Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.26 @ 19:07:15 Player: Xplodonator Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (84) 420 Value Destroyed (2765) 2765 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (339) 339 TOTAL SCORE: 6884 Bonus ------- Follower Combat Kills 39 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (750) Ox14 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Melee Analysis Suite > --- WEAPON (2) ------- Great Axe > --- INVENTORY (20) --- Light Nuclear Core High-capacity Storage Unit High-capacity Battery (250) Weight Redist. System Seismic Detector Target Analyzer ECM Suite ECM Suite Reaction Control System Improved Propulsion Shielding Improved Propulsion Shielding Improved Light Armor Plating Hardlight Generator Improved Trap Extractor (0/6) Gatling Laser Improved Spread Laser Rocket Launcher Hammer Flail Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Improved Airjet > --- UTILITY ---------- High-capacity Storage Unit Trap Scanner Advanced Visual Processing Unit Melee Analysis Suite Microactuators Improved Light Armor Plating > --- WEAPON ----------- Katana Great Axe > --- INVENTORY -------- Light Nuclear Core High-capacity Storage Unit High-capacity Battery Weight Redist. System Seismic Detector Targeting Computer Target Analyzer ECM Suite ECM Suite Reaction Control System Improved Propulsion Shielding Improved Propulsion Shielding Improved Light Armor Plating Hardlight Generator Improved Trap Extractor Gatling Laser Improved Spread Laser Rocket Launcher Hammer Flail [Rating: 49] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Hover Unit Gravmag System Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Melee Analysis Suite Protection Improved Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Flail Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . Utility 4 | . . . 1 . . . 1 2 Weapon . | . . . . . . . . . Parts Attached 115 | 6 11 6 7 . 6 . 34 45 Power 9 | 1 . 1 . . . . 3 4 Engine 5 | 1 . 1 . . . . 1 2 Core 4 | . . . . . . . 2 2 Reactor . | . . . . . . . . . Propulsion 37 | 2 3 1 4 . . . 10 17 Treads 12 | . 3 1 4 . . . 3 1 Leg 15 | 2 . . . . . . 7 6 Wheel . | . . . . . . . . . Hover 10 | . . . . . . . . 10 Flight . | . . . . . . . . . Utility 27 | 1 3 . 1 . 4 . 5 13 Device 14 | . 1 . . . 3 . 2 8 Storage 3 | 1 2 . . . . . . . Processor 5 | . . . 1 . 1 . 2 1 Hackware . | . . . . . . . . . Protection 5 | . . . . . . . 1 4 Artifact . | . . . . . . . . . Weapon 42 | 2 5 4 2 . 2 . 16 11 Energy Gun 18 | 1 3 2 2 . 1 . 7 2 Energy Cannon 7 | . 2 . . . 1 . 2 2 Ballistic Gun 4 | 1 . . . . . . 3 . Ballistic Cannon . | . . . . . . . . . Launcher 4 | . . 2 . . . . 2 . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon 8 | . . . . . . . 2 6 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 10 | . . . 1 . 3 . 1 5 Parts Lost 33 | . . 2 . . . . 9 22 Power 5 | . . 1 . . . . 2 2 Propulsion 14 | . . 1 . . . . 3 10 Utility 9 | . . . . . . . 2 7 Weapon 5 | . . . . . . . 2 3 Highest Loss Streak 10 | . . 2 . . . . 4 10 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 98 | . 98 100 100 100 99 100 95 97 Engine 7 | . 14 14 11 11 11 11 6 1 Core 2 | . . . . . . . 2 5 Treads 14 | . 20 28 33 33 33 33 12 . Leg 12 | . 7 . . . . . 23 17 Hover 4 | . . . . . . . . 10 Device 12 | . 13 14 11 11 10 11 5 14 Storage 10 | . 14 14 11 11 11 11 9 7 Processor 9 | . . . 11 11 11 11 14 14 Protection 3 | . . . . . . . 5 6 Energy Gun 11 | . 15 27 22 22 21 22 9 1 Energy Cannon 2 | . 10 . . . . . . . Ballistic Gun 1 | . 2 . . . . . 1 1 Slashing Weapon 4 | . . . . . . . 3 9 Naked Turns . | . . . . . . . . . Heaviest Build 63 | 13 54 53 52 51 51 51 56 63 Greatest Support 92 | 20 40 40 69 69 69 69 92 50 Greatest Overweight (x) 15 | 1 2 1 . . . . 2 15 Average Overweight (x) . | . . 1 . . . . . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 16 20 20 20 20 20 20 20 Most Carried 20 | 8 17 20 20 20 20 19 20 20 Average Carried 17 | 5 12 18 19 20 19 19 18 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 Final Carried 20 | 6 17 20 20 20 19 19 20 19 Class Distribution -------------------- 51% | Mutant 23% | Scavenger-Assassin 14% | Scavenger-Mutant 5% | Scavenger-Skirmisher 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Assassin | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Matter Collected 1670 | 269 84 89 82 . . . 596 550 Remotely . | . . . . . . . . . Salvage Created 3336 | 60 325 192 63 . . . 1401 1295 Parts 157 | . 16 19 2 . . . 56 64 Haulers Intercepted 4 | . 1 . . . . . 3 . Recyclers Shooed 2 | . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 66 | . 4 11 3 . . . 25 23 Melee 19 | . . . . . . . . 19 Guns 27 | . 2 7 3 . . . 13 2 Cannons 5 | . 2 . . . . . 1 2 AOE 15 | . . 4 . . . . 11 . Classes Destroyed 12 | 1 4 1 . . . . 4 2 Worker 3 | . 1 . . . . . 2 . Builder 2 | . . . . . . . 2 . Hauler 4 | . 1 . . . . . 3 . Recycler 8 | 1 1 . . . . . 4 2 Watcher 1 | . 1 . . . . . . . Swarmer 14 | . . 9 2 . . . 3 . Cutter 1 | . . . . . . . . 1 Grunt 30 | . 4 2 1 . . . 11 12 Duelist 2 | . . . . . . . 2 . Sentry 8 | . . . . . . . 6 2 Hunter 6 | . . . . . . . 3 3 Programmer 5 | . . . . . . . . 5 Best Kill Streak 16 | 1 2 4 2 . . . 16 3 Combat Bots Only 11 | . 1 4 2 . . . 11 3 Max Kills in Single Turn 3 | 1 1 3 1 . . . 2 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . 3 . . . . 2 . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Damage Taken 5405 | . 490 297 40 . . . 1908 2670 Core 1157 | . 99 84 . . . . 239 735 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 75 | . . . . . . . . 75 Core Remaining (%) 70 | 100 . 26 . . . 100 56 . Volleys Fired 149 | 9 28 18 6 . . . 70 18 Largest 2 | 2 2 2 2 . . . 2 2 Hottest 145 | 70 136 112 112 . . . 122 145 Shots Fired 266 | 18 56 33 12 . . . 113 34 Gun 199 | 18 30 30 12 . . . 93 16 Cannon 52 | . 26 . . . . . 8 18 Launcher 15 | . . 3 . . . . 12 . Special . | . . . . . . . . . Kinetic 42 | 9 14 . . . . . 7 12 Thermal 201 | 9 42 30 12 . . . 86 22 Explosive 15 | . . 3 . . . . 12 . Electromagnetic 8 | . . . . . . . 8 . Robot Hit Streak 19 | 5 11 8 12 . . . 19 8 Robot Miss Streak 6 | 4 6 3 1 . . . 3 4 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . 1 . Shots Hit Robots 221 | 11 33 19 7 . . . 82 69 Core Hits 128 | 2 12 12 3 . . . 68 31 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 Critical Strikes 18 | 1 . 1 1 . . . 6 9 Burn 8 | 1 . 1 1 . . . 5 . Corrupt 1 | . . . . . . . 1 . Smash 1 | . . . . . . . . 1 Sever 8 | . . . . . . . . 8 Melee Attacks 73 | . . . . . . . 2 71 Impact 2 | . . . . . . . . 2 Slashing 71 | . . . . . . . 2 69 Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . 7 Damage Inflicted 6303 | 114 508 501 128 . . . 2972 2080 Guns 2243 | 114 203 316 128 . . . 1316 166 Cannons 677 | . 305 . . . . . 111 261 Explosions 1730 | . . 185 . . . . 1545 . Melee 1653 | . . . . . . . . 1653 Ramming . | . . . . . . . . . Kinetic 269 | 36 47 . . . . . 85 101 Thermal 2540 | 78 461 316 128 . . . 1231 326 Explosive 1730 | . . 185 . . . . 1545 . Electromagnetic 111 | . . . . . . . 111 . Impact 44 | . . . . . . . . 44 Slashing 1609 | . . . . . . . . 1609 Piercing . | . . . . . . . . . Highest Corruption 9 | . . . . . . . . 9 Average Corruption 4 | . . . . . . . . 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 44 | . . . . . . . . 44 Message Errors 7 | . . . . . . . . 7 Matter Fused 9 | . . . . . . . . 9 Heat Flow Errors 10 | . . . . . . . . 10 Energy Discharges 8 | . . . . . . . . 8 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . 3 Data Loss (major) 5 | . . . . . . . . 5 Alerts 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 171 | . 13 . . . . . 24 134 Projectiles 13 | . 13 . . . . . . . Explosions 24 | . . . . . . . 24 . Melee 134 | . . . . . . . . 134 Knockbacks 1 | . . . . . . . . 1 Impact 1 | . . . . . . . . 1 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 263 | . . 20 . . . . 243 . Shots 8 | . . 1 . . . . 7 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 405 | 100 378 105 30 . . . 405 404 Average Temperature 88 | 40 86 39 13 . . . 95 116 Received Heat Transfer 1389 | . 288 60 12 . . . 675 354 Effects 5 | . 2 . . . . . 3 . Energy Bleed 1 | . . . . . . . 1 . Interference 2 | . 2 . . . . . . . Matter Decay 2 | . . . . . . . 2 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 7 | 1 1 2 . . . . 3 . Heat Transferred 5589 | 296 999 740 333 . . . 2738 483 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Peak Influence 395 | 5 101 360 241 90 . . 395 313 Initial 90 | . 3 . 81 90 . . . 77 Average 109 | 1 42 141 164 90 . . 117 126 Maximum Alert Level 1 | . . 1 1 . . . 1 1 Low Security (%) 74 | 100 100 48 49 100 . 100 80 71 Level 1 25 | . . 51 50 . . . 19 28 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 21 | . . . 1 . . . 8 12 Investigation 3 | . . . . . . . 1 2 Extermination 5 | . . . . . . . . 5 Reinforcement 9 | . . . 1 . . . 3 5 Assault . | . . . . . . . . . Garrison 4 | . . . . . . . 4 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . 1 . . . 2 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Distress Signals 4 | . . . 1 . . . 3 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 106 | . 8 9 6 . . . 41 42 Peak Tracking Total 9 | . 2 3 2 . . . 9 5 Tactical Retreats 5 | . 2 1 . . . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Traps Triggered 5 | . 1 . . . . . 2 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 4 | . 4 . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . . . . 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Disabled 6 | . . 1 1 . . . 3 1 Max in Single Turn 1 | . . 1 1 . . . 1 1 Garrison Access 1 | . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Accessed 23 | . 4 1 3 . . . 8 7 Terminals 18 | . 4 1 2 . . . 6 5 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . Garrison Access 1 | . . . . . . . 1 . Total Hacks 71 | . 14 3 9 . . . 28 17 Successful 43 | . 8 2 5 . . . 22 6 Failed 28 | . 6 1 4 . . . 6 11 Catastrophic 4 | . . . 1 . . . 3 . Database Lockouts . | . . . . . . . . . Manual 7 | . 1 . 1 . 1 . 4 . Terminals 55 | . 14 3 6 . . . 21 11 Fabricators . | . . . . . . . . . Repair Stations 6 | . . . . . . . . 6 Recycling Units . | . . . . . . . . . Scanalyzers 9 | . . . 3 . . . 6 . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 31 | . 8 2 3 . . . 15 3 Record 10 | . 3 1 2 . . . 4 . Part Schematic 1 | . . . . . . . . 1 Robot Analysis 2 | . 2 . . . . . . . Prototype ID Bank 2 | . 1 . . . . . 1 . Open DSF 1 | . . . . . . . . 1 Emergency Access Points 2 | . . . . . . . 2 . Alert Level 4 | . . . . . . . 3 1 Unreport Threat 2 | . . . . . . . 2 . Locate Traps 3 | . 1 . 1 . . . 1 . Disarm Traps 1 | . 1 . . . . . . . Surveillance Status 1 | . . . . . . . 1 . Zone Layout 2 | . . 1 . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . 3 Scan Component 2 | . . . . . . . . 2 Repair 1 | . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 8 | . . . 2 . . . 6 . Insert Component 4 | . . . 1 . . . 3 . Analyze 4 | . . . 1 . . . 3 . Garrison Access Hacks 1 | . . . . . . . 1 . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 21 | . 4 1 3 . . . 7 6 Full Trace Events 1 | . . . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 5 | . . . 1 . . . 3 1 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 Time 70 | . . . . . . . . 70 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 4 | . . . 1 . . . 3 . Part Schematics Acquired 4 | . . . 1 . . . 3 . Parts Damaged 1 | . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total Allies 4 | . . 4 . . . . . . Largest Group 3 | . . 3 3 1 1 1 1 . Highest-Rated Group 40 | . . 40 40 16 16 16 16 . Highest-Rated Ally 31 | . . 31 16 16 16 16 16 . Total Orders . | . . . . . . . . . Ally Attacks 19 | . . . 18 . . . 1 . Total Damage 188 | . . . 188 . . . . . Kills 3 | . . . 3 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total 2 | . 2 . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Turns Passed 7651 | 88 1118 1125 236 74 495 226 1489 2800 Spaces Moved 3433 | 44 499 438 121 41 302 140 586 1262 Core 17 | 15 . . . . . . . 2 Treads 1501 | . 309 438 121 41 302 140 150 . Legs 1318 | 29 190 . . . . . 436 663 Wheels . | . . . . . . . . . Hover 597 | . . . . . . . . 597 Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 240 160 160 160 160 160 103 Average Speed 177 | 102 193 240 160 160 160 160 183 158 Slowest Speed 800 | 120 320 240 160 160 160 160 260 800 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 42 | 3 57 92 13 15 70 54 46 35 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 12 | . . 12 . . . . . . Terrain Destroyed 84 | . . 37 . . . . 44 3 Melee . | . . . . . . . . . Projectile 4 | . . . . . . . 1 3 AOE 80 | . . 37 . . . . 43 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total 4644 | 70 599 478 153 50 314 142 890 1948 Wait 700 | . 34 12 3 10 . 3 145 493 Move 3425 | 43 498 437 120 40 301 139 585 1262 Hop . | . . . . . . . . . Pick Up 115 | 12 20 5 9 . . . 32 37 Fast Attach 12 | . 1 . 1 . 5 . 1 4 Attach 55 | 6 3 2 2 . 1 . 18 23 Detach 6 | . . . . . 1 . 2 3 Swap 48 | . 7 4 4 . . . 15 18 Drop 70 | . 8 . 8 . 5 . 20 29 Fire 149 | 9 28 18 6 . . . 70 18 Melee 63 | . . . . . . . 2 61 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . 1 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min] / Sto) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 553 | -10/Materials | Discovered new exit (range 13) 572 | -10/Materials | Discovered new exit (range 10) 1207 | -10/Materials | Entered Mines 1210 | -10/Mines | Received a Mining Laser from a helpful Derelict 1495 | -10/Mines | Discovered new exit (range 7) 1502 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1682 | -10/Mines | Discovered new exit (range 15) 1736 | -10/Mines | Core integrity fell below 50% 2299 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2332 | -10/Mines | Entered Materials 2332 | -9/Materials | Accompanied by 3 allies 2332 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2333 | -9/Materials | Identified exit to Storage 2542 | -9/Materials | Met 8R-AWN 2550 | -9/Materials | Discovered new exit (range 12) 2568 | -9/Materials | Entered Mines 2568 | -9/Mines | Accompanied by 1 ally 2569 | -9/Mines | Followed 8R-AWN into the Mines 2598 | -9/Mines | Learned location of 1 exit from Materials 2636 | -9/Mines | Discovered new exit (range 5) 2642 | -9/Mines | Entered Exiles 2642 | -9/Exiles | Accompanied by 1 ally 2671 | -9/Exiles | Discovered new exit (range 17) 2703 | -9/Exiles | Welcomed by 8R-AWN 2726 | -9/Exiles | Met EX-HEX 2807 | -9/Exiles | Met EX-DEC 2858 | -9/Exiles | Met EX-BIN 2899 | -9/Exiles | Aligned with FarCom system 2901 | -9/Exiles | Given EX-Vault access code 2938 | -9/Exiles | Opened EX-Vault 2948 | -9/Exiles | Found Prototype Processor 2948 | -9/Exiles | Identified Modified TNC 2958 | -9/Exiles | Found Prototype Energy Cannon 2958 | -9/Exiles | Identified Gui. Plasma Cannon 2967 | -9/Exiles | Found Prototype Device 2967 | -9/Exiles | Identified Chronowheel 2967 | -9/Exiles | Activated Chronowheel 3009 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3114 | -9/Exiles | Discovered new exit (range 15) 3137 | -9/Exiles | Entered Mines 3137 | -8/Mines | Accompanied by 1 ally 3147 | -8/Mines | Discovered new exit (range 5) 3323 | -8/Mines | Discovered new exit (range 9) 3363 | -8/Mines | Entered Materials 3363 | -8/Materials | Accompanied by 1 ally 3363 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3364 | -8/Materials | Identified exit to Factory 3643 | -8/Materials | Garrison activated, responded to threat 3696 | -8/Materials | Destroyed 11 combat bots 3861 | -8/Materials | Lost 4 parts (2n1u1w) 4159 | -8/Materials | Build established: Scavenger-Mutant 4648 | -8/Materials | Garrison activated, responded to threat 4736 | -8/Materials | Discovered exit to Factory (range 17) 4852 | -8/Materials | Entered Factory 4852 | -7/Factory | Evolved 2 slots: Utility x2 5148 | -7/Factory | Build established: Scavenger-Skirmisher 5777 | -7/Factory | Build established: Scavenger-Assassin 6192 | -7/Factory | Cargo convoy interrupted 6894 | -7/Factory | Lost 3 parts (1p1n1w) 7132 | -7/Factory | Repaired Imp. Airjet 7569 | -7/Factory | Discovered new exit (range 6) 7605 | -7/Factory | Core integrity fell below 50% 7627 | -7/Factory | Lost 10 parts (1p4n4u1w) 7633 | -7/Factory | Core integrity fell below 20% 7652 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 07602_ H-55 Commando destroyed. 07603_ U-05 Engineer lays Concrete. 07604_ Knocked back. 07605_ U-05 Engineer lays Concrete. 07606_ Knocked back. 07607_ K-01 Serf collects debris. 07615_ Knocked back. 07618_ K-01 Serf collects debris. 07619_ U-05 Engineer builds a Door. 07621_ Knocked back. 07622_ K-01 Serf collects debris. 07623_ U-05 Engineer lays Concrete. 07624_ K-01 Serf collects debris. 07627_ Penetrated by Slug. 07627_ K-01 Serf collects debris. 07637_ Penetrated by Slug. 07642_ Trap Scanner destroyed. 07642_ Critical hit (Blast). 07646_ K-01 Serf collects debris. 07650_ R-06 Scavenger collects Carbon-fiber Leg. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ???????????????########??????????????????????????# | | ???????????????#= #??????????????????????????# | | ???????????????# #?????###+#############????# | | ???????????????# #?????# ???# | | ???????????????# #?????# ???# | | ???????????????#/ #?###?# ??# | | ???????????????# ###;### ??# | | ???????????????####+##"#;@ ## ??# | | ???###+########### % %k% ?# | | ???# k ## | | ???# % w | | ???# r %% | | ???# tk %!% ########## | | ####*H% #???############ | | #### ?###+######### #???# | | ???# ??# =% #?# #???# "" "" | | ???# #?? #?## ##???#!= "" "" | | ???# ?!< #??# #????#== """ "" | | ???# ?#=% # #??# #????#= """ "" | | ???+ ??##= # """ """ #??# #????# """ "" | | ???# ????##?# """ """ #### ###??#= | | ???# ????????# """ """ ## ############### | | ???# ????????# ## | | ???? ??????????############ | | ??????????????????????# # T | | ??????????????????????# + | | ??????????????????????#== # | | ??????????????????????#=! # ############### | | ????????????????????? /= ## ##????????????# | | ??????????????????? # ## #?????????????# | | ????????????????? ?# ## #?????????????# | | ??????????????? ??# ## +?????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Katana | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Xenon Bombardment Thruster | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Troublemaker Challenges ------------ None Game ------ Seed SwordLargeMagmablaster Manual? 0 Play Time 01:46:25 Cumulative 8.4 hours Start 2023.02.26 @ 16:20:41 End 2023.02.26 @ 19:07:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: faf59cb5-826f-43e6-bebe-67c38c88bd8c