Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.30 @ 00:57:32 Player: Runagate Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (135) 675 Value Destroyed (4116) 4116 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1561) 1561 TOTAL SCORE: 9072 Bonus ------- High Alert Combat Kills 1088 Follower Combat Kills 173 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 265/265 System Corruption 6% Temperature Cool (9) Movement Treading (155) Location -8/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Improved Treads Advanced Treads > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (20) --- Heavy Ion Engine Light Treads Light Treads Light Treads Light Treads Improved Treads Advanced Treads Advanced Treads Advanced Treads Heat Sink Improved Heat Sink Improved Heat Sink High-capacity Matter Pod (200) Medium Armor Plating Remote Shield Improved Assault Rifle Improved Assault Rifle High-powered Shotgun High-powered Shotgun Light Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Medium Reactive Plating High-powered Tractor Beam > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Light Ion Engine Heavy Ion Engine Light Treads Light Treads Light Treads Light Treads Improved Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads Improved Heat Sink High-capacity Matter Pod EM Pulse Cannon High-powered Shotgun High-powered Shotgun High-powered Shotgun High-powered Shotgun Light Cannon Grenade Launcher [Rating: 52] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon YOLO Cannon Energy Gun Medium Laser Energy Cannon YOLO Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 3 | . . . . . 3 . Weapon . | . . . . . . . Parts Attached 67 | 9 5 . 1 . 31 21 Power 8 | 2 1 . . . 3 2 Engine 8 | 2 1 . . . 3 2 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 19 | 2 2 . . . 11 4 Treads 19 | 2 2 . . . 11 4 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 23 | 3 1 . . . 12 7 Device 13 | 2 . . . . 6 5 Storage 5 | 1 1 . . . 2 1 Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 4 | . . . . . 3 1 Artifact . | . . . . . . . Weapon 17 | 2 1 . 1 . 5 8 Energy Gun 3 | 2 . . . . 1 . Energy Cannon 2 | . . . 1 . 1 . Ballistic Gun 9 | . . . . . 2 7 Ballistic Cannon 2 | . 1 . . . 1 . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 21 | . 1 . . . 7 13 Power 3 | . . . . . 2 1 Propulsion 3 | . . . . . 1 2 Utility 10 | . 1 . . . 2 7 Weapon 5 | . . . . . 2 3 Highest Loss Streak 8 | . 1 . . . 2 8 To Critical Strikes . | . . . . . . . Average Backups 13 | 1 7 10 10 10 16 18 Power 1 | . 1 1 1 1 2 1 Propulsion 4 | . 1 2 2 1 6 8 Utility 3 | . 3 4 4 4 2 5 Weapon 4 | . 2 3 3 3 5 3 Tool/Special . | . . . . . . . Unused Backups 8 | . 1 . . . . 7 Power . | . . . . . . . Propulsion 3 | . . . . . . 3 Utility 3 | . 1 . . . . 2 Weapon 2 | . . . . . . 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 92 | . 99 100 93 85 90 92 Engine 11 | . 14 14 14 14 8 9 Treads 27 | . 28 28 28 28 26 25 Device 18 | . 13 14 14 14 24 11 Storage 11 | . 14 14 14 14 9 11 Processor 2 | . . . . . 2 9 Protection 4 | . . . . . 7 6 Energy Gun 6 | . 20 14 7 . . . Energy Cannon 4 | . . . 6 14 7 . Ballistic Gun 2 | . . . . . 1 16 Ballistic Cannon 3 | . 7 14 7 . 1 1 Peak Build Rating 52 | 7 8 8 26 26 52 32 Average Rating 27 | 5 7 8 16 26 44 28 On Entrance 14 | . 7 8 8 26 26 29 Naked Turns . | . . . . . . . Heaviest Build 89 | 14 21 21 34 34 89 67 Greatest Support 67 | 40 40 40 40 40 67 67 Greatest Overweight (x) 16 | 1 . . . . 1 16 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 20 20 Average Capacity 15 | 7 9 10 10 10 19 20 Most Carried 20 | 3 10 10 10 10 20 20 Average Carried 13 | 1 7 10 10 9 17 18 Final Capacity 20 | 8 10 10 10 10 20 20 Final Carried 20 | 3 10 10 10 10 17 20 Class Distribution -------------------- 82% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Sto Matter Collected 1956 | 290 445 24 . 30 536 631 Remotely 755 | . . . . . 536 219 Salvage Created 3703 | 263 311 33 . 118 2310 668 Parts 215 | 19 19 5 . 17 108 47 Haulers Intercepted 3 | . 1 . . . 1 1 Recyclers Shooed 2 | . . . . . 1 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 97 | . 11 3 . 9 48 26 Melee 1 | . 1 . . . . . Guns 32 | . 6 . . . 3 23 Cannons 30 | . 4 3 . 2 20 1 AOE 27 | . . . . 6 19 2 Classes Destroyed 16 | 3 4 . . . 8 1 Worker 13 | 2 . . . 2 9 . Builder 4 | . . . . . 4 . Tunneler 8 | 6 1 . . . 1 . Hauler 3 | . 1 . . . 1 1 Recycler 2 | 1 . . . . 1 . Mechanic 4 | . . . . . 4 . Watcher 4 | . 1 . . . 3 . Swarmer 23 | . 6 3 . 7 . 7 Grunt 46 | . 5 . . 2 28 11 Brawler 8 | . . . . . 6 2 Duelist 2 | . . . . . 1 1 Protector 2 | . . . . . . 2 Sentry 12 | . . . . . 9 3 Specialist 2 | . . . . . 2 . Hunter 1 | . . . . . 1 . Heavy 1 | . . . . . 1 . Best Kill Streak 13 | 3 4 3 . 5 13 6 Combat Bots Only 8 | . 3 3 . 3 8 6 Max Kills in Single Turn 5 | 1 1 1 . 3 5 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . 2 2 1 Melee 1 | . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Hostile Shots Fired 391 | . 47 14 . 23 146 161 Missed 102 | . 9 2 . 7 49 35 Hits 289 | . 38 12 . 16 97 126 Melee 19 | . . . . . . 19 Projectile 270 | . 38 12 . 16 97 107 AOE 13 | . . . . . . 13 Critical Strikes 22 | . 1 . . . 8 13 Damage Taken 5332 | . 389 91 . 257 2041 2554 Core 705 | . 102 23 . 14 210 356 Absorbed by Shields . | . . . . . . . Ignored by Resistances 27 | . . . . . 27 . Regen/Repaired (Parts) 163 | . . . . . 163 . Core Remaining (%) 72 | 100 . . . 44 . . Volleys Fired 241 | 20 49 6 . 10 100 56 Largest 2 | 2 2 2 . 1 2 2 Hottest 100 | 90 90 80 . 100 100 88 Shots Fired 388 | 40 98 12 . 10 120 108 Gun 256 | 40 82 6 . . 33 95 Cannon 128 | . 16 6 . 10 87 9 Launcher 4 | . . . . . . 4 Special . | . . . . . . . Kinetic 157 | . 16 6 . . 33 102 Thermal 215 | 40 82 6 . 10 77 . Explosive 4 | . . . . . . 4 Electromagnetic 12 | . . . . . 10 2 Robot Hit Streak 18 | 7 10 3 . 2 14 18 Robot Miss Streak 6 | 3 6 3 . 2 4 4 Penetration Max . | . . . . . . . Secondary Targets 5 | . 1 . . . . 4 Max Gunslinging Chain 1 | . 1 . . . . 1 Shots Hit Robots 235 | 24 55 6 . 3 63 84 Core Hits 183 | 10 21 3 . 9 66 74 Critical Kills 8 | . . . . 1 6 1 Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 18 | 1 4 . . 1 9 3 Burn 5 | 1 4 . . . . . Meltdown 7 | . . . . 1 6 . Destroy 2 | . . . . . . 2 Blast 2 | . . . . . 1 1 Corrupt 2 | . . . . . 2 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 13764 | 294 803 107 . 934 9211 2415 Guns 2772 | 294 516 38 . . 313 1611 Cannons 4966 | . 231 58 . 300 4256 121 Explosions 5792 | . . . . 623 4575 594 Melee . | . . . . . . . Ramming 234 | . 56 11 . 11 67 89 Kinetic 2398 | . 231 58 . . 420 1689 Thermal 10426 | 294 516 38 . 923 8655 . Explosive 594 | . . . . . . 594 Electromagnetic 112 | . . . . . 69 43 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . . . 6 Average Corruption 5 | . . . . . . 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 20 | . . . . . . 20 Message Errors 3 | . . . . . . 3 Matter Fused 7 | . . . . . . 7 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 5 | . . . . . . 5 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 1192 | . . . . 176 1016 . Projectiles 869 | . . . . 122 747 . Explosions 323 | . . . . 54 269 . Melee . | . . . . . . . Knockbacks 4 | . 1 . . 1 2 . Impact 3 | . . . . 1 2 . Kinetic 1 | . 1 . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 645 | . . . . 105 461 79 Shots 12 | . . . . 2 8 2 Rammed 33 | . 13 1 . 2 10 7 Targets Rammed 37 | . 15 1 . 2 11 8 Kicked . | . . . . . . . Crushed 4 | . 2 . . . 1 1 Highest Temperature 300 | 300 228 108 . 110 18 173 Average Temperature 72 | 101 69 55 . 44 10 78 Received Heat Transfer 1818 | . 123 . . 30 819 846 Effects 1 | 1 . . . . . . Interference 1 | 1 . . . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . . . . 1 Robots Melted 7 | . . . . 1 6 . Combat Hostiles 7 | . . . . 1 6 . Parts Melted 15 | 1 2 . . 1 11 . Heat Transferred 11403 | 855 1707 111 . 960 7770 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Maximum Alert Level 5 | . . . . . 5 3 Low Security (%) 51 | 100 100 100 . 100 22 . Level 1 6 | . . . . . 13 . Level 2 8 | . . . . . 11 23 Level 3 17 | . . . . . 16 76 Level 4 15 | . . . . . 34 . Level 5 . | . . . . . 1 . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 1605 | 10 88 70 . 169 1605 914 Initial 658 | . . . . . 53 658 Average 482 | 1 20 16 . 56 813 783 Influence Increases 3839 | 45 339 70 . 331 2254 800 Destroy 0b10 Robot/C 2000 | . 220 60 . 180 960 580 Destroy 0b10 Robot/NC 205 | 45 15 . . 10 115 20 Destroy Leader 414 | . 44 10 . 30 238 92 Allied During Kill 51 | . . . . . . 51 Successful Hack 24 | . 15 . . . 5 4 Disable Machine 270 | . 15 . . . 255 . Anti-Garrison Action 150 | . . . . . 150 . Destroy Structure 650 | . . . . 111 516 23 Lose Combat Pursuer 75 | . 30 . . . 15 30 Influence Decreases 3133 | 45 339 70 . 194 832 1653 Entered New Map 985 | . . . . . 84 901 Time Decay 1678 | 45 329 70 . 194 678 362 Lost Part 210 | . 10 . . . 70 130 Lost Ally 260 | . . . . . . 260 Squads Dispatched 19 | . 2 . . . 10 7 Investigation 2 | . 1 . . . . 1 Extermination . | . . . . . . . Reinforcement 10 | . 1 . . . 7 2 Assault 6 | . . . . . 2 4 Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 2 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Distress Signals 10 | . 1 . . . 2 7 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 147 | . 23 3 . 9 59 53 Peak Tracking Total 13 | . 5 3 . 3 5 13 Tactical Retreats 5 | . 2 . . . 1 2 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Traps Triggered 3 | . 2 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Sto Machines Disabled 19 | . 1 . . . 18 . Max in Single Turn 2 | . 1 . . . 2 . Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Machines Accessed 12 | . 6 . 1 . 2 3 Terminals 10 | . 6 . . . 1 3 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 30 | . 16 . 1 . 6 7 Successful 15 | . 8 . 1 . 4 2 Failed 15 | . 8 . . . 2 5 Catastrophic 3 | . 1 . . . . 2 Database Lockouts . | . . . . . . . Manual 12 | . 9 . 1 . . 2 Terminals 24 | . 16 . . . 1 7 Fabricators . | . . . . . . . Repair Stations 5 | . . . . . 5 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . 5 . 1 . 1 2 Prototype ID Bank 1 | . 1 . . . . . Open Door 2 | . . . . . . 2 Terminal Index 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Zone Layout 3 | . 2 . . . 1 . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . . . . 3 . Scan Component 2 | . . . . . 2 . Repair 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . 3 . . . . . Terminals 3 | . 3 . . . . . Botnet 3 | . 3 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 4 . . . 1 2 Full Trace Events 2 | . . . . . . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 53 | . . . . . 53 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . . 1 . Machine Destruction 1 | . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Total Allies 13 | . . 1 . . . 12 Largest Group 10 | . . 1 1 . . 10 Highest-Rated Group 173 | . . 31 31 . . 173 Highest-Rated Ally 31 | . . 31 31 . . 31 Total Orders 1 | . . . . . . 1 EXPLORE 1 | . . . . . . 1 Ally Attacks 60 | . . . . . . 60 Total Damage 808 | . . . . . . 808 Kills 7 | . . . . . . 7 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Active Infowar (turns) 3056 | 78 1496 307 382 501 292 . Sensors 12 | . . . . . 12 . Seismic 3056 | 78 1496 307 382 501 292 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches 4 | . . . . . . 4 Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Sto Turns Passed 6579 | 244 1519 307 382 501 2793 833 Spaces Moved 2834 | 98 771 179 225 285 985 291 Core 8 | 7 . . . . . 1 Treads 2826 | 91 771 179 225 285 985 290 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 150 150 Average Speed 183 | 154 160 160 160 160 220 183 Slowest Speed 850 | 160 160 160 160 160 240 850 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 53 | 6 98 40 43 56 80 52 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . . Spaces Dug 26 | . . . . . 26 . Terrain Destroyed 925 | . . . . 174 728 23 Melee . | . . . . . . . Projectile 29 | . . . . 7 22 . AOE 896 | . . . . 167 706 23 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Total 3626 | 147 952 187 247 299 1324 470 Wait 368 | 20 100 2 19 . 158 69 Move 2828 | 97 770 178 224 284 984 291 Hop . | . . . . . . . Pick Up 30 | 1 8 . . 1 11 9 Fast Attach 21 | 7 . . 1 . 6 7 Attach 25 | . 1 . . . 15 9 Detach 8 | . . . . . 7 1 Swap 43 | 2 5 . 1 1 21 13 Drop 23 | . 4 . 2 1 11 5 Fire 241 | 20 49 6 . 10 100 56 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 37 | . 15 1 . 2 11 8 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 2 | . . . . . . 2 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 245 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 456 | -10/Materials | Discovered new exit (range 8) 621 | -10/Materials | Discovered new exit (range 6) 693 | -10/Materials | Discovered new exit (range 16) 945 | -10/Materials | Discovered new exit (range 13) 1493 | -10/Materials | Discovered new exit (range 7) 1764 | -10/Materials | Entered Mines 1787 | -10/Mines | Met a Derelict bent on vengeance 1943 | -10/Mines | Learned 2 Materials zone layouts 1974 | -10/Mines | Received a Mining Laser from a helpful Derelict 2062 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2063 | -10/Mines | Discovered new exit (range 5) 2071 | -10/Mines | Entered Exiles 2071 | -10/Exiles | Accompanied by 1 ally 2110 | -10/Exiles | Met 8R-AWN 2137 | -10/Exiles | Met EX-HEX 2182 | -10/Exiles | Met EX-BIN 2199 | -10/Exiles | Aligned with FarCom system 2201 | -10/Exiles | Given EX-Vault access code 2260 | -10/Exiles | Opened EX-Vault 2275 | -10/Exiles | Found YOLO Cannon 2326 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2434 | -10/Exiles | Discovered new exit (range 14) 2453 | -10/Exiles | Left Exiles lab with YOLO Cannon 2453 | -10/Exiles | Entered Mines 2548 | -9/Mines | Core integrity fell below 50% 2936 | -9/Mines | Discovered new exit (range 12) 2954 | -9/Mines | Entered Materials 2954 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3275 | -8/Materials | Build established: Scavenger-Mutant 3339 | -8/Materials | Discovered new exit (range 18) 3429 | -8/Materials | Discovered new exit (range 16) 4085 | -8/Materials | Build established: Mutant 4297 | -8/Materials | Discovered new exit (range 15) 4664 | -8/Materials | Repaired Broken Adv. Treads 4940 | -8/Materials | Destroyed 8 combat bots 5747 | -8/Materials | Entered Storage 5769 | -8/Storage | Met a pair of Derelict thieves 5871 | -8/Storage | Core integrity fell below 50% 5899 | -8/Storage | Core integrity fell below 20% 5927 | -8/Storage | Lost 8 parts (2n3u3w) 6400 | -8/Storage | Discovered new exit (range 35) 6459 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6547 | -8/Storage | First assault squad dispatched 6580 | -8/Storage | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- insufficient for repairs. 06564_ Trooper 3b destroyed. 06564_ Trooper 3e destroyed. 06564_ Soldier 3a destroyed. 06565_ G-47 Trooper suffers critical hit (Burn). 06565_ G-47 Trooper destroyed. 06567_ Med. Armor Plating destroyed. 06567_ Drone destroyed. 06567_ Storage Shell breached. 06567_ Trooper 3c destroyed. 06569_ U-05 Engineer lays Concrete. 06572_ The unstable cave ceiling collapses. 06572_ Imp. Heat Sink destroyed. 06573_ Slammed into U-05 Engineer. 06573_ Destroyed Terrain Scan Processor. 06573_ U-05 Engineer system corrupted by crushing effect. 06574_ U-05 Engineer destroyed. 06578_ G-47 Trooper destroyed. 06579_ Drone Bay destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????########???#####????????????? | | ?????????????????????#!!!!#T##??# [[#????????????? | | ?????????????????????# #??# [#????????????? | | ???????" """???#######!!! # #??# ##???????????? | | ???????? ## # ## #??# T#???????????? | | ########/## # #######+#####????????? | | " "% %=!=%[ dg % #????????? | | <"%" " [!%% % gggd= #????????? | | " %%=%[! g d%g d = #????????? | | ??##### # *!i ########+###???????? | | ??????# # %! # #???## ##??????? | | ??????# # """ ! 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""" + + ??????#[###???##+###### # | | ????? ####+## # ???# #T#???# = # # | | ????# """ ?? # #?! #??# + "???# ! !%+ | | ????# """??# # +??? #??# ###???# # | | ????# ""???# # #????% #??###????########## | | ????#? ????# # #??????#??????? | | ??????#?#?????# # #?????????????? | | ??????????????# # #?????????????? | | ??????????????# ## #??????????????###+#########/ | | ??????????????####?? #???????????????????????# | | ????????????????????w????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# = | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 280 Matter Stores 308 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Treads | 4% | -8/Materials | Broken Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GaussQuantumSegregator Manual? 0 Play Time 00:32:48 Cumulative 114.7 hours Start 2025.09.30 @ 00:25:34 End 2025.09.30 @ 00:57:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 223 Rogue 221 Adventurer 0 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 50 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4b48cec4-e701-45e2-ac56-7b5517e87dd3