Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.21 @ 16:07:56 Player: Caluan Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (151) 755 Value Destroyed (4525) 4525 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1038) 1038 TOTAL SCORE: 11398 Bonus ------- Follower Combat Kills 238 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 545/1000 Matter 4/300 Energy 83/100 System Corruption 1% Temperature Cool (3) Movement Core (1700) Ox33 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Huge Storage Unit Advanced Targeting Computer Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON (4) ------- Flak Cannon Advanced Assault Cannon Mass Driver > --- INVENTORY (25) --- Light Antimatter Reactor High-capacity Matter Pod (0) Experimental Sensor Array Grenade Launcher Grenade Launcher Datajack CPS Tube (2) Heavy Hammer Peak State ------------ > --- POWER ------------ Hybrid Deuterium Engine > --- PROPULSION ------- Light Treads Improved Treads Advanced Treads Improved Medium Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Advanced Targeting Computer Layered Light Armor Plating Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Antimatter Reactor Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads High-capacity Matter Pod Experimental Sensor Array Gauss Rifle Flak Gun Flak Gun Flak Cannon Advanced Assault Cannon Gauss Cannon Grenade Launcher Grenade Launcher Datajack CPS Tube Heavy Hammer Botcube [Rating: 59] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Treads Treads Improved Treads Wheel Wheel Utility Hacking Suite Device Cooling System Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . . 4 Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . 1 Utility 6 | . . . 1 . . . 1 2 . . . 2 Weapon 2 | . . . 1 . . . . . . . . 1 Parts Attached 88 | 6 14 . 10 5 1 3 12 5 9 7 3 13 Power 6 | 1 1 . 1 . . . 1 1 1 . . . Engine 6 | 1 1 . 1 . . . 1 1 1 . . . Core . | . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 25 | 2 4 . 3 . . . 3 2 . 3 3 5 Treads 23 | 2 2 . 3 . . . 3 2 . 3 3 5 Leg . | . . . . . . . . . . . . . Wheel 2 | . 2 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 26 | 1 4 . 3 2 1 . 4 1 5 1 . 4 Device 5 | . 1 . 1 1 . . . . 1 . . 1 Storage 7 | 1 2 . . 1 1 . . 1 . . . 1 Processor 2 | . 1 . . . . . . . . 1 . . Hackware 5 | . . . . . . . 2 . 1 . . 2 Protection 7 | . . . 2 . . . 2 . 3 . . . Artifact . | . . . . . . . . . . . . . Weapon 31 | 2 5 . 3 3 . 3 4 1 3 3 . 4 Energy Gun 3 | 1 2 . . . . . . . . . . . Energy Cannon 1 | . 1 . . . . . . . . . . . Ballistic Gun 14 | 1 . . . . . 3 3 . 3 3 . 1 Ballistic Cannon 9 | . 2 . 3 . . . . 1 . . . 3 Launcher 2 | . . . . 1 . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . . . . Parts Lost 39 | . 6 . 3 . . . 9 . . 2 . 19 Power 4 | . 1 . 1 . . . 1 . . . . 1 Propulsion 13 | . 2 . . . . . 2 . . 1 . 8 Utility 7 | . . . 1 . . . 3 . . 1 . 2 Weapon 15 | . 3 . 1 . . . 3 . . . . 8 Highest Loss Streak 19 | . 2 . 2 . . . 4 . . 2 . 19 To Critical Strikes 2 | . . . . . . . . . . . . 2 Average Backups 18 | 1 6 12 17 19 20 20 21 23 24 23 23 19 Power . | . . . . . . . . . . . . . Propulsion 6 | . 1 4 6 7 8 8 9 10 10 9 8 5 Utility 2 | . . . 3 3 3 3 3 2 3 3 3 2 Weapon 7 | 1 3 7 7 8 8 7 6 9 10 10 10 9 Tool/Special . | . . . . . . . . . . . . . Unused Backups 13 | . . . 5 . . . . . . . 1 7 Power 1 | . . . . . . . . . . . . 1 Propulsion 6 | . . . 2 . . . . . . . 1 3 Utility 1 | . . . . . . . . . . . . 1 Weapon 3 | . . . 3 . . . . . . . . . Tool/Special 2 | . . . . . . . . . . . . 2 Average Slot Usage (%) 93 | . 93 100 91 100 78 96 79 84 98 98 100 90 Engine 9 | . 14 14 7 11 11 11 6 7 7 7 7 4 Treads 22 | . 19 28 22 22 22 22 26 23 23 23 23 18 Device 5 | . 5 . 9 11 11 11 3 . 5 3 . 1 Storage 10 | . 14 14 11 11 11 11 9 7 7 7 7 5 Processor 2 | . 4 14 . . . . . . . 2 7 5 Hackware 6 | . . . . . . . . 15 22 23 23 24 Protection 6 | . . . 7 11 11 11 7 7 7 7 7 4 Ballistic Gun 9 | . 9 . . . . 28 25 23 18 21 23 20 Ballistic Cannon 15 | . 9 28 32 32 1 . . . . . . . Impact Weapon 1 | . . . . . 11 1 . . 3 1 . . Peak Build Rating 59 | 6 12 13 22 22 21 21 24 28 41 42 45 59 Average Rating 23 | 4 8 12 18 21 18 20 18 24 37 39 43 51 On Entrance 22 | . 6 12 13 22 21 18 21 24 28 40 39 45 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 109 | 13 54 53 64 103 103 101 101 102 109 102 100 105 Greatest Support 95 | 40 46 46 46 46 46 46 66 63 63 63 72 95 Greatest Overweight (x) 9 | . 9 1 1 2 2 2 1 1 1 1 1 1 Average Overweight (x) 1 | . . 1 1 1 1 2 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 20 20 20 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 7 14 20 20 20 25 25 25 25 25 25 25 25 Most Carried 25 | 4 14 13 20 20 21 21 24 25 25 25 25 23 Average Carried 18 | 1 6 12 17 19 20 20 21 24 25 24 24 20 Final Capacity 25 | 8 20 20 20 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 12 13 20 20 21 21 22 25 25 24 23 8 Class Distribution -------------------- 31% | Mutant 26% | Tank 14% | Hacker-Gunner 9% | Scavenger-Tank 7% | Hacker-Tank 5% | Gunner 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Mutant | -9/Exiles Scavenger-Tank | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Hacker-Mutant | -7/Storage Hacker-Tank | -7/Recycling Hacker-Gunner | -7/Scraptown Hacker-Gunner | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Matter Collected 4230 | 219 228 50 947 524 . 228 598 125 336 489 10 476 Remotely . | . . . . . . . . . . . . . Salvage Created 5372 | . 572 23 946 291 . 262 905 125 411 860 . 977 Parts 271 | . 30 4 62 31 . 11 42 8 17 30 . 36 Haulers Intercepted 8 | . 2 . 4 . . . 2 . . . . . Recyclers Shooed 13 | . 1 . 2 . . . 3 1 1 4 . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Combat Hostiles Destroyed 117 | . 17 3 29 18 . 5 14 1 7 6 . 17 Guns 46 | . 11 . . . . 5 12 1 3 6 . 8 Cannons 54 | . 5 3 29 14 . . . . . . . 3 AOE 17 | . 1 . . 4 . . 2 . 4 . . 6 Classes Destroyed 13 | . 5 . 4 . . 1 . . 2 . . 1 Worker 2 | . 1 . . . . . . . . . . 1 Builder 1 | . . . . . . . . . 1 . . . Hauler 8 | . 2 . 4 . . . 2 . . . . . Recycler 16 | . . . 1 1 . . 2 1 3 7 . 1 Operator 4 | . . . 2 . . . 1 . . . . 1 Watcher 3 | . 1 . . . . . 1 . 1 . . . Swarmer 35 | . 7 3 5 15 . . . . 4 1 . . Grunt 51 | . 10 . 13 2 . 4 10 . 1 . . 11 Brawler 3 | . . . 1 1 . . 1 . . . . . Duelist 2 | . . . . . . 1 1 . . . . . Sentry 20 | . . . 10 . . . 2 1 1 5 . 1 Hunter 5 | . . . . . . . . . 1 . . 4 Programmer 1 | . . . . . . . . . . . . 1 Best Kill Streak 7 | . 3 3 5 4 . 3 5 2 6 5 . 7 Combat Bots Only 7 | . 3 3 5 4 . 3 4 1 5 2 . 7 Max Kills in Single Turn 4 | . 2 1 1 3 . 1 1 1 2 1 . 4 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . 1 . . 3 . . 1 . 2 . . 4 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Hostile Shots Fired 824 | . 119 11 114 46 . 21 73 18 46 133 . 243 Missed 257 | . 28 5 34 14 . 3 22 6 15 61 . 69 Hits 567 | . 91 6 80 32 . 18 51 12 31 72 . 174 Melee 7 | . . . 6 . . 1 . . . . . . Projectile 560 | . 91 6 74 32 . 17 51 12 31 72 . 174 Critical Strikes 18 | . 2 . 1 2 . 3 3 . . . . 7 Part Disruptions 1 | . . . . . . . . . . . . 1 Damage Taken 7772 | . 966 44 1056 254 . 320 840 63 397 577 . 3255 Core 899 | . 166 . 34 41 . 60 79 5 20 39 . 455 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 125 | . . . 125 . . . . . . . . . Core Remaining (%) 74 | 100 . 33 . . . 66 85 . . . 90 . Volleys Fired 344 | . 76 4 72 21 . 14 59 4 19 26 . 49 Largest 4 | . 2 2 3 3 . 3 3 3 3 3 . 4 Hottest 155 | . 80 66 99 99 . 69 69 69 74 74 . 155 Shots Fired 947 | . 151 8 216 58 . 44 161 12 45 78 . 174 Gun 614 | . 134 . . . . 44 157 12 40 78 . 149 Cannon 316 | . 17 8 216 55 . . . . . . . 20 Launcher 17 | . . . . 3 . . 4 . 5 . . 5 Special . | . . . . . . . . . . . . . Kinetic 858 | . 79 8 216 55 . 44 157 12 40 78 . 169 Thermal 49 | . 49 . . . . . . . . . . . Explosive 17 | . . . . 3 . . 4 . 5 . . 5 Electromagnetic 23 | . 23 . . . . . . . . . . . Robot Hit Streak 34 | . 8 3 26 7 . 34 20 10 16 18 . 28 Robot Miss Streak 6 | . 5 2 4 5 . 1 3 2 3 3 . 6 Penetration Max 1 | . . . . . . . . . 1 . . 1 Secondary Targets 9 | . 1 . . . . 1 2 . . 1 . 4 Max Gunslinging Chain 1 | . 1 . . . . 1 1 . . 1 . 1 Shots Hit Robots 642 | . 88 5 132 20 . 39 119 7 27 66 . 139 Core Hits 321 | . 38 3 43 20 . 19 41 4 28 43 . 82 Critical Kills 1 | . . . . . . . . . 1 . . . Critical Parts Destroyed 2 | . . . . . . . . . 1 1 . . Critical Strikes 24 | . 8 . 9 3 . . . . 2 1 . 1 Burn 7 | . 7 . . . . . . . . . . . Destroy 3 | . . . . . . . . . 2 1 . . Blast 13 | . . . 9 3 . . . . . . . 1 Corrupt 1 | . 1 . . . . . . . . . . . Melee Attacks 9 | . . . . . . . . . 8 1 . . Impact 9 | . . . . . . . . . 8 1 . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 12931 | . 1187 118 2777 719 . 592 2310 107 750 1244 . 3127 Guns 6694 | . 861 . . . . 578 1814 107 417 1079 . 1838 Cannons 3996 | . 217 110 2747 510 . . . . . . . 412 Explosions 1968 | . 83 . . 200 . . 490 . 325 . . 870 Melee 98 | . . . . . . . . . . 98 . . Ramming 175 | . 26 8 30 9 . 14 6 . 8 67 . 7 Kinetic 9982 | . 370 110 2747 510 . 578 1814 107 417 1079 . 2250 Thermal 587 | . 587 . . . . . . . . . . . Explosive 1885 | . . . . 200 . . 490 . 325 . . 870 Electromagnetic 204 | . 204 . . . . . . . . . . . Impact 98 | . . . . . . . . . . 98 . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . . . 6 6 6 6 . . . . . 1 Average Corruption 5 | . . . 5 6 6 6 . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 171 | . . . 81 49 25 16 . . . . . . Message Errors 47 | . . . 17 17 9 4 . . . . . . Matter Fused 37 | . . . 18 12 6 1 . . . . . . Heat Flow Errors 13 | . . . 8 2 1 2 . . . . . . Energy Discharges 22 | . . . 8 4 6 4 . . . . . . Parts Rejected 1 | . . . . 1 . . . . . . . . Parts Fused 2 | . . . 2 . . . . . . . . . Data Loss (minor) 25 | . . . 13 8 2 2 . . . . . . Data Loss (major) 8 | . . . 5 2 . 1 . . . . . . Misfires 8 | . . . 4 2 . 2 . . . . . . Alerts 3 | . . . 2 . 1 . . . . . . . Weapon Failures 5 | . . . 4 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 76 | . 8 3 53 3 . . 8 . 1 . . . Projectiles 59 | . . 3 53 3 . . . . . . . . Explosions 17 | . 8 . . . . . 8 . 1 . . . Melee . | . . . . . . . . . . . . . Knockbacks 34 | . . 1 24 3 . . . . . . . 6 Impact 1 | . . . 1 . . . . . . . . . Kinetic 29 | . . 1 21 2 . . . . . . . 5 Secondary 4 | . . . 2 1 . . . . . . . 1 Self-Inflicted Damage 39 | . 39 . . . . . . . . . . . Shots 1 | . 1 . . . . . . . . . . . Rammed 23 | . 4 1 5 2 . 3 1 . 2 4 . 1 Targets Rammed 23 | . 4 1 5 2 . 3 1 . 2 4 . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 248 | . 212 12 248 220 169 105 119 . 24 21 . 33 Average Temperature 56 | . 63 7 89 93 85 42 44 . 10 11 . 6 Received Heat Transfer 1902 | . 369 . 339 12 . 216 504 . 84 186 . 192 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . . . Impact Corruptions 1 | . . . . 1 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . . . . . Heat Transferred 1987 | . 1987 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Maximum Alert Level 1 | . . . 1 1 . . . . . . . . Low Security (%) 80 | 100 100 100 49 51 . 100 100 100 100 100 . 100 Level 1 19 | . . . 50 48 . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 367 | . 146 62 367 304 . 153 149 32 169 40 . 172 Initial 142 | . . 1 . 142 . . 7 32 6 39 . . Average 95 | . 61 4 186 194 . 73 61 7 81 7 . 41 Influence Increases 3854 | . 537 70 964 547 . 243 494 35 280 195 . 489 Destroy 0b10 Robot/C 2480 | . 340 60 580 380 . 180 320 20 140 120 . 340 Destroy 0b10 Robot/NC 185 | . 20 . 35 5 . . 30 5 25 50 . 15 Destroy Leader 512 | . 76 10 158 50 . 30 66 10 32 . . 80 Allied During Kill 85 | . . . . 21 . 33 9 . . 3 . 19 Successful Hack 85 | . 9 . 18 . . . 30 . 6 22 . . Disable Machine 150 | . 45 . . 30 . . 15 . 45 . . 15 Destroy Structure 102 | . 2 . 23 16 . . 24 . 17 . . 20 Lose Combat Pursuer 255 | . 45 . 150 45 . . . . 15 . . . Influence Decreases 3797 | . 532 75 599 785 127 222 442 93 195 295 . 432 Entered New Map 479 | . . 4 . 223 127 . 14 41 9 61 . . Time Decay 2873 | . 472 71 589 562 . 222 333 52 186 234 . 152 Lost Part 323 | . 60 . 10 . . . 63 . . . . 190 Lost Ally 122 | . . . . . . . 32 . . . . 90 Squads Dispatched 12 | . 4 . 1 . . . 1 . . . . 6 Investigation 3 | . 2 . . . . . . . . . . 1 Extermination 1 | . . . . . . . . . . . . 1 Reinforcement 8 | . 2 . 1 . . . 1 . . . . 4 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Distress Signals 13 | . 2 . 4 . . . 3 . 1 . . 3 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 203 | . 35 3 64 21 . 9 22 1 11 7 . 30 Peak Tracking Total 8 | . 5 3 5 4 . 3 5 1 6 2 . 8 Tactical Retreats 14 | . 3 . 8 2 . . . . 1 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Traps Triggered 3 | . 2 . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Machines Disabled 10 | . 3 . . 2 . . 1 . 3 . . 1 Max in Single Turn 1 | . 1 . . 1 . . 1 . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Machines Accessed 39 | . 3 1 9 . . . 5 . 3 12 4 2 Terminals 22 | . 3 1 4 . . . 4 . 2 6 . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . . . . Recycling Units 5 | . . . 1 . . . . . . 4 . . Scanalyzers 3 | . . . 2 . . . 1 . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . Total Hacks 127 | . 4 2 20 . . . 11 . 4 46 26 14 Successful 88 | . 2 1 13 . . . 7 . 1 32 26 6 Failed 39 | . 2 1 7 . . . 4 . 3 14 . 8 Catastrophic 8 | . . . . . . . 2 . 2 4 . . Database Lockouts . | . . . . . . . . . . . . . Manual 38 | . 3 . 6 . . . 6 . 4 12 . 7 Terminals 54 | . 4 2 6 . . . 10 . 3 15 . 14 Fabricators . | . . . . . . . . . . . . . Repair Stations 5 | . . . 5 . . . . . . . . . Recycling Units 9 | . . . 2 . . . . . . 7 . . Scanalyzers 8 | . . . 7 . . . 1 . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . Terminal Hacks 61 | . . 1 . . . . 3 . 1 26 26 4 Record 49 | . . . . . . . . . . 24 25 . Robot Analysis 1 | . . . . . . . . . . . . 1 Level Access Points 2 | . . . . . . . 1 . . 1 . . Branch Access Points 4 | . . . . . . . 1 . 1 1 . 1 Recycling Unit Index 1 | . . . . . . . . . . . . 1 Alert Level 1 | . . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . . . . . . . 1 Dispatch Records 1 | . . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 3 | . . . 3 . . . . . . . . . Scan Component 2 | . . . 2 . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . Recycling Unit Hacks 5 | . . . 1 . . . . . . 4 . . Report Inventory 4 | . . . . . . . . . . 4 . . Retrieve Components 1 | . . . 1 . . . . . . . . . Scanalyzer 8 | . . . 7 . . . 1 . . . . . Retrieve Study 8 | . . . 7 . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 11 | . 2 . 2 . . . 3 . . 2 . 2 Terminals 11 | . 2 . 2 . . . 3 . . 2 . 2 Track 1 | . . . . . . . . . . . . 1 Botnet 10 | . 2 . 2 . . . 3 . . 2 . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . 1 . . . . 1 Used 2 | . . . . . . . 1 . . . . 1 Hacking Detections 22 | . 1 . 8 . . . 3 . 2 7 . 1 Full Trace Events 3 | . . . 1 . . . . . . 2 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 8 | . . . 7 . . . 1 . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . Time 32 | . . . 32 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . 6 . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Total Allies 13 | . . . . 5 . . . . . 6 1 1 Largest Group 6 | . . . . 5 5 3 3 . . 6 6 6 Highest-Rated Group 136 | . . . . 91 91 40 40 . . 136 136 136 Highest-Rated Ally 47 | . . . . 31 31 16 16 . . 32 32 47 Initial UFD Resources 39 | . . . . . . . . . . . . 39 Total Orders . | . . . . . . . . . . . . . Ally Attacks 73 | . . . . 2 . 18 26 . . 4 . 23 Total Damage 943 | . . . . 18 . 204 283 . . 99 . 339 Kills 9 | . . . . 1 . 4 3 . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Active Infowar (turns) . | . . . . . . . . . . . . . Robot Analysis Total 1 | . . . . . . . . . . . . 1 Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Turns Passed 13834 | 95 1549 1457 2922 1661 984 567 772 331 492 1422 971 611 Spaces Moved 5835 | 57 723 600 1209 780 408 209 265 150 194 622 443 175 Core 15 | 9 6 . . . . . . . . . . . Treads 5504 | 48 401 600 1209 780 408 209 265 150 194 622 443 175 Legs . | . . . . . . . . . . . . . Wheels 316 | . 316 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 95 240 200 200 200 240 200 200 200 200 200 200 Average Speed 206 | 142 164 240 206 201 239 240 203 200 200 200 216 217 Slowest Speed 500 | 160 500 240 240 240 240 240 213 200 200 200 221 221 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 56 | 4 97 98 93 91 80 68 18 7 35 99 41 6 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 3 | . . . . 2 . . . . 1 . . . Known Exits Taken 4 | . . . . . . . 1 1 1 . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . . 1 . . Scrap Searched 6 | . . 1 . 2 . 1 . . . . 2 . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 97 | . 2 . 9 19 . . 25 . 33 . . 9 Melee . | . . . . . . . . . . . . . Projectile 21 | . 2 . 9 6 . . . . . . . 4 AOE 76 | . . . . 13 . . 25 . 33 . . 5 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Total 6853 | 71 941 609 1472 825 415 239 374 174 249 737 456 291 Wait 353 | 1 102 4 135 10 2 9 27 2 9 12 4 36 Move 5823 | 56 722 599 1208 779 407 208 264 149 193 621 442 175 Hop . | . . . . . . . . . . . . . Pick Up 79 | 8 19 1 26 2 . 2 10 5 . . 2 4 Fast Attach 19 | . 2 . 2 2 2 . 2 2 3 1 . 3 Attach 41 | 6 5 . 4 . . 2 9 . . 1 . 14 Detach 2 | . . . . . 2 . . . . . . . Swap 44 | . 7 . 5 5 . 1 2 5 9 5 3 2 Drop 52 | . 4 . 15 4 2 . . 7 6 3 4 7 Fire 344 | . 76 4 72 21 . 14 59 4 19 26 . 49 Melee 9 | . . . . . . . . . 8 1 . . Ram 1 | . 1 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 22 | . 3 1 5 2 . 3 1 . 2 4 . 1 Escape Stasis . | . . . . . . . . . . . . . Rewire 64 | . . . . . . . . . . 63 1 . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown -5/Factory (discovered 2 exits: *Upp x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 498 | -10/Materials | Core integrity fell below 50% 533 | -10/Materials | Discovered new exit (range 8) 826 | -10/Materials | Discovered new exit (range 12) 988 | -10/Materials | Discovered new exit (range 4) 1060 | -10/Materials | Discovered new exit (range 11) 1215 | -10/Materials | Discovered new exit (range 16) 1645 | -10/Materials | Entered Mines 1657 | -10/Mines | Learned Materials emergency access door positions 1830 | -10/Mines | Discovered new exit (range 5) 1871 | -10/Mines | Discovered new exit (range 5) 2022 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2027 | -10/Mines | Found Prototype Device 2286 | -10/Mines | Found a hidden stash of uninstalled traps 2692 | -10/Mines | Discovered new exit (range 6) 3102 | -10/Mines | Entered Materials 3102 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3389 | -9/Materials | Build established: Gunner 3542 | -9/Materials | Discovered new exit (range 3) 3806 | -9/Materials | Discovered new exit (range 7) 4181 | -9/Materials | Build established: Tank 4250 | -9/Materials | Discovered new exit (range 15) 4729 | -9/Materials | Repaired Imp. Light Cannon+ 5450 | -9/Materials | Discovered new exit (range 3) 6024 | -9/Materials | Entered Mines 6809 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6829 | -9/Mines | Discovered new exit (range 8) 6862 | -9/Mines | Learned location of Storage (-7) 7037 | -9/Mines | Discovered new exit (range 15) 7593 | -9/Mines | Found DCF Scrap (15 items) 7670 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7670 | -9/Mines | Discovered new exit (range 5) 7685 | -9/Mines | Entered Exiles 7685 | -9/Exiles | Accompanied by 5 allies 7715 | -9/Exiles | Led the pair of lost Derelicts to a safe place 7743 | -9/Exiles | Met 8R-AWN 7785 | -9/Exiles | Met EX-HEX 7899 | -9/Exiles | Build established: Mutant 7920 | -9/Exiles | Met EX-DEC 7969 | -9/Exiles | Visited The Gauntlet 8357 | -9/Exiles | Discovered new exit (range 14) 8638 | -9/Exiles | Discovered new exit (range 14) 8669 | -9/Exiles | Entered Mines 8669 | -8/Mines | Accompanied by 3 allies 9052 | -8/Mines | Build established: Scavenger-Tank 9162 | -8/Mines | Discovered new exit (range 12) 9236 | -8/Mines | Entered Materials 9236 | -8/Materials | Accompanied by 3 allies 9236 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9758 | -8/Materials | Lost 4 parts (2n1u1w) 9904 | -8/Materials | Discovered new exit (range 16) 9969 | -8/Materials | Identified exit to Factory 10008 | -8/Materials | Entered Factory 10008 | -7/Factory | Evolved 2 slots: Utility x2 10009 | -7/Factory | Identified exit to Storage 10339 | -7/Factory | Entered Storage 10432 | -7/Storage | Learned location of Armory (-3) 10708 | -7/Storage | Identified exit to Recycling 10823 | -7/Storage | Used back door to open Recycling access 10831 | -7/Storage | Entered Recycling 10933 | -7/Recycling | Build established: Hacker-Mutant 11340 | -7/Recycling | Build established: Hacker-Tank 11460 | -7/Recycling | Discovered new exit (range 16) 12113 | -7/Recycling | Build established: Hacker-Gunner 12141 | -7/Recycling | Identified exit to Factory 12187 | -7/Recycling | Scanned before Scraplab entrance 12215 | -7/Recycling | Entered Scraplab 12249 | -7/Recycling | Discovered new exit (range 2) 12253 | -7/Recycling | Entered Scraptown 12253 | -7/Scraptown | Accompanied by 6 allies 12566 | -7/Scraptown | Visited UFD Registry 12597 | -7/Scraptown | Visited SPCMW 12668 | -7/Scraptown | Registered with UFD as "Boltflow" 12743 | -7/Scraptown | Visited Curators Association 12834 | -7/Scraptown | Visited Science Guys 12926 | -7/Scraptown | Visited Botcube Research 12943 | -7/Scraptown | Botcube activated 12954 | -7/Scraptown | Found Botcube 13048 | -7/Scraptown | Met Optimus 13048 | -7/Scraptown | Accepted into 0bPrime 13128 | -7/Scraptown | Visited Scrap Suit Storage 13214 | -7/Scraptown | Discovered exit to Factory (range 3) 13224 | -7/Scraptown | Entered Factory 13224 | -5/Factory | Accompanied by 6 allies 13224 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 13457 | -5/Factory | Lost 6 allies 13531 | -5/Factory | Noticed UFD Elites at a Recycling Unit 13548 | -5/Factory | Identified exit to Upper Caves 13660 | -5/Factory | Destroyed 7 combat bots 13693 | -5/Factory | Botcube activated 13707 | -5/Factory | Botcube completed mutation into treaded form, armed with 2 cannons 13835 | -5/Factory | Self-destructed Last Messages --------------- 13821_ Identified Flak Cannon. 13822_ H-66 Slayer knocked back. 13822_ U-05 Engineer knocked back. 13822_ K-01 Serf collects debris. 13822_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 13824_ Penetrated by Slug. 13824_ U-05 Engineer builds a Wall. 13824_ R-10 Processor collects Gauss Rifle. 13824_ Slug penetrates Wall. 13825_ K-01 Serf collects debris. 13825_ H-66 Slayer destroyed. 13828_ U-05 Engineer builds a Wall. 13828_ Penetrated by Slug. 13828_ K-01 Serf collects debris. 13828_ H-66 Slayer knocked back. 13828_ Slug penetrates H-66 Slayer. 13828_ H-66 Slayer Gauss Rifle blasted off. 13831_ Penetrated by Slug. 13832_ H-66 Slayer knocked back. 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""""""" # > ??????????? | | ??????????????# # ??????????? | | ??????????????# #???????##?#??????????? | | ??????????????# ] #?????????????????????? | | ??????????????# ! #?????????????????????? | | ??????????????# !]! #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????##############?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 16 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Light Cannon | 7% | -9/Materials Studied --------- Imp. Light Cannon | -9/Materials | Hacked Lgt. Cannon | -9/Materials | Hacked Shotgun | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Autogun | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Frankenstein You May Approach The Wall Challenges ------------ None Game ------ Seed CloakingRapidClaymores Manual? 0 Play Time 01:08:24 Cumulative 309.5 hours Start 2026.09.21 @ 14:43:49 End 2026.09.21 @ 16:07:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 334 Rogue 334 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 59 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a607a5a1-1d98-43e3-8c80-47f033a12cb0