Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.15 @ 22:43:43 Player: Sen Result: Smashed by cave-in Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (55) 275 Value Destroyed (1985) 1985 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (318) 318 TOTAL SCORE: 7178 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 72 Aligned with FarCom 300 Friendly Fire -65 Cogmind --------- Core Integrity 0/850 Matter 86/300 Energy 100/100 System Corruption 90% Temperature Cool (0) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Flexi-carbon Leg Flexi-carbon Leg Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Heat Shielding High-capacity Storage Unit Long-range Sensor Array Improved Signal Interpreter Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Reactive Plating > --- WEAPON ----------- Plasma Cannon Hypervelocity Gauss Rifle Magnetic Acceleration Cannon > --- INVENTORY -------- Light Deuterium Engine Flexi-carbon Leg High-capacity Battery Advanced Signal Interpreter Hardened Medium Armor Plating System Backup Module Plasma Rifle AWS/Thermal Hypervelocity Gauss Rifle [Rating: 57] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Armor Integrity Analyzer Device Heat Shielding Storage High-capacity Storage Unit Processor Armor Integrity Analyzer Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Ext Slots Evolved 8 | . . . . . 4 2 . . 2 . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 6 | . . . . . 3 2 . . 1 . Weapon 1 | . . . . . . . . . 1 . Parts Attached 81 | 6 5 10 1 1 18 4 8 . 4 24 Power 11 | 1 1 2 . 1 2 . 1 . . 3 Engine 8 | 1 . 2 . . 2 . 1 . . 2 Core 3 | . 1 . . 1 . . . . . 1 Reactor . | . . . . . . . . . . . Propulsion 24 | 2 3 4 . . 4 . 3 . 1 7 Treads . | . . . . . . . . . . . Leg 24 | 2 3 4 . . 4 . 3 . 1 7 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 24 | 1 1 1 1 . 7 4 2 . 1 6 Device 8 | . . . . . 3 2 1 . . 2 Storage 5 | 1 . 1 1 . 1 . . . . 1 Processor 3 | . 1 . . . . 1 . . . 1 Hackware . | . . . . . . . . . . . Protection 8 | . . . . . 3 1 1 . 1 2 Artifact . | . . . . . . . . . . . Weapon 22 | 2 . 3 . . 5 . 2 . 2 8 Energy Gun 8 | . . 1 . . 2 . 2 . . 3 Energy Cannon 2 | . . . . . . . . . 1 1 Ballistic Gun 10 | 2 . 2 . . 3 . . . 1 2 Ballistic Cannon 1 | . . . . . . . . . . 1 Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . . . . Parts Lost 48 | . 2 4 . . 7 . 1 . . 34 Power 8 | . 1 2 . . 1 . . . . 4 Propulsion 9 | . . . . . 2 . 1 . . 6 Utility 16 | . . . . . 2 . . . . 14 Weapon 15 | . 1 2 . . 2 . . . . 10 Highest Loss Streak 8 | . 1 2 . . 4 . 1 . . 8 Average Slot Usage (%) 92 | . 95 95 100 100 82 99 97 100 100 80 Engine 7 | . 7 9 14 13 3 7 7 7 6 3 Core 1 | . 6 1 . . 3 . . . . 1 Leg 23 | . 28 28 28 28 22 23 20 23 20 18 Device 7 | . . . . . 10 15 16 15 13 9 Storage 11 | . 14 14 14 14 14 7 7 7 6 9 Processor 12 | . 12 14 14 14 9 11 15 15 13 10 Protection 6 | . . . . . 5 18 13 15 20 9 Energy Gun 7 | . . 8 14 14 6 7 7 7 4 3 Ballistic Gun 11 | . 25 19 14 14 7 7 7 7 13 7 Naked Turns 7 | . . . . . . . . . . 7 Heaviest Build 92 | 11 13 23 39 41 64 70 69 69 86 92 Greatest Support 55 | 20 20 20 20 20 30 30 40 40 50 55 Greatest Overweight (x) 4 | . . 1 1 2 4 2 3 1 2 3 Average Overweight (x) 1 | . . . 1 1 1 1 1 1 1 . Largest Inventory Capacity 32 | 6 6 10 12 12 32 12 12 12 12 12 Average Capacity 12 | 5 6 8 11 12 23 12 12 12 12 11 Most Carried 12 | . 5 10 12 12 12 11 12 12 12 12 Average Carried 9 | . 2 8 11 11 9 10 11 12 11 8 Final Capacity 12 | 6 6 10 12 12 12 12 12 12 12 4 Final Carried 12 | . 5 10 12 12 12 11 12 12 11 2 Class Distribution -------------------- 43% | Scavenger-Mutant 33% | Mutant 14% | Tank 5% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Tank | -6/Factory Tank | -6/Extension Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Ext Matter Collected 1511 | 131 224 229 . 24 278 . 169 . . 456 Remotely . | . . . . . . . . . . . Salvage Created 2331 | . 177 271 . 44 1056 66 189 . . 528 Parts 100 | . 10 18 . 8 37 1 6 . . 20 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . 5 . . . Prevented 2 | . . . . . . . 2 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Ext Combat Hostiles Destroyed 50 | . 4 9 . 3 20 1 5 . . 8 Guns 45 | . 4 9 . 3 20 . 5 . . 4 Cannons 4 | . . . . . . . . . . 4 AOE 1 | . . . . . . 1 . . . . Classes Destroyed 11 | . 2 1 . . 4 . 1 . . 3 Worker 1 | . 1 . . . . . . . . . Builder 1 | . . . . . . . . . . 1 Recycler 1 | . . . . . 1 . . . . . Watcher 2 | . . . . . 1 . . . . 1 Swarmer 13 | . . 4 . 3 3 . 3 . . . Grunt 25 | . 4 5 . . 11 . . . . 5 Brawler 2 | . . . . . 1 . 1 . . . Duelist 1 | . . . . . . . . . . 1 Sentry 7 | . . . . . 5 1 . . . 1 Hunter 1 | . . . . . . . . . . 1 Programmer 1 | . . . . . . . 1 . . . Best Kill Streak 5 | . 5 3 . 3 5 1 3 . . 2 Combat Bots Only 3 | . 2 3 . 3 3 1 3 . . 2 Max Kills in Single Turn 2 | . 1 2 . 1 1 1 1 . . 1 Gunslinging 1 | . . 1 . . . . . . . . Exploded 1 | . . . . . . 1 . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Ext Damage Taken 6928 | . 410 525 . 69 1128 284 199 . . 4313 Core 1166 | . 60 126 . 10 61 21 12 . . 876 Absorbed by Shields 18 | . . . . . 18 . . . . . Core Remaining (%) 76 | 100 . . . 21 88 . . 95 . . Volleys Fired 191 | . 27 38 . 4 36 5 13 . . 68 Largest 3 | . 2 2 . 2 2 2 2 . . 3 Hottest 166 | . 40 85 . 85 85 68 83 . . 166 Shots Fired 423 | . 51 64 . 8 131 10 26 . . 133 Gun 386 | . 51 64 . 8 131 10 26 . . 96 Cannon 37 | . . . . . . . . . . 37 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 272 | . 51 57 . 4 47 5 13 . . 95 Thermal 102 | . . 7 . 4 66 . . . . 25 Explosive . | . . . . . . . . . . . Electromagnetic 49 | . . . . . 18 5 13 . . 13 Robot Hit Streak 34 | . 7 5 . 2 34 6 11 . . 12 Robot Miss Streak 4 | . 3 3 . 1 3 1 2 . . 4 Penetration Max 2 | . . . . . . . . . . 2 Secondary Targets 7 | . 2 1 . 1 2 . 1 . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . 1 . . . Autonomous 65 | . . . . . 65 . . . . . Shots Hit Robots 254 | . 36 29 . 4 94 8 23 . . 60 Core Hits 115 | . 11 19 . 3 37 4 13 . . 28 Critical Hits 6 | . 1 . . . . . . . . 5 Critical Kills 1 | . . . . . . . . . . 1 Critical Parts Destroyed 4 | . 1 . . . . . . . . 3 Melee Attacks 22 | . . . . . . . . . . 22 Impact 22 | . . . . . . . . . . 22 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5102 | . 497 333 . 61 2334 145 276 . . 1456 Guns 3901 | . 497 328 . 61 2168 93 276 . . 478 Cannons 743 | . . . . . . . . . . 743 Explosions 377 | . . . . . 166 52 . . . 159 Melee 42 | . . . . . . . . . . 42 Ramming 39 | . . 5 . . . . . . . 34 Kinetic 2118 | . 497 240 . . 421 26 163 . . 771 Thermal 2401 | . . 88 . 61 1591 52 . . . 609 Explosive . | . . . . . . . . . . . Electromagnetic 502 | . . . . . 322 67 113 . . . Impact 42 | . . . . . . . . . . 42 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 90 | . . . . . . . 1 . . 90 Average Corruption 25 | . . . . . . . 1 . . 40 Corruption Purged 1 | . . . . . . . 1 . . . Effects 50 | . . . . . . . 2 . . 48 Message Errors 2 | . . . . . . . . . . 2 Matter Fused 15 | . . . . . . . . . . 15 Heat Flow Errors 4 | . . . . . . . . . . 4 Energy Discharges 6 | . . . . . . . 1 . . 5 Data Loss (minor) 2 | . . . . . . . 1 . . 1 Misdirections 3 | . . . . . . . . . . 3 Targeting Errors 13 | . . . . . . . . . . 13 Weapon Failures 5 | . . . . . . . . . . 5 Overload Shots . | . . . . . . . . . . . Overflow Damage 45 | . . . . . . . . . . 45 Projectiles 33 | . . . . . . . . . . 33 Explosions . | . . . . . . . . . . . Melee 12 | . . . . . . . . . . 12 Knockbacks 6 | . . . . . . . . . . 6 Impact . | . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . 6 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 93 | . . 2 . . 34 . . . . 57 Shots 2 | . . . . . 1 . . . . 1 Rammed 2 | . . 2 . . . . . . . . Targets Rammed 3 | . . 3 . . . . . . . . Kicked 1 | . . 1 . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 561 | . 5 115 . 116 147 55 168 . . 561 Average Temperature 115 | . 2 26 . 58 52 27 76 . . 174 Received Heat Transfer 913 | . 225 189 . . 283 13 . . . 203 Effects 23 | . . . . . . . . . . 23 Shutdowns 6 | . . . . . . . . . . 6 Energy Bleed 3 | . . . . . . . . . . 3 Interference 3 | . . . . . . . . . . 3 Short Circuit 2 | . . . . . . . . . . 2 Damage (minor) 3 | . . . . . . . . . . 3 Damage (major) 6 | . . . . . . . . . . 6 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . . . 1 1 . . . Impact Corruptions 1 | . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 7 | . . . . 2 5 . . . . . Heat Transferred 3455 | . . 222 . 148 2035 50 . . . 1000 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Ext Peak Influence 405 | . 120 161 . 70 405 241 . . . 208 Initial 184 | . . 46 . . 27 184 . . . . Average 73 | . 63 95 . 4 138 210 . . . 36 Maximum Alert Level 2 | . . . . . 2 1 . . . 1 Low Security (%) 90 | 100 100 100 . 100 66 54 . . 100 98 Level 1 8 | . . . . . 29 45 . . . 1 Level 2 . | . . . . . 4 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 6 | . 1 . . . 1 . . . . 4 Investigation 2 | . . . . . 1 . . . . 1 Extermination . | . . . . . . . . . . . Reinforcement 4 | . 1 . . . . . . . . 3 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Ext Distress Signals 6 | . 1 1 . . 3 . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 86 | . 7 15 . 3 30 1 7 . . 23 Peak Tracking Total 11 | . 4 3 . 3 6 1 3 . . 11 Tactical Retreats 15 | . 1 1 . . 4 . 1 . . 8 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Ext Traps Triggered 2 | . . . . . 1 . . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Ext Machines Disabled 3 | . . . . . 2 . . . . 1 Max in Single Turn 1 | . . . . . 1 . . . . 1 Energy Cycler 1 | . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Ext Machines Accessed 17 | . . . 5 . 6 . 1 . 1 4 Terminals 9 | . . . . . 5 . . . . 4 Fabricators 1 | . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 75 | . . . 50 . 14 . 1 . 2 8 Successful 66 | . . . 50 . 12 . 1 . 1 2 Failed 9 | . . . . . 2 . . . 1 6 Catastrophic 3 | . . . . . . . . . . 3 Database Lockouts . | . . . . . . . . . . . Manual 5 | . . . 1 . 2 . . . 1 1 Terminals 18 | . . . . . 10 . . . . 8 Fabricators 2 | . . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 4 | . . . . . 4 . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 61 | . . . 50 . 8 . 1 . . 2 Record 50 | . . . 49 . 1 . . . . . Prototype ID Bank 3 | . . . . . 3 . . . . . Open Door 3 | . . . . . . . 1 . . 2 Locate Traps 1 | . . . . . 1 . . . . . Dispatch Records 1 | . . . . . 1 . . . . . Recall Investigation 1 | . . . . . 1 . . . . . Zone Layout 1 | . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 4 | . . . . . 4 . . . . . Insert Component 3 | . . . . . 3 . . . . . Analyze 1 | . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 8 | . . . . . 3 . . . 1 4 Full Trace Events 1 | . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Ext Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . 3 Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Ext Total Allies 10 | . . 4 . . . . . . . 6 Largest Group 5 | . . 3 3 2 . . . . . 5 Highest-Rated Group 139 | . . 63 63 32 . . . . . 139 Highest-Rated Ally 37 | . . 31 31 16 . . . . . 37 Total Orders . | . . . . . . . . . . . Ally Attacks 42 | . . 33 . . . . . . . 9 Total Damage 460 | . . 275 . . . . . . . 185 Kills 8 | . . 6 . . . . . . . 2 Allies Corrupted 1 | . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Ext Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . 1 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Ext Turns Passed 10052 | 71 235 1357 1721 725 1432 283 1440 233 334 2221 Spaces Moved 5394 | 69 110 812 1141 393 640 134 840 156 187 912 Core 28 | 28 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs 5366 | 41 110 812 1141 393 640 134 840 156 187 912 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 150 150 150 150 150 150 150 120 Average Speed 151 | 91 120 133 150 151 172 158 161 150 174 149 Slowest Speed 240 | 120 120 150 150 180 240 180 210 150 180 210 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 9 | . . . . . . . . . . 9 Exploration Rate (%) 44 | 3 13 97 94 83 42 3 75 21 4 50 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken 4 | . . . . . . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . Scrap Searched 13 | . . 1 . 2 . . 10 . . . Spaces Dug 26 | . . . . . . . . . . 26 Terrain Destroyed 61 | . . . . . 7 11 . . . 43 Melee 18 | . . . . . . . . . . 18 Projectile 19 | . . . . . 7 . . . . 12 AOE 24 | . . . . . . 11 . . . 13 Terrain Rammed 26 | . . . . . . . . . . 26 Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Ext Total 6739 | 74 159 1035 1154 517 902 195 900 155 197 1451 Wait 902 | . 16 162 4 117 185 51 29 . . 338 Move 5384 | 68 109 811 1140 392 639 133 839 155 186 912 Hop . | . . . . . . . . . . . Pick Up 45 | . 2 6 4 1 11 . 3 . 3 15 Fast Attach 28 | 6 2 4 . 1 8 1 3 . . 3 Attach 36 | . . 1 . . 9 3 2 . 3 18 Detach 10 | . . . . . 5 2 1 . 1 1 Swap 17 | . 3 5 1 . 1 . 3 . 1 3 Drop 39 | . . 5 5 2 8 . 7 . 3 9 Fire 191 | . 27 38 . 4 36 5 13 . . 68 Melee 22 | . . . . . . . . . . 22 Ram 26 | . . . . . . . . . . 26 Kick 3 | . . 3 . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . 5 Rewire 31 | . . . . . . . . . . 31 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 3 exits: Sto x2 / *Low) -7/Lower Caves -7/Lower Caves -6/Factory -6/Extension History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 6) 301 | -10/Materials | Build established: Mutant 307 | -10/Materials | Entered Mines 332 | -10/Mines | Core integrity fell below 50% 389 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 391 | -10/Mines | Found Prototype Device 609 | -10/Mines | Build established: Scavenger-Mutant 755 | -10/Mines | Excavation squad dispatched 755 | -10/Mines | A large section of the Mines collapsed 949 | -10/Mines | Discovered new exit (range 7) 1023 | -10/Mines | Discovered new exit (range 6) 1036 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1237 | -10/Mines | Escorted by a lone wolf Derelict 1639 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1640 | -10/Mines | Discovered new exit (range 5) 1664 | -10/Mines | Entered Exiles 1664 | -10/Exiles | Accompanied by 3 allies 1685 | -10/Exiles | Discovered new exit (range 15) 1729 | -10/Exiles | Met 8R-AWN 1760 | -10/Exiles | Met EX-HEX 1835 | -10/Exiles | Met EX-DEC 1986 | -10/Exiles | Visited The Gauntlet 2176 | -10/Exiles | Discovered new exit (range 15) 2287 | -10/Exiles | Learned location of Zion (-7) 2326 | -10/Exiles | Met EX-BIN 2398 | -10/Exiles | Aligned with FarCom system 2400 | -10/Exiles | Given EX-Vault access code 2504 | -10/Exiles | Opened EX-Vault 2518 | -10/Exiles | Found Prototype Device 2558 | -10/Exiles | Found Prototype Storage 2562 | -10/Exiles | Found Prototype Energy Gun 2607 | -10/Exiles | Identified Lightpack 2.0 2607 | -10/Exiles | Identified Trap Reconfigurator 2607 | -10/Exiles | Identified AWS/Thermal 2634 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3385 | -10/Exiles | Stole three prototypes: Trap Reconfigurator, Lightpack 2.0, AWS/Thermal 3385 | -10/Exiles | Entered Mines 3385 | -9/Mines | Accompanied by 2 allies 3578 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4101 | -9/Mines | Discovered new exit (range 5) 4110 | -9/Mines | Entered Materials 4110 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4113 | -8/Materials | Identified Exp. Sensor Array 4703 | -8/Materials | Build established: Hauler-Skirmisher 4738 | -8/Materials | Lost 4 parts (1p2n1u) 5240 | -8/Materials | Build established: Mutant 5531 | -8/Materials | Discovered new exit (range 5) 5542 | -8/Materials | Entered Factory 5542 | -7/Factory | Evolved 2 slots: Utility x2 5543 | -7/Factory | Identified exit to Storage 5544 | -7/Factory | FarCom data flow suspended 5708 | -7/Factory | Discovered new exit (range 9) 5712 | -7/Factory | Build established: Scavenger-Mutant 5724 | -7/Factory | Identified exit to Lower Caves 5825 | -7/Factory | Entered Lower Caves 6136 | -7/Lower Caves | Encountered a Warlord checkpoint 6313 | -7/Lower Caves | Build established: Mutant 6721 | -7/Lower Caves | Learned Factory emergency access door positions 7138 | -7/Lower Caves | Discovered new exit (range 4) 7258 | -7/Lower Caves | Identified exit to Lower Caves 7265 | -7/Lower Caves | Entered another Lower Caves area 7293 | -7/Lower Caves | Encountered a Warlord checkpoint 7486 | -7/Lower Caves | Discovered new exit (range 6) 7492 | -7/Lower Caves | Identified exit to Factory 7498 | -7/Lower Caves | Entered Factory 7498 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7699 | -6/Factory | Discovered new exit (range 16) 7805 | -6/Factory | Build established: Tank 7828 | -6/Factory | Identified exit to Extension 7832 | -6/Factory | Entered Extension 8226 | -6/Extension | Energy Cycler disabled 8226 | -6/Extension | Rescued a captive Derelict 8226 | -6/Extension | Rescued a captive Derelict 8227 | -6/Extension | Rescued a captive Derelict 8227 | -6/Extension | Rescued a captive Derelict 8227 | -6/Extension | Rescued a captive Derelict 8227 | -6/Extension | Rescued a captive Derelict 8227 | -6/Extension | Rescued a captive Derelict 8230 | -6/Extension | Rescued a captive Derelict 8231 | -6/Extension | Rescued a captive Derelict 8232 | -6/Extension | Rescued a captive Derelict 8233 | -6/Extension | Rescued a captive Derelict 8242 | -6/Extension | Rescued a captive Derelict 8292 | -6/Extension | Spotted B-75 Beast 8393 | -6/Extension | Lost 4 parts (3u1w) 8462 | -6/Extension | Lost 7 parts (1n4u2w) 9553 | -6/Extension | Crushed by falling debris 9556 | -6/Extension | Crushed by falling debris 9556 | -6/Extension | System corruption reached 10% 9573 | -6/Extension | Crushed by falling debris 9604 | -6/Extension | Lost 8 parts (1n4u3w) 9733 | -6/Extension | Build established: Mutant 9792 | -6/Extension | Crushed by falling debris 9792 | -6/Extension | System corruption reached 30% 9823 | -6/Extension | Lost 3 parts (1p1n1u) 9846 | -6/Extension | Crushed by falling debris 9862 | -6/Extension | Crushed by falling debris 9879 | -6/Extension | Core integrity fell below 50% 9893 | -6/Extension | Lost 6 parts (1p1n1u3w) 10026 | -6/Extension | Core integrity fell below 20% 10035 | -6/Extension | Crushed by falling debris 10047 | -6/Extension | Crushed by falling debris 10054 | -6/Extension | Crushed by falling debris 10054 | -6/Extension | Smashed by cave-in Last Messages --------------- 10032_ Slammed into Earth. 10035_ The unstable cave ceiling collapses. 10035_ Crushed by falling debris. 10035_ Broken Myomer Leg destroyed. 10035_ System corrupted by crushing effect (+5). 10035_ Broken AWS/Thermal destroyed. 10035_ System corrupted by crushing effect (+4). 10035_ Broken Flexi-carbon Leg destroyed. 10035_ System corrupted by crushing effect (+3). 10038_ System corrupted: Matter fused (-7). 10039_ Slammed into Earth. 10039_ Destabilizing: Core damaged (-8). 10045_ Slammed into Earth. 10047_ The unstable cave ceiling collapses. 10047_ Crushed by falling debris. 10047_ Hcp. Storage Unit destroyed. 10047_ System corrupted by crushing effect (+4). 10054_ System corrupted: Matter fused (-8). 10054_ The unstable cave ceiling collapses. 10054_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | #????#########?????????????????????????????????? | | #????# #?????????????????????????????????? | | ##???# #?????????????????????????????????? | | ##### #?????????????????????????????????? | | #?????????????????????????????????? | | ##????????????????????????????????? | | ]] ####??????????????????????????????? | | ]] % #??????????????????????????????? | | ]] ### #??????????????????????????????? | | ##?# #??????????????????????????????? | | #??# #??????????????????????????????? | | #??# #??????????????????????????????? | | #??# ##?????????????????????????????? | | #####" "## #??# ##?????????????????????????????? | | ###?#"Y"######??# #?????????????????????????????? | | #???#"""#???????# ##????????????????????????????? | | ????#####???????# # #????????????????????????????? | | ????????????????# # #????????????????????????????? | | ????????????????# ###????????????????????????????? | | ????????????????# ###????????????????????????????? | | ??????????????### # #????????????????????????????? | | ????????????### # # #????????????????????????????? | | ????????????# # # #######??????????????????????? | | ????????????# # # ####??????????????????????? | | ????????????###T# #########??????????????????????? | | ??????????????### #????##@##?????????????????????? | | ????????????????#%#????#####?????????????????????? | | ????????????????#%#??????###?????????????????????? | | ???????????????""%""?????????????????????????????? | | ??????????????# %%" ???????????????????????????? | | ??????????????# % ?????????????????????????? | | ??????????????# % ???????????????????????? | | ############### ??????????????????????? | | ???????????????????????? | | = ??????????????????????? | | % %%?????????????????????? | | ? ??????????????????????? | | ?? ???????????????????????? | | ############### ??????????????????????????? | | ??????????????# ???????????????????????????? | | ??????????????# ????????????????????????????? | | ??????????????# ????????????????????????????? | | ??????????????? ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 710 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Heat Shielding 75 Armor Coverage 825 Resistance: KI 20 Evasion (%) 50 Armor Integrity Analysis 33 Item Schematics ----------------- Hcp. Battery | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Part-time Excavator Unlikely Earthworm Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed MiningMobileCorpse Manual? 0 Play Time 01:41:07 Cumulative 13.2 hours Start 2021.03.15 @ 04:01:24 End 2021.03.15 @ 22:43:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 21 Achievement% 18 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 89df961a-3a0c-4d7f-92ed-906dcbdc41e2