Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.26 @ 18:44:46 Player: ferbs Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (50) 250 Value Destroyed (1631) 1631 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (119) 119 TOTAL SCORE: 3880 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 97 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 374/460 System Corruption 5% Temperature Danger (420) Movement Hovering (112) Ox1 Location -8/Storage Parts ------- > --- POWER (2) -------- Heavy Ion Engine Cooled Ion Engine > --- PROPULSION (4) --- Airjet Airjet Airjet Airjet > --- UTILITY (3) ------ Improved Heat Sink Medium Storage Unit > --- WEAPON (2) ------- Advanced Beam Rifle Light EM Pulse Cannon > --- INVENTORY (10) --- Light Nuclear Core Airjet Airjet Airjet Airjet Advanced Beam Rifle Light EM Pulse Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine Cooled Ion Engine > --- PROPULSION ------- Airjet Airjet Airjet Airjet > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Light Nuclear Core Airjet Airjet Airjet Airjet Advanced Beam Rifle Light EM Pulse Cannon Light EM Pulse Cannon Mini Grenade Launcher [Rating: 34] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Hover Unit Airjet Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Protection Hardened Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion 2 | . . 2 . . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 60 | 9 8 13 18 12 Power 11 | 1 1 3 3 3 Engine 7 | 1 1 2 1 2 Core 4 | . . 1 2 1 Reactor . | . . . . . Propulsion 22 | 4 3 4 6 5 Treads 8 | 2 . . 6 . Leg 9 | 2 3 4 . . Wheel . | . . . . . Hover 5 | . . . . 5 Flight . | . . . . . Utility 8 | 1 1 1 4 1 Device 4 | . 1 . 2 1 Storage 2 | 1 . 1 . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 19 | 3 3 5 5 3 Energy Gun 8 | 2 . . 4 2 Energy Cannon 8 | . 2 5 . 1 Ballistic Gun 3 | 1 1 . 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 1 1 2 Parts Lost 8 | . . 3 2 3 Power 3 | . . 1 1 1 Propulsion 2 | . . 2 . . Utility 2 | . . . 1 1 Weapon 1 | . . . . 1 Highest Loss Streak 3 | . . 3 2 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 96 95 96 98 Engine 10 | . 13 9 11 9 Core 4 | . . 1 6 7 Treads 13 | . 1 . 18 22 Leg 17 | . 26 40 16 . Hover 4 | . . . . 13 Device 9 | . 11 11 8 9 Storage 10 | . 14 11 9 9 Protection 5 | . . . 7 8 Energy Gun 10 | . 1 . 14 17 Energy Cannon 9 | . 25 22 3 . Naked Turns . | . . . . . Heaviest Build 36 | 14 20 27 33 36 Greatest Support 80 | 40 40 52 80 80 Greatest Overweight (x) 2 | . 1 1 2 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 9 | 7 8 9 10 10 Most Carried 10 | 5 8 10 10 10 Average Carried 8 | 4 7 6 8 9 Final Capacity 10 | 8 8 10 10 10 Final Carried 10 | 5 8 10 10 8 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1024 | 211 159 113 251 290 Remotely . | . . . . . Salvage Created 2054 | . 240 260 545 1009 Parts 116 | . 10 25 38 43 Haulers Intercepted 2 | . . . 1 1 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 44 | . 5 10 11 18 Guns 24 | . . . 7 17 Cannons 19 | . 5 10 4 . Classes Destroyed 9 | . 1 3 2 3 Worker 1 | . . . . 1 Builder 1 | . . 1 . . Hauler 2 | . . . 1 1 Watcher 2 | . . . 2 . Swarmer 12 | . . 8 4 . Grunt 22 | . 5 1 5 11 Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Sentry 8 | . . 1 2 5 Best Kill Streak 5 | . 3 5 5 5 Combat Bots Only 5 | . 3 5 5 5 Max Kills in Single Turn 2 | . 1 1 2 2 Gunslinging 1 | . . . . 1 Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 263 | . 31 55 79 98 Missed 57 | . 8 14 17 18 Damage Taken 2891 | . 310 349 937 1295 Core 651 | . 27 60 385 179 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 73 | . . . . 73 Core Remaining (%) 91 | 100 89 85 . . Volleys Fired 147 | . 12 22 42 71 Largest 2 | . 2 2 2 2 Hottest 136 | . 136 136 136 122 Shots Fired 273 | . 23 42 84 124 Gun 186 | . . . 65 121 Cannon 87 | . 23 42 19 3 Launcher . | . . . . . Special . | . . . . . Kinetic 3 | . . . 3 . Thermal 264 | . 23 40 80 121 Explosive . | . . . . . Electromagnetic 6 | . . 2 1 3 Robot Hit Streak 9 | . 9 5 9 7 Robot Miss Streak 10 | . 3 7 10 4 Penetration Max . | . . . . . Secondary Targets 6 | . . . 1 5 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 154 | . 15 17 42 80 Core Hits 73 | . 6 11 22 34 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 12 | . . . 4 8 Burn 12 | . . . 4 8 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3283 | . 305 393 915 1670 Guns 2390 | . . . 790 1600 Cannons 893 | . 305 393 125 70 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 15 | . . . 15 . Thermal 3157 | . 305 370 882 1600 Explosive . | . . . . . Electromagnetic 111 | . . 23 18 70 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 20 | . . . . 20 Message Errors 11 | . . . . 11 Matter Fused 2 | . . . . 2 Heat Flow Errors 2 | . . . . 2 Misfires 1 | . . . . 1 Weapon Failures 4 | . . . . 4 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 620 | . 327 391 620 491 Average Temperature 177 | . 147 143 202 182 Received Heat Transfer 1062 | . 162 . 153 747 Effects 49 | . 2 1 24 22 Shutdowns 13 | . . . 7 6 Energy Bleed 3 | . 1 1 . 1 Interference 12 | . 1 . 2 9 Matter Decay 5 | . . . 2 3 Short Circuit 8 | . . . 6 2 Damage (minor) 5 | . . . 4 1 Damage (core) 3 | . . . 3 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 12 | . 1 2 4 5 Heat Transferred 6647 | . 555 666 1924 3502 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 415 | . 150 344 330 415 Initial 144 | . . 63 144 100 Average 187 | . 38 239 233 234 Maximum Alert Level 2 | . . 1 1 2 Low Security (%) 53 | 100 100 30 42 39 Level 1 44 | . . 69 57 50 Level 2 2 | . . . . 9 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 1 1 . 5 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 3 | . 1 1 . 1 Assault 2 | . . . . 2 Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 3 | . 1 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 66 | . 7 16 16 27 Peak Tracking Total 5 | . 3 4 5 5 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 5 | . 2 . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 3 | . . 2 . 1 Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 3 | . 2 . . 1 Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 4 . . 7 Successful 6 | . 3 . . 3 Failed 5 | . 1 . . 4 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations 7 | . . . . 7 Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 2 . . . Record 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . . 3 Scan Component 2 | . . . . 2 Repair 1 | . . . . 1 Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 2 . . 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 76 | . . . . 76 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 62 | . . . . 62 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 24 | . . . . 24 Total Damage 382 | . . . . 382 Kills 3 | . . . . 3 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 2066 | 95 385 346 622 618 Spaces Moved 1031 | 62 265 166 273 265 Core 20 | 20 . . . . Treads 406 | 37 10 . 197 162 Legs 502 | 5 255 166 76 . Wheels . | . . . . . Hover 103 | . . . . 103 Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 108 Average Speed 142 | 121 122 145 163 145 Slowest Speed 260 | 160 190 190 260 216 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 5 48 19 29 28 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1353 | 80 304 226 368 375 Wait 17 | . . 15 . 2 Move 1027 | 61 264 165 272 265 Hop . | . . . . . Pick Up 57 | 8 11 9 18 11 Fast Attach 12 | 4 3 . 2 3 Attach 21 | 4 1 5 7 4 Detach 2 | 1 1 . . . Swap 27 | 1 4 8 9 5 Drop 43 | 1 8 2 18 14 Fire 147 | . 12 22 42 71 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 16) 481 | -10/Materials | Entered another Materials area 481 | -9/Materials | Evolved 2 slots: Propulsion x2 642 | -9/Materials | Lost 3 parts (1p2n) 708 | -9/Materials | Discovered new exit (range 16) 827 | -9/Materials | Entered another Materials area 827 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 925 | -8/Materials | Core integrity fell below 50% 1290 | -8/Materials | Build established: Scavenger-Mutant 1413 | -8/Materials | Discovered new exit (range 9) 1449 | -8/Materials | Entered Storage 1566 | -8/Storage | Repaired Broken Adv. Beam Rifle 1655 | -8/Storage | Core integrity fell below 20% 1728 | -8/Storage | Met a pair of Derelict thieves 1997 | -8/Storage | Garrison activated, responded to threat 2013 | -8/Storage | Learned location of Armory (-4) 2067 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Switching to secondary target: G-47 Trooper. Acquired 18 matter. Overheating: System interference. Adv. Beam Rifle temporarily disabled. Overheating: Matter decay (-63). OCLELB6 QQ,FH3HJ#AYRXZKD6 Acquired 41 matter. Power failure, Cld. Ion Engine shutdown. Adv. Beam Rifle destroyed. G-47 Trooper destroyed. Acquired 17 matter. Acquired 10 matter. R-06 Scavenger collects Aluminum Leg. G-47 Trooper suffers critical hit (Burn). R-06 Scavenger collects Beam Rifle. Power failure, Cld. Ion Engine shutdown. R-06 Scavenger collects Lgt. Treads. Power failure, Hvy. Ion Engine shutdown. Overheating: System interference. Imp. Heat Sink temporarily disabled. 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