . . . . . . . . . . . . Legs 4650 | . . . . . . . . . . . . 626 198 383 100 462 605 1171 823 282 Wheels 1464 | . . . . . 382 1020 . . . . . 53 . . . . . . . 9 Hover 7009 | . . . . . . 1580 266 222 1443 809 1969 608 . . . . 112 . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 36 | 50 160 160 160 160 90 36 50 112 59 46 46 55 118 117 118 118 68 116 117 50 Average Speed 113 | 151 160 160 162 160 189 67 111 116 106 50 85 116 119 117 118 121 110 117 117 115 Slowest Speed 260 | 160 160 160 260 160 240 220 118 118 124 112 110 190 120 118 118 190 190 118 117 117 Overloaded Moves 36 | . . . . . . 36 . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . 1 . . . . . . . . . . . . . . Potential Cave-ins 6 | . . . 5 . . . . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 3 55 63 48 27 77 59 94 9 92 18 94 98 60 47 4 81 20 97 91 21 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 9 | . 1 . . . 2 1 . . . . . 1 3 . . . . 1 . . Known Exits Taken 5 | . . . . . . . . 1 . 1 1 . . 1 . . . . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . . . . . 1 1 . . . 1 1 . . Scrap Searched 28 | . . 1 4 . 8 . . . . . 3 5 . 2 . . . 3 2 . Spaces Dug 52 | . . . 28 . . 20 . . . . 1 . . . . . 3 . . . Terrain Destroyed 670 | . . . 187 14 . 243 44 2 9 32 24 23 . 7 . . 43 3 19 20 Melee 8 | . . . . . . 8 . . . . . . . . . . . . . . Projectile 215 | . . . 11 1 . 46 4 2 9 13 24 23 . 7 . . 43 3 11 18 AOE 445 | . . . 176 13 . 187 40 . . 19 . . . . . . . . 8 2 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Total 22769 | 94 474 609 2183 121 1728 3201 314 263 1768 958 2591 1962 335 433 105 604 937 1236 859 1994 Wait 4359 | . 24 384 769 . 58 97 13 17 116 24 472 491 9 17 . 102 76 19 . 1671 Move 16276 | 64 373 216 1216 111 1566 2598 265 221 1441 808 1968 1286 197 382 100 461 716 1170 822 295 Hop 1 | . . . . . . 1 . . . . . . . . . . . . . . Pick Up 307 | 2 10 1 34 2 41 50 5 2 31 15 24 26 8 1 1 14 18 14 8 . Fast Attach 119 | 7 3 . 6 . 3 39 4 2 6 5 10 16 3 1 1 2 7 4 . . Attach 107 | . 1 . 16 . 4 28 1 . 5 6 9 17 3 . . 1 11 2 . 3 Detach 68 | . 1 . 5 . 6 17 1 . 5 2 12 9 . 1 . 4 4 1 . . Swap 206 | . 4 . 13 1 4 76 6 5 21 19 14 12 10 4 . 4 9 1 3 . Drop 313 | . 2 . 20 2 46 58 4 4 34 15 29 21 13 4 . 16 18 17 9 1 Fire 798 | 21 56 8 102 5 . 216 15 12 55 51 53 59 3 19 3 . 73 8 17 22 Melee 22 | . . . . . . 21 . . 1 . . . . . . . . . . . Ram 4 | . . . . . . . . . . . . 2 . . . . . . . 2 Kick 87 | . . . . . . . . . . . . . 83 . . . 4 . . . Crush 2 | . . . 2 . . . . . . . . . . . . . . . . . Escape Stasis 66 | . . . . . . . . . 53 13 . . . . . . . . . . Rewire 22 | . . . . . . . . . . . . 15 6 . . . 1 . . . Trap 12 | . . . . . . . . . . . . 8 . 4 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 7 exits: Fac x4 / Low x2 / Gar) -6/Waste -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / *War) -4/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 170 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 5) 848 | -10/Materials | Discovered new exit (range 4) 964 | -10/Materials | Discovered new exit (range 8) 977 | -10/Materials | Entered Mines 986 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1009 | -10/Mines | Learned 4 Materials zone layouts 1522 | -10/Mines | Assembled infested the area 1527 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1651 | -10/Mines | Discovered new exit (range 7) 1689 | -10/Mines | Discovered new exit (range 5) 1732 | -10/Mines | Entered Subcaves 1733 | -10/Subcaves | Approached by a straggling Scientist 1877 | -10/Subcaves | Discovered new exit (range 16) 2233 | -10/Subcaves | Visited 4L-MR0's lab 2266 | -10/Subcaves | Found Rainbow Chip 3343 | -10/Subcaves | Ambushed by Subdweller buried in earth 3343 | -10/Subcaves | Ambushed by Subdweller buried in earth 3348 | -10/Subcaves | Ambushed by Subdweller buried in earth 3352 | -10/Subcaves | Ambushed by Subdweller buried in earth 3626 | -10/Subcaves | Core integrity fell below 50% 3850 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4138 | -10/Subcaves | Core integrity fell below 20% 4248 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4281 | -10/Subcaves | Disturbed a concealed Subdweller 4530 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 4764 | -10/Subcaves | Discovered new exit (range 6) 4836 | -10/Subcaves | Entered Recycling 4988 | -9/Recycling | Scanned before Scraplab entrance 5012 | -9/Recycling | Entered Scraplab 5024 | -9/Recycling | Discovered new exit (range 2) 5028 | -9/Recycling | Entered Scraptown 5028 | -9/Scraptown | System corruption cleaned by C-Scrubber 5083 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5168 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 5176 | -9/Scraptown | Learned Research garrison access intel 5178 | -9/Scraptown | Learned location of Zion (-7) 5180 | -9/Scraptown | Learned Factory stockpile data 5181 | -9/Scraptown | Learned Factory terminal intel 5183 | -9/Scraptown | Learned location of Armory (-3) 5269 | -9/Scraptown | Visited UFD Registry 5269 | -9/Scraptown | Registered with UFD as "Bladetail" 5423 | -9/Scraptown | Delivered Scrap Shield to a Scientist 5501 | -9/Scraptown | Visited Junk Repository 5590 | -9/Scraptown | Visited Curators Association 5638 | -9/Scraptown | Visited Scrap Suit Storage 5681 | -9/Scraptown | Visited Analyses Database 5727 | -9/Scraptown | Visited Junk Cannon Lab 5768 | -9/Scraptown | Visited Botcube Research 5854 | -9/Scraptown | Visited Modified Component R&D 6244 | -9/Scraptown | Found Scrap Suit 6312 | -9/Scraptown | Found Botcube 7321 | -9/Scraptown | Visited Spacefarers 7407 | -9/Scraptown | Discovered new exit (range 11) 7474 | -9/Scraptown | Guru changed UFD alias to "Gammacoil" 7660 | -9/Scraptown | Visited Bundlers 7860 | -9/Scraptown | Botcube activated 7884 | -9/Scraptown | Botcube completed mutation into treaded form, armed with 2 guns. 8042 | -9/Scraptown | Met Optimus 8042 | -9/Scraptown | Accepted into 0bPrime 8091 | -9/Scraptown | Discovered new exit (range 3) 8142 | -9/Scraptown | Entered Factory 8142 | -6/Factory | Accompanied by 1 ally 8142 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x4, Weapon x2 8144 | -6/Factory | Loaded intel: 26 terminal locations 8677 | -6/Factory | Loaded intel: 8 recycling unit locations 8737 | -6/Factory | Learned location of Protoforge (-2) 8831 | -6/Factory | Murdered Mutated Botcube 8831 | -6/Factory | Destroyed Mutated Botcube 8838 | -6/Factory | Found Botcube 8904 | -6/Factory | Lost 6 parts (1p1n4w) 9117 | -6/Factory | Identified exit to Factory 9299 | -6/Factory | Repaired Arm. Wheel 9405 | -6/Factory | Build established: Hacker-Gunner 9625 | -6/Factory | Destroyed 7 combat bots 9694 | -6/Factory | Lost 4 parts (3n1w) 9744 | -6/Factory | Cargo convoy interrupted 9800 | -6/Factory | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 10104 | -6/Factory | Build established: Scavenger-Gunner 10199 | -6/Factory | Found PL-3XN's Ring of Power 10232 | -6/Factory | Scrapoids reinforcements arrived? 10318 | -6/Factory | Identified exit to Lower Caves 10327 | -6/Factory | Lost 5 allies 10424 | -6/Factory | Identified exit to Garrison 10556 | -6/Factory | Hacking Suite fried by hacking feedback 10602 | -6/Factory | Central database locked down 10830 | -6/Factory | Lost 3 parts (2n1w) 10942 | -6/Factory | Fabricated G-34 Mercenary (x3) 10976 | -6/Factory | Lost 3 allies 10995 | -6/Factory | High security lockdown imminent 11008 | -6/Factory | Manually triggered Chute Trap 11008 | -6/Factory | Sucked down chute 11008 | -6/Factory | Entered Waste 11013 | -6/Waste | Spotted C-40 Crusher 11015 | -6/Waste | Lost 4 parts (2n2u) 11016 | -6/Waste | Spotted C-40 Crusher 11033 | -6/Waste | Warlord forces began an assault 11042 | -6/Waste | Allies destroyed C-40 Crusher 11184 | -6/Waste | Spotted C-40 Crusher 11188 | -6/Waste | Spotted C-40 Crusher 11193 | -6/Waste | Allies destroyed C-40 Crusher 11202 | -6/Waste | Allies destroyed C-40 Crusher 11217 | -6/Waste | Spotted C-40 Crusher 11226 | -6/Waste | Destroyed C-40 Crusher 11227 | -6/Waste | Allies destroyed C-40 Crusher 11239 | -6/Waste | Spotted C-40 Crusher 11249 | -6/Waste | Allies destroyed C-40 Crusher 11255 | -6/Waste | Lost 6 allies 11342 | -6/Waste | Discovered new exit (range 13) 11390 | -6/Waste | Entered Factory 11390 | -6/Factory | Accompanied by 13 allies 11407 | -6/Factory | Build established: Gunner 11603 | -6/Factory | Discovered exit to Factory (range 5) 11605 | -6/Factory | Garrison activated, responded to threat 11660 | -6/Factory | Found Prototype Launcher 11660 | -6/Factory | Identified Scatter Rocket Array 11664 | -6/Factory | Found Faulty Scatter Rocket Array 11691 | -6/Factory | Identified exit to Garrison 11719 | -6/Factory | Entered Garrison 11719 | -6/Garrison | Accompanied by 11 allies 11745 | -6/Garrison | Triggered checkpoint 11746 | -6/Garrison | Core integrity fell below 50% 11762 | -6/Garrison | Garrison Relay disabled 11881 | -6/Garrison | Triggered checkpoint 11883 | -6/Garrison | Triggered checkpoint 11935 | -6/Garrison | Triggered checkpoint 11972 | -6/Garrison | Lost 6 allies 12036 | -6/Garrison | Discovered exit to Factory (range 11) 12068 | -6/Garrison | Triggered checkpoint 12091 | -6/Garrison | Learned Factory security intel 12122 | -6/Garrison | Garrison Relay disabled 12150 | -6/Garrison | Found embedded Infiltrators 12154 | -6/Garrison | Build established: Scavenger-Gunner 12297 | -6/Garrison | Triggered checkpoint 12361 | -6/Garrison | Garrison Relay disabled 12396 | -6/Garrison | Discovered exit to Factory (range 13) 12500 | -6/Garrison | Triggered checkpoint 12611 | -6/Garrison | Discovered exit to Factory (range 11) 12633 | -6/Garrison | Triggered checkpoint 12649 | -6/Garrison | Discovered exit to Factory (range 60) 12649 | -6/Garrison | Discovered exit to Factory (range 26) 12649 | -6/Garrison | Discovered exit to Factory (range 45) 12677 | -6/Garrison | Installed Relay Interface Framework 12694 | -6/Garrison | Garrison Relay disabled 13268 | -6/Garrison | Botcube activated 13290 | -6/Garrison | Botcube completed mutation into legged form, armed with 2 cannons. 13672 | -6/Garrison | Entered Factory 13672 | -5/Factory | Accompanied by 6 allies 13672 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13797 | -5/Factory | Identified exit to Factory 13894 | -5/Factory | Identified exit to Upper Caves 13972 | -5/Factory | First assault squad dispatched 13980 | -5/Factory | Loaded intel: 8 recycling unit locations 14138 | -5/Factory | High security lockdown imminent 14196 | -5/Factory | Spotted B-75 Beast 14218 | -5/Factory | High security lockdown engaged 14222 | -5/Factory | Found Botcube 14242 | -5/Factory | Lost 3 allies 14343 | -5/Factory | Entered Upper Caves 14345 | -5/Upper Caves | UFD Scientist delivered a prototype 14377 | -5/Upper Caves | Found Prototype Protection 14416 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 14747 | -5/Upper Caves | Lost 4 parts (1p2n1w) 15593 | -5/Upper Caves | Botcube activated 15615 | -5/Upper Caves | Botcube completed mutation into treaded form, armed with 2 cannons. 15684 | -5/Upper Caves | Spotted B-75 Beast 15837 | -5/Upper Caves | Allies destroyed B-75 Beast 16054 | -5/Upper Caves | Identified exit to Upper Caves 16726 | -5/Upper Caves | Entered another Upper Caves area 16726 | -5/Upper Caves | Accompanied by 1 ally 16743 | -5/Upper Caves | Encountered a Warlord checkpoint 16791 | -5/Upper Caves | Discovered exit to Factory (range 8) 17258 | -5/Upper Caves | Build established: Derelict-Gunner 17851 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 17962 | -5/Upper Caves | Lost 9 parts (1p3n1u4w) 18230 | -5/Upper Caves | Build established: Mutant 18545 | -5/Upper Caves | Learned Factory terminal intel 18716 | -5/Upper Caves | Spotted B-75 Beast 18744 | -5/Upper Caves | Allies destroyed B-75 Beast 18771 | -5/Upper Caves | Lost 5 parts (3n2w) 18785 | -5/Upper Caves | Build established: Scavenger-Gunner 18901 | -5/Upper Caves | Discovered new exit (range 8) 19005 | -5/Upper Caves | Entered Zhirov 19005 | -5/Zhirov | Accompanied by 1 ally 19005 | -5/Zhirov | Discovered new exit (range 3) 19047 | -5/Zhirov | Met Zhirov 19076 | -5/Zhirov | Found Alien Artifact 19076 | -5/Zhirov | Identified Integrated Reactor 19076 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 19334 | -5/Zhirov | Learned location of Quarantine (-2) 19334 | -5/Zhirov | Learned location of Testing (-3) 19334 | -5/Zhirov | Learned location of Command (-1) 19341 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19392 | -5/Zhirov | Entered Proximity Caves 19392 | -4/Proximity Caves | Accompanied by 1 ally 19534 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 19687 | -4/Proximity Caves | Build established: Gunner 19781 | -4/Proximity Caves | Found Botcube 19846 | -4/Proximity Caves | Discovered exit to Factory (range 7) 19927 | -4/Proximity Caves | Entered Factory 19927 | -4/Factory | Accompanied by 2 allies 19927 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19928 | -4/Factory | Loaded intel: 27 terminal locations 19943 | -4/Factory | Loaded intel: 8 recycling unit locations 20057 | -4/Factory | Sucked down chute 20057 | -4/Factory | Entered Waste 20058 | -4/Waste | Joined by Warlord forces that had cleared the area 20122 | -4/Waste | 2 allies followed down the chute 20329 | -4/Waste | Botcube activated 20353 | -4/Waste | Botcube completed mutation into treaded form, armed with 2 cannons. 20455 | -4/Waste | Discovered new exit (range 13) 20458 | -4/Waste | Found Prototype Device 20458 | -4/Waste | Identified Exp. Cloaking Device 20752 | -4/Waste | Entered Factory 20752 | -4/Factory | Accompanied by 23 allies 20771 | -4/Factory | Loaded intel: 8 recycling unit locations 20985 | -4/Factory | Fabricated M-36 Artificer (x1) 21187 | -4/Factory | Build established: Hacker-Gunner 21313 | -4/Factory | Lost 9 allies 21448 | -4/Factory | Found Botcube 21502 | -4/Factory | First assault squad dispatched 21514 | -4/Factory | Lost 5 allies 21519 | -4/Factory | Build established: Scavenger-Gunner 21538 | -4/Factory | Scraphulk reinforcements arrived? 21561 | -4/Factory | Scraphulk reinforcements arrived? 21590 | -4/Factory | High security lockdown imminent 21598 | -4/Factory | Garrison activated, responded to threat 21659 | -4/Factory | Lost 6 parts (2n2u2w) 21660 | -4/Factory | Destroyed 10 combat bots 21670 | -4/Factory | High security lockdown engaged 21937 | -4/Factory | Discovered new exit (range 7) 21946 | -4/Factory | Entered Upper Caves 21946 | -4/Upper Caves | Accompanied by 1 ally 21955 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 22252 | -4/Upper Caves | Learned Research trap positions 22545 | -4/Upper Caves | Botcube activated 22563 | -4/Upper Caves | Botcube completed mutation into legged form, armed with 2 cannons. 22889 | -4/Upper Caves | Discovered new exit (range 10) 23164 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 23396 | -4/Upper Caves | Entered another Upper Caves area 23396 | -4/Upper Caves | Accompanied by 2 allies 23397 | -4/Upper Caves | Identified exit to Warlord 23656 | -4/Upper Caves | Discovered new exit (range 15) 23696 | -4/Upper Caves | Encountered a Warlord checkpoint 23848 | -4/Upper Caves | Learned location of 1 exit from Research 23946 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 24119 | -4/Upper Caves | Found DCF Scrap (12 items) 24436 | -4/Upper Caves | Entered Warlord 24436 | -4/Warlord | Accompanied by 1 ally 24514 | -4/Warlord | Discovered new exit (range 15) 24580 | -4/Warlord | System corruption cleaned by Quarantine Array 25418 | -4/Warlord | RIF detected upon attempting to enter Warlord's base 25418 | -4/Warlord | Attacked by Warlord forces 25618 | -4/Warlord | Warlord's base attacked by MAIN.C 25968 | -4/Warlord | Warlord forces counterattacked 26139 | -4/Warlord | Spotted Striker 26143 | -4/Warlord | Destroyed Striker 26293 | -4/Warlord | Warlord base infiltrated, sounded retreat 26419 | -4/Warlord | Spotted Executioner 26423 | -4/Warlord | Spotted Executioner 26440 | -4/Warlord | Allies destroyed Executioner 26444 | -4/Warlord | Destroyed Executioner 26461 | -4/Warlord | Spotted Executioner 26470 | -4/Warlord | Destroyed Executioner 26498 | -4/Warlord | Lost 3 parts (1n2w) 26509 | -4/Warlord | Destroyed 7 combat bots 26514 | -4/Warlord | Spotted Striker 26519 | -4/Warlord | Spotted Executioner 26519 | -4/Warlord | Spotted Striker 26520 | -4/Warlord | Spotted Executioner 26525 | -4/Warlord | Spotted Executioner 26528 | -4/Warlord | Core integrity fell below 50% 26529 | -4/Warlord | Core integrity fell below 20% 26531 | -4/Warlord | Destroyed by Executioner with Helical Railgun Last Messages --------------- 26525_ Slug penetrates Earth. 26525_ Core Analyzer destroyed. 26525_ Knocked back. 26525_ Critical hit (Burn: +37). 26525_ Adv. Target Analyzer destroyed. 26525_ Critical hit (Blast). 26525_ Knocked back. 26526_ Slammed into G-73 Enforcer. 26527_ Arm. Huge Wheel destroyed. 26527_ Knocked back. 26527_ Penetrated by Slug. 26527_ Dropped Lrg. Storage Unit. 26527_ Imp. Targeting Computer destroyed. 26528_ Penetrated by Slug. 26528_ Adv. Target Analyzer destroyed. 26528_ Critical hit (Impale). 26528_ Adv. Hacking Suite destroyed. 26530_ Slug penetrates Executioner. 26530_ Slug penetrates Earth. 26531_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ????????????#####??????????????????? | | ????????????# # #??????????????????? | | ??????????### #??????????????????? | | ???????##?# # #??????????????????? | | ???????# ## #""##?????????????????? | | ???????# ##"" "#????????########?? | | ???????# ## #???????## ;;;### | | ????????# % ###???### m | | ????????# " #???#; < gb< | | ????????###"% ###?# gE gg ? | | ??????????## ! " ### g= #??? | | ???????????## / = ## @Ex%ggE#??? | | ????????????#" ppK=/#???? | | ???????????## [i! # lg*&##??? | | ???????????# %=b%= Kgi!] #? | | ???????????### g[ = =% =!|& ## #? | | ?????????????# %%%lb M[% g #??? | | ?????????????## % % =%!%!g ## #?? | | ??????????????### %% % # # | | ????????????????# # % # # | | ????????????????## # # ;# | | ?????????????????# # ;#? | | "???????????????# # % #" ;#? | | ""####?????????# ### ##"" #? | | "" "############ ??#### ### ""? | | "" """"""""""""#??????## # #### | | "" """"""""""""#?####?## ##??? | | ^ ### ### #???? | | + ## #??? | | ^ ^+ ##? #??? | | ^ #### ##??? #??? | | "" """"""""""""#??## #???? #??? | | "" """"""""""""#???# #???? ??? | | "" "############???# ##???? #?? | | ?"####??????????????## #????? #?? | | ???????????????????## #???? ?#?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 80 Energy Generation 35 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Range 20 Terrain Scan Density 210 Cloak Strength 4 Power Amplification 20 Additional Mass Support 25 Armor Coverage 800 Resistance: KI 20 Resistance: TH 30 Core Shielding 40 Weapon Cycling 20 Evasion (%) 56 Targeting Accuracy 17 Target Analysis 12 Core Analysis 6 Recoil Reduction 4 Particle Charging 30 Salvage Targeting 3 Offensive Hacking 30 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 18 Item Schematics ----------------- Remote Datajack | -6/Factory | Scanalyzed Mic. Nuclear Core | -6/Factory | Scanalyzed Coil Gun | -6/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ G-34 Mercenary | -9/Recycling | Hacked Fabricated ------------ G-34 Mercenary | x3 | -6/Factory M-36 Artificer | x1 | -4/Factory | Preloaded Repaired ---------- Arm. Wheel | 17% | -6/Factory Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed LobotomyPersonalCyclogen Manual? 0 Play Time 04:13:46 Cumulative 283.7 hours Start 2025.06.09 @ 19:39:24 End 2025.06.10 @ 11:11:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 171 Rogue 171 Adventurer 0 Explorer 0 Win Type - Total 3 Types 1/0/1/1/0/0/0/0/0/0 Lore% 80 Gallery% 68 Achievement% 63 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Tamsyn Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 86b1af9e-54d9-4163-98fa-4d9b719e87a4