Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.09 @ 19:26:43 Player: Andlepiha Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (87) 435 Value Destroyed (3281) 3281 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (137) 137 TOTAL SCORE: 7833 Bonus ------- High Alert Combat Kills 137 Cogmind --------- Core Integrity 863/1000 Matter 142/300 Energy 150/150 System Corruption 1% Temperature Hot (229) Movement Treading (400) Ox3 Location -5/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Light Treads > --- UTILITY (7) ------ Large Storage Unit Advanced Sensor Array Kinecellerator Medium Reactive Plating Improved Field Recycling Unit > --- WEAPON (4) ------- Minigun > --- INVENTORY (15) --- Light Treads Improved Heat Sink Improved Sensor Array Microactuators Improved Medium Armor Plating Improved Medium Armor Plating Medium Reactive Plating Component Analysis Suite Tesla Rifle Tesla Rifle Minigun Minigun Proton Missile Launcher Remote Datajack Katana Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Advanced Sensor Array Kinecellerator Medium Reactive Plating Medium Reactive Plating Improved Field Recycling Unit > --- WEAPON ----------- Tesla Rifle Minigun Minigun Flak Cannon > --- INVENTORY -------- Light Treads Improved Heat Sink Improved Sensor Array Microactuators Improved Medium Armor Plating Improved Medium Armor Plating Medium Reactive Plating Component Analysis Suite Tesla Rifle Tesla Rifle Minigun Minigun Proton Missile Launcher Remote Datajack Katana [Rating: 59] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Machine Analyzer Protection Improved Medium Armor Plating Weapon Minigun Energy Gun Tesla Rifle Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Slots Evolved 10 | . . 2 2 . 2 2 2 Power 1 | . . . . . . . 1 Propulsion 2 | . . 2 . . . . . Utility 5 | . . . 1 . 2 1 1 Weapon 2 | . . . 1 . . 1 . Parts Attached 70 | 9 7 15 11 9 10 6 3 Power 7 | 1 1 1 1 1 1 1 . Engine 4 | 1 1 1 . . . 1 . Core 3 | . . . 1 1 1 . . Reactor . | . . . . . . . . Propulsion 17 | 2 . 7 3 2 1 1 1 Treads 14 | 2 . 4 3 2 1 1 1 Leg 3 | . . 3 . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 25 | 2 5 2 3 2 6 4 1 Device 7 | . 1 1 . . 2 2 1 Storage 6 | 2 4 . . . . . . Processor 2 | . . . . . 2 . . Hackware . | . . . . . . . . Protection 10 | . . 1 3 2 2 2 . Artifact . | . . . . . . . . Weapon 21 | 4 1 5 4 4 2 . 1 Energy Gun 2 | 1 . . . . . . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 15 | 2 1 5 4 2 1 . . Ballistic Cannon 1 | . . . . 1 . . . Launcher 1 | . . . . 1 . . . Special Weapon 1 | 1 . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . 2 1 1 . . . Parts Lost 14 | . 1 . 2 3 1 . 7 Power 2 | . 1 . . . 1 . . Propulsion 4 | . . . 2 . . . 2 Utility 4 | . . . . 2 . . 2 Weapon 4 | . . . . 1 . . 3 Highest Loss Streak 6 | . 1 . 1 1 1 . 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 96 | . 97 99 98 96 98 92 88 Engine 5 | . 13 11 6 . . 1 5 Core 3 | . . . 2 9 6 4 . Treads 30 | . 28 32 34 36 30 26 20 Leg 1 | . . 11 . . . . . Device 7 | . 3 7 . . 7 19 23 Storage 10 | . 21 11 9 9 7 6 5 Protection 10 | . . 2 17 15 14 13 10 Ballistic Gun 21 | . 28 22 27 25 14 13 9 Ballistic Cannon 2 | . . . . . 7 6 5 Naked Turns . | . . . . . . . . Heaviest Build 104 | 19 49 37 54 51 56 98 104 Greatest Support 88 | 40 40 80 80 80 88 88 88 Greatest Overweight (x) 1 | . 1 . 1 . . 1 1 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 Most Carried 15 | 8 12 15 15 15 14 15 15 Average Carried 12 | 5 10 13 14 14 12 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 8 12 15 15 14 13 15 15 Class Distribution -------------------- 36% | Scavenger-Tank 36% | Mutant 20% | Tank 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Tank | -5/Factory Resources | -11 -10 -9 -8 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Matter Collected 2654 | 309 256 253 578 703 64 332 159 Remotely . | . . . . . . . . Salvage Created 3830 | 103 368 335 1087 1429 80 163 265 Parts 197 | 8 14 26 58 75 2 6 8 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled 12 | . . . . . . 2 10 Retrieved Matter 94 | . . . . . . 45 49 Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Combat Hostiles Destroyed 72 | . 7 7 19 25 2 6 6 Melee 1 | . . . . . . . 1 Guns 64 | . 7 7 19 25 1 3 2 Cannons 6 | . . . . . 1 3 2 AOE 1 | . . . . . . . 1 Classes Destroyed 10 | 2 1 2 1 2 1 . 1 Worker 1 | . . . . 1 . . . Builder 2 | . . . 1 1 . . . Tunneler 1 | 1 . . . . . . . Recycler 5 | 1 1 . . 3 . . . Watcher 6 | . . 3 2 1 . . . Swarmer 7 | . . . . 4 . 3 . Grunt 51 | . 7 5 16 16 . 3 4 Brawler 1 | . . . . . . . 1 Sentry 11 | . . 2 3 5 1 . . Hunter 2 | . . . . . 1 . 1 Best Kill Streak 12 | 2 3 2 12 10 1 3 4 Combat Bots Only 12 | . 3 2 12 10 1 3 4 Max Kills in Single Turn 3 | 1 2 1 2 3 1 2 1 Gunslinging 1 | . 1 . 1 1 . . . Exploded 1 | . . . . . . . 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Hostile Shots Fired 488 | . 60 35 80 88 60 30 135 Missed 129 | . 17 14 23 26 10 7 32 Damage Taken 4332 | . 389 234 954 700 347 547 1161 Core 836 | . 34 11 299 82 4 269 137 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 1456 | . 121 70 202 204 112 116 631 Regen/Repaired (Parts) 306 | . . . . . 206 . 100 Core Remaining (%) 80 | 100 86 97 . 30 99 68 . Volleys Fired 213 | 12 30 20 39 56 10 17 29 Largest 3 | 2 2 2 3 3 3 3 3 Hottest 134 | 100 40 46 84 94 94 94 134 Shots Fired 520 | 17 60 39 107 163 30 51 53 Gun 464 | 10 60 39 107 161 20 34 33 Cannon 49 | . . . . 2 10 17 20 Launcher . | . . . . . . . . Special 7 | 7 . . . . . . . Kinetic 503 | 10 60 39 107 163 30 51 43 Thermal 7 | 7 . . . . . . . Explosive . | . . . . . . . . Electromagnetic 10 | . . . . . . . 10 Robot Hit Streak 26 | 4 26 18 24 19 17 17 7 Robot Miss Streak 6 | 1 2 1 3 5 3 4 6 Penetration Max . | . . . . . . . . Secondary Targets 10 | . 1 . 4 5 . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . Shots Hit Robots 388 | 6 50 32 82 116 26 37 39 Core Hits 201 | 3 15 13 43 57 16 24 30 Critical Kills 2 | . . . 1 . 1 . . Critical Parts Destroyed 2 | . 1 . . 1 . . . Critical Strikes 4 | . 1 . 1 1 1 . . Destroy 4 | . 1 . 1 1 1 . . Melee Attacks 1 | . . . . . 1 . . Impact . | . . . . . . . . Slashing 1 | . . . . . 1 . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7250 | 77 672 481 1565 2202 436 802 1015 Guns 6072 | 77 672 481 1560 2169 257 431 425 Cannons 977 | . . . . 33 179 371 394 Explosions 134 | . . . . . . . 134 Melee . | . . . . . . . . Ramming 67 | . . . 5 . . . 62 Kinetic 6890 | 77 672 481 1560 2202 436 802 660 Thermal 134 | . . . . . . . 134 Explosive . | . . . . . . . . Electromagnetic 159 | . . . . . . . 159 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . 1 3 3 . . 1 Average Corruption 2 | . . 1 2 3 . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 31 | . . 5 15 10 . . 1 Message Errors 8 | . . . 5 3 . . . Matter Fused 4 | . . . 2 2 . . . Heat Flow Errors 5 | . . 1 2 2 . . . Energy Discharges 5 | . . 2 2 1 . . . Parts Rejected 1 | . . 1 . . . . . Parts Fused 1 | . . . . 1 . . . Data Loss (minor) 5 | . . . 3 1 . . 1 Data Loss (major) 1 | . . . 1 . . . . Weapon Failures 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 26 | . . . . . 1 9 16 Impact 2 | . . . . . . . 2 Kinetic 24 | . . . . . 1 9 14 Secondary . | . . . . . . . . Self-Inflicted Damage 22 | . . . . . . . 22 Shots 1 | . . . . . . . 1 Rammed 9 | . . . 1 . . . 8 Targets Rammed 10 | . . . 1 . . . 9 Kicked . | . . . . . . . . Crushed 1 | . . . . . . . 1 Highest Temperature 603 | 42 20 259 555 237 188 603 291 Average Temperature 129 | 16 8 45 195 69 67 256 168 Received Heat Transfer 2091 | . 327 81 558 477 54 144 450 Effects 29 | . . . 14 . . 13 2 Shutdowns 5 | . . . 2 . . 3 . Energy Bleed 3 | . . . 1 . . 2 . Interference 5 | . . . . . . 3 2 Matter Decay 2 | . . . 1 . . 1 . Short Circuit 2 | . . . 2 . . . . Damage (minor) 4 | . . . 2 . . 2 . Damage (major) 3 | . . . 3 . . . . Damage (core) 5 | . . . 3 . . 2 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 50 | . . . . . . . 50 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Alert | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Peak Influence 653 | 10 130 212 341 653 335 201 138 Initial 254 | . 5 25 31 122 254 56 . Average 142 | 6 30 82 133 380 234 64 29 Maximum Alert Level 2 | . . 1 1 2 1 1 . Low Security (%) 72 | 100 100 94 69 17 33 99 100 Level 1 20 | . . 5 30 34 66 . . Level 2 7 | . . . . 47 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 18 | . 3 2 3 5 1 2 2 Investigation 9 | . 3 1 1 1 1 1 1 Extermination 2 | . . . . . . 1 1 Reinforcement 6 | . . 1 2 3 . . . Assault . | . . . . . . . . Garrison 1 | . . . . 1 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Distress Signals 1 | . . . 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 89 | . 9 11 22 29 4 6 8 Peak Tracking Total 9 | . 4 2 9 5 2 3 5 Tactical Retreats 2 | . . . . 2 . . . Traps | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Traps Triggered 7 | . 1 . 6 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Machines Disabled 2 | . . . . 1 . . 1 Max in Single Turn 1 | . . . . 1 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Machines Accessed 14 | . 3 3 1 1 3 2 1 Terminals 12 | . 3 3 1 1 2 2 . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . 1 . 1 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 40 | . 9 8 2 4 7 6 4 Successful 20 | . 4 3 . 2 6 3 2 Failed 20 | . 5 5 2 2 1 3 2 Catastrophic 2 | . 1 . . 1 . . . Database Lockouts . | . . . . . . . . Manual 6 | . 1 . . 3 2 . . Terminals 34 | . 9 8 2 4 5 6 . Fabricators . | . . . . . . . . Repair Stations 6 | . . . . . 2 . 4 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 16 | . 4 3 . 2 4 3 . Record 13 | . 4 1 . 2 4 2 . Robot Analysis 1 | . . 1 . . . . . Open DSF 1 | . . . . . . 1 . Zone Layout 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . . . 2 . 2 Scan Component 2 | . . . . . 1 . 1 Repair 2 | . . . . . 1 . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . 3 2 1 1 3 2 1 Full Trace Events 9 | . 2 2 1 1 1 1 1 Feedback Events 2 | . . 1 . . . . 1 Corruption 2 | . . 1 . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . . 1 . 1 Time 70 | . . . . . 44 . 26 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Robot Analysis Total 1 | . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Turns Passed 4587 | 242 670 715 736 753 601 593 277 Spaces Moved 2131 | 115 301 379 349 352 314 247 74 Core 5 | 5 . . . . . . . Treads 2126 | 110 301 379 349 352 314 247 74 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 240 Average Speed 172 | 155 186 160 160 160 160 213 240 Slowest Speed 240 | 160 240 160 240 160 160 240 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 24 | 7 40 33 25 53 6 8 . Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 4 | 3 . . . . 1 . . Terrain Destroyed 6 | 3 . . . . 1 . 2 Melee 1 | . . . . . 1 . . Projectile 3 | 3 . . . . . . . AOE 2 | . . . . . . . 2 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Total 2625 | 145 353 455 444 436 392 281 119 Wait 79 | . 2 9 9 5 50 4 . Move 2124 | 114 300 378 348 351 313 246 74 Hop . | . . . . . . . . Pick Up 61 | 9 6 13 16 6 5 4 2 Fast Attach 23 | 6 3 4 5 2 . 1 2 Attach 21 | 2 2 3 2 4 6 1 1 Detach 13 | 1 3 4 1 1 2 1 . Swap 26 | 1 2 8 4 3 4 4 . Drop 54 | . 5 16 19 8 1 3 2 Fire 213 | 12 30 20 39 56 10 17 29 Melee 1 | . . . . . 1 . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 10 | . . . 1 . . . 9 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 243 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Build established: Mutant 737 | -10/Materials | Discovered new exit (range 10) 913 | -10/Materials | Entered another Materials area 913 | -9/Materials | Evolved 2 slots: Propulsion x2 1602 | -9/Materials | Discovered new exit (range 12) 1628 | -9/Materials | Entered another Materials area 1628 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1940 | -8/Materials | Build established: Tank 2030 | -8/Materials | Discovered new exit (range 6) 2150 | -8/Materials | Core integrity fell below 50% 2195 | -8/Materials | Destroyed 12 combat bots 2364 | -8/Materials | Entered Storage 2540 | -8/Storage | Garrison activated, responded to threat 2665 | -8/Storage | Build established: Scavenger-Tank 2912 | -8/Storage | Destroyed 10 combat bots 3013 | -8/Storage | Discovered new exit (range 16) 3117 | -8/Storage | Entered Factory 3117 | -7/Factory | Evolved 2 slots: Utility x2 3511 | -7/Factory | Repaired Imp. Medium Armor Plating 3577 | -7/Factory | Discovered new exit (range 16) 3718 | -7/Factory | Entered another Factory area 3718 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4205 | -6/Factory | Discovered new exit (range 15) 4291 | -6/Factory | Discovered new exit (range 8) 4311 | -6/Factory | Entered another Factory area 4311 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4358 | -5/Factory | Repaired Lgt. Treads 4443 | -5/Factory | Build established: Tank 4588 | -5/Factory | Self-destructed Last Messages --------------- 6 matter... 04555_ Imp. Field Recycling Unit collects Corrupted Backup Power I, recycling 0 matter... 04557_ Imp. Field Recycling Unit collects Corrupted Carbon-fiber Leg, recycling 0 matter... 04559_ Acquired 44 matter. 04561_ ALERT: Rogue bot located, Programmers report to Factory Zone 7C. 04565_ Med. Reactive Plating destroyed. 04570_ B-60 Warrior destroyed. 04573_ G-50 Soldier knocked back. 04576_ Acquired 47 matter. 04576_ Tesla Rifle destroyed. 04578_ G-50 Soldier destroyed. 04578_ G-50 Soldier knocked back. 04579_ Med. Treads destroyed. 04583_ Lgt. Treads destroyed. 04584_ G-50 Soldier knocked back. 04584_ Flak Cannon destroyed. 04586_ Adv. Sensor Array destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????##########?????????????????? | | ????????????# #?????????????????? | | ????????????# #?????????????????? | | ????????????# #?????????????????? | | ????????????# #?????????????????? | | ????????????# [ #?????????????????? | | ????????????# ! #?????????????????? | | ????????????# [* #?????????????????? | | ????????????# * ! =#?????????????????? | | ????????????# *@ [%!#?????????????????? | | ????????????####; ;########### ???????? | | ?????????????# *g[ ??????? | | ?????????????# g ??????? | | ?????????????# ??????? | | ?????????????# ??????? | | ?????????????# ??????? | | ?????????????############+######???????? | | ?????????????????????????? ???????????? | | ???????????????????????????""??????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Librarian Oops Serviceable Loadout Troublemaker Challenges ------------ None Game ------ Seed MatterDirtyShield Manual? 0 Play Time 01:18:56 Cumulative 3.8 hours Start 2024.04.05 @ 15:10:32 End 2024.04.09 @ 19:26:43 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 5 Achievement% 7 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 937ff998-e4c5-465f-88b4-e7783ca2270d