Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.05 @ 08:23:45 // Winter2019/RPGLIKE

Player: Gallgagger

Result: Self-destructed

 Performance 
-------------
Evolutions (2)             1000
Regions Visited (4)        800
Robots Destroyed (57)      285
Value Destroyed (1750)     1750
Prototype IDs (1)          20
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 3855

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             829/1200
Matter                     300/300
Energy                     185/185
System Corruption          0%
Temperature                Cool (0)
Movement                   Rolling (100)
Location                   -8/Materials

 Parts 
-------
>           --- POWER (2+1) ------
      Light Ion Engine
      Light Nuclear Core
>           --- PROPULSION (3+2) -
    Compact Wheel
    Compact Wheel
    Compact Wheel
>           --- UTILITY (3+2) ----
   Improved Heat Sink
            Tower Shield
>           --- WEAPON (2+2) -----
            Field Laser
      Heavy Laser
>           --- INVENTORY (2) ----
  Makeshift Trap Scanner
            Particle Gun

 Peak State 
------------
>            --- POWER ------------
       Light Ion Engine
       Light Ion Engine
>            --- PROPULSION -------
  Subdweller Monowheel
  Subdweller Monowheel
  Subdweller Monowheel
>            --- UTILITY ----------
    Improved Heat Sink
             Tower Shield
>            --- WEAPON -----------
             Field Laser
       Heavy Laser
>            --- INVENTORY --------
   Makeshift Trap Scanner
             Particle Gun
[Rating: 38]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Flight Unit
  Wheel                    Subdweller Monowheel
  Flight Unit              Flight Unit
Utility                    Improved Heat Sink
  Device                   Improved Heat Sink
  Protection               Tower Shield
Weapon                     Particle Gun
  Energy Gun               Particle Gun
  Ballistic Gun            Barrage Gun
  Special Weapon           Mining Laser

 Build                          | -11 -10 -10 -10 -8  
-------                    Run  | Yrd Mat Min Sub Mat 
Slots Evolved              6    | 4   1   .   1   .   
  Power                    1    | 1   .   .   .   .   
  Propulsion               2    | 1   1   .   .   .   
  Utility                  2    | 1   .   .   1   .   
  Weapon                   1    | 1   .   .   .   .   
Parts Attached             47   | 6   14  5   15  7   
  Power                    3    | 2   .   .   .   1   
    Engine                 2    | 2   .   .   .   .   
    Core                   1    | .   .   .   .   1   
    Reactor                .    | .   .   .   .   .   
  Propulsion               16   | 2   5   1   5   3   
    Treads                 .    | .   .   .   .   .   
    Leg                    .    | .   .   .   .   .   
    Wheel                  10   | 2   .   .   5   3   
    Hover                  .    | .   .   .   .   .   
    Flight                 6    | .   5   1   .   .   
  Utility                  8    | .   3   .   5   .   
    Device                 5    | .   3   .   2   .   
    Storage                .    | .   .   .   .   .   
    Processor              .    | .   .   .   .   .   
    Hackware               .    | .   .   .   .   .   
    Protection             3    | .   .   .   3   .   
    Artifact               .    | .   .   .   .   .   
  Weapon                   20   | 2   6   4   5   3   
    Energy Gun             16   | 2   6   2   3   3   
    Energy Cannon          .    | .   .   .   .   .   
    Ballistic Gun          2    | .   .   .   2   .   
    Ballistic Cannon       .    | .   .   .   .   .   
    Launcher               .    | .   .   .   .   .   
    Special Weapon         2    | .   .   2   .   .   
    Impact Weapon          .    | .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   
  Unidentified Prototypes  1    | .   .   .   1   .   
Parts Lost                 4    | .   .   1   2   1   
  Power                    1    | .   .   .   .   1   
  Propulsion               3    | .   .   1   2   .   
  Utility                  .    | .   .   .   .   .   
  Weapon                   .    | .   .   .   .   .   
  Highest Loss Streak      1    | .   .   1   1   1   
  To Critical Strikes      .    | .   .   .   .   .   
Average Slot Usage (%)     75   | .   96  98  70  51  
  Engine                   17   | .   23  22  16  10  
  Wheel                    6    | .   9   .   5   17  
  Flight                   15   | .   19  31  14  .   
  Device                   11   | .   20  22  8   5   
  Protection               4    | .   .   .   7   5   
  Energy Gun               16   | .   23  21  14  11  
Peak Build Rating          38   | 6   13  13  36  38  
  Average Rating           22   | 4   10  12  24  36  
  On Entrance              13   | .   6   13  13  35  
Naked Turns                .    | .   .   .   .   .   
Heaviest Build             54   | 9   15  15  52  54  
  Greatest Support         70   | 20  20  17  70  70  
  Greatest Overweight (x)  3    | .   1   1   3   1   
  Average Overweight (x)   .    | .   .   .   .   .   
Largest Inventory Capacity 2    | .   .   .   2   2   
  Average Capacity         1    | .   .   .   1   2   
  Most Carried             2    | .   .   .   2   2   
  Average Carried          1    | .   .   .   1   1   
  Final Capacity           2    | .   .   .   2   2   
  Final Carried            2    | .   .   .   2   2   

 Class Distribution 
--------------------
 74% | Scavenger-Mutant
 15% | Mutant
 10% | Hacker-Mutant

 Dominant Class 
----------------
 Scavenger-Mutant | -10/Materials
 Scavenger-Mutant | -10/Mines
 Scavenger-Mutant | -10/Subcaves
    Hacker-Mutant | -8/Materials

 Resources                      | -11 -10 -10 -10 -8  
-----------                Run  | Yrd Mat Min Sub Mat 
Matter Collected           944  | 251 149 60  385 99  
  Remotely                 .    | .   .   .   .   .   
Salvage Created            2119 | .   424 320 831 544 
  Parts                    127  | .   33  6   48  40  
Haulers Intercepted        2    | .   2   .   .   .   
Recyclers Shooed           .    | .   .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
Parts Self-Destructed      12   | .   .   .   12  .   
  Prevented                .    | .   .   .   .   .   

 Kills                          | -11 -10 -10 -10 -8  
-------                    Run  | Yrd Mat Min Sub Mat 
Combat Hostiles Destroyed  65   | .   10  20  23  12  
  Guns                     64   | .   9   20  23  12  
Classes Destroyed          9    | .   4   1   2   2   
  Builder                  1    | .   .   .   .   1   
  Hauler                   2    | .   2   .   .   .   
  Operator                 1    | .   .   .   .   1   
  Watcher                  3    | .   3   .   .   .   
  Swarmer                  13   | .   3   3   7   .   
  Grunt                    20   | .   7   2   1   10  
  Sentry                   3    | .   .   .   1   2   
  Subdweller               14   | .   .   .   14  .   
  Assembled                15   | .   .   15  .   .   
Best Kill Streak           7    | .   6   7   5   3   
  Combat Bots Only         7    | .   4   7   5   2   
Max Kills in Single Turn   2    | .   1   1   1   2   
  Gunslinging              .    | .   .   .   .   .   
  Exploded                 .    | .   .   .   .   .   
  Melee                    .    | .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   

 Combat                          | -11  -10  -10  -10  -8   
--------                   Run   | Yrd  Mat  Min  Sub  Mat  
Hostile Shots Fired        272   | .    25   57   136  54   
  Missed                   107   | .    10   24   55   18   
Damage Taken               2014  | .    122  406  1055 431  
  Core                     1398  | .    96   342  750  210  
  Absorbed by Shields      .     | .    .    .    .    .    
  Redirected to Core       1012  | .    80   214  519  199  
  Ignored by Resistances   553   | .    40   119  270  124  
Core Remaining (%)         64    | 100  .    .    28   .    
Volleys Fired              242   | .    34   54   114  40   
  Largest                  2     | .    2    2    2    2    
  Hottest                  132   | .    115  130  130  132  
Shots Fired                427   | .    68   102  178  79   
  Gun                      422   | .    68   97   178  79   
  Cannon                   .     | .    .    .    .    .    
  Launcher                 .     | .    .    .    .    .    
  Special                  5     | .    .    5    .    .    
  Kinetic                  43    | .    .    .    43   .    
  Thermal                  379   | .    63   102  135  79   
  Explosive                .     | .    .    .    .    .    
  Electromagnetic          5     | .    5    .    .    .    
  Robot Hit Streak         40    | .    17   17   40   29   
  Robot Miss Streak        6     | .    2    6    1    1    
  Penetration Max          .     | .    .    .    .    .    
  Secondary Targets        6     | .    .    2    3    1    
    Max Gunslinging Chain  1     | .    .    1    1    1    
Shots Hit Robots           305   | .    52   75   110  68   
  Core Hits                130   | .    24   39   39   28   
  Critical Kills           .     | .    .    .    .    .    
  Critical Parts Destroyed 1     | .    .    .    .    1    
  Critical Strikes         15    | .    4    3    5    3    
    Burn                   14    | .    4    3    5    2    
    Destroy                1     | .    .    .    .    1    
Melee Attacks              .     | .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    
  Slashing                 .     | .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    
  Sneak Attacks            .     | .    .    .    .    .    
    Combat Hostiles        .     | .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    
Damage Inflicted           4779  | .    712  1175 1717 1175 
  Guns                     4779  | .    712  1175 1717 1175 
  Cannons                  .     | .    .    .    .    .    
  Explosions               .     | .    .    .    .    .    
  Melee                    .     | .    .    .    .    .    
  Ramming                  .     | .    .    .    .    .    
  Kinetic                  .     | .    .    .    .    .    
  Thermal                  4715  | .    648  1175 1717 1175 
  Explosive                .     | .    .    .    .    .    
  Electromagnetic          64    | .    64   .    .    .    
  Impact                   .     | .    .    .    .    .    
  Slashing                 .     | .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    
Highest Corruption         3     | .    .    3    3    .    
  Average Corruption       3     | .    .    3    3    .    
  Corruption Purged        .     | .    .    .    .    .    
  Corruption Blocked       .     | .    .    .    .    .    
  Effects                  50    | .    .    10   40   .    
    Message Errors         13    | .    .    2    11   .    
    Matter Fused           14    | .    .    1    13   .    
    Heat Flow Errors       5     | .    .    .    5    .    
    Energy Discharges      7     | .    .    4    3    .    
    Data Loss (minor)      5     | .    .    .    5    .    
    Data Loss (major)      3     | .    .    1    2    .    
    Alerts                 2     | .    .    1    1    .    
    Weapon Failures        1     | .    .    1    .    .    
Overload Shots             .     | .    .    .    .    .    
Overflow Damage            .     | .    .    .    .    .    
  Projectiles              .     | .    .    .    .    .    
  Explosions               .     | .    .    .    .    .    
  Melee                    .     | .    .    .    .    .    
Knockbacks                 .     | .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    
  Kinetic                  .     | .    .    .    .    .    
  Secondary                .     | .    .    .    .    .    
Self-Inflicted Damage      .     | .    .    .    .    .    
  Shots                    .     | .    .    .    .    .    
  Rammed                   .     | .    .    .    .    .    
Targets Rammed             .     | .    .    .    .    .    
  Kicked                   .     | .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    
Highest Temperature        312   | .    312  25   207  4    
  Average Temperature      92    | .    94   14   102  4    
  Received Heat Transfer   731   | .    78   89   276  288  
Siege Activations          .     | .    .    .    .    .    
Robots Corrupted           .     | .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    
  Parts Fried              .     | .    .    .    .    .    
  Impact Corruptions       .     | .    .    .    .    .    
Robots Melted              1     | .    1    .    .    .    
  Combat Hostiles          1     | .    1    .    .    .    
  Parts Melted             15    | .    3    2    5    5    
  Heat Transferred         12008 | .    1905 3034 4440 2629 
Parts Sabotaged            .     | .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    
Power Chain Reactions      .     | .    .    .    .    .    

 Alert                          | -11 -10 -10 -10 -8  
-------                    Run  | Yrd Mat Min Sub Mat 
Peak Influence             337  | .   337 275 .   216 
  Initial                  45   | .   .   45  .   .   
  Average                  112  | .   159 115 .   87  
Maximum Alert Level        1    | .   1   1   .   1   
  Low Security (%)         79   | 100 57  90  .   79  
  Level 1                  20   | .   42  9   .   20  
  Level 2                  .    | .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   
  High Security            .    | .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   
Squads Dispatched          5    | .   1   .   .   4   
  Investigation            4    | .   1   .   .   3   
  Extermination            .    | .   .   .   .   .   
  Reinforcement            1    | .   .   .   .   1   
  Assault                  .    | .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   

 Stealth                        | -11 -10 -10 -10 -8  
---------                  Run  | Yrd Mat Min Sub Mat 
Distress Signals           3    | .   1   .   .   2   
Communications Jammed      .    | .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   
Times Spotted              113  | .   19  51  28  15  
  Peak Tracking Total      15   | .   6   15  6   3   
  Tactical Retreats        12   | .   3   6   2   1   

 Traps                          | -11 -10 -10 -10 -8  
-------                    Run  | Yrd Mat Min Sub Mat 
Traps Triggered            7    | .   1   .   5   1   
  Indirectly               .    | .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   
  Installed                .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -8  
----------                 Run  | Yrd Mat Min Sub Mat 
Machines Disabled          1    | .   .   .   1   .   
  Max in Single Turn       1    | .   .   .   1   .   
Machines Repaired          .    | .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -8  
---------                  Run  | Yrd Mat Min Sub Mat 
Machines Accessed          7    | .   1   .   .   6   
  Terminals                3    | .   .   .   .   3   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          3    | .   1   .   .   2   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   1   
Total Hacks                21   | .   2   .   .   19  
  Successful               13   | .   2   .   .   11  
  Failed                   8    | .   .   .   .   8   
    Catastrophic           .    | .   .   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   
  Manual                   19   | .   2   .   .   17  
  Terminals                14   | .   .   .   .   14  
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          5    | .   2   .   .   3   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          2    | .   .   .   .   2   
Terminal Hacks             5    | .   .   .   .   5   
  Record                   1    | .   .   .   .   1   
  Robot Analysis           1    | .   .   .   .   1   
  Unreport Threat          3    | .   .   .   .   3   
Fabricator Hacks           .    | .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   
Unauthorized Hacks         7    | .   1   .   .   6   
  Terminals                3    | .   .   .   .   3   
    Botnet                 3    | .   .   .   .   3   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          3    | .   1   .   .   2   
    Tunnel                 3    | .   1   .   .   2   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   1   
    Reprogram              1    | .   .   .   .   1   
Data Cores Recovered       .    | .   .   .   .   .   
  Used                     .    | .   .   .   .   .   
Hacking Detections         4    | .   1   .   .   3   
  Full Trace Events        .    | .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   
  Time                     .    | .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -8  
------------               Run  | Yrd Mat Min Sub Mat 
Used RIF Installer         .    | .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   

 Allies                         | -11 -10 -10 -10 -8  
--------                   Run  | Yrd Mat Min Sub Mat 
Total Allies               .    | .   .   .   .   .   
  Largest Group            .    | .   .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   .   
Total Orders               .    | .   .   .   .   .   
Ally Attacks               .    | .   .   .   .   .   
  Total Damage             .    | .   .   .   .   .   
  Kills                    .    | .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   

 Intel                          | -11 -10 -10 -10 -8  
-------                    Run  | Yrd Mat Min Sub Mat 
Robot Analysis Total       1    | .   .   .   .   1   
Derelict Logs Recovered    3    | .   .   1   2   .   
Drone Launches             .    | .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   

 Exploration                    | -11  -10  -10  -10  -8   
-------------              Run  | Yrd  Mat  Min  Sub  Mat  
Turns Passed               4028 | 40   408  773  2088 719  
Spaces Moved               4988 | 40   547  1058 2858 485  
  Core                     6    | 1    .    .    5    .    
  Treads                   .    | .    .    .    .    .    
  Legs                     .    | .    .    .    .    .    
  Wheels                   1314 | 39   126  .    664  485  
  Hover                    .    | .    .    .    .    .    
  Flight                   3668 | .    421  1058 2189 .    
  Fastest Speed            34   | 50   34   34   34   100  
  Average Speed            59   | 79   44   39   60   107  
  Slowest Speed            200  | 80   125  117  200  120  
  Overloaded Moves         .    | .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    
  Robots Hopped            13   | .    6    6    1    .    
  Cave-ins Triggered       .    | .    .    .    .    .    
Exploration Rate (%)       66   | 4    92   100  96   38   
  Regions Visited          4
    Branch Regions         2
  Pre-discovered Areas     6    | .    1    1    2    2    
  Known Exits Taken        .    | .    .    .    .    .    
  Unknown Exits Taken      4    | 1    1    1    1    .    
Scrap Searched             17   | .    .    2    15   .    
Spaces Dug                 .    | .    .    .    .    .    
Terrain Destroyed          .    | .    .    .    .    .    
  Melee                    .    | .    .    .    .    .    
  Projectile               .    | .    .    .    .    .    
  AOE                      .    | .    .    .    .    .    
Terrain Rammed             .    | .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    

 Actions                        | -11  -10  -10  -10  -8   
---------                  Run  | Yrd  Mat  Min  Sub  Mat  
Total                      5601 | 45   629  1296 3028 603  
  Wait                     266  | .    29   182  21   34   
  Move                     4958 | 39   534  1045 2855 485  
  Hop                      13   | .    6    6    1    .    
  Pick Up                  6    | .    .    .    5    1    
  Fast Attach              27   | 6    6    3    7    5    
  Attach                   1    | .    .    .    1    .    
  Detach                   .    | .    .    .    .    .    
  Swap                     19   | .    8    2    7    2    
  Drop                     17   | .    2    2    8    5    
  Fire                     242  | .    34   54   114  40   
  Melee                    .    | .    .    .    .    .    
  Ram                      .    | .    .    .    .    .    
  Kick                     .    | .    .    .    .    .    
  Crush                    .    | .    .    .    .    .    
  Escape Stasis            .    | .    .    .    .    .    
  Rewire                   .    | .    .    .    .    .    
  Trap                     .    | .    .    .    .    .    
  Miscellaneous            52   | .    10   2    9    31   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: [*Mat x3] / [*Min])
-10/Mines (discovered 3 exits: [*Mat x2] / [*Sub])
-10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec])
-8/Materials (discovered 1 exit: [*Fac])

 History 
---------
 Turn | Location      | Event
    1 | -11/Scrapyard | Upgraded with Power slot (x1)
    1 | -11/Scrapyard | Upgraded with Propulsion slot (x1)
    1 | -11/Scrapyard | Upgraded with Utility slot (x1)
    1 | -11/Scrapyard | Upgraded with Weapon slot (x1)
   19 | -11/Scrapyard | Discovered new exit (range 14)
   41 | -11/Scrapyard | Entered Materials
  233 | -10/Materials | Upgraded with Propulsion slot (x1)
  282 | -10/Materials | Discovered new exit (range 12)
  307 | -10/Materials | Discovered new exit (range 16)
  332 | -10/Materials | Discovered new exit (range 8)
  392 | -10/Materials | Discovered new exit (range 16)
  410 | -10/Materials | Reached level 2
  449 | -10/Materials | Entered Mines
  462 | -10/Mines     | Discovered new exit (range 7)
  464 | -10/Mines     | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground
  469 | -10/Mines     | Learned Materials terminal intel
  470 | -10/Mines     | Assembled infested the area
  475 | -10/Mines     | Assisted by a Guerilla fighting off Assembled
  491 | -10/Mines     | Build established: Scavenger-Mutant
  543 | -10/Mines     | Discovered new exit (range 13)
  733 | -10/Mines     | Learned location of Storage (-8)
  816 | -10/Mines     | Destroyed 7 combat bots
  947 | -10/Mines     | Core integrity fell below 50%
 1204 | -10/Mines     | Discovered new exit (range 4)
 1222 | -10/Mines     | Entered Subcaves
 1224 | -10/Subcaves  | Reached level 3
 1264 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 1369 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Machine Gun
 1369 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Power Source
 1425 | -10/Subcaves  | Core integrity fell below 20%
 1504 | -10/Subcaves  | Shifting Twisted Machinery released Shrapnel Trap
 1505 | -10/Subcaves  | Shifting Twisted Machinery released Flamer
 1568 | -10/Subcaves  | Discovered new exit (range 12)
 1571 | -10/Subcaves  | Learned location of Zion (-7)
 1571 | -10/Subcaves  | Met a Zionite searching for "candidates"
 1572 | -10/Subcaves  | Shifting Twisted Machinery released Barrage Gun
 1573 | -10/Subcaves  | Learned location of Mines (-9)
 1585 | -10/Subcaves  | Discovered new exit (range 3)
 1609 | -10/Subcaves  | Ambushed by Subdwellers from Twisted Machinery
 1612 | -10/Subcaves  | Shifting Twisted Machinery released Barrage Gun
 1869 | -10/Subcaves  | Learned Materials non-interactive machine intel
 1923 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 2068 | -10/Subcaves  | Reached level 4
 2072 | -10/Subcaves  | Discovered new exit (range 15)
 2172 | -10/Subcaves  | Disturbed a concealed Subdweller
 2264 | -10/Subcaves  | Visited 4L-MR0's lab
 2266 | -10/Subcaves  | Upgraded with Utility slot (x1)
 2282 | -10/Subcaves  | Found Prototype Protection
 2282 | -10/Subcaves  | Identified Tower Shield
 2284 | -10/Subcaves  | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2
 3310 | -10/Subcaves  | Entered Materials
 3311 | -8/Materials  | Loaded intel: 40 non-interactive machine locations
 3311 | -8/Materials  | Core integrity fell below 50%
 3312 | -8/Materials  | Loaded intel: 12 terminal locations
 3312 | -8/Materials  | Reached level 5
 3312 | -8/Materials  | Reached level 6
 3551 | -8/Materials  | Reached level 7
 3950 | -8/Materials  | Build established: Hacker-Mutant
 3981 | -8/Materials  | Met 7R-MNS
 4010 | -8/Materials  | Discovered new exit (range 5)
 4029 | -8/Materials  | Self-destructed

 Last Messages 
---------------
>>Force(Tunnel)
DISCOVERED[-8/Recycling]
03953_ ALERT: Suspicious activity at Recycling
  Unit M002. Dispatching Investigation squad.
03963_ R-06 Scavenger collects Imp. Heat Sink.
03967_ R-06 Scavenger collects Lgt. Ion Engine.
03981_ 7R-MNS: "Almost blasted you there, haha,
  but you're not one of the Unaware, I see. I'm
  not one to ask for help, but would never
  refuse company on my journey of destruction."
03983_ 7R-MNS: "Let's ascend to another depth,
  shall we? Try to keep up."
03986_ U-05 Engineer builds a Wall. <x2>
03990_ Acquired 10 matter.
03995_ 7R-MNS: "This thing is awesome, an
  instant classic. 4L-MR0 really outdid themself
  with this Tripod."
04002_ Used Protomatter to restore core
  integrity (+150, depleted)
04010_ EXIT=FOUND

 Map 
-----
+----------------------------------------------------+
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
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|                                                    |
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|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
| ##########???#######?????????????????????????????? |
|          # ?         ???????????????T????????????? |
|          #           #???????????????????????????? |
| =        #           #????????????????"""?"""????? |
|       ! !# = """ """ ############????"""""""""???? |
|          #   """ """ #   #      #?????"""""?"????? |
|    %     #   """ """ # < #      #????????????????? |
|  !%*     #           #   #      #########+##?????? |
| ##+#############+#####   @g  ]  #          ######? |
|   %                      #      +                ? |
|                          #      #          #?????? |
|                          ########= [ #######?????? |
| ## ############   ###########???#    #???????????? |
| ?# ##         #   #?????#"""#???#    #???????????? |
| ?# ## ""      #   #######"Y"#####    #???????????? |
| ?# ## "T  """=#                =     #???????????? |
| ?# ## ""  """ #               =%!    #???????????? |
| ?# ##     """%+% "    """  """ % ""  +???????????? |
| ?# ##         # %T    """  """  """  #???????????? |
| ##+##   !     #  "    """  """  """  #???????????? |
|     #         #!      """       """  #???????????? |
|     ###########       """       """  #???????????? |
| """ #?????????#                      #???????????? |
|  G" #?????????#                      #???????????? |
| """ #?????????#  """  """  ""   """  #???????????? |
|     #?????????#  """  """  "" % """  #???????????? |
| ###+###########  """  """  """ %"""? ????????????? |
|                  """       """%  ""??????????????? |
|                  """       """    "??????????????? |
|                             ?    ????????????????? |
|                            ???   ????????????????? |
|    !!!  ###############+###???###????????????????? |
| !  !!!  #????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           75
Energy Generation          19
Energy Capacity            185
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
ECM Strength               1
Armor Coverage             2000
Resistance: KI             20
Resistance: TH             20
Resistance: EX             20
Resistance: EM             20
Resistance: I              20
Resistance: S              20
Resistance: P              20
Evasion (%)                63
Offensive Hacking          20
Defensive Hacking          10

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 RPGLIKE                         | -11  -10  -10  -10  -8   
---------                  Run   | Yrd  Mat  Min  Sub  Mat  
Levels Raised              6     | .    1    .    2    3    
  XP Earned                13930 | 4000 1525 1100 1950 5355 
  XP Spent                 9610  | 2000 1500 1700 3110 1300 
Upgrades                   36    | 4    8    4    16   4    
  Power Slot               1     | 1    .    .    .    .    
  Propulsion Slot          2     | 1    1    .    .    .    
  Utility Slot             2     | 1    .    .    1    .    
  Weapon Slot              1     | 1    .    .    .    .    
  Core Integrity           12    | .    .    .    12   .    
  Heat Dissipation         6     | .    6    .    .    .    
  Mass Support             2     | .    1    .    1    .    
  Inventory Capacity       2     | .    .    .    2    .    
  Ranged Accuracy          3     | .    .    3    .    .    
  Hack Attack %            2     | .    .    .    .    2    
  Hack Defense %           2     | .    .    .    .    2    
  TH Damage %              1     | .    .    1    .    .    
Protomatter Created        469   | .    139  28   121  181  
  Integrity Restored       1090  | .    142  42   213  693  
    Core                   1027  | .    79   42   213  693  
    Parts                  63    | .    63   .    .    .    
Protomatter Decayed        413   | .    60   130  69   154  

 Game 
------
Seed              ReflectiveDefenseCutter
  Manual?         0
Play Time         00:46:24
  Cumulative      133.4 hours
  Start           2024.10.05 @ 07:10:34
  End             2024.10.05 @ 08:23:45
Sessions          1
Manual Loads      0
Difficulty        Adventurer
Special Mode      Winter2019/RPGLIKE
Game No.          77
  Rogue           0
  Adventurer      77
  Explorer        0
Win Type          -
  Total           6
  Types           2/0/2/2/0/0/0/0/0
Lore%             61
Gallery%          57
Achievement%      71
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          50x44
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 173cef05-2f85-4174-85e5-d1bdb3521a3b