Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.25 @ 19:21:12 Player: LU-1G1 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (189) 945 Value Destroyed (4607) 4607 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (2908) 2908 TOTAL SCORE: 11460 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2108 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 230/300 Energy 23/100 System Corruption 17% Temperature Cool (18) Movement Hovering (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Aerolev Unit > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Structural Scanner Improved Targeting Computer Improved Weapon Shielding Light Armor Plating Latent Energy Streamer Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Improved Weapon Shielding Shield Generator > --- WEAPON ----------- Rocket Launcher Rocket Launcher > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Improved Cooling System Large Battery Large Battery High-capacity Matter Pod High-capacity Matter Pod Structural Scanner Experimental Sensor Array Improved Signal Interpreter Improved Targeting Computer Improved Weapon Shielding Light Armor Plating Hardened Medium Armor Plating Shield Generator High-powered Tractor Beam Latent Energy Streamer Heavy Assault Rifle Heavy Battle Rifle Grenade Launcher [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Medium Armor Plating Weapon EMP Blaster Energy Gun Medium Laser Energy Cannon Latent Energy Streamer Ballistic Gun Heavy Assault Rifle Launcher EMP Blaster Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power 1 | . . . 1 . . . . Propulsion 2 | . . . 1 . . . 1 Utility 1 | . . . . . . . 1 Weapon . | . . . . . . . . Parts Attached 119 | 6 7 3 50 3 . 7 43 Power 12 | 1 . . 7 . . 1 3 Engine 8 | 1 . . 5 . . 1 1 Core 4 | . . . 2 . . . 2 Reactor . | . . . . . . . . Propulsion 41 | 2 1 . 21 . . 4 13 Treads 39 | 2 1 . 20 . . 4 12 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover 1 | . . . . . . . 1 Flight 1 | . . . 1 . . . . Utility 21 | 1 3 . 9 3 . . 5 Device 7 | . 2 . 1 1 . . 3 Storage 5 | 1 1 . 2 . . . 1 Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 9 | . . . 6 2 . . 1 Artifact . | . . . . . . . . Weapon 45 | 2 3 3 13 . . 2 22 Energy Gun 4 | 2 1 . . . . . 1 Energy Cannon 2 | . . . . . . . 2 Ballistic Gun 19 | . 2 2 3 . . . 12 Ballistic Cannon . | . . . . . . . . Launcher 20 | . . 1 10 . . 2 7 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . . 2 1 . . 4 Corrupted Parts 13 | . . . 10 . . 2 1 System Corruption 74 | . . . 52 . . 12 10 Parts Lost 41 | . 1 . 14 1 . . 25 Power 9 | . . . 4 . . . 5 Propulsion 14 | . . . 3 . . . 11 Utility 7 | . . . 3 1 . . 3 Weapon 11 | . 1 . 4 . . . 6 Highest Loss Streak 13 | . 1 . 2 1 . . 13 Average Slot Usage (%) 92 | . 98 100 96 87 67 98 85 Engine 13 | . 14 14 13 11 11 20 8 Core 2 | . . . 6 . . . 1 Treads 31 | . 27 28 32 33 33 33 32 Device 5 | . 12 14 . . . . 8 Storage 11 | . 14 14 11 11 11 11 8 Protection 6 | . . . 9 10 11 11 7 Energy Gun 4 | . 23 . . . . . . Ballistic Gun 5 | . 4 27 1 . . . 6 Launcher 10 | . . . 20 22 1 22 9 Naked Turns 4 | . . . . . . . 4 Heaviest Build 105 | 14 32 33 70 62 57 61 105 Greatest Support 80 | 40 40 40 66 60 60 60 80 Greatest Overweight (x) 4 | 4 . . 1 1 . 1 4 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 25 Average Capacity 18 | 7 14 15 18 20 20 20 24 Most Carried 25 | 6 15 15 20 19 20 20 25 Average Carried 17 | 3 14 14 17 18 19 19 22 Final Capacity 20 | 8 15 15 20 20 20 20 5 Final Carried 20 | 6 13 15 16 18 20 20 5 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 3861 | 260 311 92 1820 68 291 . 1019 Remotely 324 | . . . 112 . . . 212 Salvage Created 6599 | 52 766 174 4563 35 . 8 1001 Parts 438 | 1 44 12 313 3 . 7 58 Haulers Intercepted 11 | . 2 . 5 . . . 4 Recyclers Shooed 4 | . 1 . 2 . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 136 | . 14 5 90 2 . 3 22 Melee 1 | . . . 1 . . . . Guns 23 | . 14 2 3 . . . 4 AOE 110 | . . 3 85 2 . 3 17 Classes Destroyed 14 | 1 6 . 7 . . . . Worker 11 | . 3 1 5 . . . 2 Builder 26 | . . . 18 . . . 8 Tunneler 2 | . 1 . 1 . . . . Hauler 11 | . 2 . 5 . . . 4 Recycler 9 | 1 1 . 5 . . . 2 Mechanic 3 | . . . 2 . . . 1 Operator 4 | . . . 4 . . . . Watcher 8 | . 3 . 5 . . . . Swarmer 27 | . 3 3 14 . . 3 4 Grunt 79 | . 11 2 50 2 . . 14 Brawler 2 | . . . 2 . . . . Duelist 9 | . . . 9 . . . . Protector 5 | . . . 5 . . . . Sentry 14 | . . . 10 . . . 4 Best Kill Streak 20 | 1 6 4 20 2 . 3 6 Combat Bots Only 20 | . 3 3 20 2 . 3 4 Max Kills in Single Turn 9 | 1 1 2 9 1 . 2 5 Gunslinging . | . . . . . . . . Exploded 9 | . . 2 9 1 . 2 2 Melee 1 | . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 6129 | . 585 141 2301 67 . 69 2966 Core 924 | . 102 32 222 . . 12 556 Absorbed by Shields 301 | . . . . . . . 301 Core Remaining (%) 62 | 100 . 46 . . . 41 . Volleys Fired 283 | 4 81 11 131 5 . 2 49 Largest 2 | 2 2 2 2 1 . 2 2 Hottest 100 | 100 100 46 66 33 . 66 66 Shots Fired 511 | 8 159 20 238 6 . 3 77 Gun 231 | 8 159 18 17 . . . 29 Cannon 1 | . . . . . . . 1 Launcher 279 | . . 2 221 6 . 3 47 Special . | . . . . . . . . Kinetic 74 | . 10 18 17 . . . 29 Thermal 157 | 8 149 . . . . . . Explosive 83 | . . . 27 6 . 3 47 Electromagnetic 197 | . . 2 194 . . . 1 Robot Hit Streak 13 | 5 13 6 6 4 . . 7 Robot Miss Streak 4 | 1 4 2 4 1 . . 3 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 1 . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . 1 Shots Hit Robots 262 | 6 109 15 85 5 . . 42 Core Hits 338 | 2 43 10 211 4 . 3 65 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 6 | . 5 . . . . . 1 Burn 5 | . 5 . . . . . . Destroy 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 13963 | 77 1343 360 8038 279 . 119 3747 Guns 2116 | 77 1325 234 117 . . . 363 Cannons 4 | . . . . . . . 4 Explosions 11779 | . . 111 7905 279 . 119 3365 Melee . | . . . . . . . . Ramming 64 | . 18 15 16 . . . 15 Kinetic 808 | . 94 234 117 . . . 363 Thermal 2116 | 77 1231 53 755 . . . . Explosive 5709 | . . . 2735 279 . 119 2576 Electromagnetic 5266 | . . 58 4415 . . . 793 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 71 | . . 1 59 59 59 71 17 Average Corruption 29 | . . 1 29 59 59 59 3 Corruption Purged . | . . . . . . . . Effects 237 | . . 5 140 26 44 12 10 Message Errors 49 | . . 4 20 8 13 3 1 Matter Fused 54 | . . . 33 5 12 2 2 Heat Flow Errors 25 | . . . 14 3 5 1 2 Energy Discharges 40 | . . 1 26 3 7 1 2 Data Loss (minor) 32 | . . . 19 4 4 2 3 Data Loss (major) 10 | . . . 7 . 2 1 . Misfires 8 | . . . 6 2 . . . Alerts 2 | . . . 1 . 1 . . Misdirections 2 | . . . 1 . . 1 . Weapon Failures 15 | . . . 13 1 . 1 . Overload Shots . | . . . . . . . . Overflow Damage 382 | . . . 228 . . . 154 Projectiles . | . . . . . . . . Explosions 382 | . . . 228 . . . 154 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 1062 | . . 40 636 45 . . 341 Shots 51 | . . 3 35 2 . . 11 Rammed 10 | . 4 3 2 . . . 1 Targets Rammed 13 | . 4 3 5 . . . 1 Kicked . | . . . . . . . . Crushed 3 | . . . 3 . . . . Highest Temperature 446 | 156 231 . 446 241 241 191 223 Average Temperature 76 | 79 64 . 79 93 95 161 60 Received Heat Transfer 2390 | . 312 66 741 12 . . 1259 Effects 2 | . . . 2 . . . . Energy Bleed 1 | . . . 1 . . . . Interference 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted 3 | . . . 2 . . . 1 Combat Hostiles 2 | . . . 1 . . . 1 Parts Fried 22 | . . . 20 . . . 2 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 17 | 1 13 . 3 . . . . Heat Transferred 5078 | 222 3761 50 1045 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 39 | . . 1 38 . . . . Missiles Intercepted . | . . . . . . . . Latent Energy Used 200 | . . . . . . . 200 LE Corruption 3 | . . . . . . . 3 Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 2194 | 5 204 193 2194 1145 . 82 604 Initial 1100 | . 3 23 . 1100 . . 31 Average 454 | 1 55 28 827 1095 . 78 267 Maximum Alert Level 5 | . 1 . 5 4 . . 2 Low Security (%) 53 | 100 99 100 16 . . 100 49 Level 1 6 | . . . 9 . . . 22 Level 2 11 | . . . 19 . . . 27 Level 3 9 | . . . 22 6 . . . Level 4 14 | . . . 23 93 . . . Level 5 . | . . . . . . . . High Security 3 | . . . 8 . . . . Max Security . | . . . . . . . . Squads Dispatched 36 | . 2 . 24 1 . . 9 Investigation 7 | . . . 5 . . . 2 Extermination . | . . . . . . . . Reinforcement 14 | . 2 . 8 1 . . 3 Assault 12 | . . . 11 . . . 1 Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Construction Impeded 7 | . . . 4 1 . . 2 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 6 | . 1 . 3 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 215 | . 28 6 144 2 . 3 32 Peak Tracking Total 16 | . 3 2 16 2 . 3 8 Tactical Retreats 7 | . 1 1 5 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 10 | . . . 10 . . . . Indirectly 8 | . . . 8 . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 31 | . . 1 27 . . . 3 Max in Single Turn 2 | . . 1 2 . . . 2 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 18 | . 6 1 6 . 2 . 3 Terminals 12 | . 5 1 3 . . . 3 Fabricators . | . . . . . . . . Repair Stations 3 | . 1 . 2 . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 62 | . 23 4 23 . 2 . 10 Successful 31 | . 9 . 14 . 2 . 6 Failed 30 | . 13 4 9 . . . 4 Catastrophic 4 | . 2 1 1 . . . . Database Lockouts 1 | . 1 . . . . . . Manual 34 | . 15 5 6 . 1 . 7 Terminals 44 | . 20 4 10 . . . 10 Fabricators . | . . . . . . . . Repair Stations 15 | . 3 . 12 . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 13 | . 5 . 2 . 2 . 4 Record 1 | . . . . . 1 . . Part Schematic 2 | . 1 . . . . . 1 Alert Level 2 | . 1 . . . . . 1 Hauler Manifests 2 | . 1 . . . . . 1 Zone Layout 5 | . 2 . 2 . . . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 11 | . 2 . 9 . . . . Scan Component 6 | . 1 . 5 . . . . Repair 5 | . 1 . 4 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 7 | . 2 . 3 . . . 2 Terminals 6 | . 2 . 2 . . . 2 Track 2 | . 1 . 1 . . . . Operators 2 | . 1 . 1 . . . . Search 2 | . . . . . . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . 1 . . . . Tunnel 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used 1 | . . . 1 . . . . Hacking Detections 16 | . 7 1 5 . . . 3 Full Trace Events 6 | . 3 1 2 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 5 | . 1 . 4 . . . . Time 142 | . 26 . 116 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 8729 | 112 1805 1140 3296 427 832 185 932 Spaces Moved 3742 | 55 759 675 1246 133 511 73 290 Core 12 | 9 . . . . . . 3 Treads 3725 | 46 759 675 1246 133 511 73 282 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover 5 | . . . . . . . 5 Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 50 Average Speed 179 | 156 160 160 189 221 160 232 235 Slowest Speed 480 | 250 160 160 240 240 160 240 480 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 53 | 6 99 97 91 31 69 20 18 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 3 | . . 1 1 . 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 49 | . . . 17 . . 32 . Terrain Destroyed 934 | . . 5 421 50 . 32 426 Melee . | . . . . . . . . Projectile 2 | . . . 1 . . . 1 AOE 932 | . . 5 420 50 . 32 425 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 5239 | 70 1192 713 1928 261 532 83 460 Wait 934 | . 316 17 451 116 . . 34 Move 3736 | 54 758 674 1246 132 510 72 290 Hop . | . . . . . . . . Pick Up 82 | 6 16 3 22 3 10 2 20 Fast Attach 30 | 6 3 . 11 2 . 1 7 Attach 38 | . 2 . 14 1 . 2 19 Detach 6 | . . . 2 . 2 . 2 Swap 51 | . 2 3 25 . . 4 17 Drop 67 | . 10 2 22 2 10 . 21 Fire 283 | 4 81 11 131 5 . 2 49 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 12 | . 4 3 4 . . . 1 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 7) 699 | -10/Materials | Discovered new exit (range 8) 748 | -10/Materials | Repaired Lgt. Treads 797 | -10/Materials | Discovered new exit (range 9) 1430 | -10/Materials | Discovered new exit (range 16) 1667 | -10/Materials | Discovered new exit (range 15) 1706 | -10/Materials | Central database locked down 1918 | -10/Materials | Entered Mines 1944 | -10/Mines | Met a Derelict bent on vengeance 2073 | -10/Mines | Discovered new exit (range 16) 2132 | -10/Mines | Core integrity fell below 50% 2407 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2519 | -10/Mines | Learned Materials emergency access door positions 2612 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2770 | -10/Mines | Discovered new exit (range 7) 2836 | -10/Mines | Learned location of Storage (-7) 3058 | -10/Mines | Entered Materials 3058 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 3131 | -9/Materials | Repaired Lgt. Treads 3159 | -9/Materials | Repaired Lgt. Treads 3922 | -9/Materials | Discovered new exit (range 13) 3968 | -9/Materials | System corruption reached 10% 4120 | -9/Materials | Repaired Imp. Treads 4154 | -9/Materials | Repaired EMP Blaster 4258 | -9/Materials | First assault squad dispatched 4573 | -9/Materials | System corruption reached 30% 4814 | -9/Materials | Discovered new exit (range 15) 5343 | -9/Materials | Discovered new exit (range 16) 5787 | -9/Materials | Discovered new exit (range 10) 5922 | -9/Materials | Build established: Scavenger-Mutant 5974 | -9/Materials | Core integrity fell below 50% 6011 | -9/Materials | Destroyed 8 combat bots 6066 | -9/Materials | High security lockdown imminent 6146 | -9/Materials | High security lockdown engaged 6279 | -9/Materials | Destroyed 20 combat bots 6354 | -9/Materials | Entered Mines 6375 | -9/Mines | Destroyed 7 combat bots 6390 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6396 | -9/Mines | Found Prototype Device 6396 | -9/Mines | Identified Exp. Sensor Array 6458 | -9/Mines | Assembled infested the area 6649 | -9/Mines | Build established: Mutant 6773 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6775 | -9/Mines | Discovered new exit (range 5) 6781 | -9/Mines | Entered Exiles 6821 | -9/Exiles | Met 8R-AWN 6851 | -9/Exiles | Met EX-HEX 6931 | -9/Exiles | Met EX-DEC 6958 | -9/Exiles | Learned location of Zion (-6) 6987 | -9/Exiles | Met EX-BIN 7010 | -9/Exiles | Aligned with FarCom system 7011 | -9/Exiles | Given EX-Vault access code 7048 | -9/Exiles | Opened EX-Vault 7060 | -9/Exiles | Found Latent Energy Streamer 7096 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7597 | -9/Exiles | Discovered new exit (range 11) 7613 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 7613 | -9/Exiles | Entered Mines 7771 | -8/Mines | Discovered new exit (range 9) 7798 | -8/Mines | Entered Materials 7798 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7973 | -8/Materials | Build established: Scavenger-Mutant 8598 | -8/Materials | First assault squad dispatched 8643 | -8/Materials | Core integrity fell below 50% 8679 | -8/Materials | Lost 13 parts (1p6n2u4w) 8721 | -8/Materials | Released all parts (2) 8723 | -8/Materials | Core integrity fell below 20% 8726 | -8/Materials | System corruption reached 10% 8730 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 08719_ U-05 Engineer lays Concrete. 08719_ K-01 Serf collects debris. 08720_ U-05 Engineer lays Concrete. 08720_ Lgt. Treads destroyed. 08720_ Critical hit (Burn: +37). 08721_ Released Huge Storage Unit. 08721_ Released Hpw. Tractor Beam. 08721_ Y-45 Defender misfires. 08721_ K-01 Serf collects debris. 08722_ U-05 Engineer lays Concrete. 08724_ K-01 Serf collects debris. 08724_ U-05 Engineer builds a Door. 08724_ K-01 Serf collects debris. 08725_ Acquired Corrupted Prototype Hover Unit. 08725_ Identified Aerolev Unit. 08725_ Integrated Corrupted Aerolev Unit (+10). 08726_ G-50 Soldier misfires. 08728_ K-01 Serf collects debris. 08729_ The unstable cave ceiling collapses. 08729_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ???????????????? | | ?????????????????????????????? ???????????????? | | ??????????????????????????????# ???????????????? | | ??????????????????????????????# ???????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????#b #??????????????? | | ??????????????????????????????#g #??????????????? | | ?????????????????????########## ########???????? | | ?????????????????????# """ # # ] #???????? | | ?????????????????????# "T" # "# "" #???????? | | ?????????????????????#! # "%# "T #????###? | | ?????????????????????# ] # "/ "" ###### ## | | ?????????????????????# # # # # # | | ?????????????????????? """"" + + # | | ?????????????????????? 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""???##] / | | | ???????????#! ????# ### ! | | ???????????#???????# ## # # | | ???????????????????# ] # ######### ## # # | | ???????????????????## # #???????## # ## | | ????????????????????# # #????????# ##### | | ????????????????????########?##????????#######???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 23 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 66 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZionitePhaseRifle Manual? 0 Play Time 01:31:19 Cumulative 434.4 hours Start 2021.11.11 @ 20:40:42 End 2021.11.25 @ 19:21:12 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 412 Rogue 197 Adventurer 112 Explorer 103 Win Type - Total 30 Types 21/0/5/2/1/0/0/1/0 Lore% 85 Gallery% 90 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ead1368d-2025-4dfd-8282-3de9f1d3ae98