Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.01 @ 16:14:09 Player: Kaisercar Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (122) 610 Value Destroyed (2992) 2992 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (335) 335 TOTAL SCORE: 6097 Bonus ------- High Alert Combat Kills 55 Follower Combat Kills 302 Friendly Fire -22 Cogmind --------- Core Integrity 0/550 Matter 167/300 Energy 78/100 System Corruption 4% Temperature Warning (312) Movement Treading (240) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Light Treads Light Treads Carbon-fiber Leg Titanium Leg > --- UTILITY (3) ------ High-capacity Storage Unit Advanced Visual Processing Unit Improved Light Armor Plating > --- WEAPON (2) ------- Improved Heavy Machine Gun Bore Cannon > --- INVENTORY (20) --- Improved Hover Unit Airjet Aerolev Unit Combat Airjet Advanced Heat Sink Compact Matter Pod (150) Advanced Weight Redist. System Machine Analyzer Improved Signal Interpreter Improved Terrain Scanner Seismic Detector Hardlight Generator System Shield Drone Bay (2/2) Heavy Particle Cannon Heavy Assault Rifle Advanced Assault Cannon Mini Grenade Launcher Plasma Cutter Great Maul Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Titanium Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector Hacking Suite > --- WEAPON ----------- Improved Heavy Machine Gun Great Maul > --- INVENTORY -------- Improved Ion Engine Compact Wheel Aerolev Unit Aerolev Unit Aerolev Unit Improved Heat Sink High-capacity Matter Pod Improved Signal Interpreter Improved Terrain Scanner Light Armor Plating Hardlight Generator System Shield System Shield Heavy Particle Cannon Gauss Rifle Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Bore Cannon Grenade Launcher [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 3 | . . 2 . 1 . Utility 1 | . . . . 1 . Weapon . | . . . . . . Parts Attached 81 | 9 8 11 4 27 22 Power 9 | 1 2 2 . 3 1 Engine 8 | 1 2 2 . 2 1 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 30 | 3 4 2 1 9 11 Treads 2 | . . . . . 2 Leg 17 | 2 . 2 1 9 3 Wheel 6 | 1 4 . . . 1 Hover 5 | . . . . . 5 Flight . | . . . . . . Utility 14 | 2 1 . 2 5 4 Device 2 | 1 . . . . 1 Storage 4 | 1 1 . . 2 . Processor 3 | . . . . 2 1 Hackware 1 | . . . . 1 . Protection 4 | . . . 2 . 2 Artifact . | . . . . . . Weapon 28 | 3 1 7 1 10 6 Energy Gun 3 | 1 1 1 . . . Energy Cannon 7 | . . 3 1 2 1 Ballistic Gun 9 | 2 . 2 . 4 1 Ballistic Cannon 5 | . . 1 . 2 2 Launcher 3 | . . . . 2 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 8 | . . 3 . 2 3 Parts Lost 18 | . 1 . 1 3 13 Power 2 | . . . . . 2 Propulsion 11 | . 1 . 1 1 8 Utility 1 | . . . . 1 . Weapon 4 | . . . . 1 3 Highest Loss Streak 7 | . 1 . 1 1 7 To Critical Strikes . | . . . . . . Average Backups 21 | 4 18 24 24 22 19 Power 1 | . 1 2 2 1 . Propulsion 3 | 2 8 4 2 2 3 Utility 10 | . 5 12 13 11 9 Weapon 5 | . 1 6 7 7 5 Tool/Special . | . . . . . . Unused Backups 44 | 1 1 6 1 14 21 Power 3 | 1 . 2 . . . Propulsion 7 | . 1 1 . 1 4 Utility 24 | . . 1 1 10 12 Weapon 9 | . . 2 . 3 4 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 97 | . 97 99 100 98 94 Engine 9 | . 13 11 11 8 8 Treads 1 | . . . . . 4 Leg 34 | . 1 43 44 43 31 Wheel 4 | . 25 . . . 1 Device 7 | . 14 11 1 7 3 Storage 10 | . 14 11 11 9 9 Processor 3 | . . . . 8 5 Hackware 1 | . . . . 1 3 Protection 2 | . . . 9 . 6 Energy Cannon 7 | . . 8 11 9 4 Ballistic Gun 5 | . 26 3 . 3 2 Ballistic Cannon 6 | . . 8 11 4 9 Peak Build Rating 42 | 7 10 16 16 41 42 Average Rating 23 | 5 8 13 15 31 33 On Entrance 14 | . 7 10 15 16 39 Avg Prop Armor Cover (%) 7 | . . . . . 7 Naked Turns . | . . . . . . Heaviest Build 100 | 13 90 94 98 100 67 Greatest Support 89 | 20 20 40 40 89 89 Greatest Overweight (x) 27 | . 27 2 2 3 3 Average Overweight (x) 1 | . 4 2 2 . . Largest Inventory Capacity 25 | 8 25 25 25 25 20 Average Capacity 22 | 7 24 25 25 22 20 Most Carried 25 | 6 25 25 25 25 20 Average Carried 21 | 4 18 24 24 22 19 Final Capacity 25 | 8 25 25 25 20 20 Final Carried 25 | 6 24 25 25 20 20 Class Distribution -------------------- 54% | Scavenger-Mutant 38% | Mutant 6% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Matter Collected 3781 | 329 535 367 65 933 1552 Remotely . | . . . . . . Salvage Created 3917 | 148 627 572 103 974 1493 Parts 254 | 10 46 32 7 77 82 Haulers Intercepted 12 | . . 3 . 4 5 Recyclers Shooed 12 | . 4 . . 2 6 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Combat Hostiles Destroyed 78 | . 13 9 2 25 29 Guns 26 | . 13 1 . 8 4 Cannons 46 | . . 8 2 13 23 AOE 5 | . . . . 4 1 Classes Destroyed 15 | 2 4 3 . 2 4 Worker 8 | . . 2 . 2 4 Builder 3 | . . . . 2 1 Tunneler 3 | 3 . . . . . Hauler 12 | . . 3 . 4 5 Recycler 7 | 1 3 . . . 3 Mechanic 2 | . . . . . 2 Operator 3 | . 1 1 . 1 . Watcher 5 | . 2 1 . 2 . Swarmer 23 | . 6 . . 13 4 Grunt 27 | . 7 6 . 5 9 Duelist 2 | . . . . . 2 Protector 1 | . . . . . 1 Sentry 21 | . . 3 2 5 11 Demolisher 3 | . . . . . 3 Hunter 2 | . . . . 2 . Best Kill Streak 9 | 4 5 2 2 9 8 Combat Bots Only 6 | . 3 2 2 6 5 Max Kills in Single Turn 2 | 1 1 1 1 2 2 Gunslinging . | . . . . . . Exploded 2 | . . . . 2 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Hostile Shots Fired 360 | . 48 22 18 123 149 Missed 115 | . 16 9 4 36 50 Hits 245 | . 32 13 14 87 99 Melee 4 | . . . . . 4 Projectile 241 | . 32 13 14 87 95 AOE 23 | . . . . . 23 Critical Strikes 7 | . 1 . 1 1 4 Damage Taken 3982 | . 312 201 198 1092 2179 Core 645 | . 79 . . 170 396 Absorbed by Shields 4 | . . . . . 4 Regen/Repaired (Parts) 34 | . . . . 34 . Core Remaining (%) 89 | 100 68 . 100 . . Volleys Fired 323 | 7 52 43 5 91 125 Largest 2 | 2 2 2 2 2 2 Hottest 135 | 60 85 93 101 135 115 Shots Fired 603 | 14 102 82 10 169 226 Gun 207 | 14 102 11 . 44 36 Cannon 387 | . . 71 10 119 187 Launcher 9 | . . . . 6 3 Special . | . . . . . . Kinetic 440 | 13 100 46 5 89 187 Thermal 153 | . 2 36 5 74 36 Explosive 9 | . . . . 6 3 Electromagnetic 1 | 1 . . . . . Robot Hit Streak 19 | 6 8 6 14 19 9 Robot Miss Streak 7 | 1 4 4 . 4 7 Penetration Max 1 | . . . . 1 . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 341 | 12 61 42 8 100 118 Core Hits 168 | 5 32 20 2 48 61 Critical Kills 3 | . 1 . . 1 1 Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 10 | . 1 1 . 2 6 Meltdown 2 | . . . . 1 1 Destroy 2 | . 1 . . . 1 Blast 6 | . . 1 . 1 4 Melee Attacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8364 | 148 809 879 171 2734 3623 Guns 1956 | 146 809 41 . 442 518 Cannons 5670 | . . 810 171 1819 2870 Explosions 688 | . . . . 473 215 Melee . | . . . . . . Ramming 50 | 2 . 28 . . 20 Kinetic 5286 | 134 772 475 59 1109 2737 Thermal 2328 | . 37 376 112 1152 651 Explosive 688 | . . . . 473 215 Electromagnetic 12 | 12 . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . 4 . . 2 4 Average Corruption 2 | . 3 . . 2 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 35 | . 1 . . 9 25 Message Errors 10 | . . . . 2 8 Matter Fused 10 | . 1 . . 3 6 Heat Flow Errors 5 | . . . . 1 4 Energy Discharges 1 | . . . . . 1 Parts Rejected 2 | . . . . . 2 Data Loss (minor) 5 | . . . . 2 3 Misfires 2 | . . . . 1 1 Overload Shots . | . . . . . . Overflow Damage 93 | . . 12 . 61 20 Projectiles 93 | . . 12 . 61 20 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 12 | . . 1 . 2 9 Impact . | . . . . . . Kinetic 11 | . . 1 . 2 8 Secondary 1 | . . . . . 1 Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 6 | 1 . 2 . . 3 Kicked 6 | 1 . 2 . . 3 Crushed . | . . . . . . Highest Temperature 417 | . 48 145 270 417 303 Average Temperature 63 | . 17 37 133 83 53 Received Heat Transfer 1065 | . 108 75 90 315 477 Effects 3 | . . . 1 2 . Shutdowns 1 | . . . . 1 . Energy Bleed 2 | . . . 1 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . 1 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 4 | . 1 1 . . 2 Heat Transferred 3858 | . 74 777 185 1850 972 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Maximum Alert Level 2 | . 1 . . 1 2 Low Security (%) 77 | 100 99 100 100 65 46 Level 1 16 | . . . . 34 28 Level 2 5 | . . . . . 24 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 489 | 15 205 52 31 336 489 Initial 141 | . . 7 . . 141 Average 106 | 2 68 10 1 124 248 Influence Increases 2946 | 20 510 313 41 799 1263 Destroy 0b10 Robot/C 1740 | . 260 180 40 500 760 Destroy 0b10 Robot/NC 225 | 20 30 35 . 55 85 Destroy Leader 444 | . 74 58 . 142 170 Allied During Kill 100 | . . . . . 100 Successful Hack 67 | . 25 36 . . 6 Select Force Hacks 30 | . 30 . . . . Disable Machine 75 | . . . . 45 30 Destroy Structure 130 | . 1 4 1 42 82 Lose Combat Pursuer 135 | . 90 . . 15 30 Influence Decreases 2513 | 20 492 331 41 465 1164 Entered New Map 204 | . . 11 . . 193 Time Decay 1619 | 20 332 320 41 435 471 Lost Part 170 | . 10 . . 30 130 Lost Ally 220 | . . . . . 220 Purge Threat 300 | . 150 . . . 150 Squads Dispatched 16 | . 4 1 . 7 4 Investigation 2 | . 1 . . 1 . Extermination . | . . . . . . Reinforcement 8 | . 3 1 . 3 1 Assault 5 | . . . . 2 3 Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Distress Signals 10 | . 2 3 . 3 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 142 | . 29 13 2 42 56 Peak Tracking Total 11 | . 4 3 2 6 11 Tactical Retreats 6 | . 4 . . 1 1 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Traps Triggered 13 | . 6 1 . 1 5 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Machines Disabled 5 | . . . . 3 2 Max in Single Turn 1 | . . . . 1 1 Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Machines Accessed 26 | . 7 7 . 5 7 Terminals 23 | . 6 6 . 4 7 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 62 | . 19 19 . 12 12 Successful 35 | . 15 10 . 5 5 Failed 25 | . 3 8 . 7 7 Catastrophic 5 | . . 2 . 2 1 Database Lockouts 2 | . 1 1 . . . Manual 41 | . 15 11 . 5 10 Terminals 53 | . 17 16 . 8 12 Fabricators . | . . . . . . Repair Stations 4 | . . . . 4 . Recycling Units 2 | . 2 . . . . Scanalyzers 3 | . . 3 . . . Garrison Access . | . . . . . . Terminal Hacks 14 | . 5 4 . 1 4 Part Schematic 1 | . 1 . . . . Robot Analysis 3 | . 1 2 . . . Open Door 3 | . . . . . 3 Branch Access Points 2 | . . 1 . 1 . Unreport Threat 2 | . 1 . . . 1 Hauler Manifests 1 | . 1 . . . . Zone Layout 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . . 3 . Scan Component 2 | . . . . 2 . Repair 1 | . . . . 1 . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 15 | . 9 4 . 1 1 Terminals 14 | . 8 4 . 1 1 Botnet 8 | . 3 3 . 1 1 Disrupt 1 | . . 1 . . . Skim 5 | . 5 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 3 5 . 3 3 Full Trace Events 2 | . . . . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . 1 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 53 | . . . . 53 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 6 | . 6 . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . 2 . Machine Destruction 2 | . . . . 2 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Total Allies 12 | . . . . . 12 Largest Group 12 | . . . . . 12 Highest-Rated Group 234 | . . . . . 234 Highest-Rated Ally 31 | . . . . . 31 Total Orders 2 | . . . . . 2 STAY 1 | . . . . . 1 FOLLOW 1 | . . . . . 1 Ally Attacks 62 | . . . . . 62 Total Damage 686 | . . . . . 686 Kills 10 | . . . . . 10 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Active Infowar (turns) 5772 | 19 968 1349 138 1782 1516 Optics 967 | . . . . . 967 Seismic 4805 | 19 968 1349 138 1782 549 Robot Analysis Total 3 | . 1 2 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Turns Passed 7007 | 112 968 1349 904 2018 1656 Spaces Moved 3017 | 61 508 447 335 950 716 Core 5 | 3 2 . . . . Treads . | . . . . . . Legs 2446 | 53 18 447 335 950 643 Wheels 514 | 5 488 . . . 21 Hover 52 | . . . . . 52 Flight . | . . . . . . Fastest Speed 50 | 50 120 260 260 114 98 Average Speed 183 | 113 146 260 260 166 155 Slowest Speed 1400 | 120 1400 260 260 330 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 62 | 3 89 39 89 72 83 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 4 | . 3 . 1 . . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched 1 | . . . 1 . . Spaces Dug 13 | . . . . 5 8 Terrain Destroyed 129 | . . . 1 42 86 Melee 1 | . . . . . 1 Projectile 76 | . . . 1 9 66 AOE 52 | . . . . 33 19 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Total 3889 | 85 625 557 362 1228 1032 Wait 243 | . 25 15 12 94 97 Move 3013 | 61 507 446 334 949 716 Hop . | . . . . . . Pick Up 92 | 7 22 13 3 25 22 Fast Attach 39 | 7 7 6 . 6 13 Attach 17 | . 4 2 1 3 7 Detach 3 | . . 1 . . 2 Swap 70 | 2 5 10 3 28 22 Drop 80 | 1 3 19 4 32 21 Fire 323 | 7 52 43 5 91 125 Melee 1 | . . . . . 1 Ram . | . . . . . . Kick 5 | . . 2 . . 3 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 3 | . . . . . 3 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage (discovered 1 exit: *Rec) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Central database locked down 204 | -10/Materials | Discovered new exit (range 12) 306 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 7) 836 | -10/Materials | Discovered new exit (range 10) 930 | -10/Materials | Learned 4 Subcaves zone layouts 959 | -10/Materials | Learned 4 Recycling zone layouts 991 | -10/Materials | Learned location of Recycling (-8) 996 | -10/Materials | Learned 4 Recycling zone layouts 1000 | -10/Materials | Learned 4 Recycling zone layouts 1014 | -10/Materials | Learned location of 1 exit from Storage 1036 | -10/Materials | Learned location of 1 exit from Recycling 1060 | -10/Materials | Discovered new exit (range 15) 1081 | -10/Materials | Entered another Materials area 1081 | -9/Materials | Evolved 2 slots: Propulsion x2 1385 | -9/Materials | Build established: Scavenger-Mutant 1397 | -9/Materials | Identified exit to Mines 1538 | -9/Materials | Discovered new exit (range 3) 1851 | -9/Materials | Central database locked down 2430 | -9/Materials | Entered Mines 2717 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3077 | -9/Mines | Discovered new exit (range 11) 3299 | -9/Mines | Learned location of Storage (-8) 3303 | -9/Mines | Discovered new exit (range 10) 3334 | -9/Mines | Entered Materials 3334 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3348 | -8/Materials | Garrison activated, responded to threat 4348 | -8/Materials | Build established: Mutant 4465 | -8/Materials | Repaired Broken Deuterium Engine 4991 | -8/Materials | Identified exit to Storage 5075 | -8/Materials | Discovered new exit (range 15) 5352 | -8/Materials | Entered Storage 5353 | -8/Storage | Identified exit to Recycling 5497 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5527 | -8/Storage | Used back door to open Recycling access 5608 | -8/Storage | Met a pair of Derelict thieves 5769 | -8/Storage | Core integrity fell below 50% 5785 | -8/Storage | Lost 7 allies 5809 | -8/Storage | Lost 7 parts (1p4n2w) 5811 | -8/Storage | Build established: Commander-Mutant 6028 | -8/Storage | Lost 5 allies 6371 | -8/Storage | Core integrity fell below 20% 6448 | -8/Storage | Build established: Scavenger-Mutant 6952 | -8/Storage | First assault squad dispatched 7008 | -8/Storage | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06880_ U-05 Engineer builds a Wall. 06921_ System corrupted: Component data lost. 06950_ System corrupted: Adv. Assault Cannon rejected. 06950_ Acquired Adv. Assault Cannon. 06952_ ALERT: Unidentified disturbance in Zone 5Q, assault force dispatched. 06971_ C-45 Heavy ARC bursts open, deploying its payload. 06971_ G-47 Trooper unfolds itself. 06980_ Aluminum Leg destroyed. 06982_ U-05 Engineer builds a Wall. 06992_ System corrupted: Lgt. Treads rejected. 06992_ Acquired Lgt. Treads. 06994_ L-31 Rogue destroyed. 07004_ Imp. Ion Engine destroyed. 07007_ System corrupted: Heat flow error (+203). 07007_ G-47 Trooper suffers critical hit (Destroy). 07007_ Destroyed Aluminum Leg. 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"T" | | ?# ; """ """ #????# # | | ?# #########g# """ """ #????# %######## | | ?############??#u# #????# | | ?????# #??# ######### #???## | | ?????# #### # !!! ###???## | | ?????# #### # !! #??????#########% | | ?????# + %+ !! #??????????##### | | ?????# ! # # #?????????##!=[+ | | ?????#!] ] # *# T" #?????????#T [!# ! | | ?????####+### # #?????????## =## %% | | ????????# #?# ####+########?????#[=## | | ????????# #?# % %#??# ## #?????#[ ## | | ????????# #?# #??# ## #?????#[]## | | ????????# ### #### ## #?????##### | | ????????# #?# # #?????????# | | ????##??# #?# + #?????????# | | ?####T### #?# # #?????????# | | ?# # #?# # #????????## % | | # [# ### ##+####????????##% | | ?# """ + ## #?#########??#%% | | ?# "R # ## #? #??# %% | | ?# """ # % ## # T #??#%% | | ?# # ## # #??#% % | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Deuterium Engine | 54% | -8/Materials | Broken Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightRingDeck Manual? 0 Play Time 00:51:54 Cumulative 105.3 hours Start 2026.03.01 @ 15:31:42 End 2026.03.01 @ 16:14:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 58 Adventurer 75 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 50 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f4376f4-e6d7-4036-8480-18b77bd6cfc4