Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.30 @ 14:29:48 Player: keygenpie Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (40) 200 Value Destroyed (939) 939 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (667) 667 TOTAL SCORE: 3326 Bonus ------- Follower Combat Kills 83 Met Imprinter 300 Was Imprinted 300 Friendly Fire -16 Cogmind --------- Core Integrity 0/400 Matter 267/300 Energy 100/100 System Corruption 19% Temperature Cool (92) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- Autogun > --- INVENTORY (5) ---- Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Improved Medium Treads > --- UTILITY ---------- Sensor Array Bomb Factory No. 2 > --- WEAPON ----------- Heavy Riot Gun Light Cannon > --- INVENTORY -------- Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Sensor Array Device Sensor Array Storage Small Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 45 | 8 13 6 9 3 6 Power 8 | 2 1 1 2 . 2 Engine 8 | 2 1 1 2 . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 2 4 2 3 . 1 Treads 11 | 2 4 2 2 . 1 Leg . | . . . . . . Wheel 1 | . . . 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 2 4 1 2 3 . Device 8 | 1 4 . 2 1 . Storage 2 | 1 . . . 1 . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 13 | 2 4 2 2 . 3 Energy Gun 7 | 1 3 1 . . 2 Energy Cannon . | . . . . . . Ballistic Gun 5 | 1 1 1 1 . 1 Ballistic Cannon 1 | . . . 1 . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Corrupted Parts 1 | . . . . . 1 System Corruption 10 | . . . . . 10 Parts Lost 17 | . . 3 5 . 9 Power 4 | . . 1 1 . 2 Propulsion 4 | . . . 2 . 2 Utility 3 | . . . 1 . 2 Weapon 6 | . . 2 1 . 3 Highest Loss Streak 8 | . . 3 8 . 8 To Critical Strikes 2 | . . . 1 . 1 Average Slot Usage (%) 87 | . 98 98 72 89 79 Engine 20 | . 14 20 14 22 19 Treads 20 | . 27 22 5 22 20 Device 23 | . 27 22 31 23 19 Energy Gun 3 | . 14 20 . . 7 Ballistic Gun 9 | . 13 . 11 11 3 Ballistic Cannon 8 | . . . 6 11 9 Naked Turns 7 | . . . . . 7 Heaviest Build 217 | 14 13 13 19 217 58 Greatest Support 50 | 40 40 46 46 40 50 Greatest Overweight (x) 5 | . . . 5 5 2 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 35 | 8 8 5 5 35 5 Average Capacity 5 | 7 5 5 5 5 5 Most Carried 7 | 5 7 5 5 5 5 Average Carried 4 | 3 4 3 3 4 3 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | 5 4 3 5 5 1 Class Distribution -------------------- 82% | Scavenger-Mutant 17% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1197 | 291 49 168 160 91 438 Remotely . | . . . . . . Salvage Created 1314 | 166 236 457 217 . 238 Parts 96 | 10 16 45 13 . 12 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 18 | . . . . 1 17 Prevented 7 | . . . . . 7 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 24 | . 4 8 4 . 8 Guns 19 | . 4 7 3 . 5 Cannons 3 | . . . 1 . 2 AOE 2 | . . 1 . . 1 Classes Destroyed 12 | 2 4 4 . . 2 Worker 2 | . 1 . 1 . . Builder 1 | . . 1 . . . Tunneler 4 | 3 . . 1 . . Hauler 1 | . . 1 . . . Recycler 2 | 1 1 . . . . Operator 1 | . . 1 . . . Watcher 5 | . 2 3 . . . Swarmer 9 | . 3 2 . . 4 Grunt 9 | . 1 4 2 . 2 Brawler 1 | . . . . . 1 Sentry 4 | . . 2 2 . . Programmer 1 | . . . . . 1 Best Kill Streak 6 | 2 4 6 2 . 4 Combat Bots Only 4 | . 3 4 2 . 4 Max Kills in Single Turn 1 | 1 1 1 1 . 1 Gunslinging . | . . . . . . Exploded 1 | . . 1 . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 249 | . 18 76 35 . 120 Missed 93 | . 8 31 5 . 49 Damage Taken 2422 | . 87 414 428 . 1493 Core 428 | . 11 81 126 . 210 Absorbed by Shields . | . . . . . . Redirected to Shielding 40 | . . 17 23 . . Core Remaining (%) 97 | 100 95 . . . . Volleys Fired 122 | 5 19 34 34 2 28 Largest 2 | 2 2 2 2 2 2 Hottest 103 | 60 60 80 58 58 103 Shots Fired 198 | 10 38 68 41 4 37 Gun 171 | 10 38 68 34 2 19 Cannon 27 | . . . 7 2 18 Launcher . | . . . . . . Special . | . . . . . . Kinetic 106 | 5 19 4 41 4 33 Thermal 4 | . . . . . 4 Explosive . | . . . . . . Electromagnetic 88 | 5 19 64 . . . Robot Hit Streak 13 | 5 4 7 13 . 4 Robot Miss Streak 10 | 2 5 10 5 . 2 Penetration Max . | . . . . . . Secondary Targets 5 | . 1 4 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 105 | 6 20 31 24 . 24 Core Hits 60 | 4 10 20 11 . 15 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 2 | . . . 1 . 1 Destroy 1 | . . . 1 . . Blast 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1659 | 79 300 595 228 . 457 Guns 1213 | 77 257 452 208 . 219 Cannons 233 | . . . 20 . 213 Explosions 184 | . 41 143 . . . Melee . | . . . . . . Ramming 29 | 2 2 . . . 25 Kinetic 725 | 22 79 17 228 . 379 Thermal 237 | . 41 143 . . 53 Explosive . | . . . . . . Electromagnetic 668 | 55 178 435 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 19 | . 5 . . . 19 Average Corruption 5 | . 4 . . . 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 18 | . 10 . . . 8 Message Errors 4 | . 3 . . . 1 Matter Fused 4 | . 1 . . . 3 Heat Flow Errors 3 | . 2 . . . 1 Energy Discharges 3 | . 2 . . . 1 Data Loss (minor) 2 | . 2 . . . . Data Loss (major) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact . | . . . . . . Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 7 | 1 1 . . . 5 Targets Rammed 7 | 1 1 . . . 5 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 296 | . 256 296 19 12 156 Average Temperature 80 | . 81 111 5 7 45 Received Heat Transfer 510 | . 12 90 174 . 234 Effects 1 | . 1 . . . . Interference 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . 2 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 425 | . . 300 . . 125 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 1 2 . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 260 | 20 136 260 97 . . Initial 97 | . 13 2 97 . . Average 71 | 9 47 121 85 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 96 | 100 100 81 100 . . Level 1 3 | . . 19 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 2 1 1 . 1 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 3 | . 1 1 1 . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . 1 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 55 | . 9 16 5 . 25 Peak Tracking Total 7 | . 4 3 3 . 7 Tactical Retreats 8 | . . 1 . . 7 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 6 | . 6 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 4 | . . . . . 4 Traps Extracted . | . . . . . . Installed 8 | . . . . . 8 Triggered 4 | . . . . . 4 Fabricated Traps 7 | . . . . 2 5 Most Traps Carried 5 | . . . 3 5 5 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 2 | . . 2 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 3 | . 2 1 . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 7 | . 5 2 . . . Successful 5 | . 3 2 . . . Failed 2 | . 2 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 8 | . . . . 8 . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 3 . . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 3 . . . . Process 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Retrieve Matter 1 | . 1 . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 1 . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 6 | . 6 . . . . Retrieved Matter 6 | . 6 . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 7 | . . . 3 4 . Largest Group 7 | . . . 3 7 7 Highest-Rated Group 192 | . . . 40 192 192 Highest-Rated Ally 39 | . . . 16 39 39 Total Orders . | . . . . . . Ally Attacks 36 | . . . 3 . 33 Total Damage 477 | . . . 41 . 436 Kills 2 | . . . 1 . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . 1 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 6509 | 145 559 300 537 4022 946 Spaces Moved 2904 | 74 290 116 259 1778 387 Core 146 | 11 . . 89 . 46 Treads 2657 | 63 290 116 69 1778 341 Legs . | . . . . . . Wheels 101 | . . . 101 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 95 160 50 Average Speed 208 | 143 160 160 169 224 218 Slowest Speed 560 | 160 160 160 300 560 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 4 41 13 47 89 30 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . . 1 3 1 Spaces Dug . | . . . . . . Terrain Destroyed 10 | . 5 5 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 10 | . 5 5 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3200 | 104 352 164 324 1801 455 Wait 24 | . 10 . 4 7 3 Move 2899 | 73 289 115 258 1777 387 Hop . | . . . . . . Pick Up 53 | 14 11 5 14 4 5 Fast Attach . | . . . . . . Attach 40 | 8 11 4 9 3 5 Detach 5 | 1 2 1 . 1 . Swap 5 | . 2 2 . . 1 Drop 37 | 2 7 3 5 7 13 Fire 122 | 5 19 34 34 2 28 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 7 | 1 1 . . . 5 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 8 | . . . . . 8 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [Min]) -9/Materials -9/Mines -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 146 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Discovered new exit (range 7) 311 | -10/Materials | Build established: Mutant 609 | -10/Materials | Discovered new exit (range 13) 654 | -10/Materials | Discovered new exit (range 14) 705 | -10/Materials | Entered another Materials area 705 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 811 | -9/Materials | Discovered new exit (range 16) 1005 | -9/Materials | Entered Mines 1079 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1084 | -9/Mines | Lost 8 parts (2p2n1u3w) 1351 | -9/Mines | Build established: Scavenger-Mutant 1402 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1426 | -9/Mines | Core integrity fell below 50% 1469 | -9/Mines | Found a hidden stash of uninstalled traps 1519 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1542 | -9/Mines | Entered Zion 1542 | -7/Zion | Accompanied by 3 allies 1652 | -7/Zion | Learned Factory emergency access door positions 1984 | -7/Zion | Found Prototype Device 2101 | -7/Zion | Identified Bomb Factory No. 2 2195 | -7/Zion | Identified exit to Deep Caves 3246 | -7/Zion | Received a hallucinogenic algorithm 3839 | -7/Zion | Learned Factory interactive machine intel 4000 | -7/Zion | Imprinted 4002 | -7/Zion | Declared Zion's savior 5509 | -7/Zion | Discovered new exit (range 13) 5564 | -7/Zion | Entered Proximity Caves 5564 | -6/Proximity Caves | Accompanied by 7 allies 5613 | -6/Proximity Caves | Lost 3 allies 5767 | -6/Proximity Caves | Spotted B-75 Beast 5809 | -6/Proximity Caves | Lost 3 allies 6209 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6447 | -6/Proximity Caves | System corruption reached 10% 6470 | -6/Proximity Caves | Lost 8 parts (2p2n2u2w) 6495 | -6/Proximity Caves | Core integrity fell below 20% 6496 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6510 | -6/Proximity Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 06491_ System corrupted: Substantial component data lost. 06491_ G-50 Soldier destroyed. 06494_ S-27 Virus destroyed. 06496_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 06497_ Penetrated by Slug. 06497_ Gatling Laser destroyed. 06497_ S-27 Virus destroyed. 06500_ Y-64 Sentinel: "REQUESTING BACKUP." 06500_ Penetrated by Slug. 06501_ S-27 Virus destroyed. 06502_ Corrupted Autogun fries itself beyond repair. 06504_ Slug penetrates Wall. 06506_ System corrupted: Heat flow error (+149). 06506_ VTOL Module fries itself beyond repair. 06507_ Penetrated by Slug. 06510_ Dropped Dirty Bomb Trap. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ##???????????????????????? ??????????????????????? | | ##??????????????????????? ??????????????????????? | | #??????????????????????? ??????????????????????? | | #?????????????????????#? #?????????????????????? | | ##????????????????????? #Y#?????????????????????? | | ##?????????????????????? % #?????????????????????? | | #??????????????????????? #?????????????????????? | | #?????????????# ???????? #?????????????????????? | | #????????????? #??????# ##????????????????????? | | ##???????????? #?????## ?????????????????????? | | #???????????# #????##%% g?????????????????????? | | ##???????????# #????# gg#?????????????????????? | | #?##?????????# ?????# #?????????????????????? | | ## ##????????# ????## #?????????????????????? | | ########## #???## l ###???????????????????? | | #???# @ #####???????????????? | | ????# ## #???????????????? | | ######## #????????# ## #??????????????? | | #??????# ########## ##?? #???????????? | | "####?????# "## #???? #???????????? | | " ####### "" ##??????###???????????? | | "" #" #?????????????????????? | | [= =% #" % ##????????????????????? | | ""# ""= % % #????????????????????? | | ### # % ! #????????????????????? | | ??##### [ ## %# #????????????????????? | | ??????# # " ### ???????????????????? | | ??????# ######## ?????????????????? | | ??????####### ##??????## $ ???????????????? | | ????????????###????????##### #?????????????? | | ????????????????????????????? $ ##?????????????? | | ?????????????????????????????######??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Visual Processing Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Loot Pinata Robot Respite System Compromised Tank The More The Merrier The One Tourist Challenges ------------ None Game ------ Seed NovaChargeExpander Manual? 0 Play Time 00:39:24 Cumulative 2.1 hours Start 2024.06.30 @ 13:43:13 End 2024.06.30 @ 14:29:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a5a8907f-5fda-425e-bb97-a60a532a0c04