Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.02 @ 14:25:37 Player: Figgis Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (48) 240 Value Destroyed (1114) 1114 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (111) 111 TOTAL SCORE: 2685 Bonus ------- High Alert Combat Kills 111 Cogmind --------- Core Integrity 106/400 Matter 266/300 Energy 75/150 System Corruption 0% Temperature Cool (36) Movement Walking (260) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Improved Terrain Scanner > --- WEAPON (2) ------- Gauss Cannon Proton Missile Launcher > --- INVENTORY (15) --- Improved Ion Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Improved Aluminum Leg Compact Wheel Advanced Visual Processing Unit Improved Terrain Scanner Beam Rifle Beam Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Light Cannon Proton Missile Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Gauss Cannon Proton Missile Launcher > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Improved Aluminum Leg Compact Wheel Advanced Visual Processing Unit Improved Terrain Scanner Beam Rifle Beam Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Light Cannon Proton Missile Launcher [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 32 | 8 1 19 4 Power 4 | 1 . 2 1 Engine 3 | 1 . 2 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 13 | 2 . 10 1 Treads . | . . . . Leg 13 | 2 . 10 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 2 1 . . Device 1 | 1 . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 12 | 3 . 7 2 Energy Gun 5 | 2 . 3 . Energy Cannon . | . . . . Ballistic Gun 3 | 1 . 2 . Ballistic Cannon 2 | . . 1 1 Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 10 | . . 8 2 Power 1 | . . 1 . Propulsion 9 | . . 7 2 Utility . | . . . . Weapon . | . . . . Highest Loss Streak 2 | . . 2 2 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 100 91 99 Engine 9 | . 14 10 . Core 1 | . . . 10 Leg 36 | . 28 36 43 Device 11 | . 14 11 11 Storage 11 | . 14 11 11 Energy Gun 9 | . 28 5 . Ballistic Gun 5 | . . 7 7 Ballistic Cannon 4 | . . 3 11 Launcher 4 | . . 5 3 Naked Turns . | . . . . Heaviest Build 41 | 15 30 35 41 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 2 | 2 1 2 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 10 15 15 Most Carried 15 | 7 8 14 15 Average Carried 9 | 3 6 9 14 Final Capacity 15 | 8 15 15 15 Final Carried 14 | 4 7 14 14 Class Distribution -------------------- 58% | Scavenger-Mutant 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Jun Mat Mat Min Matter Collected 821 | 280 . 476 65 Remotely . | . . . . Salvage Created 1228 | 81 167 904 76 Parts 99 | 11 7 73 8 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Combat Hostiles Destroyed 35 | . 6 24 5 Guns 16 | . 5 11 . Cannons 5 | . . 4 1 AOE 13 | . . 9 4 Classes Destroyed 9 | 1 2 4 2 Worker 4 | . . 4 . Builder 1 | . . . 1 Tunneler 4 | 3 . 1 . Recycler 1 | . . 1 . Watcher 5 | . . 5 . Swarmer 12 | . 3 6 3 Grunt 13 | . 3 10 . Sentry 8 | . . 8 . Assembled 2 | . . . 2 Best Kill Streak 9 | 3 2 9 4 Combat Bots Only 6 | . 2 6 3 Max Kills in Single Turn 3 | 1 1 3 2 Gunslinging . | . . . . Exploded 3 | . . 3 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Jun Mat Mat Min Damage Taken 1599 | . 230 944 425 Core 342 | . 48 223 71 Absorbed by Shields . | . . . . Core Remaining (%) 90 | 100 80 . . Volleys Fired 106 | 3 22 73 8 Largest 2 | 2 2 2 1 Hottest 100 | 100 100 100 48 Shots Fired 158 | 6 44 100 8 Gun 120 | 6 44 70 . Cannon 17 | . . 13 4 Launcher 21 | . . 17 4 Special . | . . . . Kinetic 60 | . . 56 4 Thermal 77 | 6 44 27 . Explosive 17 | . . 17 . Electromagnetic 4 | . . . 4 Robot Hit Streak 7 | 3 5 7 5 Robot Miss Streak 6 | 1 4 6 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 99 | 4 23 66 6 Core Hits 82 | 3 9 59 11 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 7 | . 3 4 . Burn 4 | . 3 1 . Blast 3 | . . 3 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2753 | 63 287 2003 400 Guns 968 | 63 287 618 . Cannons 339 | . . 260 79 Explosions 1436 | . . 1115 321 Melee . | . . . . Ramming 10 | . . 10 . Kinetic 701 | . . 622 79 Thermal 624 | 63 287 256 18 Explosive 1115 | . . 1115 . Electromagnetic 303 | . . . 303 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 21 | . . 16 5 Projectiles . | . . . . Explosions 21 | . . 16 5 Melee . | . . . . Knockbacks 3 | . . 2 1 Impact 1 | . . 1 . Kinetic 2 | . . 1 1 Secondary . | . . . . Self-Inflicted Damage 210 | . . 175 35 Shots 7 | . . 5 2 Rammed . | . . . . Targets Rammed 4 | . . 4 . Kicked 4 | . . 4 . Crushed . | . . . . Highest Temperature 321 | 60 321 102 44 Average Temperature 77 | 27 135 23 23 Received Heat Transfer 413 | . 78 255 80 Effects 1 | . 1 . . Energy Bleed 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Melted 5 | . 3 2 . Heat Transferred 2122 | 185 1073 814 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Peak Influence 767 | 15 189 767 334 Initial 255 | . 9 79 255 Average 292 | 4 96 374 279 Maximum Alert Level 3 | . . 3 1 Low Security (%) 48 | 100 100 42 . Level 1 22 | . . 9 100 Level 2 27 | . . 44 . Level 3 2 | . . 3 . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 1 4 1 Investigation 3 | . 1 2 . Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . 1 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Distress Signals 7 | . . 6 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 66 | . 8 37 21 Peak Tracking Total 12 | . 3 6 12 Tactical Retreats 4 | . 1 2 1 Traps | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Jun Mat Mat Min Machines Disabled 3 | . . 3 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Machines Accessed 12 | . 2 9 1 Terminals 8 | . 2 6 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 2 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 36 | . 4 31 1 Successful 26 | . 2 23 1 Failed 10 | . 2 8 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 27 | . 4 23 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 2 . Scanalyzers 6 | . . 6 . Garrison Access . | . . . . Terminal Hacks 18 | . 2 15 1 Record 5 | . . 5 . Prototype ID Bank 3 | . 1 2 . Open Door 1 | . . . 1 Branch Access Points 1 | . . 1 . Emergency Access Points 1 | . . 1 . Alert Level 1 | . . 1 . Locate Traps 1 | . . 1 . Dispatch Records 1 | . . 1 . Maintenance Status 1 | . . 1 . Patrol Status 1 | . . 1 . Hauler Manifests 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . 2 . Report Inventory 2 | . . 2 . Scanalyzer 6 | . . 6 . Insert Component 2 | . . 2 . Analyze 4 | . . 4 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 2 7 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Jun Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Jun Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Jun Mat Mat Min Turns Passed 1999 | 84 364 1216 335 Spaces Moved 1081 | 52 209 595 225 Core 19 | 19 . . . Treads . | . . . . Legs 1062 | 33 209 595 225 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 135 | 107 136 137 134 Slowest Speed 260 | 150 190 260 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 41 | 4 44 51 68 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 2 | . . . 2 Spaces Dug . | . . . . Terrain Destroyed 135 | . . 131 4 Melee . | . . . . Projectile 1 | . . . 1 AOE 134 | . . 131 3 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Total 1455 | 74 245 888 248 Wait 185 | . 9 173 3 Move 1078 | 51 208 594 225 Hop . | . . . . Pick Up 40 | 11 4 21 4 Fast Attach . | . . . . Attach 20 | 8 . 11 1 Detach 1 | 1 . . . Swap 12 | . 1 8 3 Drop 9 | . 1 4 4 Fire 106 | 3 22 73 8 Melee . | . . . . Ram . | . . . . Kick 4 | . . 4 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: [*Mat] / *Min / *Sto x2) -9/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 17 | -11/Junkyard | Discovered new exit (range 16) 85 | -11/Junkyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 12) 305 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 10) 449 | -10/Materials | Entered another Materials area 449 | -9/Materials | Evolved 2 slots: Propulsion x2 538 | -9/Materials | Identified exit to Mines 538 | -9/Materials | Identified exit to Storage 1122 | -9/Materials | Build established: Scavenger-Mutant 1182 | -9/Materials | Discovered new exit (range 16) 1573 | -9/Materials | Core integrity fell below 50% 1649 | -9/Materials | First assault squad dispatched 1665 | -9/Materials | Entered Mines 1679 | -9/Mines | Learned 2 Materials zone layouts 1690 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1805 | -9/Mines | Discovered new exit (range 8) 1878 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1933 | -9/Mines | Discovered new exit (range 7) 1974 | -9/Mines | Assembled infested the area 1979 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2000 | -9/Mines | Self-destructed Last Messages --------------- 01987_ HV Slug penetrates Wall. 01989_ as-50116 destroyed. 01990_ BN-7W0(h) critical meltdown. 01991_ as-67803 knocked back. 01992_ Aluminum Leg destroyed. 01993_ as-47182 destroyed. 01993_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 01993_ U-05 Engineer sends out distress signal. 01994_ as-93070 misfires. 01996_ K-01 Serf cleans the Pulverizer. 01996_ as-71272 destroyed. 01996_ as-21933 destroyed. 01996_ as-67803 destroyed. 01998_ Aluminum Leg destroyed. 01998_ Destroyed Aluminum Leg. 01998_ D-53 Grenadier misfires. 01998_ as-93070 destroyed. 01999_ The unstable cave ceiling collapses. 01999_ K-01 Serf cleans the Pulverizer. 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Aluminum Leg | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MomentumZioniteThruster Manual? 0 Play Time 00:20:02 Cumulative 12.7 hours Start 2023.10.02 @ 13:54:51 End 2023.10.02 @ 14:25:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 25 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 24 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ef01c0b-45fc-4e3b-9087-b58ba9466ab6