Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.06 @ 16:52:22 Player: WetterLettuce Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (41) 205 Value Destroyed (1676) 1676 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (865) 865 TOTAL SCORE: 8086 Bonus ------- High Alert Combat Kills 44 Follower Combat Kills 221 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 221/300 Energy 28/100 System Corruption 8% Temperature Hot (228) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Lightpack 2.0 > --- WEAPON (3) ------- Proton Cannon Advanced Assault Cannon > --- INVENTORY (40) --- Light Angular Momentum Engine Fission Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Gravmag System Improved Heat Sink Improved Heat Sink Improved Heat Sink Improved Heat Sink Weight Redist. System Targeting Computer Tactical Coordination Suite Weapon Cycler Transmission Jammer Phase Shifter Phase Shifter Improved Light Armor Plating Improved Light Armor Plating Makeshift Light Armor Plating Improved Shield Generator Pulse Rifle Heavy Laser Plasma Rifle Beamcaster Heavy Ion Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Improved Aluminum Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Lightpack 2.0 Targeting Computer Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Beamcaster Cooled Particle Cannon Gauss Rifle > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Fission Core Light Treads Armored Treads Advanced Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Gravmag System Improved Heat Sink Improved Heat Sink Improved Heat Sink Improved Heat Sink Weight Redist. System Targeting Computer Tactical Coordination Suite Weapon Cycler Transmission Jammer Phase Shifter Phase Shifter Improved Light Armor Plating Improved Light Armor Plating Makeshift Light Armor Plating Improved Shield Generator Shock Rifle Lightning Gun Pulse Rifle Heavy Laser Improved EM Pulse Cannon Proton Cannon Heavy Ion Cannon Advanced Assault Cannon Improved Datajack Enhanced Flamer Powered Hammer Greatsword [Rating: 91] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Fission Core Propulsion Improved Aluminum Leg Treads Armored Treads Leg Improved Aluminum Leg Utility Lightpack 2.0 Device Improved Heat Sink Storage Lightpack 2.0 Processor Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Plasma Cannon Energy Gun Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Special Weapon Enhanced Flamer Impact Weapon Powered Hammer Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Slots Evolved 8 | . . . . . 4 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . 1 . . Utility 5 | . . . . . 2 2 . . . . 1 . . Weapon 1 | . . . . . 1 . . . . . . . . Parts Attached 67 | 6 1 2 1 2 13 5 5 1 . 4 9 1 17 Power 8 | 1 . . . 1 2 . . . . 1 . . 3 Engine 7 | 1 . . . 1 2 . . . . 1 . . 2 Core 1 | . . . . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . . . . Propulsion 19 | 2 . . . 1 4 . 1 1 . . 5 1 4 Treads 3 | . . . . . . . . . . . . . 3 Leg 16 | 2 . . . 1 4 . 1 1 . . 5 1 1 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 14 | 1 1 2 1 . 2 3 . . . 2 1 . 1 Device 3 | . . . . . 1 1 . . . 1 . . . Storage 5 | 1 . 2 1 . . 1 . . . . . . . Processor 1 | . . . . . . . . . . . 1 . . Hackware 1 | . . . . . . 1 . . . . . . . Protection 4 | . 1 . . . 1 . . . . 1 . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 26 | 2 . . . . 5 2 4 . . 1 3 . 9 Energy Gun 7 | . . . . . 2 1 1 . . . . . 3 Energy Cannon 4 | . . . . . 1 . . . . . 1 . 2 Ballistic Gun 9 | 2 . . . . 2 1 2 . . . 2 . . Ballistic Cannon 1 | . . . . . . . . . . . . . 1 Launcher . | . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . 1 Impact Weapon 3 | . . . . . . . 1 . . 1 . . 1 Slashing Weapon 1 | . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 1 . . . . 1 1 . Parts Lost 18 | . . . . . 1 . . . . 1 . 1 15 Power 4 | . . . . . . . . . . 1 . . 3 Propulsion 3 | . . . . . . . . . . . . . 3 Utility 4 | . . . . . . . . . . . . . 4 Weapon 7 | . . . . . 1 . . . . . . 1 5 Highest Loss Streak 14 | . . . . . 1 . . . . 1 . 1 14 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 91 100 100 100 97 83 84 84 84 83 84 74 78 Engine 7 | . 14 14 14 14 9 7 7 7 7 6 6 2 . Leg 24 | . 28 28 28 28 27 22 23 23 23 23 25 22 21 Device 5 | . . . . . 9 7 7 7 7 7 6 6 5 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 Hackware 4 | . . . . . . 6 7 7 7 7 6 6 5 Protection 8 | . 6 14 14 14 15 7 7 7 7 7 6 6 5 Energy Gun 5 | . . . . . 8 6 7 7 7 7 1 . 4 Energy Cannon 5 | . . . . . 5 7 7 7 7 7 11 8 5 Ballistic Gun 11 | . 28 28 28 28 12 6 6 7 7 5 5 6 4 Peak Build Rating 91 | 6 7 7 10 12 26 68 71 71 71 75 89 89 91 Average Rating 53 | 4 6 7 8 10 19 59 70 70 71 73 82 81 84 On Entrance 41 | . 6 7 7 10 11 26 57 71 71 71 75 89 76 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 40 | 13 16 16 21 21 36 31 31 31 31 36 37 37 40 Greatest Support 73 | 20 20 20 20 23 39 39 39 39 39 39 69 69 73 Greatest Overweight (x) 1 | . . . 1 1 1 . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 40 | 8 8 10 10 10 10 40 40 40 40 40 40 40 40 Average Capacity 30 | 7 8 8 9 10 10 39 40 40 40 40 40 40 40 Most Carried 40 | 2 5 6 9 10 10 32 40 40 39 40 40 40 40 Average Carried 27 | 1 2 5 7 9 8 19 39 39 39 39 39 40 37 Final Capacity 40 | 8 8 8 10 10 10 40 40 40 40 40 40 40 40 Final Carried 40 | 2 5 6 9 10 10 32 40 39 39 40 40 40 30 Class Distribution -------------------- 38% | Hauler-Tank 24% | Hauler-Skirmisher 20% | Mutant 6% | Hauler-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Tank | -7/Lower Caves Hauler-Tank | -7/Lower Caves Hauler-Tank | -7/Data Miner Hauler-Tank | -6/Proximity Caves Hauler-Skirmisher | -6/Factory Hauler-Mutant | -6/Waste Hauler-Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Matter Collected 1118 | 225 . 73 . 82 93 170 66 34 . 62 102 . 211 Remotely . | . . . . . . . . . . . . . . Salvage Created 1791 | . . 41 . 183 77 464 120 25 . 82 125 . 674 Parts 88 | . . 3 . 12 7 24 9 2 . 3 12 . 16 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . 4 7 . 8 . . . Prevented 1 | . . . . . . . . . . 1 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 37 | . . 3 . 6 1 8 3 1 . 2 2 . 11 Melee 3 | . . . . . . . 1 . . . . . 2 Guns 20 | . . 3 . 6 1 5 . . . 1 . . 4 Cannons 11 | . . . . . . 2 2 1 . . 2 . 4 AOE 1 | . . . . . . 1 . . . . . . . Classes Destroyed 10 | . . 1 . 2 2 1 1 . . 2 . . 1 Operator 2 | . . . . . . 1 . . . . 1 . . Drone 1 | . . . . . . . . . . 1 . . . Watcher 2 | . . . . . 1 . . . . . . . 1 Swarmer 9 | . . 3 . 3 . . 2 1 . . . . . Grunt 16 | . . . . 2 . 7 . . . . . . 7 Duelist 4 | . . . . 1 . 1 . . . . . . 2 Sentry 1 | . . . . . . . . . . 1 . . . Hunter 3 | . . . . . 1 . . . . . 2 . . Programmer 2 | . . . . . . . . . . . . . 2 Mutant 1 | . . . . . . . 1 . . . . . . Best Kill Streak 5 | . . 3 . 3 1 5 2 1 . 1 2 . 3 Combat Bots Only 4 | . . 3 . 3 1 4 2 1 . 1 2 . 3 Max Kills in Single Turn 2 | . . 2 . 2 1 2 1 1 . 1 1 . 1 Gunslinging 1 | . . 1 . . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . . . . Melee 1 | . . . . . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Hostile Shots Fired 347 | . . 10 . 33 21 22 16 12 . 36 14 2 181 Missed 114 | . . 2 . 10 5 9 7 5 . 20 5 1 50 Damage Taken 4539 | . . 60 . 374 306 202 143 114 . 150 202 55 2933 Core 1002 | . . 8 . 57 13 14 14 12 . 15 46 . 823 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 90 | 100 . . . 74 97 . . . . 92 . . . Volleys Fired 102 | . . 3 . 12 8 16 3 6 . 9 6 . 39 Largest 3 | . . 2 . 2 3 3 3 3 . 3 3 . 3 Hottest 177 | . . 40 . 40 140 163 177 177 . 177 149 . 133 Shots Fired 260 | . . 6 . 24 20 48 7 16 . 26 15 . 98 Gun 179 | . . 6 . 24 18 32 4 10 . 17 6 . 62 Cannon 80 | . . . . . 2 16 3 6 . 9 9 . 35 Launcher . | . . . . . . . . . . . . . . Special 1 | . . . . . . . . . . . . . 1 Kinetic 115 | . . 6 . 24 14 16 3 6 . 9 3 . 34 Thermal 125 | . . . . . 6 16 4 10 . 17 12 . 60 Explosive . | . . . . . . . . . . . . . . Electromagnetic 20 | . . . . . . 16 . . . . . . 4 Robot Hit Streak 8 | . . 2 . 4 5 6 1 2 . 3 4 . 8 Robot Miss Streak 8 | . . 2 . 1 2 2 2 4 . 8 2 . 3 Penetration Max 1 | . . . . . . 1 . . . . . . 1 Secondary Targets 4 | . . 1 . 3 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . . Shots Hit Robots 164 | . . 3 . 18 12 31 3 5 . 8 9 . 75 Core Hits 71 | . . 4 . 9 4 18 3 3 . 1 4 . 25 Critical Kills 1 | . . . . . . . 1 . . . . . . Critical Parts Destroyed 2 | . . . . . . 1 . . . . 1 . . Critical Strikes 9 | . . . . . . 1 1 . . . 2 . 5 Burn 4 | . . . . . . . . . . . 1 . 3 Destroy 2 | . . . . . . 1 . . . . 1 . . Smash 1 | . . . . . . . 1 . . . . . . Sever 2 | . . . . . . . . . . . . . 2 Melee Attacks 31 | . . . . . . . 2 . . 1 . . 28 Impact 13 | . . . . . . . 2 . . 1 . . 10 Slashing 18 | . . . . . . . . . . . . . 18 Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 4082 | . . 32 . 212 152 837 115 89 . 175 209 . 2261 Guns 1896 | . . 32 . 212 103 533 21 39 . 98 53 . 805 Cannons 1276 | . . . . . 49 204 52 50 . 77 156 . 688 Explosions 100 | . . . . . . 100 . . . . . . . Melee 799 | . . . . . . . 42 . . . . . 757 Ramming . | . . . . . . . . . . . . . . Kinetic 1243 | . . 32 . 212 57 245 21 39 . 78 14 . 545 Thermal 1683 | . . . . . 95 304 52 50 . 97 195 . 890 Explosive . | . . . . . . . . . . . . . . Electromagnetic 357 | . . . . . . 288 . . . . . . 69 Impact 230 | . . . . . . . 42 . . . . . 188 Slashing 569 | . . . . . . . . . . . . . 569 Piercing . | . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . . . . 2 8 8 Average Corruption 7 | . . . . . . . . . . . 2 7 8 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 26 | . . . . . . . . . . . . 4 22 Message Errors 4 | . . . . . . . . . . . . . 4 Matter Fused 5 | . . . . . . . . . . . . 2 3 Heat Flow Errors 6 | . . . . . . . . . . . . 1 5 Energy Discharges 4 | . . . . . . . . . . . . . 4 Data Loss (minor) 2 | . . . . . . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . . . . . . 1 Misfires 2 | . . . . . . . . . . . . . 2 Alerts 1 | . . . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 83 | . . . . . . . . . . . 13 . 70 Projectiles 28 | . . . . . . . . . . . 13 . 15 Explosions . | . . . . . . . . . . . . . . Melee 55 | . . . . . . . . . . . . . 55 Knockbacks 1 | . . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 180 | . . . . . . . . . . . . . 180 Shots 3 | . . . . . . . . . . . . . 3 Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 289 | . . 6 . 38 54 289 66 66 . 207 42 104 272 Average Temperature 72 | . . 4 . 15 21 110 53 44 . 76 16 69 84 Received Heat Transfer 1063 | . . . . 72 18 108 . . . 42 . . 823 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . 1 Robots Melted 1 | . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . Parts Melted 4 | . . . . . . . . . . . . . 4 Heat Transferred 3205 | . . . . . 200 500 100 100 . 187 435 . 1683 Parts Sabotaged 2 | . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Peak Influence 638 | . . 70 . 140 96 260 . . . . 638 223 430 Initial 600 | . . . . . 54 6 . . . . 600 223 145 Average 137 | . . 38 . 110 51 43 . . . . 625 207 284 Maximum Alert Level 2 | . . . . . . 1 . . . . 2 1 2 Low Security (%) 71 | 100 100 100 . 100 100 93 . . . . . 32 8 Level 1 19 | . . . . . . 6 . . . . . 67 77 Level 2 8 | . . . . . . . . . . . 100 . 13 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 9 | . . . . . 2 1 . . . . 2 . 4 Investigation 1 | . . . . . 1 . . . . . . . . Extermination 1 | . . . . . . . . . . . . . 1 Reinforcement 4 | . . . . . 1 1 . . . . 1 . 1 Assault 3 | . . . . . . . . . . . 1 . 2 Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . 2 Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Distress Signals 2 | . . . . . 1 . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 81 | . . 3 . 14 5 12 4 4 . 4 3 5 27 Peak Tracking Total 13 | . . 3 . 9 3 4 3 3 . 1 2 6 13 Tactical Retreats 3 | . . . . . . 2 . . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Traps Triggered 4 | . . . . . 1 1 . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . 1 . 2 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Machines Disabled 8 | . . . . . . 1 . . . . . . 7 Max in Single Turn 4 | . . . . . . 1 . . . . . . 4 Garrison Access 1 | . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Machines Accessed 11 | . . . 1 . 2 2 1 . 3 . . . 2 Terminals 6 | . . . . . 2 2 . . . . . . 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 41 | . . . 1 . 7 4 3 . 21 . . . 5 Successful 33 | . . . 1 . 4 1 3 . 21 . . . 3 Failed 8 | . . . . . 3 3 . . . . . . 2 Catastrophic 1 | . . . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 14 | . . . 1 . 7 4 . . . 1 . . 1 Terminals 16 | . . . . . 7 4 . . . . . . 5 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 30 | . . . 1 . 2 . 3 . 21 . . . 3 Record 4 | . . . . . . . 3 . 1 . . . . Part Schematic 11 | . . . . . . . . . 11 . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . Emergency Access Points 1 | . . . . . . . . . . . . . 1 Alert Level 2 | . . . . . 1 . . . . . . . 1 Zone Layout 2 | . . . . . 1 . . . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . 2 1 . . . . . . . Terminals 3 | . . . . . 2 1 . . . . . . . Botnet 2 | . . . . . 1 1 . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 5 | . . . . . 1 2 . . . . . . 2 Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 11 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . 1 3 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Total Allies 5 | . . . . . . 1 3 . . . . 1 . Largest Group 3 | . . . . . . 1 3 3 3 3 1 1 . Highest-Rated Group 93 | . . . . . . 19 93 93 93 93 31 31 . Highest-Rated Ally 31 | . . . . . . 19 31 31 31 31 31 31 . Total Orders 2 | . . . . . . . . . 2 . . . . STAY 1 | . . . . . . . . . 1 . . . . FOLLOW 1 | . . . . . . . . . 1 . . . . Ally Attacks 75 | . . . . . . 2 9 8 . 48 3 5 . Total Damage 959 | . . . . . . 31 111 105 . 607 20 85 . Kills 10 | . . . . . . 1 1 3 . 5 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . 2 . . 3 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Turns Passed 5698 | 60 91 465 326 260 525 698 962 511 96 805 177 97 625 Spaces Moved 3945 | 42 73 379 213 153 250 483 744 398 79 612 111 80 328 Core 1 | 1 . . . . . . . . . . . . . Treads 2 | . . . . . . . . . . . . . 2 Legs 3942 | 41 73 379 213 153 250 483 744 398 79 612 111 80 326 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 120 120 120 120 120 Average Speed 123 | 118 120 120 152 141 137 120 120 120 120 120 120 120 120 Slowest Speed 190 | 120 120 120 190 190 190 120 120 120 120 120 120 120 158 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 14 89 60 34 22 16 80 56 69 98 3 84 16 Regions Visited 13 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 1 1 1 1 . . . Scrap Searched 9 | . . 1 . . . . 2 4 . 2 . . . Spaces Dug 2 | . . . . . . . 1 . . 1 . . . Terrain Destroyed 61 | . . . . . . 8 1 . . 1 . . 51 Melee 2 | . . . . . . . 1 . . 1 . . . Projectile 2 | . . . . . . 1 . . . . . . 1 AOE 57 | . . . . . . 7 . . . . . . 50 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Total 4507 | 49 76 383 214 179 420 564 805 421 80 664 143 81 428 Wait 187 | . . . . . 130 19 5 1 2 19 5 . 6 Move 3933 | 41 72 378 212 152 249 482 743 397 78 611 111 79 328 Hop . | . . . . . . . . . . . . . . Pick Up 110 | 2 3 . 1 6 9 31 22 9 . 12 7 . 8 Fast Attach 11 | 6 1 . . . 2 . . . . . 1 1 . Attach 27 | . . . . . 6 1 3 . . 1 2 . 14 Detach 1 | . . . . . . . . . . . . . 1 Swap 29 | . . 2 1 2 5 4 2 1 . 3 6 . 3 Drop 46 | . . . . 7 11 1 5 7 . 8 5 1 1 Fire 102 | . . 3 . 12 8 16 3 6 . 9 6 . 39 Melee 31 | . . . . . . . 2 . . 1 . . 28 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 30 | . . . . . . 10 20 . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Discovered new exit (range 12) 152 | -10/Materials | Entered Mines 291 | -10/Mines | Discovered new exit (range 5) 300 | -10/Mines | Build established: Mutant 580 | -10/Mines | Discovered new exit (range 5) 613 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 613 | -10/Mines | Discovered new exit (range 5) 617 | -10/Mines | Entered Exiles 618 | -10/Exiles | Identified exit to Mines 647 | -10/Exiles | Met 8R-AWN 668 | -10/Exiles | Met EX-HEX 701 | -10/Exiles | Met EX-BIN 718 | -10/Exiles | Aligned with FarCom system 719 | -10/Exiles | Given EX-Vault access code 747 | -10/Exiles | Opened EX-Vault 756 | -10/Exiles | Found Lightpack 2.0 795 | -10/Exiles | Warned to stay clear of 0b10 Research branches 848 | -10/Exiles | Met EX-DEC 943 | -10/Exiles | Left Exiles lab with Lightpack 2.0 943 | -10/Exiles | Entered Mines 1032 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1035 | -9/Mines | Found Prototype Device 1144 | -9/Mines | Assembled infested the area 1196 | -9/Mines | Discovered new exit (range 6) 1203 | -9/Mines | Entered Materials 1203 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1713 | -8/Materials | Discovered new exit (range 10) 1728 | -8/Materials | Entered Factory 1728 | -7/Factory | Evolved 2 slots: Utility x2 2056 | -7/Factory | Build established: Hauler-Skirmisher 2395 | -7/Factory | Discovered new exit (range 10) 2426 | -7/Factory | Entered Lower Caves 2426 | -7/Lower Caves | Accompanied by 1 ally 2470 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 2598 | -7/Lower Caves | Learned Factory interactive machine intel 2816 | -7/Lower Caves | Build established: Hauler-Tank 2879 | -7/Lower Caves | Learned Factory terminal intel 3172 | -7/Lower Caves | Learned Extension stockpile data 3172 | -7/Lower Caves | Learned Extension security intel 3172 | -7/Lower Caves | Learned Armory garrison access intel 3371 | -7/Lower Caves | Discovered new exit (range 7) 3388 | -7/Lower Caves | Entered another Lower Caves area 3388 | -7/Lower Caves | Accompanied by 3 allies 3448 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3542 | -7/Lower Caves | Encountered a Warlord checkpoint 3804 | -7/Lower Caves | Discovered new exit (range 8) 3899 | -7/Lower Caves | Entered Data Miner 3899 | -7/Data Miner | Accompanied by 3 allies 3899 | -7/Data Miner | Discovered new exit (range 6) 3922 | -7/Data Miner | Met Data Miner 3950 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3967 | -7/Data Miner | Received God Mode back door access code from Data Miner 3995 | -7/Data Miner | Entered Proximity Caves 3995 | -6/Proximity Caves | Accompanied by 3 allies 4005 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4160 | -6/Proximity Caves | Learned 4 Factory zone layouts 4172 | -6/Proximity Caves | Learned Factory terminal intel 4363 | -6/Proximity Caves | Spotter reported a threat 4416 | -6/Proximity Caves | Spotter reported a threat 4469 | -6/Proximity Caves | Spotter reported a threat 4540 | -6/Proximity Caves | Spotter reported a threat 4654 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 4661 | -6/Proximity Caves | Found Prototype Special Weapon 4789 | -6/Proximity Caves | Discovered new exit (range 5) 4800 | -6/Proximity Caves | Entered Factory 4800 | -6/Factory | Accompanied by 1 ally 4800 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4801 | -6/Factory | Identified exit to Factory 4802 | -6/Factory | Loaded intel: 52 interactive machine locations 4803 | -6/Factory | Loaded intel: 26 terminal locations 4977 | -6/Factory | Sucked down chute 4977 | -6/Factory | Entered Waste 4978 | -6/Waste | Met a frightened Derelict 4992 | -6/Waste | EMP discharged 4994 | -6/Waste | Spotted C-40 Crusher 5005 | -6/Waste | Spotted C-40 Crusher 5016 | -6/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 5022 | -6/Waste | Spotted C-40 Crusher 5027 | -6/Waste | Spotted C-40 Crusher 5045 | -6/Waste | Spotted C-40 Crusher 5045 | -6/Waste | Spotted C-40 Crusher 5061 | -6/Waste | Discovered new exit (range 10) 5074 | -6/Waste | Entered Factory 5075 | -6/Factory | Loaded intel: 26 terminal locations 5358 | -6/Factory | Build established: Hauler-Skirmisher 5424 | -6/Factory | First assault squad dispatched 5560 | -6/Factory | Incoming assault squad redirected 5619 | -6/Factory | Incoming assault squad redirected 5663 | -6/Factory | Core integrity fell below 50% 5684 | -6/Factory | Core integrity fell below 20% 5699 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Critical hit (Burn: +50). Fission Core destroyed. Destroyed Adv. Heat Sink. G-50 Soldier system corrupted by crushing effect. G-50 Soldier system terminally corrupted. M-28 Smith repairs Hvy. Laser. Powered Hammer severed. L-41 Fighter suffers critical hit (Burn). Enh. Flamer destroyed. Shock Rifle severed. Imp. EM Pulse Cannon destroyed. L-41 Fighter destroyed. Lightning Gun destroyed. Hacking Suite destroyed. Lgt. Angular Momentum Engine destroyed. System corrupted: Heat flow error (+245). G-67 Veteran knocked back. G-67 Veteran destroyed. M-28 Smith repairs G-50 Soldier. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ???????????????????????? ????????????? | | ???????????????????????? ????????????? | | ???????????????????????? ????????????? | | ???? ??????????????????? ????????????? | | ???? ?????????????????? ????????????? | | ???? ?????????####????? ????????????? | | ??##+###########T ######+####????????? | | ?? #????????? | | ?# #????????? | | ?? +????????? | | ## =! #????????? | | "%*[ #????????? | | ###/####????????? | | """ """ """ #!gmg%#?????????? | | """ """ """ #%gg"/#?????????? | | """ """ """ #=b=@!#?????????? | | !!% #b""" #?????????? | | == !! #=/"" #?????????? | | =! !! #*["" #?????????? | | ###+#######+######+### #?????????? | | # #?# #?????????? | | # """ """" """" #?# #?????????? | | # "R ! """" """" g??# #?????????? | | # """ """" """" ??+ #?????????? | | # "" """" """"????# #?????????? | | # """" """?????###?????????????? | | # """" """?????????????????????? | | # ! ??????????????????????? | | ###############??????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Lrn. Tractor Beam | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Hpw. Shock Rifle | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurgeLegStick Manual? 0 Play Time 00:47:38 Cumulative 56.3 hours Start 2025.02.06 @ 16:10:03 End 2025.02.06 @ 16:52:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 47 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7a536443-5804-4928-bfe4-e31b6783e8f3