Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.10 @ 23:56:39 Player: Lunishko Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (100) 500 Value Destroyed (4991) 4991 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1441) 1441 TOTAL SCORE: 11312 Bonus ------- High Alert Combat Kills 278 Follower Combat Kills 314 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -151 Cogmind --------- Core Integrity 170/850 Matter 47/300 Energy 100/100 System Corruption 22% Temperature Cool (0) Movement Walking (70) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Flexi-carbon Leg Potential Leg > --- UTILITY (5) ------ High-capacity Storage Unit Enhanced Optical Array Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Light Treads Carbon-fiber Leg Shock Rifle High-powered Shock Rifle High-powered Shock Rifle Enhanced Autogun Gauss Rifle Gauss Rifle Flak Cannon Improved Datajack Remote Datajack Mining Claw Peak State ------------ > --- POWER ------------ Backup Power I Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Armored Leg Potential Leg Potential Leg > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Advanced ECM Suite Hacking Suite Recalibrator > --- WEAPON ----------- Heavy Ion Cannon Enhanced Autogun Advanced Assault Cannon > --- INVENTORY -------- Medium Treads Carbon-fiber Leg High-powered Shock Rifle High-powered Shock Rifle Flak Cannon Flak Cannon Flak Cannon Flak Cannon EMP Blaster Improved Datajack Remote Datajack [Rating: 66] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Potential Leg Hover Unit Airjet Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Advanced ECM Suite Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Battle Rifle Energy Gun High-powered Shock Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Flak Cannon Launcher EMP Blaster Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Slots Evolved 8 | . . . . . 4 . . . 4 Power 2 | . . . . . 1 . . . 1 Propulsion 2 | . . . . . 1 . . . 1 Utility 3 | . . . . . 2 . . . 1 Weapon 1 | . . . . . . . . . 1 Parts Attached 108 | 7 1 6 3 . 17 11 24 1 38 Power 20 | 1 . 1 . . 3 3 4 . 8 Engine 11 | 1 . . . . 3 1 1 . 5 Core 9 | . . 1 . . . 2 3 . 3 Reactor . | . . . . . . . . . . Propulsion 30 | 3 . 2 2 . 2 3 13 1 4 Treads 16 | 2 . 2 . . . . 11 1 . Leg 10 | 1 . . 2 . 1 . 2 . 4 Wheel . | . . . . . . . . . . Hover 2 | . . . . . 1 1 . . . Flight 2 | . . . . . . 2 . . . Utility 27 | 1 . 1 1 . 7 3 4 . 10 Device 8 | . . 1 . . 2 1 1 . 3 Storage 4 | 1 . . 1 . . 1 . . 1 Processor 7 | . . . . . 4 . . . 3 Hackware 3 | . . . . . . 1 . . 2 Protection 5 | . . . . . 1 . 3 . 1 Artifact . | . . . . . . . . . . Weapon 31 | 2 1 2 . . 5 2 3 . 16 Energy Gun 4 | 2 . . . . . . . . 2 Energy Cannon 1 | . . . . . . . . . 1 Ballistic Gun 10 | . 1 2 . . 2 2 1 . 2 Ballistic Cannon 6 | . . . . . . . . . 6 Launcher 2 | . . . . . 1 . 1 . . Special Weapon 2 | . . . . . 2 . . . . Impact Weapon 1 | . . . . . . . . . 1 Slashing Weapon 4 | . . . . . . . 1 . 3 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 Unidentified Prototypes 6 | . . . . . 1 5 . . . Parts Lost 54 | . 1 . . . 5 . 13 . 35 Power 15 | . . . . . 1 . 4 . 10 Propulsion 14 | . . . . . . . 5 . 9 Utility 10 | . . . . . 2 . 2 . 6 Weapon 15 | . 1 . . . 2 . 2 . 10 Highest Loss Streak 9 | . 1 . . . 3 . 9 . 9 To Critical Strikes 1 | . . . . . . . . . 1 Average Backups 13 | . . 5 7 7 8 14 18 19 15 Power . | . . 1 1 1 1 1 1 . . Propulsion 4 | . . . 1 . . 3 7 9 4 Utility 3 | . . . 2 2 3 6 5 7 2 Weapon 4 | . . 2 3 3 2 3 4 3 5 Tool/Special . | . . . . . . . . . . Unused Backups 24 | . 1 1 . 1 2 10 . . 9 Power 3 | . . 1 . . . 2 . . . Propulsion 5 | . . . . 1 . 1 . . 3 Utility 8 | . . . . . 1 6 . . 1 Weapon 7 | . 1 . . . 1 1 . . 4 Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 91 | . 83 96 99 100 88 97 97 100 85 Engine 7 | . 14 2 . . 10 10 7 9 8 Core 7 | . . 11 14 14 7 7 9 9 5 Treads 13 | . 28 28 16 . . . 23 27 9 Leg 12 | . . . 10 28 19 26 2 . 15 Device 4 | . . 10 14 14 7 1 1 . 4 Storage 8 | . 14 14 14 14 9 8 9 9 6 Processor 10 | . . . . . 14 18 9 9 12 Hackware 4 | . . . . . . 7 9 9 4 Protection 1 | . . . . . . . 6 9 . Energy Gun 1 | . 23 . . . . . . . 1 Ballistic Gun 11 | . 2 27 28 28 16 9 13 9 5 Ballistic Cannon 1 | . . . . . . . . . 3 Slashing Weapon 1 | . . . . . . . 1 7 2 Peak Build Rating 66 | 6 6 13 31 32 47 50 48 29 66 Average Rating 39 | 4 5 11 20 31 41 46 32 28 51 On Entrance 23 | . 6 6 13 31 32 44 48 27 29 Avg Prop Armor Cover (%) 9 | . . . . . 9 . . . 9 Naked Turns . | . . . . . . . . . . Heaviest Build 91 | 11 11 16 21 21 31 63 62 62 91 Greatest Support 91 | 40 40 40 60 60 75 75 75 60 91 Greatest Overweight (x) 3 | . . . . . 1 . 1 1 3 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 10 10 10 20 20 20 20 Average Capacity 16 | 6 8 8 8 10 10 19 20 20 20 Most Carried 20 | . 3 8 8 10 10 19 20 20 20 Average Carried 13 | . . 5 8 8 9 14 18 19 15 Final Capacity 20 | 8 8 8 10 10 10 20 20 20 20 Final Carried 20 | . 2 8 8 10 10 17 20 20 12 Class Distribution -------------------- 43% | Mutant 28% | Scavenger-Mutant 15% | Skirmisher 6% | Commander-Mutant 4% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Commander-Mutant | -8/Storage Mutant | -8/Garrison Scavenger-Mutant | -8/Recycling Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Matter Collected 3434 | 202 39 146 . 61 341 407 690 39 1509 Remotely . | . . . . . . . . . . Salvage Created 4051 | . 76 160 . 73 493 336 1125 50 1738 Parts 207 | . 6 6 . 4 23 13 67 5 83 Haulers Intercepted 2 | . . . . . 1 . . . 1 Recyclers Shooed 8 | . . 1 . 1 1 2 . . 3 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Combat Hostiles Destroyed 77 | . 3 1 . 2 10 6 28 1 26 Melee 4 | . . . . . . . 2 1 1 Guns 45 | . 3 1 . 2 8 6 20 . 5 Cannons 14 | . . . . . . . . . 14 AOE 11 | . . . . . 2 . 6 . 3 Classes Destroyed 15 | . 2 2 . . 3 . 3 . 5 Worker 2 | . . . . . . . . . 2 Builder 4 | . . . . . . . . . 4 Tunneler 1 | . . . . . . . . . 1 Hauler 2 | . . . . . 1 . . . 1 Recycler 5 | . . 1 . . 1 . . . 3 Mechanic 1 | . . . . . . . . . 1 Operator 1 | . . . . . 1 . . . . Watcher 6 | . 1 . . . . 2 . . 3 Swarmer 13 | . 3 1 . . 3 . 6 . . Grunt 32 | . . . . 2 5 4 10 . 11 Brawler 3 | . . . . . . . 2 . 1 Duelist 2 | . . . . . . . 1 . 1 Sentry 16 | . . . . . 2 2 8 1 3 Hunter 3 | . . . . . . . 1 . 2 Programmer 8 | . . . . . . . . . 8 Thug 1 | . . 1 . . . . . . . Best Kill Streak 6 | . 3 1 . 2 5 3 6 1 6 Combat Bots Only 6 | . 2 1 . 2 3 2 6 1 3 Max Kills in Single Turn 4 | . 1 1 . 2 2 1 4 1 3 Gunslinging 1 | . . . . 1 1 . . . . Exploded 4 | . . . . . 1 . 4 . 1 Melee 1 | . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Hostile Shots Fired 832 | . 50 8 . 4 64 33 170 8 495 Missed 228 | . 14 1 . 1 15 14 35 3 145 Hits 604 | . 36 7 . 3 49 19 135 5 350 Melee 11 | . . . . . . . . . 11 Projectile 593 | . 36 7 . 3 49 19 135 5 339 Critical Strikes 28 | . . 1 . . 3 1 13 . 10 Part Disruptions 1 | . . . . . . . . . 1 Damage Taken 8700 | . 321 74 . 49 661 325 2121 67 5082 Core 1136 | . 64 18 . . 81 48 231 14 680 Absorbed by Shields 230 | . . . . . . . . . 230 Regen/Repaired (Parts) 669 | . . . . . . 431 . . 238 Core Remaining (%) 66 | 100 . . . 67 . . . 32 . Volleys Fired 323 | . 28 8 . 6 44 51 63 . 123 Largest 3 | . 2 2 . 2 2 2 2 . 3 Hottest 185 | . 80 53 . 53 100 125 100 . 185 Shots Fired 579 | . 36 17 . 12 73 56 109 . 276 Gun 378 | . 36 17 . 12 64 43 103 . 103 Cannon 160 | . . . . . . . . . 160 Launcher 20 | . . . . . 2 . 5 . 13 Special 21 | . . . . . 7 13 1 . . Kinetic 455 | . 4 17 . 12 64 43 103 . 212 Thermal 59 | . 18 . . . 7 13 1 . 20 Explosive 2 | . . . . . 2 . . . . Electromagnetic 63 | . 14 . . . . . 5 . 44 Robot Hit Streak 14 | . 3 3 . 4 10 9 14 . 11 Robot Miss Streak 12 | . 4 4 . 3 4 4 3 . 12 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . . . . 1 1 . 2 . . Max Gunslinging Chain 1 | . . . . 1 1 . 1 . . Shots Hit Robots 380 | . 15 7 . 7 42 29 85 2 193 Core Hits 233 | . 5 4 . 3 21 14 54 1 131 Critical Kills 1 | . . . . . 1 . . . . Critical Parts Destroyed 3 | . . . . . . . 1 . 2 Critical Strikes 7 | . . . . . 1 . 2 . 4 Destroy 3 | . . . . . 1 . 1 . 1 Blast 1 | . . . . . . . . . 1 Smash 1 | . . . . . . . . . 1 Sever 2 | . . . . . . . 1 . 1 Melee Attacks 80 | . . . . . . . 12 7 61 Impact 29 | . . . . . . . . . 29 Slashing 49 | . . . . . . . 12 7 30 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9615 | . 214 107 . 117 885 493 2086 71 5642 Guns 4320 | . 183 102 . 109 682 471 1504 . 1269 Cannons 2381 | . . . . . . . . . 2381 Explosions 1943 | . 31 . . . 196 . 414 . 1302 Melee 802 | . . . . . . . 168 71 563 Ramming 169 | . . 5 . 8 7 22 . . 127 Kinetic 5764 | . 17 102 . 109 682 471 1504 . 2879 Thermal 1385 | . 141 . . . . . 197 . 1047 Explosive 196 | . . . . . 196 . . . . Electromagnetic 1299 | . 56 . . . . . 217 . 1026 Impact 237 | . . . . . . . . . 237 Slashing 565 | . . . . . . . 168 71 326 Piercing . | . . . . . . . . . . Highest Corruption 22 | . 1 1 1 1 2 2 2 2 22 Average Corruption 6 | . 1 1 1 1 2 2 2 2 14 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 179 | . . 5 3 . 5 15 24 3 124 Message Errors 42 | . . 1 1 . . 3 4 . 33 Matter Fused 29 | . . 1 1 . . 3 2 1 21 Heat Flow Errors 24 | . . . . . 2 3 5 . 14 Energy Discharges 30 | . . 1 . . 2 4 6 2 15 Parts Rejected 1 | . . . . . . . . . 1 Parts Fused 4 | . . . . . . . 1 . 3 Data Loss (minor) 21 | . . 1 1 . 1 2 3 . 13 Data Loss (major) 3 | . . . . . . . . . 3 Misfires 5 | . . 1 . . . . 2 . 2 Alerts 10 | . . . . . . . 1 . 9 Misdirections 1 | . . . . . . . . . 1 Weapon Failures 9 | . . . . . . . . . 9 Overload Shots . | . . . . . . . . . . Overflow Damage 411 | . . . . . . . . . 411 Projectiles 30 | . . . . . . . . . 30 Explosions 271 | . . . . . . . . . 271 Melee 110 | . . . . . . . . . 110 Knockbacks 38 | . . . . . . . . . 38 Impact 2 | . . . . . . . . . 2 Kinetic 36 | . . . . . . . . . 36 Secondary . | . . . . . . . . . . Self-Inflicted Damage 385 | . . . . . . . 6 . 379 Shots 8 | . . . . . . . 1 . 7 Rammed 1 | . . 1 . . . . . . . Targets Rammed 17 | . . 1 . 1 1 1 . . 13 Kicked 16 | . . . . 1 1 1 . . 13 Crushed . | . . . . . . . . . . Highest Temperature 379 | . 72 32 . 57 270 190 281 . 379 Average Temperature 78 | . 29 12 . 21 53 31 104 . 94 Received Heat Transfer 2647 | . 33 42 . 27 333 180 1053 27 952 Effects 11 | . . . . . . . 1 . 10 Shutdowns 1 | . . . . . . . . . 1 Energy Bleed 2 | . . . . . . . . . 2 Interference 8 | . . . . . . . 1 . 7 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . 3 Parts Fried 5 | . . . . . . . . . 5 Impact Corruptions 4 | . . . . . . . . . 4 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . Heat Transferred 1818 | . 300 . . . . . 350 . 1168 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 9 | . 1 . . . . . 3 . 5 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Maximum Alert Level 3 | . . . . . . 1 3 1 2 Low Security (%) 68 | 100 100 100 . 100 100 66 19 92 68 Level 1 19 | . . . . . . 33 24 7 24 Level 2 7 | . . . . . . . 28 . 6 Level 3 4 | . . . . . . . 27 . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 876 | . 51 79 . 50 113 241 876 394 528 Initial 394 | . . . . . . 5 . 394 . Average 154 | . 10 11 . 16 42 116 475 52 126 Influence Increases 3571 | . 101 140 . 50 378 671 1046 41 1144 Destroy 0b10 Robot/C 1800 | . 60 100 . 40 200 260 580 20 540 Destroy 0b10 Robot/NC 110 | . 5 5 . . 15 10 . . 75 Destroy Leader 356 | . 12 20 . 10 42 94 30 . 148 Allied During Kill 184 | . . 14 . . . 161 9 . . Successful Hack 132 | . 20 . . . 30 24 12 16 30 Disable Machine 315 | . . . . . 45 90 . . 180 Anti-Garrison Action 400 | . . . . . . . 400 . . Destroy Structure 169 | . 4 1 . . 16 17 15 5 111 Partial Spotted 15 | . . . . . . . . . 15 Lose Combat Pursuer 90 | . . . . . 30 15 . . 45 Influence Decreases 3083 | . 100 141 . 50 365 683 171 917 656 Entered New Map 492 | . . 1 . . . 8 1 482 . Time Decay 1373 | . 90 140 . 50 333 326 . 135 299 Lost Part 502 | . 10 . . . 32 . 130 . 330 Lost Ally 142 | . . . . . . 75 40 . 27 Purge Threat 574 | . . . . . . 274 . 300 . Squads Dispatched 17 | . . . . . . 3 . . 14 Investigation 5 | . . . . . . 2 . . 3 Extermination 9 | . . . . . . . . . 9 Reinforcement 3 | . . . . . . 1 . . 2 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Distress Signals 4 | . 1 . . . 1 2 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 125 | . 11 7 . 2 16 16 26 2 45 Peak Tracking Total 4 | . 4 3 . 2 4 4 4 1 4 Tactical Retreats 4 | . . . . . 1 1 . . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Traps Triggered 11 | . 1 . . . 1 . 3 . 6 Indirectly 2 | . . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Machines Disabled 27 | . . . . . 3 6 6 . 12 Max in Single Turn 5 | . . . . . 1 1 1 . 5 Garrison Relay 6 | . . . . . . . 6 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Machines Accessed 39 | . 3 . 1 . 7 10 4 5 9 Terminals 31 | . 3 . . . 6 8 4 5 5 Fabricators 2 | . . . . . . . . . 2 Repair Stations 2 | . . . . . . 1 . . 1 Recycling Units 1 | . . . . . . . . . 1 Scanalyzers 1 | . . . . . 1 . . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 148 | . 13 . 1 . 22 35 7 24 46 Successful 86 | . 7 . 1 . 12 25 4 12 25 Failed 61 | . 6 . . . 9 10 3 12 21 Catastrophic 8 | . 2 . . . 1 2 . 2 1 Database Lockouts 1 | . . . . . 1 . . . . Manual 102 | . 11 . 1 . 20 22 5 19 24 Terminals 109 | . 13 . . . 17 30 7 24 18 Fabricators 10 | . . . . . . . . . 10 Repair Stations 18 | . . . . . . 4 . . 14 Recycling Units 4 | . . . . . . . . . 4 Scanalyzers 5 | . . . . . 5 . . . . Garrison Access 1 | . . . . . . 1 . . . Terminal Hacks 35 | . 4 . 1 . 4 13 2 7 4 Record 3 | . . . . . . 3 . . . Open Door 2 | . . . . . . 1 1 . . Branch Access Points 3 | . 1 . . . . . . 1 1 Terminal Index 5 | . 1 . . . 1 1 . 1 1 Scanalyzer Index 1 | . . . . . . . . 1 . Garrison Index 1 | . . . . . . 1 . . . Alert Level 2 | . . . . . . 2 . . . Unreport Threat 5 | . . . . . . 3 . 2 . Locate Traps 1 | . 1 . . . . . . . . Maintenance Status 1 | . . . . . . . . 1 . Security Status 1 | . . . . . . . . 1 . Recall Investigation 1 | . . . . . . . . . 1 Zone Layout 7 | . 1 . . . 3 2 . . 1 Patrol Navigation 1 | . . . . . . . 1 . . Proto ID Catalog 1 | . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 Network Status 1 | . . . . . . . . . 1 Build 1 | . . . . . . . . . 1 Repair Station Hacks 14 | . . . . . . 4 . . 10 Scan Component 7 | . . . . . . 2 . . 5 Repair 6 | . . . . . . 2 . . 4 Refit 1 | . . . . . . . . . 1 Recycling Unit Hacks 2 | . . . . . . . . . 2 Retrieve Matter 2 | . . . . . . . . . 2 Scanalyzer 2 | . . . . . 2 . . . . Insert Component 1 | . . . . . 1 . . . . Retrieve Study 1 | . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . Unlock Access 1 | . . . . . . 1 . . . Unauthorized Hacks 29 | . 3 . . . 6 6 2 5 7 Terminals 25 | . 3 . . . 5 6 2 5 4 Botnet 25 | . 3 . . . 5 6 2 5 4 Fabricators 2 | . . . . . . . . . 2 Fabnet 1 | . . . . . . . . . 1 Haulers 1 | . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . . 1 Mechanics 1 | . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . Researchers 1 | . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used 1 | . . . . . 1 . . . . Hacking Detections 34 | . 3 . . . 7 7 4 4 9 Full Trace Events 3 | . . . . . . 2 . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 3 | . . . . . . . . . 3 Authchips . | . . . . . . . . . . Time 116 | . . . . . . . . . 116 Total Robot Build Rating 9 | . . . . . . . . . 9 Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 1 | . . . . . 1 . . . . Parts Repaired 6 | . . . . . . 2 . . 4 Time 244 | . . . . . . 70 . . 174 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Used RIF Installer 1 | . . . . . . . 1 . . Robots Hacked 1 | . . . . . . . . . 1 Non-combat . | . . . . . . . . . . Combat 1 | . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . 1 formatsys_high 1 | . . . . . . . . . 1 Relay Couplers Released 24 | . . . . . . . 24 . . Machine Destruction 24 | . . . . . . . 24 . . Attached 1 | . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Total Allies 18 | . . 2 . . . 10 2 . 4 Largest Group 10 | . . 2 1 . . 10 2 . 3 Highest-Rated Group 173 | . . 42 11 . . 173 45 . 48 Highest-Rated Ally 32 | . . 31 11 . . 29 25 . 32 Total Orders 5 | . . . . . . . 2 . 3 ROAM 3 | . . . . . . . . . 3 GUARD 2 | . . . . . . . 2 . . Ally Attacks 107 | . . 12 . . . 78 3 . 14 Total Damage 1580 | . . 209 . . . 1145 67 . 159 Kills 16 | . . 4 . . . 10 1 . 1 Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Active Infowar (turns) 4463 | . . 713 375 172 223 . . . 2980 Optics 2804 | . . . . . . . . . 2804 Sensors 181 | . . . . . 181 . . . . Seismic 1302 | . . 713 375 172 42 . . . . ECM 196 | . . . . . . . . . 196 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Turns Passed 10630 | 95 378 916 375 172 797 1114 1650 411 4722 Spaces Moved 5579 | 63 155 540 292 148 535 759 742 227 2118 Core 15 | 15 . . . . . . . . . Treads 2496 | 44 155 540 141 . . . 645 227 744 Legs 3068 | 4 . . 151 148 535 759 97 . 1374 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 90 90 90 100 100 160 70 Average Speed 144 | 131 160 160 123 90 105 100 177 168 157 Slowest Speed 400 | 160 160 160 160 90 170 100 245 240 400 Overloaded Moves 18 | . . . . . . . . . 18 Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 46 | 5 27 96 62 14 42 70 70 54 24 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 3 | . 1 . . . 1 1 . . . Unknown Exits Taken 5 | 1 . 1 1 1 . . . 1 . Scrap Searched 2 | . . 2 . . . . . . . Spaces Dug 48 | . . . . . 5 7 . 5 31 Terrain Destroyed 179 | . 4 1 . . 19 8 10 5 132 Melee 36 | . . . . . . . . 5 31 Projectile 25 | . . 1 . . 7 8 . . 9 AOE 118 | . 4 . . . 12 . 10 . 92 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Total 7457 | 72 250 579 305 176 685 1039 949 245 3157 Wait 1091 | . 62 11 8 18 68 157 60 7 700 Move 5571 | 62 154 539 291 147 534 759 741 226 2118 Hop . | . . . . . . . . . . Pick Up 127 | . 4 9 . 3 11 33 19 1 47 Fast Attach 16 | 8 . . 2 . 5 1 . . . Attach 76 | . 1 1 . . 8 5 14 . 47 Detach 7 | . . . . . 1 1 . . 5 Swap 75 | . . 5 1 . 6 16 24 2 21 Drop 63 | 2 1 5 3 1 7 15 4 2 23 Fire 323 | . 28 8 . 6 44 51 63 . 123 Melee 79 | . . . . . . . 12 7 60 Ram . | . . . . . . . . . . Kick 16 | . . . . 1 1 1 . . 13 Crush 1 | . . 1 . . . . . . . Escape Stasis 4 | . . . . . . . 4 . . Rewire 8 | . . . . . . . 8 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Mutant 474 | -10/Materials | Entered Mines 492 | -10/Mines | Discovered new exit (range 5) 505 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 562 | -10/Mines | Discovered new exit (range 3) 660 | -10/Mines | Learned location of Storage (-8) 961 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 965 | -10/Mines | Found Scrap Suit 1029 | -10/Mines | Discovered new exit (range 10) 1087 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1381 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1381 | -10/Mines | Discovered new exit (range 5) 1390 | -10/Mines | Entered Exiles 1390 | -10/Exiles | Accompanied by 1 ally 1417 | -10/Exiles | Build established: Scavenger-Mutant 1418 | -10/Exiles | Discovered new exit (range 15) 1435 | -10/Exiles | Met 8R-AWN 1461 | -10/Exiles | Met EX-HEX 1539 | -10/Exiles | Met EX-BIN 1562 | -10/Exiles | Aligned with FarCom system 1563 | -10/Exiles | Given EX-Vault access code 1605 | -10/Exiles | Opened EX-Vault 1617 | -10/Exiles | Found Potential Leg 1620 | -10/Exiles | Found Potential Leg 1639 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1651 | -10/Exiles | Exiles lab attacked by MAIN.C 1757 | -10/Exiles | Discovered new exit (range 10) 1765 | -10/Exiles | Left Exiles lab with Potential Leg 1765 | -10/Exiles | Entered Mines 1766 | -9/Mines | Assembled infested the area 1771 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1794 | -9/Mines | Discovered new exit (range 16) 1916 | -9/Mines | Build established: Mutant 1937 | -9/Mines | Entered Materials 1937 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2025 | -8/Materials | Lost 3 parts (1u2w) 2403 | -8/Materials | Central database locked down 2621 | -8/Materials | Discovered new exit (range 11) 2621 | -8/Materials | Discovered new exit (range 15) 2721 | -8/Materials | Identified exit to Storage 2727 | -8/Materials | Identified exit to Factory 2734 | -8/Materials | Entered Storage 2879 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2997 | -8/Storage | Repaired Hcp. Storage Unit 3162 | -8/Storage | Repaired Hvy. Battle Rifle? 3175 | -8/Storage | Build established: Commander-Mutant 3344 | -8/Storage | Discovered exit to Factory (range 16) 3569 | -8/Storage | Lost 4 allies 3840 | -8/Storage | Build established: Mutant 3848 | -8/Storage | Identified exit to Garrison 3848 | -8/Storage | Entered Garrison 3952 | -8/Garrison | Triggered checkpoint 3999 | -8/Garrison | Garrison Relay disabled 4140 | -8/Garrison | Triggered checkpoint 4166 | -8/Garrison | Garrison Relay disabled 4218 | -8/Garrison | Triggered checkpoint 4274 | -8/Garrison | Triggered checkpoint 4280 | -8/Garrison | Garrison Relay disabled 4340 | -8/Garrison | Triggered checkpoint 4341 | -8/Garrison | Discovered new exit (range 15) 4432 | -8/Garrison | Triggered checkpoint 4506 | -8/Garrison | Discovered new exit (range 15) 4574 | -8/Garrison | Triggered checkpoint 4607 | -8/Garrison | Garrison Relay disabled 4694 | -8/Garrison | Triggered checkpoint 4704 | -8/Garrison | Triggered checkpoint 4796 | -8/Garrison | Lost 9 parts (2p3n2u2w) 4862 | -8/Garrison | Core integrity fell below 50% 4996 | -8/Garrison | Lost 3 parts (2p1n) 5068 | -8/Garrison | Discovered new exit (range 15) 5104 | -8/Garrison | Triggered checkpoint 5137 | -8/Garrison | Garrison Relay disabled 5141 | -8/Garrison | Garrison Relay disabled 5268 | -8/Garrison | Installed Relay Interface Framework 5292 | -8/Garrison | Build established: Scavenger-Mutant 5498 | -8/Garrison | Entered Recycling 5874 | -8/Recycling | Discovered new exit (range 16) 5909 | -8/Recycling | Entered Factory 5909 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 6126 | -6/Factory | Fabricated G-47 Trooper (x3) 6290 | -6/Factory | Build established: Scavenger-Gladiator 6486 | -6/Factory | Repaired Enh. Autogun 6528 | -6/Factory | Repaired Carbon-fiber Leg 6571 | -6/Factory | Repaired Lgt. Nuclear Core 6612 | -6/Factory | Repaired Carbon-fiber Leg 6658 | -6/Factory | Build established: Scavenger-Mutant 6998 | -6/Factory | Identified exit to Lower Caves 7920 | -6/Factory | Build established: Mutant 8518 | -6/Factory | System corruption reached 10% 8625 | -6/Factory | Lost 9 parts (3p1n3u2w) 8849 | -6/Factory | Lost 6 parts (2p1n1u2w) 9111 | -6/Factory | Build established: Skirmisher 9824 | -6/Factory | Build established: Mutant 10151 | -6/Factory | Core integrity fell below 50% 10157 | -6/Factory | Lost 5 parts (2p2n1w) 10245 | -6/Factory | Lost 5 parts (2n1u2w) 10594 | -6/Factory | Build established: Skirmisher 10631 | -6/Factory | Self-destructed Last Messages --------------- 10608_ K-01 Serf collects debris. 10609_ R-10 Processor collects Target Analyzer. 10610_ Slug penetrates Wall. 10611_ System corrupted: Matter fused (-7). 10612_ System corrupted: Flak Cannon jammed. 10612_ Critical hit (Burn: +37). 10613_ R-10 Processor collects Remote Datajack. 10614_ Slug penetrates Wall. 10616_ H-66 Slayer knocked back. 10617_ Penetrated by Slug. 10620_ Potential Leg destroyed. 10620_ Flak Cannon destroyed. 10620_ System corrupted: Flak Cannon jammed. 10620_ H-66 Slayer knocked back. 10623_ Penetrated by Slug. 10625_ H-66 Slayer knocked back. 10627_ System corrupted: Component data lost. 10627_ Slug penetrates Wall. 10630_ Penetrated by Slug. 10630_ Flak Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????##########??? | | ?????????????????????????????????# #### | | ?????????????????????????????????# """" # | | ???????????A?????????????????????# """" # "" | | ?????????????????????????????????# """" # "" | | ?????????????????????????????????# """" # "" | | ?????????????????????????????????# """" # !! | | ?????????????????????????????????# """" #!! | | ?????????????????????????????????# #!! | | ?????????????????????????????????# #!! | | ??????????????????????##################+##### | | ??????????????????????# | | ??????????????????????# | | ??????????????????????# | | ??????????????????????# | | ??????????????????????# | | ??????????????????????##################+##### | | ??????????# ???????????????? ????# # | | ??????????# ?????????????? ?????# """"# | | ????????### #??????????? ????"?# """"# | | ????????# ########? ""??? T?# """"# | | ????????#! k # "??? """# """"# | | ????????# p# = """ "" # """"# | | ????????+ Y k + ? """ ??# """"# | | ????????# h#? """ ???# """"# | | ????????# @ #? !????# # | | ????????# # T### #? ??????########## | | ?????????????????????#g#? ????????????????? | | ?????????????????????# #? ?????????????????? | | ?????????????????????# ##A#??????????????????? | | ?????????????????????#% #???????????######## | | ?????????????????????# #?#######???# | | ?????????????????????# #?# ##### | | ?????????????????????# ### | | ?????????????????????# | | ?????????????????????######## | | ????????????????????????????# ##### | | ????????????????????????????#######???# | | ??????????????????????????????????????######## | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 41 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Evasion (%) 65 Targeting Accuracy 8 Melee Accuracy 5 Recoil Reduction 4 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ G-47 Trooper | x3 | -6/Factory | Preloaded Repaired ---------- Hcp. Storage Unit | 34% | -8/Storage Hvy. Battle Rifle | 18% | -8/Storage Enh. Autogun | 30% | -6/Factory Carbon-fiber Leg | 39% | -6/Factory Lgt. Nuclear Core | 44% | -6/Factory Carbon-fiber Leg | 70% | -6/Factory Studied --------- Autogun | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- A New Friend Assimilation Complete Hey, That's Mine! Join The Dark Side Mindtrick More Dakka Please My Command Is Your Wish The More The Merrier root@ Challenges ------------ None Game ------ Seed FieldDispersalMatter Manual? 0 Play Time 02:38:03 Cumulative 23.8 hours Start 2026.01.10 @ 18:27:13 End 2026.01.10 @ 23:56:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 19 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2314b115-5211-42ef-8b3a-6c641317d5d3