Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.19 @ 09:33:57 Player: ash Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (44) 220 Value Destroyed (1540) 1540 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5020 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 244/300 Energy 54/100 System Corruption 11% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Targeting Computer Core Analyzer Microactuators Microactuators > --- WEAPON (3) ------- Powered Hammer Chainsword > --- INVENTORY (5) ---- Scrap Suit Makeshift Sensor Array Microactuators Trap Reconfigurator Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Makeshift Sensor Array Reaction Control System Improved Light Armor Plating System Restoration Module > --- WEAPON ----------- Chainsword Chainsword Makeshift Spear > --- INVENTORY -------- Micro Nuclear Core Scrap Suit Core Analyzer Microactuators Microactuators Microactuators Microactuators Hardened Medium Armor Plating Reflective Plating Trap Reconfigurator Heavy Rocket Launcher Powered Hammer Chainsword Chainsword [Rating: 44] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Chainsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 1 1 Utility 3 | . . . . . 2 1 Weapon 1 | . . . . . 1 . Parts Attached 54 | . 8 7 1 2 13 23 Power 6 | . 1 1 . . 1 3 Engine 3 | . 1 1 . . . 1 Core 3 | . . . . . 1 2 Reactor . | . . . . . . . Propulsion 9 | . 1 2 . . 3 3 Treads 1 | . . . . . . 1 Leg 8 | . 1 2 . . 3 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | . 3 1 1 . 6 9 Device 10 | . 2 1 . . 2 5 Storage 2 | . 1 . 1 . . . Processor 4 | . . . . . 1 3 Hackware 2 | . . . . . 2 . Protection 2 | . . . . . 1 1 Artifact . | . . . . . . . Weapon 19 | . 3 3 . 2 3 8 Energy Gun 1 | . 1 . . . . . Energy Cannon 3 | . 2 1 . . . . Ballistic Gun 3 | . . 1 . . . 2 Ballistic Cannon 1 | . . 1 . . . . Launcher 2 | . . . . . 1 1 Special Weapon . | . . . . . . . Impact Weapon 4 | . . . . 1 2 1 Slashing Weapon 4 | . . . . . . 4 Piercing Weapon 1 | . . . . 1 . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 26 | . 1 2 . . 4 19 Power 5 | . 1 1 . . . 3 Propulsion 9 | . . 1 . . 2 6 Utility 6 | . . . . . 2 4 Weapon 6 | . . . . . . 6 Highest Loss Streak 13 | . 1 2 . . 2 13 To Critical Strikes 1 | . . . . . . 1 Average Backups 9 | . 7 9 8 8 10 11 Power . | . . . . . . . Propulsion 1 | . 2 2 2 2 . . Utility 4 | . . 3 3 4 6 7 Weapon 3 | . 3 3 3 2 3 3 Tool/Special . | . . . . . . . Unused Backups 21 | . 9 3 2 . 1 6 Power . | . . . . . . . Propulsion 4 | . 2 2 . . . . Utility 7 | . 3 . . . . 4 Weapon 10 | . 4 1 2 . 1 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 93 | . 96 96 100 100 86 86 Engine 9 | . 13 11 14 14 5 . Core 1 | . . . . . 3 5 Leg 25 | . 28 28 28 28 26 20 Device 13 | . 11 14 14 14 8 15 Storage 11 | . 14 14 14 14 9 5 Processor 2 | . . . . . 6 5 Protection 1 | . . . . . 2 5 Energy Gun 1 | . 6 . . . . . Energy Cannon 12 | . 11 21 28 22 . . Ballistic Gun 2 | . 9 . . . . 1 Ballistic Cannon 1 | . . 6 . . . . Impact Weapon 2 | . . . . 2 7 4 Slashing Weapon 2 | . . . . . . 8 Piercing Weapon 2 | . . . . 2 9 5 Peak Build Rating 44 | . 8 10 10 14 36 44 Average Rating 17 | . 6 9 9 10 26 35 On Entrance 12 | 6 6 8 9 10 14 33 Avg Prop Armor Cover (%) 8 | . . . . . . 8 Naked Turns . | . . . . . . . Heaviest Build 47 | 14 22 20 30 30 47 45 Greatest Support 40 | 20 20 20 20 20 30 40 Greatest Overweight (x) 5 | . 1 . 1 1 2 5 Average Overweight (x) . | . . . . 1 . . Largest Inventory Capacity 15 | . 10 10 15 15 15 15 Average Capacity 11 | . 8 10 11 15 15 13 Most Carried 15 | . 10 10 10 10 15 15 Average Carried 10 | . 7 9 9 9 11 12 Final Capacity 15 | 8 10 10 15 15 15 5 Final Carried 13 | 6 10 10 10 10 13 5 Class Distribution -------------------- 67% | Mutant 11% | Gladiator 10% | Scavenger-Mutant 8% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Gladiator | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 880 | 195 178 120 . 10 145 232 Remotely . | . . . . . . . Salvage Created 1554 | . 521 331 . . 311 391 Parts 89 | . 32 18 . . 14 25 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 2 | . 1 . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 37 | . 12 7 . . 6 12 Melee 13 | . . . . . 5 8 Guns 10 | . 9 . . . . 1 Cannons 10 | . 3 7 . . . . AOE 3 | . . . . . . 3 Classes Destroyed 11 | . 5 . . . 2 4 Worker 1 | . . . . . 1 . Tunneler 3 | . 1 1 . . . 1 Hauler 1 | . 1 . . . . . Recycler 2 | . 1 1 . . . . Swarmer 7 | . 3 3 . . . 1 Grunt 17 | . 9 4 . . 4 . Protector 1 | . . . . . . 1 Sentry 4 | . . . . . 2 2 Specialist 3 | . . . . . . 3 Hunter 2 | . . . . . . 2 Programmer 3 | . . . . . . 3 Best Kill Streak 5 | . 4 3 . . 2 5 Combat Bots Only 4 | . 3 3 . . 2 4 Max Kills in Single Turn 2 | . 1 1 . . 1 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . . . 2 Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 384 | . 53 33 . . 36 262 Missed 117 | . 16 5 . . 6 90 Hits 267 | . 37 28 . . 30 172 Projectile 267 | . 37 28 . . 30 172 Critical Strikes 12 | . 1 . . . 4 7 Part Disruptions 1 | . . . . . . 1 Damage Taken 3805 | . 522 323 . . 463 2497 Core 910 | . 95 38 . . 74 703 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 13 | . . . . . . 13 Core Remaining (%) 77 | 100 . . . 46 86 . Volleys Fired 68 | . 39 20 . . . 9 Largest 2 | . 2 2 . . . 2 Hottest 120 | . 120 120 . . . 40 Shots Fired 132 | . 78 40 . . . 14 Gun 61 | . 50 . . . . 11 Cannon 68 | . 28 40 . . . . Launcher 3 | . . . . . . 3 Special . | . . . . . . . Kinetic 51 | . 33 7 . . . 11 Thermal 61 | . 28 33 . . . . Explosive 3 | . . . . . . 3 Electromagnetic 17 | . 17 . . . . . Robot Hit Streak 13 | . 13 11 . . . 7 Robot Miss Streak 3 | . 3 3 . . . 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 139 | . 51 24 . . 21 43 Core Hits 70 | . 24 12 . . 6 28 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 6 | . . . . . 3 3 Smash 2 | . . . . . 1 1 Sever 2 | . . . . . . 2 Impale 2 | . . . . . 2 . Melee Attacks 79 | . . . . . 31 48 Impact 23 | . . . . . 10 13 Slashing 22 | . . . . . . 22 Piercing 34 | . . . . . 21 13 Sneak Attacks 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks 14 | . . . . . 5 9 Damage Inflicted 4258 | . 836 471 . . 713 2238 Guns 479 | . 401 . . . . 78 Cannons 825 | . 364 461 . . . . Explosions 1070 | . 67 . . . . 1003 Melee 1870 | . . . . . 713 1157 Ramming 14 | . 4 10 . . . . Kinetic 402 | . 266 58 . . . 78 Thermal 834 | . 431 403 . . . . Explosive 1003 | . . . . . . 1003 Electromagnetic 135 | . 135 . . . . . Impact 631 | . . . . . 313 318 Slashing 614 | . . . . . . 614 Piercing 625 | . . . . . 400 225 Highest Corruption 11 | . . . . . . 11 Average Corruption 3 | . . . . . . 3 Corruption Purged 1 | . . . . . . 1 Corruption Blocked . | . . . . . . . Effects 9 | . . . . . . 9 Message Errors 1 | . . . . . . 1 Matter Fused 3 | . . . . . . 3 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 3 | . . . . . . 3 Overload Shots . | . . . . . . . Overflow Damage 187 | . 1 6 . . 46 134 Projectiles 6 | . . 6 . . . . Explosions 8 | . 1 . . . . 7 Melee 173 | . . . . . 46 127 Knockbacks 2 | . . . . . . 2 Impact 2 | . . . . . . 2 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 137 | . 36 . . . . 101 Shots 4 | . 1 . . . . 3 Rammed . | . . . . . . . Targets Rammed 6 | . 3 3 . . . . Kicked 6 | . 3 3 . . . . Crushed . | . . . . . . . Highest Temperature 303 | . 303 198 . . 11 114 Average Temperature 72 | . 87 61 . . 4 63 Received Heat Transfer 780 | . 270 123 . . 297 90 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Fried 2 | . . . . . 2 . Impact Corruptions 7 | . . . . . 3 4 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 1728 | . 877 851 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | . 100 100 . 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 185 | . 185 115 . . 30 122 Initial 34 | . . 34 . . . 9 Average 38 | . 106 34 . . 10 22 Influence Increases 1144 | . 400 197 . . 185 362 Destroy 0b10 Robot/C 720 | . 240 140 . . 120 220 Destroy 0b10 Robot/NC 40 | . 15 10 . . 5 10 Destroy Leader 172 | . 62 30 . . 30 50 Successful Hack 46 | . 19 . . . 15 12 Select Force Hacks 30 | . 30 . . . . . Disable Machine 45 | . 15 . . . . 30 Destroy Structure 46 | . 4 2 . . . 40 Lose Combat Pursuer 45 | . 15 15 . . 15 . Influence Decreases 1064 | . 312 230 55 . 164 303 Entered New Map 121 | . . 54 55 . . 12 Time Decay 773 | . 302 176 . . 134 161 Lost Part 170 | . 10 . . . 30 130 Squads Dispatched 9 | . 4 . . . 2 3 Investigation 4 | . 2 . . . 2 . Extermination 2 | . . . . . . 2 Reinforcement 2 | . 2 . . . . . Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 2 | . . . . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 64 | . 21 9 . . 10 24 Peak Tracking Total 11 | . 5 3 . . 3 11 Tactical Retreats 3 | . 1 1 . . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 3 | . 1 . . . . 2 Max in Single Turn 2 | . 1 . . . . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 18 | . 7 . 1 . 5 5 Terminals 10 | . 6 . . . 4 . Fabricators 1 | . . . . . . 1 Repair Stations 1 | . . . . . . 1 Recycling Units 2 | . 1 . . . . 1 Scanalyzers 2 | . . . . . 1 1 Garrison Access 1 | . . . . . . 1 Total Hacks 51 | . 19 . 1 . 21 10 Successful 28 | . 11 . 1 . 13 3 Failed 23 | . 8 . . . 8 7 Catastrophic 5 | . 3 . . . 1 1 Database Lockouts . | . . . . . . . Manual 21 | . 9 . 1 . 10 1 Terminals 34 | . 16 . . . 18 . Fabricators 1 | . . . . . . 1 Repair Stations 3 | . . . . . . 3 Recycling Units 5 | . 3 . . . . 2 Scanalyzers 5 | . . . . . 3 2 Garrison Access 2 | . . . . . . 2 Terminal Hacks 11 | . 4 . 1 . 6 . Prototype ID Bank 2 | . . . . . 2 . Branch Access Points 2 | . 1 . . . 1 . Emergency Access Points 1 | . . . . . 1 . Alert Level 1 | . 1 . . . . . Locate Traps 3 | . 2 . . . 1 . Security Status 1 | . . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . . 2 Scan Component 1 | . . . . . . 1 Repair 1 | . . . . . . 1 Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer 2 | . . . . . 2 . Retrieve Study 2 | . . . . . 2 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 12 | . 6 . . . 5 1 Terminals 10 | . 5 . . . 5 . Track 2 | . 1 . . . 1 . Botnet 8 | . 4 . . . 4 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . . . . 1 Recyclers 1 | . . . . . . 1 Tunnel 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 5 . . . 4 4 Full Trace Events 2 | . 1 . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . . . . 2 . Parts Repaired 1 | . . . . . . 1 Time 36 | . . . . . . 36 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Active Infowar (turns) 2490 | . 145 385 799 371 416 374 Sensors 677 | . . . . . 303 374 Seismic 1814 | . 145 385 799 371 114 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 4118 | . 712 679 799 371 517 1040 Spaces Moved 2514 | 1 406 467 606 192 331 511 Core 25 | . . . . . . 25 Treads . | . . . . . . . Legs 2489 | 1 406 467 606 192 331 486 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 120 120 120 120 190 105 50 Average Speed 138 | 120 120 120 130 190 125 167 Slowest Speed 300 | 120 190 120 190 190 245 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 50 | 2 89 93 92 38 28 14 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . 1 1 . . . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 3 | . . 2 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 48 | . 2 2 . . . 44 Melee . | . . . . . . . Projectile 2 | . . 2 . . . . AOE 46 | . 2 . . . . 44 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 2956 | . 552 546 614 198 404 642 Wait 147 | . 69 35 . 3 9 31 Move 2508 | . 405 466 605 191 330 511 Hop . | . . . . . . . Pick Up 42 | . 13 4 3 1 14 7 Fast Attach 30 | . 3 3 . . 5 19 Attach 19 | . 1 2 . . 8 8 Detach 16 | . 2 2 . . 5 7 Swap 15 | . 5 4 1 2 1 2 Drop 41 | . 12 7 3 1 7 11 Fire 68 | . 39 20 . . . 9 Melee 62 | . . . . . 25 37 Ram . | . . . . . . . Kick 6 | . 3 3 . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 2 | . . . 2 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Identified exit to Mines 235 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 446 | -10/Materials | Discovered new exit (range 16) 713 | -10/Materials | Entered Mines 755 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 784 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 791 | -10/Mines | Found Scrap Suit 806 | -10/Mines | Discovered new exit (range 9) 813 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 895 | -10/Mines | Learned location of Zion (-7) 1354 | -10/Mines | Core integrity fell below 50% 1364 | -10/Mines | Discovered new exit (range 9) 1386 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1387 | -10/Mines | Discovered new exit (range 5) 1392 | -10/Mines | Entered Exiles 1392 | -10/Exiles | Found Exiles lab destroyed 1408 | -10/Exiles | Discovered new exit (range 15) 1892 | -10/Exiles | Discovered new exit (range 12) 2005 | -10/Exiles | Opened EX-Vault 2013 | -10/Exiles | Found Trap Reconfigurator 2191 | -10/Exiles | Entered Mines 2443 | -9/Mines | Discovered new exit (range 14) 2562 | -9/Mines | Entered Materials 2562 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2735 | -8/Materials | Discovered new exit (range 7) 2742 | -8/Materials | Identified exit to Factory 3079 | -8/Materials | Entered Factory 3079 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3129 | -7/Factory | Repaired Corrupted Aluminum Leg+? 3310 | -7/Factory | Build established: Gladiator 3818 | -7/Factory | Discovered new exit (range 3) 3878 | -7/Factory | Cargo convoy interrupted 3930 | -7/Factory | Core integrity fell below 50% 3960 | -7/Factory | Lost 13 parts (2p4n4u3w) 3992 | -7/Factory | Core integrity fell below 20% 4088 | -7/Factory | System corruption reached 10% 4088 | -7/Factory | Garrison activated, responded to threat 4119 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04088_ P-60 Hacker knocked back. 04088_ P-60 Hacker calls for garrison reinforcements. 04088_ ALERT: Activating Garrison Access F004. 04089_ U-05 Engineer builds a Wall. 04090_ Carbon-fiber Leg destroyed. 04091_ DY5NAUBD W3V71Z5S:P7F PE:ZNNK DF 04091_ U-05 Engineer lays Concrete. 04096_ Chainsword follow-up attack on S-27 Virus. 04096_ Destroyed VTOL Module. 04098_ U-05 Engineer lays Concrete. 04102_ Destroyed Lgt. Nuclear Core. 04102_ S-27 Virus system corrupted by crushing effect. 04102_ S-27 Virus destroyed. 04107_ Assault Rifle destroyed. 04107_ Dropped Force Booster. 04109_ M-28 Smith repairs P-60 Hacker Imp. Heat Sink. 04111_ System corrupted: Matter fused (-6). 04111_ M-28 Smith repairs P-60 Hacker Shock Rifle. 04115_ R-06 Scavenger collects Force Booster. 04115_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ???# ??# ## " " # #?? | | ?????? # ## "Y" ##############?? | | ???? + ## """ #??????????????? | | ???# # """ """ ## #??????????????? | | ???# # """ """ #############??????????????? | | ???# # """ """ ## #????????????????? | | ???# # ##"" #????????????????? | | ???# # ##"" "" #????????????????? | | ???# # "" "" ##G "" #????????????????? | | ???+ # ""F"" ##"" """ #????????????????? | | ???# # """ ##"" """ #????????????????? | | ???# # % ## """ #????????????????? | | ???# ########/###### #????????????????? | | ???# #????# "%%#### ! #???#####????????? | | ???# ###### " ########/######## #????????? | | ???# = < #????????? | | ???# ###### ###### ### #????????? | | ???# #????#] ]# ##?# ####+#####?????? | | ???# #????###+#### ### # #?????? | | ?? #?????# ## # """" #?????? | | ?#####+###?????# ## # """" #?????? | | ???????????????# + + """" #?????? | | ???????????????# ## r #### """" #?????? | | ???????????????# #### r= ### """" #?????? | | ???????????????# # ##m####+###### """" #?????? | | ???????????????# # # s@ % u# #?????? | | ???????????????##### #! #! #?????? | | ???????????????????# # p # ########?????? | | ???????????????????### # #????????????? | | ?????????????????????# # #????????????? | | ?????????????????????###############?????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 19 Terrain Scan Density 10 Armor Coverage 225 Melee Speed Boost 40 Evasion (%) 55 Targeting Accuracy 5 Core Analysis 6 Force Boost 20 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 85% | -7/Factory | Corrupted Studied --------- Aluminum Leg | -8/Materials | Hacked Maul | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Hydra Luggage Code Challenges ------------ None Game ------ Seed TachyonPulseDriveblaster Manual? 0 Play Time 00:52:56 Cumulative 80.0 hours Start 2026.03.19 @ 08:37:56 End 2026.03.19 @ 09:33:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 27 Adventurer 45 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 54 Gallery% 47 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b48e089f-8717-4085-be4e-58af575f4c82