Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.12 @ 16:54:15 Player: TheSkyeDoctor Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (103) 515 Value Destroyed (3500) 3500 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8375 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 267/300 Energy 86/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Antigrav System Makeshift Flight Unit Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Makeshift Flight Unit > --- UTILITY ---------- Experimental Heat Sink Energy Well Advanced Signal Interpreter Targeting Computer Improved Targeting Computer Transmission Jammer Hardlight Generator Point Defense System System Shield > --- WEAPON ----------- Variable Charge Gun > --- INVENTORY -------- (None) [Rating: 64] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Flight Unit Flight Unit Utility Targeting Computer Device Improved Cooling System Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Great Maul Energy Gun Heavy EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Enhanced Flamer Impact Weapon Great Maul Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Slots Evolved 10 | . . 2 . 2 2 2 . . 2 Power 1 | . . . . . . 1 . . . Propulsion 2 | . . 2 . . . . . . . Utility 7 | . . . . 2 2 1 . . 2 Weapon . | . . . . . . . . . . Parts Attached 116 | 9 3 10 3 21 37 2 18 2 11 Power 12 | 1 1 . 1 2 5 1 . 1 . Engine 4 | 1 1 . . 1 1 . . . . Core 8 | . . . 1 1 4 1 . 1 . Reactor . | . . . . . . . . . . Propulsion 41 | 4 2 5 . 9 10 . 6 . 5 Treads 4 | . . 4 . . . . . . . Leg 7 | . . . . 4 3 . . . . Wheel 10 | 4 . . . 1 2 . 3 . . Hover 5 | . . . . . 2 . . . 3 Flight 15 | . 2 1 . 4 3 . 3 . 2 Utility 39 | 2 . 2 1 7 15 1 5 1 5 Device 12 | 1 . . . 3 3 1 2 . 2 Storage 7 | 1 . 1 . . 3 . 1 . 1 Processor 6 | . . . . 2 2 . . 1 1 Hackware 4 | . . . . . 3 . . . 1 Protection 10 | . . 1 1 2 4 . 2 . . Artifact . | . . . . . . . . . . Weapon 24 | 2 . 3 1 3 7 . 7 . 1 Energy Gun 7 | 2 . . 1 1 2 . . . 1 Energy Cannon 5 | . . 1 . 2 . . 2 . . Ballistic Gun 6 | . . . . . 4 . 2 . . Ballistic Cannon 1 | . . . . . . . 1 . . Launcher 1 | . . 1 . . . . . . . Special Weapon 2 | . . . . . . . 2 . . Impact Weapon 2 | . . 1 . . 1 . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 . . . 1 Corrupted Parts 3 | . . . . 3 . . . . . System Corruption 18 | . . . . 18 . . . . . Parts Lost 91 | . . 5 5 15 22 . 22 . 22 Power 10 | . . . 2 2 3 . 2 . 1 Propulsion 26 | . . 1 1 7 6 . 5 . 6 Utility 30 | . . 1 1 3 6 . 8 . 11 Weapon 25 | . . 3 1 3 7 . 7 . 4 Highest Loss Streak 15 | . . 3 2 7 4 . 15 . 13 To Critical Strikes . | . . . . . . . . . . Average Backups 10 | 1 3 5 7 10 12 23 19 5 1 Power . | . 1 1 . . . . . . . Propulsion 1 | . . 1 2 1 1 2 2 . . Utility 6 | . 1 2 4 6 7 15 13 4 . Weapon 1 | . . . . 1 1 5 3 1 . Tool/Special . | . . . . . . . . . . Unused Backups 15 | . 2 . . 1 2 1 8 . 1 Power . | . . . . . . . . . . Propulsion 3 | . 1 . . . 1 . . . 1 Utility 10 | . 1 . . 1 . 1 7 . . Weapon 1 | . . . . . 1 . . . . Tool/Special 1 | . . . . . . . 1 . . Average Slot Usage (%) 81 | . 94 89 88 81 85 84 59 59 70 Engine 2 | . 14 11 8 2 . . . . . Core 4 | . . . 2 5 6 11 1 3 2 Treads 7 | . . 37 35 7 . . . . . Leg 5 | . . . . 6 9 . . . . Wheel 4 | . 16 . . 1 6 13 6 . . Flight 3 | . 12 4 . 3 1 . 1 20 11 Device 7 | . 14 2 . 9 5 13 6 13 19 Storage 7 | . 9 9 11 9 6 6 8 . 1 Processor 12 | . . . . 6 18 20 16 9 15 Hackware 3 | . . . . . 5 6 4 . 4 Protection 7 | . . 7 10 10 7 . 1 . 1 Energy Gun 3 | . 28 4 5 5 2 . . . 1 Energy Cannon 2 | . . 8 4 3 2 . . . . Ballistic Gun 2 | . . . . . 4 6 . . . Impact Weapon 4 | . . . 11 9 3 6 4 . . Peak Build Rating 64 | 7 7 19 19 26 47 55 55 36 64 Average Rating 30 | 5 6 14 17 22 36 53 32 32 48 On Entrance 23 | . 7 6 19 17 20 47 55 28 36 Avg Prop Armor Cover (%) 7 | . . . . 6 8 . . . 13 Naked Turns . | . . . . . . . . . . Heaviest Build 103 | 15 15 41 41 53 103 100 100 17 21 Greatest Support 92 | 32 20 92 92 46 60 56 56 22 30 Greatest Overweight (x) 17 | . . . . 17 2 1 9 . 4 Average Overweight (x) . | . . . . 1 . 1 1 . . Largest Inventory Capacity 25 | 8 8 15 15 15 25 25 25 5 5 Average Capacity 14 | 7 6 10 15 15 16 25 20 5 5 Most Carried 25 | 5 5 7 10 15 22 25 25 5 4 Average Carried 10 | 1 3 5 7 10 13 23 18 5 1 Final Capacity 25 | 8 5 15 15 15 25 25 5 5 5 Final Carried 25 | 1 5 6 8 9 22 25 5 5 2 Class Distribution -------------------- 78% | Mutant 9% | Hacker-Mutant 6% | Derelict-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Matter Collected 1889 | 290 30 85 119 237 691 13 291 . 133 Remotely . | . . . . . . . . . . Salvage Created 3588 | 256 52 278 527 856 1126 13 303 . 177 Parts 187 | 19 6 22 29 36 57 . 13 . 5 Haulers Intercepted 1 | . . . . 1 . . . . . Recyclers Shooed 5 | . . . 1 1 2 . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . 16 . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 87 | . 3 6 12 17 32 . 12 . 5 Melee 10 | . . . 5 4 1 . . . . Guns 40 | . 3 . 4 4 25 . 3 . 1 Cannons 23 | . . 5 . 3 3 . 9 . 3 AOE 5 | . . 1 1 2 . . . . 1 Classes Destroyed 14 | 3 1 3 . 4 2 1 . . . Worker 4 | 2 . . . 2 . . . . . Builder 1 | . . 1 . . . . . . . Tunneler 5 | 5 . . . . . . . . . Hauler 1 | . . . . 1 . . . . . Recycler 3 | 1 . 1 . . 1 . . . . Operator 1 | . . . . . . 1 . . . Watcher 1 | . . . . 1 . . . . . Swarmer 33 | . 3 3 1 3 15 . 8 . . Grunt 33 | . . 2 6 9 11 . 3 . 2 Brawler 1 | . . . . 1 . . . . . Duelist 1 | . . . . . 1 . . . . Sentry 11 | . . 1 5 3 1 . 1 . . Hunter 1 | . . . . 1 . . . . . Programmer 7 | . . . . . 4 . . . 3 Best Kill Streak 6 | 5 3 6 2 4 4 1 5 . 1 Combat Bots Only 5 | . 3 5 2 4 4 . 5 . 1 Max Kills in Single Turn 2 | 1 2 2 1 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . 1 1 1 . . . . 1 Melee 1 | . . . 1 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Hostile Shots Fired 934 | . 22 56 81 154 253 . 231 . 137 Missed 271 | . 7 12 19 43 77 . 77 . 36 Hits 663 | . 15 44 62 111 176 . 154 . 101 Melee 9 | . . . . 6 3 . . . . Projectile 654 | . 15 44 62 105 173 . 154 . 101 Critical Strikes 28 | . . 1 . 7 7 . 4 . 9 Damage Taken 10642 | . 119 493 877 1480 2892 . 2614 . 2167 Core 2795 | . 29 40 183 193 560 . 790 . 1000 Absorbed by Shields 64 | . . . . . . . 64 . . Redirected to Shielding 104 | . . . . . 41 . . . 63 Core Remaining (%) 53 | 100 88 . 44 64 20 . . 7 . Volleys Fired 327 | 19 7 20 25 73 98 5 53 . 27 Largest 2 | 2 2 2 1 1 2 1 2 . 2 Hottest 160 | 80 80 86 56 68 145 28 145 . 160 Shots Fired 417 | 38 14 28 25 73 134 5 61 . 39 Gun 264 | 38 14 4 16 41 112 5 17 . 17 Cannon 125 | . . 18 9 32 22 . 44 . . Launcher 6 | . . 6 . . . . . . . Special 22 | . . . . . . . . . 22 Kinetic 125 | . . . . . 64 5 51 . 5 Thermal 146 | . . . . 32 70 . 10 . 34 Explosive 6 | . . 6 . . . . . . . Electromagnetic 140 | 38 14 22 25 41 . . . . . Robot Hit Streak 26 | 6 3 6 7 6 26 6 7 . 8 Robot Miss Streak 10 | 2 3 2 2 3 10 6 5 . 1 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 3 | . 1 . . . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . Shots Hit Robots 345 | 24 5 19 30 70 112 5 48 . 32 Core Hits 196 | 8 3 11 13 25 84 6 30 . 16 Critical Kills 3 | . . . 1 2 . . . . . Critical Parts Destroyed 12 | . . . 2 6 4 . . . . Critical Strikes 21 | . . 1 5 9 4 . 1 . 1 Burn 1 | . . . . . . . . . 1 Blast 1 | . . . . . . . 1 . . Corrupt 4 | . . 1 2 1 . . . . . Smash 15 | . . . 3 8 4 . . . . Melee Attacks 61 | . . . 14 27 20 . . . . Impact 61 | . . . 14 27 20 . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8021 | 343 67 538 758 1842 2511 89 1066 . 807 Guns 3506 | 343 67 22 205 428 1710 89 207 . 435 Cannons 2083 | . . 320 160 408 336 . 859 . . Explosions 457 | . . 196 61 59 . . . . 141 Melee 1741 | . . . 332 947 462 . . . . Ramming 13 | . . . . . 3 . . . 10 Kinetic 1875 | . . . . . 878 89 799 . 109 Thermal 2619 | . . . 29 467 1168 . 267 . 688 Explosive 228 | . . 196 32 . . . . . . Electromagnetic 1545 | 343 67 342 365 428 . . . . . Impact 1741 | . . . 332 947 462 . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 32 | . . . 1 32 3 . . . 21 Average Corruption 7 | . . . 1 22 2 . . . 9 Corruption Purged 5 | . . . . . 5 . . . . Corruption Blocked . | . . . . . . . . . . Effects 58 | . . . 5 22 17 . . . 14 Message Errors 13 | . . . 1 7 4 . . . 1 Matter Fused 10 | . . . 1 4 3 . . . 2 Heat Flow Errors 9 | . . . . 3 3 . . . 3 Energy Discharges 9 | . . . 1 2 3 . . . 3 Parts Rejected 2 | . . . 1 . 1 . . . . Data Loss (minor) 3 | . . . . 1 1 . . . 1 Data Loss (major) 8 | . . . 1 3 2 . . . 2 Misfires 2 | . . . . 1 . . . . 1 Misdirections 1 | . . . . . . . . . 1 Weapon Failures 1 | . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 735 | . . . 81 254 176 . 11 . 213 Projectiles 15 | . . . . . . . 11 . 4 Explosions 212 | . . . 3 . . . . . 209 Melee 508 | . . . 78 254 176 . . . . Knockbacks 9 | . . . 1 3 3 . 2 . . Impact 7 | . . . 1 3 3 . . . . Kinetic 2 | . . . . . . . 2 . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 287 | . . 23 107 . . . . . 157 Shots 5 | . . 1 2 . . . . . 2 Rammed 4 | . . . . . . . . . 4 Targets Rammed 5 | . . . . . 1 . . . 4 Kicked 1 | . . . . . 1 . . . . Crushed . | . . . . . . . . . . Highest Temperature 611 | 90 74 138 147 310 611 . 247 . 250 Average Temperature 102 | 33 39 49 46 106 164 . 128 . 100 Received Heat Transfer 2431 | . . 153 282 450 720 . 637 . 189 Effects 23 | . . . . 5 18 . . . . Shutdowns 1 | . . . . . 1 . . . . Energy Bleed 3 | . . . . . 3 . . . . Interference 8 | . . . . 5 3 . . . . Matter Decay 1 | . . . . . 1 . . . . Short Circuit 1 | . . . . . 1 . . . . Damage (minor) 2 | . . . . . 2 . . . . Damage (major) 7 | . . . . . 7 . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . 1 . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . Robots Corrupted 10 | . . . 2 5 3 . . . . Combat Hostiles 9 | . . . 2 4 3 . . . . Parts Fried 10 | 1 1 . 3 2 3 . . . . Impact Corruptions 18 | . . . 2 8 8 . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 10 | . . . . 1 5 . . . 4 Heat Transferred 5587 | . . . 50 740 2361 . 422 . 2014 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . 1 2 . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Maximum Alert Level 1 | . . . . . 1 . . . . Low Security (%) 97 | 100 100 100 100 100 92 100 . . 100 Level 1 2 | . . . . . 7 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 215 | 10 60 134 170 168 215 105 . . 103 Initial 100 | . . 12 21 31 52 100 . . 61 Average 61 | 2 25 61 55 67 71 57 . . 34 Influence Increases 3091 | 40 70 251 440 563 864 5 575 . 283 Destroy 0b10 Robot/C 1740 | . 60 120 240 340 640 . 240 . 100 Destroy 0b10 Robot/NC 80 | 40 . 10 . 20 5 5 . . . Destroy Leader 334 | . 10 20 90 64 110 . 20 . 20 Successful Hack 60 | . . 12 . 5 18 . . . 25 Disable Machine 90 | . . . 30 15 . . . . 45 Destroy Structure 112 | . . 29 20 14 1 . . . 48 Partial Spotted 60 | . . 15 . . . . . . 45 Lose Combat Pursuer 615 | . . 45 60 105 90 . 315 . . Influence Decreases 3091 | 40 40 230 417 521 773 207 445 37 381 Entered New Map 329 | . . 18 30 43 64 107 3 27 37 Time Decay 1864 | 40 40 187 187 338 522 100 222 10 218 Lost Part 748 | . . 25 50 140 187 . 220 . 126 Purge Threat 150 | . . . 150 . . . . . . Squads Dispatched 13 | . . 2 3 1 6 . . . 1 Investigation 3 | . . . 2 . 1 . . . . Extermination 5 | . . . . . 4 . . . 1 Reinforcement 5 | . . 2 1 1 1 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Distress Signals 3 | . . . . 3 . . . . . Communications Jammed 33 | . . . . . . . . . 33 Distress Signals 33 | . . . . . . . . . 33 Times Spotted 162 | . 3 14 19 25 50 1 33 . 17 Peak Tracking Total 13 | . 3 4 5 5 5 1 13 . 5 Tactical Retreats 21 | . . 2 3 4 6 . 6 . . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Traps Triggered 3 | . . . . . 3 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Machines Disabled 6 | . . . 2 1 . . . . 3 Max in Single Turn 3 | . . . 2 1 . . . . 3 Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Machines Accessed 16 | . 2 1 3 2 4 . 1 . 3 Terminals 11 | . 2 . 3 2 2 . . . 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . 1 . . 1 . . . 1 Garrison Access 1 | . . . . . 1 . . . . Total Hacks 38 | . 7 3 5 5 9 . 1 . 8 Successful 16 | . 3 1 2 2 4 . 1 . 3 Failed 22 | . 4 2 3 3 5 . . . 5 Catastrophic 6 | . 1 . 1 1 . . . . 3 Database Lockouts . | . . . . . . . . . . Manual 13 | . 2 . . 2 4 . . . 5 Terminals 28 | . 7 . 5 5 5 . . . 6 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 8 | . . 3 . . 3 . . . 2 Garrison Access 1 | . . . . . 1 . . . . Terminal Hacks 11 | . 3 . 2 2 1 . 1 . 2 Record 1 | . 1 . . . . . . . . Open Door 2 | . . . 1 . . . 1 . . Level Access Points 2 | . . . . . 1 . . . 1 Branch Access Points 1 | . . . . . . . . . 1 Unreport Threat 1 | . . . 1 . . . . . . Locate Traps 3 | . 2 . . 1 . . . . . Zone Layout 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 4 | . . 1 . . 2 . . . 1 Retrieve Study 4 | . . 1 . . 2 . . . 1 Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . Used . | . . . . . . . . . . Hacking Detections 12 | . 2 1 2 1 3 . . . 3 Full Trace Events 3 | . . . 2 . 1 . . . . Feedback Events 1 | . . . 1 . . . . . . Corruption 1 | . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 4 | . . 1 . . 2 . . . 1 Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Active Infowar (turns) 1323 | 81 138 84 . 715 . . 37 17 251 Sensors 212 | . . . . 212 . . . . . Terrain 622 | . . . . 622 . . . . . Seismic 303 | 81 138 84 . . . . . . . Jamming 305 | . . . . . . . 37 17 251 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 2 1 . Drone Launches 2 | . . . . 2 . . . . . Drone Recoveries 2 | . . . . 2 . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Turns Passed 6182 | 160 138 410 520 1243 2404 208 477 32 590 Spaces Moved 3708 | 92 205 284 236 371 1379 165 364 50 562 Core 72 | 6 . . . 11 . . 2 . 53 Treads 590 | . . 172 236 182 . . . . . Legs 558 | . . . . 97 461 . . . . Wheels 1333 | 86 55 . . 78 788 165 161 . . Hover 52 | . . . . . 39 . . . 13 Flight 1103 | . 150 112 . 3 91 . 201 50 496 Fastest Speed 27 | 50 37 34 160 110 27 115 40 44 37 Average Speed 112 | 87 48 110 160 217 122 115 87 44 47 Slowest Speed 900 | 100 80 160 160 900 245 115 215 44 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 24 | 4 26 27 42 44 29 5 53 6 11 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken 2 | . . . . . 1 . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . . Scrap Searched 4 | . . . . . . . 3 1 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 80 | . . 26 19 13 . . . . 22 Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 80 | . . 26 19 13 . . . . 22 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Total 5171 | 133 229 352 326 680 1928 178 461 58 826 Wait 782 | . 5 22 42 165 315 . 19 7 207 Move 3697 | 91 204 283 235 370 1378 164 363 49 560 Hop 1 | . . . . . . . . . 1 Pick Up 120 | 11 6 10 6 18 52 6 1 . 10 Fast Attach 16 | . . 2 . 3 3 . 6 2 . Attach 101 | 7 . 8 4 17 35 2 14 . 14 Detach 8 | . 1 1 . 1 2 . 2 . 1 Swap 20 | 2 3 3 . 4 6 . 1 . 1 Drop 33 | 3 3 3 . 2 18 1 2 . 1 Fire 327 | 19 7 20 25 73 98 5 53 . 27 Melee 61 | . . . 14 27 20 . . . . Ram 4 | . . . . . . . . . 4 Kick 1 | . . . . . 1 . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 6 exits: Fac x4 / Upp x2) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 161 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 11) 299 | -10/Materials | Entered another Materials area 299 | -9/Materials | Evolved 2 slots: Propulsion x2 401 | -9/Materials | Build established: Mutant 414 | -9/Materials | Lost 3 parts (1u2w) 434 | -9/Materials | Discovered new exit (range 12) 584 | -9/Materials | Discovered new exit (range 15) 709 | -9/Materials | Entered Storage 1050 | -9/Storage | Core integrity fell below 50% 1130 | -9/Storage | Learned location of Armory (-3) 1168 | -9/Storage | Discovered new exit (range 14) 1229 | -9/Storage | Entered Materials 1229 | -8/Materials | Evolved 2 slots: Utility x2 1957 | -8/Materials | System corruption reached 10% 1990 | -8/Materials | Lost 7 parts (1p3n2u1w) 2215 | -8/Materials | System corruption reached 30% 2418 | -8/Materials | Lost 3 parts (1p1n1u) 2459 | -8/Materials | Discovered new exit (range 5) 2472 | -8/Materials | Entered Factory 2472 | -7/Factory | Evolved 2 slots: Utility x2 2760 | -7/Factory | Build established: Hacker-Mutant 3088 | -7/Factory | Lost 4 parts (1n2u1w) 3235 | -7/Factory | Lost 4 parts (1n2u1w) 3295 | -7/Factory | Core integrity fell below 50% 3325 | -7/Factory | Lost 4 parts (1p2n1w) 3594 | -7/Factory | Build established: Mutant 4843 | -7/Factory | Identified exit to Factory 4876 | -7/Factory | Entered another Factory area 4876 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5037 | -6/Factory | Discovered new exit (range 11) 5084 | -6/Factory | Entered Lower Caves 5307 | -6/Lower Caves | Lost 3 parts (2n1u) 5414 | -6/Lower Caves | Attracted the attention of an 0b10 base 5432 | -6/Lower Caves | Core integrity fell below 50% 5454 | -6/Lower Caves | Core integrity fell below 20% 5484 | -6/Lower Caves | Spotted B-75 Beast 5489 | -6/Lower Caves | Lost 15 parts (2n7u6w) 5506 | -6/Lower Caves | Learned Factory terminal intel 5538 | -6/Lower Caves | Discovered new exit (range 14) 5547 | -6/Lower Caves | Learned Factory trap positions 5561 | -6/Lower Caves | Entered another Lower Caves area 5567 | -6/Lower Caves | Encountered a Warlord checkpoint 5585 | -6/Lower Caves | Discovered new exit (range 2) 5585 | -6/Lower Caves | Identified exit to Factory 5589 | -6/Lower Caves | Learned Factory trap positions 5593 | -6/Lower Caves | Entered Factory 5593 | -5/Factory | Evolved 2 slots: Utility x2 5594 | -5/Factory | Loaded intel: 97 trap records 5595 | -5/Factory | Loaded intel: 26 terminal locations 5645 | -5/Factory | Identified exit to Upper Caves 5852 | -5/Factory | Build established: Derelict-Mutant 5894 | -5/Factory | Lost 7 parts (1p2n2u2w) 6060 | -5/Factory | Identified exit to Factory 6102 | -5/Factory | Core integrity fell below 50% 6102 | -5/Factory | System corruption reached 10% 6149 | -5/Factory | Core integrity fell below 20% 6183 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- Slammed into P-70 Sage. R-10 Processor collects Imp. Heat Sink. U-05 Engineer lays Concrete. T-07 Excavator is excavating. U-05 Engineer lays Concrete. Adv. Signal Interpreter destroyed. P-70 Sage resets R-10 Processor, system corruption cleaned. System corrupted: Component data lost. Transmission Jammer destroyed. Slammed into R-10 Processor. Energy Well destroyed. System corrupted: Energy discharge (-34). U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer lays Concrete. Critical hit (Burn: +37). U-05 Engineer lays Concrete. Penetrated by Slug. Targeting Computer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????# ????????# ###### | | ?????????????????????+ ????????# #??? | | ?????????????????????# ????????# #??# | | ?????????????????????# ????????# #? | | ?????????????????????# #???????# #? | | ?????????????????????# #???????# # | | ?????????????????????# ######### # | | ?????????????????????# # # | | ?????????????????????+ # # # | | ?????????????????????# # # ###### | | ?????????????????????# # # #????? | | ?????????????????????# # # #????? | | ?????????????????????# R# # #????? | | ?????????????????????# g # # #????? | | ?????????????????????# A u# + #????? | | ?????????????????????# g u # #????? | | ?????????????????????# # # #????? | | ?????????????????????# # # #????? | | ?????????????????????# # # ###### | | ?????????????????????# # # | | ?????????????????????# # # | | ?????????????????????# ^^ ^# # | | ?????????????????????# ^^^# | # | | ?????????????????????# # # | | ?????????????????????# #################+## | | ?????????????????????#@ h #??????????# | | ?????????????????????# #??????????# | | ?????????????????????# #??????????# | | ?????????????????????# #??????????# | | ?????????????????????# +??????????# | | ?????????????????????# #??????????# | | ?????????????????????# #??????????# | | ?????????????????????# #??????????# | | ?????????????????????# #??????????# | | ?????????????????????# ############ | | ?????????????????????# # = # | | ?????????????????????+ # # | | ?????????????????????# # ######### | | ?????????????????????# # """ """ #???????? | | ???????????????????### # """ """ #???????? | | ???????????????????# # """ """ #???????? | | ???????????????????# # ######### | | ???????????????????# + """ """ + | | ???????????????????# # """ """ ######### | | ???????????????????# # """ """ # # | | ???????????????????### # # # | | ?????????????????????# # """ """ # # | | ?????????????????????# # """ """ # # | | ?????????????????????# # """ """ # # | | ?????????????????????# # # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 23 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Resistance: EM 15 Power Shielding 66 Point Defense Rating 80 Melee Speed Boost 20 Evasion (%) 64 Targeting Accuracy 13 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flight Unit | -9/Materials | Hacked Aluminum Leg | -7/Factory | Hacked Nuclear Core | -7/Factory | Hacked Nuclear Pulse Thruster | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Universal Adapter Challenges ------------ None Game ------ Seed GravmagActuatorAccelerator Manual? 0 Play Time 01:05:47 Cumulative 19.5 hours Start 2026.02.12 @ 15:50:26 End 2026.02.12 @ 16:54:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 24 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 004a017d-e5ab-4454-a787-96acb81c6691