Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.27 @ 09:02:49 Player: puppuppit Result: Destroyed by B-36 Bruiser with Hammer Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (197) 985 Value Destroyed (3073) 3073 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (981) 981 TOTAL SCORE: 7279 Bonus ------- High Alert Combat Kills 690 Aligned with FarCom 300 Friendly Fire -9 Cogmind --------- Core Integrity 0/400 Matter 204/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Rolling (105) Ox1 Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (2) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (4) ------- Autogun Shotgun Shotgun > --- INVENTORY (15) --- Armored Wheel Armored Wheel Armored Wheel Armored Wheel High-capacity Matter Pod (200) Compact Matter Pod (150) Hacking Suite Hacking Suite Light Assault Rifle Light Assault Rifle Longsword +1 Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Heavy Assault Rifle Shotgun Shotgun Longsword +1 > --- INVENTORY -------- Fission Core Armored Wheel Armored Wheel Armored Wheel Armored Wheel High-capacity Matter Pod Compact Matter Pod Hacking Suite Hacking Suite Light Assault Rifle Light Assault Rifle Autogun [Rating: 24] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Armored Wheel Wheel Armored Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon 2 | . . . 2 . . . Parts Attached 90 | 8 12 12 44 8 5 1 Power 14 | 1 4 4 5 . . . Engine 14 | 1 4 4 5 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 20 | 3 4 1 10 1 1 . Treads . | . . . . . . . Leg . | . . . . . . . Wheel 20 | 3 4 1 10 1 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 2 . 2 7 . . . Device 4 | 1 . 1 2 . . . Storage 3 | 1 . 1 1 . . . Processor . | . . . . . . . Hackware 1 | . . . 1 . . . Protection 3 | . . . 3 . . . Artifact . | . . . . . . . Weapon 45 | 2 4 5 22 7 4 1 Energy Gun 1 | 1 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 36 | 1 4 4 18 5 3 1 Ballistic Cannon . | . . . . . . . Launcher 7 | . . 1 4 2 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 16 | . 6 2 2 5 . 1 Power 4 | . 3 . 1 . . . Propulsion 3 | . 1 1 . 1 . . Utility 2 | . . 1 1 . . . Weapon 7 | . 2 . . 4 . 1 Highest Loss Streak 5 | . 5 2 1 3 . 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 90 | . 95 86 93 99 52 80 Engine 7 | . 10 7 6 11 1 . Wheel 23 | . 27 27 22 21 22 22 Device 6 | . 14 8 . 11 11 11 Storage 11 | . 14 14 11 11 11 11 Hackware 2 | . . . 4 . . . Protection 1 | . . . 4 . . . Ballistic Gun 36 | . 22 28 43 43 3 35 Peak Build Rating 24 | 9 9 8 23 23 24 24 Average Rating 15 | 6 8 7 18 21 14 17 On Entrance 13 | . 9 8 8 23 20 24 Naked Turns . | . . . . . . . Heaviest Build 45 | 11 11 16 45 44 43 33 Greatest Support 32 | 26 20 20 32 24 24 24 Greatest Overweight (x) 1 | . . . 1 1 1 1 Average Overweight (x) . | . . . . 1 . 1 Largest Inventory Capacity 15 | 8 8 10 15 15 15 15 Average Capacity 12 | 7 8 8 12 15 15 15 Most Carried 15 | 4 8 10 15 15 15 12 Average Carried 10 | . 5 7 11 13 14 11 Final Capacity 15 | 8 8 10 15 15 15 15 Final Carried 15 | 4 5 10 15 15 12 11 Class Distribution -------------------- 41% | Gunner 16% | Scavenger-Mutant 16% | Tank 14% | Mutant 8% | Scavenger-Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 4710 | 364 423 240 2644 893 . 146 Remotely . | . . . . . . . Salvage Created 7133 | 170 753 440 4434 1121 . 215 Parts 468 | 17 45 25 303 68 . 10 Haulers Intercepted 7 | . 1 . 6 . . . Recyclers Shooed 8 | . . 3 3 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 96 | . 14 8 50 18 . 6 Guns 79 | . 14 7 39 13 . 6 AOE 17 | . . 1 11 5 . . Classes Destroyed 14 | 3 5 . 5 1 . . Worker 42 | 2 1 2 26 11 . . Builder 23 | . . . 18 4 . 1 Tunneler 6 | 2 . . 3 1 . . Hauler 7 | . 1 . 6 . . . Recycler 30 | 1 3 3 15 8 . . Operator 5 | . 1 . 4 . . . Watcher 6 | . 1 . 5 . . . Swarmer 28 | . 6 6 7 6 . 3 Grunt 38 | . 8 2 26 . . 2 Brawler 4 | . . . 4 . . . Duelist 2 | . . . 1 . . 1 Protector 2 | . . . 2 . . . Sentry 10 | . . . 10 . . . Assembled 12 | . . . . 12 . . Best Kill Streak 11 | 3 6 3 11 7 . 3 Combat Bots Only 9 | . 3 3 9 7 . 3 Max Kills in Single Turn 5 | 1 1 1 4 5 . 2 Gunslinging 2 | . . . 2 1 . 1 Exploded 4 | . . 1 3 4 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 324 | . 71 30 127 72 . 24 Missed 100 | . 17 9 41 25 . 8 Damage Taken 3035 | . 603 188 1182 785 . 277 Core 573 | . 108 60 256 95 . 54 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 94 | . . . 94 . . . Core Remaining (%) 66 | 100 . 32 . . . . Volleys Fired 396 | 24 78 46 173 61 . 14 Largest 4 | 2 2 2 4 4 . 3 Hottest 102 | 60 60 53 102 102 . 69 Shots Fired 1239 | 45 152 92 673 234 . 43 Gun 1229 | 45 152 91 668 230 . 43 Cannon . | . . . . . . . Launcher 10 | . . 1 5 4 . . Special . | . . . . . . . Kinetic 1189 | 24 133 91 668 230 . 43 Thermal 40 | 21 19 . . . . . Explosive 10 | . . 1 5 4 . . Electromagnetic . | . . . . . . . Robot Hit Streak 12 | 10 11 12 12 7 . 6 Robot Miss Streak 6 | 4 3 3 5 5 . 6 Penetration Max . | . . . . . . . Secondary Targets 14 | . 1 2 5 3 . 3 Max Gunslinging Chain 2 | . 1 1 2 2 . 1 Shots Hit Robots 687 | 32 106 63 354 105 . 27 Core Hits 330 | 8 43 23 179 63 . 14 Critical Kills 3 | . 1 1 1 . . . Critical Parts Destroyed 2 | . 1 . 1 . . . Critical Strikes 5 | . 2 1 2 . . . Destroy 5 | . 2 1 2 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10487 | 281 873 639 6211 2109 . 374 Guns 8964 | 281 873 506 5251 1679 . 374 Cannons . | . . . . . . . Explosions 1523 | . . 133 960 430 . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 8681 | 129 742 506 5251 1679 . 374 Thermal 337 | 152 131 54 . . . . Explosive 1469 | . . 79 960 430 . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . 1 1 1 1 1 1 Average Corruption 1 | . 1 1 1 1 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 37 | . 2 6 16 8 4 1 Message Errors 10 | . . 2 3 4 1 . Matter Fused 7 | . . 4 1 1 1 . Heat Flow Errors 4 | . . . 3 . 1 . Energy Discharges 5 | . 1 . 4 . . . Data Loss (minor) 1 | . . . . . 1 . Data Loss (major) 1 | . . . 1 . . . Misfires 5 | . . . 3 1 . 1 Alerts 2 | . . . 1 1 . . Weapon Failures 2 | . 1 . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 59 | . . 4 21 34 . . Projectiles . | . . . . . . . Explosions 59 | . . 4 21 34 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 36 | . . . . 36 . . Shots 1 | . . . . 1 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 378 | 40 40 12 378 26 254 . Average Temperature 56 | 22 14 6 64 7 149 . Received Heat Transfer 838 | . 270 18 447 40 . 63 Effects 4 | . . . 4 . . . Shutdowns 1 | . . . 1 . . . Interference 2 | . . . 2 . . . Damage (minor) 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 700 | 350 300 50 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Peak Influence 1433 | 25 384 333 1433 616 . 135 Initial 558 | . 16 94 51 558 . . Average 538 | 7 185 179 748 550 . 89 Maximum Alert Level 4 | . 1 1 4 2 . . Low Security (%) 23 | 100 43 66 10 . . 100 Level 1 18 | . 56 33 13 . . . Level 2 30 | . . . 22 100 . . Level 3 14 | . . . 29 . . . Level 4 12 | . . . 24 . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . 1 . . . Squads Dispatched 12 | . 3 . 9 . . . Investigation 3 | . 2 . 1 . . . Extermination . | . . . . . . . Reinforcement 5 | . 1 . 4 . . . Assault 4 | . . . 4 . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 6 | . 1 . 5 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 137 | . 21 9 66 32 . 9 Peak Tracking Total 19 | . 4 3 6 19 . 3 Tactical Retreats 5 | . 1 1 1 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered 2 | . . . 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 4 | . . . 4 . . . Reused 2 | . . . 2 . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . 2 . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled 7 | . 1 1 5 . . . Max in Single Turn 1 | . 1 1 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 26 | . 7 . 14 . 5 . Terminals 16 | . 7 . 9 . . . Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Recycling Units 1 | . . . 1 . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Total Hacks 120 | . 28 . 42 . 50 . Successful 95 | . 15 . 30 . 50 . Failed 23 | . 12 . 11 . . . Catastrophic 1 | . 1 . . . . . Database Lockouts 2 | . 1 . 1 . . . Manual 51 | . 27 . 23 . 1 . Terminals 56 | . 28 . 28 . . . Fabricators . | . . . . . . . Repair Stations 5 | . . . 5 . . . Recycling Units 3 | . . . 3 . . . Scanalyzers 6 | . . . 6 . . . Garrison Access . | . . . . . . . Terminal Hacks 70 | . 9 . 11 . 50 . Record 49 | . . . . . 49 . Robot Schematic 1 | . . . 1 . . . Robot Analysis 12 | . 7 . 5 . . . Prototype ID Bank 2 | . 1 . 1 . . . Branch Access Points 1 | . . . 1 . . . Terminal Index 2 | . 1 . 1 . . . Locate Traps 1 | . . . 1 . . . Reprogram Traps 1 | . . . 1 . . . Derelict Proto ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . 4 . . . Scan Component 2 | . . . 2 . . . Repair 2 | . . . 2 . . . Recycling Unit Hacks 1 | . . . 1 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer 6 | . . . 6 . . . Insert Component 3 | . . . 3 . . . Analyze 3 | . . . 3 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 14 | . 6 . 8 . . . Terminals 14 | . 6 . 8 . . . Botnet 14 | . 6 . 8 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 15 | . 6 . 9 . . . Full Trace Events 4 | . 2 . 2 . . . Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . 2 . . . Time 83 | . . . 83 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . . 10 . . . Parts Scanalyzed 3 | . . . 3 . . . Part Schematics Acquired 3 | . . . 3 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Robot Analysis Total 11 | . 6 . 5 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 4690 | 128 603 432 2247 850 321 109 Spaces Moved 3388 | 57 466 360 1527 590 340 48 Core 2 | 2 . . . . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 3386 | 55 466 360 1527 590 340 48 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 80 105 90 105 Average Speed 93 | 85 80 80 97 105 91 105 Slowest Speed 110 | 100 80 80 110 105 105 105 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 55 | 4 81 59 87 73 73 11 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 1 | . . . . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 82 | . 14 14 28 26 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 82 | . 14 14 28 26 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 4101 | 91 567 427 1899 688 352 77 Wait 159 | . 5 . 113 28 . 13 Move 3382 | 56 465 359 1526 589 339 48 Hop . | . . . . . . . Pick Up 28 | 3 4 5 13 2 1 . Fast Attach 21 | 7 . 3 10 . 1 . Attach 17 | . 5 1 3 5 3 . Detach 5 | . . . 1 . 4 . Swap 52 | 1 7 8 31 3 1 1 Drop 41 | . 3 5 29 . 3 1 Fire 396 | 24 78 46 173 61 . 14 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles -8/Mines History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 129 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 15) 188 | -10/Materials | Discovered new exit (range 16) 206 | -10/Materials | Discovered new exit (range 11) 298 | -10/Materials | Discovered new exit (range 3) 312 | -10/Materials | Build established: Mutant 650 | -10/Materials | Lost 5 parts (2p1n2w) 721 | -10/Materials | Central database locked down 732 | -10/Materials | Entered Mines 746 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 790 | -10/Mines | Build established: Scavenger-Mutant 900 | -10/Mines | Core integrity fell below 50% 1009 | -10/Mines | Discovered new exit (range 12) 1164 | -10/Mines | Entered Materials 1164 | -9/Materials | Evolved 2 slots: Weapon x2 1497 | -9/Materials | Build established: Gunner 1641 | -9/Materials | Discovered new exit (range 13) 1740 | -9/Materials | Discovered new exit (range 16) 1823 | -9/Materials | Discovered new exit (range 15) 1924 | -9/Materials | Repaired Imp. Assault Rifle 2085 | -9/Materials | Repaired Autogun 2359 | -9/Materials | Central database locked down 2359 | -9/Materials | Identified exit to Mines 2364 | -9/Materials | First assault squad dispatched 2539 | -9/Materials | Core integrity fell below 50% 2598 | -9/Materials | Discovered new exit (range 10) 2899 | -9/Materials | Build established: Tank 3276 | -9/Materials | Destroyed 9 combat bots 3279 | -9/Materials | Sterilization system engaged 3279 | -9/Materials | Non-combat units ordered to evacuate 3379 | -9/Materials | Combat units ordered to evacuate 3411 | -9/Materials | Entered Mines 3493 | -9/Mines | Build established: Scavenger-Gunner 3506 | -9/Mines | Assembled infested the area 3511 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3540 | -9/Mines | Destroyed 7 combat bots 3700 | -9/Mines | Learned location of Storage (-8) 3879 | -9/Mines | Discovered new exit (range 6) 3928 | -9/Mines | Core integrity fell below 20% 3965 | -9/Mines | Lost 3 parts (1n2w) 3967 | -9/Mines | Build established: Gunner 4257 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4257 | -9/Mines | Discovered new exit (range 5) 4261 | -9/Mines | Entered Exiles 4292 | -9/Exiles | Met 8R-AWN 4340 | -9/Exiles | Met EX-HEX 4373 | -9/Exiles | Met EX-DEC 4418 | -9/Exiles | Learned location of Zion (-6) 4433 | -9/Exiles | Met EX-BIN 4447 | -9/Exiles | Aligned with FarCom system 4448 | -9/Exiles | Given EX-Vault access code 4483 | -9/Exiles | Opened EX-Vault 4487 | -9/Exiles | Found Longsword +1 4508 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4569 | -9/Exiles | Discovered new exit (range 14) 4582 | -9/Exiles | Left Exiles lab with Longsword +1 4582 | -9/Exiles | Entered Mines 4691 | -8/Mines | Destroyed by B-36 Bruiser with Hammer Last Messages --------------- 04586_ S-10 Pest destroyed. 04586_ Switching to secondary target: S-10 Pest. 04589_ S-10 Pest destroyed. 04589_ Switching to secondary target: S-10 Pest. 04589_ S-10 Pest destroyed. 04596_ Acquired 16 matter. 04599_ Acquired 19 matter. 04602_ Acquired 18 matter. 04614_ Hvy. Assault Rifle destroyed. 04614_ Dropped Rigged Fission Core. 04630_ G-47 Trooper destroyed. 04630_ Switching to secondary target: L-31 Rogue. 04636_ L-31 Rogue destroyed. 04639_ Acquired 51 matter. 04640_ System corrupted: FCS attempts to trigger Autogun. 04640_ System corrupted: Autogun misfires. 04640_ U-05 Engineer destroyed. 04644_ Acquired 42 matter. 04679_ G-47 Trooper destroyed. 04681_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ???????#?????????????????????????? | | ???????# ????????????????????????? | | ???????# ???????####????????????? | | ???????# ??????# ########?????? | | ??????## #????## #"""""#?????? | | ?????## ##### ! #?????? | | ?????# |%* [ %[ #?????? | | ?????# [= = = ###"" #?????? | | ?????# = ##?# " #?????? | | ?????## ! #??### #?????? | | ??????## ##????# #?????? | | ???????## ######?????# ##????? | | ????????# #???????????# #????? | | ????????# ????????????# #????? | | ????????## ?????????????### #????? | | ?????????##???????????????#!#????? | | ?????????????????????????##%##???? | | ????????????????????????##bg #???? | | ????????????????????????#@ #??? | | ????????????????????????# #?? | | ????????????????????????# #?? | | ????????????????????????## ##?? | | ?????????????????????????## ##??? | | ??????????????????????????####???? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????C???????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 44 Offensive Hacking 10 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Com. Matter Pod | -9/Materials | Scanalyzed Robot Schematics ------------------ O-16 Technician | -9/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Gunslinger Challenges ------------ None Game ------ Seed SpliceElectronMallet Manual? 0 Play Time 00:35:15 Cumulative 169.3 hours Start 2025.02.27 @ 08:28:21 End 2025.02.27 @ 09:02:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 2 Types 0/0/1/1/0/0/0/0/0 Lore% 57 Gallery% 63 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 04af7bad-2062-49ef-a2b2-d7405cc927b6