Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.22 @ 12:27:00 Player: Ceorik Result: Destroyed by BS-CZ2(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (446) 446 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1166 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 142/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Walking (120) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Signal Interpreter > --- WEAPON (2) ------- Autogun Autogun > --- INVENTORY (8) ---- Improved Heat Sink Rainbow Chip 1B-0RG's Assimilator Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Signal Interpreter > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Aluminum Leg Improved Heat Sink Rainbow Chip 1B-0RG's Assimilator [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 21 | 6 12 3 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 3 1 Treads 2 | 2 . . Leg 4 | . 3 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 1 1 . Device . | . . . Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 11 | 2 7 2 Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 7 | 2 3 2 Ballistic Cannon 2 | . 2 . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 3 2 Power 1 | . . 1 Propulsion 4 | . 3 1 Utility . | . . . Weapon . | . . . Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Backups 6 | 1 6 6 Power . | . . . Propulsion . | . . . Utility 2 | . 3 3 Weapon 2 | . 2 1 Tool/Special . | . . . Unused Backups 10 | . 4 6 Power . | . . . Propulsion . | . . . Utility 7 | . 2 5 Weapon 2 | . 2 . Tool/Special 1 | . . 1 Average Slot Usage (%) 98 | . 97 99 Engine 14 | . 14 14 Treads 11 | . 15 . Leg 14 | . 11 27 Storage 14 | . 14 14 Processor 13 | . 13 14 Energy Gun 5 | . 7 . Ballistic Gun 15 | . 16 11 Ballistic Cannon 6 | . 3 15 Peak Build Rating 17 | 6 10 17 Average Rating 8 | 4 7 12 On Entrance 5 | . 6 10 Avg Prop Armor Cover (%) 8 | . 8 . Naked Turns . | . . . Heaviest Build 18 | 13 18 18 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 3 | . 3 . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 8 | 4 8 8 Average Carried 6 | 1 6 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 1 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 546 | 218 272 56 Remotely . | . . . Salvage Created 464 | . 458 6 Parts 23 | . 23 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 8 | . . 8 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 11 | . 10 1 Guns 9 | . 9 . Cannons 2 | . 1 1 Classes Destroyed 3 | . 2 1 Tunneler 1 | . 1 . Grunt 10 | . 10 . Subdweller 1 | . . 1 Best Kill Streak 2 | . 2 1 Combat Bots Only 2 | . 2 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 99 | . 66 33 Missed 30 | . 20 10 Hits 69 | . 46 23 Projectile 69 | . 46 23 Critical Strikes 2 | . 2 . Damage Taken 1343 | . 800 543 Core 254 | . 143 111 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 67 | . 51 16 Largest 2 | . 2 2 Hottest 100 | . 100 100 Shots Fired 125 | . 96 29 Gun 96 | . 85 11 Cannon 20 | . 4 16 Launcher . | . . . Special 9 | . 7 2 Kinetic 98 | . 71 27 Thermal 27 | . 25 2 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 12 | . 11 12 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 89 | . 66 23 Core Hits 30 | . 27 3 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1288 | . 862 426 Guns 796 | . 631 165 Cannons 303 | . 42 261 Explosions 183 | . 183 . Melee . | . . . Ramming 6 | . 6 . Kinetic 944 | . 518 426 Thermal 338 | . 338 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . 4 4 Average Corruption 2 | . 2 4 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 18 | . 7 11 Message Errors 4 | . 2 2 Matter Fused 8 | . 4 4 Heat Flow Errors 1 | . . 1 Energy Discharges 2 | . . 2 Data Loss (minor) 1 | . . 1 Misfires 1 | . 1 . Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage 43 | . 43 . Projectiles . | . . . Explosions 43 | . 43 . Melee . | . . . Knockbacks 3 | . 1 2 Impact . | . . . Kinetic 3 | . 1 2 Secondary . | . . . Self-Inflicted Damage 101 | . 101 . Shots 1 | . 1 . Rammed 2 | . 2 . Targets Rammed 2 | . 2 . Kicked . | . . . Crushed . | . . . Highest Temperature 226 | . 153 226 Average Temperature 34 | . 30 104 Received Heat Transfer 459 | . 363 96 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 450 | . 450 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 128 | . 128 . Initial . | . . . Average 26 | . 28 . Influence Increases 375 | . 375 . Destroy 0b10 Robot/C 200 | . 200 . Destroy 0b10 Robot/NC 5 | . 5 . Destroy Leader 50 | . 50 . Successful Hack 22 | . 22 . Disable Machine 30 | . 30 . Destroy Structure 38 | . 38 . Partial Spotted 15 | . 15 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 375 | . 277 98 Entered New Map 48 | . . 48 Time Decay 297 | . 247 50 Lost Part 30 | . 30 . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 24 5 Peak Tracking Total 4 | . 4 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . 2 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 3 | . 2 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 7 | . 6 1 Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 26 | . 25 1 Successful 13 | . 12 1 Failed 13 | . 13 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 16 | . 16 . Terminals 21 | . 21 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 3 1 Alert Level 1 | . 1 . Reinforcement Status 1 | . 1 . Zone Layout 1 | . 1 . Proto ID Catalog 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 3 . Report Inventory 1 | . 1 . Retrieve Matter 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 6 . Terminals 6 | . 6 . Assimilate 1 | . 1 . Botnet 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 3 | . 3 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1358 | 58 1009 291 Spaces Moved 661 | 36 435 190 Core 40 | 10 30 . Treads 338 | 26 312 . Legs 283 | . 93 190 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 143 | 129 154 120 Slowest Speed 200 | 160 200 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 31 | 3 75 15 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 7 | . 7 . Terrain Destroyed 46 | . 46 . Melee . | . . . Projectile 7 | . 7 . AOE 39 | . 39 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 942 | 48 673 221 Wait 141 | . 139 2 Move 659 | 35 434 190 Hop . | . . . Pick Up 31 | 7 22 2 Fast Attach . | . . . Attach 15 | 6 5 4 Detach . | . . . Swap 10 | . 9 1 Drop 17 | . 11 6 Fire 67 | . 51 16 Melee . | . . . Ram 1 | . 1 . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Sub) -10/Subcaves History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 14) 59 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 460 | -10/Materials | Discovered new exit (range 16) 501 | -10/Materials | Identified exit to Materials 613 | -10/Materials | Discovered exit to Materials (range 16) 637 | -10/Materials | Discovered exit to Materials (range 18) 928 | -10/Materials | Core integrity fell below 50% 1058 | -10/Materials | Discovered new exit (range 3) 1067 | -10/Materials | Identified exit to Subcaves 1068 | -10/Materials | Entered Subcaves 1069 | -10/Subcaves | Approached by a straggling Scientist 1220 | -10/Subcaves | Visited 4L-MR0's lab 1231 | -10/Subcaves | Found Prototype Special Melee Weapon 1255 | -10/Subcaves | Found Rainbow Chip 1354 | -10/Subcaves | Core integrity fell below 20% 1359 | -10/Subcaves | Destroyed by BS-CZ2(R) with Subdweller Machine Gun Last Messages --------------- 01247_ Testing Chamber breached. 01249_ System corrupted: Energy discharge (-52). 01253_ Dropped Mining Laser. 01254_ Subatomizers dissect the Imp. Light Cannon. 01255_ 4L-MR0 mumbles: "I'm surprised some of them are even willing to come in here given their fear of my usual visitors." 01255_ Acquired Rainbow Chip. 01275_ RFQUVU<,NWT IQUILF LTH99LNNM 01306_ JJ-UGK(R) emerges from the Twisted Machinery. 01307_ Acquired derelict log, extracted data. Data stored: Mines entrances (x2). 01308_ System corrupted: Energy discharge (-70). 01338_ System corrupted: Heat flow error (+266). 01347_ Aluminum Leg destroyed. 01351_ Ion Engine destroyed. 01354_ System corrupted: Autogun jammed. 01358_ YS9JUDN3WG=UID OXIWLWOCGS=|D Map ----- +----------------------------------------------------+ | ##?????????????##### " ### ##???????????????? | | #????????????## ##??????????????? | | ##?????####### ############ ####???????????? | | #??### ## # #?????????## ##??????????? | | #?## #??????#### #??????????? | | ### #??????# #??????????? | | ## #### #??????# #??????????? | | ## #### #??????# ###????????? | | ?# # # #??????# ## ##???????? | | ## #??????# ## #???????? | | %### #???##?# ##???????? | | % #?# # # #?## ## #????????? | | ## ##?##### #?# #????????? | | #####??????# ### ###??????? | | ???????????### #??????? | | ?????????????# #??????? | | ?????????????# ##??????? | | ?????????????# #???????? | | ?????????????## #### ## #### #???????? | | ??????????????## #?## ######?# #???????? | | ???????????????? ### #####??????# #??????? | | ???????????????? ## ##??????????##" ##??????? | | ???????????????? ## #???????????#" #???????? | | ???????????????? ??# ##???????????"" ???????? | | ?????????????????????##RR##???????????"" #??????? | | ?????????????????????# @#???????????"" #??????? | | ????????????????????## #????????????? #??????? | | ???????????????????## #????????????? #??????? | | ???????????????????# ##????????????? #??????? | | ??????????????????#"""R###?????????????? #??????? | | ??????????????? " #?????????????????"#??????? | | ??????????????? " "?????????????????"#??????? | | ?????????????? " "?????????????????????????? | | ???????????? ##""##?????????????????????????? | | ????????????# ? ?###???????????????????????????? | | ???????????????? ????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HybridDamperExpander Manual? 0 Play Time 00:13:32 Cumulative 44.5 hours Start 2026.02.22 @ 12:16:08 End 2026.02.22 @ 12:27:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 35 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Swanston Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 36717d15-f982-4c2b-b940-bacf7f8b5214