Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.03 @ 15:22:40 Player: tkc Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (79) 395 Value Destroyed (2388) 2388 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (472) 472 TOTAL SCORE: 6575 Bonus ------- High Alert Combat Kills 52 Follower Combat Kills 164 Met Data Miner 300 Friendly Fire -44 Cogmind --------- Core Integrity 0/700 Matter 284/300 Energy 58/160 System Corruption 0% Temperature Cool (12) Movement Core (500) Ox9 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Improved Signal Interpreter Advanced ECM Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Micro Nuclear Core Medium Storage Unit High-capacity Storage Unit High-capacity Matter Pod (151) Maul Greatsword Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit High-capacity Storage Unit Matter Filter Improved Power Shielding Hardened Medium Armor Plating > --- WEAPON ----------- Plasma Cannon Advanced Assault Cannon Missile Launcher > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Micro Nuclear Core Large Storage Unit High-capacity Matter Pod Improved Signal Interpreter Advanced ECM Suite Reaction Control System Minigun Makeshift Shrapnel Gun Assault Cannon Enhanced Flamer Maul Greatsword [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Improved Treads Leg Improved Titanium Leg Wheel Armored Wheel Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Matter Filter Storage Medium Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Improved Power Shielding Weapon Plasma Cannon Energy Gun EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Special Weapon Enhanced Flamer Impact Weapon Maul Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Slots Evolved 6 | . . 2 2 2 . . . . Power . | . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . Utility 3 | . . 1 1 1 . . . . Weapon 1 | . . . . 1 . . . . Parts Attached 126 | 6 7 33 31 13 15 6 . 15 Power 13 | 1 . 5 2 1 1 . . 3 Engine 6 | 1 . 5 . . . . . . Core 7 | . . . 2 1 1 . . 3 Reactor . | . . . . . . . . . Propulsion 30 | 2 2 10 7 1 5 1 . 2 Treads 16 | . 1 7 6 1 1 . . . Leg 4 | . . . . . 3 . . 1 Wheel 7 | 2 1 3 1 . . . . . Hover . | . . . . . . . . . Flight 3 | . . . . . 1 1 . 1 Utility 35 | 1 4 7 9 4 4 1 . 5 Device 15 | . 1 4 4 2 1 1 . 2 Storage 11 | 1 3 1 2 1 1 . . 2 Processor 3 | . . 1 1 . . . . 1 Hackware 1 | . . . . 1 . . . . Protection 5 | . . 1 2 . 2 . . . Artifact . | . . . . . . . . . Weapon 48 | 2 1 11 13 7 5 4 . 5 Energy Gun 11 | 1 . 7 1 2 . . . . Energy Cannon 3 | . . . . 1 1 1 . . Ballistic Gun 9 | 1 1 2 1 . 2 . . 2 Ballistic Cannon 9 | . . . 4 2 1 1 . 1 Launcher 8 | . . 2 2 1 . 2 . 1 Special Weapon 1 | . . . . . . . . 1 Impact Weapon 7 | . . . 5 1 1 . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . Parts Lost 51 | . 1 10 4 2 12 3 . 19 Power 4 | . . 1 . . 1 . . 2 Propulsion 18 | . 1 4 1 . 5 2 . 5 Utility 11 | . . 2 2 . 2 1 . 4 Weapon 18 | . . 3 1 2 4 . . 8 Highest Loss Streak 17 | . 1 3 1 2 12 2 . 17 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 93 | . 94 95 96 96 97 93 92 86 Engine 3 | . 14 11 4 . . . . . Core 5 | . . . 4 7 6 7 7 6 Treads 11 | . 10 19 28 23 12 3 . . Leg 9 | . . . . . 13 18 15 16 Wheel 4 | . 17 12 6 7 2 . . . Flight 1 | . . . . . . 2 7 3 Device 6 | . 5 9 7 7 2 2 7 6 Storage 14 | . 17 13 15 15 14 15 15 15 Processor 3 | . . 6 3 7 7 3 . . Protection 9 | . . 1 7 5 8 15 15 14 Energy Gun 4 | . 14 15 5 8 1 . . . Energy Cannon 5 | . . . . . 6 11 15 6 Ballistic Gun 2 | . 14 3 3 . 4 3 . . Ballistic Cannon 3 | . . . 5 2 . 3 7 6 Launcher 1 | . . 1 . 1 . . . 5 Impact Weapon 2 | . . . 3 4 7 3 . . Naked Turns . | . . . . . . . . . Heaviest Build 88 | 13 53 60 40 70 78 88 88 88 Greatest Support 92 | 26 26 69 92 69 51 50 40 55 Greatest Overweight (x) 19 | 1 5 19 3 5 5 2 2 9 Average Overweight (x) 1 | . 1 1 1 4 2 1 2 1 Largest Inventory Capacity 20 | 8 20 20 10 20 20 20 20 20 Average Capacity 16 | 7 11 10 9 18 19 20 20 19 Most Carried 20 | 6 8 8 10 20 20 17 16 16 Average Carried 12 | 4 7 7 9 15 13 15 16 14 Final Capacity 20 | 8 20 8 10 20 20 20 20 15 Final Carried 19 | 6 8 8 9 19 11 16 16 7 Class Distribution -------------------- 96% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Matter Collected 2229 | 262 188 464 510 345 230 63 . 167 Remotely . | . . . . . . . . . Salvage Created 2571 | 74 203 743 508 347 270 407 . 19 Parts 167 | 3 11 55 36 34 11 17 . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 33 | . . . . . 12 16 . 5 Prevented 4 | . . . . . 3 1 . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 61 | . 4 22 13 6 7 8 . 1 Guns 29 | . 4 16 4 4 . 1 . . Cannons 16 | . . . 8 . 5 3 . . AOE 15 | . . 6 1 2 1 4 . 1 Classes Destroyed 12 | 1 2 5 3 1 . . . . Worker 3 | . . 1 1 1 . . . . Builder 4 | . . . . 4 . . . . Tunneler 2 | . 1 . . 1 . . . . Recycler 4 | 1 . . 2 1 . . . . Mechanic 2 | . . . 1 . . 1 . . Watcher 3 | . . 2 1 . . . . . Swarmer 20 | . . 7 4 4 3 1 . 1 Grunt 24 | . 4 7 4 2 3 4 . . Brawler 2 | . . . 1 . . 1 . . Duelist 2 | . . 1 . . . 1 . . Sentry 10 | . . 7 2 . . 1 . . Hunter 3 | . . . 2 . 1 . . . Best Kill Streak 9 | 1 3 5 5 9 3 5 . 1 Combat Bots Only 6 | . 2 4 3 5 6 5 . 1 Max Kills in Single Turn 4 | 1 1 3 2 4 1 4 . 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . 2 1 2 1 3 . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Damage Taken 7064 | . 350 1685 1014 468 1391 649 . 1507 Core 1115 | . 69 216 130 59 267 43 . 331 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 214 | . . . 178 . . 15 . 21 Regen/Repaired (Parts) 94 | . . 44 50 . . . . . Core Remaining (%) 73 | 100 72 46 76 . . . . . Volleys Fired 201 | 5 21 70 42 21 12 11 . 19 Largest 3 | 2 2 2 2 3 2 3 . 3 Hottest 197 | 60 60 106 89 145 113 197 . 152 Shots Fired 368 | 10 42 127 74 34 22 27 . 32 Gun 255 | 10 42 120 35 32 5 3 . 8 Cannon 89 | . . . 32 1 17 19 . 20 Launcher 24 | . . 7 7 1 . 5 . 4 Special . | . . . . . . . . . Kinetic 134 | 5 21 25 48 1 10 4 . 20 Thermal 139 | 5 21 85 11 . 1 8 . 8 Explosive 24 | . . 7 7 1 . 5 . 4 Electromagnetic 71 | . . 10 8 32 11 10 . . Robot Hit Streak 13 | 3 9 9 13 10 5 10 . 6 Robot Miss Streak 6 | 2 2 6 2 4 3 3 . 2 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . 1 2 . 1 . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . Shots Hit Robots 237 | 6 29 79 54 21 12 16 . 20 Core Hits 122 | 2 11 35 26 16 8 18 . 6 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . Critical Strikes 9 | . . 3 3 1 2 . . . Burn 4 | . . 3 1 . . . . . Destroy 1 | . . . 1 . . . . . Blast 1 | . . . 1 . . . . . Corrupt 3 | . . . . 1 2 . . . Melee Attacks 8 | . . . 8 . . . . . Impact 8 | . . . 8 . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6405 | 72 363 1698 1366 750 519 917 . 720 Guns 2448 | 72 363 992 418 375 30 57 . 141 Cannons 1459 | . . . 522 . 280 293 . 364 Explosions 2494 | . . 706 422 375 209 567 . 215 Melee . | . . . . . . . . . Ramming 4 | . . . 4 . . . . . Kinetic 1688 | 36 186 277 734 . 57 57 . 341 Thermal 1627 | 36 177 642 158 119 233 98 . 164 Explosive 2166 | . . 706 422 256 . 567 . 215 Electromagnetic 920 | . . 73 48 375 229 195 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . 3 . . . . . Average Corruption 2 | . . . 2 . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 9 | . . . 9 . . . . . Message Errors 2 | . . . 2 . . . . . Matter Fused 1 | . . . 1 . . . . . Heat Flow Errors 1 | . . . 1 . . . . . Energy Discharges 2 | . . . 2 . . . . . Data Loss (minor) 1 | . . . 1 . . . . . Misfires 1 | . . . 1 . . . . . Alerts 1 | . . . 1 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 205 | . . 68 28 22 38 31 . 18 Projectiles 20 | . . . 20 . . . . . Explosions 185 | . . 68 8 22 38 31 . 18 Melee . | . . . . . . . . . Knockbacks 7 | . . . 7 . . . . . Impact . | . . . . . . . . . Kinetic 5 | . . . 5 . . . . . Secondary 2 | . . . 2 . . . . . Self-Inflicted Damage 519 | . . 218 147 25 66 27 . 36 Shots 18 | . . 6 5 2 2 2 . 1 Rammed 1 | . . 1 . . . . . . Targets Rammed 2 | . . 1 1 . . . . . Kicked . | . . . . . . . . . Crushed 1 | . . . 1 . . . . . Highest Temperature 365 | . 93 227 279 51 51 365 . 285 Average Temperature 84 | . 35 69 64 23 17 160 . 142 Received Heat Transfer 2040 | . 213 558 342 36 405 261 . 225 Effects 3 | . . 2 . . . . . 1 Energy Bleed 2 | . . 1 . . . . . 1 Interference 1 | . . 1 . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Fried 5 | . . . . 1 4 . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . 2 . . . . . . Heat Transferred 3760 | 75 400 1928 407 150 300 200 . 300 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . . . . 2 2 . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Peak Influence 506 | 5 194 506 472 361 . . . . Initial 213 | . 3 81 213 177 . . . . Average 243 | . 106 245 320 201 . . . . Maximum Alert Level 2 | . . 2 2 1 . . . . Low Security (%) 40 | 100 100 42 . 76 . . . . Level 1 48 | . . 36 89 23 . . . . Level 2 10 | . . 20 9 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 5 | . 1 2 . 1 . 1 . . Investigation 1 | . . 1 . . . . . . Extermination . | . . . . . . . . . Reinforcement 3 | . 1 1 . 1 . . . . Assault 1 | . . . . . . 1 . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . 1 . 1 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Distress Signals 2 | . . 1 1 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 88 | . 8 28 19 9 8 8 . 8 Peak Tracking Total 6 | . 2 5 4 6 5 5 . 3 Tactical Retreats 8 | . 1 1 2 1 . 1 . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Traps Triggered 2 | . . . 1 1 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Machines Disabled 6 | . 1 2 2 . . 1 . . Max in Single Turn 1 | . 1 1 1 . . 1 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Machines Accessed 19 | . . 6 6 1 1 1 4 . Terminals 11 | . . 5 4 1 1 . . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . 1 1 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Total Hacks 84 | . . 18 26 1 5 5 29 . Successful 69 | . . 10 19 1 5 5 29 . Failed 15 | . . 8 7 . . . . . Catastrophic 5 | . . 1 4 . . . . . Database Lockouts . | . . . . . . . . . Manual 22 | . . 11 9 2 . . . . Terminals 30 | . . 15 9 1 5 . . . Fabricators . | . . . . . . . . . Repair Stations 9 | . . 3 6 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 11 | . . . 11 . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 48 | . . 6 2 1 5 5 29 . Record 21 | . . . . . 5 5 11 . Part Schematic 9 | . . . . . . . 9 . Robot Schematic 6 | . . . . . . . 6 . Prototype ID Bank 3 | . . . . . . . 3 . Open DSF 1 | . . . . 1 . . . . Branch Access Points 1 | . . . 1 . . . . . Terminal Index 2 | . . 1 1 . . . . . Alert Level 3 | . . 3 . . . . . . Unreport Threat 1 | . . 1 . . . . . . Zone Layout 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 8 | . . 2 6 . . . . . Scan Component 4 | . . 1 3 . . . . . Repair 4 | . . 1 3 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 10 | . . . 10 . . . . . Insert Component 5 | . . . 5 . . . . . Analyze 5 | . . . 5 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 3 | . . 2 1 . . . . . Terminals 3 | . . 2 1 . . . . . Assimilate 1 | . . 1 . . . . . . Botnet 2 | . . 1 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . . 6 5 1 1 . . . Full Trace Events 3 | . . 1 1 . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 14 | . . . 5 . . . 9 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 4 | . . 1 3 . . . . . Time 122 | . . 26 96 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 5 | . . . 5 . . . . . Part Schematics Acquired 5 | . . . 5 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . 96 Total Orders . | . . . . . . . . . Ally Attacks 21 | . . . . . . . . 21 Total Damage 960 | . . . . . . . . 960 Kills 5 | . . . . . . . . 5 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Turns Passed 6617 | 92 289 1066 1047 471 758 1063 327 1504 Spaces Moved 3042 | 69 155 594 452 238 383 445 122 584 Core 8 | 2 . 1 . . . . . 5 Treads 368 | . . 89 243 12 24 . . . Legs 1389 | . . . . . 243 445 122 579 Wheels 1277 | 67 155 504 209 226 116 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 90 95 120 125 196 270 196 Average Speed 179 | 91 110 118 148 156 183 228 270 245 Slowest Speed 1000 | 95 155 1000 240 165 320 270 270 500 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 39 | 5 32 51 34 6 45 65 75 40 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 4 | . . . . . 2 1 1 . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . 2 2 . . Spaces Dug 8 | . . . 8 . . . . . Terrain Destroyed 272 | . . 89 57 23 4 64 . 35 Melee 8 | . . . 8 . . . . . Projectile 5 | . . . 3 . . 2 . . AOE 259 | . . 89 46 23 4 62 . 35 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Total 3811 | 85 228 826 735 304 416 468 121 628 Wait 335 | . 42 99 175 12 . . . 7 Move 3034 | 68 154 593 451 237 382 444 121 584 Hop . | . . . . . . . . . Pick Up 62 | 6 3 15 12 16 3 7 . . Fast Attach 27 | 6 1 7 8 . 3 . . 2 Attach 45 | . 1 9 5 4 12 2 . 12 Detach 6 | . . . 1 . 2 . . 3 Swap 54 | . 5 17 18 9 . 4 . 1 Drop 37 | . 1 15 14 5 2 . . . Fire 201 | 5 21 70 42 21 12 11 . 19 Melee 8 | . . . 8 . . . . . Ram 1 | . . 1 . . . . . . Kick . | . . . . . . . . . Crush 1 | . . . 1 . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 6) 382 | -10/Materials | Entered another Materials area 382 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 621 | -9/Materials | Lost 3 parts (2n1u) 771 | -9/Materials | Repaired Sml. Storage Unit 1321 | -9/Materials | Core integrity fell below 50% 1419 | -9/Materials | Discovered new exit (range 16) 1448 | -9/Materials | Entered another Materials area 1448 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2361 | -8/Materials | Repaired Imp. Treads 2361 | -8/Materials | Repaired Imp. Treads 2393 | -8/Materials | Repaired Imp. Treads 2465 | -8/Materials | Discovered new exit (range 11) 2495 | -8/Materials | Entered Factory 2495 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2933 | -7/Factory | Discovered new exit (range 4) 2966 | -7/Factory | Entered Lower Caves 3168 | -7/Lower Caves | Attracted the attention of an 0b10 base 3279 | -7/Lower Caves | Lost 12 parts (1p5n2u4w) 3300 | -7/Lower Caves | Learned location of Extension (-5) 3300 | -7/Lower Caves | Learned Factory trap positions 3300 | -7/Lower Caves | Learned Research security intel 3706 | -7/Lower Caves | Discovered new exit (range 8) 3724 | -7/Lower Caves | Entered another Lower Caves area 3794 | -7/Lower Caves | Learned location of 1 exit from Factory 3794 | -7/Lower Caves | Learned Research trap positions 3794 | -7/Lower Caves | Learned Research garrison access intel 3865 | -7/Lower Caves | Discovered new exit (range 11) 3900 | -7/Lower Caves | Learned location of 1 exit from Factory 4185 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4195 | -7/Lower Caves | Core integrity fell below 50% 4625 | -7/Lower Caves | Encountered a Warlord checkpoint 4771 | -7/Lower Caves | Discovered new exit (range 7) 4787 | -7/Lower Caves | Entered Data Miner 4787 | -7/Data Miner | Discovered new exit (range 6) 4841 | -7/Data Miner | Met Data Miner 4917 | -7/Data Miner | Learned location of Section 7 (-2) 4917 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4985 | -7/Data Miner | Received God Mode back door access code from Data Miner 5114 | -7/Data Miner | Entered Proximity Caves 5154 | -6/Proximity Caves | Escorted by Enhanced Grunt 5513 | -6/Proximity Caves | Spotted B-75 Beast 6597 | -6/Proximity Caves | Core integrity fell below 20% 6618 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 06558_ Mic. Nuclear Core destroyed. 06561_ Carbon-fiber Leg destroyed. 06561_ Knocked back. 06563_ Overheating: Energy bleed (-15). 06567_ Plasma Cannon destroyed. 06578_ Assault Cannon destroyed. 06578_ Matter Filter destroyed. 06584_ Minigun destroyed. 06589_ Knocked back. 06589_ Imp. Titanium Leg destroyed. 06590_ Acquired 5 matter. 06596_ Reaction Control System destroyed. 06596_ Knocked back. 06603_ Acquired 7 matter. 06607_ Mic. Nuclear Core destroyed. The Adv. ECM Suite is an example of a part that consumes a large amount of energy each turn, consider turning it off when not vital. 06612_ Acquired 12 matter. 06612_ Enh. Flamer destroyed. 06617_ Acquired 7 matter. Map ----- +----------------------------------------------------+ | ##???????????????????????????????????????????????? | | ##########??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | ######## #??????????????????????????????????????? | | #??????# #??????????????????????????????????????? | | #??????# #??????????????????????????????????????? | | #??????# #??????????????????????????????????????? | | ??????## ##?????????????????????????????????????? | | ?????## ##????? ????????????????????????????? | | ?????# ##???? ?????????????????????????????? | | ###??# #???# #?????????????????????????????? | | # ##?# ##??# #??????###????????????????????? | | # #### ##?? #??????? ????????????????????? | | # ###" ### #???????# ????????????????????? | | # # # #????????# #????????????????????? | | # # # #?????????# #????????????????????? | | # # # #?????????# #????????????????????? | | # #?????????# #????????????????????? | | ##???????### #????????????????????? | | ##????????# ; #????????????????????? | | #?###?#??## ; #????????????????????? | | ## ### ### ?#;;; #????????????????????? | | #### ## #?# # % #????????????????????? | | #?## # # ####" %% #????????????????????? | | #?# #### # #@ ;##???????????????????? | | #### ### ## ;; ;;##??????????????????? | | #?## #### ### ####; ;##?????????????????? | | ##??## #?##### #??#; ;#### #???????????? | | ?????## #???# ##?#;% #??????????? | | ??????## #???# ####; #??????????? | | ####????####???# ### #??????????? | | #?????####?## #?# BB % ???????? | | ##????## ### #?# BB ??????? | | #?????# ## ###? ; ???????? | | #????# #####?? % # ???????? | | #????## ##?????? # % #? ???????? | | ####?????########??????# ## #??###????????? | | ???????????????????????#####?#######?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 50 Energy Generation 15 Energy Capacity 265 Matter Stores 474 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 85 ECM Strength 2 Additional Mass Support 6 Armor Coverage 225 Power Shielding 66 Propulsion Shielding 66 Evasion (%) 55 Target Analysis 5 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Hcp. Matter Pod | -8/Materials | Scanalyzed Target Analyzer | -8/Materials | Scanalyzed Assault Cannon | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Adv. System Shield | -7/Data Miner | Free Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The Oracle Challenges ------------ None Game ------ Seed ParticleStasisFlakker Manual? 0 Play Time 02:04:31 Cumulative 19.8 hours Start 2022.07.03 @ 09:40:48 End 2022.07.03 @ 15:22:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 15 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5e1ffdf4-4954-4251-a8d0-12a95f976d46