Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.10 @ 03:51:26 Player: Zetadar Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (72) 360 Value Destroyed (2347) 2347 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5807 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 150/150 System Corruption 37% Temperature Cool (0) Movement Core (600) Ox11 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Heat Sink Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON (3) ------- Enhanced Autogun > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Coolant Injector Medium Storage Unit Medium Reflective Plating Medium Reflective Plating Medium Reflective Plating System Restoration Module > --- WEAPON ----------- Great Axe > --- INVENTORY -------- Reinforced Deuterium Engine Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Medium Reflective Plating Medium Reflective Plating Enhanced Autogun Great Axe Great Axe [Rating: 57] Favorites ----------- Power Light Nuclear Core Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Armored Treads Leg Improved Carbon-fiber Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Improved Targeting Computer Device Coolant Injector Storage Medium Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Medium Reflective Plating Weapon Enhanced Autogun Ballistic Gun Enhanced Autogun Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . 1 . . Propulsion 2 | . . 1 1 . . Utility 4 | . . 1 . 1 2 Weapon 1 | . . . . 1 . Parts Attached 83 | 5 5 13 15 8 37 Power 9 | 1 1 1 3 . 3 Engine 6 | 1 1 1 1 . 2 Core 3 | . . . 2 . 1 Reactor . | . . . . . . Propulsion 27 | 2 . 6 5 4 10 Treads 6 | 2 . . . . 4 Leg 14 | . . . 4 4 6 Wheel . | . . . . . . Hover 1 | . . . 1 . . Flight 6 | . . 6 . . . Utility 29 | 1 1 3 . 4 20 Device 6 | . 1 . . 2 3 Storage 2 | 1 . . . 1 . Processor 4 | . . 3 . . 1 Hackware 1 | . . . . 1 . Protection 16 | . . . . . 16 Artifact . | . . . . . . Weapon 18 | 1 3 3 7 . 4 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 11 | 1 1 3 5 . 1 Ballistic Cannon 2 | . . . 2 . . Launcher 2 | . 2 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . . . 3 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 40 | . 1 3 6 1 29 Power 6 | . . 1 2 . 3 Propulsion 11 | . . 2 3 . 6 Utility 17 | . . . . 1 16 Weapon 6 | . 1 . 1 . 4 Highest Loss Streak 15 | . 1 1 5 1 15 To Critical Strikes . | . . . . . . Average Backups 5 | . 2 2 2 7 6 Power . | . 1 . . . 1 Propulsion 1 | . . . . 2 1 Utility 1 | . . . . 2 2 Weapon 1 | . . 1 2 1 2 Tool/Special . | . . . . . . Unused Backups 6 | . . . 2 . 4 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 1 | . . . . . 1 Weapon 2 | . . . 2 . . Tool/Special . | . . . . . . Average Slot Usage (%) 84 | . 94 91 83 99 76 Engine 4 | . 14 9 9 . 3 Core 7 | . . . 3 15 8 Treads 7 | . 28 6 . . 7 Leg 12 | . . . 12 30 10 Flight 3 | . . 22 13 . . Device 6 | . 10 . . 6 9 Storage 5 | . 14 . . 7 5 Processor 9 | . . 30 27 15 2 Protection 7 | . . . . . 15 Ballistic Gun 12 | . 14 20 13 22 5 Launcher 1 | . 12 1 . . . Slashing Weapon 2 | . . . . . 4 Peak Build Rating 57 | 5 7 15 26 47 57 Average Rating 33 | 4 6 12 18 40 44 On Entrance 16 | . 5 7 14 26 46 Avg Prop Armor Cover (%) 5 | . . . . . 5 Naked Turns 2 | . . . . . 2 Heaviest Build 59 | 9 15 13 18 33 59 Greatest Support 76 | 40 40 40 45 74 76 Greatest Overweight (x) 13 | . . 1 1 . 13 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 5 10 10 Average Capacity 8 | 6 8 5 5 10 9 Most Carried 10 | 1 4 5 5 10 10 Average Carried 5 | . 1 2 2 7 6 Final Capacity 10 | 8 8 5 5 10 5 Final Carried 10 | 1 2 3 3 10 . Class Distribution -------------------- 42% | Mutant 22% | Scavenger-Mutant 14% | Gunner 8% | Scavenger-Gunner 5% | Scavenger-Tank 3% | Sprinter 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Gunner | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1996 | 248 159 397 336 200 656 Remotely . | . . . . . . Salvage Created 2952 | . 280 451 369 260 1592 Parts 151 | . 16 39 23 11 62 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 54 | . 10 14 5 4 21 Melee 17 | . . . . . 17 Guns 22 | . 2 8 4 4 4 AOE 15 | . 8 6 1 . . Classes Destroyed 15 | . 3 3 3 1 5 Worker 4 | . . 1 2 . 1 Builder 3 | . . . 3 . . Recycler 5 | . 1 . 1 . 3 Mechanic 1 | . . . . . 1 Operator 2 | . . . 2 . . Watcher 3 | . . 1 1 1 . Swarmer 13 | . 3 7 . . 3 Grunt 21 | . 7 2 3 2 7 Brawler 4 | . . . . . 4 Duelist 2 | . . . . 1 1 Sentry 7 | . . 5 1 . 1 Hunter 2 | . . . 1 1 . Programmer 3 | . . . . . 3 Heavy 1 | . . . . . 1 Behemoth 1 | . . . . . 1 Best Kill Streak 8 | . 8 6 8 3 6 Combat Bots Only 7 | . 7 6 3 3 4 Max Kills in Single Turn 7 | . 3 2 7 2 1 Gunslinging 1 | . . . . 1 . Exploded 3 | . 3 2 1 . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 646 | . 56 70 50 25 445 Missed 187 | . 14 32 17 8 116 Hits 459 | . 42 38 33 17 329 Melee 35 | . . . . . 35 Projectile 424 | . 42 38 33 17 294 AOE 2 | . . . . . 2 Critical Strikes 26 | . . 1 1 . 24 Damage Taken 8401 | . 432 479 649 283 6558 Core 1380 | . 118 151 260 . 851 Absorbed by Shields . | . . . . . . Ignored by Resistances 232 | . . . . . 232 Regen/Repaired (Parts) 251 | . . . . . 251 Core Remaining (%) 73 | 100 52 62 52 100 . Volleys Fired 125 | . 16 39 30 12 28 Largest 3 | . 2 2 2 3 3 Hottest 80 | . 50 50 80 75 75 Shots Fired 228 | . 19 78 47 36 48 Gun 204 | . 9 73 38 36 48 Cannon 9 | . . . 9 . . Launcher 15 | . 10 5 . . . Special . | . . . . . . Kinetic 213 | . 9 73 47 36 48 Thermal . | . . . . . . Explosive 15 | . 10 5 . . . Electromagnetic . | . . . . . . Robot Hit Streak 16 | . 5 16 11 11 8 Robot Miss Streak 5 | . 3 5 2 1 5 Penetration Max . | . . . . . . Secondary Targets 4 | . . 1 1 2 . Max Gunslinging Chain 1 | . . 1 1 1 . Shots Hit Robots 230 | . 10 57 35 28 100 Core Hits 125 | . 18 25 21 13 48 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 13 | . . . 1 1 11 Destroy 2 | . . . 1 1 . Sever 11 | . . . . . 11 Melee Attacks 97 | . . . . . 97 Impact . | . . . . . . Slashing 97 | . . . . . 97 Piercing . | . . . . . . Sneak Attacks 6 | . . . . . 6 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6366 | . 625 962 1120 467 3192 Guns 2246 | . 51 712 470 467 546 Cannons 112 | . . . 112 . . Explosions 1362 | . 574 250 538 . . Melee 2646 | . . . . . 2646 Ramming . | . . . . . . Kinetic 2358 | . 51 712 582 467 546 Thermal . | . . . . . . Explosive 1362 | . 574 250 538 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 2646 | . . . . . 2646 Piercing . | . . . . . . Highest Corruption 37 | . . . . . 37 Average Corruption 17 | . . . . . 17 Corruption Purged 5 | . . . . . 5 Corruption Blocked . | . . . . . . Effects 10 | . . . . . 10 Message Errors 1 | . . . . . 1 Matter Fused 2 | . . . . . 2 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 2 | . . . . . 2 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 186 | . . . 152 . 34 Projectiles . | . . . . . . Explosions 152 | . . . 152 . . Melee 34 | . . . . . 34 Knockbacks 2 | . . . 2 . . Impact . | . . . . . . Kinetic 1 | . . . 1 . . Secondary 1 | . . . 1 . . Self-Inflicted Damage 154 | . 59 . 95 . . Shots 3 | . 2 . 1 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 282 | . 22 22 99 282 246 Average Temperature 55 | . 7 9 32 100 57 Received Heat Transfer 2477 | . 90 156 252 135 1844 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 1 | . 1 1 1 . . Low Security (%) 87 | 100 85 36 45 100 100 Level 1 12 | . 14 63 54 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 386 | . 269 386 279 91 141 Initial 109 | . . 109 103 91 . Average 73 | . 52 213 194 29 47 Influence Increases 1921 | . 314 467 327 152 661 Destroy 0b10 Robot/C 1080 | . 200 280 100 80 420 Destroy 0b10 Robot/NC 90 | . 5 10 45 5 25 Destroy Leader 256 | . 40 82 32 22 80 Successful Hack 19 | . 5 . . . 14 Disable Machine 45 | . 15 15 15 . . Destroy Structure 131 | . 49 50 30 . 2 Partial Spotted 30 | . . 30 . . . Lose Combat Pursuer 270 | . . . 105 45 120 Influence Decreases 1829 | . 55 480 373 352 569 Entered New Map 402 | . . 150 143 109 . Time Decay 927 | . 45 150 170 233 329 Lost Part 350 | . 10 30 60 10 240 Purge Threat 150 | . . 150 . . . Squads Dispatched 15 | . 3 . . 6 6 Investigation 2 | . 2 . . . . Extermination 5 | . . . . 2 3 Reinforcement 5 | . 1 . . 1 3 Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 5 | . . 3 1 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 97 | . 10 17 16 10 44 Peak Tracking Total 8 | . 6 7 7 6 8 Tactical Retreats 10 | . . . 3 1 6 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 5 | . 3 . 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 3 | . 1 1 1 . . Max in Single Turn 1 | . 1 1 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 10 | . 3 5 1 . 1 Terminals 8 | . 3 4 1 . . Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 21 | . 4 12 3 . 2 Successful 10 | . 3 5 . . 2 Failed 11 | . 1 7 3 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . . 2 . . . Terminals 17 | . 4 10 3 . . Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units . | . . . . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 3 3 . . . Record 1 | . 1 . . . . Prototype ID Bank 2 | . 1 1 . . . Alert Level 1 | . . 1 . . . Unreport Threat 1 | . . 1 . . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . 2 . . . Retrieve Study 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . . 2 . . Used . | . . . . . . Hacking Detections 7 | . 1 4 1 . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . 2 . . . Parts Repaired 1 | . . . . . 1 Time 19 | . . . . . 19 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 480 | . 229 10 . . 241 Optics 224 | . . . . . 224 Structural 239 | . 229 10 . . . ECM 17 | . . . . . 17 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 3348 | 86 309 304 344 624 1681 Spaces Moved 2112 | 51 164 305 396 474 722 Core 13 | 5 . . . . 8 Treads 561 | 46 164 42 . . 309 Legs 972 | . . . 93 474 405 Wheels . | . . . . . . Hover 12 | . . . 12 . . Flight 554 | . . 263 291 . . Fastest Speed 32 | 50 160 32 34 120 120 Average Speed 118 | 149 160 50 57 121 168 Slowest Speed 700 | 160 160 160 120 122 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 25 | 4 38 34 43 18 18 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 2 | . . . . . 2 Terrain Destroyed 145 | . 60 53 30 . 2 Melee 2 | . . . . . 2 Projectile 3 | . . . 3 . . AOE 140 | . 60 53 27 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2623 | 61 193 380 477 507 1005 Wait 55 | . . . . . 55 Move 2107 | 50 163 304 395 473 722 Hop . | . . . . . . Pick Up 90 | 6 6 13 19 11 35 Fast Attach 4 | . . . 2 1 1 Attach 68 | 5 4 10 12 3 34 Detach 2 | . . . . . 2 Swap 32 | . 3 6 6 5 12 Drop 43 | . 1 8 13 2 19 Fire 125 | . 16 39 30 12 28 Melee 97 | . . . . . 97 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 351 | -10/Materials | Destroyed 7 combat bots 356 | -10/Materials | Discovered new exit (range 16) 396 | -10/Materials | Entered another Materials area 396 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 544 | -9/Materials | Discovered new exit (range 16) 700 | -9/Materials | Entered another Materials area 700 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 808 | -8/Materials | Discovered new exit (range 8) 923 | -8/Materials | Lost 5 parts (2p2n1w) 1044 | -8/Materials | Entered Factory 1044 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1402 | -7/Factory | Garrison activated, responded to threat 1604 | -7/Factory | Discovered new exit (range 14) 1610 | -7/Factory | Build established: Gunner 1668 | -7/Factory | Entered another Factory area 1668 | -6/Factory | Evolved 2 slots: Utility x2 1956 | -6/Factory | Lost 4 parts (1n2u1w) 2345 | -6/Factory | Spotted B-75 Beast 2382 | -6/Factory | Build established: Scavenger-Mutant 2401 | -6/Factory | Destroyed B-75 Beast 2426 | -6/Factory | Lost 5 parts (1p1n3u) 2452 | -6/Factory | Crushed by falling debris 2506 | -6/Factory | Repaired Arm. Treads 2674 | -6/Factory | Lost 3 parts (3u) 3140 | -6/Factory | Build established: Mutant 3196 | -6/Factory | Core integrity fell below 50% 3204 | -6/Factory | System corruption reached 10% 3252 | -6/Factory | System corruption reached 30% 3256 | -6/Factory | Core integrity fell below 20% 3293 | -6/Factory | Lost 15 parts (2p4n6u3w) 3349 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- Penetrated by Slug. K-01 Serf cleans the Fabricator. ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 6R. Penetrated by Slug. Med. Reflective Plating destroyed. System corrupted: Energy discharge (-39). Fabricator completes H-66 Slayer. Slug penetrates H-66 Slayer. Slug penetrates Fabricator. Penetrated by Slug. Slug penetrates K-01 Serf. Penetrated by Slug. K-01 Serf collects debris. Slug penetrates Fabricator. Penetrated by Slug. Acquired 20 matter. Slug penetrates Manufacturing Mainframe. Slug penetrates Fabricator. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????# ???????????##############????????????? | | ??????????# ??????????# """"" #????????????? | | ??????????# ??# ?????# ""hF" #????????????? | | ??????????# ?? ????# ""h"" #????????????? | | ????????### ###+#### #????????????? | | ???????? # #????????????? | | ??????? #% #????????????? | | ??????? ggg/ #????????????? | | ??????? #h@k """" #????????????? | | ??????? # """ """" #????????????? | | ?????????###+#########!# """ """" #????????????? | | ?????????????????????#=# k""" """" #????????????? | | ?????????????????????#%# #????????????? | | ?????????????????????#!##############????????????? | | ?????????????????????#%###########???????????????? | | ?????????????????????#*[ #???????????????? | | ?????????????????????#= #???????????????? | | ?????????????????????# ]== #???????????????? | | ?????????????????????# ==/ / #???????????????? | | ?????????????????????# == #???????????????? | | ?????????????????????# #???????????????? | | ?????????????????????# #####???????????? | | ?????????????????????#### #???????????? | | ????????????????????????# H #???????????? | | ????????????????????????###### #???????????? | | ????????????????????????? ???##+### #???????????? | | ????????????????????????? ???? ?# #???????????? | | ????????????????????????? ????"" ?# #???????????? | | ????????????????????????? ???""" ## #???????????? | | ????????????????????????? ???""" ## #???????????? | | ????????????????????????" ?? ## #???????????? | | ????????????????????????" #? ## #???????????? | | ????????????????????????" #?####### #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 26 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 900 Resistance: TH 15 Resistance: EM 20 Evasion (%) 63 Targeting Accuracy 18 Recoil Reduction 6 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Treads | 16% | -6/Factory Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Flight Unit | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- 5k Club Bumper Bots Ew, Corruption Resistances Are Futile Troublemaker Unlikely Earthworm Challenges ------------ None Game ------ Seed TerrainPulseBrace Manual? 0 Play Time 01:01:50 Cumulative 6.1 hours Start 2026.02.10 @ 02:46:00 End 2026.02.10 @ 03:51:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c87085b6-15b3-437e-9df3-278b33860f13