Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.08 @ 00:33:25 Player: AngelSpirit Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (657) 3285 Value Destroyed (40829) 40829 Prototype IDs (383) 7660 Alien Tech Used (7) 1400 Bonus (70327) 70327 TOTAL SCORE: 134201 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 15072 Follower Combat Kills 4024 Network Hubs Disabled 400 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Started Test 138-B 500 Destroyed A8 300 Destroyed A6 400 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -2169 Cogmind --------- Core Integrity 681/1600 Matter 262/300 Energy 419/461 System Corruption 0% Temperature Cool (2) Movement Walking (45) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Multi-Quantum Reactor > --- PROPULSION (6) --- HC-Biometal Exoskeleton > --- UTILITY (13) ----- Armored Scrap Engine Concept Thermoelectric Network Concept Antigrav Storage Unit Spectral Analyzer Long-range Sensor Array Experimental Targeting Computer Concept Core Analysis Suite Advanced Particle Accelerator Experimental Weapon Cycler Centrium Heavy Armor Plating Graphene Brace > --- WEAPON (5) ------- Hyp. Accelerated Linear Construct/C Hvy. Directed Quantum Construct/C > --- INVENTORY (25) --- Vortex Chain Reactor Concept Gyrokinetic System Concept Phasing Heat Sink Concept Phasing Heat Sink Concept Thermoelectric Network Experimental Energy Well (600) Concept NT7 Matterbank (140) Concept Dimensional Manipulator Concept Core Analysis Suite Advanced Kinecellerator Quantum Capacitor Centrium Medium Armor Plating Experimental Focal Shield Thermal Barrier Concept Matter Streamer Concept Impact Drone Bay (2/6) High-powered Transdimensional Reconstructor Core Regenerator Core Regenerator Subatomic Replicator Graviton Cannon Peak State ------------ > --- POWER ------------ Multi-Quantum Reactor > --- PROPULSION ------- HC-Biometal Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Concept Thermoelectric Network Concept Antigrav Storage Unit Spectral Analyzer Experimental Targeting Computer Concept Core Analysis Suite Advanced Particle Accelerator Experimental Weapon Cycler Centrium Heavy Armor Plating Graphene Brace Thermal Barrier > --- WEAPON ----------- Burst Kinetic Rail Construct/G Hyp. Accelerated Linear Construct/C Hvy. Directed Quantum Construct/C > --- INVENTORY -------- Vortex Chain Reactor Concept Gyrokinetic System Concept Phasing Heat Sink Concept Phasing Heat Sink Concept Thermoelectric Network Experimental Energy Well Concept NT7 Matterbank Concept Dimensional Manipulator Long-range Sensor Array Concept Core Analysis Suite Advanced Kinecellerator Quantum Capacitor Experimental Weapon Cycler Centrium Medium Armor Plating Experimental Focal Shield Concept Matter Streamer Concept Impact Drone Bay High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Regenerator Core Regenerator Subatomic Replicator Graviton Cannon [Rating: 281] Favorites ----------- Power Constructs Engine Ion Engine Reactor Constructs Propulsion Constructs Leg Constructs Wheel Wheel Hover Unit Combat Gravmag System Utility Armored Scrap Engine Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Deep Network Scanner Protection Improved Medium Armor Plating Artifact LC Capacitor Weapon Constructs Energy Gun Improved Medium Laser Energy Cannon Constructs Ballistic Gun Subdweller Machine Gun Ballistic Cannon Constructs Launcher Guided Missile Launcher Special Weapon Guided Remote Datajack Impact Weapon Heavy Hammer Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Frg Acc Com Ac0 Slots Evolved 18 | . . . 4 . . 4 . . . . 2 . . . . . . 2 . . . . 2 . . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . 1 . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . Utility 11 | . . . 2 . . 2 . . . . 1 . . . . . . 1 . . . . 1 . . 2 . . 2 . . Weapon 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Attached 191 | 6 13 12 17 8 1 14 2 1 3 . 9 5 3 2 1 1 2 4 1 3 1 7 3 4 2 10 2 15 6 15 18 Power 10 | 1 . 3 1 2 . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . Engine 9 | 1 . 3 1 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 11 | 2 1 3 2 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 9 | 2 1 3 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 131 | 1 3 2 5 . 1 8 2 1 2 . 7 4 3 2 1 1 2 4 1 3 1 7 3 4 2 10 2 15 6 13 15 Device 76 | . 2 . 1 . 1 5 2 . 1 . 5 3 3 . 1 . 2 . . 2 1 5 . 3 . 4 1 10 4 9 11 Storage 7 | 1 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 . 2 . . . Processor 11 | . . . 1 . . . . . . . . . . . . . . 2 . . . 1 . . . 2 . 1 . 1 3 Hackware 6 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 2 1 . Protection 30 | . . 2 1 . . 2 . 1 1 . 2 1 . 2 . 1 . 2 1 1 . 1 2 1 1 2 1 2 . 2 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Weapon 39 | 2 9 4 9 4 . 5 . . 1 . . . . . . . . . . . . . . . . . . . . 2 3 Energy Gun 10 | . 3 . 2 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 Energy Cannon 7 | . 1 1 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 8 | 2 . 3 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 6 | . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 Launcher 5 | . 1 . 1 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact Weapon 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 42 | . 1 . 3 7 1 4 . . 2 . 2 . . . . 2 . 1 . 1 . 3 . . 2 4 1 5 . . 3 Corrupted Parts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 29 | . . 1 1 . . . . . . . 3 2 1 . . . . 2 1 . . . . . . 1 2 3 1 2 9 Power 5 | . . 1 . . . . . . . . 2 1 . . . . . . . . . . . . . . . 1 . . . Propulsion 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 20 | . . . . . . . . . . . . 1 1 . . . . 2 1 . . . . . . 1 2 2 1 1 8 Weapon 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 Highest Loss Streak 2 | . . 1 1 . . . . . . . 1 1 1 . . . . 1 1 . . . . . . 1 2 1 1 1 2 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 17 | . 8 9 11 18 14 18 19 17 17 18 17 10 13 13 13 13 14 15 14 13 14 16 20 22 23 23 22 21 23 22 22 Power . | . . . 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . . 1 Propulsion . | . . 2 1 3 1 . . . . . . . 1 1 1 1 1 1 1 1 1 . . 1 1 . . . 1 1 1 Utility 10 | . 2 3 4 6 8 12 12 11 11 11 11 5 7 7 7 7 7 9 9 8 9 10 13 15 16 16 14 12 15 14 15 Weapon 2 | . 4 3 4 5 2 5 5 3 3 3 2 2 2 2 2 2 2 1 1 1 1 2 3 3 1 1 1 2 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 95 | . 8 6 . 2 4 4 2 1 2 1 3 9 . . . . . 2 2 . . 3 . 2 4 2 3 10 1 8 16 Power 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Propulsion 11 | . . 1 . . 4 . . . . . . . . . . . . . . . . 1 . . . 1 . 2 . . 2 Utility 43 | . 2 2 . 1 . 2 . 1 1 1 1 6 . . . . . . 2 . . 2 . 2 1 1 . 4 . 6 8 Weapon 27 | . 6 3 . . . 2 2 . 1 . 1 1 . . . . . 1 . . . . . . 2 . . 4 1 2 1 Tool/Special 11 | . . . . . . . . . . . 1 2 . . . . . 1 . . . . . . . . 3 . . . 4 Average Slot Usage (%) 58 | . 99 99 96 99 56 54 55 53 52 52 51 49 50 51 52 51 52 51 51 51 50 51 47 49 48 50 51 52 58 54 53 Engine 2 | . 14 13 9 9 8 5 . 1 5 5 4 . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . 6 4 . . . . . 1 5 5 5 . 4 4 5 5 4 4 1 . . . . . . Reactor 1 | . . . . . . . . . . . . 2 5 3 . . . 4 . . . . . . 2 4 4 4 4 4 3 Treads 1 | . . . . . 3 . . . . . . . . . . . . 3 5 5 5 4 . . 2 4 3 1 . . . Leg 1 | . . . . . 1 3 6 6 5 5 . 2 . . . . . . . . . . 2 4 1 . . 1 2 4 3 Wheel 3 | . 28 28 25 26 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . 2 . . . . 3 2 5 5 5 5 5 . . . . . . . . . . . 1 . . Device 15 | . 7 12 7 6 8 12 13 12 11 11 12 16 18 16 16 17 17 14 13 15 16 16 15 14 10 15 16 16 28 21 20 Storage 5 | . 14 14 9 9 9 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 3 Processor 7 | . . . 7 9 9 6 6 6 5 5 5 5 5 5 5 5 5 9 10 10 8 8 9 9 9 8 8 8 8 9 9 Hackware 1 | . . . 7 9 . . . . . . . . . . . . . . . . . . . . . 3 4 4 5 1 . Protection 4 | . 6 1 3 2 . 6 6 6 5 5 8 4 2 5 5 4 5 4 5 4 3 4 2 6 8 4 4 5 . 5 4 Energy Cannon 4 | . 7 10 17 26 4 3 4 . 3 5 1 . 2 3 . 5 5 4 3 5 5 5 2 4 . . . . 4 2 3 Ballistic Gun 1 | . 3 10 7 . 3 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . 7 3 . . . 1 1 6 1 . 3 5 2 1 4 . . . 1 . . . 1 . 3 4 3 3 . 1 . Peak Build Rating 281 | 6 12 16 36 40 51 79 85 86 102 103 124 119 110 108 106 107 107 127 136 152 152 160 159 167 185 199 209 250 266 263 281 Average Rating 135 | 4 8 11 30 37 40 67 80 84 93 100 110 106 106 106 105 104 106 118 132 148 150 154 150 160 172 192 204 213 258 254 263 On Entrance 115 | . 6 10 12 35 40 45 78 84 83 99 103 107 107 107 105 103 105 107 127 136 152 149 149 155 162 176 196 199 247 248 260 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 187 | 12 22 31 78 78 76 74 69 71 78 80 85 81 80 90 87 81 81 89 85 76 76 89 153 187 173 186 173 174 127 169 174 Greatest Support 437 | 26 26 30 46 46 67 150 150 150 150 150 167 134 134 134 134 134 134 300 300 353 353 353 381 369 405 437 437 299 295 295 175 Greatest Overweight (x) 2 | . . 1 2 1 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 7 9 10 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 25 25 25 25 25 25 25 25 Most Carried 25 | . 10 10 15 20 20 20 20 20 20 20 20 20 19 20 19 20 19 20 20 20 20 20 22 25 25 25 25 25 25 25 25 Average Carried 19 | . 8 9 12 18 14 18 19 19 19 19 19 11 17 18 19 19 18 19 19 19 20 19 21 23 24 24 24 23 23 23 23 Final Capacity 25 | 8 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 Final Carried 25 | . 10 10 14 20 16 20 20 20 20 20 20 16 17 19 19 19 19 20 20 20 20 20 22 24 25 24 24 25 23 24 23 Scrap Engine Consumption 447 | . . . . . 42 59 11 10 2 1 32 7 11 6 4 4 . 18 23 12 2 22 4 20 6 13 3 67 18 43 7 Constructs Created 10 | . . . . . 3 2 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 2 Constructs Modified 168 | . . . . . 13 21 2 4 1 1 12 3 3 7 1 1 . 10 3 4 . 6 7 1 6 3 10 27 9 11 2 Class Distribution -------------------- 45% | Construct 19% | Hacker-Construct 14% | Alien-Construct 5% | Commander-Construct 4% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Skirmisher | -8/Materials Skirmisher | -8/Storage Construct | -8/Recycling Construct | -6/Factory Trapper-Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Zion Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Waste Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Extension Commander-Construct | -4/Cetus Commander-Construct | -4/Archives Construct | -4/Hub_04(d) Construct | -3/Research Commander-Construct | -3/Armory Alien-Construct | -3/Lab Hacker-Construct | -2/Research Hacker-Construct | -2/Quarantine Hacker-Construct | -2/Protoforge Hacker-Construct | -1/Access Alien-Construct | -1/Command Alien-Construct | -1/Access_0 Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Frg Acc Com Ac0 Matter Collected 18639 | 195 453 281 376 490 20 729 193 124 47 348 723 326 461 201 160 . 387 275 560 76 161 370 270 2137 555 1457 892 2361 192 546 3273 Remotely 329 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 329 Salvage Created 35726 | . 663 468 697 643 91 2245 759 498 . 122 1493 1750 1138 890 498 . 295 2277 2444 312 482 1553 272 2080 255 2813 1613 3212 1149 2673 2341 Parts 1432 | . 36 25 36 31 . 91 39 17 . 12 91 42 57 29 31 . 12 102 122 17 21 62 6 79 7 109 56 110 24 98 70 Haulers Intercepted 13 | . 2 . 1 1 . 3 . . . . 2 . 2 . . . . . . . . 1 . . . . . . 1 . . Recyclers Shooed 4 | . 1 . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 144 | . . 12 . . . . 24 15 . 6 . . . 40 35 . 12 . . . . . . . . . . . . . . Prevented 14 | . . . . . . . 7 6 . 1 . . . . . . . . . . . . . . . . . . . . . Parts Restored 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . Faulty 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Frg Acc Com Ac0 Combat Hostiles Destroyed 508 | . 12 7 15 9 2 30 15 8 . 9 18 6 11 13 6 . 4 29 25 4 3 18 5 31 4 45 21 63 21 28 46 Melee 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Guns 11 | . . 1 3 . . 4 3 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 435 | . 3 6 8 9 2 25 5 7 . . 14 6 11 13 6 . 4 28 24 4 3 14 5 30 4 45 17 54 14 28 46 AOE 29 | . 4 . 4 . . 1 6 . . 9 4 . . . . . . 1 . . . . . . . . . . . . . Classes Destroyed 33 | . 10 2 2 . 1 3 1 1 . . . 1 1 . . . . . 1 . . 2 . 1 . 1 1 3 . 2 . Worker 28 | . 2 . . . . 3 . . . . 2 . 2 . . . . 5 . . . 4 . . . 3 1 1 1 4 . Builder 17 | . 2 . . 1 . 3 . . . . 3 . . . . . . 4 1 . . . . . . 2 . . 1 . . Tunneler 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler 13 | . 2 . 1 1 . 3 . . . . 2 . 2 . . . . . . . . 1 . . . . . . 1 . . Recycler 11 | . 1 . 2 . . . . . . . 1 . . . . . . 1 2 . . . . . . 1 . . 1 2 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Minesweeper 5 | . . . . . . . 2 . . 1 . . . 1 1 . . . . . . . . . . . . . . . . Mechanic 4 | . 1 . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . Operator 19 | . 1 . 1 1 . . . . . . . . 1 . . . . 1 1 . 8 2 . . . . 1 1 . 1 . Drone 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 3 1 2 Watcher 37 | . 3 . 1 2 . 3 . . . . 2 . 2 . . . . 2 3 . . . . 3 . 6 2 . 3 5 . Swarmer 56 | . 3 . 6 . . 2 6 . . 7 6 . . 1 . . . 5 4 . . 3 3 3 . 7 . . . . . Cutter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Grunt 123 | . 9 . 6 6 . 9 3 5 . . . . 2 10 3 . 4 13 12 . . 5 . 5 3 9 8 2 1 8 . Brawler 14 | . . . 1 . . 2 . . . . . . . 2 . . . 1 . . . 2 . 4 . 1 . 1 . . . Duelist 10 | . . . 1 . . . . 1 . . . . . . . . . 2 . . . 1 . 3 . . . 1 . 1 . Protector 4 | . . . . . . 1 . . . . . . . . . . . . . . . 2 . 1 . . . . . . . Sentry 54 | . . 1 1 3 . 4 2 . . . 5 . 2 . . . . 2 3 . 3 2 2 7 . 4 . 6 2 5 . Specialist 5 | . . . . . . 3 . . . . . . . . . . . . . . . . . 2 . . . . . . . Hunter 39 | . . . . . . 3 . 1 . 2 1 . 5 . 3 . . 2 4 . . . . 2 . 7 3 3 2 1 . Programmer 66 | . . . . . 2 8 . . . . 6 . 2 . 1 . . 4 . . . . . 2 . 8 9 7 9 8 . Heavy 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . 2 . Behemoth 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Compactor 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Cetus Guard 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 Enhanced Sentry 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Enhanced Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Lightning 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Hotshot 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . Decapitator 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Immortal 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Tracker 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 5 2 . . Combat Programmer 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 5 2 1 . Alpha 7 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . V-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Subdweller 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Z-Heavy 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Z-EX 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Thug 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Fireman 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Mutant 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 24 | . 4 2 5 3 2 11 4 3 . 7 4 3 6 4 3 . 4 14 11 4 4 9 5 12 3 24 10 12 7 8 5 Combat Bots Only 19 | . 3 2 4 3 2 8 4 3 . 7 4 3 3 4 3 . 4 12 10 4 3 7 5 12 3 19 9 12 5 5 5 Max Kills in Single Turn 4 | . 2 1 4 2 1 4 2 1 . 3 3 1 1 2 1 . 1 2 3 2 1 4 1 2 1 2 1 3 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . 4 . . 1 2 . . 3 3 . . . . . . 1 . . . . . . . . . . . . . Melee 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 2 6 A5 (-3/Lab) AD-0RF (-2/Research) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A2 (-1/Access_0) Architect (-1/Access_0) A4 (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Frg Acc Com Ac0 Hostile Shots Fired 2342 | . 22 12 39 34 2 153 45 37 . 14 98 3 53 21 48 . 23 125 29 2 1 20 20 63 19 130 256 265 56 151 601 Missed 784 | . 7 3 12 10 . 34 15 11 . 6 31 1 16 10 19 . 13 20 5 . . 4 10 34 4 60 79 83 27 54 216 Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Deflected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Hits 1558 | . 15 9 27 24 2 119 30 26 . 8 67 2 37 11 29 . 10 105 24 2 1 16 10 29 15 70 177 182 29 97 385 Melee 36 | . . . . . . . . 1 . . . 2 . . . . . 2 . . . . . 2 . 3 . 19 . . 7 Projectile 1522 | . 15 9 27 24 2 119 30 25 . 8 67 . 37 11 29 . 10 103 24 2 1 16 10 27 15 67 177 163 29 97 378 AOE 9 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . 1 2 3 . Critical Strikes 94 | . . . 1 1 . 2 . 3 . . 2 2 . 1 2 . 1 7 . 1 . 5 . 1 . 7 9 16 3 5 25 Actively Blocked 33 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 8 3 5 15 Part Disruptions 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 3 4 Damage Taken 34531 | . 197 205 455 388 28 1931 671 498 . 138 1311 112 876 197 617 . 211 2172 549 101 29 983 244 717 392 1230 2120 4919 841 4254 8145 Core 2194 | . 56 28 130 41 14 162 18 76 . 13 126 . 130 18 13 . . 166 38 42 . 47 . . 49 67 35 172 24 67 662 Absorbed by Shields 6556 | . . . . . . 42 . . . . . . . . . . . . 69 11 . . . 32 . 941 791 831 . 232 3607 Reduced by Siege Mode 524 | . . . . . . . . . . . . . . . . . . 410 53 . . 21 . . . . 40 . . . . Redirected to Shielding 284 | . . . . . . . . . . . . . 85 . . . . 122 . . . . . . . . . 77 . . . Ignored by Resistances 904 | . . . 12 . . . . . . . . . . . . . . . . . . 13 . . . 173 462 . . . 244 Regen/Repaired (Parts) 17587 | . . . . 42 5 747 175 469 . . 628 291 206 484 221 . . 1213 24 737 . 934 142 30 645 417 865 4080 1604 2861 767 Core Remaining (%) 72 | 100 . 66 . . 66 . . . . 68 . . . . . . 71 . . . . 74 . . 96 . . 73 . . 42 Volleys Fired 1843 | . 31 29 36 41 7 110 31 30 1 26 105 57 59 29 27 . 20 77 46 7 14 39 13 73 19 89 55 183 56 179 354 Largest 3 | . 2 2 3 3 1 2 2 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 2 3 Hottest 417 | . 112 110 140 90 52 130 82 58 58 58 105 56 56 60 60 . 180 60 80 80 80 80 81 81 91 91 305 417 187 285 231 Shots Fired 2063 | . 54 53 94 105 7 144 42 30 1 26 105 56 56 26 23 . 19 77 46 7 14 39 13 72 19 89 55 180 56 181 374 Gun 145 | . 26 27 47 . 2 21 11 . . . . . . . . . . . . . . . . . . . . . . 9 2 Cannon 1883 | . 22 26 45 105 5 123 28 30 1 5 103 56 56 26 23 . 19 77 46 7 14 39 13 72 19 89 55 180 56 171 372 Launcher 34 | . 6 . 2 . . . 3 . . 21 2 . . . . . . . . . . . . . . . . . . . . Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 623 | . 17 27 40 . . 64 13 30 1 . 82 56 23 2 23 . . . 46 6 . 9 12 . 2 . 20 113 . 17 20 Thermal 1290 | . 31 26 54 105 7 75 26 . . . 21 . 33 24 . . 19 77 . 1 14 27 1 72 17 89 18 17 19 163 354 Explosive 32 | . 6 . . . . . 3 . . 21 2 . . . . . . . . . . . . . . . . . . . . Electromagnetic 117 | . . . . . . 5 . . . 5 . . . . . . . . . . . 3 . . . . 17 50 37 . . Robot Hit Streak 26 | . 6 16 10 10 5 8 15 6 . 3 10 6 6 6 9 . 5 25 22 12 15 16 4 19 8 10 10 26 12 20 17 Robot Miss Streak 9 | . 3 2 4 6 1 3 3 3 . 1 4 3 9 5 7 . 1 2 5 2 3 2 2 5 3 6 3 3 3 3 5 Penetration Max 2 | . . . . . . 2 . 1 . . 1 1 . 1 . . . . 1 1 . 1 1 . . . . 2 . . 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 342 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 320 Shots Hit Robots 1272 | . 42 23 51 58 5 79 26 16 . 5 36 33 31 23 18 . 8 48 45 6 12 31 10 51 12 69 36 104 39 102 253 Core Hits 702 | . 19 12 29 19 2 40 21 7 . 17 18 6 17 16 12 . 3 37 50 7 8 26 4 30 8 46 16 48 21 54 109 Critical Kills 14 | . . . . . . 10 . . . . . 2 . 1 . . . . . . . . . . . . . . 1 . . Critical Parts Destroyed 21 | . 4 . 1 . . 14 . . . . . . . 2 . . . . . . . . . . . . . . . . . Critical Strikes 38 | . 4 . 1 . . 24 1 . . . . 3 . 3 . . . . . . . . . . . . . . 1 . 1 Burn 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Destroy 32 | . . . 1 . . 24 . . . . . 3 . 3 . . . . . . . . . . . . . . . . 1 Smash 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 17 | . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 17 | . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 165148 | . 1195 518 1748 1846 129 3919 2162 1238 . 1282 4441 4998 3072 1898 1295 . 1298 8457 6256 1213 1822 6058 1357 8666 1343 12136 6486 27094 7077 13870 32274 Guns 1666 | . 198 171 594 . 30 356 222 . . . . . . . . . . . . . . . . . . . . . . 41 54 Cannons 157441 | . 240 347 769 1846 99 3254 1169 1238 . 127 4107 4998 2891 1898 1295 . 1298 7011 6256 1213 1822 5482 1357 8666 1343 12009 6486 27094 7077 13829 32220 Explosions 5409 | . 142 . 385 . . 309 771 . . 1155 334 . 181 . . . . 1429 . . . 576 . . . 127 . . . . . Melee 615 | . 615 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 17 | . . . . . . . . . . . . . . . . . . 17 . . . . . . . . . . . . . Kinetic 47751 | . 104 153 881 . . 1402 737 1238 . . 3415 4998 1139 257 1295 . . . 6256 1213 . 1324 1357 . 87 . 2136 18748 . 365 646 Thermal 100967 | . 334 365 867 1846 129 2401 790 . . . 692 . 1752 1641 . . 1298 7114 . . 1822 3776 . 8666 1256 12009 2343 3166 3567 13505 31628 Explosive 3900 | . 142 . . . . . 635 . . 1155 334 . 181 . . . . 1326 . . . . . . . 127 . . . . . Electromagnetic 11898 | . . . . . . 116 . . . 127 . . . . . . . . . . . 958 . . . . 2007 5180 3510 . . Impact 615 | . 615 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 34 | . . . . . 1 3 6 6 6 2 7 34 34 31 31 31 31 3 4 4 4 7 . 3 3 3 14 30 4 12 . Average Corruption 11 | . . . . . 1 1 4 6 6 1 5 20 31 31 31 31 31 2 3 4 3 6 . 2 3 2 4 17 3 6 . Corruption Purged 24 | . . . . . . 3 . . . . . . 5 . . . . . . . 4 . . . . . . . . 12 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 457 | . . . . . 1 11 15 10 1 7 8 18 60 41 30 7 29 9 14 9 3 6 . 12 . 10 20 80 10 46 . Message Errors 102 | . . . . . . 2 5 2 . 1 2 2 15 12 4 1 4 2 1 1 . 1 . 1 . 3 7 25 2 9 . Matter Fused 110 | . . . . . . 1 2 5 . 2 . 5 17 6 9 1 8 3 5 2 2 1 . 2 . 2 9 18 3 7 . Heat Flow Errors 67 | . . . . . . 4 4 1 1 1 2 1 11 8 4 1 4 2 1 1 . 1 . 2 . 3 2 5 2 6 . Energy Discharges 44 | . . . . . . . 1 1 . 1 2 4 3 3 3 2 3 1 1 1 . . . 2 . 1 1 7 2 5 . Parts Rejected 10 | . . . . . . . . . . . . 1 1 3 . . 1 1 . 1 . . . 1 . . . 1 . . . Parts Fused 10 | . . . . . . 1 . . . . . . . . 3 . 1 . 1 . . . . . . . 1 3 . . . Data Loss (minor) 55 | . . . . . . 1 3 1 . 1 . 1 4 5 3 2 4 . 3 2 . 2 . 1 . 1 . 12 1 8 . Data Loss (major) 25 | . . . . . . 1 . . . 1 . 2 3 . . . 3 . 1 1 1 . . 2 . . . 4 . 6 . Alerts 9 | . . . . . 1 1 . . . . 2 . 1 1 . . . . 1 . . 1 . . . . . 1 . . . Misdirections 6 | . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . 1 . 2 . Weapon Failures 19 | . . . . . . . . . . . . 1 3 3 4 . 1 . . . . . . 1 . . . 3 . 3 . Overload Shots 7 | . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . 4 . Effects 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Overflow Damage 21887 | . 328 . 96 70 . 328 134 70 . 96 1295 76 395 66 97 . 423 1763 279 . 574 755 182 1160 24 1787 1483 5855 1424 1648 1479 Projectiles 21242 | . 16 . 21 70 . 295 79 70 . 47 1295 76 395 66 97 . 423 1694 279 . 574 745 182 1160 24 1745 1483 5855 1424 1648 1479 Explosions 333 | . . . 75 . . 33 55 . . 49 . . . . . . . 69 . . . 10 . . . 42 . . . . . Melee 312 | . 312 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 105 | . 2 1 . . . 9 2 8 . . 7 . . 1 3 . . . 21 . . 1 2 . . . 11 37 . . . Impact 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 87 | . . 1 . . . 7 2 6 . . 7 . . 1 3 . . . 17 . . 1 2 . . . 10 30 . . . Secondary 16 | . . . . . . 2 . 2 . . . . . . . . . . 4 . . . . . . . 1 7 . . . Self-Inflicted Damage 545 | . 25 . 45 . . 52 . . . . 137 . 59 . . . . . . . . 192 . . . 35 . . . . . Shots 10 | . 1 . 2 . . 1 . . . . 2 . 1 . . . . . . . . 2 . . . 1 . . . . . Rammed 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 808 | . 162 . 306 196 . 255 252 244 78 172 225 185 305 249 206 139 253 256 198 79 . 106 153 380 140 242 376 808 185 299 183 Average Temperature 79 | . 46 . 84 40 . 83 73 58 33 42 45 31 86 97 105 86 84 77 93 56 . 37 68 49 48 100 124 121 14 71 136 Received Heat Transfer 3645 | . 93 36 180 216 . 152 99 163 . . 36 . 90 99 . . 66 394 55 . . 30 18 54 . 41 224 1022 12 168 397 Thermoelectric Energy+ 7179 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 502 6677 Effects 13 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 2 9 . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Bleed 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Damage (major) 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Siege Activations 12 | . . . . . . . . . . . . . . . . . . 4 4 . . 1 . . . . 2 1 . . . Total Turns 173 | . . . . . . . . . . . . . . . . . . 83 20 . . 16 . . . . 41 13 . . . Longest Duration 51 | . . . . . . . . . . . . . . . . . . 51 7 . . 16 . . . . 31 13 . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Total Turns 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Longest Duration 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 30 | . 7 . . . . . . . . 1 . . . . . . . . 1 . . 3 . . . . 4 9 5 . . Combat Hostiles 26 | . 4 . . . . . . . . . . . . . . . . . 1 . . 3 . . . . 4 9 5 . . Parts Fried 100 | . 6 . . . . 1 . 3 . . . . . . . . . . 1 . . 10 . . . . 14 45 20 . . Impact Corruptions 21 | . 12 . . . . . . . . . . . . . . . . . 1 . . . . . . . . 8 . . . Robots Melted 5 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . . 2 . . Combat Hostiles 5 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . . 2 . . Parts Melted 21 | . 1 . 1 4 . 1 1 . . . . . 2 1 . . . . . . . 2 . 2 . 4 . 1 1 . . Heat Transferred 33429 | . 703 555 1161 2405 185 1367 1110 . . . 346 . 1184 1221 . . 322 2061 . . 629 1349 . 2663 461 3598 592 900 1174 2760 6683 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Frg Acc Com Ac0 Maximum Alert Level 5 | . 1 . 1 2 . 3 . . . . 3 1 2 . . . . 4 4 3 2 5 4 5 . 4 4 5 5 5 . Low Security (%) 30 | 100 87 . 68 82 100 24 . . . . 47 66 49 . . . . 21 . . . 14 . . . 32 . . . . . Level 1 12 | . 12 . 31 3 . 43 . . . . 19 33 44 . . . . 22 . . 3 1 . . . 11 . . . . . Level 2 11 | . . . . 14 . 13 . . . . 26 . 6 . . . . 1 14 . 96 3 . 45 . 9 . 25 . . . Level 3 18 | . . . . . . 18 . . . . 6 . . . . . . 36 72 100 . 12 28 4 . 31 77 38 . 4 . Level 4 12 | . . . . . . . . . . . . . . . . . . 17 13 . . 32 71 13 . 15 22 13 55 28 . Level 5 13 | . . . . . . . . . . . . . . . . . . . . . . 36 . 27 . . . 22 44 63 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . 4 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2216 | . 219 . 252 459 124 763 . . . . 763 270 535 . . . . 1237 1452 935 570 2088 1188 2216 . 1570 1152 2152 1727 1806 . Initial 1291 | . . . . 81 119 410 . . . . 42 264 81 . . . . . 590 802 318 168 1087 604 . . 879 618 1291 1027 . Average 607 | . 89 . 156 159 22 366 . . . . 274 185 178 . . . . 594 876 871 518 1234 1134 1219 . 574 1013 1093 1505 1239 . Influence Increases 25001 | . 553 20 521 810 292 1537 270 429 . 356 1313 52 856 542 212 . 90 1588 1608 213 312 2538 225 2058 60 1976 644 2178 777 2232 739 Destroy 0b10 Robot/C 10660 | . 240 20 300 340 80 600 220 140 . 220 360 . 280 400 160 . 80 580 680 80 80 660 100 840 60 1080 420 1180 360 1100 . Destroy 0b10 Robot/NC 790 | . 65 . 30 25 . 60 10 . . 5 50 . 40 5 5 . . 70 45 5 40 90 . 25 . 70 20 35 35 60 . Destroy Leader 2148 | . 60 . 64 106 . 152 10 30 . 40 108 . 98 30 20 . 10 104 106 . . 144 30 180 . 244 54 210 118 230 . Allied During Kill 3334 | . . . . 153 4 6 . 4 . 91 3 . 52 107 27 . . . 549 85 120 780 . 762 . 144 . . . 447 . Successful Hack 289 | . 40 . 23 38 26 43 . . . . . . 12 . . . . 17 21 . . . . . . 24 15 . 23 7 . Select Force Hacks 260 | . 30 . . . 180 . . . . . . . . . . . . . . . . . 50 . . . . . . . . Disable Machine 2025 | . 60 . 45 90 . 90 . . . . 120 . 135 . . . . 330 15 15 30 345 . 135 . 105 45 210 30 60 165 Anti-Garrison Action 400 | . . . . . . . . . . . 200 . . . . . . 200 . . . . . . . . . . . . . Destroy Structure 3600 | . 28 . 44 28 2 51 . . . . 292 52 224 . . . . 92 192 28 42 504 30 86 . 279 60 543 166 298 559 Advance Influence 400 | . . . . . . 400 . . . . . . . . . . . . . . . . . . . . . . . . . Partial Spotted 150 | . . . . . . . . . . . 15 . 15 . . . . . . . . 15 . . . 30 . . 45 15 15 Lose Combat Pursuer 945 | . 30 . 15 30 . 135 30 255 . . 165 . . . . . . 195 . . . . 15 30 . . 30 . . 15 . Influence Decreases 24392 | . 353 220 326 698 573 800 687 437 338 288 626 691 437 575 391 323 90 381 1381 852 627 946 1145 994 2232 456 1109 1125 1323 1455 2513 Entered New Map 13093 | . . 96 . 114 188 16 283 67 338 . 26 491 35 199 97 323 . . 617 632 477 312 985 548 2216 44 685 481 861 579 2383 Time Decay 8820 | . 353 124 316 404 316 624 404 310 . 248 560 180 362 356 254 . 90 361 374 180 150 214 140 246 16 382 404 614 452 386 . Search Patrol Dispatched 100 | . . . . . . 100 . . . . . . . . . . . . . . . . . . . . . . . . . Lost Part 280 | . . . 10 . . . . . . . 30 20 10 . . . . 20 10 . . . . . . 10 20 30 10 20 90 Lost Ally 1730 | . . . . 180 . 60 . 60 . 40 10 . 30 20 40 . . . 80 40 . 420 20 200 . 20 . . . 470 40 Purge Threat 369 | . . . . . 69 . . . . . . . . . . . . . 300 . . . . . . . . . . . . Squads Dispatched 115 | . 3 . 4 7 . 10 . . . . 10 . 4 . . . . 8 3 . . 6 6 4 . 8 7 13 9 13 . Investigation 22 | . 3 . . 5 . 3 . . . . 4 . 1 . . . . 1 1 . . . 1 . . 1 . 2 . . . Extermination 34 | . . . . . . 4 . . . . 5 . 2 . . . . 2 . . . 1 1 1 . 4 4 3 3 4 . Reinforcement 17 | . . . 1 . . 2 . . . . 1 . 1 . . . . 1 . . . 2 3 1 . 2 . . . 3 . Assault 33 | . . . . 2 . 1 . . . . . . . . . . . 4 2 . . 2 1 2 . . 2 6 5 6 . Garrison 4 | . . . 3 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Intercept 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 1 . . Searches Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Frg Acc Com Ac0 Distress Signals 47 | . . . 3 2 3 1 . . . . 2 . 2 . . . . 2 . 1 . 2 . 1 . 3 1 2 . 22 . Communications Jammed 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Distress Signals 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Times Spotted 741 | . 16 7 17 33 4 42 21 22 . 7 34 6 22 16 9 . 4 47 34 5 8 39 9 48 3 61 33 66 25 39 64 Peak Tracking Total 16 | . 2 2 5 16 1 9 9 5 . 4 7 4 4 6 3 . 4 12 6 5 1 10 5 7 1 8 7 7 4 6 5 Tactical Retreats 40 | . 2 1 1 2 . 6 2 7 . . 6 . . . . . . 7 . . . . 1 1 . . 2 . . 1 1 Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Frg Acc Com Ac0 Traps Triggered 23 | . 2 . . 2 . 2 . . . . 1 . . . 1 . . 5 . . . . . 2 . 3 . 5 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 5 | . . . . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Installed 9 | . . . . . . . 3 4 . 2 . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 7 | . . . . . . . 7 7 3 6 6 6 . 2 2 2 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Frg Acc Com Ac0 Machines Disabled 161 | . 4 1 3 6 . 6 4 1 . 1 8 . 9 . . . . 22 2 1 2 23 . 9 6 7 3 26 2 4 11 Max in Single Turn 11 | . 1 1 1 1 . 6 1 1 . 1 2 . 2 . . . . 9 1 1 . 11 . 1 1 1 1 2 1 1 1 Garrison Access 9 | . . . 1 1 . . . . . . 1 . 1 . . . . 1 . . . 1 . . . . . 1 2 . . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Frg Acc Com Ac0 Machines Accessed 122 | . 8 1 6 14 13 17 1 1 . 1 9 . 9 2 . 4 . 3 5 1 . 1 3 1 3 6 1 2 6 2 2 Terminals 43 | . 6 . 4 11 6 6 . . . . . . . . . . . . 4 1 . . . . . . . 1 3 1 . Fabricators 10 | . . . . . . 2 . . . . 1 . 2 . . . . 1 . . . . 2 . . 1 . . 1 . . Repair Stations 13 | . 1 . 1 1 . 2 . . . . 1 . 2 . . . . 1 1 . . . . 1 . 2 . . . . . Recycling Units 25 | . 1 . . 1 6 5 . . . . 4 . 3 . . . . . . . . . 1 . . 3 . . . 1 . Scanalyzers 5 | . . . . . . 2 . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . Garrison Access 10 | . . . 1 1 . . . . . . 2 . 1 . . . . 1 . . . 1 . . . . . 1 2 . . Total Hacks 315 | . 29 1 14 34 44 36 1 1 . 1 17 . 17 6 . 17 . 9 10 3 . 1 5 1 6 17 2 3 14 3 23 Successful 199 | . 20 1 9 20 26 24 1 1 . 1 8 . 11 6 . 17 . 3 4 . . 1 1 . 6 3 2 2 7 2 23 Failed 113 | . 9 . 5 13 17 12 . . . . 9 . 5 . . . . 6 6 3 . . 4 1 . 14 . 1 7 1 . Catastrophic 23 | . 2 . 1 . 2 4 . . . . 4 . 2 . . . . 3 . 1 . . 1 1 . 2 . . . . . Database Lockouts 3 | . . . . 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Manual 247 | . 24 . 7 18 23 2 . . 1 . 18 . 34 . . . . 17 10 1 . 13 14 6 1 16 8 9 4 21 . Terminals 118 | . 25 . 12 30 24 11 . . . . . . . . . . . . 5 3 . . . . . . . 1 5 2 . Fabricators 26 | . . . . . . 7 . . . . 3 . 5 . . . . 3 . . . . 2 . . 2 . . 4 . . Repair Stations 26 | . 2 . 1 1 . 3 . . . . 1 . 2 . . . . 3 5 . . . . 1 . 7 . . . . . Recycling Units 52 | . 2 . . 2 17 6 . . . . 7 . 6 . . . . . . . . . 3 . . 8 . . . 1 . Scanalyzers 15 | . . . . . . 9 . . . . 2 . 2 . . . . . . . . . . . . . 2 . . . . Garrison Access 19 | . . . 1 1 . . . . . . 4 . 2 . . . . 3 . . . 1 . . . . . 2 5 . . Terminal Hacks 104 | . 9 1 4 13 9 5 1 1 . 1 . . . 6 . 17 . . 3 . . . . . 6 . . 1 3 1 23 Record 34 | . . . . . 1 . . . . 1 . . . 5 . 5 . . . . . . . . 5 . . . . . 17 Part Schematic 8 | . 2 . . . 1 1 . . . . . . . . . 4 . . . . . . . . . . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 11 | . 3 . 1 3 . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Open Door 13 | . . . . 4 . . 1 1 . . . . . 1 . . . . 3 . . . . . . . . . 3 . . Branch Access Points 3 | . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 5 | . 1 . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 3 | . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . 1 . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Release Object 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-C 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Gate Test 138-END 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 11 | . . . . . . 4 . . . . 3 . 2 . . . . 1 . . . . . . . . . . 1 . . Network Status 4 | . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . Load Schematic 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . Build 4 | . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 9 | . 2 . 1 . . 2 . . . . 1 . . . . . . 1 1 . . . . . . 1 . . . . . Scan Component 6 | . . . 1 . . 1 . . . . 1 . . . . . . 1 1 . . . . . . 1 . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Refit 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 21 | . 1 . . 1 6 5 . . . . 3 . 2 . . . . . . . . . . . . 2 . . . 1 . Retrieve Components 21 | . 1 . . 1 6 5 . . . . 3 . 2 . . . . . . . . . . . . 2 . . . 1 . Scanalyzer 10 | . . . . . . 7 . . . . . . 1 . . . . . . . . . . . . . 2 . . . . Insert Component 5 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . 1 . . . . Analyze 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Garrison Access Hacks 7 | . . . 1 1 . . . . . . . . 1 . . . . . . . . 1 . . . . . 1 2 . . Seal Access 7 | . . . 1 1 . . . . . . . . 1 . . . . . . . . 1 . . . . . 1 2 . . Unauthorized Hacks 37 | . 8 . 3 5 11 1 . . . . 1 . 5 . . . . 1 . . . . 1 . . . . . 1 . . Terminals 20 | . 7 . 3 4 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 17 | . 5 . 2 4 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . 1 . . Prioritize 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Liberate 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Patch 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 1 . . . 6 . . . . . . . 2 . . . . . . . . . . . . . . . . . . Monitor 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Tunnel 7 | . 1 . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Jam 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Data Cores Recovered 7 | . 1 . 1 1 . . . . . . . . . . . . . . . . . 2 . . . . 1 . . 1 . Used 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 73 | . 7 . 4 10 8 13 . . . . 7 . 4 . . . . 3 3 1 . . 2 1 . 5 . . 4 1 . Full Trace Events 9 | . . . . 2 2 2 . . . . 2 . . . . . . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . 1 . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . 152 . . . . . . . . . . . . . . . . . . Total Robot Build Rating 10 | . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 78 | . 2 . . . 1 4 . . 15 . 14 . 38 . . 4 . . . . . . . . . . . . . . . Parts Built 6 | . . . . . . 2 . . . . 2 . . . . . . 2 . . . . . . . . . . . . . Authchips 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Time 273 | . . . . . . 39 . . . . 95 . . . . . . 139 . . . . . . . . . . . . . Total Part Build Rating 42 | . . . . . . 14 . . . . 10 . . . . . . 18 . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Time 38 | . . . . . . 38 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 88 | . 2 . . 1 38 11 . . . . 20 . . . . . . . . . . . . . . 13 . . . 3 . Parts Scanalyzed 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Frg Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 25 | . . . . . 5 . . 3 . . 1 . . 2 . . . . 6 . . . . 8 . . . . . . . Allies Hacked 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Frg Acc Com Ac0 Total Allies 111 | . . . . 12 5 . . 3 4 . 2 . 5 4 . . . 2 20 5 . 8 4 8 . 2 . . . 27 . Largest Group 22 | . . . . 10 6 6 . 3 4 4 3 . 4 4 3 . . 2 17 20 20 22 4 11 . 1 . . . 15 . Highest-Rated Group 1702 | . . . . 203 111 111 . 90 160 160 121 . 196 122 96 . . 206 1364 1702 1702 1655 144 514 . 269 . . . 1272 . Highest-Rated Ally 269 | . . . . 31 31 31 . 30 41 41 42 . 85 41 37 . . 103 159 159 159 103 39 56 . 269 . . . 269 . Zionite Dispatches 13 | . . . . . . . . . . . . . 1 . . . . 1 4 . . 3 2 . . 2 . . . . . Heavy 3 | . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . . . . . . . . Light 3 | . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . Recon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fire 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Total Orders 25 | . . . . . . . . . . . 5 . 4 . . . . 3 1 . . 4 3 . . . . . . 3 2 STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . EXPLORE 6 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . 3 . RETURN 17 | . . . . . . . . . . . 5 . 4 . . . . 3 1 . . 2 . . . . . . . . 2 Ally Attacks 820 | . . . . 72 10 9 . 9 . 8 6 . 16 36 10 . . . 47 28 9 183 . 90 . 28 . . . 211 48 Total Damage 34297 | . . . . 933 180 159 . 316 . 83 175 . 959 1281 164 . . . 1607 923 591 5384 . 2821 . 2111 . . . 14638 1972 Kills 128 | . . . . 8 2 1 . . . 2 . . 4 8 2 . . . 9 1 1 28 . 14 . 10 . . . 37 1 Allies Corrupted 18 | . . . . 1 . . . . . . . . . . . . . . . . . 6 . 1 . 1 . . . 8 1 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Frg Acc Com Ac0 Active Infowar (turns) 20755 | . 480 1034 582 720 76 1660 720 625 822 710 2179 197 1064 508 529 182 548 1029 400 . . 136 281 321 538 510 612 1331 1111 735 1115 Optics 1115 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1115 Sensors 19164 | . 309 1034 582 720 76 1660 720 625 822 710 2179 197 1064 508 529 182 548 1029 400 . . 136 281 321 538 510 612 1272 1111 2 487 Terrain 171 | . 171 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . T.N.C. 49 | . . . . . . . . . . . . . . . . . . . . . . . . . . 49 . . . . . Cloaking 1455 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 312 408 735 . Jamming 534 | . . . . . . . . . . . . . 266 268 . . . . . . . . . . . . . . . . . Robot Analysis Total 10 | . 3 . 1 2 . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . . . . 2 2 1 . . . 2 1 . 1 . . . . . . . . . . . . . . Drone Launches 44 | . . . . . . . . . . . 5 . 4 . . . . 3 1 . . 2 2 . . . . . . 17 10 Drone Recoveries 26 | . . . . . . . . . . . 5 . 4 . . . . 3 1 . . 2 . . . . . . . 5 6 Zionite Intel Received 30 | . . . . . . . . . . . 4 . 7 . . . . 3 . . . 1 2 1 . 2 2 2 . 6 . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Emergency Access 3 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . Guard Positions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . Component Stockpiles 4 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . . 1 . Prototype Stockpiles 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . Component Schematics 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Prototype Schematics 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Trap Installations 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Garrisons 4 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . 1 . 1 . Depthwide Sectors/0 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Frg Acc Com Ac0 Turns Passed 30879 | 38 921 1157 729 979 1549 2134 972 695 823 714 2298 370 1097 802 552 182 548 1029 872 364 311 441 281 591 538 1024 960 2026 1132 2817 1933 Spaces Moved 29426 | 34 743 1009 363 576 771 1796 1153 991 1250 1035 1768 344 1354 919 394 141 391 684 586 195 153 386 495 810 392 1174 663 1247 1103 3575 2931 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4670 | . . . . . 436 15 . . . . 151 . . . . . . 482 586 195 153 299 19 . 175 1174 611 374 . . . Legs 15362 | . . . . . 64 1034 1153 991 1250 1035 368 152 . . . . . 68 . . . . 349 810 217 . 52 657 656 3575 2931 Wheels 3081 | 32 743 1009 363 576 271 87 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5919 | . . . . . . 660 . . . . 1249 192 1354 919 394 141 391 74 . . . . . . . . . 98 447 . . Flight 392 | . . . . . . . . . . . . . . . . . . 60 . . . 87 127 . . . . 118 . . . Fastest Speed 28 | 50 90 90 90 109 99 56 56 50 50 50 50 51 51 51 122 122 122 85 85 85 85 50 37 37 37 60 60 28 28 36 45 Average Speed 65 | 87 90 93 103 109 109 82 56 53 50 50 78 64 51 70 122 122 122 95 85 85 85 77 39 37 47 60 102 79 31 42 45 Slowest Speed 284 | 90 90 107 119 117 169 112 56 56 50 50 117 77 51 122 122 122 122 152 85 85 85 85 50 37 60 60 109 284 36 45 45 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 62 | . . . . . . . . . . . 2 . . . . . . 2 . . . 4 . . . 3 . 49 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Exploration Rate (%) 61 | 3 86 45 22 84 99 39 88 87 90 88 43 100 33 84 58 60 57 25 76 60 77 46 27 43 99 29 64 28 32 88 96 Regions Visited 31 Branch Regions 21 Pre-discovered Areas 26 | . 1 . . 1 6 . . . . . 9 . 5 1 . 3 . . . . . . . . . . . . . . . Known Exits Taken 24 | . . . 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Scrap Searched 21 | . . 4 . . . . 4 2 3 2 . . . 4 1 . 1 . . . . . . . . . . . . . . Spaces Dug 383 | . 18 . 26 3 1 23 1 1 . . 122 . 10 . . . 10 17 . 1 . 10 5 6 2 6 11 56 28 26 . Terrain Destroyed 1850 | . 38 1 43 28 2 60 26 27 . 178 163 32 114 39 72 . 11 51 111 7 10 313 14 41 3 69 27 149 56 52 113 Melee 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 1129 | . . 1 17 28 2 45 9 27 . 2 93 32 62 39 72 . 11 20 111 7 10 23 14 41 3 63 27 149 56 52 113 AOE 720 | . 37 . 26 . . 15 17 . . 176 70 . 52 . . . . 31 . . . 290 . . . 6 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Frg Acc Com Ac0 Total 39211 | 39 910 1166 639 847 1476 2298 1440 1121 1445 1204 2564 437 1699 1041 438 151 440 979 914 386 320 491 566 1024 728 1403 883 2094 1829 4732 3507 Wait 6703 | . 51 72 193 179 596 330 229 67 187 136 644 13 269 81 17 1 27 195 201 176 147 39 51 56 281 94 130 559 646 895 141 Move 29395 | 33 742 1008 362 575 770 1795 1152 990 1249 1034 1768 343 1353 918 393 140 390 683 585 194 152 385 494 809 391 1173 662 1246 1102 3574 2930 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 225 | . 19 14 8 12 5 17 9 2 2 2 7 11 3 4 . 3 . 3 2 1 1 8 2 7 10 5 7 29 1 17 14 Fast Attach 148 | 6 5 3 9 13 1 8 . . 1 . 3 5 2 2 . 2 1 6 2 4 2 7 1 3 8 12 2 14 6 9 11 Attach 72 | . . 2 4 . . 5 1 1 . . 4 . 4 1 . . . 2 1 . . . 1 2 1 5 2 10 3 11 12 Detach 38 | . 4 1 4 1 1 1 1 . . . 1 1 3 . . . . 2 . . . 1 1 . . 2 . 2 . 6 6 Swap 225 | . 24 18 12 7 1 13 4 8 3 2 17 3 5 2 1 1 2 5 1 . . 2 1 7 2 8 17 20 8 7 24 Drop 291 | . 17 19 11 19 18 19 10 4 2 2 8 4 1 2 . 4 . 4 4 4 4 10 2 4 16 15 8 31 7 27 15 Fire 1843 | . 31 29 36 41 7 110 31 30 1 26 105 57 59 29 27 . 20 77 46 7 14 39 13 73 19 89 55 183 56 179 354 Melee 17 | . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 237 | . . . . . 77 . . 15 . . 7 . . 2 . . . . 72 . . . . 63 . . . . . 1 . Trap 9 | . . . . . . . 3 4 . 2 . . . . . . . . . . . . . . . . . . . . . Miscellaneous 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Waste -5/Factory (discovered 5 exits: Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Ext) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus -4/Archives (discovered 2 exits: *Hub x2) -4/Hub_04(d) (discovered 3 exits: *Res x3) -3/Research (discovered 6 exits: *Res x3 / *Arm / Tes x2) -3/Armory (discovered 3 exits: *Res x2 / *Lab) -3/Lab -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine (discovered 3 exits: *Acc / [*Sec] / *Frg) -2/Protoforge -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 39 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 7) 304 | -10/Materials | Build established: Mutant 546 | -10/Materials | Discovered new exit (range 16) 665 | -10/Materials | Discovered new exit (range 10) 839 | -10/Materials | Discovered new exit (range 9) 960 | -10/Materials | Entered Subcaves 961 | -10/Subcaves | Approached by a straggling Scientist 1440 | -10/Subcaves | Discovered new exit (range 8) 1567 | -10/Subcaves | Build established: Scavenger-Mutant 1868 | -10/Subcaves | Visited 4L-MR0's lab 1880 | -10/Subcaves | Found Gun Armor 2117 | -10/Subcaves | Entered Materials 2117 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2139 | -8/Materials | Identified exit to Storage 2275 | -8/Materials | Garrison activated, responded to threat 2846 | -8/Materials | Entered Storage 3339 | -8/Storage | Build established: Skirmisher 3449 | -8/Storage | Discovered new exit (range 7) 3455 | -8/Storage | Identified exit to Factory 3470 | -8/Storage | Learned location of Armory (-3) 3625 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3627 | -8/Storage | Identified exit to Recycling 3733 | -8/Storage | Met a pair of Derelict thieves 3770 | -8/Storage | Used back door to open Recycling access 3782 | -8/Storage | Central database locked down 3825 | -8/Storage | Entered Recycling 3825 | -8/Recycling | Accompanied by 1 ally 3856 | -8/Recycling | Lost 7 allies 3922 | -8/Recycling | Entered Scraplab 3931 | -8/Recycling | Found Prototype Device 3931 | -8/Recycling | Identified Scrap Engine 4429 | -8/Recycling | Build established: Construct 4857 | -8/Recycling | Discovered new exit (range 16) 4890 | -8/Recycling | Identified exit to Factory 5360 | -8/Recycling | Build established: Commander-Construct 5374 | -8/Recycling | Entered Factory 5374 | -6/Factory | Accompanied by 6 allies 5374 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 5501 | -6/Factory | Lost 4 allies 5724 | -6/Factory | Search patrols dispatched 5763 | -6/Factory | Build established: Construct 6325 | -6/Factory | Repaired Imp. Sensor Array 6705 | -6/Factory | Identified exit to Lower Caves 6774 | -6/Factory | Fabricated Hyp. Mass Driver (x2) 6802 | -6/Factory | Cargo convoy interrupted 6895 | -6/Factory | Destroyed 8 combat bots 7006 | -6/Factory | Destroyed 8 combat bots 7474 | -6/Factory | First assault squad dispatched 7508 | -6/Factory | Entered Lower Caves 7957 | -6/Lower Caves | Attracted the attention of an 0b10 base 8093 | -6/Lower Caves | Encountered a Warlord checkpoint 8114 | -6/Lower Caves | Build established: Trapper-Construct 8357 | -6/Lower Caves | Discovered new exit (range 14) 8422 | -6/Lower Caves | Identified exit to Lower Caves 8480 | -6/Lower Caves | Entered another Lower Caves area 8482 | -6/Lower Caves | Discovered new exit (range 14) 8547 | -6/Lower Caves | Learned Factory trap positions 8554 | -6/Lower Caves | Learned 8 Factory zone layouts 8569 | -6/Lower Caves | Found Prototype Device 8629 | -6/Lower Caves | Identified exit to Factory 8758 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8780 | -6/Lower Caves | Build established: Construct 8814 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 9142 | -6/Lower Caves | Discovered new exit (range 11) 9170 | -6/Lower Caves | Identified exit to Zion 9175 | -6/Lower Caves | Entered Zion 9198 | -6/Zion | System corruption cleaned by Quarantine Array 9212 | -6/Zion | Received a visual enhancement algorithm 9212 | -6/Zion | Ran a visual enhancement algorithm 9290 | -6/Zion | Given A8's code to call for help 9292 | -6/Zion | Discovered new exit (range 11) 9369 | -6/Zion | Given the Hacking Drone Bay 9372 | -6/Zion | Found Prototype Device 9396 | -6/Zion | Learned 8 Factory zone layouts 9418 | -6/Zion | Learned 8 Factory zone layouts 9426 | -6/Zion | Attached Gun Armor, gained temporary slots: Weapon x2 9431 | -6/Zion | Found Prototype Launcher 9431 | -6/Zion | Identified Gui. Missile Launcher 9627 | -6/Zion | Identified Hacking Drone Bay 9631 | -6/Zion | Found Prototype Device 9691 | -6/Zion | Met Imprinter 9699 | -6/Zion | Imprinted 9701 | -6/Zion | Declared Zion's savior 9907 | -6/Zion | Identified exit to Proximity Caves 9998 | -6/Zion | Entered Proximity Caves 9998 | -5/Proximity Caves | Accompanied by 4 allies 10179 | -5/Proximity Caves | Found Alien Artifact 10257 | -5/Proximity Caves | Destroyed 7 combat bots 10598 | -5/Proximity Caves | Discovered exit to Factory (range 6) 10712 | -5/Proximity Caves | Entered Factory 10712 | -5/Factory | Accompanied by 2 allies 10712 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10712 | -5/Factory | Identified Phasing AFG 10713 | -5/Factory | Identified exit to Factory 10713 | -5/Factory | Identified exit to Upper Caves 10714 | -5/Factory | Loaded intel: 86 trap records 10826 | -5/Factory | Retrieved Zion intel report: Emergency Access 10880 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 10943 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 10981 | -5/Factory | Lost 3 allies 11590 | -5/Factory | Fabricated Hvy. Flak Cannon? 11619 | -5/Factory | Retrieved Zion intel report: Component Schematics 12157 | -5/Factory | Terminal network hard line cut 13010 | -5/Factory | Sucked down chute 13010 | -5/Factory | Entered Waste 13017 | -5/Waste | Spotted C-40 Crusher 13025 | -5/Waste | EMP discharged 13025 | -5/Waste | System corruption reached 10% 13062 | -5/Waste | Spotted C-40 Crusher 13063 | -5/Waste | Spotted C-40 Crusher 13073 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13086 | -5/Waste | Spotted C-40 Crusher 13107 | -5/Waste | Crushed by Compactor (1 part destroyed) 13110 | -5/Waste | Spotted C-40 Crusher 13125 | -5/Waste | EMP discharged 13131 | -5/Waste | Destroyed C-40 Crusher 13135 | -5/Waste | Destroyed C-40 Crusher 13139 | -5/Waste | Destroyed C-40 Crusher 13219 | -5/Waste | Destroyed C-40 Crusher 13225 | -5/Waste | EMP discharged 13264 | -5/Waste | Destroyed C-40 Crusher 13274 | -5/Waste | Found Damper Plating 13276 | -5/Waste | Found Damper Plating 13325 | -5/Waste | EMP discharged 13325 | -5/Waste | System corruption reached 30% 13331 | -5/Waste | Spotted C-40 Crusher 13344 | -5/Waste | Destroyed C-40 Crusher 13348 | -5/Waste | Found Damper Plating 13374 | -5/Waste | Discovered new exit (range 12) 13379 | -5/Waste | Identified exit to Factory 13380 | -5/Waste | Entered Factory 13497 | -5/Factory | Retrieved Zion intel report: Trap Installations 13515 | -5/Factory | Discovered exit to Upper Caves (range 8) 13638 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 13639 | -5/Factory | Zion Heavy squad teleported in 13709 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 13813 | -5/Factory | Retrieved Zion intel report: Component Schematics 13894 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 14012 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 14023 | -5/Factory | Central database locked down 14031 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 14371 | -5/Factory | Fabricated H-66 Slayer? 14477 | -5/Factory | Entered Upper Caves 14477 | -5/Upper Caves | Accompanied by 2 allies 14496 | -5/Upper Caves | Encountered a Warlord checkpoint 14534 | -5/Upper Caves | Learned Factory stockpile data 14656 | -5/Upper Caves | Entered an active Warlord outpost 14657 | -5/Upper Caves | A Commander dispatched an escort 14662 | -5/Upper Caves | Learned Factory emergency access door positions 14901 | -5/Upper Caves | Discovered new exit (range 9) 14905 | -5/Upper Caves | Identified exit to Upper Caves 14979 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 15016 | -5/Upper Caves | Learned Factory terminal intel 15279 | -5/Upper Caves | Entered another Upper Caves area 15279 | -5/Upper Caves | Accompanied by 3 allies 15581 | -5/Upper Caves | Learned 4 Factory zone layouts 15693 | -5/Upper Caves | Ambushed by research squad 15770 | -5/Upper Caves | Spotted B-75 Beast 15817 | -5/Upper Caves | Discovered new exit (range 11) 15830 | -5/Upper Caves | Identified exit to Zhirov 15831 | -5/Upper Caves | Entered Zhirov 15831 | -5/Zhirov | Discovered new exit (range 3) 15833 | -5/Zhirov | Identified exit to Proximity Caves 15853 | -5/Zhirov | Met Zhirov 15880 | -5/Zhirov | Learned location of Quarantine (-2) 15880 | -5/Zhirov | Learned location of Command (-1) 15888 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15906 | -5/Zhirov | Found Alien Artifact 15922 | -5/Zhirov | Found Alien Artifact 15922 | -5/Zhirov | Identified Integrated Reactor 15922 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 16013 | -5/Zhirov | Entered Proximity Caves 16083 | -4/Proximity Caves | Learned 8 Research zone layouts 16561 | -4/Proximity Caves | Entered Factory 16561 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 16562 | -4/Factory | Identified exit to Research 16565 | -4/Factory | Loaded intel: 28 terminal locations 16619 | -4/Factory | Found Prototype Processor 16619 | -4/Factory | Identified Exp. Targeting Computer 16623 | -4/Factory | Found Exp. Targeting Computer 16709 | -4/Factory | Fabricated Enh. Nova Cannon? 16963 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 17061 | -4/Factory | First assault squad dispatched 17323 | -4/Factory | Retrieved Zion intel report: Emergency Access 17425 | -4/Factory | Destroyed 12 combat bots 17543 | -4/Factory | Retrieved Zion intel report: Active Garrisons 17544 | -4/Factory | Zion Heavy squad teleported in 17575 | -4/Factory | Discovered new exit (range 15) 17586 | -4/Factory | Identified exit to Extension 17590 | -4/Factory | Entered Extension 17590 | -4/Extension | Accompanied by 1 ally 17811 | -4/Extension | Rescued A7 17840 | -4/Extension | First assault squad dispatched 17934 | -4/Extension | Rescued a captive Derelict 17959 | -4/Extension | Spotted B-86 Titan 17978 | -4/Extension | Destroyed B-86 Titan 17991 | -4/Extension | Spotted B-86 Titan 18003 | -4/Extension | Destroyed B-86 Titan 18030 | -4/Extension | Lost 3 allies 18056 | -4/Extension | Rescued a captive Derelict 18138 | -4/Extension | Zion Light squad teleported in 18149 | -4/Extension | Zion Light squad teleported in 18281 | -4/Extension | Energy Cycler disabled 18290 | -4/Extension | Rescued a captive Derelict 18303 | -4/Extension | Rescued a captive Derelict 18311 | -4/Extension | Zion Hacker squad teleported in 18314 | -4/Extension | Zion Heavy squad teleported in 18387 | -4/Extension | Discovered exit to Research (range 9) 18387 | -4/Extension | Discovered new exit (range 6) 18388 | -4/Extension | Destroyed 10 combat bots 18395 | -4/Extension | Found Quantum Capacitor 18399 | -4/Extension | Identified exit to Cetus 18462 | -4/Extension | Entered Cetus 18462 | -4/Cetus | Accompanied by 17 allies (A7) 18467 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 18471 | -4/Cetus | Spotted Cetus Guard 18480 | -4/Cetus | Spotted Cetus Guard 18480 | -4/Cetus | Spotted Cetus Guard 18483 | -4/Cetus | Destroyed Cetus Guard 18483 | -4/Cetus | Destroyed Cetus Guard 18485 | -4/Cetus | Destroyed Cetus Guard 18487 | -4/Cetus | Spotted Cetus Guard 18488 | -4/Cetus | Destroyed Cetus Guard 18539 | -4/Cetus | Started Cetus Manufacturing Module 18564 | -4/Cetus | Manufactured an Enhanced Grunt 18564 | -4/Cetus | Escorted A7 to Cetus Mainframe 18589 | -4/Cetus | Manufactured an Enhanced Grunt 18614 | -4/Cetus | Manufactured an Enhanced Grunt 18639 | -4/Cetus | Manufactured an Enhanced Grunt 18664 | -4/Cetus | Manufactured an Enhanced Grunt 18676 | -4/Cetus | Discovered new exit (range 16) 18689 | -4/Cetus | Identified exit to Archives 18826 | -4/Cetus | Entered Archives 18826 | -4/Archives | Accompanied by 20 allies (A7) 18831 | -4/Archives | Received a hacking code to weaken MAIN.C 18856 | -4/Archives | Build established: Commander-Construct 18858 | -4/Archives | Discovered new exit (range 16) 18918 | -4/Archives | Discovered new exit (range 14) 19137 | -4/Archives | Entered Hub_04(d) 19137 | -4/Hub_04(d) | Accompanied by 19 allies 19187 | -4/Hub_04(d) | Discovered exit to Research (range 2) 19217 | -4/Hub_04(d) | Retrieved Zion intel report: Active Garrisons 19218 | -4/Hub_04(d) | Zion Fire squad teleported in 19251 | -4/Hub_04(d) | Found Prototype Processor 19251 | -4/Hub_04(d) | Identified Exp. Signal Interpreter 19256 | -4/Hub_04(d) | Zion Light squad teleported in 19262 | -4/Hub_04(d) | Network Hub disabled 19264 | -4/Hub_04(d) | Lost 3 allies 19282 | -4/Hub_04(d) | Spotted Lightning 19284 | -4/Hub_04(d) | Spotted Lightning 19286 | -4/Hub_04(d) | Spotted Lightning 19286 | -4/Hub_04(d) | Spotted Lightning 19286 | -4/Hub_04(d) | Spotted Lightning 19290 | -4/Hub_04(d) | Spotted Lightning 19292 | -4/Hub_04(d) | Allies destroyed Lightning 19300 | -4/Hub_04(d) | Allies destroyed Lightning 19302 | -4/Hub_04(d) | Allies destroyed Lightning 19307 | -4/Hub_04(d) | Destroyed Lightning 19309 | -4/Hub_04(d) | Destroyed Lightning 19323 | -4/Hub_04(d) | Found Prototype Device 19323 | -4/Hub_04(d) | Identified Exp. Phase Shifter 19324 | -4/Hub_04(d) | Discovered exit to Research (range 10) 19327 | -4/Hub_04(d) | Lost 14 allies 19334 | -4/Hub_04(d) | Found Prototype Protection 19334 | -4/Hub_04(d) | Identified Zio. Weapon Casing 19357 | -4/Hub_04(d) | Allies destroyed Lightning 19387 | -4/Hub_04(d) | First assault squad dispatched 19410 | -4/Hub_04(d) | Garrison activated, responded to threat 19444 | -4/Hub_04(d) | Destroyed 7 combat bots 19451 | -4/Hub_04(d) | Discovered exit to Research (range 15) 19455 | -4/Hub_04(d) | Lost 3 allies 19509 | -4/Hub_04(d) | Zion Recon squad teleported in 19524 | -4/Hub_04(d) | Lost 3 allies 19548 | -4/Hub_04(d) | Network Hub disabled 19578 | -4/Hub_04(d) | Entered Research 19578 | -3/Research | Evolved 2 slots: Power x1, Utility x1 19579 | -3/Research | Identified exit to Armory 19580 | -3/Research | Build established: Construct 19580 | -3/Research | Identified exit to Testing 19615 | -3/Research | Retrieved Zion intel report: Branch Access 19692 | -3/Research | Discovered new exit (range 15) 19753 | -3/Research | Retrieved Zion intel report: Main Access 19753 | -3/Research | Identified exit to Research 19754 | -3/Research | Zion Infowar Resupply teleported in 19828 | -3/Research | First assault squad dispatched 19841 | -3/Research | Zion Fire squad teleported in 19859 | -3/Research | Entered Armory 19859 | -3/Armory | Accompanied by 3 allies 20109 | -3/Armory | First assault squad dispatched 20179 | -3/Armory | Discovered exit to Research (range 4) 20185 | -3/Armory | Found Adv. Powered Armor 20187 | -3/Armory | Destroyed 12 combat bots 20190 | -3/Armory | Retrieved Zion intel report: Component Stockpiles 20318 | -3/Armory | Build established: Commander-Construct 20385 | -3/Armory | Lost 4 allies 20392 | -3/Armory | High security lockdown imminent 20404 | -3/Armory | Discovered exit to Research (range 4) 20424 | -3/Armory | Discovered new exit (range 4) 20426 | -3/Armory | Identified exit to Lab 20430 | -3/Armory | Destroyed 10 combat bots 20450 | -3/Armory | Entered Lab 20450 | -3/Lab | Discovered exit to Research (range 9) 20455 | -3/Lab | Unable to decrypt terminal 20455 | -3/Lab | Opened the door to a hidden lab 20456 | -3/Lab | Gained access to the hidden lab's interior 20456 | -3/Lab | Detected by scanners 20460 | -3/Lab | Found Alien Artifact 20460 | -3/Lab | Identified Core Reset Matrix 20460 | -3/Lab | Identified Dimensional Node Initializer 20460 | -3/Lab | Identified Transdimensional Reconstructor 20460 | -3/Lab | Used Core Reset Matrix 20464 | -3/Lab | Sensed 3 artifacts in vicinity 20478 | -3/Lab | Found Transdimensional Reconstructor 20484 | -3/Lab | Found Integrated Dissipator 20484 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 20490 | -3/Lab | Found Core Regenerator 20493 | -3/Lab | Confronted by A5 20514 | -3/Lab | Destroyed A5 20523 | -3/Lab | Unable to decrypt terminal 20523 | -3/Lab | Discovered exit to Research (range 6) 20524 | -3/Lab | Unable to decrypt terminal 20536 | -3/Lab | Found Prototype Special Weapon 20542 | -3/Lab | Unable to decrypt terminal 20551 | -3/Lab | Unable to decrypt terminal 20555 | -3/Lab | Found LC Capacitor 20582 | -3/Lab | Unable to decrypt terminal 20588 | -3/Lab | Found Prototype Protection 20588 | -3/Lab | Identified Hvy. Regenerative Plating 20591 | -3/Lab | Found Prototype Hackware 20763 | -3/Lab | Build established: Alien-Construct 20854 | -3/Lab | Unable to decrypt terminal 20877 | -3/Lab | Unable to decrypt terminal 20878 | -3/Lab | Disabled Active System Cloaker 20952 | -3/Lab | MAIN.C forces arrive to investigate 20988 | -3/Lab | Entered Research 20988 | -2/Research | Evolved 2 slots: Utility x2 21022 | -2/Research | Zion Experimental squad teleported in 21138 | -2/Research | Identified Deep Network Scanner 21404 | -2/Research | Retrieved Zion intel report: Prototype Stockpiles 21420 | -2/Research | Found Prototype Device 21420 | -2/Research | Identified Adv. EM Shield 21442 | -2/Research | Build established: Hacker-Construct 21461 | -2/Research | Intercept squad dispatched 21473 | -2/Research | Spotted Tracker 21474 | -2/Research | Spotted Tracker 21475 | -2/Research | Destroyed Tracker 21477 | -2/Research | Destroyed Tracker 21526 | -2/Research | Spotted Combat Programmer 21527 | -2/Research | Spotted Combat Programmer 21528 | -2/Research | Destroyed Combat Programmer 21532 | -2/Research | Destroyed Combat Programmer 21672 | -2/Research | Retrieved Zion intel report: Guard Positions 21673 | -2/Research | Zion hero teleported in (AD-0RF) 21855 | -2/Research | Destroyed AD-0RF 21940 | -2/Research | Discovered new exit (range 16) 21948 | -2/Research | Identified exit to Access 21955 | -2/Research | Destroyed 19 combat bots 21991 | -2/Research | Discovered new exit (range 16) 22002 | -2/Research | Identified exit to Quarantine 22012 | -2/Research | Entered Quarantine 22013 | -2/Quarantine | Detected hypermatrix surge 22013 | -2/Quarantine | Sensed 17 artifacts in vicinity 22039 | -2/Quarantine | Destroyed 9 combat bots 22046 | -2/Quarantine | Found Core Cannon 22069 | -2/Quarantine | Found Subatomic Replicator 22262 | -2/Quarantine | First assault squad dispatched 22419 | -2/Quarantine | Discovered exit to Access (range 11) 22469 | -2/Quarantine | Identified Gui. Remote Datajack 22510 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 22731 | -2/Quarantine | Spotted Alpha 7 22742 | -2/Quarantine | Destroyed Alpha 7 22761 | -2/Quarantine | Retrieved Zion intel report: Guard Positions 22811 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 22816 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 22819 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 22829 | -2/Quarantine | Initialized slip node 22836 | -2/Quarantine | Found Dimensional Node Initializer 22888 | -2/Quarantine | Spotted Fortress 22903 | -2/Quarantine | Intercept squad dispatched 22917 | -2/Quarantine | Spotted Tracker 22919 | -2/Quarantine | Spotted Tracker 22962 | -2/Quarantine | System corruption reached 10% 22966 | -2/Quarantine | Discovered new exit (range 7) 22966 | -2/Quarantine | Discovered new exit (range 6) 22967 | -2/Quarantine | Spotted Combat Programmer 22968 | -2/Quarantine | Spotted Combat Programmer 22971 | -2/Quarantine | Identified exit to Protoforge 22972 | -2/Quarantine | Entered Protoforge 22973 | -2/Protoforge | Sensed 2 artifacts in vicinity 23032 | -2/Protoforge | Retrieved Zion intel report: Emergency Access 23144 | -2/Protoforge | Retrieved Zion intel report: Active Garrisons 23287 | -2/Protoforge | Superfortress began startup sequence 23383 | -2/Protoforge | Spotted Hotshot 23383 | -2/Protoforge | Spotted Hotshot 23383 | -2/Protoforge | Spotted Hotshot 23384 | -2/Protoforge | Spotted Hotshot 23404 | -2/Protoforge | Destroyed Hotshot 23405 | -2/Protoforge | Destroyed Hotshot 23408 | -2/Protoforge | Destroyed Hotshot 23412 | -2/Protoforge | Destroyed Hotshot 23418 | -2/Protoforge | Spotted Hotshot 23419 | -2/Protoforge | Destroyed Hotshot 23435 | -2/Protoforge | Spotted Hotshot 23435 | -2/Protoforge | Spotted Hotshot 23440 | -2/Protoforge | Destroyed Hotshot 23442 | -2/Protoforge | Destroyed Hotshot 23442 | -2/Protoforge | Spotted Hotshot 23443 | -2/Protoforge | Destroyed Hotshot 23464 | -2/Protoforge | Destroyed 8 combat bots 23484 | -2/Protoforge | Spotted Hotshot 23486 | -2/Protoforge | Spotted Hotshot 23486 | -2/Protoforge | Spotted Hotshot 23489 | -2/Protoforge | Destroyed Hotshot 23493 | -2/Protoforge | Spotted Hotshot 23494 | -2/Protoforge | Destroyed Hotshot 23497 | -2/Protoforge | Destroyed Hotshot 23497 | -2/Protoforge | Spotted Hotshot 23498 | -2/Protoforge | Destroyed Hotshot 23501 | -2/Protoforge | Destroyed Hotshot 23535 | -2/Protoforge | Found Prototype Storage 23535 | -2/Protoforge | Identified Cep. NT7 Matterbank 23573 | -2/Protoforge | Additional patrols dispatched to research labs 23635 | -2/Protoforge | Found Prototype Protection 23635 | -2/Protoforge | Identified Cep. Core Shell 23648 | -2/Protoforge | Found Prototype Device 23700 | -2/Protoforge | Spotted Immortal 23702 | -2/Protoforge | Spotted Immortal 23704 | -2/Protoforge | Spotted Immortal 23741 | -2/Protoforge | Destroyed Immortal 23745 | -2/Protoforge | Destroyed Immortal 23753 | -2/Protoforge | Destroyed Immortal 23867 | -2/Protoforge | Spotted V426-u 23867 | -2/Protoforge | Spotted V470-l 23867 | -2/Protoforge | Spotted V314-w 23867 | -2/Protoforge | Spotted V444-s 23886 | -2/Protoforge | Identified Crosscalibrator 23898 | -2/Protoforge | Destroyed V314-w 23946 | -2/Protoforge | Found Cep. Variable Chargecaster 23949 | -2/Protoforge | Found Faulty Cep. Variable Chargecaster 24019 | -2/Protoforge | Forge Plexus network access discovered 24048 | -2/Protoforge | Found Faulty Cep. XC Strikerail 24050 | -2/Protoforge | Found Faulty Cep. Helical Railcannon 24220 | -2/Protoforge | Found Cep. Variable Chargecaster 24222 | -2/Protoforge | First assault squad dispatched 24228 | -2/Protoforge | Initialized slip node 24248 | -2/Protoforge | Intercept squad dispatched 24250 | -2/Protoforge | Found Faulty Cep. Combat Aerolev Unit 24265 | -2/Protoforge | Spotted Tracker 24266 | -2/Protoforge | Spotted Tracker 24268 | -2/Protoforge | Destroyed Tracker 24278 | -2/Protoforge | Destroyed Tracker 24303 | -2/Protoforge | Spotted Combat Programmer 24305 | -2/Protoforge | Spotted Combat Programmer 24308 | -2/Protoforge | Spotted V416-j 24311 | -2/Protoforge | Destroyed Combat Programmer 24319 | -2/Protoforge | Destroyed V416-j 24331 | -2/Protoforge | Destroyed Combat Programmer 24355 | -2/Protoforge | Spotted Decapitator 24355 | -2/Protoforge | Spotted Decapitator 24355 | -2/Protoforge | Spotted Decapitator 24362 | -2/Protoforge | Destroyed Decapitator 24365 | -2/Protoforge | Destroyed Decapitator 24369 | -2/Protoforge | Destroyed Decapitator 24400 | -2/Protoforge | Destroyed 12 combat bots 24425 | -2/Protoforge | Found Faulty Cep. Combat Aerolev Unit 24428 | -2/Protoforge | Found Cep. Gyrokinetic System 24513 | -2/Protoforge | Terminal network hard line cut 24575 | -2/Protoforge | Destroyed Decapitator 24575 | -2/Protoforge | Destroyed Decapitator 24575 | -2/Protoforge | Destroyed Decapitator 24578 | -2/Protoforge | Spotted Decapitator 24581 | -2/Protoforge | Destroyed Decapitator 24602 | -2/Protoforge | Destroyed 9 combat bots 24637 | -2/Protoforge | Spotted AP7-3 24638 | -2/Protoforge | Spotted AP7-3 24644 | -2/Protoforge | Destroyed AP7-3 24648 | -2/Protoforge | Destroyed AP7-3 24660 | -2/Protoforge | Found Faulty Cep. Core Analysis Suite 24662 | -2/Protoforge | Found Faulty Cep. Core Analysis Suite 24664 | -2/Protoforge | Found Faulty Cep. Thermoelectric Network 24666 | -2/Protoforge | Found Faulty Cep. Thermoelectric Network 24668 | -2/Protoforge | Found Cep. Impact Drone Bay 24671 | -2/Protoforge | Found Cep. Dimensional Manipulator 24673 | -2/Protoforge | Found Cep. Cloak Mesh 24674 | -2/Protoforge | Found Faulty Cep. Cloak Mesh 24696 | -2/Protoforge | Found Cep. Antigrav Storage Unit 24731 | -2/Protoforge | Found Faulty Cep. Matter Streamer 24733 | -2/Protoforge | Found Faulty Cep. Matter Streamer 24766 | -2/Protoforge | System corruption reached 30% 24766 | -2/Protoforge | Warped through subspace to slip node 24955 | -2/Protoforge | Intercept squad dispatched 24957 | -2/Protoforge | Spotted Tracker 24959 | -2/Protoforge | Destroyed Tracker 24959 | -2/Protoforge | Spotted Tracker 24960 | -2/Protoforge | Spotted Tracker 24961 | -2/Protoforge | Destroyed Tracker 24964 | -2/Protoforge | Destroyed Tracker 24967 | -2/Protoforge | Spotted Combat Programmer 24967 | -2/Protoforge | Spotted Combat Programmer 24968 | -2/Protoforge | Spotted Combat Programmer 24969 | -2/Protoforge | Destroyed Combat Programmer 24971 | -2/Protoforge | Destroyed Combat Programmer 24977 | -2/Protoforge | Found Prototype Device 24977 | -2/Protoforge | Identified Exp. Phase Shifter 24984 | -2/Protoforge | Destroyed Combat Programmer 24989 | -2/Protoforge | Spotted Immortal 24989 | -2/Protoforge | Spotted Immortal 24990 | -2/Protoforge | Spotted Immortal 24993 | -2/Protoforge | Discovered exit to Access (range 6) 24998 | -2/Protoforge | Entered Access 24998 | -1/Access | Evolved 2 slots: Utility x2 25248 | -1/Access | First assault squad dispatched 25272 | -1/Access | Unchained authorized (QV-33N) 25356 | -1/Access | Intercept squad dispatched 25361 | -1/Access | Spotted Tracker 25362 | -1/Access | Spotted Tracker 25363 | -1/Access | Destroyed Tracker 25372 | -1/Access | Destroyed Tracker 25424 | -1/Access | Spotted Combat Programmer 25428 | -1/Access | Destroyed Combat Programmer 25442 | -1/Access | Spotted Combat Programmer 25449 | -1/Access | Destroyed Combat Programmer 25654 | -1/Access | Spotted B-99 Colossus 25763 | -1/Access | Discovered new exit (range 7) 25765 | -1/Access | Identified exit to Command 26130 | -1/Access | Entered Command 26156 | -1/Command | Retrieved Zion intel report: Trap Installations 26181 | -1/Command | Retrieved Zion intel report: Guard Positions 26274 | -1/Command | Retrieved Zion intel report: Unaware Analyses 26310 | -1/Command | Retrieved Zion intel report: Component Stockpiles 26393 | -1/Command | Spotted B-99 Colossus 26499 | -1/Command | Retrieved Zion intel report: Active Terminals 26602 | -1/Command | Spotted B-99 Colossus 26604 | -1/Command | Spotted Alpha 7 26612 | -1/Command | Spotted Executioner 26637 | -1/Command | Retrieved Zion intel report: Active Garrisons 26707 | -1/Command | Lost 10 allies 26880 | -1/Command | First assault squad dispatched 26913 | -1/Command | Disengaged cave seal 26913 | -1/Command | Zionites emerged from the dark tunnel 27049 | -1/Command | High security lockdown imminent 27053 | -1/Command | Spotted M Guard 27053 | -1/Command | Spotted M Guard 27053 | -1/Command | Spotted Combat Programmer 27057 | -1/Command | Spotted Combat Programmer 27063 | -1/Command | Destroyed Combat Programmer 27068 | -1/Command | Allies destroyed Combat Programmer 27083 | -1/Command | Allies destroyed M Guard 27100 | -1/Command | Destroyed M Guard 27100 | -1/Command | All MAIN.C guards destroyed 27123 | -1/Command | Lost 3 allies 27125 | -1/Command | Met MAIN.C 27129 | -1/Command | High security lockdown engaged 27145 | -1/Command | System corruption reached 10% 27149 | -1/Command | 0b10 Conduit disabled 27159 | -1/Command | Destroyed MAIN.C Shell 27161 | -1/Command | MAIN.C activated Command garrisons 27196 | -1/Command | Allies destroyed MAIN.C 27198 | -1/Command | Discovered new exit (range 40) 27198 | -1/Command | Discovered new exit (range 93) 27198 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 27204 | -1/Command | Lost 3 allies 27223 | -1/Command | Spotted B-99 Colossus 27229 | -1/Command | Allies destroyed B-99 Colossus 27363 | -1/Command | Found Exp. System Purifier 27498 | -1/Command | Found Exp. Force Field 27533 | -1/Command | Found Vortex Chain Reactor 27688 | -1/Command | Build established: Alien-Construct 27870 | -1/Command | Found Quantum Capacitor 28524 | -1/Command | Found Centrium Heavy Armor Plating 28707 | -1/Command | Found Adv. Kinecellerator 28919 | -1/Command | Murdered Z-Experimental 28943 | -1/Command | Warped through subspace to slip node 28943 | -1/Command | Discovered new exit (range 5) 28947 | -1/Command | Entered Access_0 28948 | -1/Access_0 | Sensed 4 artifacts in vicinity 28948 | -1/Access_0 | Met Architect 28963 | -1/Access_0 | Destroyed A8 28965 | -1/Access_0 | Architect warped through subspace 29009 | -1/Access_0 | Architect warped through subspace 29035 | -1/Access_0 | Subspace Access Node disabled 29058 | -1/Access_0 | Architect warped through subspace 29076 | -1/Access_0 | Found Exp. Weapon Cycler 29088 | -1/Access_0 | Architect warped through subspace 29110 | -1/Access_0 | Architect warped through subspace 29113 | -1/Access_0 | A6 warped into view 29128 | -1/Access_0 | Destroyed A6 29137 | -1/Access_0 | Architect warped through subspace 29155 | -1/Access_0 | Architect warped through subspace 29167 | -1/Access_0 | Architect warped through subspace 29193 | -1/Access_0 | Architect warped through subspace 29198 | -1/Access_0 | Subspace Access Node disabled 29234 | -1/Access_0 | Architect warped through subspace 29261 | -1/Access_0 | Architect warped through subspace 29288 | -1/Access_0 | Architect warped through subspace 29303 | -1/Access_0 | Architect warped through subspace 29322 | -1/Access_0 | Architect warped through subspace 29330 | -1/Access_0 | Architect warped through subspace 29353 | -1/Access_0 | Subspace Access Node disabled 29354 | -1/Access_0 | Architect warped through subspace 29363 | -1/Access_0 | Architect warped through subspace 29366 | -1/Access_0 | Subspace Access Node disabled 29393 | -1/Access_0 | Found Prototype Device 29393 | -1/Access_0 | Identified Desublimator 29396 | -1/Access_0 | Found Exp. Targeting Computer 29434 | -1/Access_0 | Allies destroyed A2 29471 | -1/Access_0 | Started Test 138-B, establishing a local singularity 29474 | -1/Access_0 | Singularity Gate disabled 29487 | -1/Access_0 | Core integrity fell below 50% 29493 | -1/Access_0 | Destroyed Architect 29494 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 29495 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 29548 | -1/Access_0 | A4 warped into view 29579 | -1/Access_0 | Destroyed A4 29696 | -1/Access_0 | Found Exp. Thermal Shield 29746 | -1/Access_0 | Found Integrated Reactor 29746 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 29797 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 29808 | -1/Access_0 | Found Adv. Particle Accelerator 29810 | -1/Access_0 | Found Exp. Focal Shield 29812 | -1/Access_0 | Found Thermal Barrier 29814 | -1/Access_0 | Found Spectral Analyzer 29854 | -1/Access_0 | Found Core Expander 29854 | -1/Access_0 | Installed Core Expander, added new Weapon slot 29879 | -1/Access_0 | Found Core Regenerator 29927 | -1/Access_0 | A3 warped into view 29939 | -1/Access_0 | Destroyed A3 30379 | -1/Access_0 | Found Exp. Weapon Cycler 30875 | -1/Access_0 | Warped through subspace to slip node 30875 | -1/Access_0 | Discovered new exit (range 8) 30880 | *** | Heading to fleet! Last Messages --------------- 30644_ Acquired 20 matter. 30645_ Acquired 1 matter. 30646_ Acquired 67 matter. 30672_ Workstation disabled. 30732_ Reinforced Shell breached. 30737_ Discarded Burst Kinetic Rail Construct/G. 30737_ Arm. Scrap Engine damaged due to network destabilization (-6). 30740_ Arm. Scrap Engine consumes Hvy. Dispersion Rifle. 30741_ Arm. Scrap Engine consumes Imp. Quantum Reactor. 30741_ Dropped Exp. Weapon Cycler. 30743_ Acquired Prc. Matter Filter. 30744_ Dropped Prc. Matter Filter. 30875_ Warped through subspace, drawn to slip node. 30875_ EXIT=FOUND [Achievement: Force of Scrap] [Achievement: Home At Last?] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 150 Coolant Potential 80 Energy Generation 97 Energy Capacity 995 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 6 EM Shielding 4 Armor Coverage 1650 Resistance: KI 30 Resistance: TH 50 Resistance: EM 50 Core Shielding 90 Power Shielding 90 Propulsion Shielding 66 Point Defense Rating 320 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 103 Targeting Accuracy 12 Core Analysis 11 Recoil Reduction 6 Matter Filtering 50 Particle Charging 50 Offensive Hacking 37 Defensive Hacking 10 Authchip Count 3 Trap Extractor Capacity 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hyp. Mass Driver | x2 | -6/Factory | Authchip Hvy. Flak Cannon | x2 | -5/Factory H-66 Slayer | x2 | -5/Factory | Preloaded Enh. Nova Cannon | x2 | -4/Factory | Preloaded Repaired ---------- Imp. Sensor Array | 27% | -6/Factory Studied --------- Adv. Remote Datajack | -2/Quarantine | Hacked Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Integrated Dissipator LC Capacitor Dimensional Node Initializer High-powered Transdimensional Reconstructor Core Expander Achievements -------------- Anyone Home? Cannon Specialist Coming In Hot Force of Scrap Heroic Deeds Home At Last? Incoming! Out Of My Way Power Plant Stay Cool Under Fire The Bigger They Are Challenges ------------ None Game ------ Seed DecoyTimingPlatform Manual? 0 Play Time 08:18:58 Cumulative 397.5 hours Start 2026.01.07 @ 03:37:03 End 2026.01.08 @ 00:33:25 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 137 Rogue 137 Adventurer 0 Explorer 0 Win Type 2 Total 10 Types 5/0/1/1/0/0/0/1/0/2 Lore% 84 Gallery% 80 Achievement% 70 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ad187ca-4c47-4086-9613-90ee9648dda8