Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.16 @ 23:17:06 Player: ywiktor Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (44) 220 Value Destroyed (1422) 1422 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (758) 758 TOTAL SCORE: 4400 Bonus ------- High Alert Combat Kills 58 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 201/300 Energy 100/100 System Corruption 8% Temperature Cool (18) Movement Core (350) Ox6 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Improved Signal Interpreter Relay Coupler [Duelist] (34) > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Ion Engine Light Ion Engine Flight Unit Flight Unit Flight Unit Heat Sink Small Storage Unit Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Salvage Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Beam Rifle Autogun > --- INVENTORY -------- Ion Engine Ion Engine Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Heat Sink Small Storage Unit EM Shotgun Heavy Assault Rifle Improved Light Cannon Grenade Launcher [Rating: 30] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [Duelist] Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 2 | . . . 1 1 . Weapon . | . . . . . . Parts Attached 55 | 6 3 1 13 10 22 Power 8 | 1 . 1 1 1 4 Engine 2 | 1 . . 1 . . Core 6 | . . 1 . 1 4 Reactor . | . . . . . . Propulsion 22 | 2 . . 5 5 10 Treads . | . . . . . . Leg 20 | 2 . . 5 5 8 Wheel . | . . . . . . Hover . | . . . . . . Flight 2 | . . . . . 2 Utility 13 | 1 3 . 5 2 2 Device 3 | . 2 . . . 1 Storage 2 | 1 . . 1 . . Processor 2 | . . . 1 1 . Hackware 1 | . . . . . 1 Protection 5 | . 1 . 3 1 . Artifact . | . . . . . . Weapon 12 | 2 . . 2 2 6 Energy Gun 2 | . . . . 2 . Energy Cannon . | . . . . . . Ballistic Gun 8 | 2 . . 2 . 4 Ballistic Cannon 1 | . . . . . 1 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 34 | . . . 5 3 26 Power 5 | . . . 1 . 4 Propulsion 15 | . . . 2 . 13 Utility 5 | . . . 2 1 2 Weapon 9 | . . . . 2 7 Highest Loss Streak 8 | . . . 3 2 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 99 100 95 93 93 Engine 5 | . 14 4 8 3 . Core 5 | . . 9 2 5 8 Leg 32 | . 28 28 32 35 34 Device 5 | . 11 14 2 . 6 Storage 10 | . 14 14 11 9 9 Processor 7 | . . . 10 12 9 Hackware 1 | . . . . . 3 Protection 4 | . 2 . 6 9 3 Energy Gun 1 | . . . . 5 1 Ballistic Gun 16 | . 28 28 21 12 6 Ballistic Cannon 2 | . . . . . 7 Naked Turns . | . . . . . . Heaviest Build 41 | 13 16 14 34 39 41 Greatest Support 54 | 20 20 20 30 48 54 Greatest Overweight (x) 2 | . . . 1 . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 Average Capacity 12 | 7 8 8 11 15 15 Most Carried 15 | 4 8 8 11 15 15 Average Carried 9 | 2 7 8 8 12 12 Final Capacity 15 | 8 8 8 15 15 15 Final Carried 14 | 4 8 8 11 14 7 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Matter Collected 1249 | 200 103 77 210 235 424 Remotely . | . . . . . . Salvage Created 1355 | . 167 86 412 266 424 Parts 95 | . 13 8 31 19 24 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Combat Hostiles Destroyed 44 | . 6 2 11 8 17 Guns 34 | . 6 2 11 8 7 Cannons 8 | . . . . . 8 AOE 2 | . . . . . 2 Classes Destroyed 5 | . 2 . 1 1 1 Swarmer 16 | . 3 . 3 4 6 Grunt 18 | . 3 2 5 1 7 Sentry 5 | . . . 3 2 . Hunter 3 | . . . . 1 2 Programmer 2 | . . . . . 2 Best Kill Streak 4 | . 3 2 4 3 3 Combat Bots Only 4 | . 3 2 4 3 3 Max Kills in Single Turn 2 | . 1 1 2 1 2 Gunslinging 1 | . . . 1 . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Hostile Shots Fired 412 | . 32 4 66 62 248 Missed 108 | . 11 2 9 15 71 Damage Taken 3868 | . 198 28 654 593 2395 Core 648 | . 26 . 64 80 478 Absorbed by Shields 26 | . . . . . 26 Core Remaining (%) 91 | 100 . 89 84 . . Volleys Fired 149 | 1 15 4 31 27 71 Largest 2 | 2 2 2 2 2 2 Hottest 101 | 40 40 40 46 101 101 Shots Fired 270 | 2 30 8 51 52 127 Gun 215 | 2 30 8 51 52 72 Cannon 50 | . . . . . 50 Launcher 5 | . . . . . 5 Special . | . . . . . . Kinetic 233 | 2 30 8 51 33 109 Thermal 21 | . . . . 15 6 Explosive 5 | . . . . . 5 Electromagnetic 11 | . . . . 4 7 Robot Hit Streak 9 | . 9 4 9 6 9 Robot Miss Streak 5 | . 2 3 4 2 5 Penetration Max . | . . . . . . Secondary Targets 2 | . . . 1 1 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 172 | . 19 4 35 35 79 Core Hits 85 | . 9 3 20 17 36 Critical Kills 2 | . . 1 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . 1 1 1 1 Burn 1 | . . . . 1 . Destroy 2 | . . 1 1 . . Blast 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2670 | . 202 42 430 508 1488 Guns 1716 | . 202 42 430 508 534 Cannons 739 | . . . . . 739 Explosions 207 | . . . . . 207 Melee . | . . . . . . Ramming 8 | . . . . . 8 Kinetic 2177 | . 202 42 430 344 1159 Thermal 173 | . . . . 114 59 Explosive 207 | . . . . . 207 Electromagnetic 105 | . . . . 50 55 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . . 1 5 8 Average Corruption 4 | . . . 1 5 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 42 | . . . 10 2 30 Message Errors 11 | . . . 3 . 8 Matter Fused 9 | . . . 3 1 5 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 6 | . . . 1 . 5 Parts Fused 1 | . . . 1 . . Data Loss (minor) 5 | . . . 1 . 4 Data Loss (major) 1 | . . . . . 1 Misfires 3 | . . . . . 3 Alerts 3 | . . . 1 1 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 38 | . . . . . 38 Projectiles 35 | . . . . . 35 Explosions 3 | . . . . . 3 Melee . | . . . . . . Knockbacks 14 | . . . . . 14 Impact . | . . . . . . Kinetic 14 | . . . . . 14 Secondary . | . . . . . . Self-Inflicted Damage 41 | . . . . . 41 Shots 3 | . . . . . 3 Rammed 3 | . . . . . 3 Targets Rammed 9 | . . . . . 9 Kicked 6 | . . . . . 6 Crushed . | . . . . . . Highest Temperature 262 | . 18 9 34 229 262 Average Temperature 68 | . 7 6 10 71 100 Received Heat Transfer 1387 | . 42 15 237 153 940 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . 1 1 Heat Transferred 518 | . . . . 370 148 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Peak Influence 510 | . 155 50 224 277 510 Initial 180 | . . . 19 18 180 Average 195 | . 81 36 74 126 400 Maximum Alert Level 2 | . . . 1 1 2 Low Security (%) 62 | 100 100 100 97 83 4 Level 1 17 | . . . 2 16 42 Level 2 19 | . . . . . 53 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 . 1 3 . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Distress Signals 4 | . . . 3 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 72 | . 10 2 20 18 22 Peak Tracking Total 9 | . 3 2 6 9 3 Tactical Retreats 5 | . 1 . . 1 3 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Traps Triggered 3 | . . . 1 . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Machines Accessed 6 | . 2 . 2 1 1 Terminals 5 | . 2 . 2 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 13 | . 5 . 5 1 2 Successful 9 | . 3 . 4 1 1 Failed 4 | . 2 . 1 . 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 12 | . 5 . 4 1 2 Terminals 12 | . 5 . 5 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 2 | . . . 2 . . Record 1 | . . . 1 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 6 | . 3 . 2 . 1 Terminals 6 | . 3 . 2 . 1 Assimilate 1 | . 1 . . . . Botnet 5 | . 2 . 2 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 . 2 . 1 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Attached 1 | . . . . . 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Turns Passed 3208 | 75 514 153 986 313 1167 Spaces Moved 1946 | 55 367 107 523 150 744 Core 9 | 9 . . . . . Treads . | . . . . . . Legs 1937 | 46 367 107 523 150 744 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 90 90 Average Speed 124 | 108 120 120 154 95 113 Slowest Speed 260 | 120 120 120 190 120 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 3 39 25 37 8 57 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 24 | . . . . . 24 Melee . | . . . . . . Projectile . | . . . . . . AOE 24 | . . . . . 24 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Total 2465 | 65 414 125 655 271 935 Wait 243 | . 18 11 74 75 65 Move 1938 | 54 366 106 522 149 741 Hop . | . . . . . . Pick Up 43 | 4 8 1 11 5 14 Fast Attach 11 | 6 1 . . 2 2 Attach 29 | . . . 9 3 17 Detach 1 | . . . 1 . . Swap 15 | . 2 1 4 5 3 Drop 19 | . 4 2 3 5 5 Fire 149 | 1 15 4 31 27 71 Melee . | . . . . . . Ram 3 | . . . . . 3 Kick 6 | . . . . . 6 Crush . | . . . . . . Escape Stasis 8 | . . . . . 8 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 459 | -10/Materials | Discovered new exit (range 4) 590 | -10/Materials | Entered Mines 591 | -10/Mines | Learned location of Storage (-9) 732 | -10/Mines | Discovered new exit (range 8) 743 | -10/Mines | Entered Materials 743 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 744 | -9/Materials | Discovered new exit (range 7) 1030 | -9/Materials | Lost 3 parts (1p2n) 1244 | -9/Materials | Discovered new exit (range 4) 1729 | -9/Materials | Entered another Materials area 1729 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1772 | -8/Materials | Garrison activated, responded to threat 1860 | -8/Materials | Identified exit to Garrison 2042 | -8/Materials | Entered Garrison 2221 | -8/Garrison | Lost 4 parts (1p1n2w) 2270 | -8/Garrison | Triggered checkpoint 2432 | -8/Garrison | Triggered checkpoint 2464 | -8/Garrison | Core integrity fell below 50% 2498 | -8/Garrison | Lost 3 parts (2n1u) 2521 | -8/Garrison | Discovered new exit (range 13) 2559 | -8/Garrison | Identified exit to Materials 2560 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2576 | -8/Garrison | Triggered checkpoint 2587 | -8/Garrison | Build established: Scavenger-Mutant 2646 | -8/Garrison | Lost 3 parts (1p1n1w) 2693 | -8/Garrison | Installed Relay Interface Framework 2846 | -8/Garrison | Triggered checkpoint 2982 | -8/Garrison | Discovered exit to Materials (range 11) 3108 | -8/Garrison | Triggered checkpoint 3166 | -8/Garrison | Lost 6 parts (1p4n1w) 3197 | -8/Garrison | Core integrity fell below 20% 3209 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03165_ G-47 Trooper destroyed. 03167_ System corrupted: Energy discharge (-64). 03173_ Lgt. Nuclear Core destroyed. 03175_ Lgt. Assault Rifle destroyed. 03179_ Aluminum Leg destroyed. 03183_ System corrupted: Component data lost. 03185_ Lgt. Assault Rifle destroyed. 03187_ Kicked G-47 Trooper out of the way. 03187_ Flight Unit destroyed. 03188_ Acquired 40 matter. 03190_ Critical hit (Burn: +37). 03191_ Imp. Heat Sink destroyed. 03192_ Kicked G-47 Trooper. 03194_ Flight Unit destroyed. 03194_ Kicked G-47 Trooper. 03196_ Kicked G-47 Trooper out of the way. 03198_ Critical hit (Burn: +37). 03199_ Kicked G-47 Trooper. 03201_ Aluminum Leg destroyed. 03201_ Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | ???????????????????????# #??????? | | ???????????????????????# #??????? | | ???????????????????????# #??????? | | ???????????????????????? #??????? | | ?????????????????????????# ## ## ###??????? | | ?????????????????????????# ## ## ########## | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????# ######## | | ?????????????????????????# ## ######??????# | | ?????????????????????????# ## #???????????# | | ?????????????????????????# #######???????????# | | ?????????????????????????# #?????????????????# | | ?????????????????????????# #?????????????????# | | ?????????????????????????# ^ #?????????????????# | | ?????????????????????????# #?????????????????# | | ########################## #?????????????????# | | % #?????????????????# | | % #?????????????????# | | "#### #?????????????????# | | ????# ################### ##?????????????????# | | ????# #??????????????####g#??????????????????# | | ????# #??????????????# =#??????????????????# | | ????# #??????????????# #??????????????????# | | ????# #??????????????##g #??????????????????# | | ????# #??????????????# @ ##??????????????????# | | ????# #??????????????#####???????????????????# | | ????# #??????????????????????????????????????# | | ????# #??????????????????????????????????????# | | ????# #??????????????????????????????????????### | | ????# #????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | "#### #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | ##### #????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ##### #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | ##### ###????????????????????????????????????????? | | ???## ###????????????????????????????????????????? | | ???# ##???????????????????????????????????????? | | ???## #???????????????????????????????????????? | | ???# #???????????????????????????????????????? | | ???# # ##???????????????????????????????????????? | | ???# ##????????????????????????????????????????? | | ???#####?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 57 Salvage Targeting 1 Relay Coupler Types 1 Relay Coupler Value 34 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutronCoilVibroblade Manual? 0 Play Time 00:30:55 Cumulative 12.1 hours Start 2024.04.16 @ 22:42:38 End 2024.04.16 @ 23:17:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 18 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 22a702fa-24dc-40ee-9b93-f644c974d8f5