Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.16 @ 00:03:21 Player: Beef Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (166) 830 Value Destroyed (6186) 6186 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (509) 509 TOTAL SCORE: 13005 Bonus ------- High Alert Combat Kills 454 Follower Combat Kills 177 Friendly Fire -122 Cogmind --------- Core Integrity 0/1150 Matter 16/300 Energy 415/500 System Corruption 10% Temperature Cool (0) Movement Core (100) Ox1 Location -4/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Improved Energy Well Enhanced Optical Array Advanced Signal Interpreter Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Large Storage Unit Peak State ------------ > --- POWER ------------ Fusion Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Large Storage Unit Improved Energy Well Enhanced Optical Array Improved Targeting Computer Core Analyzer Armor Integrity Analyzer Advanced Particle Charger Graphene Brace Advanced System Restoration Module > --- WEAPON ----------- Compact Ion Cannon Compact Ion Cannon Compact Ion Cannon > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Medium Storage Unit Tesla Rifle Wave Gun Heavy Gatling Laser Compact Ion Cannon Mini Smartbomb Launcher [Rating: 109] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Flexi-carbon Leg Treads Armored Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Gravmag Array Utility Small Storage Unit Device Graphene Brace Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Compact Ion Cannon Energy Gun High-powered Shock Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Smartbomb Launcher Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Slots Evolved 12 | . . 2 2 2 2 . . 2 2 . Power . | . . . . . . . . . . . Propulsion 2 | . . . . 1 1 . . . . . Utility 9 | . . 2 2 1 . . . 2 2 . Weapon 1 | . . . . . 1 . . . . . Parts Attached 224 | 8 8 20 34 25 5 3 31 38 42 10 Power 29 | 1 1 2 7 3 1 1 4 4 5 . Engine 17 | 1 1 1 4 . 1 1 3 2 3 . Core 9 | . . 1 3 3 . . 1 . 1 . Reactor 3 | . . . . . . . . 2 1 . Propulsion 71 | 4 5 4 7 7 1 1 7 14 20 1 Treads 7 | 2 . . 2 . . . . 1 2 . Leg 43 | . . . 3 7 1 1 2 11 17 1 Wheel 13 | 2 4 4 2 . . . . . 1 . Hover 8 | . 1 . . . . . 5 2 . . Flight . | . . . . . . . . . . . Utility 74 | 1 1 9 12 10 . 1 11 11 13 5 Device 34 | . . 3 4 6 . . 4 4 10 3 Storage 12 | 1 . . 1 . . . 1 6 2 1 Processor 11 | . . 2 2 3 . . 3 . . 1 Hackware 2 | . . . 1 . . . 1 . . . Protection 15 | . 1 4 4 1 . 1 2 1 1 . Artifact . | . . . . . . . . . . . Weapon 50 | 2 1 5 8 5 3 . 9 9 4 4 Energy Gun 21 | 2 1 5 1 1 2 . 1 3 3 2 Energy Cannon 12 | . . . . 3 1 . 2 5 1 . Ballistic Gun 10 | . . . 5 . . . 5 . . . Ballistic Cannon 1 | . . . . 1 . . . . . . Launcher 4 | . . . 1 . . . . 1 . 2 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 2 . . 1 5 . . Corrupted Parts 1 | . . . . . . . . . . 1 System Corruption 10 | . . . . . . . . . . 10 Parts Lost 94 | . 4 2 10 3 1 2 19 5 36 12 Power 16 | . 1 . 3 1 . . 4 2 5 . Propulsion 27 | . 3 1 1 . . 2 1 2 14 3 Utility 30 | . . 1 3 2 . . 7 1 10 6 Weapon 21 | . . . 3 . 1 . 7 . 7 3 Highest Loss Streak 31 | . 2 1 3 1 1 2 9 4 31 7 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 90 | . 97 97 97 99 98 87 84 97 91 44 Engine 2 | . 13 8 1 . . 6 4 2 . . Core 2 | . . 2 6 6 5 . 1 . . . Treads 3 | . 17 . 4 6 . . . 1 . . Leg 10 | . . . 8 15 26 22 . 20 19 . Wheel 2 | . 9 21 4 . . . . . . . Hover 1 | . . . . . . . 12 . . . Device 12 | . . 11 13 13 6 6 8 12 20 19 Storage 7 | . 14 11 9 7 6 6 5 7 8 2 Processor 20 | . . 10 21 23 26 26 24 23 19 14 Hackware 1 | . . . 3 . . . . 5 . . Protection 4 | . 11 10 5 7 6 3 4 1 1 . Energy Gun 5 | . 28 21 1 3 12 7 1 3 1 . Energy Cannon 6 | . . . . 9 4 6 9 12 13 . Ballistic Gun 3 | . . . 15 . . . 3 . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 75 | 13 14 24 21 34 31 29 39 51 75 35 Greatest Support 90 | 40 40 20 40 43 58 58 45 76 90 20 Greatest Overweight (x) 10 | 1 1 2 1 1 . . 1 4 2 10 Average Overweight (x) . | . . . . . . . . . . 2 Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 8 15 15 15 Average Capacity 8 | 7 8 8 8 8 8 8 7 9 15 7 Most Carried 15 | 4 8 8 8 8 8 8 8 15 15 5 Average Carried 7 | 2 5 7 7 7 7 7 7 8 12 4 Final Capacity 15 | 8 8 8 8 8 8 8 5 15 15 5 Final Carried 15 | 4 8 7 8 8 8 7 5 15 4 2 Class Distribution -------------------- 29% | Scavenger-Skirmisher 26% | Scavenger-Gunner 22% | Mutant 9% | Scavenger-Mutant 8% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Waste Scout | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Matter Collected 3057 | 170 180 226 870 218 74 . 535 377 339 68 Remotely . | . . . . . . . . . . . Salvage Created 6784 | . 369 518 1264 521 191 . 996 1373 1436 116 Parts 327 | . 15 29 74 35 15 . 53 54 51 1 Haulers Intercepted 3 | . . . 1 . . . . 2 . . Recyclers Shooed 7 | . 2 . 2 . . . 1 2 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented 1 | . . . . . . . . . . 1 Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Combat Hostiles Destroyed 113 | . 8 11 25 7 3 . 17 13 22 7 Melee 2 | . . . . . . . 2 . . . Guns 51 | . 8 11 19 . 2 . 6 3 2 . Cannons 39 | . . . . 6 1 . 6 9 17 . AOE 15 | . . . 6 . . . 2 . . 7 Classes Destroyed 17 | . 4 5 3 2 . . 1 . 2 . Worker 15 | . 1 . 5 2 . . 1 3 3 . Builder 8 | . 1 . 1 1 1 . 1 1 2 . Hauler 3 | . . . 1 . . . . 2 . . Recycler 6 | . . 1 2 . . . 1 2 . . Mechanic 1 | . . . . . . . . . 1 . Operator 6 | . 1 . 1 . 1 . 3 . . . Watcher 13 | . . 3 . 3 2 . 2 3 . . Swarmer 23 | . . 3 4 . 3 . 4 . 6 3 Cutter 3 | . . . . . . . 3 . . . Grunt 54 | . 8 5 14 3 . . 4 10 9 1 Brawler 1 | . . 1 . . . . . . . . Duelist 1 | . . . 1 . . . . . . . Sentry 15 | . . 2 6 2 . . 1 1 2 1 Hunter 10 | . . . . 1 . . 3 . 4 2 Programmer 4 | . . . . 1 . . 1 2 . . Heavy 2 | . . . 1 . . . 1 . . . Behemoth 1 | . . . . . . . . . 1 . Best Kill Streak 9 | . 5 4 9 3 4 . 8 6 6 5 Combat Bots Only 8 | . 3 3 5 1 3 . 8 6 5 5 Max Kills in Single Turn 3 | . 1 1 3 1 1 . 2 2 2 3 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . 2 . . . 2 . . 3 Melee 1 | . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Hostile Shots Fired 1438 | . 78 92 149 113 10 3 269 78 538 108 Missed 449 | . 21 21 45 36 4 1 84 21 181 35 Damage Taken 14953 | . 734 901 1727 819 143 70 2801 1385 5356 1017 Core 2462 | . 228 93 128 89 17 . 447 298 733 429 Absorbed by Shields 226 | . . . . . . . . . 226 . Redirected to Shielding 8 | . 8 . . . . . . . . . Ignored by Resistances 33 | . . . . 33 . . . . . . Regen/Repaired (Parts) 103 | . . 62 . . 41 . . . . . Core Remaining (%) 66 | 100 8 76 76 87 . . 45 70 . . Volleys Fired 442 | . 52 59 106 37 11 1 53 42 65 16 Largest 3 | . 2 2 2 2 3 3 3 3 3 2 Hottest 280 | . 90 130 130 180 140 140 178 280 270 175 Shots Fired 972 | . 86 118 193 74 33 3 135 124 187 19 Gun 592 | . 86 118 185 16 22 2 93 44 20 6 Cannon 359 | . . . . 58 11 1 42 80 167 . Launcher 21 | . . . 8 . . . . . . 13 Special . | . . . . . . . . . . . Kinetic 220 | . . . 154 . . . 66 . . . Thermal 617 | . 86 118 31 58 11 1 42 83 181 6 Explosive 21 | . . . 8 . . . . . . 13 Electromagnetic 114 | . . . . 16 22 2 27 41 6 . Robot Hit Streak 21 | . 8 16 21 21 6 6 8 9 16 19 Robot Miss Streak 12 | . 6 8 12 4 2 . 3 5 4 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . Shots Hit Robots 598 | . 53 69 149 49 15 3 74 64 105 17 Core Hits 279 | . 22 27 65 17 10 . 39 38 46 15 Critical Kills 7 | . . . . . . . 2 2 3 . Critical Parts Destroyed 2 | . . . 2 . . . . . . . Critical Strikes 23 | . 5 5 4 . . . 3 2 4 . Burn 12 | . 5 5 1 . . . . . 1 . Meltdown 6 | . . . . . . . 1 2 3 . Destroy 4 | . . . 3 . . . 1 . . . Impale 1 | . . . . . . . 1 . . . Melee Attacks 53 | . . . . . . . 53 . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 53 | . . . . . . . 53 . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 15837 | . 692 955 3144 1439 436 29 2199 1876 3769 1298 Guns 6373 | . 692 955 2409 189 279 2 872 566 263 146 Cannons 6670 | . . . . 1178 80 27 822 1234 3329 . Explosions 2633 | . . . 735 53 77 . 433 50 133 1152 Melee 72 | . . . . . . . 72 . . . Ramming 89 | . . . . 19 . . . 26 44 . Kinetic 2580 | . . . 2071 . . . 509 . . . Thermal 9780 | . 692 955 338 1231 157 27 1172 1392 3670 146 Explosive 1970 | . . . 735 . . . 83 . . 1152 Electromagnetic 1346 | . . . . 189 279 2 363 458 55 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 72 | . . . . . . . 72 . . . Highest Corruption 10 | . . . . 2 . . . 2 . 10 Average Corruption 5 | . . . . 1 . . . 2 . 10 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 44 | . . . . 7 . . . 10 . 27 Message Errors 12 | . . . . 3 . . . 4 . 5 Matter Fused 9 | . . . . 1 . . . 2 . 6 Heat Flow Errors 7 | . . . . 3 . . . 1 . 3 Energy Discharges 1 | . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . . 2 Data Loss (minor) 7 | . . . . . . . . 2 . 5 Data Loss (major) 5 | . . . . . . . . 1 . 4 Overload Shots 2 | . . . . 2 . . . . . . Overflow Damage 273 | . . . 20 39 29 . 55 3 75 52 Projectiles 91 | . . . . 39 . . 5 3 44 . Explosions 153 | . . . 20 . 29 . 21 . 31 52 Melee 29 | . . . . . . . 29 . . . Knockbacks 1 | . . . . . . . . . 1 . Impact 1 | . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 104 | . . . 34 . 50 . 20 . . . Shots 4 | . . . 2 . 1 . 1 . . . Rammed 7 | . . . 1 6 . . . . . . Targets Rammed 13 | . . . 1 7 . . . 2 3 . Kicked 6 | . . . . 1 . . . 2 3 . Crushed . | . . . . . . . . . . . Highest Temperature 535 | . 429 458 279 244 294 63 296 535 475 233 Average Temperature 141 | . 153 180 71 64 113 37 75 185 145 77 Received Heat Transfer 2874 | . 408 300 774 285 . . 105 435 534 33 Effects 32 | . 6 7 . . . . . 7 12 . Shutdowns 9 | . 1 2 . . . . . 4 2 . Energy Bleed 5 | . 2 . . . . . . 1 2 . Interference 12 | . 2 3 . . . . . . 7 . Matter Decay 2 | . . 1 . . . . . 1 . . Short Circuit 2 | . . 1 . . . . . . 1 . Damage (minor) 1 | . 1 . . . . . . . . . Damage (core) 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Parts Fried 17 | . . . . 1 5 . 7 4 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 7 | . . . . 1 . . 1 2 3 . Combat Hostiles 5 | . . . . 1 . . 1 . 3 . Parts Melted 39 | . 6 5 . 1 . . 4 9 14 . Heat Transferred 15696 | . 2252 2768 888 1495 211 37 1522 1791 4483 249 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . . 1 . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Peak Influence 825 | . 206 397 560 339 220 77 546 461 825 . Initial 254 | . . 8 96 254 99 77 36 235 171 . Average 250 | . 75 177 324 257 128 61 113 312 511 . Maximum Alert Level 3 | . 1 1 2 1 1 . 2 2 3 . Low Security (%) 35 | 100 97 54 10 10 76 100 82 13 2 . Level 1 47 | . 2 45 60 89 23 . 9 59 39 . Level 2 13 | . . . 29 . . . 8 26 22 . Level 3 3 | . . . . . . . . . 35 . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 36 | . 3 1 6 3 2 . 7 4 10 . Investigation 10 | . . . 4 2 . . 1 2 1 . Extermination 4 | . . . . 1 . . 1 1 1 . Reinforcement 18 | . 3 1 2 . 2 . 4 1 5 . Assault 3 | . . . . . . . 1 . 2 . Garrison 1 | . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 5 | . . . 1 . . . 1 . 3 . Haulers Reinforced 3 | . . . . . . . 1 1 1 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Distress Signals 13 | . 1 3 6 . . . 3 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 220 | . 19 25 40 13 7 6 36 22 44 8 Peak Tracking Total 13 | . 4 6 6 3 3 6 10 7 13 5 Tactical Retreats 7 | . . . 2 1 . . 2 . 2 . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Traps Triggered 3 | . . . 1 . 1 . 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Machines Disabled 33 | . . 1 2 5 1 . 10 5 9 . Max in Single Turn 5 | . . 1 1 3 1 . 5 1 5 . Garrison Access 2 | . . . . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Machines Accessed 31 | . 3 2 8 5 2 . 6 4 1 . Terminals 16 | . 3 1 5 2 1 . 3 1 . . Fabricators 1 | . . . . . . . 1 . . . Repair Stations 4 | . . 1 . 1 1 . . 1 . . Recycling Units 5 | . . . . 2 . . 1 2 . . Scanalyzers 3 | . . . 2 . . . 1 . . . Garrison Access 2 | . . . 1 . . . . . 1 . Total Hacks 78 | . 9 5 23 15 3 . 11 9 3 . Successful 39 | . 6 3 16 5 2 . 4 3 . . Failed 39 | . 3 2 7 10 1 . 7 6 3 . Catastrophic 14 | . . . 3 4 1 . 3 2 1 . Database Lockouts . | . . . . . . . . . . . Manual 10 | . 2 . 5 . . . . 1 2 . Terminals 37 | . 9 2 11 6 1 . 4 4 . . Fabricators 3 | . . . . . . . 3 . . . Repair Stations 8 | . . 3 . 2 2 . . 1 . . Recycling Units 13 | . . . . 7 . . 2 4 . . Scanalyzers 10 | . . . 8 . . . 2 . . . Garrison Access 7 | . . . 4 . . . . . 3 . Terminal Hacks 16 | . 6 1 6 2 . . . 1 . . Part Schematic 2 | . 2 . . . . . . . . . Prototype ID Bank 8 | . 3 . 3 1 . . . 1 . . Branch Access Points 1 | . . . 1 . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . Network Status 1 | . . . . . . . 1 . . . Build 1 | . . . . . . . 1 . . . Repair Station Hacks 5 | . . 2 . 1 2 . . . . . Scan Component 3 | . . 1 . 1 1 . . . . . Repair 2 | . . 1 . . 1 . . . . . Recycling Unit Hacks 6 | . . . . 2 . . 2 2 . . Report Inventory 3 | . . . . . . . 1 2 . . Retrieve Components 3 | . . . . 2 . . 1 . . . Scanalyzer 8 | . . . 8 . . . . . . . Insert Component 4 | . . . 4 . . . . . . . Analyze 4 | . . . 4 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 2 | . . . 2 . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . 2 . . . . . . . Broadcast 1 | . . . 1 . . . . . . . Reprogram 1 | . . . 1 . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used 1 | . . . 1 . . . . . . . Hacking Detections 28 | . 2 2 8 5 1 . 6 3 1 . Full Trace Events 8 | . . . 2 2 . . 1 2 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 4 | . . . . . . . 4 . . . Authchips . | . . . . . . . . . . . Time 67 | . . . . . . . 67 . . . Total Robot Build Rating 16 | . . . . . . . 16 . . . Part Schematics Acquired 6 | . 2 . 4 . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . 1 . . 1 . . . . . Time 96 | . . 26 . . 70 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 11 | . . . . 10 . . 1 . . . Parts Scanalyzed 4 | . . . 4 . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 2 . 1 . Machine Destruction 3 | . . . . . . . 2 . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Total Allies 9 | . . . 3 . . 1 4 1 . . Largest Group 4 | . . . 3 . . 1 4 1 . . Highest-Rated Group 48 | . . . 48 . . 31 48 29 . . Highest-Rated Ally 31 | . . . 16 . . 31 12 29 . . Total Orders . | . . . . . . . . . . . Ally Attacks 74 | . . . 40 . . 6 20 8 . . Total Damage 1123 | . . . 473 . . 83 305 262 . . Kills 5 | . . . 4 . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Turns Passed 8328 | 90 498 464 1345 1410 356 111 1183 1402 684 785 Spaces Moved 4870 | 58 283 242 723 769 206 85 1039 841 273 351 Core 281 | 2 . . . . . . . 2 . 277 Treads 527 | 29 118 . 126 238 . . . . 16 . Legs 2219 | . . . 317 531 206 85 11 796 248 25 Wheels 772 | 27 165 242 280 . . . . . 9 49 Hover 1071 | . . . . . . . 1028 43 . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 120 120 120 56 56 115 100 Average Speed 113 | 129 114 81 124 139 120 120 56 117 129 193 Slowest Speed 550 | 160 160 110 190 190 120 123 123 250 240 550 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 29 | 4 47 29 44 25 6 71 26 22 7 48 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . . 1 1 1 . . . . . . Unknown Exits Taken 5 | 1 1 . . . . . 1 1 1 . Scrap Searched 2 | . . . . . . . . . . 2 Spaces Dug 49 | . . . . 1 1 . 36 2 9 . Terrain Destroyed 336 | . . . 48 21 8 . 73 18 91 77 Melee 35 | . . . . . . . 35 . . . Projectile 77 | . . . . 7 4 . 9 15 42 . AOE 224 | . . . 48 14 4 . 29 3 49 77 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Total 6734 | 69 370 392 979 1044 290 90 1447 1162 459 432 Wait 839 | . 14 41 69 141 64 1 234 169 54 52 Move 4861 | 57 282 241 722 768 206 84 1038 840 272 351 Hop . | . . . . . . . . . . . Pick Up 141 | 4 10 14 20 28 3 . 17 34 10 1 Fast Attach 85 | 6 1 2 12 13 2 2 15 17 10 5 Attach 77 | . 4 6 8 4 3 1 13 9 24 5 Detach 15 | . . 2 1 1 . . 5 2 2 2 Swap 63 | 2 3 12 14 8 . . 4 12 8 . Drop 142 | . 4 15 26 37 1 1 15 32 11 . Fire 442 | . 52 59 106 37 11 1 53 42 65 16 Melee 53 | . . . . . . . 53 . . . Ram 1 | . . . 1 . . . . . . . Kick 6 | . . . . 1 . . . 2 3 . Crush 6 | . . . . 6 . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 3 | . . . . . . . . 3 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory -4/Factory -4/Upper Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 91 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 354 | -10/Materials | Core integrity fell below 50% 394 | -10/Materials | Core integrity fell below 20% 450 | -10/Materials | Discovered new exit (range 15) 589 | -10/Materials | Entered another Materials area 589 | -9/Materials | Evolved 2 slots: Utility x2 653 | -9/Materials | Repaired Med. Laser 704 | -9/Materials | Discovered new exit (range 17) 1049 | -9/Materials | Discovered new exit (range 5) 1052 | -9/Materials | Identified exit to Materials 1053 | -9/Materials | Entered another Materials area 1053 | -8/Materials | Evolved 2 slots: Utility x2 1511 | -8/Materials | Build established: Scavenger-Skirmisher 2018 | -8/Materials | Discovered new exit (range 16) 2080 | -8/Materials | Lost 3 parts (2p1n) 2111 | -8/Materials | Identified exit to Factory 2247 | -8/Materials | Lost 3 parts (1p2w) 2398 | -8/Materials | Entered Factory 2398 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3121 | -7/Factory | Build established: Scavenger-Mutant 3677 | -7/Factory | Discovered new exit (range 18) 3682 | -7/Factory | Build established: Scavenger-Skirmisher 3700 | -7/Factory | Identified exit to Factory 3808 | -7/Factory | Entered another Factory area 3808 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4026 | -6/Factory | Repaired Cld. Particle Cannon 4164 | -6/Factory | Sucked down chute 4164 | -6/Factory | Entered Waste 4165 | -6/Waste | Met a frightened Derelict 4174 | -6/Waste | Spotted C-40 Crusher 4176 | -6/Waste | Spotted C-40 Crusher 4205 | -6/Waste | Spotted C-40 Crusher 4207 | -6/Waste | Spotted C-40 Crusher 4213 | -6/Waste | Spotted C-40 Crusher 4229 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4234 | -6/Waste | Spotted C-40 Crusher 4234 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4264 | -6/Waste | Discovered new exit (range 10) 4273 | -6/Waste | Identified exit to Factory 4275 | -6/Waste | Entered Factory 4369 | -6/Factory | Spotted B-75 Beast 4579 | -6/Factory | Build established: Scout 4677 | -6/Factory | Fabricated S-27 Virus? 5058 | -6/Factory | Destroyed 8 combat bots 5076 | -6/Factory | Lost 6 parts (1p2u3w) 5374 | -6/Factory | Build established: Scavenger-Gunner 5386 | -6/Factory | Discovered new exit (range 15) 5428 | -6/Factory | Core integrity fell below 50% 5458 | -6/Factory | Entered another Factory area 5458 | -5/Factory | Evolved 2 slots: Utility x2 5476 | -5/Factory | Lost 9 parts (2p3u4w) 6087 | -5/Factory | Lost 4 parts (1p2n1u) 6721 | -5/Factory | Found Prototype Launcher 6722 | -5/Factory | Identified Mni. Smartbomb Launcher 6747 | -5/Factory | Discovered new exit (range 7) 6860 | -5/Factory | Entered another Factory area 6860 | -4/Factory | Evolved 2 slots: Utility x2 6870 | -4/Factory | Spotted B-86 Titan 6875 | -4/Factory | Garrison activated, responded to threat 6878 | -4/Factory | Destroyed B-86 Titan 7269 | -4/Factory | Discovered new exit (range 18) 7360 | -4/Factory | First assault squad dispatched 7487 | -4/Factory | Core integrity fell below 50% 7544 | -4/Factory | Entered Upper Caves 7573 | -4/Upper Caves | Lost 31 parts (5p13n6u7w) 7601 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7645 | -4/Upper Caves | Lost 3 parts (2n1u) 7656 | -4/Upper Caves | System corruption reached 10% 7707 | -4/Upper Caves | Learned Research security intel 7839 | -4/Upper Caves | Build established: Mutant 8317 | -4/Upper Caves | Core integrity fell below 20% 8329 | -4/Upper Caves | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 08305_ Penetrated by Slug. 08309_ Slug penetrates Wall. 08312_ Wall collapses. 08312_ Penetrated by Slug. 08312_ Slug penetrates Wall. 08312_ Matter Filter destroyed. 08313_ Penetrated by Slug. 08313_ Slug penetrates Wall. 08313_ Mni. Smartbomb Launcher destroyed. 08315_ Slug penetrates Wall. 08315_ Penetrated by Slug. 08319_ Adv. Cryofiber Web destroyed. 08322_ Hvy. Gatling Laser destroyed. 08322_ Penetrated by Slug. 08322_ Beamcaster destroyed. 08323_ Penetrated by Slug. 08323_ Slug penetrates Wall. 08325_ Penetrated by Slug. 08326_ R6|KIU2N77#IIOIKL TL/ 08326_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????? ?????????????????? | | ??????????????????????????????"???" #????????????? | | ?????????????????????????????? ??"" #????????????? | | ????????????????????????????? "? #?????###????? | | ????????????????????????????? "" "" #????## ##???? | | ??????????????????#??????????""" "#????# #???? | | ??????????????##### ???????? "" " "###### ##??? | | ??????????????? #####?? ??# #### | | ????????????????? # ### ??## | | ??????????????????? # # #???# | | ????????????????????? # #????????# | | ??????????????????????# #?##?????# | | ??????????????????????# ### ?#### | | ??????????????????????# ### ## | | ???????????????????#### #???# ## | | ???????????????????# #hh@ ##??# ### | | ???????????????????###; ##?## ## | | ????????????????????# ##?#### # | | ????????????????????# ## ##?###### ## | | ????????????????????# #### ### #### #### # | | ????????????????????# #??# ## #??# ## | | ????????????????????# #??# ##??####? | | ????????????????????# #??##### ####???????? | | ????????????????????## #??????### ###??????????? | | ?????????????????????###????????#####????????????? | | ?????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 100 Energy Generation 24 Energy Capacity 925 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Power Amplification 20 Base Temperature (-) 200 Armor Coverage 600 Resistance: EM 15 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Matter Filtering 30 Energy Filtering 30 Particle Charging 37 Offensive Hacking 10 Item Schematics ----------------- Aluminum Leg | -10/Materials | Hacked Sensor Array | -10/Materials | Hacked Heat Sink | -8/Materials | Scanalyzed Lgt. Deuterium Engine | -8/Materials | Scanalyzed Adv. Heat Sink | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlasmaScanFlightbrick Manual? 0 Play Time 01:26:58 Cumulative 60.5 hours Start 2024.07.15 @ 22:39:51 End 2024.07.16 @ 00:03:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 52 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 572e058f-9663-4fc3-ac13-8b6af921b798