Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.28 @ 20:23:36 Player: mat Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (22) 110 Value Destroyed (634) 634 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5064 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 298/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array Improved Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Angular Momentum Engine Medium Storage Unit Advanced Terrain Scanner Katana Peak State ------------ > --- POWER ------------ Light Fission Core Neutrino Core Micro Fission Core > --- PROPULSION ------- Cesium-ion Thruster Xenon Bombardment Thruster Field Propulsion Drive Nuclear Pulse Array > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Enhanced Optical Array Long-range Sensor Array Improved Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON ----------- Grenade Launcher Katana > --- INVENTORY -------- Angular Momentum Engine Cesium-ion Thruster Advanced Weight Redist. System Advanced Terrain Scanner Advanced Terrain Scan Processor Hardened Light Armor Plating [Rating: 68] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Slots Evolved 10 | . . 2 . 2 2 2 2 . . Power 2 | . . . . . 1 . 1 . . Propulsion 3 | . . . . 1 1 1 . . . Utility 5 | . . 2 . 1 . 1 1 . . Weapon . | . . . . . . . . . . Parts Attached 64 | 6 . 4 3 9 22 5 8 6 1 Power 12 | 1 . . 1 1 5 1 3 . . Engine 6 | 1 . . 1 1 2 . 1 . . Core 6 | . . . . . 3 1 2 . . Reactor . | . . . . . . . . . . Propulsion 20 | 2 . . . 4 8 1 2 3 . Treads 6 | 2 . . . 4 . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 14 | . . . . . 8 1 2 3 . Utility 21 | 1 . 2 1 2 5 3 3 3 1 Device 6 | . . . . . 2 2 1 1 . Storage 5 | 1 . 2 . 1 . . . 1 . Processor 5 | . . . 1 . 3 . . . 1 Hackware 2 | . . . . . . . 2 . . Protection 3 | . . . . 1 . 1 . 1 . Artifact . | . . . . . . . . . . Weapon 11 | 2 . 2 1 2 4 . . . . Energy Gun 2 | 1 . 1 . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 5 | 1 . 1 1 2 . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . . . . 2 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . . 2 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . Parts Lost 19 | . . 2 . 3 . . . 11 3 Power 2 | . . . . . . . . 1 1 Propulsion 8 | . . . . 1 . . . 7 . Utility 5 | . . . . . . . . 3 2 Weapon 4 | . . 2 . 2 . . . . . Highest Loss Streak 9 | . . 2 . 2 . . . 9 3 Average Slot Usage (%) 86 | . 85 80 99 87 85 99 92 86 25 Engine 5 | . 14 11 11 9 . . . . . Core 5 | . . . . . 11 13 11 15 2 Treads 11 | . 28 22 22 22 . . . . . Flight 12 | . . . . . 30 33 28 21 . Device 5 | . . . . . 12 13 13 8 2 Storage 15 | . 14 25 33 27 7 6 5 5 . Processor 9 | . . . 11 9 15 13 11 11 17 Hackware 1 | . . . . . . . 6 10 2 Energy Gun 3 | . 14 10 10 . . . . . . Ballistic Gun 7 | . 14 11 11 17 . . . . . Launcher 1 | . . . . . 2 6 5 4 . Slashing Weapon 1 | . . . . . 2 6 5 4 . Naked Turns . | . . . . . . . . . . Heaviest Build 54 | 12 12 43 43 54 27 33 46 41 5 Greatest Support 60 | 40 40 40 40 60 34 49 49 42 12 Greatest Overweight (x) 2 | . . 1 1 2 . . . 1 1 Average Overweight (x) . | . . . 1 . . . . . . Largest Inventory Capacity 20 | 6 6 18 18 20 20 8 8 8 4 Average Capacity 11 | 5 6 13 18 18 8 8 8 7 4 Most Carried 20 | 5 6 12 18 20 19 8 8 8 4 Average Carried 9 | 1 3 6 12 16 7 7 7 7 4 Final Capacity 20 | 6 6 18 18 20 8 8 8 8 4 Final Carried 20 | 2 6 12 18 20 8 8 8 5 4 Class Distribution -------------------- 43% | Mutant 15% | Scout 14% | Scavenger-Mutant 10% | Scavenger-Scout 9% | Hacker-Scout 7% | Generator-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Scout | -7/Factory Scout | -6/Factory Hacker-Scout | -5/Factory Generator-Scout | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Matter Collected 1026 | 219 56 45 25 323 103 . . 24 231 Remotely . | . . . . . . . . . . Salvage Created 830 | . 171 59 88 512 . . . . . Parts 56 | . 11 4 9 32 . . . . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Combat Hostiles Destroyed 16 | . 3 1 4 8 . . . . . Guns 16 | . 3 1 4 8 . . . . . Classes Destroyed 7 | . 3 1 1 2 . . . . . Worker 2 | . 1 . . 1 . . . . . Builder 1 | . . . . 1 . . . . . Watcher 3 | . 1 . . 2 . . . . . Swarmer 4 | . . . 4 . . . . . . Grunt 5 | . 3 . . 2 . . . . . Sentry 6 | . . 1 . 5 . . . . . Hunter 1 | . . . . 1 . . . . . Best Kill Streak 4 | . 3 1 4 3 . . . . . Combat Bots Only 4 | . 2 1 4 1 . . . . . Max Kills in Single Turn 1 | . 1 1 1 1 . . . . . Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Damage Taken 3145 | . 189 132 47 768 19 20 . 1289 681 Core 1134 | . 18 . 9 95 . . . 439 573 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 95 | 100 92 . 97 82 100 100 . . . Volleys Fired 79 | . 19 7 5 47 . . 1 . . Largest 2 | . 2 2 2 2 . . 1 . . Hottest 60 | . 60 60 60 50 . . 30 . . Shots Fired 157 | . 38 14 10 94 . . 1 . . Gun 156 | . 38 14 10 94 . . . . . Cannon . | . . . . . . . . . . Launcher 1 | . . . . . . . 1 . . Special . | . . . . . . . . . . Kinetic 129 | . 19 11 5 94 . . . . . Thermal 7 | . . 2 5 . . . . . . Explosive 1 | . . . . . . . 1 . . Electromagnetic 20 | . 19 1 . . . . . . . Robot Hit Streak 10 | . 6 4 9 10 . . . . . Robot Miss Streak 3 | . 3 1 1 2 . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 1 . 2 1 . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . Shots Hit Robots 112 | . 24 9 6 73 . . . . . Core Hits 44 | . 8 3 5 28 . . . . . Critical Hits . | . . . . . . . . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Melee Attacks 8 | . . . . . . . . 8 . Impact . | . . . . . . . . . . Slashing 8 | . . . . . . . . 8 . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 1265 | . 278 64 70 836 . . 17 . . Guns 1228 | . 258 64 70 836 . . . . . Cannons . | . . . . . . . . . . Explosions 37 | . 20 . . . . . 17 . . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 978 | . 73 53 16 836 . . . . . Thermal 85 | . 20 11 54 . . . . . . Explosive 17 | . . . . . . . 17 . . Electromagnetic 185 | . 185 . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 4 | . 4 . . . . . . . . Shots 1 | . 1 . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 272 | . 120 23 14 30 7 39 202 272 . Average Temperature 54 | . 48 12 10 12 1 10 44 102 . Received Heat Transfer 789 | . 99 36 . 117 6 6 . 411 114 Effects 2 | . . . . . . . 1 1 . Energy Bleed 1 | . . . . . . . . 1 . Interference 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 200 | . 50 25 125 . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Peak Influence 225 | . 97 65 90 225 174 30 51 . . Initial 54 | . . 40 25 35 54 . 14 . . Average 58 | . 35 59 30 107 85 15 31 . . Maximum Alert Level 1 | . . . . 1 . . . . . Low Security (%) 99 | 100 100 100 100 95 100 100 100 . . Level 1 . | . . . . 4 . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 4 | . 1 . . 1 1 . 1 . . Investigation . | . . . . . . . . . . Extermination 1 | . . . . . . . 1 . . Reinforcement 3 | . 1 . . 1 1 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Distress Signals 3 | . 1 . . 2 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 105 | . 8 1 4 17 7 1 2 43 22 Peak Tracking Total 16 | . 3 2 3 4 4 1 1 16 12 Tactical Retreats 14 | . . . . . 3 . . 8 3 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Traps Triggered 1 | . . . . 1 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Machines Accessed 3 | . . . 1 . . . 2 . . Terminals 2 | . . . . . . . 2 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 5 | . . . 1 . . . 4 . . Successful 2 | . . . 1 . . . 1 . . Failed 3 | . . . . . . . 3 . . Catastrophic 1 | . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . Manual 4 | . . . . . . . 4 . . Terminals 4 | . . . . . . . 4 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 1 | . . . 1 . . . . . . Open Door 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . 1 . . Terminals 1 | . . . . . . . 1 . . Assimilate 1 | . . . . . . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 2 | . . . . . . . 2 . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Total Allies 1 | . . . . . . . 1 . . Largest Group 1 | . . . . . . . 1 . . Highest-Rated Group 26 | . . . . . . . 26 . . Highest-Rated Ally 26 | . . . . . . . 26 . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . . 3 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Turns Passed 2975 | 68 249 214 491 497 490 167 327 318 154 Spaces Moved 4083 | 36 120 105 256 198 1089 484 733 770 292 Core 314 | 2 . . . . . . . 20 292 Treads 713 | 34 120 105 256 198 . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 3056 | . . . . . 1089 484 733 750 . Fastest Speed 28 | 50 160 160 180 160 31 28 28 31 50 Average Speed 56 | 153 160 174 180 170 31 30 28 32 51 Slowest Speed 200 | 160 160 180 180 200 31 31 31 100 100 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 11 | . . . . . 4 3 4 . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 4 28 11 60 34 29 12 23 86 42 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 3 | . . . 1 . . . . 2 . Spaces Dug 8 | . . . . . . . . 8 . Terrain Destroyed 16 | . 3 . . . . . 5 8 . Melee 8 | . . . . . . . . 8 . Projectile . | . . . . . . . . . . AOE 8 | . 3 . . . . . 5 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Total 4593 | 49 143 124 278 282 1246 500 851 824 296 Wait 270 | . 1 . 2 18 108 6 100 35 . Move 4053 | 35 119 104 255 197 1080 478 724 769 292 Hop 10 | . . . . . 4 2 4 . . Pick Up 59 | 8 4 9 8 10 8 5 5 1 1 Fast Attach 6 | . . 1 . . 1 . 2 1 1 Attach 44 | 6 . 3 2 7 14 3 4 5 . Detach 12 | . . . . . 6 1 2 3 . Swap 14 | . . . 1 2 7 2 2 . . Drop 34 | . . . 1 1 18 3 7 2 2 Fire 79 | . 19 7 5 47 . . 1 . . Melee 8 | . . . . . . . . 8 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 4 | . . . 4 . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 318 | -10/Materials | Entered another Materials area 318 | -9/Materials | Evolved 2 slots: Utility x2 468 | -9/Materials | Discovered new exit (range 11) 532 | -9/Materials | Entered Mines 550 | -9/Mines | Learned Materials garrison access intel 666 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 689 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 857 | -9/Mines | Found the Drone Emporium 1006 | -9/Mines | Discovered new exit (range 4) 1023 | -9/Mines | Entered Materials 1023 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1024 | -8/Materials | Loaded intel: 1 garrison access location 1421 | -8/Materials | Discovered new exit (range 15) 1520 | -8/Materials | Entered Factory 1520 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1746 | -7/Factory | Discovered new exit (range 6) 1748 | -7/Factory | Identified exit to Factory 1809 | -7/Factory | Build established: Scavenger-Scout 2010 | -7/Factory | Entered another Factory area 2010 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2123 | -6/Factory | Build established: Scout 2171 | -6/Factory | Discovered new exit (range 11) 2174 | -6/Factory | Identified exit to Factory 2177 | -6/Factory | Entered another Factory area 2177 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2487 | -5/Factory | Discovered new exit (range 22) 2504 | -5/Factory | Identified exit to Upper Caves 2504 | -5/Factory | Entered Upper Caves 2512 | -5/Upper Caves | Learned Factory stockpile data 2564 | -5/Upper Caves | Learned location of 1 exit from Factory 2605 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2664 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 2812 | -5/Upper Caves | Discovered new exit (range 12) 2821 | -5/Upper Caves | Identified exit to Upper Caves 2822 | -5/Upper Caves | Entered another Upper Caves area 2833 | -5/Upper Caves | Lost 9 parts (1p6n2u) 2863 | -5/Upper Caves | Core integrity fell below 50% 2908 | -5/Upper Caves | Core integrity fell below 20% 2930 | -5/Upper Caves | Lost 3 parts (1p2u) 2976 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Acquired 24 matter. EXIT=FOUND Acquired derelict log, extracted data. Exit location confirmed. EXIT=IDENTIFIED: UPPER CAVES LOCATION=UPPER CAVES GOAL=ESCAPE Dropped Med. Storage Unit. Dropped Neutrino Core. Acquired Med. Storage Unit. Acquired Adv. Terrain Scan Processor. Acquired 22 matter. Acquired 5 matter. DW-GHX(S) destroyed. Acquired 50 matter. Adv. Weight Redist. System destroyed. Hacking Suite destroyed. Mic. Fission Core destroyed. Acquired 95 matter. Acquired 59 matter. Map ----- +----------------------------------------------------+ | ????????????# #????# #?????# #??????## ##?? | | ????????????# ## ##???? ?#???##????????# ### | | ????????????# #####????? ?? ##???????????## | | ????????????# ##??????? ?? ###??????????## | | ????????##### ##?????? ? ? ???????????### | | ????????# ##????? ? # ??????????????## | | ????????# #????? ? ? ???????????????## | | ????????## #????? # # ????????????????? | | ?????????# #####? ?# ????????????????? | | ?????????# ## ## ????????????????? | | ?????????# #???# #????????????##### | | ?????????## #### ##??# #???????????## | | ??????????# #??# ##?# #???????????# | | ?????????# !%! ??####= #?# #???????????# | | ????????# #?????# ### ##??????##### # | | ????????## ##?????#!% ## ???????# | | ?????????## ##??????#% ### #???????# | | ??????????## ##???????# #?# #??????## # ## | | ???????????# ???####??# ### #?####?# | | ??????????? ???# #??# ### ### # | | ??????????# ???# ##?#g #### # ## ## | | ??????????# ???# ### g#??# # # # | | ??????????## ???## #??# ### = # #### | | ???????????# ????# ## #??# #?### #####??# | | ???????????# ????## ## $#??### ???#####??????# | | ???????????# ??????# ## @###??? ?????????????## | | ??????????? ??????## # #??? ??????????????# | | ?????????????????##?# s ##??? ??????????????# | | ????????????????## ### s##???? ?????????????? | | ????????????????# ?# #????? ????????????? | | ????????????????# ?#ss ##???? ## ???????????? | | ????????????????# ### ##??? ?? ???????????? | | ?????????????????# ## #??? ? #??????????? | | ?????????????????# ##???##?? ##??????????? | | ????????????####?## g##???????##???????????? | | ???????????## ##?## ## #????????????????? | | ???????????# #??## g #????????????????? | | ???????????# #???# ## #???????? | | ???????????# ##??# ########### #??????? | | ??????????## ##?## ## ##???????? ??????? | | ?????????## #??## ####???????? ??????? | | ???????### #????## #????????????????? | | ??????## #??????# #????????????????? | | ??????# #??????### ### ???????? | | ??????# ##???###?# #???#### #??????? | | ????### ## ##### ### #?????????? #??????? | | ??### ### #????????????? ?????? | | ?## #?## #????????????????????? | | ?# ###### ######????????????????????? | | ?# #?# #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 45 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 210 Additional Mass Support 18 Armor Coverage 150 Evasion (%) 64 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardcellCorruptionCarapace Manual? 0 Play Time 01:05:13 Cumulative 136.8 hours Start 2021.05.28 @ 19:18:34 End 2021.05.28 @ 20:23:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 209 Rogue 207 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 58 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fff92880-1c55-4aad-ac2e-239c9e180055