Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 12:08:19 Player: Zish Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (63) 315 Value Destroyed (1291) 1291 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (71) 71 TOTAL SCORE: 2777 Bonus ------- High Alert Combat Kills 71 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (3) ------ Terrain Scan Processor Improved Targeting Computer > --- WEAPON (3) ------- Backup Laser I Maul > --- INVENTORY (5) ---- Mining Claw Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Structural Scanner > --- WEAPON ----------- Beam Rifle Maul Mining Claw > --- INVENTORY -------- Ion Engine Terrain Scan Processor ECM Suite Mining Claw [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Backup Propulsion I Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Terrain Scan Processor Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Maul Slashing Weapon Mining Claw Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 31 | 6 7 16 2 Power 3 | 1 . 2 . Engine 2 | 1 . 1 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 8 | 2 1 4 1 Treads 8 | 2 1 4 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 3 3 1 Device 3 | . 1 2 . Storage 3 | 1 2 . . Processor 2 | . . 1 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 12 | 2 3 7 . Energy Gun 2 | 1 . 1 . Energy Cannon . | . . . . Ballistic Gun 4 | 1 1 2 . Ballistic Cannon . | . . . . Launcher 4 | . 2 2 . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 16 | . . 13 3 Power 3 | . . 2 1 Propulsion 5 | . . 3 2 Utility 3 | . . 3 . Weapon 5 | . . 5 . Highest Loss Streak 3 | . . 3 3 To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 95 89 58 Engine 8 | . 14 4 7 Core 3 | . . 5 . Treads 21 | . 27 19 3 Device 14 | . 12 17 . Storage 11 | . 14 11 3 Processor 3 | . . 4 13 Energy Gun 3 | . . 5 9 Ballistic Gun 8 | . 15 5 . Launcher 4 | . 10 1 . Impact Weapon 4 | . . 6 11 Slashing Weapon 3 | . . 6 . Naked Turns . | . . . . Heaviest Build 20 | 12 16 20 14 Greatest Support 40 | 40 40 40 20 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 7 8 6 Most Carried 8 | 5 8 7 4 Average Carried 4 | 1 5 4 2 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 1 8 3 1 Class Distribution -------------------- 95% | Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 908 | 229 206 453 20 Remotely . | . . . . Salvage Created 1556 | . 265 1208 83 Parts 82 | . 29 53 . Haulers Intercepted . | . . . . Recyclers Shooed 3 | . . 3 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 43 | . 11 30 2 Melee 12 | . . 11 1 Guns 6 | . 2 4 . AOE 14 | . 9 5 . Classes Destroyed 8 | . 6 2 . Worker 4 | . 2 2 . Builder 2 | . . 2 . Recycler 6 | . 1 5 . Operator 2 | . 2 . . Watcher 6 | . 2 3 1 Swarmer 20 | . 6 14 . Grunt 18 | . 5 11 2 Sentry 5 | . . 5 . Best Kill Streak 8 | . 7 8 3 Combat Bots Only 6 | . 5 6 2 Max Kills in Single Turn 3 | . 3 3 1 Gunslinging . | . . . . Exploded 3 | . 2 3 . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 277 | . 33 214 30 Missed 67 | . 9 52 6 Damage Taken 2417 | . 333 1783 301 Core 515 | . 114 290 111 Absorbed by Shields 23 | . . 23 . Regen/Repaired (Parts) 420 | . 47 242 131 Core Remaining (%) 77 | 100 54 . . Volleys Fired 66 | . 29 35 2 Largest 3 | . 2 3 1 Hottest 70 | . 50 70 30 Shots Fired 112 | . 52 58 2 Gun 86 | . 35 49 2 Cannon . | . . . . Launcher 26 | . 17 9 . Special . | . . . . Kinetic 72 | . 35 37 . Thermal 14 | . . 12 2 Explosive 26 | . 17 9 . Electromagnetic . | . . . . Robot Hit Streak 14 | . 8 14 2 Robot Miss Streak 4 | . 4 2 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 114 | . 15 90 9 Core Hits 58 | . 22 36 . Critical Kills 1 | . . 1 . Critical Parts Destroyed 13 | . . 11 2 Critical Strikes 15 | . . 13 2 Burn 1 | . . 1 . Smash 14 | . . 12 2 Melee Attacks 97 | . . 84 13 Impact 60 | . . 47 13 Slashing 37 | . . 37 . Piercing . | . . . . Sneak Attacks 10 | . . 10 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4333 | . 1130 2904 299 Guns 560 | . 155 387 18 Cannons . | . . . . Explosions 1384 | . 975 409 . Melee 2389 | . . 2108 281 Ramming . | . . . . Kinetic 427 | . 155 272 . Thermal 133 | . . 115 18 Explosive 1384 | . 975 409 . Electromagnetic . | . . . . Impact 1872 | . . 1591 281 Slashing 517 | . . 517 . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 844 | . 32 721 91 Projectiles . | . . . . Explosions 43 | . 32 11 . Melee 801 | . . 710 91 Knockbacks 9 | . . 7 2 Impact 9 | . . 7 2 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 130 | . 98 32 . Shots 3 | . 2 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 114 | . 2 114 . Average Temperature 46 | . 2 49 . Received Heat Transfer 822 | . 66 627 129 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 25 | . . 19 6 Impact Corruptions 33 | . . 28 5 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 444 | . . 370 74 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 535 | . 272 535 278 Initial 225 | . . 48 225 Average 260 | . 150 338 243 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 25 | 100 55 7 . Level 1 61 | . 44 70 100 Level 2 12 | . . 21 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 4 . Investigation 3 | . . 3 . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 3 | . . 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 67 | . 17 45 5 Peak Tracking Total 7 | . 4 7 2 Tactical Retreats 5 | . 1 4 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 5 | . 3 2 . Max in Single Turn 2 | . 2 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 18 | . 7 10 1 Terminals 10 | . 5 5 . Fabricators . | . . . . Repair Stations 4 | . 1 2 1 Recycling Units 3 | . 1 2 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 60 | . 18 39 3 Successful 44 | . 12 29 3 Failed 16 | . 6 10 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 23 | . 10 13 . Fabricators . | . . . . Repair Stations 15 | . 4 8 3 Recycling Units 15 | . 4 11 . Scanalyzers 7 | . . 7 . Garrison Access . | . . . . Terminal Hacks 13 | . 5 8 . Record 4 | . 1 3 . Branch Access Points 1 | . . 1 . Emergency Access Points 1 | . . 1 . Alert Level 1 | . 1 . . Locate Traps 3 | . 1 2 . Reinforcement Status 1 | . 1 . . Hauler Manifests 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 14 | . 4 7 3 Scan Component 7 | . 2 4 1 Repair 6 | . 2 3 1 Refit 1 | . . . 1 Recycling Unit Hacks 10 | . 3 7 . Process 1 | . . 1 . Report Inventory 2 | . 1 1 . Retrieve Matter 4 | . . 4 . Retrieve Components 3 | . 2 1 . Scanalyzer 7 | . . 7 . Insert Component 3 | . . 3 . Analyze 4 | . . 4 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 7 | . 1 6 . Full Trace Events 3 | . . 3 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 3 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 6 | . 2 3 1 Time 156 | . 52 78 26 Parts Recycled . | . . . . Recycled Matter 46 | . . 46 . Retrieved Matter 46 | . . 46 . Retrieved Components 14 | . 5 9 . Parts Scanalyzed 3 | . . 3 . Part Schematics Acquired 3 | . . 3 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 2547 | 66 856 1451 174 Spaces Moved 1144 | 50 451 585 58 Core 27 | 24 . . 3 Treads 1103 | 26 451 585 41 Legs . | . . . . Wheels . | . . . . Hover 14 | . . . 14 Flight . | . . . . Fastest Speed 50 | 50 160 160 76 Average Speed 156 | 107 160 160 144 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 4 71 61 13 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 132 | . 93 39 . Melee . | . . . . Projectile . | . . . . AOE 132 | . 93 39 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 1601 | 63 536 881 121 Wait 223 | . 29 151 43 Move 1141 | 49 450 584 58 Hop . | . . . . Pick Up 33 | 7 16 9 1 Fast Attach 1 | . 1 . . Attach 30 | 6 6 16 2 Detach 3 | . 1 2 . Swap . | . . . . Drop 7 | 1 4 . 2 Fire 66 | . 29 35 2 Melee 97 | . . 84 13 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat] / Min / *Sto x2) -9/Storage History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 442 | -10/Materials | Repaired Grenade Launcher 468 | -10/Materials | Repaired Lgt. Treads 663 | -10/Materials | Discovered new exit (range 3) 752 | -10/Materials | Discovered new exit (range 11) 923 | -10/Materials | Entered another Materials area 923 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1251 | -9/Materials | Repaired Lgt. Treads 1360 | -9/Materials | Identified exit to Mines 1360 | -9/Materials | Identified exit to Storage 1372 | -9/Materials | Repaired Assault Rifle 1398 | -9/Materials | Repaired Lgt. Treads 1598 | -9/Materials | Discovered new exit (range 15) 2083 | -9/Materials | Core integrity fell below 50% 2360 | -9/Materials | Lost 3 parts (2u1w) 2374 | -9/Materials | Entered Storage 2421 | -9/Storage | Repaired Lgt. Treads 2464 | -9/Storage | Core integrity fell below 20% 2512 | -9/Storage | Lost 3 parts (1p2n) 2548 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- (Smash). 02488_ Destroyed Aluminum Leg. 02488_ Destroyed Sml. Laser. 02488_ G-34 Mercenary system corrupted by crushing effect. 02488_ Ion Engine fried. 02488_ Aluminum Leg fried. 02488_ G-34 Mercenary destroyed. 02496_ Destroyed Signal Interpreter. 02496_ Destroyed Visual Processing Unit. 02496_ W-16 Scout system corrupted by crushing effect. 02496_ W-16 Scout knocked back. 02497_ W-16 Scout system terminally corrupted. 02497_ Sensor Array fried. 02497_ Lgt. Ion Engine fried. 02497_ Hover Unit fried. 02501_ Acquired 10 matter. 02508_ K-01 Serf cleans the Compression Vault. 02513_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ?????????????????????? ???????????????? | | ?????????????????????? "??????????????? | | ?????????? ???????? "??????????????? | | ?????????? ??????? ??????????????? | | ?????????? ??????##+##?????????????? | | ??????????# ??????# #?????????????? | | ??????????# ??????+ #?????????????? | | ??????????# ??????# #?????????????? | | ??????????# ??????# #?????????????? | | ??????????# #?????# +?????????????? | | ??????????# #?????# Y #?????????????? | | ??????????# #?????# #?????????????? | | ??????????# #?????# #?????????????? | | ??????????# #?????# #?????????????? | | ########### ####### ########??????? | | # #??????? | | / % #??????? | | # % #??????? | | #+###+#########+#########/######??????? | | ????????????? ???# @ #???????? | | ???????????# ?# """ #???????? | | ???????????# """" # """ ####????? | | ???????????# """" # k """ """#????? | | ???????????# """" # R"#????? | | ???????????# """" # """ """#????? | | ???????????# # """ ####????? | | ????????????????? # """ #???????? | | ??????????????????#### #???????? | | ?????????????????????##########???????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 85 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Terrain Scan Processor | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravmagSlugScanner Manual? 0 Play Time 00:22:30 Cumulative 10.9 hours Start 2024.04.05 @ 11:46:56 End 2024.04.05 @ 12:08:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 21 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 96b05e6a-3f5e-4aaf-8e64-ad8ea4c94af4