Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.20 @ 06:36:11 Player: Sunvar Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (8) 4000 Regions Visited (32) 6400 Robots Destroyed (159) 795 Value Destroyed (4047) 4047 Prototype IDs (243) 4860 Alien Tech Used (5) 1000 Bonus (11764) 11764 TOTAL SCORE: 32866 Bonus ------- High Alert Combat Kills 29 Follower Combat Kills 735 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Found Hidden Lab 3000 Decrypted A0 Command 3000 Pursued by Intercept 500 Cogmind --------- Core Integrity 0/1450 Matter 124/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Enhanced Optical Array Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Light Quantum Reactor Medium Storage Unit Dimensional Node Initializer Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Micro Antimatter Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Field Propulsion Array Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Triangulator Enhanced Optical Array Experimental Sensor Array Experimental Signal Interpreter ECM Suite Experimental Utility Shielding Layered Light Armor Plating Advanced Hacking Suite Deep Network Scanner Makeshift System Shield Hacking Drone Bay > --- WEAPON ----------- Enhanced Nova Cannon Sigix Broadsword > --- INVENTORY -------- Micro Fission Core Light Quantum Reactor Dimensional Node Initializer Transdimensional Reconstructor Micro-nuke Launcher [Rating: 177] Favorites ----------- Power Enhanced Nuclear Core Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Hacking Suite Device Seismic Detector Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Precision Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Maul Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Res Slots Evolved 16 | . . . 2 . . . 2 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . 1 . 1 Utility 8 | . . . 1 . . . 1 2 . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 158 | 1 15 3 41 2 . 3 26 7 1 12 . 3 1 . 6 1 . 1 1 6 . 1 1 1 3 1 2 3 2 2 2 10 Power 14 | . 1 . 4 . . 1 2 1 . 1 . . . . . . . . . 1 . . . . . . . 1 . . . 2 Engine 7 | . 1 . 4 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . . . 1 1 . 1 . . . . . . . . . 1 . . . . . . . 1 . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 48 | . 6 . 17 . . 1 11 1 . 1 . . . . 2 . . . . 2 . . . . 1 . 1 . . 1 1 3 Treads 26 | . 2 . 16 . . 1 7 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 18 | . . . 1 . . . 4 1 . 1 . . . . 2 . . . . 2 . . . . 1 . 1 . . 1 1 3 Utility 55 | 1 5 1 7 1 . 1 6 3 1 7 . 1 1 . 2 1 . 1 . 3 . 1 1 1 2 1 1 1 1 1 . 3 Device 16 | 1 1 . 3 1 . 1 2 1 1 2 . . . . . 1 . 1 . . . . . . . . . . . . . 1 Storage 5 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Processor 4 | . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . Hackware 17 | . . . . . . . 2 1 . 2 . . 1 . 1 . . . . 3 . 1 1 1 1 . 1 . 1 . . 1 Protection 13 | . 1 1 3 . . . 2 . . 2 . 1 . . . . . . . . . . . . 1 1 . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 41 | . 3 2 13 1 . . 7 2 . 3 . 2 . . 2 . . . 1 . . . . . . . . 1 1 . 1 2 Energy Gun 8 | . . . 2 . . . 5 . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Cannon 9 | . 2 . 4 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 1 Ballistic Gun 10 | . . 2 6 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . 1 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . 1 1 . 1 . 1 . . 1 . . . . . . . . . . . . . . . 1 . Piercing Weapon 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 4 1 . . 3 2 . 1 1 . . . . . . 1 . . . . 1 . . . . 1 3 . 1 . Parts Lost 33 | . . . 2 . . 1 3 1 . . . . . . 1 . . . . . . . . . 1 . . . . 2 . 22 Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 15 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . 1 . . . . 2 . 9 Utility 13 | . . . 2 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . 9 Weapon 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Highest Loss Streak 19 | . . . 1 . . 1 1 1 . . . . . . 1 . . . . . . . . . 1 . . . . 1 . 19 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 14 | 6 11 20 23 25 25 24 24 5 5 4 5 5 3 4 4 4 5 4 5 4 5 5 4 5 3 4 4 4 4 4 4 4 Power 1 | 1 1 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . . 1 1 1 1 1 1 1 Propulsion 2 | 4 2 1 3 7 7 6 6 . . . 1 1 1 1 . 1 1 1 1 . 1 1 1 1 1 1 1 1 1 . . . Utility 5 | . 6 10 8 7 7 7 7 2 3 2 2 2 . 1 2 1 2 1 2 2 3 3 2 2 . . . . . . . . Weapon 4 | 1 2 7 8 9 9 8 7 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 53 | . 9 1 12 . . . 9 8 . 4 . . . . . 1 . 1 . 1 . . 1 . . . . . 1 . 2 3 Power 7 | . 1 . 3 . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . Propulsion 11 | . 4 . 4 . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Utility 10 | . 1 . . . . . 1 3 . 1 . . . . . . . 1 . 1 . . 1 . . . . . 1 . . . Weapon 20 | . 3 1 5 . . . 6 4 . . . . . . . . . . . . . . . . . . . . . . . 1 Tool/Special 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 2 Average Slot Usage (%) 98 | . 99 100 99 100 100 100 99 99 100 98 95 92 98 100 96 100 100 100 100 99 100 100 100 100 94 95 95 98 99 91 92 80 Engine 6 | . 14 14 11 11 11 11 8 . . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . . 7 7 7 7 7 7 7 6 6 6 6 6 11 11 11 11 11 9 10 10 10 10 9 9 3 Treads 16 | . 6 28 32 33 33 33 35 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . . . . 29 30 30 28 28 28 28 35 37 37 37 37 33 33 33 33 33 29 30 30 30 30 27 27 25 Device 12 | . 13 13 11 11 11 18 17 17 7 7 7 7 7 7 6 12 12 12 12 10 11 11 13 16 15 15 15 15 14 13 13 12 Storage 6 | . 14 14 11 11 11 11 9 . . . . . . . . . . . . . . . . . . . . . . . . . Processor 4 | . . . . . . . . 4 7 10 14 14 14 14 12 12 12 12 12 11 11 11 11 11 10 10 10 10 10 9 13 8 Hackware 7 | . . . . . . . . 15 23 17 14 14 19 21 18 18 18 18 18 21 22 22 19 16 15 15 15 15 15 13 13 13 Protection 6 | . . . 10 11 11 3 8 7 7 7 7 7 7 7 4 . . . . . . . . . 5 5 5 8 10 9 9 6 Energy Gun 1 | . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 5 | . 10 14 10 10 11 11 1 . . . . . . . . . . . 5 5 5 5 5 5 5 5 5 1 . 4 3 1 Ballistic Gun 5 | . 16 8 10 11 11 11 3 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 7 7 10 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 3 3 Piercing Weapon 1 | . . . . . . . . . . 3 7 7 7 7 5 6 6 6 . . . . . . . . . 3 4 . . . Peak Build Rating 177 | 7 11 12 27 33 26 26 43 48 47 52 52 54 56 56 68 69 69 76 71 93 92 85 95 96 105 103 106 112 120 134 155 177 Average Rating 45 | 6 8 10 17 26 26 25 36 44 44 48 51 52 55 56 63 68 69 68 70 88 85 84 88 95 101 101 102 109 117 120 141 155 On Entrance 65 | 6 7 11 11 26 26 26 25 39 47 43 52 52 53 56 56 67 69 69 69 71 92 85 85 95 96 101 102 105 111 118 131 155 Avg Prop Armor Cover (%) 2 | . . . . . . . . . . . . . . . 1 2 2 2 2 . . . . . . . . . . 1 . 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 107 | 12 52 52 103 103 103 106 107 91 15 19 18 18 18 18 23 16 16 16 23 31 31 31 32 32 33 33 33 33 34 34 34 49 Greatest Support 112 | 20 40 40 69 66 66 66 112 20 20 20 20 20 20 20 36 27 35 27 27 48 34 34 34 34 35 34 35 50 35 44 45 69 Greatest Overweight (x) 4 | . 1 1 2 1 1 1 4 4 . . . . . . . . . . . . . . . . 1 . . . . . . 3 Average Overweight (x) . | . . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 Average Capacity 14 | 8 13 20 23 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 25 | 6 20 20 25 25 25 25 25 25 5 5 5 5 5 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 14 | 6 12 20 23 24 25 24 24 5 5 4 5 5 3 4 4 4 5 4 5 4 5 5 4 5 3 4 4 4 4 4 4 4 Final Capacity 25 | 8 20 20 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | 6 20 20 25 25 25 25 25 5 5 5 5 5 4 4 5 5 5 5 5 5 5 5 5 5 4 5 5 5 5 4 5 5 Class Distribution -------------------- 41% | Mutant 19% | Hacker-Ninja 15% | Scavenger-Mutant 11% | Hacker-Scout 9% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Data Miner Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Ninja | -6/Lower Caves Hacker-Ninja | -6/Lower Caves Hacker-Ninja | -6/Zion Hacker-Ninja | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Assassin | -5/Upper Caves Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Zhirov Hacker-Ninja | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Waste Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Armory Hacker-Ninja | -4/Lab Hacker-Ninja | -3/Research Hacker-Ninja | -3/Quarantine Hacker-Ninja | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Res Matter Collected 3454 | 209 399 150 844 17 . 147 426 157 . 416 20 38 . . 71 95 . . 30 20 80 10 . 50 . 75 . . . 200 . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5872 | 28 701 301 1730 15 . 271 1573 163 . 305 . . . . 247 . . . . 133 . . . 30 . . . . . 270 . 105 Parts 336 | 3 51 17 102 3 . 19 82 15 . 11 . . . . 9 . . . . 8 . . . . . . . . . 9 . 7 Haulers Intercepted 23 | . 2 . 6 . . . 6 2 . 3 . . . . 2 . . . . 1 . . . . . . . . . 1 . . Recyclers Shooed 7 | . 2 . 1 . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . 1 . . . . 1 . . 3 . . . . . . . . . . . . . Prevented 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Res Combat Hostiles Destroyed 98 | . 13 8 29 5 . 7 26 6 . . . . . . 2 . . . . . . . . 1 . . . . . . . 1 Melee 4 | . . . . . . . . 2 . . . . . . 1 . . . . . . . . 1 . . . . . . . . Guns 39 | . 3 2 7 . . 6 21 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 41 | . 9 6 19 2 . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . AOE 11 | . . . 2 3 . . . 4 . . . . . . 1 . . . . . . . . . . . . . . . . 1 Classes Destroyed 16 | 1 6 2 1 2 . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Worker 7 | . 2 1 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Builder 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 5 | 1 . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 23 | . 2 . 6 . . . 6 2 . 3 . . . . 2 . . . . 1 . . . . . . . . . 1 . . Recycler 8 | . . 1 1 . . . 4 . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Operator 4 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 13 | . 1 . 5 . . . 1 . . 3 . . . . . . . . . 1 . . . . . . . . . 1 . 1 Swarmer 33 | . 3 6 4 3 . 3 8 4 . . . . . . 1 . . . . . . . . 1 . . . . . . . . Grunt 38 | . 10 1 14 . . 2 10 . . . . . . . 1 . . . . . . . . . . . . . . . . . Brawler 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 17 | . . 1 10 . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | 1 5 3 8 3 . 3 9 5 . 2 . . . . 1 . . . . 1 . . . 1 . . . . . 3 . 3 Combat Bots Only 7 | . 4 3 6 3 . 3 7 4 . . . . . . 1 . . . . . . . . 1 . . . . . . . 1 Max Kills in Single Turn 3 | 1 2 1 2 2 . 1 2 3 . 1 . . . . 1 . . . . 1 . . . 1 . . . . . 1 . 2 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 2 . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . 1 Melee 1 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Res Hostile Shots Fired 819 | . 43 28 191 28 1 38 116 13 . 2 . . . 37 37 . 7 . . 4 2 . . 1 6 . . 2 . 34 32 197 Missed 284 | . 17 6 58 6 1 8 28 7 . 1 . . . 26 21 . 6 . . 3 1 . . . 2 . . . . 22 18 53 Hits 535 | . 26 22 133 22 . 30 88 6 . 1 . . . 11 16 . 1 . . 1 1 . . 1 4 . . 2 . 12 14 144 Melee 6 | . . . 3 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 529 | . 26 22 130 21 . 29 87 6 . 1 . . . 11 16 . 1 . . 1 1 . . 1 4 . . 2 . 12 14 144 AOE 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 18 | . 1 . 4 . . 1 4 . . . . . . . . . . . . . . . . . . . . . . 1 1 6 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage Taken 9472 | . 337 195 1687 360 . 429 1168 300 . 49 . . . 188 354 . 20 . . 13 23 . . 18 248 . 21 49 . 254 316 3443 Core 2255 | . 51 24 129 73 . 63 122 82 . 7 . . . 56 33 . . . . . . . . . 44 . . . . 44 42 1485 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 195 | . . . . . . . . . . . . . . . . . . . . . . . . . 87 . . 20 . 14 37 37 Regen/Repaired (Parts) 514 | . . . . . . . . . . 26 . . . . . . . 33 . . . . . . . 101 . . . . 10 344 Core Remaining (%) 83 | 100 . 70 . . . 33 77 . . . . . . 79 . . . . 96 . . . . 100 . . . . 100 . 93 . Volleys Fired 404 | 9 66 17 109 16 5 16 92 8 . . . . . . 1 . . . 3 2 2 11 . 16 1 . . . . 1 4 25 Largest 2 | 2 2 2 2 2 1 2 2 1 . . . . . . 1 . . . 1 1 1 1 . 1 1 . . . . 1 1 1 Hottest 122 | 40 80 83 91 91 68 91 122 30 . . . . . . 39 . . . 98 98 98 98 . 98 98 . . . . 98 98 120 Shots Fired 711 | 18 132 34 214 20 5 32 182 8 . . . . . . 1 . . . 3 2 2 11 . 16 1 . . . . 1 4 25 Gun 412 | 18 93 17 105 4 . 16 159 . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 283 | . 39 17 107 14 5 16 23 2 . . . . . . . . . . 3 2 2 11 . 16 1 . . . . 1 4 20 Launcher 16 | . . . 2 2 . . . 6 . . . . . . 1 . . . . . . . . . . . . . . . . 5 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 311 | 18 93 17 105 4 . 16 58 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 383 | . 39 17 107 14 5 16 123 2 . . . . . . . . . . 3 2 2 11 . 16 1 . . . . 1 4 20 Explosive 16 | . . . 2 2 . . . 6 . . . . . . 1 . . . . . . . . . . . . . . . . 5 Electromagnetic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 19 | 8 9 6 16 10 . 8 19 . . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Miss Streak 7 | 4 6 7 4 2 . 3 7 1 . . . . . . . . . . . . . . . . . . . . . . . 3 Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 465 | 12 70 13 142 14 . 21 142 15 . 16 . . 2 . 6 . . . . 3 . . . 1 . . . . . 5 . 3 Core Hits 254 | 3 31 11 55 5 . 12 94 16 . 5 . . . . 5 . . . . 1 . . . . . . . . . 2 . 14 Critical Kills 5 | . 1 . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 17 | . 1 . 4 . . . 8 1 . 2 . . . . 1 . . . . . . . . . . . . . . . . . Burn 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 5 | . . . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Melee Attacks 312 | . 2 . 2 . . . . 57 . 85 11 3 30 3 22 9 5 1 6 10 1 8 . 8 2 . 1 7 7 10 4 18 Impact 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 182 | . . . . . . . . 57 . 47 . . 1 . 6 . . . 6 10 1 8 . 8 2 . 1 3 . 10 4 18 Piercing 126 | . . . . . . . . . . 38 11 3 29 3 16 9 5 1 . . . . . . . . . 4 7 . . . Sneak Attacks 23 | . . . . . . . . 6 . 7 . . 2 . 3 . . . . 3 . . . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . 2 . . 1 . 1 . . . . . . . . . . . . . . . . . Damage Inflicted 12743 | 125 987 274 2667 566 . 383 2637 1757 . 917 . . 80 . 550 . . . . 316 . . . 57 . . . . . 371 . 1056 Guns 4027 | 125 533 52 923 29 . 160 2205 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 2906 | . 435 193 1478 205 . 206 389 . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 2478 | . . . 199 306 . . . 1008 . . . . . . 172 . . . . . . . . . . . . . . . . 793 Melee 3131 | . . . . . . . . 749 . 917 . . 80 . 378 . . . . 316 . . . 57 . . . . . 371 . 263 Ramming 201 | . 19 29 67 26 . 17 43 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2593 | 125 533 52 923 29 . 160 771 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 4809 | . 435 193 1478 205 . 206 1811 347 . . . . . . 134 . . . . . . . . . . . . . . . . . Explosive 1997 | . . . 199 306 . . . 661 . . . . . . 38 . . . . . . . . . . . . . . . . 793 Electromagnetic 12 | . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2673 | . . . . . . . . 749 . 729 . . . . 188 . . . . 316 . . . 57 . . . . . 371 . 263 Piercing 458 | . . . . . . . . . . 188 . . 80 . 190 . . . . . . . . . . . . . . . . . Highest Corruption 12 | . 2 2 . . . . . . 10 10 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . 12 Average Corruption 2 | . 2 2 . . . . . . 10 5 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . 5 Corruption Purged 10 | . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 70 | . 4 12 . . . . . . 2 31 5 . 1 2 2 1 . . . . . . . . . . . . . . . 10 Message Errors 17 | . 1 3 . . . . . . . 8 . . . 2 1 . . . . . . . . . . . . . . . . 2 Matter Fused 21 | . 2 4 . . . . . . . 8 1 . . . 1 1 . . . . . . . . . . . . . . . 4 Heat Flow Errors 7 | . . 1 . . . . . . 1 4 1 . . . . . . . . . . . . . . . . . . . . . Energy Discharges 10 | . 1 2 . . . . . . . 4 1 . 1 . . . . . . . . . . . . . . . . . . 1 Parts Fused 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 8 | . . . . . . . . . . 4 2 . . . . . . . . . . . . . . . . . . . . 2 Data Loss (major) 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Alerts 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Misdirections 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 793 | . . . 26 29 . 2 19 292 . 106 . . 20 . 50 . . . . 49 . . . 35 . . . . . 71 . 94 Projectiles 33 | . . . 10 2 . 2 19 . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 353 | . . . 16 27 . . . 176 . . . . . . 40 . . . . . . . . . . . . . . . . 94 Melee 407 | . . . . . . . . 116 . 106 . . 20 . 10 . . . . 49 . . . 35 . . . . . 71 . . Knockbacks 3 | . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 3 | . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 458 | . . . . 58 . . . 205 . . . . . . 89 . . . . . . . . . . . . . . . . 106 Shots 11 | . . . . 2 . . . 4 . . . . . . 2 . . . . . . . . . . . . . . . . 3 Rammed 22 | . 2 6 9 1 . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 26 | . 3 7 9 1 . 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 280 | . 153 181 280 . . 16 123 7 123 224 277 . . 11 62 . 64 . 123 147 72 180 5 108 6 . . 20 . 3 . 24 Average Temperature 54 | . 41 52 64 . . 8 29 3 69 98 140 . . 7 13 . 33 . 65 31 34 59 4 42 4 . . 14 . 3 . 11 Received Heat Transfer 1680 | . 147 18 642 . . 162 531 . . 9 . . . 15 54 . 9 . . . . . . . . . 12 9 . 18 18 36 Effects 4 | . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . 2 . 3 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 9065 | . 925 407 3034 370 . 370 3659 200 . . . . . . 100 . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Res Maximum Alert Level 2 | . . . 1 . . . 2 1 . . . . . . 2 . . . . . . . . . . . 1 . . 1 . 1 Low Security (%) 76 | 100 100 100 75 100 . 100 33 77 100 100 . . . . . . . . . 100 . . . . 100 100 47 100 . 56 100 71 Level 1 20 | . . . 24 . . . 64 22 . . . . . . 20 . . . . . . . . . . . 52 . . 43 . 28 Level 2 2 | . . . . . . . 1 . . . . . . . 79 . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 482 | 5 126 107 391 150 . 60 406 306 95 173 . . . . 482 . . . . 75 . . . . 22 1 273 129 . 277 146 337 Initial 462 | . . 21 13 150 . . . 164 95 59 . . . . 462 . . . . 6 . . . . . 1 . 114 . . 132 76 Average 119 | . 47 33 138 40 . 16 222 124 89 90 . . . . 424 . . . . 5 . . . . 5 . 146 80 . 124 131 92 Influence Increases 6888 | 5 445 361 1064 119 . 205 890 553 . 538 . . . 30 756 . . . 31 116 15 . . 20 28 . 365 72 . 454 64 757 Destroy 0b10 Robot/C 2520 | . 260 260 580 80 . 140 520 120 . . . . . . 40 . . . 20 . . . . 20 . . 140 20 . 140 . 180 Destroy 0b10 Robot/NC 320 | 5 30 10 80 . . 5 65 20 . 35 . . . . 10 . . . . 10 . . . . . . . . . 30 . 20 Destroy Leader 652 | . 66 50 192 20 . 30 134 34 . 12 . . . . 4 . . . . 4 . . . . . . 30 10 . 24 . 42 Allied During Kill 333 | . . 26 . . . . . . . . . . . . . . . . 11 . . . . . . . 161 . . 16 . 119 Successful Hack 145 | . 11 . 2 . . . 16 46 . 36 . . . . 12 . . . . . . . . . 22 . . . . . . . Disable Machine 405 | . 15 . 45 . . 15 . 150 . 15 . . . . 45 . . . . 15 . . . . . . 30 15 . . 45 15 Destroy Structure 563 | . 3 . 30 19 . . 5 108 . 50 . . . . 30 . . . . 12 . . . . 6 . 4 12 . 34 4 246 Advance Influence 450 | . . . . . . . . . . . . . . . 450 . . . . . . . . . . . . . . . . . Partial Spotted 345 | . . . . . . . . 60 . 60 . . . . 30 . . . . 15 . . . . . . . 15 . 15 15 135 Lose Combat Pursuer 1155 | . 60 15 135 . . 15 150 15 . 330 . . . 30 135 . . . . 60 15 . . . . . . . . 195 . . Influence Decreases 6705 | 5 391 380 713 476 29 205 527 643 188 533 90 . . 10 374 270 86 46 20 52 90 . . 20 24 4 132 259 46 217 165 710 Entered New Map 1354 | . . 33 22 236 29 . . 199 178 26 34 . . . 8 150 26 46 . 5 29 . . . . 3 . 119 46 . 105 60 Time Decay 4488 | 5 391 307 671 240 . 195 497 424 10 507 56 . . 10 246 120 60 . 20 47 61 . . 20 24 1 42 80 . 84 60 310 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . 100 . . . . . . . . . . . . . . . . . Lost Part 313 | . . . 20 . . 10 30 10 . . . . . . 10 . . . . . . . . . . . . . . 13 . 220 Lost Ally 450 | . . 40 . . . . . 10 . . . . . . 10 . . . . . . . . . . . 90 60 . 120 . 120 Squads Dispatched 50 | . 2 . 3 . . . 3 6 . 12 . . . . 4 . . . . 3 . . . . . . 2 2 . 3 4 6 Investigation 18 | . 1 . 2 . . . 1 . . 3 . . . . 3 . . . . 2 . . . . . . 1 1 . 2 2 . Extermination 17 | . . . . . . . . 4 . 5 . . . . 1 . . . . 1 . . . . . . . 1 . 1 . 4 Reinforcement 12 | . 1 . 1 . . . 1 2 . 4 . . . . . . . . . . . . . . . . . . . . 2 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Intercept 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Searches Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Res Distress Signals 28 | . 1 . 5 1 . . 3 2 . 2 . . . 2 . . . . . 1 . . . 1 . . . 1 . 3 4 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 384 | . 26 15 48 6 3 8 59 14 5 29 . . 3 14 18 . 4 . . 7 1 . . 1 3 . 14 1 . 34 30 41 Peak Tracking Total 17 | . 4 5 8 3 9 3 7 4 6 9 . . 3 11 5 . 4 . . 7 1 . . 1 5 . 13 5 . 17 14 11 Tactical Retreats 52 | . 3 1 4 1 . 1 7 1 . 8 . . . 1 5 . 1 . . 1 1 . . . 1 . . 1 . 4 3 8 ECM-based Alert Blocks 43 | . . . . . . . . . . . . . . . . . 4 . . . . . . . 3 . . 5 . . 12 19 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Res Traps Triggered 19 | . 3 . 2 . . . 1 2 . 4 . . . . 1 . . . . . . . . . 2 . . 1 . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Res Machines Disabled 31 | . 1 . 3 . 3 1 . 10 . 1 . . . . 3 . . . . 1 . . . . . . 2 1 1 . 3 1 Max in Single Turn 4 | . 1 . 1 . 1 1 . 4 . 1 . . . . 3 . . . . 1 . . . . . . . 1 1 . 1 1 Garrison Access 8 | . . . . . . . 1 1 . 3 . . . . . . . . . . . . . . . . . . . . 1 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Res Machines Accessed 77 | . 4 . 2 . 2 . 5 9 . 15 1 3 3 . 8 2 1 1 . 4 1 . 4 . 1 . 4 . 2 1 2 2 Terminals 22 | . 4 . 1 . . . 3 6 . 6 . . . . 2 . . . . . . . . . . . . . . . . . Fabricators 13 | . . . . . . . . . . 2 . . . . 4 . . . . 4 . . . . 1 . 2 . . . . . Repair Stations 3 | . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . 1 . . . 1 1 . 2 . . . . 1 . . . . . . . . . . . . . . . 1 . Garrison Access 12 | . . . . . . . 1 1 . 3 . . . . 1 . . . . . . . . . . . 2 . . 1 1 2 Total Hacks 211 | . 5 . 6 . 7 . 13 21 . 34 1 5 23 . 19 2 1 4 . 13 1 . 13 . 4 . 12 . 20 1 4 2 Successful 141 | . 3 . 2 . 7 . 5 8 . 15 1 5 23 . 10 2 1 4 . 10 1 . 13 . 4 . 4 . 20 . 1 2 Failed 69 | . 2 . 3 . . . 8 13 . 19 . . . . 9 . . . . 3 . . . . . . 8 . . 1 3 . Catastrophic 6 | . . . . . . . 2 1 . 3 . . . . . . . . . . . . . . . . . . . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 109 | . 4 . 3 . 1 . 5 4 . 8 . . . . 6 . . 1 . 12 . . . . 3 . 11 8 . 7 3 33 Terminals 51 | . 5 . 3 . . . 8 14 . 16 . . . . 5 . . . . . . . . . . . . . . . . . Fabricators 35 | . . . . . . . . . . 2 . . . . 10 . . . . 13 . . . . 4 . 6 . . . . . Repair Stations 7 | . . . . . . . . 1 . 6 . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 19 | . . . 3 . . . 3 3 . 5 . . . . 2 . . . . . . . . . . . . . . . 3 . Garrison Access 22 | . . . . . . . 2 3 . 5 . . . . 2 . . . . . . . . . . . 6 . . 1 1 2 Terminal Hacks 90 | . 1 . . . 7 . 3 4 . 4 1 5 23 . 1 2 1 4 . . 1 . 13 . . . . . 20 . . . Record 40 | . . . . . 6 . . . . . . 3 6 . . . . . . . . . 5 . . . . . 20 . . . Part Schematic 17 | . . . . . . . . . . . . . 9 . . . . 4 . . . . 4 . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . 1 . . . . . . . . . . . 3 . . . . . . . . . 4 . . . . . . . . . Open Door 7 | . . . . . . . . . . . 1 2 . . . 2 1 . . . 1 . . . . . . . . . . . Level Access Points 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 4 | . . . . . . . 1 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 19 | . . . . . . . . . . 1 . . . . 6 . . . . 6 . . . . 3 . 3 . . . . . Load Schematic 12 | . . . . . . . . . . 1 . . . . 4 . . . . 4 . . . . 1 . 2 . . . . . Build 7 | . . . . . . . . . . . . . . . 2 . . . . 2 . . . . 2 . 1 . . . . . Repair Station Hacks 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . 2 . . . 1 2 . 3 . . . . 1 . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 6 | . . . 2 . . . 1 . . 2 . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . . . 1 1 . 3 . . . . . . . . . . . . . . . . . . . . 1 2 Seal Access 8 | . . . . . . . 1 1 . 3 . . . . . . . . . . . . . . . . . . . . 1 2 Unauthorized Hacks 12 | . 2 . . . . . . 1 . 1 . . . . 2 . . . . 4 . . . . 1 . 1 . . . . . Terminals 4 | . 2 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Assimilate 4 | . 2 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricators 8 | . . . . . . . . . . 1 . . . . 1 . . . . 4 . . . . 1 . 1 . . . . . Prioritize 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . Haulers 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recompile 4 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 2 . 2 . . . 3 7 . 10 . . . . 7 . . . . 2 . . . . 1 . 3 . . 1 1 . Full Trace Events 6 | . . . . . . . . . . 3 . . . . 2 . . . . . . . . . . . . . . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 16 | . . . . . . . . . . . . . 5 . . . . 2 . . . . . . . . 5 . . . . 4 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 83 | . . . . . . . . 1 . . . . 9 . . . . 18 . . . . 4 . . . . . . . . 51 Parts Built 6 | . . . . . . . . . . . . . . . 2 . . . . 2 . . . . 1 . 1 . . . . . Authchips 5 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . 1 . . . . . Time 748 | . . . . . . . . . . . . . . . 228 . . . . 304 . . . . 140 . 76 . . . . . Total Part Build Rating 30 | . . . . . . . . . . . . . . . 10 . . . . 10 . . . . 5 . 5 . . . . . Part Studies Acquired 6 | . . . 2 . . . 1 . . 2 . . . . 1 . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Time 108 | . . . . . . . . . . 108 . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Res Total Allies 52 | . 2 4 . . . . . 1 1 . . . . . 1 . . 7 . . . . . . . 20 . 2 . 6 . 8 Largest Group 20 | . 1 4 . . . . . 1 1 . . . . . 1 . . 7 7 . . . . . . 20 19 3 . 6 . 4 Highest-Rated Group 695 | . 10 71 . . . . . 26 31 . . . . . 10 . . 242 242 . . . . . . 695 668 206 . 256 . 460 Highest-Rated Ally 122 | . 10 31 . . . . . 26 31 . . . . . 10 . . 40 40 . . . . . . 46 46 103 . 50 . 122 Zionite Dispatches 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . 3 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Light 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Demo 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Total Orders 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . STAY 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 150 | . . 29 . . . . . . 3 . . . . . . . . . 12 . . . . . . . 61 15 . 2 . 28 Total Damage 4464 | . . 332 . . . . . . 43 . . . . . . . . . 256 . . . . . . . 1583 312 . 649 . 1289 Kills 33 | . . 5 . . . . . . . . . . . . . . . . 1 . . . . . . . 7 1 . 10 . 9 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Res Active Infowar (turns) 18077 | 14 1676 1153 3385 1 . 470 2516 1283 13 1284 494 281 135 170 523 258 125 580 310 337 250 276 34 479 98 133 135 172 473 183 125 711 Optics 6959 | . . . . . . . . . . 677 494 281 135 170 523 258 125 580 310 337 250 276 34 479 98 133 135 172 473 183 125 711 Sensors 8793 | . . . . 1 . . . 1282 13 1284 494 281 135 170 523 258 125 580 310 337 250 276 34 479 98 133 135 172 473 183 125 642 Seismic 9224 | 14 1676 1153 3385 . . 470 2516 10 . . . . . . . . . . . . . . . . . . . . . . . . Triangulation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 ECM 1371 | . . . . . . . . 1 . . . . . . . 1 11 2 . . 21 . 2 . 29 133 135 172 94 . 121 649 Robot Analysis Total 154 | . . . . . . . . . . 1 . . 153 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 1 . . . . . . . . 2 3 . 1 . 1 1 1 1 . 1 2 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 14 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 2 . . 1 8 Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Prototype Stockpiles 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . 1 Component Schematics 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unaware Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Res Turns Passed 20759 | 40 1791 1164 4124 838 568 707 2518 1288 39 1400 494 281 135 170 523 258 125 580 310 337 250 276 34 479 98 133 135 172 473 183 125 711 Spaces Moved 20153 | 12 802 447 1335 142 249 268 969 1909 110 2854 868 738 162 377 852 520 379 1239 462 507 401 373 125 511 185 207 252 279 207 581 399 1432 Core 73 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 73 Treads 3572 | . 163 447 1335 142 249 268 968 . . . . . . . . . . . . . . . . . . . . . . . . . Legs 651 | 12 639 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 15857 | . . . . . . . 1 1909 110 2854 868 738 162 377 852 520 379 1239 462 507 401 373 125 511 185 207 252 279 207 581 399 1359 Fastest Speed 5 | 120 120 240 160 225 225 225 156 29 31 29 29 29 29 29 16 25 15 25 25 5 20 20 20 20 20 20 20 5 20 20 20 5 Average Speed 63 | 120 164 240 215 225 225 225 190 29 31 30 29 29 29 29 25 25 24 25 25 20 20 20 20 20 20 20 20 19 20 20 20 21 Slowest Speed 320 | 120 240 240 320 225 225 225 309 309 31 31 29 29 29 29 27 25 25 25 25 22 20 20 20 20 99 20 20 20 20 24 21 200 Overloaded Moves 42 | . . . . . . . . . . . . . . . 14 . 10 . . 8 . . . . . . . 2 . . . 8 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 93 | . . . . . . . . 6 . 22 . . . 2 14 . 3 . . 3 . . . . . 1 1 . . 7 15 19 Potential Cave-ins 13 | . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . 9 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 58 | 2 98 80 95 28 60 79 74 35 79 68 89 66 82 57 24 70 69 91 57 19 63 53 61 71 7 96 12 22 94 27 51 57 Regions Visited 32 Branch Regions 19 Pre-discovered Areas 34 | . . . . . 1 . . . . . . 1 28 . . . . . 1 . . . 3 . . . . . . . . . Known Exits Taken 21 | . . . . . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 30 | . . . . . . 1 . . . . 6 3 . 1 . 4 2 5 2 . 1 3 . 2 . . . . . . . . Spaces Dug 207 | . 2 . 2 . . . . 31 . 50 10 2 . 3 14 8 4 . 9 6 1 8 . 11 2 . 1 6 . 6 2 29 Terrain Destroyed 483 | . 2 . 28 25 . . . 130 . 50 10 2 . 3 29 8 4 . 9 8 3 19 . 23 3 . 1 6 . 6 2 112 Melee 185 | . 2 . 2 . . . . 31 . 50 10 2 . 3 14 8 4 . 6 6 1 8 . 7 2 . 1 6 . 5 1 16 Projectile 57 | . . . . . . . . . . . . . . . . . . . 3 2 2 11 . 16 1 . . . . 1 1 20 AOE 241 | . . . 26 25 . . . 99 . . . . . . 15 . . . . . . . . . . . . . . . . 76 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Qua Res Total 26907 | 21 1143 496 2381 638 253 337 1468 2538 113 3224 1092 799 206 430 1102 634 398 1507 644 716 565 550 132 858 239 296 332 382 623 620 421 1749 Wait 5533 | . 211 19 780 474 . 42 321 515 3 241 211 50 13 53 226 102 18 260 170 185 161 157 . 323 42 89 77 85 389 28 19 269 Move 19947 | 11 801 446 1334 141 248 267 968 1898 109 2809 867 737 161 372 826 519 373 1238 461 500 400 372 124 510 185 204 249 278 206 566 370 1397 Hop 83 | . . . . . . . . 5 . 22 . . . 2 11 . 2 . . 3 . . . . . 1 1 . . 7 13 16 Pick Up 122 | . 23 1 32 1 . 2 22 6 . 7 . . 1 . 4 2 . 3 1 4 . . 2 . 1 . . 2 2 1 3 2 Fast Attach 77 | 1 2 . 11 . . . 6 9 . 10 2 4 . . . . . . 1 1 . 1 2 . 4 1 1 3 9 2 1 6 Attach 38 | . . . 5 . . 1 5 6 . 2 . . 1 . 4 1 . . . 4 . . . . 3 . . 1 1 2 . 2 Detach 20 | . 1 . 1 . . . . 3 . 4 . . . . 1 . . . . 1 . 1 . . 1 1 . 1 1 1 1 2 Swap 121 | . 15 4 38 4 . 5 20 2 1 6 . . . . 7 . . 2 . 4 1 . 2 1 . . 2 2 . 1 1 3 Drop 193 | . 19 2 60 1 . 2 30 29 . 12 1 4 1 . 1 1 . 3 2 2 . . 2 . . . 1 3 8 1 5 3 Fire 404 | 9 66 17 109 16 5 16 92 8 . . . . . . 1 . . . 3 2 2 11 . 16 1 . . . . 1 4 25 Melee 306 | . 2 . 2 . . . . 57 . 81 11 3 29 3 21 9 5 1 6 10 1 8 . 8 2 . 1 7 7 10 4 18 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 25 | . 2 7 9 1 . 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . . . 30 . . . . . . . . . . . . . . . . . . . . . 6 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / [*Min] / [*Sto x2]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory -4/Armory -4/Lab -3/Research -3/Quarantine -2/Research (discovered 4 exits: *Acc x2 / Tes x2) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 3) 41 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 538 | -10/Materials | Discovered new exit (range 6) 633 | -10/Materials | Discovered new exit (range 8) 1028 | -10/Materials | Discovered new exit (range 12) 1042 | -10/Materials | Discovered new exit (range 8) 1538 | -10/Materials | Discovered new exit (range 9) 1582 | -10/Materials | Discovered new exit (range 16) 1832 | -10/Materials | Entered Mines 2038 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2057 | -10/Mines | Received a Mining Laser from a helpful Derelict 2134 | -10/Mines | Discovered new exit (range 14) 2221 | -10/Mines | Learned Materials stockpile data 2240 | -10/Mines | Found a hidden stash of uninstalled traps 2356 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2688 | -10/Mines | Discovered new exit (range 6) 2996 | -10/Mines | Entered Materials 2996 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2998 | -9/Materials | Discovered new exit (range 9) 3860 | -9/Materials | Discovered new exit (range 16) 4011 | -9/Materials | Build established: Scavenger-Mutant 4357 | -9/Materials | Discovered new exit (range 4) 4573 | -9/Materials | Discovered new exit (range 16) 4630 | -9/Materials | Central database locked down 5068 | -9/Materials | Discovered new exit (range 12) 6143 | -9/Materials | Discovered new exit (range 16) 6500 | -9/Materials | Build established: Mutant 7120 | -9/Materials | Entered Mines 7121 | -9/Mines | Assembled infested the area 7698 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7701 | -9/Mines | Discovered new exit (range 5) 7848 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 7853 | -9/Mines | Found Prototype Device 7863 | -9/Mines | Core integrity fell below 50% 7955 | -9/Mines | Identified Exp. Sensor Array 7958 | -9/Mines | Entered Exiles 8015 | -9/Exiles | Met 8R-AWN 8053 | -9/Exiles | Met EX-HEX 8141 | -9/Exiles | Met EX-DEC 8150 | -9/Exiles | Learned location of Zion (-6) 8188 | -9/Exiles | Met EX-BIN 8219 | -9/Exiles | Aligned with FarCom system 8222 | -9/Exiles | Given EX-Vault access code 8273 | -9/Exiles | Opened EX-Vault 8330 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8483 | -9/Exiles | Attacked by the Exiles 8508 | -9/Exiles | Discovered new exit (range 10) 8526 | -9/Exiles | Entered Mines 8625 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 9209 | -8/Mines | Discovered new exit (range 13) 9233 | -8/Mines | Entered Materials 9233 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9276 | -8/Materials | Identified exit to Factory 9888 | -8/Materials | Build established: Scavenger-Mutant 10129 | -8/Materials | Destroyed 7 combat bots 10498 | -8/Materials | Build established: Mutant 10870 | -8/Materials | Garrison activated, responded to threat 11751 | -8/Materials | Entered Factory 11751 | -7/Factory | Evolved 2 slots: Utility x2 11793 | -7/Factory | Identified exit to Factory 11832 | -7/Factory | Identified exit to Lower Caves 12029 | -7/Factory | Build established: Hacker-Sprinter 12765 | -7/Factory | Cargo convoy interrupted 13039 | -7/Factory | Manually triggered Chute Trap 13039 | -7/Factory | Sucked down chute 13039 | -7/Factory | Entered Waste 13040 | -7/Waste | Met a frightened Derelict 13054 | -7/Waste | EMP discharged 13054 | -7/Waste | System corruption reached 10% 13055 | -7/Waste | Spotted C-40 Crusher 13055 | -7/Waste | Spotted C-40 Crusher 13062 | -7/Waste | Spotted C-40 Crusher 13066 | -7/Waste | Spotted C-40 Crusher 13068 | -7/Waste | Spotted C-40 Crusher 13073 | -7/Waste | Discovered new exit (range 14) 13077 | -7/Waste | Identified exit to Factory 13078 | -7/Waste | Entered Factory 13257 | -7/Factory | Discovered exit to Lower Caves (range 12) 13312 | -7/Factory | Found Prototype Launcher 13312 | -7/Factory | Identified Rocket Array 13716 | -7/Factory | Repaired Exp. Sensor Array 14295 | -7/Factory | Build established: Hacker-Scout 14478 | -7/Factory | Entered Lower Caves 14627 | -7/Lower Caves | Learned Factory stockpile data 14631 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 14634 | -7/Lower Caves | Identified exit to Zion 14666 | -7/Lower Caves | Found Alien Artifact 14666 | -7/Lower Caves | Identified Core Expander 14666 | -7/Lower Caves | Installed Core Expander, added new Utility slot 14862 | -7/Lower Caves | Learned Factory emergency access door positions 14885 | -7/Lower Caves | Discovered new exit (range 10) 14972 | -7/Lower Caves | Identified exit to Lower Caves 14972 | -7/Lower Caves | Entered another Lower Caves area 14984 | -7/Lower Caves | Encountered a Warlord checkpoint 15000 | -7/Lower Caves | Identified exit to Data Miner 15014 | -7/Lower Caves | Activated DRS Beacon 15157 | -7/Lower Caves | Entered an active Warlord outpost 15165 | -7/Lower Caves | Learned Extension trap positions 15177 | -7/Lower Caves | Learned Factory stockpile data 15253 | -7/Lower Caves | Entered Data Miner 15253 | -7/Data Miner | Discovered new exit (range 6) 15255 | -7/Data Miner | Identified exit to Proximity Caves 15258 | -7/Data Miner | Met Data Miner 15266 | -7/Data Miner | Learned location of Section 7 (-2) 15266 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 15269 | -7/Data Miner | Received God Mode back door access code from Data Miner 15289 | -7/Data Miner | Interfaced with the Data Conduit 15388 | -7/Data Miner | Entered Proximity Caves 15390 | -6/Proximity Caves | Spotter reported a threat 15391 | -6/Proximity Caves | Spotter reported a threat 15487 | -6/Proximity Caves | Spotter reported a threat 15506 | -6/Proximity Caves | Spotted B-75 Beast 15517 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15539 | -6/Proximity Caves | Learned Factory interactive machine intel 15557 | -6/Proximity Caves | Discovered exit to Factory (range 6) 15558 | -6/Proximity Caves | Entered Factory 15558 | -6/Factory | Evolved 2 slots: Propulsion x2 15561 | -6/Factory | Loaded intel: 267 machine locations 15562 | -6/Factory | Loaded intel: 54 interactive machine locations 15675 | -6/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 15684 | -6/Factory | Identified exit to Lower Caves 15908 | -6/Factory | Search patrols dispatched 16040 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 16081 | -6/Factory | Entered Lower Caves 16278 | -6/Lower Caves | Learned Factory garrison access intel 16336 | -6/Lower Caves | Discovered new exit (range 15) 16339 | -6/Lower Caves | Identified exit to Lower Caves 16339 | -6/Lower Caves | Entered another Lower Caves area 16373 | -6/Lower Caves | Build established: Hacker-Ninja 16399 | -6/Lower Caves | Learned location of 1 exit from Factory 16457 | -6/Lower Caves | Discovered exit to Zion (range 19) 16464 | -6/Lower Caves | Entered Zion 16472 | -6/Zion | Given the Hacking Drone Bay 16476 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 16476 | -6/Zion | Discovered new exit (range 12) 16507 | -6/Zion | System corruption cleaned by Quarantine Array 16557 | -6/Zion | Received a visual enhancement algorithm 16557 | -6/Zion | Ran a visual enhancement algorithm 16687 | -6/Zion | Gained Derelict followers 16794 | -6/Zion | Met Imprinter 16798 | -6/Zion | Imprinted 16800 | -6/Zion | Declared Zion's savior 16833 | -6/Zion | Found Prototype Device 16834 | -6/Zion | Identified Hacking Drone Bay 16843 | -6/Zion | Identified exit to Proximity Caves 17044 | -6/Zion | Entered Proximity Caves 17044 | -5/Proximity Caves | Accompanied by 7 allies 17345 | -5/Proximity Caves | Spotted B-75 Beast 17347 | -5/Proximity Caves | Discovered new exit (range 7) 17354 | -5/Proximity Caves | Identified exit to Factory 17354 | -5/Proximity Caves | Entered Factory 17354 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 17355 | -5/Factory | Identified exit to Upper Caves 17356 | -5/Factory | Identified exit to Factory 17358 | -5/Factory | Loaded intel: 270 machine locations 17359 | -5/Factory | Loaded intel: 4 garrison access locations 17466 | -5/Factory | Fabricated Cld. Cesium-ion Thruster? 17487 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 17512 | -5/Factory | Watched by a mysterious "MATRIX" hacker 17588 | -5/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 17691 | -5/Factory | Entered Upper Caves 17692 | -5/Upper Caves | Build established: Hacker-Scout 17731 | -5/Upper Caves | Learned Factory stockpile data 17939 | -5/Upper Caves | Discovered new exit (range 7) 17940 | -5/Upper Caves | Identified exit to Upper Caves 17941 | -5/Upper Caves | Entered another Upper Caves area 18192 | -5/Upper Caves | Learned 4 Factory zone layouts 18192 | -5/Upper Caves | Discovered new exit (range 21) 18200 | -5/Upper Caves | Identified exit to Zhirov 18213 | -5/Upper Caves | Learned Factory emergency access door positions 18216 | -5/Upper Caves | Build established: Hacker-Ninja 18217 | -5/Upper Caves | Entered Zhirov 18217 | -5/Zhirov | Discovered new exit (range 3) 18221 | -5/Zhirov | Met Zhirov 18227 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18230 | -5/Zhirov | Found Alien Artifact 18230 | -5/Zhirov | Identified Integrated Dissipator 18230 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 18243 | -5/Zhirov | Found Alien Artifact 18251 | -5/Zhirov | Identified exit to Proximity Caves 18251 | -5/Zhirov | Entered Proximity Caves 18256 | -4/Proximity Caves | Learned Research trap positions 18468 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 18580 | -4/Proximity Caves | Spotted B-86 Titan 18728 | -4/Proximity Caves | Discovered exit to Factory (range 12) 18730 | -4/Proximity Caves | Entered Factory 18730 | -4/Factory | Evolved 2 slots: Utility x2 18731 | -4/Factory | Identified exit to Research 18735 | -4/Factory | Loaded intel: 269 machine locations 18777 | -4/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 18828 | -4/Factory | Sucked down chute 18828 | -4/Factory | Entered Waste 18829 | -4/Waste | Joined by Warlord forces that had cleared the area 18868 | -4/Waste | Discovered new exit (range 12) 18871 | -4/Waste | Identified exit to Factory 18961 | -4/Waste | Entered Factory 18961 | -4/Factory | Accompanied by 19 allies 18962 | -4/Factory | Loaded intel: 309 machine locations 18971 | -4/Factory | Retrieved Zion intel report: Emergency Access 18977 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 19006 | -4/Factory | Garrison activated, responded to threat 19072 | -4/Factory | Fabricated Cld. Cesium-ion Thruster? 19091 | -4/Factory | Discovered new exit (range 18) 19096 | -4/Factory | Identified exit to Armory 19096 | -4/Factory | Entered Armory 19096 | -4/Armory | Accompanied by 3 allies 19097 | -4/Armory | Loaded intel: 95 machine locations 19137 | -4/Armory | Retrieved Zion intel report: Prototype Stockpiles 19150 | -4/Armory | Identified Transdimensional Reconstructor 19150 | -4/Armory | Warped through subspace to slip node 19150 | -4/Armory | Discovered new exit (range 1) 19150 | -4/Armory | Identified exit to Lab 19261 | -4/Armory | Retrieved Zion intel report: Unaware Analyses 19262 | -4/Armory | Zion Heavy squad teleported in 19268 | -4/Armory | Entered Lab 19268 | -4/Lab | Discovered exit to Research (range 9) 19271 | -4/Lab | Hidden lab's door opened automatically 19271 | -4/Lab | Sensor layout match revealed 19272 | -4/Lab | Gained access to the hidden lab's interior 19329 | -4/Lab | Found Integrated Dissipator 19329 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 19339 | -4/Lab | Found Transdimensional Reconstructor 19348 | -4/Lab | Found Alien Artifact 19348 | -4/Lab | Identified Core Regenerator 19348 | -4/Lab | Used Core Regenerator, restored core integrity (+108) 19358 | -4/Lab | Found Prototype Hackware 19358 | -4/Lab | Identified Deep Network Scanner 19407 | -4/Lab | Found Prototype Energy Gun 19407 | -4/Lab | Identified Tachyon Dispersion Ray 19443 | -4/Lab | Decrypted terminal 19443 | -4/Lab | Acquired modification code for an L2 power cell 19734 | -4/Lab | Found Alien Artifact 19739 | -4/Lab | Decrypted terminal 19741 | -4/Lab | Entered Research 19741 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 19742 | -3/Research | Loaded intel: 75 trap records 19743 | -3/Research | Loaded intel: 94 machine locations 19819 | -3/Research | Zion Demo squad teleported in 19864 | -3/Research | Zion Demo squad teleported in 19868 | -3/Research | Zion Fire squad teleported in 19881 | -3/Research | Found Exp. Signal Interpreter 19918 | -3/Research | Discovered new exit (range 22) 19923 | -3/Research | Identified exit to Quarantine 19924 | -3/Research | Entered Quarantine 19925 | -3/Quarantine | Loaded intel: 71 machine locations 19984 | -3/Quarantine | Discovered new exit (range 14) 20012 | -3/Quarantine | Found Alien Slashing Weapon 20012 | -3/Quarantine | Identified Sigix Broadsword 20029 | -3/Quarantine | Found Alien Artifact 20034 | -3/Quarantine | Found Alien Artifact 20049 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 20049 | -3/Quarantine | Identified exit to Research 20049 | -3/Quarantine | Entered Research 20049 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 20050 | -2/Research | Loaded intel: 101 machine locations 20132 | -2/Research | Spotted B-90 Cyclops 20354 | -2/Research | Retrieved Zion intel report: Active Garrisons 20394 | -2/Research | Retrieved Zion intel report: Prototype Schematics 20395 | -2/Research | Zion Heavy squad teleported in 20487 | -2/Research | Retrieved Zion intel report: Prototype Stockpiles 20501 | -2/Research | Retrieved Zion intel report: Component Schematics 20502 | -2/Research | Zion Light squad teleported in 20511 | -2/Research | Discovered new exit (range 21) 20516 | -2/Research | Lost 3 parts (2n1u) 20529 | -2/Research | Identified exit to Access 20539 | -2/Research | Zion Light squad teleported in 20558 | -2/Research | Spotted B-90 Cyclops 20589 | -2/Research | Discovered exit to Access (range 18) 20604 | -2/Research | Lost 3 allies 20606 | -2/Research | Retrieved Zion intel report: Component Schematics 20611 | -2/Research | Retrieved Zion intel report: Component Schematics 20612 | -2/Research | Spotted B-90 Cyclops 20636 | -2/Research | Spotted B-90 Cyclops 20667 | -2/Research | Intercept squad dispatched 20670 | -2/Research | Retrieved Zion intel report: Unaware Schematics 20677 | -2/Research | Spotted Tracker 20682 | -2/Research | Spotted Tracker 20708 | -2/Research | Spotted Combat Programmer 20720 | -2/Research | Retrieved Zion intel report: Branch Access 20720 | -2/Research | Identified exit to Testing 20728 | -2/Research | Spotted Combat Programmer 20732 | -2/Research | Core integrity fell below 50% 20732 | -2/Research | System corruption reached 10% 20754 | -2/Research | Core integrity fell below 20% 20760 | -2/Research | Destroyed by Combat Programmer with EMDS Last Messages --------------- 20730_ U-05 Engineer lays Concrete. 20731_ EMDS Slug penetrates W-44 Eye. 20731_ W-44 Eye destroyed. 20731_ Penetrated by EMDS Slug. 20732_ U-05 Engineer builds a Wall. 20734_ K-01 Serf collects debris. 20735_ Penetrated by EMDS Slug. 20737_ K-01 Serf collects debris. 20738_ Penetrated by EMDS Slug. 20738_ Imp. Q-thruster destroyed. 20738_ EMDS Slug penetrates Earth. 20745_ The unstable cave ceiling collapses. 20747_ Penetrated by EMDS Slug. 20748_ AOZT6B83LQGAQYSR=&Q FY S,TT9,TLPFS4// 20750_ Deep Network Scanner destroyed. 20751_ Penetrated by EMDS Slug. 20754_ Exp. Signal Interpreter destroyed. 20755_ Penetrated by EMDS Slug. 20756_ Adv. Hacking Suite destroyed. 20757_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ##########???????????????????????????????????????? | | # #???????????????????????????????????????? | | # #???????????????????????????????????????? | | # " #???????????????????????????????????????? | | # "G" #???????????????????????????????????????? | | # " " #???????????????????????????????????????? | | #???????????????????????????????????????? | | ! #???????????????????????????????????????? | | = #???????????????????????????????????????? | | # ########????????????????????????????????? | | ####"#### ! #????????????????????????????????? | | # #????????????????????????????????? | | # #????????????????????????????????? | | # =#????????????????????????????????? | | # #????????????????????????????????? | | ##### # #????????????????????????????????? | | # # #????????????????????????????????? | | # # #????????????????????????????????? | | # # #????????????????????????????????? | | # # #????????????????????????????????# | | # + ##############???????????????????# | | ##### # # #???????????????????# | | ????# # # #???????????????????# | | # # # #???????????????????# | | # ###/#### @ #???????????????????# | | # ### # #???????????????????# | | / #p #???????????????????? | | # /p #???????????????????? | | # #s #???????????????????? | | # # A #???????????????????? | | ##### #R = #???????????????????? | | ##### """ # #???????????????????? | | """ # #???????????????????? | | """ #####p########???????????????????? | | ??????????????????????? | | ########+#???????????????????????? | | ### # #???????????????????????? | | ??# """ # #???????????????????????? | | ???# """ # #???????????????????????? | | ????# """ # #???????????????????????? | | ????# # =! #??????????????##?####### | | ????# # = #??????????????T??# | | ????# # = #????????????? ??# | | ##### ######## #????????????? #### """ | | # #??????# #????????????? # """ | | # ##########+################### # """ | | + # | | # !!! # | | # !!! # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Utility Shielding 90 Evasion (%) 67 Recoil Reduction 4 Offensive Hacking 49 Defensive Hacking 11 Authchip Count 1 Item Schematics ----------------- Exp. Sensor Array | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Neutrino Core | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Adv. Trap Extractor | -6/Zion | Archive Imp. Hacking Suite | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Imp. Thermal Generator | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Riot Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Hvy. Battle Rifle | -6/Zion | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Gravity Flail | -2/Research | Z-intel Hvy. Neutron Cannon | -2/Research | Z-intel Imp. Q-thruster | -2/Research | Z-intel Vibroblade | -2/Research | Z-intel Adv. Energy Well | -2/Research | Z-intel Plasma Lance | -2/Research | Z-intel Hvy. Proton Missile Launcher | -2/Research | Z-intel Electron Diverter | -2/Research | Z-intel Adv. Quantum Shading Machine | -2/Research | Z-intel Cld. Plasma Rifle | -2/Research | Z-intel Point Singularity Launcher | -2/Research | Z-intel Exp. Gyrokinetic Inverter | -2/Research | Z-intel Adv. Thermal Generator | -2/Research | Z-intel Quantum Capacitor | -2/Research | Z-intel Enh. Nova Cannon | -2/Research | Z-intel Enh. Quantum Rifle | -2/Research | Z-intel Centrium Leg | -2/Research | Z-intel Hvy. Insulated Plating | -2/Research | Z-intel Cmb. Antigrav System | -2/Research | Z-intel Hcp. Storage Unit | -2/Research | Z-intel Lrg. Storage Unit | -2/Research | Z-intel Adv. Power Amplifier | -2/Research | Z-intel Imp. Power Shielding | -2/Research | Z-intel Matter Filter | -2/Research | Z-intel Lgt. Particle Reactor | -2/Research | Z-intel Enh. Force Lance | -2/Research | Z-intel Myomer Leg | -2/Research | Z-intel Imp. Hardlight Generator | -2/Research | Z-intel Adv. Recalibrator | -2/Research | Z-intel Dynamic Insulation System | -2/Research | Z-intel Adv. Cryofiber Web | -2/Research | Z-intel Imp. Focal Shield | -2/Research | Z-intel Nanoactuators | -2/Research | Z-intel Imp. Arc Projector | -2/Research | Z-intel Gamma Bomb Array | -2/Research | Z-intel Adv. Reaction Control System | -2/Research | Z-intel Graphene Brace | -2/Research | Z-intel Quantum Rifle | -2/Research | Z-intel Matter Compressor | -2/Research | Z-intel Quantum Reactor | -2/Research | Z-intel Biometal Medium Treads | -2/Research | Z-intel Adv. Medium Treads | -2/Research | Z-intel Hvy. Gauss Cannon | -2/Research | Z-intel Field Propulsion Array | -2/Research | Z-intel Lance | -2/Research | Z-intel Hpw. Tractor Beam | -2/Research | Z-intel Biometal Leg | -2/Research | Z-intel Antigrav System | -2/Research | Z-intel HERF Cannon | -2/Research | Z-intel Powered Armor | -2/Research | Z-intel Com. Battery | -2/Research | Z-intel Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free X-57 Shotgunner | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free A-15 Conveyor | -6/Zion | Archive Y-72 Warden | -6/Zion | Archive O-32 Director | -4/Factory | Z-intel R-06 Scavenger | -4/Factory | Z-intel L-61 Swordsman | -4/Factory | Z-intel B-60 Warrior | -4/Factory | Z-intel G-67 Veteran | -4/Factory | Z-intel A-27 Freighter | -2/Research | Z-intel B-74 Champion | -2/Research | Z-intel T-07 Excavator | -2/Research | Z-intel K-01 Serf | -2/Research | Z-intel Fabricated ------------ Cld. Cesium-ion Thruster | x1 | -6/Factory | Authchip Cld. Cesium-ion Thruster | x1 | -6/Factory Cld. Cesium-ion Thruster | x1 | -5/Factory | Authchip Cld. Cesium-ion Thruster | x1 | -5/Factory | Authchip Cld. Cesium-ion Thruster | x1 | -4/Factory | Authchip Cld. Cesium-ion Thruster | x1 | -4/Factory | Authchip Repaired ---------- Exp. Sensor Array | 10% | -7/Factory Studied --------- Lgt. Treads | -9/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Great Axe | -7/Factory | Hacked Scythe | -7/Factory | Hacked Power Sword | -6/Factory | Hacked Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Core Regenerator Sigix Broadsword Achievements -------------- Coming In Hot That Tickles Challenges ------------ None Game ------ Seed DisassembledBehemothDiverter Manual? 0 Play Time 04:00:01 Cumulative 277.5 hours Start 2026.09.19 @ 03:44:08 End 2026.09.20 @ 06:36:11 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 173 Rogue 173 Adventurer 0 Explorer 0 Win Type - Total 26 Types 13/0/4/9/0/0/0/0/0/0 Lore% 73 Gallery% 62 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Proggy Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f01daa9b-ef74-49e3-9bae-111090f59e79