Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.02 @ 15:18:34 Player: VLAM Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (38) 190 Value Destroyed (928) 928 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 3173 Bonus ------- High Alert Combat Kills 35 Cogmind --------- Core Integrity 0/550 Matter 274/300 Energy 283/325 System Corruption 9% Temperature Critical (613) Movement Rolling (105) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine Light Nuclear Core > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (4) ------ Small Storage Unit Medium Storage Unit Visual Processing Unit Improved Signal Interpreter > --- WEAPON (3) ------- Heavy Particle Gun Ion Cannon > --- INVENTORY (10) --- Ion Engine Light Ion Engine Light Nuclear Core Light Treads Improved Power Shielding Ion Cannon Ion Cannon Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine Deuterium Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Medium Storage Unit Visual Processing Unit Improved Signal Interpreter > --- WEAPON ----------- Heavy Particle Gun Ion Cannon Flak Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Improved Power Shielding Ion Cannon Ion Cannon Assault Rifle [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Small Storage Unit Device System Restoration Module Storage Small Storage Unit Processor Visual Processing Unit Weapon Grenade Launcher Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . 1 . . Propulsion . | . . . . . . Utility 2 | . . . 1 . 1 Weapon 1 | . . . . . 1 Parts Attached 26 | 6 1 . 1 1 17 Power 7 | 1 . . 1 . 5 Engine 5 | 1 . . 1 . 3 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 4 | 2 . . . . 2 Treads 2 | 2 . . . . . Leg . | . . . . . . Wheel 2 | . . . . . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 . . . . 6 Device 1 | . . . . . 1 Storage 3 | 1 . . . . 2 Processor 3 | . . . . . 3 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 8 | 2 1 . . 1 4 Energy Gun 3 | 2 . . . . 1 Energy Cannon 1 | . . . . . 1 Ballistic Gun 1 | . . . . . 1 Ballistic Cannon 1 | . . . . . 1 Launcher 2 | . 1 . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 12 | . . . . 1 11 Power 3 | . . . . . 3 Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon 5 | . . . . 1 4 Highest Loss Streak 3 | . . . . 1 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 77 | . 83 85 77 71 79 Engine 17 | . 14 14 22 22 15 Treads 16 | . 28 28 22 22 9 Wheel 3 | . . . . . 6 Storage 12 | . 14 14 11 11 12 Processor 6 | . . . . . 11 Energy Gun 5 | . 17 14 11 . 2 Energy Cannon 1 | . . . . . 2 Ballistic Gun 2 | . . . . . 5 Ballistic Cannon 2 | . . . . . 3 Launcher 10 | . 8 14 11 16 7 Peak Build Rating 25 | 6 6 6 7 8 25 Average Rating 11 | 4 5 6 7 6 17 On Entrance 5 | . 6 6 6 7 8 Naked Turns . | . . . . . . Heaviest Build 46 | 13 15 15 20 22 46 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 9 | . . . . . 9 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 Average Capacity 8 | 6 8 8 8 8 8 Most Carried 8 | 6 7 8 8 8 8 Average Carried 7 | 4 6 7 7 8 7 Final Capacity 10 | 8 8 8 8 8 10 Final Carried 8 | 6 7 8 8 8 8 Class Distribution -------------------- 76% | Mutant 19% | Skirmisher 3% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 992 | 239 19 10 . 152 572 Remotely . | . . . . . . Salvage Created 900 | . 19 24 . 186 671 Parts 60 | . 2 4 . 12 42 Haulers Intercepted 2 | . . . . . 2 Recyclers Shooed 2 | . . 1 . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 29 | . . 3 . 10 16 Guns 2 | . . 1 . . 1 Cannons 9 | . . . . . 9 AOE 18 | . . 2 . 10 6 Classes Destroyed 11 | . 1 1 . 2 7 Worker 1 | . . . . . 1 Tunneler 1 | . . . . . 1 Hauler 2 | . . . . . 2 Recycler 2 | . . . . 1 1 Operator 1 | . . . . . 1 Watcher 2 | . 1 . . . 1 Swarmer 14 | . . 3 . 5 6 Grunt 11 | . . . . 5 6 Brawler 1 | . . . . . 1 Sentry 2 | . . . . . 2 Hunter 1 | . . . . . 1 Best Kill Streak 8 | . 1 3 . 4 8 Combat Bots Only 6 | . . 3 . 4 6 Max Kills in Single Turn 4 | . 1 2 . 3 4 Gunslinging . | . . . . . . Exploded 4 | . . 2 . 3 4 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 105 | . . 11 . 21 73 Missed 30 | . . 2 . 5 23 Damage Taken 1769 | . . 64 . 200 1505 Core 630 | . . 7 . 32 591 Absorbed by Shields . | . . . . . . Core Remaining (%) 96 | 100 . 97 . 92 . Volleys Fired 59 | . 1 9 2 11 36 Largest 3 | . 2 2 2 2 3 Hottest 159 | . 70 70 70 63 159 Shots Fired 109 | . 2 11 3 13 80 Gun 38 | . 1 9 2 . 26 Cannon 41 | . . . . . 41 Launcher 30 | . 1 2 1 13 13 Special . | . . . . . . Kinetic 37 | . . . . . 37 Thermal 30 | . . . . . 30 Explosive 30 | . 1 2 1 13 13 Electromagnetic 12 | . 1 9 2 . . Robot Hit Streak 7 | . 1 . 1 5 7 Robot Miss Streak 10 | . 1 . 2 1 10 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 52 | . 1 . 1 9 41 Core Hits 71 | . 1 5 . 22 43 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Burn 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2322 | . 32 94 27 654 1515 Guns 331 | . . 10 . . 321 Cannons 436 | . . . . . 436 Explosions 1547 | . 32 81 27 654 753 Melee . | . . . . . . Ramming 8 | . . 3 . . 5 Kinetic 355 | . . . . . 355 Thermal 402 | . . . . . 402 Explosive 1547 | . 32 81 27 654 753 Electromagnetic 10 | . . 10 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 10 | . . . . . 10 Average Corruption 9 | . . . . . 9 Corruption Purged 1 | . . . . . 1 Corruption Blocked . | . . . . . . Effects 18 | . . . . . 18 Message Errors 6 | . . . . . 6 Matter Fused 5 | . . . . . 5 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 3 | . . . . . 3 Misfires 2 | . . . . . 2 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 78 | . . . . 18 60 Projectiles 2 | . . . . . 2 Explosions 76 | . . . . 18 58 Melee . | . . . . . . Knockbacks 3 | . . . . . 3 Impact . | . . . . . . Kinetic 3 | . . . . . 3 Secondary . | . . . . . . Self-Inflicted Damage 257 | . . . . 55 202 Shots 10 | . . . . 4 6 Rammed 3 | . . 1 . . 2 Targets Rammed 3 | . . 1 . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 613 | . 9 18 15 18 613 Average Temperature 147 | . 6 14 7 7 194 Received Heat Transfer 99 | . . . . 27 72 Effects 15 | . . . . . 15 Shutdowns 6 | . . . . . 6 Matter Decay 2 | . . . . . 2 Damage (minor) 2 | . . . . . 2 Damage (major) 1 | . . . . . 1 Damage (core) 4 | . . . . . 4 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 777 | . . . . . 777 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 528 | . 22 93 120 366 528 Initial 142 | . . 8 35 46 142 Average 216 | . 15 67 72 252 319 Maximum Alert Level 2 | . . . . 1 2 Low Security (%) 44 | 100 100 100 100 18 17 Level 1 44 | . . . . 81 60 Level 2 10 | . . . . . 22 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . . . . 6 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison 4 | . . . . . 4 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 3 | . . . 2 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 39 | . 1 3 3 9 23 Peak Tracking Total 7 | . 1 3 3 3 7 Tactical Retreats 5 | . . . 2 . 3 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 4 | . . . 1 . 3 Max in Single Turn 2 | . . . 1 . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 3 | . . . 1 . 2 Terminals 3 | . . . 1 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 7 | . . . 2 . 5 Successful . | . . . . . . Failed 7 | . . . 2 . 5 Catastrophic 3 | . . . 1 . 2 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 7 | . . . 2 . 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . . 1 . 2 Full Trace Events 2 | . . . . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 1254 | 94 76 85 158 236 605 Spaces Moved 693 | 60 45 40 94 132 322 Core 20 | 15 . . . . 5 Treads 531 | 45 45 40 94 132 175 Legs . | . . . . . . Wheels 142 | . . . . . 142 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 90 Average Speed 150 | 132 160 160 160 160 144 Slowest Speed 500 | 160 160 160 160 160 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 15 | 5 16 10 9 20 31 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 233 | . . 19 9 90 115 Melee . | . . . . . . Projectile . | . . . . . . AOE 233 | . . 19 9 90 115 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 805 | 73 47 50 99 143 393 Wait 8 | . . . . . 8 Move 688 | 59 44 39 93 131 322 Hop . | . . . . . . Pick Up 17 | 8 . 1 2 . 6 Fast Attach 15 | 4 1 . . 1 9 Attach 9 | 2 . . 1 . 6 Detach 1 | . 1 . . . . Swap 2 | . . . . . 2 Drop 3 | . . . 1 . 2 Fire 59 | . 1 9 2 11 36 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush 2 | . . 1 . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 12) 171 | -10/Materials | Entered Mines 240 | -10/Mines | Discovered new exit (range 11) 256 | -10/Mines | Entered Materials 256 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 315 | -9/Materials | Build established: Mutant 359 | -9/Materials | Discovered new exit (range 16) 414 | -9/Materials | Entered Mines 518 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 568 | -9/Mines | Discovered new exit (range 6) 650 | -9/Mines | Entered Materials 650 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 785 | -8/Materials | Crushed by falling debris 785 | -8/Materials | System corruption reached 10% 811 | -8/Materials | Met 7R-MNS 816 | -8/Materials | Lost 3 parts (1p1u1w) 878 | -8/Materials | Garrison activated, responded to threat 1040 | -8/Materials | Lost 3 parts (1n1u1w) 1217 | -8/Materials | Garrison activated, responded to threat 1233 | -8/Materials | Core integrity fell below 50% 1237 | -8/Materials | Core integrity fell below 20% 1256 | -8/Materials | Core destroyed Last Messages --------------- 01238_ K-01 Serf collects debris. 01239_ Acquired 24 matter. 01239_ K-01 Serf collects debris. 01241_ Power failure, Lgt. Nuclear Core shutdown. 01243_ K-01 Serf collects debris. 01244_ Overheating: Matter decay (-63). 01244_ Acquired 50 matter. 01248_ Y-45 Defender destroyed. 01249_ Power failure, Imp. Ion Engine shutdown. 01251_ Overheating: Sml. Storage Unit damaged (-64). 01252_ Power failure, Lgt. Nuclear Core shutdown. 01252_ K-01 Serf collects debris. 01252_ S-10 Pest suffers critical hit (Burn). 01252_ S-10 Pest destroyed. 01253_ Flak Cannon destroyed. 01256_ Power failure, Imp. Ion Engine shutdown. 01256_ Overheating: Core damaged (-99). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????#######??????????????????????????????????? | | ?????### !!! #??????????????????????????????????? | | ??#### # !!! #??????????????????????????????????? | | ?## !!! #??????????????????????????????????? | | ######## #??????????????????????????????????? | | ** # #??????????????????????????????????? | | ###### [[ #?????????? ?????????????????????? | | # #=# ####?????????? ?????????????????????? | | # # = #???????????? #????????????????????? | | # #???????????? +????????????????????? | | ## #???????????# #????????????????????? | | ###### ##???????????# k #????????????????????? | | ????## # ##???????????## ##???????????????????? | | ###### ###????????????# ##??????????????????? | | # ##?????????????? ! *???????????????????? | | #######????????? % !!???????????????????? | | +????????? !!!????????????????????? | | # #####?????????!%=*=????????????????????? | | # ##????????????#!=k#????????????????????? | | #????????????#%[%#????????????????????? | | #????????????#[%%#????????????????????? | | "" #????????????#[=!#????????????????????? | | "" # ##????????????# =!#????????????????????? | | """ # ##????????????#@ =#????????????????????? | | ^ ##########?????##%[%##???????????????????? | | #### ####### =%= #???????????????????? | | """ % % s * #???????????????????? | | "" % #???????????????????? | | """ ! = = #???????????????????? | | #### ####### #???????????????????? | | !%##?###+###?????#######???????????????????? | | ##### !!##???????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ##### #????????????????????????????????????????? | | = # #????????????????????????????????????????? | | # #????????????????????????????????????????? | | / # #????????????????????????????????????????? | | / #????????????????????????????????????????? | | " # #????????????????????????????????????????? | | " ### #????????????????????????????????????????? | | " #?# #????????????????????????????????????????? | | !#?# #????????????????????????????????????????? | | #####?# #????????????????????????????????????????? | | ??????# #????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 42 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LargeVortexMonowheel Manual? 0 Play Time 00:26:38 Cumulative 13.0 hours Start 2024.09.01 @ 15:06:53 End 2024.09.02 @ 15:18:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 95bd60b5-2f26-4753-8425-fb9ea619d4a5