Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.12 @ 18:14:53

Player: satan5

Result: Destroyed by S-27 Virus with Autogun

 Performance 
-------------
Evolutions (3)             1500
Regions Visited (8)        1600
Robots Destroyed (152)     760
Value Destroyed (4153)     4153
Prototype IDs (17)         340
Alien Tech Used (0)        0
Bonus (48)                 48
              TOTAL SCORE: 8401

 Bonus
-------
High Alert Combat Kills    48

 Cogmind 
---------
Core Integrity             0/700
Matter                     300/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Core (200) Ox3
Location                   -6/Proximity Caves

 Parts 
-------
>               --- POWER (1) --------
                    (None)
>               --- PROPULSION (5) ---
                    (None)
>               --- UTILITY (5) ------
                Spectral Analyzer
   Experimental Terrain Scan Processor
   Experimental Melee Analysis Suite
                Core Analyzer
                Hacking Suite
>               --- WEAPON (2) -------
                Phase Cannon
                Phasing Sabre
>               --- INVENTORY (5) ----
  High-capacity Storage Unit
       Advanced System Shield
                Hacking Drone Bay (1/1)
                Bomb Factory No. 2

 Peak State 
------------
>               --- POWER ------------
                    (None)
>               --- PROPULSION -------
      Makeshift Leg
                Backup Propulsion III
                Backup Propulsion III
>               --- UTILITY ----------
                Spectral Analyzer
   Experimental Terrain Scan Processor
   Experimental Melee Analysis Suite
                Core Analyzer
                Hacking Suite
>               --- WEAPON -----------
                Phase Cannon
                Phasing Sabre
>               --- INVENTORY --------
  High-capacity Storage Unit
       Advanced System Shield
                Hacking Drone Bay
                Bomb Factory No. 2
[Rating: 55]

 Favorites 
-----------
Power                      Heavy Ion Engine
  Engine                   Heavy Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Aluminum Leg
  Treads                   Armored Treads
  Leg                      Aluminum Leg
  Wheel                    Wheel
  Hover Unit               Backup Propulsion III
  Flight Unit              VTOL Module
Utility                    Hacking Suite
  Device                   Improved Sensor Array
  Storage                  High-capacity Storage Unit
  Processor                Improved Signal Interpreter
  Hackware                 Hacking Suite
  Protection               Medium Reactive Plating
Weapon                     Heavy Ion Cannon
  Energy Gun               Spread Laser
  Energy Cannon            Heavy Ion Cannon
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Flak Cannon
  Launcher                 Rocket Launcher
  Impact Weapon            Hammer
  Slashing Weapon          Phasing Sabre

 Build                          | -11 -10 -9  -8  -7  -7  -7  -7  -6  
-------                    Run  | Yrd Mat Mat Mat Fac Low Low Zio Pro 
Slots Evolved              6    | .   .   2   2   2   .   .   .   .   
  Power                    .    | .   .   .   .   .   .   .   .   .   
  Propulsion               3    | .   .   2   .   1   .   .   .   .   
  Utility                  3    | .   .   .   2   1   .   .   .   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   
Parts Attached             155  | 6   8   30  19  58  6   19  8   1   
  Power                    12   | 1   1   2   1   3   .   3   .   1   
    Engine                 10   | 1   1   2   1   3   .   2   .   .   
    Core                   2    | .   .   .   .   .   .   1   .   1   
    Reactor                .    | .   .   .   .   .   .   .   .   .   
  Propulsion               31   | 2   1   7   5   13  .   2   1   .   
    Treads                 1    | .   .   .   .   .   .   1   .   .   
    Leg                    23   | 2   1   7   5   7   .   .   1   .   
    Wheel                  6    | .   .   .   .   6   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   
    Flight                 1    | .   .   .   .   .   .   1   .   .   
  Utility                  49   | 1   3   3   2   26  2   8   4   .   
    Device                 27   | .   3   1   .   19  1   2   1   .   
    Storage                2    | 1   .   1   .   .   .   .   .   .   
    Processor              7    | .   .   1   .   1   .   2   3   .   
    Hackware               4    | .   .   .   2   1   .   1   .   .   
    Protection             9    | .   .   .   .   5   1   3   .   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   
  Weapon                   63   | 2   3   18  11  16  4   6   3   .   
    Energy Gun             11   | 1   1   7   1   1   .   .   .   .   
    Energy Cannon          17   | .   .   2   2   8   3   1   1   .   
    Ballistic Gun          15   | 1   1   6   2   .   .   4   1   .   
    Ballistic Cannon       10   | .   .   2   5   3   .   .   .   .   
    Launcher               7    | .   .   1   1   3   1   1   .   .   
    Special Weapon         .    | .   .   .   .   .   .   .   .   .   
    Impact Weapon          2    | .   1   .   .   1   .   .   .   .   
    Slashing Weapon        1    | .   .   .   .   .   .   .   1   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  8    | .   .   1   .   2   .   .   5   .   
Parts Lost                 42   | .   2   4   1   12  .   18  1   4   
  Power                    6    | .   1   .   .   .   .   4   .   1   
  Propulsion               19   | .   .   2   1   8   .   5   .   3   
  Utility                  11   | .   1   1   .   3   .   5   1   .   
  Weapon                   6    | .   .   1   .   1   .   4   .   .   
  Highest Loss Streak      9    | .   1   1   1   4   .   9   1   2   
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     89   | .   98  98  99  95  84  72  69  72  
  Engine                   7    | .   14  11  9   6   7   6   .   .   
  Leg                      25   | .   28  43  35  25  23  10  5   6   
  Wheel                    2    | .   .   .   .   9   .   .   .   .   
  Hover                    1    | .   .   .   .   .   .   .   13  7   
  Device                   6    | .   12  9   .   8   10  6   3   .   
  Storage                  7    | .   14  11  9   7   7   6   .   .   
  Processor                6    | .   .   .   9   5   .   .   21  30  
  Hackware                 10   | .   .   .   17  13  15  14  11  7   
  Protection               1    | .   .   .   .   1   4   5   .   .   
  Energy Gun               2    | .   14  7   .   1   .   .   .   .   
  Energy Cannon            7    | .   .   4   1   11  14  10  2   7   
  Ballistic Gun            2    | .   6   6   .   .   .   3   4   .   
  Ballistic Cannon         2    | .   .   1   16  .   .   .   .   .   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   
Heaviest Build             87   | 10  16  60  60  87  87  87  12  17  
  Greatest Support         66   | 20  20  43  43  66  46  46  16  20  
  Greatest Overweight (x)  19   | .   .   1   1   6   1   19  .   1   
  Average Overweight (x)   .    | .   .   .   1   1   1   2   .   .   
Largest Inventory Capacity 20   | 8   8   20  20  20  20  20  5   5   
  Average Capacity         16   | 6   8   19  20  20  20  19  5   5   
  Most Carried             20   | 5   8   20  20  20  19  19  5   5   
  Average Carried          15   | 2   7   17  19  19  18  17  4   5   
  Final Capacity           20   | 8   8   20  20  20  20  5   5   5   
  Final Carried            20   | 2   8   20  20  18  19  5   5   5   

 Class Distribution 
--------------------
 55% | Scavenger-Mutant
 29% | Hacker-Mutant
 14% | Mutant

 Dominant Class 
----------------
 Scavenger-Mutant | -10/Materials
 Scavenger-Mutant | -9/Materials
 Scavenger-Mutant | -8/Materials
 Scavenger-Mutant | -7/Factory
    Hacker-Mutant | -7/Lower Caves
    Hacker-Mutant | -7/Lower Caves
    Hacker-Mutant | -7/Zion
           Mutant | -6/Proximity Caves

 Resources                      | -11  -10  -9   -8   -7   -7   -7   -7   -6   
-----------                Run  | Yrd  Mat  Mat  Mat  Fac  Low  Low  Zio  Pro  
Matter Collected           3048 | 245  146  606  413  999  36   508  52   43   
  Remotely                 .    | .    .    .    .    .    .    .    .    .    
Salvage Created            4702 | 11   280  1421 437  1721 5    638  .    189  
  Parts                    302  | 3    20   84   39   115  .    29   .    12   
Haulers Intercepted        11   | .    1    4    .    6    .    .    .    .    
Recyclers Shooed           8    | .    1    3    2    2    .    .    .    .    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      33   | .    .    .    .    .    .    24   .    9    
  Prevented                3    | .    .    .    .    .    3    .    .    .    

 Kills                          | -11 -10 -9  -8  -7  -7  -7  -7  -6  
-------                    Run  | Yrd Mat Mat Mat Fac Low Low Zio Pro 
Combat Hostiles Destroyed  98   | .   7   30  12  26  3   14  .   6   
  Melee                    3    | .   .   .   1   .   .   .   .   2   
  Guns                     32   | .   7   17  .   1   .   7   .   .   
  Cannons                  43   | .   .   8   11  14  .   6   .   4   
  AOE                      19   | .   .   5   .   10  3   1   .   .   
Classes Destroyed          16   | 1   3   8   1   2   .   1   .   .   
  Worker                   12   | .   .   5   .   7   .   .   .   .   
  Builder                  13   | .   .   1   3   9   .   .   .   .   
  Tunneler                 2    | 1   .   .   .   1   .   .   .   .   
  Hauler                   11   | .   1   4   .   6   .   .   .   .   
  Recycler                 5    | .   .   2   1   2   .   .   .   .   
  Mechanic                 1    | .   .   .   .   1   .   .   .   .   
  Operator                 3    | .   .   2   1   .   .   .   .   .   
  Watcher                  7    | .   .   3   2   2   .   .   .   .   
  Swarmer                  29   | .   3   7   4   4   3   3   .   5   
  Grunt                    40   | .   4   14  4   12  .   6   .   .   
  Brawler                  2    | .   .   1   .   1   .   .   .   .   
  Duelist                  3    | .   .   1   .   .   .   2   .   .   
  Sentry                   18   | .   .   7   3   6   .   1   .   1   
  Hunter                   2    | .   .   .   1   .   .   1   .   .   
  Programmer               3    | .   .   .   .   3   .   .   .   .   
  Mutant                   1    | .   .   .   .   .   .   1   .   .   
Best Kill Streak           17   | 1   5   8   5   17  3   6   .   5   
  Combat Bots Only         10   | .   5   6   3   10  3   6   .   5   
Max Kills in Single Turn   6    | 1   2   5   2   6   2   1   .   1   
  Gunslinging              1    | .   1   .   .   .   .   .   .   .   
  Exploded                 4    | .   .   4   .   3   2   1   .   .   
  Melee                    1    | .   .   .   1   .   .   .   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -9   -8   -7   -7   -7   -7   -6   
--------                   Run   | Yrd  Mat  Mat  Mat  Fac  Low  Low  Zio  Pro  
Hostile Shots Fired        747   | .    46   102  86   322  15   115  .    61   
  Missed                   249   | .    16   33   24   118  3    28   .    27   
Damage Taken               6184  | .    355  748  818  1825 221  1834 .    383  
  Core                     1071  | .    84   103  176  180  29   375  .    124  
  Absorbed by Shields      195   | .    .    149  .    .    .    46   .    .    
  Redirected to Shielding  101   | .    .    .    .    .    .    101  .    .    
  Ignored by Resistances   350   | .    .    .    .    191  46   113  .    .    
  Regen/Repaired (Parts)   228   | .    .    .    .    126  .    .    102  .    
Core Remaining (%)         77    | 100  66   74   68   .    .    .    .    .    
Volleys Fired              342   | 1    28   108  46   107  4    41   .    7    
  Largest                  2     | 2    2    2    2    2    1    2    .    1    
  Hottest                  175   | 60   85   133  88   155  33   175  .    85   
Shots Fired                662   | 2    56   214  88   211  4    80   .    7    
  Gun                      278   | 2    56   164  5    9    .    42   .    .    
  Cannon                   354   | .    .    47   83   182  .    35   .    7    
  Launcher                 30    | .    .    3    .    20   4    3    .    .    
  Special                  .     | .    .    .    .    .    .    .    .    .    
  Kinetic                  245   | 1    28   86   79   9    .    42   .    .    
  Thermal                  387   | 1    28   125  9    182  .    35   .    7    
  Explosive                30    | .    .    3    .    20   4    3    .    .    
  Electromagnetic          .     | .    .    .    .    .    .    .    .    .    
  Robot Hit Streak         21    | 1    8    21   10   18   2    8    .    4    
  Robot Miss Streak        12    | .    3    7    12   7    2    3    .    1    
  Penetration Max          1     | .    .    .    .    .    .    1    .    .    
  Secondary Targets        4     | .    1    .    .    .    .    3    .    .    
    Max Gunslinging Chain  1     | .    1    .    .    .    .    1    .    .    
Shots Hit Robots           430   | 1    41   142  70   117  2    47   .    10   
  Core Hits                343   | 1    15   125  66   95   4    31   .    6    
  Critical Kills           2     | .    .    .    .    2    .    .    .    .    
  Critical Parts Destroyed 2     | .    1    .    .    .    .    1    .    .    
  Critical Strikes         5     | .    2    .    .    2    .    1    .    .    
    Burn                   1     | .    1    .    .    .    .    .    .    .    
    Meltdown               2     | .    .    .    .    2    .    .    .    .    
    Destroy                2     | .    1    .    .    .    .    1    .    .    
Melee Attacks              27    | .    19   .    .    .    .    .    1    7    
  Impact                   19    | .    19   .    .    .    .    .    .    .    
  Slashing                 8     | .    .    .    .    .    .    .    1    7    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    
  Sneak Attacks            2     | .    2    .    .    .    .    .    .    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    
Damage Inflicted           11899 | 10   644  2544 1254 5224 388  1433 .    402  
  Guns                     3052  | 10   410  1671 13   170  .    778  .    .    
  Cannons                  5239  | .    .    532  1166 2974 .    411  .    156  
  Explosions               3053  | .    .    341  .    2080 388  244  .    .    
  Melee                    480   | .    234  .    .    .    .    .    .    246  
  Ramming                  75    | .    .    .    75   .    .    .    .    .    
  Kinetic                  2912  | .    173  729  1076 156  .    778  .    .    
  Thermal                  5666  | 10   237  1474 103  3275 .    411  .    156  
  Explosive                2432  | .    .    341  .    1459 388  244  .    .    
  Electromagnetic          334   | .    .    .    .    334  .    .    .    .    
  Impact                   234   | .    234  .    .    .    .    .    .    .    
  Slashing                 246   | .    .    .    .    .    .    .    .    246  
  Piercing                 .     | .    .    .    .    .    .    .    .    .    
Highest Corruption         5     | .    .    5    .    4    1    1    1    .    
  Average Corruption       2     | .    .    5    .    1    1    1    1    .    
  Corruption Purged        5     | .    .    .    .    5    .    .    .    .    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    
  Effects                  49    | .    .    24   .    17   2    5    1    .    
    Message Errors         18    | .    .    6    .    8    1    2    1    .    
    Matter Fused           11    | .    .    4    .    6    .    1    .    .    
    Heat Flow Errors       3     | .    .    2    .    1    .    .    .    .    
    Energy Discharges      4     | .    .    3    .    1    .    .    .    .    
    Parts Rejected         1     | .    .    .    .    .    .    1    .    .    
    Data Loss (minor)      11    | .    .    8    .    1    1    1    .    .    
    Weapon Failures        1     | .    .    1    .    .    .    .    .    .    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    
Overflow Damage            274   | .    34   10   37   127  40   .    .    26   
  Projectiles              118   | .    .    10   14   94   .    .    .    .    
  Explosions               96    | .    .    .    23   33   40   .    .    .    
  Melee                    60    | .    34   .    .    .    .    .    .    26   
Knockbacks                 38    | .    .    .    36   2    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    
  Kinetic                  34    | .    .    .    33   1    .    .    .    .    
  Secondary                4     | .    .    .    3    1    .    .    .    .    
Self-Inflicted Damage      304   | .    .    40   113  13   81   57   .    .    
  Shots                    9     | .    .    1    1    1    3    3    .    .    
  Rammed                   .     | .    .    .    .    .    .    .    .    .    
Targets Rammed             14    | .    .    .    14   .    .    .    .    .    
  Kicked                   14    | .    .    .    14   .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    
Highest Temperature        585   | 20   150  322  143  381  .    585  .    144  
  Average Temperature      91    | 15   83   72   28   104  .    179  .    59   
  Received Heat Transfer   1735  | .    174  232  180  690  .    423  .    36   
  Effects                  21    | .    .    .    .    4    .    17   .    .    
    Shutdowns              2     | .    .    .    .    .    .    2    .    .    
    Energy Bleed           2     | .    .    .    .    1    .    1    .    .    
    Interference           7     | .    .    .    .    3    .    4    .    .    
    Matter Decay           2     | .    .    .    .    .    .    2    .    .    
    Short Circuit          1     | .    .    .    .    .    .    1    .    .    
    Damage (minor)         1     | .    .    .    .    .    .    1    .    .    
    Damage (major)         4     | .    .    .    .    .    .    4    .    .    
    Damage (core)          2     | .    .    .    .    .    .    2    .    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    
Robots Corrupted           .     | .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    
  Parts Fried              .     | .    .    .    .    .    .    .    .    .    
  Impact Corruptions       2     | .    2    .    .    .    .    .    .    .    
Robots Melted              2     | .    .    .    .    2    .    .    .    .    
  Combat Hostiles          1     | .    .    .    .    1    .    .    .    .    
  Parts Melted             7     | .    .    1    .    6    .    .    .    .    
  Heat Transferred         8161  | 25   644  2137 185  4400 .    585  .    185  
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    
Power Chain Reactions      .     | .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -9  -8  -7  -7  -7  -7  -6  
-------                    Run  | Yrd Mat Mat Mat Fac Low Low Zio Pro 
Peak Influence             523  | 5   206 523 275 458 .   .   .   .   
  Initial                  98   | .   3   5   98  6   .   .   .   .   
  Average                  182  | .   58  193 102 252 .   .   .   .   
Maximum Alert Level        2    | .   1   2   1   2   .   .   .   .   
  Low Security (%)         52   | 100 83  39  86  33  .   .   .   .   
  Level 1                  37   | .   16  59  13  42  .   .   .   .   
  Level 2                  9    | .   .   .   .   23  .   .   .   .   
  Level 3                  .    | .   .   .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   
Squads Dispatched          18   | .   1   4   1   11  .   1   .   .   
  Investigation            3    | .   1   1   .   1   .   .   .   .   
  Extermination            3    | .   .   .   .   3   .   .   .   .   
  Reinforcement            10   | .   .   3   1   6   .   .   .   .   
  Assault                  1    | .   .   .   .   .   .   1   .   .   
  Garrison                 1    | .   .   .   .   1   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   .   .   .   
Construction Impeded       3    | .   .   .   .   3   .   .   .   .   
Haulers Reinforced         2    | .   .   .   .   2   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -9  -8  -7  -7  -7  -7  -6  
---------                  Run  | Yrd Mat Mat Mat Fac Low Low Zio Pro 
Distress Signals           6    | .   .   4   2   .   .   .   .   .   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   
Times Spotted              153  | .   10  50  25  35  3   20  .   10  
  Peak Tracking Total      8    | .   5   7   4   6   3   8   .   4   
  Tactical Retreats        9    | .   2   3   2   1   .   .   .   1   

 Traps                          | -11 -10 -9  -8  -7  -7  -7  -7  -6  
-------                    Run  | Yrd Mat Mat Mat Fac Low Low Zio Pro 
Traps Triggered            6    | .   1   1   .   4   .   .   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   
  Triggered                2    | .   .   .   .   .   1   .   .   1   

 Machines                       | -11 -10 -9  -8  -7  -7  -7  -7  -6  
----------                 Run  | Yrd Mat Mat Mat Fac Low Low Zio Pro 
Machines Disabled          10   | .   .   2   1   6   .   1   .   .   
  Max in Single Turn       2    | .   .   1   1   2   .   1   .   .   
  Garrison Access          2    | .   .   .   .   2   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -9  -8  -7  -7  -7  -7  -6  
---------                  Run  | Yrd Mat Mat Mat Fac Low Low Zio Pro 
Machines Accessed          36   | .   2   5   6   22  .   .   1   .   
  Terminals                24   | .   2   5   6   11  .   .   .   .   
  Fabricators              4    | .   .   .   .   4   .   .   .   .   
  Repair Stations          2    | .   .   .   .   2   .   .   .   .   
  Recycling Units          2    | .   .   .   .   2   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   
  Garrison Access          3    | .   .   .   .   3   .   .   .   .   
Total Hacks                114  | .   8   18  32  53  .   .   3   .   
  Successful               69   | .   3   7   26  30  .   .   3   .   
  Failed                   44   | .   5   11  5   23  .   .   .   .   
    Catastrophic           9    | .   1   2   1   5   .   .   .   .   
  Database Lockouts        1    | .   .   .   1   .   .   .   .   .   
  Manual                   75   | .   5   17  18  35  .   .   .   .   
  Terminals                90   | .   8   18  32  32  .   .   .   .   
  Fabricators              10   | .   .   .   .   10  .   .   .   .   
  Repair Stations          4    | .   .   .   .   4   .   .   .   .   
  Recycling Units          3    | .   .   .   .   3   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   
  Garrison Access          4    | .   .   .   .   4   .   .   .   .   
Terminal Hacks             35   | .   2   3   18  9   .   .   3   .   
  Record                   1    | .   .   .   1   .   .   .   .   .   
  Part Schematic           3    | .   .   .   .   .   .   .   3   .   
  Robot Analysis           1    | .   .   .   1   .   .   .   .   .   
  Prototype ID Bank        5    | .   .   .   4   1   .   .   .   .   
  Branch Access Points     1    | .   .   .   .   1   .   .   .   .   
  Terminal Index           2    | .   .   .   1   1   .   .   .   .   
  Alert Level              2    | .   1   .   .   1   .   .   .   .   
  Unreport Threat          7    | .   .   2   4   1   .   .   .   .   
  Locate Traps             2    | .   .   .   1   1   .   .   .   .   
  Patrol Status            1    | .   .   .   1   .   .   .   .   .   
  Recall Investigation     1    | .   .   1   .   .   .   .   .   .   
  Hauler Manifests         2    | .   .   .   1   1   .   .   .   .   
  Registered Components    1    | .   .   .   1   .   .   .   .   .   
  Zone Layout              6    | .   1   .   3   2   .   .   .   .   
Fabricator Hacks           3    | .   .   .   .   3   .   .   .   .   
  Network Status           1    | .   .   .   .   1   .   .   .   .   
  Build                    2    | .   .   .   .   2   .   .   .   .   
Repair Station Hacks       3    | .   .   .   .   3   .   .   .   .   
  Scan Component           2    | .   .   .   .   2   .   .   .   .   
  Repair                   1    | .   .   .   .   1   .   .   .   .   
Recycling Unit Hacks       1    | .   .   .   .   1   .   .   .   .   
  Retrieve Components      1    | .   .   .   .   1   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      2    | .   .   .   .   2   .   .   .   .   
  Seal Access              2    | .   .   .   .   2   .   .   .   .   
Unauthorized Hacks         25   | .   1   4   8   12  .   .   .   .   
  Terminals                21   | .   1   4   8   8   .   .   .   .   
    Track                  3    | .   .   1   1   1   .   .   .   .   
    Assimilate             1    | .   .   .   1   .   .   .   .   .   
    Botnet                 17   | .   1   3   6   7   .   .   .   .   
  Fabricators              3    | .   .   .   .   3   .   .   .   .   
    Fabnet                 1    | .   .   .   .   1   .   .   .   .   
    Haulers                2    | .   .   .   .   2   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   
  Recycling Units          1    | .   .   .   .   1   .   .   .   .   
    Mask                   1    | .   .   .   .   1   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   
Hacking Detections         32   | .   2   5   5   20  .   .   .   .   
  Full Trace Events        1    | .   .   .   .   1   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  3    | .   .   .   .   .   .   .   3   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   18   | .   .   .   .   .   .   .   18  .   
  Parts Built              4    | .   .   .   .   4   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   
    Time                   75   | .   .   .   .   75  .   .   .   .   
  Total Part Build Rating  18   | .   .   .   .   18  .   .   .   .   
Parts Repaired             1    | .   .   .   .   1   .   .   .   .   
  Time                     19   | .   .   .   .   19  .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   
  Retrieved Components     3    | .   .   .   .   3   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -9  -8  -7  -7  -7  -7  -6  
------------               Run  | Yrd Mat Mat Mat Fac Low Low Zio Pro 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    3    | .   .   .   .   .   .   .   .   3   
Robots Rewired             .    | .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   

 Allies                         | -11 -10 -9  -8  -7  -7  -7  -7  -6  
--------                   Run  | Yrd Mat Mat Mat Fac Low Low Zio Pro 
Total Allies               1    | .   .   .   1   .   .   .   .   .   
  Largest Group            1    | .   .   .   1   1   .   .   .   .   
  Highest-Rated Group      10   | .   .   .   10  10  .   .   .   .   
  Highest-Rated Ally       10   | .   .   .   10  10  .   .   .   .   
Total Orders               3    | .   .   .   2   1   .   .   .   .   
  STAY                     2    | .   .   .   1   1   .   .   .   .   
  FOLLOW                   1    | .   .   .   1   .   .   .   .   .   
Ally Attacks               .    | .   .   .   .   .   .   .   .   .   
  Total Damage             .    | .   .   .   .   .   .   .   .   .   
  Kills                    .    | .   .   .   .   .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   .   .   .   

 Intel                          | -11 -10 -9  -8  -7  -7  -7  -7  -6  
-------                    Run  | Yrd Mat Mat Mat Fac Low Low Zio Pro 
Robot Analysis Total       1    | .   .   .   1   .   .   .   .   .   
Derelict Logs Recovered    2    | .   .   .   .   .   .   1   1   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   

 Exploration                    | -11  -10  -9   -8   -7   -7   -7   -7   -6   
-------------              Run  | Yrd  Mat  Mat  Mat  Fac  Low  Low  Zio  Pro  
Turns Passed               9341 | 56   726  1689 1303 2665 360  1307 818  417  
Spaces Moved               4874 | 39   254  651  556  1485 181  370  980  358  
  Core                     245  | 10   .    .    .    .    .    42   193  .    
  Treads                   34   | .    .    .    .    .    .    34   .    .    
  Legs                     2847 | 29   254  651  556  756  181  294  .    126  
  Wheels                   729  | .    .    .    .    729  .    .    .    .    
  Hover                    1019 | .    .    .    .    .    .    .    787  232  
  Flight                   .    | .    .    .    .    .    .    .    .    .    
  Fastest Speed            50   | 50   120  120  190  97   190  50   50   86   
  Average Speed            151  | 102  120  187  190  142  190  310  78   105  
  Slowest Speed            1000 | 120  120  190  190  540  190  1000 86   170  
  Overloaded Moves         .    | .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    .    .    .    .    
  Robots Hopped            .    | .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       48   | 3    49   54   43   48   41   47   86   64   
  Regions Visited          8
    Branch Regions         4
  Pre-discovered Areas     1    | .    .    .    .    .    .    .    1    .    
  Known Exits Taken        1    | .    .    .    .    1    .    .    .    .    
  Unknown Exits Taken      7    | 1    1    1    1    .    1    1    1    .    
Scrap Searched             5    | .    .    .    .    .    1    1    2    1    
Spaces Dug                 8    | .    .    .    .    2    .    6    .    .    
Terrain Destroyed          226  | .    .    19   26   107  30   42   .    2    
  Melee                    .    | .    .    .    .    .    .    .    .    .    
  Projectile               42   | .    .    .    .    19   .    21   .    2    
  AOE                      184  | .    .    19   26   88   30   21   .    .    
Terrain Rammed             .    | .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    .    .    .    .    

 Actions                        | -11  -10  -9   -8   -7   -7   -7   -7   -6   
---------                  Run  | Yrd  Mat  Mat  Mat  Fac  Low  Low  Zio  Pro  
Total                      6108 | 52   588  904  702  1818 191  445  1030 378  
  Wait                     526  | .    265  72   42   111  .    5    26   5    
  Move                     4866 | 38   253  650  555  1484 180  369  979  358  
  Hop                      .    | .    .    .    .    .    .    .    .    .    
  Pick Up                  99   | 6    11   29   11   25   1    9    7    .    
  Fast Attach              25   | 3    1    1    4    11   .    .    4    1    
  Attach                   48   | 3    3    5    4    13   .    15   5    .    
  Detach                   1    | .    .    .    .    1    .    .    .    .    
  Swap                     83   | .    4    24   11   34   6    4    .    .    
  Drop                     67   | 1    4    15   13   24   .    2    8    .    
  Fire                     342  | 1    28   108  46   107  4    41   .    7    
  Melee                    27   | .    19   .    .    .    .    .    1    7    
  Ram                      .    | .    .    .    .    .    .    .    .    .    
  Kick                     14   | .    .    .    14   .    .    .    .    .    
  Crush                    .    | .    .    .    .    .    .    .    .    .    
  Escape Stasis            8    | .    .    .    .    8    .    .    .    .    
  Rewire                   2    | .    .    .    2    .    .    .    .    .    
  Trap                     .    | .    .    .    .    .    .    .    .    .    
  Miscellaneous            .    | .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: *Mat x2)
-9/Materials
-8/Materials
-7/Factory (discovered 4 exits: *Sto x2 / *Low x2)
-7/Lower Caves
-7/Lower Caves
-7/Zion
-6/Proximity Caves

 History 
---------
 Turn | Location           | Event
   13 | -11/Scrapyard      | Discovered new exit (range 14)
   57 | -11/Scrapyard      | Entered Materials
  207 | -10/Materials      | Discovered new exit (range 5)
  303 | -10/Materials      | Build established: Mutant
  347 | -10/Materials      | Discovered new exit (range 8)
  604 | -10/Materials      | Build established: Scavenger-Mutant
  783 | -10/Materials      | Entered another Materials area
  783 | -9/Materials       | Evolved 2 slots: Propulsion x2
 1823 | -9/Materials       | Discovered new exit (range 3)
 2472 | -9/Materials       | Entered another Materials area
 2472 | -8/Materials       | Evolved 2 slots: Utility x2
 3099 | -8/Materials       | Central database locked down
 3747 | -8/Materials       | Discovered new exit (range 13)
 3775 | -8/Materials       | Entered Factory
 3775 | -7/Factory         | Accompanied by 1 ally
 3775 | -7/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
 3967 | -7/Factory         | Repaired Flak Cannon
 4225 | -7/Factory         | Fabricated Hvy. Ion Cannon (x2)
 4738 | -7/Factory         | Destroyed 10 combat bots
 4738 | -7/Factory         | Lost 4 parts (4n)
 4854 | -7/Factory         | Discovered new exit (range 12)
 4912 | -7/Factory         | Identified exit to Storage
 5068 | -7/Factory         | Discovered exit to Storage (range 14)
 5173 | -7/Factory         | Identified exit to Lower Caves
 5206 | -7/Factory         | Garrison activated, responded to threat
 5548 | -7/Factory         | Fabricated Coil Gun (x2)
 5809 | -7/Factory         | Build established: Hacker-Mutant
 6440 | -7/Factory         | Entered Lower Caves
 6740 | -7/Lower Caves     | Discovered new exit (range 7)
 6800 | -7/Lower Caves     | Entered another Lower Caves area
 7132 | -7/Lower Caves     | Learned 4 Factory zone layouts
 7720 | -7/Lower Caves     | Attacked by a delusional Derelict stockpiling parts
 7743 | -7/Lower Caves     | Core integrity fell below 50%
 7777 | -7/Lower Caves     | Lost 3 parts (1n1u1w)
 7956 | -7/Lower Caves     | Attracted the attention of an 0b10 outpost
 8057 | -7/Lower Caves     | Lost 9 parts (3p2n4u)
 8072 | -7/Lower Caves     | Core integrity fell below 20%
 8103 | -7/Lower Caves     | Discovered new exit (range 8)
 8107 | -7/Lower Caves     | Entered Zion
 8114 | -7/Zion            | Given A8's code to call for help
 8120 | -7/Zion            | Lost 3 parts (1p2w)
 8134 | -7/Zion            | Discovered new exit (range 7)
 8166 | -7/Zion            | Given the Hacking Drone Bay
 8166 | -7/Zion            | Found Prototype Device
 8166 | -7/Zion            | Identified Hacking Drone Bay
 8194 | -7/Zion            | System corruption cleaned by Quarantine Array
 8269 | -7/Zion            | Learned Factory garrison access intel
 8305 | -7/Zion            | Learned Factory emergency access door positions
 8571 | -7/Zion            | Found Prototype Processor
 8571 | -7/Zion            | Identified Exp. Core Analyzer
 8574 | -7/Zion            | Found Prototype Processor
 8574 | -7/Zion            | Identified Exp. Melee Analysis Suite
 8579 | -7/Zion            | Found Prototype Processor
 8580 | -7/Zion            | Identified Spectral Analyzer
 8582 | -7/Zion            | Found Prototype Processor
 8585 | -7/Zion            | Identified Exp. Terrain Scan Processor
 8640 | -7/Zion            | Found Prototype Device
 8776 | -7/Zion            | Visited the Megawrench Repair Shop
 8776 | -7/Zion            | Megawrench repaired 4 parts
 8867 | -7/Zion            | Build established: Mutant
 8925 | -7/Zion            | Entered Proximity Caves
 8944 | -6/Proximity Caves | Spotted B-75 Beast
 9144 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 9342 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun

 Last Messages 
---------------
  repair.
09134_ S-27 Virus destroyed.
09136_ Autogun fries itself beyond repair.
09136_ S-27 Virus destroyed.
09138_ Acquired 14 matter.
09139_ VTOL Module fries itself beyond repair.
  <x2>
09140_ Lgt. Nuclear Core fries itself beyond
  repair. <x2>
09143_ Backup Propulsion III destroyed.
09144_ Y-54 Guardian: "INTERCEPTING UNREGISTERED
  DERELICT."
09145_ Acquired Lgt. Nuclear Core.
09152_ Y-54 Guardian destroyed.
09154_ Acquired 10 matter.
09156_ Lgt. Treads fries itself beyond repair.
09333_ S-27 Virus destroyed.
09338_ Mak. Leg destroyed.
09338_ Destroyed Lgt. Nuclear Core.
09341_ Lgt. Nuclear Core destroyed.

 Map 
-----
+----------------------------------------------------+
| ##??####?????????????????????????????????????????? |
|  #?##  ##????????????????????????????????????????? |
|  ###    ##???????????????????????????????????????? |
| ###      ##??????????????????????????????????????? |
| ##        #??????????????????????????????????????? |
| #         #??????????????????????????????????????? |
| #        ######??????????????????????????????????? |
| #       ###   ##??????????##?????????????????????? |
| #      ###     ##????????# ##????????????????????? |
| ###    ##       #????????   #????????????????????? |
| ??##  ##        #????????   ?????????????????????? |
| ???#            #????????   ?????#???????????????? |
| ?###            #????????  ##### #???????????????? |
| ## #### ####    #????????       ?????????????????? |
| #   ### #??#    #????????      ??????????????????? |
| #    ## ####    #????????    #???????????????????? |
| ?#              ##?????##    #???????????????????? |
| ##               ###???#    #????#???????????????? |
| #                  #####    #### #?#?????????????? |
|             ##             #     # ###???????????? |
|          ######                      #???????????? |
|          ####?#   ####       #       #???????????? |
|             ##   ##??#              #????????????? |
|                  #??### s  s       ##????????????? |
|                 ##??#  [s#  ###    #?????????????? |
|                ##???#   #@ ##????      ??????????? |
|            #####????###### #???????#  #   #??????? |
|            #??????????????##??????????  #????????? |
|            ###??????????????????????????#????????? |
|              ##?###??????????????????????????????? |
|               ##  #??????????????????????????????? |
|      ####         #??????????????????????????????? |
|     ##??##        ##?????????????????????????????? |
|     #????##        #?????????????????????????????? |
| ##  #?????#####  ###?????????????????????????????? |
| ?####??????????###???????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           48
Energy Generation          23
Energy Capacity            290
Matter Stores              300
Matter Capacity            300
Sight Range                24
Robot Scan Range           15
Terrain Scan Range         16
Terrain Scan Density       1010
Jamming Range              12
Corruption Block           8
Armor Coverage             225
Resistance: KI             30
Resistance: EM             20
Weapon Shielding           66
Evasion (%)                55
Targeting Accuracy         8
Melee Accuracy             12
Core Analysis              6
Recoil Reduction           1
Offensive Hacking          20
Defensive Hacking          10

 Item Schematics 
-----------------
            Imp. Trap Scanner | -7/Zion | Archive
                   Mak. Laser | -7/Zion | Archive
                Force Booster | -7/Zion | Archive
                   Beamcaster | -7/Zion | Archive
        Imp. Coolant Injector | -7/Zion | Archive
                  Slug Cannon | -7/Zion | Archive
                Phase Shifter | -7/Zion | Archive
 Lgt. Angular Momentum Engine | -7/Zion | Archive
                 Gauss Cannon | -7/Zion | Archive
           Hvy. Plasma Cannon | -7/Zion | Archive
           Mak. System Shield | -7/Zion | Archive
                Plasma Flamer | -7/Zion | Archive
                Arc Projector | -7/Zion | Archive
       Imp. Corruption Screen | -7/Zion | Archive
             Hvy. Mass Driver | -7/Zion | Archive
                 Battle Rifle | -7/Zion | Free
                Battle Cannon | -7/Zion | Free
                       Flamer | -7/Zion | Free

 Robot Schematics 
------------------
  H-55 Commando | -7/Zion | Archive
 B-48 Gladiator | -7/Zion | Archive
     M-28 Smith | -7/Zion | Archive

 Fabricated
------------
 Hvy. Ion Cannon | x2 | -7/Factory | Preloaded
        Coil Gun | x2 | -7/Factory | Preloaded

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              BiomechanicalRainbowCharger
  Manual?         0
Play Time         01:25:36
  Cumulative      173.6 hours
  Start           2024.05.12 @ 16:51:12
  End             2024.05.12 @ 18:14:53
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          71
  Rogue           57
  Adventurer      14
  Explorer        0
Win Type          -
  Total           11
  Types           9/0/0/1/0/0/0/0/1
Lore%             64
Gallery%          76
Achievement%      63
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              20/SmallcapsGlow
Map View          50x44
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 083e129c-fce6-4fa0-a605-f5c7a7d5fc7c