Cogmind - Beta 16 *** ADVENTURER MODE // 2025.12.23 @ 23:50:50 Player: zoefiri Result: Destroyed by Proton Bomb Trap Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (3) 15 Value Destroyed (50) 50 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 3645 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 269/300 Energy 85/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heavy Deuterium Engine Airjet Aerolev Unit Small Storage Unit Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Improved Flight Unit Improved Cesium-ion Thruster Cooled VTOL Module > --- UTILITY ---------- Advanced Terrain Scan Processor > --- WEAPON ----------- Precision Shock Rifle Improved Spread Laser > --- INVENTORY -------- Heavy Deuterium Engine Airjet Aerolev Unit Small Storage Unit Advanced Assault Cannon [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Reactor Cold Fusion Reactor Propulsion Flight Unit Leg Aluminum Leg Hover Unit Airjet Flight Unit Flight Unit Utility Advanced Terrain Scan Processor Storage Small Storage Unit Processor Advanced Terrain Scan Processor Protection Light Armor Plating Weapon Assault Rifle Energy Gun Heavy Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Sto Slots Evolved 6 | . . 2 2 . 2 . Power 1 | . . . . . 1 . Propulsion 2 | . . . 2 . . . Utility 3 | . . 2 . . 1 . Weapon . | . . . . . . . Parts Attached 23 | 6 3 . 2 . 1 11 Power 3 | 1 . . . . . 2 Engine 2 | 1 . . . . . 1 Core . | . . . . . . . Reactor 1 | . . . . . . 1 Propulsion 11 | 2 2 . 2 . . 5 Treads . | . . . . . . . Leg 2 | 2 . . . . . . Wheel . | . . . . . . . Hover 2 | . . . . . . 2 Flight 7 | . 2 . 2 . . 3 Utility 3 | 1 1 . . . 1 . Device . | . . . . . . . Storage 1 | 1 . . . . . . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 1 | . 1 . . . . . Artifact . | . . . . . . . Weapon 6 | 2 . . . . . 4 Energy Gun 3 | . . . . . . 3 Energy Cannon . | . . . . . . . Ballistic Gun 2 | 2 . . . . . . Ballistic Cannon 1 | . . . . . . 1 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 9 | . . . . . . 9 Parts Lost 13 | . . . . 8 . 5 Power 2 | . . . . 1 . 1 Propulsion 7 | . . . . 4 . 3 Utility 1 | . . . . 1 . . Weapon 3 | . . . . 2 . 1 Highest Loss Streak 8 | . . . . 8 . 3 To Critical Strikes . | . . . . . . . Average Backups 3 | . 1 4 3 2 4 4 Power . | . . . . . . . Propulsion 1 | . 1 2 2 1 2 2 Utility . | . . 1 1 1 1 1 Weapon . | . . 1 . . . . Tool/Special . | . . . . . . . Unused Backups 3 | . . . . . . 3 Power . | . . . . . . . Propulsion 2 | . . . . . . 2 Utility 1 | . . . . . . 1 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 36 | . 88 55 58 44 2 30 Engine 4 | . 14 11 9 5 . 1 Reactor 1 | . . . . . . 3 Leg 2 | . 14 . . . . . Hover 1 | . . . . . . 4 Flight 11 | . 13 22 27 23 . 11 Storage 1 | . 9 . . . . . Processor 3 | . . . . . 2 7 Protection 3 | . 13 11 9 5 . . Ballistic Gun 6 | . 23 11 13 10 . . Peak Build Rating 34 | 6 7 5 9 8 5 34 Average Rating 9 | 4 6 5 7 4 2 19 On Entrance 4 | . 6 5 5 8 . 5 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns 237 | . . . . 64 173 . Heaviest Build 18 | 12 15 8 10 10 . 18 Greatest Support 20 | 20 20 8 16 16 3 16 Greatest Overweight (x) 4 | 2 4 . . . . 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 5 8 5 5 5 Average Capacity 5 | 7 7 5 5 5 5 5 Most Carried 5 | 1 3 5 5 2 5 5 Average Carried 3 | . 1 4 2 2 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 Final Carried 5 | 1 3 5 2 2 5 5 Class Distribution -------------------- 67% | Mutant 32% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -8/Garrison Mutant | -7/Factory Sprinter | -7/Storage Resources | -11 -10 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Gar Fac Sto Matter Collected 578 | 104 47 . . 285 . 142 Remotely . | . . . . . . . Salvage Created 47 | . 47 . . . . . Parts 7 | . 7 . . . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Sto Combat Hostiles Destroyed 3 | . 3 . . . . . Guns 3 | . 3 . . . . . Classes Destroyed 1 | . 1 . . . . . Swarmer 3 | . 3 . . . . . Best Kill Streak 3 | . 3 . . . . . Combat Bots Only 3 | . 3 . . . . . Max Kills in Single Turn 1 | . 1 . . . . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Fac Sto Hostile Shots Fired 506 | . 6 6 . 148 29 317 Missed 277 | . . 5 . 64 13 195 Hits 229 | . 6 1 . 84 16 122 Projectile 229 | . 6 1 . 84 16 122 AOE 5 | . . . . 5 . . Critical Strikes 6 | . . . . 1 1 4 Part Disruptions 1 | . . . . . . 1 Damage Taken 2206 | . 37 8 . 953 179 1029 Core 1266 | . 6 8 . 539 179 534 Absorbed by Shields 46 | . . . . 46 . . Ignored by Resistances 668 | . 12 3 . 284 50 319 Core Remaining (%) 74 | 100 97 98 . 2 . . Volleys Fired 15 | . 11 . . 1 . 3 Largest 2 | . 2 . . 2 . 1 Hottest 40 | . 40 . . 40 . 40 Shots Fired 25 | . 20 . . 2 . 3 Gun 22 | . 20 . . 2 . . Cannon 3 | . . . . . . 3 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 25 | . 20 . . 2 . 3 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 6 | . 6 . . 2 . . Robot Miss Streak 3 | . 3 . . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 14 | . 12 . . 2 . . Core Hits 3 | . 3 . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 1 | . 1 . . . . . Destroy 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 203 | . 158 . . 28 12 5 Guns 179 | . 158 . . 21 . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 24 | . . . . 7 12 5 Kinetic 179 | . 158 . . 21 . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . 5 . 4 Average Corruption 3 | . . . . 2 . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . . . . 1 . 2 Matter Fused 3 | . . . . 1 . 2 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 11 | . . . . 3 6 2 Shots . | . . . . . . . Rammed 5 | . . . . 2 1 2 Targets Rammed 5 | . . . . 2 1 2 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 12 | . . . . 12 . 8 Average Temperature 6 | . . . . 6 . 4 Received Heat Transfer 717 | . . 6 . 234 72 405 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Sto Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 98 | 100 100 100 100 94 100 100 Level 1 1 | . . . . 5 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 217 | . 50 3 . 217 176 115 Initial 98 | . . 3 . . 98 60 Average 49 | . 19 1 . 48 101 41 Influence Increases 820 | . 70 . . 297 198 255 Destroy 0b10 Robot/C 60 | . 60 . . . . . Destroy Leader 10 | . 10 . . . . . Successful Hack 27 | . . . . 12 3 12 Disable Machine 18 | . . . . . . 18 Partial Spotted 150 | . . . . . 30 120 Lose Combat Pursuer 555 | . . . . 285 165 105 Influence Decreases 760 | . 60 10 . 80 259 351 Entered New Map 222 | . . 7 . . 119 96 Time Decay 408 | . 60 3 . . 140 205 Lost Part 130 | . . . . 80 . 50 Squads Dispatched 5 | . . . . . 3 2 Investigation 1 | . . . . . 1 . Extermination 1 | . . . . . . 1 Reinforcement 3 | . . . . . 2 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Sto Distress Signals 3 | . 2 . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 88 | . 7 5 . 30 15 31 Peak Tracking Total 24 | . 3 5 . 24 5 15 Tactical Retreats 9 | . . . . 4 3 2 Traps | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Sto Traps Triggered 9 | . . . . 3 1 5 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Gar Fac Sto Machines Disabled 2 | . . . . . . 2 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Sto Machines Accessed 11 | . 1 . 1 1 4 4 Terminals 8 | . . . . 1 3 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Total Hacks 18 | . 1 . 1 1 7 8 Successful 9 | . 1 . 1 1 2 4 Failed 9 | . . . . . 5 4 Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual 8 | . 1 . . . 6 1 Terminals 14 | . . . . 1 5 8 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 1 . . . 2 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Terminal Hacks 6 | . . . . 1 1 4 Open Door 4 | . . . . . . 4 Emergency Access Points 2 | . . . . 1 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . Unlock Access 1 | . . . 1 . . . Unauthorized Hacks 2 | . 1 . . . 1 . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . . . 1 . Reject 2 | . 1 . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . . . . 1 3 3 Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Gar Fac Sto Used RIF Installer 1 | . . . . 1 . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Fac Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Sto Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Gar Fac Sto Turns Passed 1234 | 78 175 35 15 222 280 429 Spaces Moved 2420 | 65 198 90 10 482 549 1026 Core 781 | 28 1 . . 126 549 77 Treads . | . . . . . . . Legs 86 | 37 49 . . . . . Wheels . | . . . . . . . Hover 243 | . . . . . . 243 Flight 1310 | . 148 90 10 356 . 706 Fastest Speed 30 | 50 37 37 31 31 50 30 Average Speed 44 | 106 66 37 31 37 50 37 Slowest Speed 280 | 150 280 37 31 50 50 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 36 | . 1 . . 5 . 30 Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 4 37 17 2 53 17 83 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Sto Total 2513 | 71 220 91 21 517 553 1040 Wait 17 | . 1 . 6 2 . 8 Move 2347 | 64 195 89 9 471 548 971 Hop 30 | . 1 . . 4 . 25 Pick Up 10 | 1 1 2 . . 3 3 Fast Attach 22 | 6 5 . . . 1 10 Attach 10 | . . . 4 . . 6 Detach 8 | . 1 . 1 . . 6 Swap 1 | . . . 1 . . . Drop 11 | . 5 . . . . 6 Fire 15 | . 11 . . 1 . 3 Melee . | . . . . . . . Ram 5 | . . . . 2 1 2 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 37 | . . . . 37 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Storage History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 15) 249 | -10/Materials | Discovered new exit (range 14) 254 | -10/Materials | Entered another Materials area 254 | -9/Materials | Evolved 2 slots: Utility x2 284 | -9/Materials | Discovered new exit (range 16) 289 | -9/Materials | Entered another Materials area 289 | -8/Materials | Evolved 2 slots: Propulsion x2 304 | -8/Materials | Identified exit to Garrison 304 | -8/Materials | Entered Garrison 316 | -8/Garrison | Triggered checkpoint 328 | -8/Garrison | Triggered checkpoint 370 | -8/Garrison | Triggered checkpoint 422 | -8/Garrison | Discovered new exit (range 10) 483 | -8/Garrison | Core integrity fell below 50% 493 | -8/Garrison | Lost 8 parts (1p4n1u2w) 503 | -8/Garrison | Discovered new exit (range 14) 517 | -8/Garrison | Core integrity fell below 20% 518 | -8/Garrison | Installed Relay Interface Framework 526 | -8/Garrison | Entered Factory 526 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 739 | -7/Factory | Build established: Mutant 790 | -7/Factory | Discovered new exit (range 13) 806 | -7/Factory | Entered Storage 1146 | -7/Storage | Core integrity fell below 50% 1218 | -7/Storage | Lost 3 parts (1p1n1w) 1222 | -7/Storage | Core integrity fell below 20% 1235 | -7/Storage | Destroyed by Proton Bomb Trap Last Messages --------------- Acquired Hvy. Particle Gun. Acquired Imp. Flight Unit. Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. Hvy. Particle Gun destroyed. Imp. Flight Unit destroyed. System corrupted: Matter fused (-10). Critical hit (Burn: +37). Imp. Cesium-ion Thruster destroyed. Cld. VTOL Module destroyed. Slammed into Y-54 Guardian. Triggered Proton Bomb Trap. A bubble of electromagnetic force engulfs the area. Door malfunctions. Critical hit (Burn: +37). Triggered Proton Bomb Trap. A bubble of electromagnetic force engulfs the area. Map ----- +----------------------------------------------------+ | " ""????????# ## ## [ # ####### | | ## ??????????# ## ## ## ##?# | | ?# ???????????# ## ## ## #??# "" | | ?##""T""#????????????# ## ##% ## #??# " | | ??#"""""#????????????# ## !## = ## #??# "[ | | ???#####?????????????# ## #? ## ##?# | | ?????????????????????# ## #??#+#+## #?# "" | | ?????????????????????# ##+######## ^ ### | | ???????######??????### + | | ??????? 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[ ??# ######+ | | #### #?????????# #????????# #?? ???# # | | # #?????????# #???????## ##?? ???# # | | " # #?????????# ######### #####+##### # | | " # #?????????# + | | " + #?????????# ### #####+#####+####### | | " # ########### ####+###?#T #??# ????? | | # + #?## #??# ??? | | # ###########+####### #??#!#??# ? | | " #?????# ! #?? """ #?###??# [ """# | | #####+##?????# [ #??? """ ##??????# """# | | ???[ ?????# [ #?? """ #???????# """# | | ? ???# == #?? #???????# """? | | ## #??###########?########??????? """? | | ?# #?????????????????????????????# ?? | | ?# #?????????????????????????????#####+##?? | | ?# #??????????????????????????????????????? | | ?#!* #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Join The Dark Side Challenges ------------ None Game ------ Seed ProjectionIntegratedPurifier Manual? 0 Play Time 00:27:34 Cumulative 34.1 hours Start 2025.12.23 @ 23:21:47 End 2025.12.23 @ 23:50:50 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 44 Rogue 26 Adventurer 15 Explorer 3 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0/0 Lore% 10 Gallery% 32 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 28/ProggyBold Map View 50x43 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 385adf8c-d82d-4f2a-9d96-06803e4b1739