Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.06 @ 19:55:11 Player: Demise Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (243) 1215 Value Destroyed (5746) 5746 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1727) 1727 TOTAL SCORE: 11668 Bonus ------- High Alert Combat Kills 1535 Follower Combat Kills 192 Cogmind --------- Core Integrity 0/550 Matter 259/300 Energy 280/280 System Corruption 0% Temperature Cool (9) Movement Rolling (135) Ox3 Location -8/Storage Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (6) ------ Huge Storage Unit Weight Redist. System Improved Signal Interpreter Advanced Targeting Computer Utility Shielding Hardened Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Power Maul > --- INVENTORY (25) --- F-cell Engine Cooling System Large Matter Pod (150) Structural Scanner Machine Analyzer Advanced Visual Processing Unit Improved Sensor Array Seismic Detector Advanced Targeting Computer Insulated Plating Hacking Suite Hacking Suite Hacking Suite System Shield System Shield Long-range Tractor Beam Drone Bay (2/2) Beam Rifle Light EM Pulse Cannon EM Pulse Cannon Gauss Rifle Shock Bomb Launcher Mini Grenade Launcher Improved Datajack Power Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Weight Redist. System Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Guided EMP Blaster > --- INVENTORY -------- F-cell Engine Compact Wheel Cooling System Large Matter Pod Structural Scanner Machine Analyzer Seismic Detector Advanced Targeting Computer Utility Shielding Improved Weapon Shielding Hardened Medium Armor Plating Hacking Suite Hacking Suite System Shield System Shield Long-range Tractor Beam Light EM Pulse Cannon EM Pulse Cannon Heavy Assault Rifle Improved Assault Rifle Gauss Rifle Shock Bomb Launcher Mini Grenade Launcher Power Maul Power Maul [Rating: 38] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Armored Treads Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Weight Redist. System Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Power Maul Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 4 | . . . 2 . . . 2 . Weapon . | . . . . . . . . . Parts Attached 266 | 7 18 9 72 10 1 6 107 36 Power 15 | 1 2 1 4 . . . 3 4 Engine 11 | 1 . 1 4 . . . 2 3 Core 4 | . 2 . . . . . 1 1 Reactor . | . . . . . . . . . Propulsion 38 | 2 5 4 9 . . . 14 4 Treads 5 | . . . . . . . 5 . Leg . | . . . . . . . . . Wheel 32 | 2 5 4 8 . . . 9 4 Hover . | . . . . . . . . . Flight 1 | . . . 1 . . . . . Utility 110 | 2 7 . 29 5 1 4 51 11 Device 42 | 1 4 . 6 5 . 2 20 4 Storage 8 | 1 2 . 3 . . . 2 . Processor 13 | . 1 . 6 . . . 6 . Hackware . | . . . . . . . . . Protection 47 | . . . 14 . 1 2 23 7 Artifact . | . . . . . . . . . Weapon 103 | 2 4 4 30 5 . 2 39 17 Energy Gun 4 | . . . 1 . . . 2 1 Energy Cannon 4 | . . . 1 . . . 3 . Ballistic Gun 60 | 2 4 3 18 3 . 1 21 8 Ballistic Cannon . | . . . . . . . . . Launcher 14 | . . 1 5 1 . . 4 3 Special Weapon . | . . . . . . . . . Impact Weapon 19 | . . . 4 1 . 1 9 4 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . . . 1 . . . . 1 Unidentified Prototypes 8 | . . . 4 . . . 1 3 Parts Lost 29 | . 2 3 9 . . 1 7 7 Power 4 | . 1 1 1 . . . 1 . Propulsion 9 | . . 1 3 . . . 2 3 Utility 10 | . 1 . 4 . . . 4 1 Weapon 6 | . . 1 1 . . 1 . 3 Highest Loss Streak 4 | . 1 2 4 . . 1 2 2 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 98 | . 97 94 98 100 100 100 99 97 Engine 8 | . 2 . 10 11 11 11 8 5 Core 1 | . 11 8 . . . . . 3 Wheel 20 | . 28 27 21 22 22 22 16 15 Device 12 | . 6 14 9 22 22 21 11 12 Storage 10 | . 14 14 11 11 11 11 9 9 Processor 11 | . 4 . 12 . . . 17 18 Protection 10 | . . . 10 11 11 11 15 14 Ballistic Gun 18 | . 28 27 19 20 22 19 14 13 Impact Weapon 1 | . . . 1 1 . 2 1 1 Naked Turns . | . . . . . . . . . Heaviest Build 110 | 13 50 50 104 105 110 107 104 104 Greatest Support 46 | 20 20 20 30 30 30 30 46 32 Greatest Overweight (x) 6 | . 2 2 4 3 3 3 6 6 Average Overweight (x) 2 | . . 2 2 3 3 3 3 3 Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 Average Capacity 23 | 7 9 20 24 25 25 25 25 25 Most Carried 25 | 8 12 20 25 21 25 25 25 25 Average Carried 22 | 3 8 16 23 19 23 24 24 24 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 Final Carried 25 | 8 12 20 18 21 25 24 25 25 Class Distribution -------------------- 55% | Scavenger-Mutant 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Matter Collected 6905 | 360 443 239 1947 268 46 293 2580 729 Remotely 889 | . . . 86 . . . 803 . Salvage Created 8515 | 215 759 331 2698 175 . 170 3239 928 Parts 530 | 16 54 25 181 16 . 8 182 48 Haulers Intercepted 16 | . 1 . 6 . . . 5 4 Recyclers Shooed 10 | 1 1 1 . 1 . . 4 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 149 | . 12 5 52 4 . 5 58 13 Melee 4 | . . . . 1 . . . 3 Guns 95 | . 12 2 39 2 . 5 27 8 Cannons 2 | . . . . . . . 2 . AOE 47 | . . 3 12 1 . . 29 2 Classes Destroyed 15 | 3 6 . 5 . . . 1 . Worker 35 | 2 . 3 9 1 . 2 14 4 Builder 16 | . 1 1 7 . . . 7 . Tunneler 13 | 5 1 1 2 2 . . 2 . Hauler 16 | . 1 . 6 . . . 5 4 Recycler 12 | 1 3 2 . . . . 6 . Mechanic 3 | . . . 2 . . . 1 . Operator 5 | . 1 . 1 . . . 2 1 Watcher 12 | . 3 . 4 . . . 4 1 Swarmer 19 | . 3 3 3 . . 3 7 . Grunt 92 | . 9 2 32 3 . 2 34 10 Brawler 6 | . . . 4 . . . 2 . Duelist 6 | . . . 1 1 . . 4 . Protector 4 | . . . 2 . . . 2 . Sentry 20 | . . . 10 . . . 7 3 Hunter 2 | . . . . . . . 2 . Best Kill Streak 10 | 2 3 4 7 2 . 3 10 5 Combat Bots Only 10 | . 3 3 5 2 . 3 10 3 Max Kills in Single Turn 3 | 1 1 2 3 1 . 2 3 1 Gunslinging 1 | . . . . . . 1 . . Exploded 3 | . . 2 3 1 . . 3 1 Melee 1 | . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Damage Taken 7002 | . 506 386 2116 127 . 388 2244 1235 Core 1148 | . 126 105 329 . . 30 355 203 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 396 | . . . . . . . 331 65 Regen/Repaired (Parts) 438 | . 2 . 436 . . . . . Core Remaining (%) 39 | 100 . 7 . . . 10 . . Volleys Fired 682 | 15 71 46 192 18 . 23 246 71 Largest 2 | 2 2 2 2 2 . 2 2 2 Hottest 119 | 40 43 43 56 46 . 46 119 79 Shots Fired 1189 | 30 132 90 343 32 . 46 379 137 Gun 1116 | 30 132 88 328 30 . 46 330 132 Cannon 5 | . . . . . . . 5 . Launcher 68 | . . 2 15 2 . . 44 5 Special . | . . . . . . . . . Kinetic 1111 | 30 132 88 328 30 . 46 329 128 Thermal 4 | . . . . . . . . 4 Explosive 63 | . . 2 15 2 . . 39 5 Electromagnetic 11 | . . . . . . . 11 . Robot Hit Streak 27 | 6 12 10 26 7 . 8 21 27 Robot Miss Streak 9 | 2 9 3 3 3 . 4 3 2 Penetration Max . | . . . . . . . . . Secondary Targets 6 | . . 1 3 . . 1 1 . Max Gunslinging Chain 1 | . . 1 1 . . 1 1 . Shots Hit Robots 811 | 20 78 57 249 20 . 29 239 119 Core Hits 408 | 8 38 23 111 9 . 10 170 39 Critical Kills 5 | . 1 1 . . . 1 1 1 Critical Parts Destroyed 9 | . 1 . 3 1 . . 2 2 Critical Strikes 16 | . 2 1 4 1 . 1 3 4 Burn 1 | . . . . . . . . 1 Destroy 7 | . 2 1 1 . . 1 1 1 Smash 8 | . . . 3 1 . . 2 2 Melee Attacks 60 | . . . 20 4 . 4 15 17 Impact 60 | . . . 20 4 . 4 15 17 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 13 | . . . 8 1 . 1 3 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 18446 | 258 939 689 5689 449 . 541 7360 2521 Guns 11206 | 258 939 547 3506 292 . 441 3492 1731 Cannons 140 | . . . . . . . 140 . Explosions 5428 | . . 142 1581 83 . . 3311 311 Melee 1672 | . . . 602 74 . 100 417 479 Ramming . | . . . . . . . . . Kinetic 11148 | 258 939 547 3506 292 . 441 3480 1685 Thermal 46 | . . . . . . . . 46 Explosive 5288 | . . 142 1581 83 . . 3171 311 Electromagnetic 292 | . . . . . . . 292 . Impact 1672 | . . . 602 74 . 100 417 479 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 14 | . . . 14 14 14 14 . . Average Corruption 13 | . . . 13 14 14 14 . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 121 | . . . 15 42 17 47 . . Message Errors 34 | . . . 2 14 5 13 . . Matter Fused 27 | . . . 2 10 4 11 . . Heat Flow Errors 15 | . . . 1 5 2 7 . . Energy Discharges 12 | . . . 3 3 2 4 . . Data Loss (minor) 13 | . . . 3 3 1 6 . . Data Loss (major) 8 | . . . . 3 3 2 . . Misfires 3 | . . . 1 1 . 1 . . Alerts 3 | . . . . 1 . 2 . . Misdirections 1 | . . . 1 . . . . . Weapon Failures 5 | . . . 2 2 . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 957 | . . . 302 74 . 75 423 83 Projectiles 18 | . . . . . . . 18 . Explosions 200 | . . . 46 . . . 154 . Melee 739 | . . . 256 74 . 75 251 83 Knockbacks 8 | . . . 4 . . . . 4 Impact 6 | . . . 4 . . . . 2 Kinetic . | . . . . . . . . . Secondary 2 | . . . . . . . . 2 Self-Inflicted Damage 108 | . . 37 . . . . 71 . Shots 4 | . . 2 . . . . 2 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 282 | . 30 9 224 269 211 282 57 38 Average Temperature 46 | . 7 9 22 120 105 101 14 12 Received Heat Transfer 3189 | . 237 219 987 36 . 198 855 657 Effects 1 | . . . 1 . . . . . Energy Bleed 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 15 | . . . 11 . . 1 3 . Impact Corruptions 24 | . . . 13 1 . 2 5 3 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 Heat Transferred 185 | . . . . . . . . 185 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Peak Influence 1511 | 40 348 202 1511 709 . 180 1339 788 Initial 589 | . 26 90 . 589 . . . 565 Average 457 | 19 207 66 559 634 . 60 508 646 Maximum Alert Level 4 | . 1 1 4 3 . . 4 3 Low Security (%) 27 | 100 40 98 20 . . 100 10 . Level 1 24 | . 59 1 33 . . . 30 . Level 2 25 | . . . 17 78 . . 30 66 Level 3 15 | . . . 11 21 . . 23 33 Level 4 6 | . . . 16 . . . 4 . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 2 | . . . 1 . . . 1 . Squads Dispatched 34 | . 4 . 10 1 . . 14 5 Investigation 11 | . 2 . 6 1 . . 2 . Extermination . | . . . . . . . . . Reinforcement 13 | . 2 . 1 . . . 8 2 Assault 7 | . . . 3 . . . 4 . Garrison 3 | . . . . . . . . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 6 | . . . 1 . . . 5 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Distress Signals 6 | . 2 . . . . . 3 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 205 | . 23 5 65 6 . 9 73 24 Peak Tracking Total 6 | . 4 3 5 2 . 6 6 5 Tactical Retreats 10 | . 1 . 1 . . 3 1 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Traps Triggered 3 | . . . 2 . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts 76 | . . . 60 . . . . 16 Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 7 | . . . 6 . . . . 1 Reused 3 | . . . 3 . . . . . Traps Extracted . | . . . . . . . . . Installed 4 | . . . 4 . . . . . Triggered 3 | . . . 3 . . . . . Most Traps Carried 4 | . . 4 4 . . . . . Exploded 3 | . . . . . . . 3 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Machines Disabled 20 | . 1 . 10 . . . 9 . Max in Single Turn 3 | . 1 . 1 . . . 3 . Garrison Access 1 | . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Machines Accessed 45 | . 9 . 15 1 1 1 10 8 Terminals 32 | . 6 . 10 1 . 1 6 8 Fabricators . | . . . . . . . . . Repair Stations 4 | . 1 . 2 . . . 1 . Recycling Units 4 | . 2 . 2 . . . . . Scanalyzers 3 | . . . 1 . . . 2 . Garrison Access 1 | . . . . . . . 1 . Total Hacks 169 | . 32 . 70 2 1 2 38 24 Successful 107 | . 19 . 50 1 1 . 20 16 Failed 62 | . 13 . 20 1 . 2 18 8 Catastrophic 7 | . 1 . 4 1 . . 1 . Database Lockouts . | . . . . . . . . . Manual 105 | . 26 . 35 2 . 2 26 14 Terminals 123 | . 24 . 41 2 . 2 30 24 Fabricators . | . . . . . . . . . Repair Stations 23 | . 4 . 18 . . . 1 . Recycling Units 9 | . 4 . 5 . . . . . Scanalyzers 11 | . . . 6 . . . 5 . Garrison Access 2 | . . . . . . . 2 . Terminal Hacks 39 | . 7 . 13 1 1 . 9 8 Record 1 | . . . . . 1 . . . Part Schematic 2 | . . . . . . . 2 . Robot Schematic 2 | . . . 1 1 . . . . Robot Analysis 14 | . 5 . 7 . . . 2 . Prototype ID Bank 6 | . . . 2 . . . 3 1 Open Door 3 | . . . . . . . . 3 Level Access Points 1 | . . . 1 . . . . . Branch Access Points 1 | . . . 1 . . . . . Terminal Index 3 | . 1 . 1 . . . . 1 Locate Traps 4 | . 1 . . . . . 2 1 Hauler Manifests 1 | . . . . . . . . 1 Zone Layout 1 | . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 19 | . 3 . 16 . . . . . Scan Component 10 | . 2 . 8 . . . . . Repair 9 | . 1 . 8 . . . . . Recycling Unit Hacks 4 | . 2 . 2 . . . . . Retrieve Components 4 | . 2 . 2 . . . . . Scanalyzer 9 | . . . 6 . . . 3 . Insert Component 5 | . . . 3 . . . 2 . Analyze 4 | . . . 3 . . . 1 . Garrison Access Hacks 1 | . . . . . . . 1 . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks 35 | . 7 . 13 . . . 7 8 Terminals 31 | . 5 . 11 . . . 7 8 Track 2 | . . . . . . . . 2 Botnet 25 | . 5 . 10 . . . 6 4 Disrupt 1 | . . . . . . . . 1 Operators 3 | . . . 1 . . . 1 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . Mechanics 1 | . . . 1 . . . . . Recycling Units 3 | . 2 . 1 . . . . . Tunnel 3 | . 2 . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 40 | . 7 . 14 1 . 1 10 7 Full Trace Events 16 | . 4 . 9 1 . 1 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 2 | . . . 1 1 . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 5 | . . . 3 . . . 2 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 9 | . 1 . 8 . . . . . Time 264 | . 26 . 238 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 39 | . 19 . 20 . . . . . Parts Scanalyzed 4 | . . . 3 . . . 1 . Part Schematics Acquired 4 | . . . 3 . . . 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Total Allies 3 | . . . . 3 . . . . Largest Group 3 | . . . . 3 2 2 . . Highest-Rated Group 63 | . . . . 63 32 32 . . Highest-Rated Ally 31 | . . . . 31 16 16 . . Total Orders . | . . . . . . . . . Ally Attacks 42 | . . . . 12 . 30 . . Total Damage 434 | . . . . 135 . 299 . . Kills 6 | . . . . 3 . 3 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Robot Analysis Total 14 | . 5 . 7 . . . 2 . Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Turns Passed 13819 | 145 951 802 4355 853 402 1007 4254 1050 Spaces Moved 7856 | 99 730 593 2427 537 294 626 2111 439 Core 2 | 2 . . . . . . . . Treads 14 | . . . . . . . 14 . Legs . | . . . . . . . . . Wheels 7840 | 97 730 593 2427 537 294 626 2097 439 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 110 110 135 135 135 125 125 Average Speed 127 | 79 83 110 133 135 135 135 136 136 Slowest Speed 330 | 80 110 110 150 135 135 135 330 170 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 78 | 4 97 98 98 95 73 91 90 59 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 3 | . 2 . 1 . . . . . Known Exits Taken 5 | . 1 1 1 . . 1 1 . Unknown Exits Taken 3 | 1 . . . 1 1 . . . Scrap Searched 4 | . . 1 . 2 . 1 . . Spaces Dug 65 | . . 18 25 2 . 3 11 6 Terrain Destroyed 514 | . . 18 187 24 . 3 235 47 Melee 28 | . . . 6 2 . 3 11 6 Projectile . | . . . . . . . . . AOE 486 | . . 18 181 22 . . 224 41 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Total 10381 | 133 955 671 3192 620 298 733 3058 721 Wait 1150 | . 101 4 304 50 . 74 503 114 Move 7848 | 98 729 592 2426 536 293 625 2110 439 Hop . | . . . . . . . . . Pick Up 132 | 11 14 13 51 1 4 . 29 9 Fast Attach 61 | 6 7 1 14 1 . . 22 10 Attach 42 | 1 3 2 19 . . 1 8 8 Detach 24 | . 2 . 10 1 . . 7 4 Swap 163 | . 8 6 39 9 1 5 77 18 Drop 139 | 2 20 7 53 . . 1 41 15 Fire 682 | 15 71 46 192 18 . 23 246 71 Melee 60 | . . . 20 4 . 4 15 17 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 80 | . . . 64 . . . . 16 Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 16) 146 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 11) 559 | -10/Materials | Discovered new exit (range 13) 568 | -10/Materials | Discovered new exit (range 16) 579 | -10/Materials | Identified exit to Materials 620 | -10/Materials | Repaired Lgt. Assault Rifle 735 | -10/Materials | Discovered exit to Materials (range 5) 810 | -10/Materials | Core integrity fell below 50% 848 | -10/Materials | Identified exit to Mines 1097 | -10/Materials | Entered Mines 1119 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1204 | -10/Mines | Learned Materials stockpile data 1276 | -10/Mines | Discovered exit to Materials (range 5) 1340 | -10/Mines | Found a hidden stash of uninstalled traps 1477 | -10/Mines | Discovered exit to Materials (range 7) 1625 | -10/Mines | Core integrity fell below 20% 1899 | -10/Mines | Entered Materials 1899 | -9/Materials | Evolved 2 slots: Utility x2 2166 | -9/Materials | Build established: Scavenger-Mutant 2411 | -9/Materials | Repaired Huge Storage Unit 2499 | -9/Materials | Discovered new exit (range 8) 2714 | -9/Materials | Repaired Hvy. Assault Rifle 2747 | -9/Materials | Repaired Hvy. Assault Rifle 2774 | -9/Materials | Repaired Lgt. Armor Plating 2901 | -9/Materials | Repaired Arm. Wheel 2928 | -9/Materials | Repaired Signal Interpreter 2961 | -9/Materials | Repaired Arm. Wheel 2994 | -9/Materials | Repaired Hvy. Assault Rifle 3002 | -9/Materials | Discovered new exit (range 16) 3295 | -9/Materials | Identified exit to Mines 4220 | -9/Materials | Discovered new exit (range 6) 4284 | -9/Materials | Identified exit to Materials 4332 | -9/Materials | Core integrity fell below 50% 5099 | -9/Materials | First assault squad dispatched 5128 | -9/Materials | Build established: Mutant 5988 | -9/Materials | System corruption reached 10% 6020 | -9/Materials | Lost 4 parts (1n3u) 6090 | -9/Materials | Core integrity fell below 20% 6099 | -9/Materials | Sterilization system engaged 6099 | -9/Materials | Non-combat units ordered to evacuate 6199 | -9/Materials | Combat units ordered to evacuate 6254 | -9/Materials | Entered Mines 6315 | -9/Mines | Discovered exit to Materials (range 5) 6376 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6392 | -9/Mines | Discovered exit to Materials (range 12) 6460 | -9/Mines | Learned Materials terminal intel 6749 | -9/Mines | Learned Materials terminal intel 6768 | -9/Mines | Received a Mining Laser from a helpful Derelict 6806 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6994 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7067 | -9/Mines | Discovered new exit (range 5) 7107 | -9/Mines | Entered Exiles 7107 | -9/Exiles | Found Exiles lab abandoned 7107 | -9/Exiles | Accompanied by 2 allies 7152 | -9/Exiles | Build established: Scavenger-Mutant 7492 | -9/Exiles | Discovered new exit (range 14) 7509 | -9/Exiles | Entered Mines 7509 | -8/Mines | Accompanied by 2 allies 7574 | -8/Mines | Discovered exit to Materials (range 11) 8470 | -8/Mines | Build established: Mutant 8501 | -8/Mines | Discovered exit to Materials (range 12) 8516 | -8/Mines | Entered Materials 8516 | -8/Materials | Evolved 2 slots: Utility x2 8517 | -8/Materials | Loaded intel: 10 terminal locations 8539 | -8/Materials | Discovered new exit (range 15) 9575 | -8/Materials | Discovered new exit (range 13) 10113 | -8/Materials | Build established: Scavenger-Mutant 10132 | -8/Materials | Discovered new exit (range 3) 10200 | -8/Materials | Discovered new exit (range 4) 10208 | -8/Materials | Identified exit to Storage 10916 | -8/Materials | First assault squad dispatched 11053 | -8/Materials | Core integrity fell below 50% 12624 | -8/Materials | Sterilization system engaged 12624 | -8/Materials | Non-combat units ordered to evacuate 12655 | -8/Materials | Identified exit to Factory 12659 | -8/Materials | Destroyed 10 combat bots 12724 | -8/Materials | Combat units ordered to evacuate 12770 | -8/Materials | Entered Storage 13117 | -8/Storage | Garrison activated, responded to threat 13409 | -8/Storage | Core integrity fell below 20% 13820 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 13725_ Dropped Seismic Detector. 13725_ Acquired Seismic Detector. 13743_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 13743_ Dropped Hvy. Ion Engine. 13748_ Acquired Drone Bay. 13775_ Critical hit (Burn: +37). 13779_ G-47 Trooper suffers critical hit (Smash). 13779_ G-47 Trooper destroyed. 13782_ Acquired 38 matter. 13791_ Acquired 63 matter. 13804_ K-01 Serf cleans the Component Storage. 13808_ Connecting with Terminal... >>Trojan(Disrupt) Trojan loaded successfully. Testing... Disruption routine running. 13814_ K-01 Serf cleans the Repair Station. 13819_ K-01 Serf cleans the Component Storage. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????####????????????????????? | | ????????????????????????? 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"""?""" #?# #### | | ????????##* + #???# #????? ? #?# #??? | | ?????????##### ##??# #??????? ? #?# #??? | | ????????????#" #??# #???????? #?# #??? | | ???????????## #??# #????????? #?# #?## | | ???????????# ##??#### #????????######### ### | | ???????????## #?????# #??????? r | | ???????????# #?????# #??????? | | ???????????# # #?????# #??????? w | | ???????????##" #???###+####################### | | ????????????#" ##???# = # ## | | ????????????## ##??## " ! """ # ! [ ## | | ?????????????# #### T """ # kr | | ?????????????# # " *=""" *!!# [g ## | | ????????????## # # /== %!/# ! #? | | ????????????# # # #########+#########+####### | | ????????????# %% | | ????????????# % | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 450 Core Shielding 20 Utility Shielding 33 Weapon Shielding 66 Evasion (%) 44 Targeting Accuracy 16 Recoil Reduction 2 Salvage Targeting 1 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed System Shield | -8/Materials | Hacked Imp. Weapon Shielding | -8/Materials | Scanalyzed Robot Schematics ------------------ Y-45 Defender | -9/Materials | Hacked M-13 Machinist | -9/Mines | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LayeredSpliceSuite Manual? 0 Play Time 02:12:34 Cumulative 576.3 hours Start 2022.06.06 @ 15:44:35 End 2022.06.06 @ 19:55:11 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 463 Rogue 463 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 71 Gallery% 84 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e978011d-2816-4984-ab0a-fd5640490fee