Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.31 @ 12:54:10 Player: cavemonk Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (0) 0 Robots Destroyed (2) 10 Value Destroyed (13) 13 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 23 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 285/300 Energy 100/100 System Corruption 26% Temperature Cool (201) Movement Core (100) Ox1 Location -11/Scrapyard Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Ion Engine Aluminum Leg Aluminum Leg Wheel Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- EM Pulse Gun Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Wheel Compact Wheel Light Assault Rifle [Rating: 6] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 ------- Run | Scr Slots Evolved . | . Power . | . Propulsion . | . Utility . | . Weapon . | . Parts Attached 4 | 4 Power . | . Engine . | . Core . | . Reactor . | . Propulsion 3 | 3 Treads 3 | 3 Leg . | . Wheel . | . Hover . | . Flight . | . Utility . | . Device . | . Storage . | . Processor . | . Hackware . | . Protection . | . Artifact . | . Weapon 1 | 1 Energy Gun . | . Energy Cannon . | . Ballistic Gun . | . Ballistic Cannon . | . Launcher . | . Special Weapon 1 | 1 Impact Weapon . | . Slashing Weapon . | . Piercing Weapon . | . Special Melee Weapon . | . Unidentified Prototypes . | . Parts Lost 3 | 3 Power . | . Propulsion . | . Utility 1 | 1 Weapon 2 | 2 Highest Loss Streak 3 | 3 Average Slot Usage (%) . | . Naked Turns . | . Heaviest Build 13 | 13 Greatest Support 40 | 40 Greatest Overweight (x) . | . Average Overweight (x) . | . Largest Inventory Capacity 6 | 6 Average Capacity 5 | 5 Most Carried 6 | 6 Average Carried 5 | 5 Final Capacity 4 | 4 Final Carried 4 | 4 Class Distribution -------------------- None Dominant Class ---------------- None Resources | -11 ----------- Run | Scr Matter Collected 225 | 225 Remotely . | . Salvage Created 110 | 110 Parts 5 | 5 Haulers Intercepted . | . Recyclers Shooed 1 | 1 Parts Field Recycled . | . Retrieved Matter . | . Parts Self-Destructed . | . Prevented . | . Kills | -11 ------- Run | Scr Combat Hostiles Destroyed . | . Classes Destroyed 2 | 2 Tunneler 1 | 1 Recycler 1 | 1 Best Kill Streak 2 | 2 Combat Bots Only . | . Max Kills in Single Turn 1 | 1 Gunslinging . | . Exploded . | . Melee . | . Uniques/NPCs Destroyed . | . Combat | -11 -------- Run | Scr Damage Taken 699 | 699 Core 252 | 252 Absorbed by Shields . | . Core Remaining (%) . | . Volleys Fired 21 | 21 Largest 2 | 2 Hottest 100 | 100 Shots Fired 26 | 26 Gun 10 | 10 Cannon . | . Launcher . | . Special 16 | 16 Kinetic 5 | 5 Thermal 16 | 16 Explosive . | . Electromagnetic 5 | 5 Robot Hit Streak 2 | 2 Robot Miss Streak 2 | 2 Penetration Max . | . Secondary Targets . | . Shots Hit Robots 6 | 6 Core Hits 3 | 3 Critical Hits . | . Critical Kills . | . Critical Parts Destroyed . | . Melee Attacks . | . Impact . | . Slashing . | . Piercing . | . Sneak Attacks . | . Combat Hostiles . | . Follow-up Attacks . | . Damage Inflicted 224 | 224 Guns 112 | 112 Cannons . | . Explosions 28 | 28 Melee . | . Ramming 84 | 84 Kinetic 56 | 56 Thermal 28 | 28 Explosive . | . Electromagnetic 56 | 56 Impact . | . Slashing . | . Piercing . | . Highest Corruption 26 | 26 Average Corruption 14 | 14 Corruption Purged . | . Effects 1 | 1 Heat Flow Errors 1 | 1 Overload Shots . | . Overflow Damage . | . Projectiles . | . Explosions . | . Melee . | . Knockbacks . | . Impact . | . Kinetic . | . Secondary . | . Self-Inflicted Damage 84 | 84 Shots . | . Rammed . | . Targets Rammed . | . Kicked . | . Crushed . | . Highest Temperature 251 | 251 Average Temperature 34 | 34 Received Heat Transfer . | . Siege Activations . | . Robots Corrupted . | . Combat Hostiles . | . Parts Fried . | . Impact Corruptions . | . Robots Melted . | . Combat Hostiles . | . Parts Melted . | . Heat Transferred 50 | 50 Parts Sabotaged . | . Parts Stolen . | . Parts Stripped . | . Power Chain Reactions 1 | 1 Missiles Intercepted . | . Alert | -11 ------- Run | Scr Peak Influence 10 | 10 Initial . | . Average 7 | 7 Maximum Alert Level . | . Low Security (%) 100 | 100 Level 1 . | . Level 2 . | . Level 3 . | . Level 4 . | . Level 5 . | . High Security . | . Max Security . | . Squads Dispatched . | . Investigation . | . Extermination . | . Reinforcement . | . Assault . | . Garrison . | . Intercept . | . Construction Impeded . | . Haulers Reinforced . | . Stealth | -11 --------- Run | Scr Distress Signals . | . Communications Jammed . | . Distress Signals . | . Times Spotted . | . Peak Tracking Total . | . Tactical Retreats . | . Traps | -11 ------- Run | Scr Traps Triggered . | . Indirectly . | . Trap Hack Attempts . | . Triggered . | . Disarmed . | . Reprogrammed . | . Reused . | . Traps Extracted . | . Installed . | . Triggered . | . Machines | -11 ---------- Run | Scr Machines Disabled . | . Max in Single Turn . | . Machines Sabotaged . | . Garrisons Compromised . | . Overloaded Fab Kills . | . Fab Network Shutdowns . | . Hacking | -11 --------- Run | Scr Machines Accessed . | . Terminals . | . Fabricators . | . Repair Stations . | . Recycling Units . | . Scanalyzers . | . Garrison Access . | . Total Hacks . | . Successful . | . Failed . | . Catastrophic . | . Database Lockouts . | . Manual . | . Terminals . | . Fabricators . | . Repair Stations . | . Recycling Units . | . Scanalyzers . | . Garrison Access . | . Terminal Hacks . | . Fabricator Hacks . | . Repair Station Hacks . | . Recycling Unit Hacks . | . Scanalyzer . | . Garrison Access Hacks . | . Unauthorized Hacks . | . Terminals . | . Fabricators . | . Repair Stations . | . Recycling Units . | . Scanalyzers . | . Garrison Access . | . Data Cores Recovered . | . Used . | . Hacking Detections . | . Full Trace Events . | . Feedback Events . | . Feedback Blocked . | . Robot Schematics Acquired . | . Robots Built . | . Matter . | . Time . | . Total Robot Build Rating . | . Part Schematics Acquired . | . Parts Built . | . Matter . | . Time . | . Total Part Build Rating . | . Parts Repaired . | . Time . | . Parts Recycled . | . Recycled Matter . | . Retrieved Matter . | . Retrieved Components . | . Parts Scanalyzed . | . Part Schematics Acquired . | . Parts Damaged . | . Bothacking | -11 ------------ Run | Scr Used RIF Installer . | . Robots Hacked . | . Non-combat . | . Combat . | . Robot Hacks Applied . | . Relay Couplers Released . | . Robots Rewired . | . Allies Hacked . | . Hacks Repelled . | . Allies | -11 -------- Run | Scr Total Allies . | . Largest Group . | . Highest-Rated Group . | . Highest-Rated Ally . | . Total Orders . | . Ally Attacks . | . Total Damage . | . Kills . | . Allies Corrupted . | . Allies Melted . | . Intel | -11 ------- Run | Scr Robot Analysis Total . | . Derelict Logs Recovered . | . Drone Launches . | . Drone Recoveries . | . Exploration | -11 ------------- Run | Scr Turns Passed 135 | 135 Spaces Moved 20 | 20 Core . | . Treads 2 | 2 Legs 18 | 18 Wheels . | . Hover . | . Flight . | . Fastest Speed 120 | 120 Average Speed 124 | 124 Slowest Speed 160 | 160 Overloaded Moves . | . Propulsion Burnouts . | . Robots Hopped . | . Cave-ins Triggered 2 | 2 Exploration Rate (%) 3 | 3 Regions Visited . Branch Regions . Pre-discovered Areas . | . Known Exits Taken . | . Unknown Exits Taken . | . Scrap Searched . | . Spaces Dug 7 | 7 Terrain Destroyed 12 | 12 Melee . | . Projectile 8 | 8 AOE 4 | 4 Terrain Rammed 23 | 23 Walls Destroyed . | . Machines Disabled . | . Actions | -11 --------- Run | Scr Total 68 | 68 Wait . | . Move 19 | 19 Hop . | . Pick Up . | . Fast Attach 1 | 1 Attach . | . Detach . | . Swap 3 | 3 Drop 1 | 1 Fire 21 | 21 Melee . | . Ram 22 | 22 Kick . | . Crush . | . Escape Stasis 1 | 1 Rewire . | . Trap . | . Miscellaneous . | . Route ------- -11/Scrapyard (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 2) 106 | -11/Scrapyard | Crushed by falling debris 110 | -11/Scrapyard | Crushed by falling debris 111 | -11/Scrapyard | Core integrity fell below 50% 116 | -11/Scrapyard | System corruption reached 10% 130 | -11/Scrapyard | Core integrity fell below 20% 136 | -11/Scrapyard | Core destroyed Last Messages --------------- 00127_ Destabilizing: Core damaged (-2). 00128_ Slammed into Earth. 00128_ Destabilizing: System corrupted (+1). 00129_ Slammed into Earth. 00129_ Destabilizing: Core damaged (-12). 00130_ Slammed into Earth. 00130_ Destabilizing: Core damaged (-12). 00131_ Slammed into Earth. 00131_ Destabilizing: Core damaged (-10). 00131_ Destabilizing: System corrupted (+1). 00132_ Slammed into Earth. 00133_ System corrupted: Heat flow error (+276). 00133_ Slammed into Earth. 00133_ Destabilizing: System corrupted (+2). 00134_ Slammed into Earth. 00134_ Destabilizing: System corrupted (+2). 00135_ Slammed into Earth. 00135_ Destabilizing: Core damaged (-10). 00136_ Slammed into Earth. 00136_ Destabilizing: Core damaged (-10). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????##########??????????????????????? | | ????#####????????# #??????????????????????? | | ????# ??????# #??????????????????????? | | ????# ????## #??????????????????????? | | ????# #### #??????????????????????? | | ????# = #??????????????????????? | | ??????? % #??????????????????????? | | ??????????????# [ < #??????????????????????? | | ??????????????####%*% #??????????????????????? | | ?????????????????# #######??????????????????????? | | ?????????????????### #???????????????????????????? | | ??????????????????## ##??????????????????????????? | | ???????????????????# #??????????????????????????? | | ???????????????????## ###????????????????????????? | | ????????????????????## #????????????????????????? | | ?????????????????????## ###??????????????????????? | | ??????????????????????## @##?????????????????????? | | ???????????????????????#####?????????????????????? | | ????????????????????????##[#?????????????????????? | | ?????????????????????????###?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertMyomerClaw Manual? 0 Play Time 00:02:36 Cumulative 222.4 hours Start 2021.05.31 @ 12:52:52 End 2021.05.31 @ 12:54:10 Sessions 0 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 152 Rogue 152 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 70 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f53fdda3-cb57-485f-8c8c-3ad95703d757