Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.05 @ 15:21:53 // Winter2019/RPGLIKE Player: Jack Result: Destroyed by Striker with Compact Linear Accelerator Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (286) 1430 Value Destroyed (15145) 15145 Prototype IDs (31) 620 Alien Tech Used (1) 200 Bonus (2214) 2214 TOTAL SCORE: 26609 Bonus ------- High Alert Combat Kills 324 Met Data Miner 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2138 Friendly Fire -1348 Cogmind --------- Core Integrity 0/1850 Matter 300/300 Energy 300/300 System Corruption 9% Temperature Cool (1) Movement Flying (40) Location -4/Warlord Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Nuclear Pulse Array > --- UTILITY (3) ------ Advanced Weight Redist. System > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Transdimensional Reconstructor Thermic Laser Thermic Laser Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Nuclear Pulse Array > --- UTILITY ---------- Advanced Weight Redist. System > --- WEAPON ----------- Thermic Laser RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 > --- INVENTORY -------- Transdimensional Reconstructor Particle Gun Thermic Laser Thermic Laser Heavy Beamcaster [Rating: 55] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Cesium-ion Thruster Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Weight Redist. System Device Weight Redist. System Protection Light Regenerative Plating Weapon Thermic Laser Energy Gun Thermic Laser Ballistic Gun Gauss Rifle Ballistic Cannon Bore Cannon Special Weapon RU-N14's Throwing Claymores v3 Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Slots Evolved 6 | 4 . . . . . 1 . . . . 1 . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | 1 . . . . . . . . . . . . . . . . . . . . Utility 2 | . . . . . . 1 . . . . 1 . . . . . . . . . Weapon 3 | 3 . . . . . . . . . . . . . . . . . . . . Parts Attached 49 | 3 . 5 4 11 . 12 . 2 . 1 1 3 . . . . . . . 7 Power 6 | . . 2 . 1 . 1 . 1 . 1 . . . . . . . . . . Engine 3 | . . 2 . . . . . . . 1 . . . . . . . . . . Core 3 | . . . . 1 . 1 . 1 . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . Propulsion 9 | . . 1 . 2 . 5 . . . . . 1 . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . 2 . . . . . . . . . . . . . . . . Flight 7 | . . 1 . . . 5 . . . . . 1 . . . . . . . . Utility 8 | . . 1 . 1 . 2 . 1 . . 1 2 . . . . . . . . Device 5 | . . . . 1 . 2 . . . . . 2 . . . . . . . . Storage . | . . . . . . . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . Protection 3 | . . 1 . . . . . 1 . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 26 | 3 . 1 4 7 . 4 . . . . . . . . . . . . . 7 Energy Gun 12 | 2 . . 3 . . 4 . . . . . . . . . . . . . 3 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 10 | 1 . 1 1 7 . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . 1 Launcher . | . . . . . . . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . . . . . . . . . . . . . . . . 3 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . . . . . 1 . . . . 1 Parts Lost 5 | . . . . . . . . 1 . . . . . . . . . . . 4 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . Utility 3 | . . . . . . . . 1 . . . . . . . . . . . 2 Weapon 2 | . . . . . . . . . . . . . . . . . . . . 2 Highest Loss Streak 2 | . . . . . . . . 1 . . . . . . . . . . . 2 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . 2 Average Backups . | . . . . . 1 1 1 1 1 1 . . . . . 1 1 1 1 1 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . 1 1 1 1 1 1 . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 1 | . . . . . . . . . . . . . . . . . . . . 1 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 37 45 66 76 100 98 99 98 100 100 99 90 89 90 90 89 90 90 90 84 Engine 5 | . . 6 12 2 . . . . . 7 10 10 10 10 10 10 10 10 10 10 Core 5 | . . . . 8 12 11 11 11 11 3 . . . . . . . . . . Hover 2 | . . . . 12 25 4 . . . . . . . . . . . . . . Flight 14 | . . 7 12 3 . 20 22 22 22 22 21 10 10 10 10 10 10 10 10 10 Device 15 | . . . . 5 12 14 21 17 11 11 18 20 20 20 20 20 20 20 20 18 Protection 5 | . . 3 12 2 . . . 3 11 11 4 10 9 10 10 9 10 10 10 8 Energy Gun 35 | . 25 5 13 1 . 39 44 44 44 44 43 40 40 40 40 40 40 40 40 37 Ballistic Gun 6 | . 12 22 15 37 50 7 . . . . . . . . . . . . . . Peak Build Rating 55 | 3 3 5 12 30 30 34 34 35 35 37 42 51 51 51 52 52 52 52 52 55 Average Rating 36 | 1 3 3 8 21 30 30 33 33 35 36 37 48 50 51 51 51 52 52 52 49 On Entrance 33 | . 3 3 5 9 30 30 34 34 35 35 37 42 51 51 51 52 52 52 52 52 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 37 | 5 5 8 12 22 22 23 23 24 24 28 31 36 36 36 36 36 36 36 36 37 Greatest Support 37 | 8 8 9 14 34 34 34 27 27 27 32 32 37 37 37 37 37 37 37 37 37 Greatest Overweight (x) 1 | . . . 1 1 . 1 . . . . 1 1 . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | . . . . 1 1 1 1 1 1 1 2 2 3 3 4 4 4 5 5 5 Average Capacity 2 | . . . . . 1 1 1 1 1 1 1 2 2 3 3 4 4 4 5 5 Most Carried 5 | . . . . 1 1 1 1 1 1 1 2 2 3 3 4 4 4 5 5 5 Average Carried 1 | . . . . . 1 1 1 1 1 1 1 1 2 3 3 3 3 4 5 3 Final Capacity 5 | . . . . 1 1 1 1 1 1 1 2 2 3 3 4 4 4 5 5 5 Final Carried 5 | . . . . 1 1 1 1 1 1 1 2 2 3 3 4 4 4 5 5 3 Class Distribution -------------------- 48% | Hacker-Tank 27% | Hacker-Gunner 18% | Hacker-Sprinter Dominant Class ---------------- Gunner | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Lower Caves Hacker-Tank | -7/Data Miner Hacker-Tank | -6/Proximity Caves Hacker-Tank | -6/Factory Hacker-Tank | -5/Factory Hacker-Tank | -5/Upper Caves Hacker-Tank | -5/Upper Caves Hacker-Tank | -5/Zhirov Hacker-Tank | -4/Proximity Caves Hacker-Tank | -4/Factory Hacker-Tank | -4/Upper Caves Hacker-Tank | -4/Upper Caves Hacker-Tank | -4/Warlord Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Matter Collected 2238 | 167 9 104 51 516 . 697 49 118 . 27 50 50 20 . . 46 8 9 7 310 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 14972 | . 9 111 51 497 . 1001 611 1499 . 752 1371 261 909 1010 . 272 2393 147 263 3815 Parts 407 | . 2 16 3 29 . 48 20 38 . 7 36 4 27 21 . 15 33 8 11 89 Haulers Intercepted 2 | . . . . 1 . . . . . . . . . . . . 1 . . . Recyclers Shooed 1 | . . . . . . . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 134 | . . . . . . . 14 27 . 6 . . 29 24 . 15 . 8 11 . Prevented 3 | . . . . . . . . . . . . . 3 . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Combat Hostiles Destroyed 258 | . . 7 2 5 . 25 14 19 . 12 25 3 19 17 . 10 32 5 3 60 Guns 137 | . . 5 2 5 . 19 8 16 . 7 12 . 12 11 . 6 11 3 2 18 Cannons 3 | . . . . . . . . . . . . . . . . . . . . 3 AOE 16 | . . 2 . . . 2 . . . . . . . . . . 1 . . 11 Classes Destroyed 21 | . 1 3 . 5 . 1 3 1 . . 2 . . . . . 1 . . 4 Worker 6 | . . . . 4 . 1 . . . . . . . . . . 1 . . . Builder 6 | . . . . 2 . 3 . . . . 1 . . . . . . . . . Hauler 2 | . . . . 1 . . . . . . . . . . . . 1 . . . Operator 5 | . 1 . . . . . . . . . 2 2 . . . . . . . . Watcher 1 | . . . . . . 1 . . . . . . . . . . . . . . Swarmer 29 | . . 2 . . . 7 2 4 . 1 . . 6 5 . 1 . 1 . . Grunt 90 | . . 4 2 2 . 9 4 10 . 9 10 . 9 6 . . 15 1 . 9 Brawler 8 | . . . . . . . 1 2 . . 1 . 1 1 . 1 1 . . . Duelist 9 | . . . . . . . 1 . . 1 2 . . 2 . 1 1 . . 1 Sentry 24 | . . 1 . . . 2 2 2 . 1 3 3 2 1 . 2 3 1 1 . Specialist 3 | . . . . . . . . . . . 2 . . . . . . . . 1 Hunter 22 | . . . . 2 . 3 1 1 . . 4 . 1 . . 4 6 . . . Programmer 19 | . . . . 1 . 4 2 . . . 1 . . 2 . 1 4 1 2 1 Heavy 3 | . . . . . . . . . . . 2 . . . . . 1 . . . Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . 1 Ranger 4 | . . . . . . . . 4 . . . . . . . . . . . . Surgeon 2 | . . . . . . . . . . . . . . . . . . . . 2 Wasp 1 | . . . . . . . . . . . . . . . . . . . . 1 Thug 15 | . . . . . . . . . . . . . . . . . . 1 . 14 Savage 2 | . . . . . . . . . . . . . . . . . . . . 2 Butcher 4 | . . . . . . . . . . . . . . . . . . . . 4 Bouncer 6 | . . . . . . . . . . . . . . . . . . . . 6 Martyr 1 | . . . . . . . . . . . . . . . . . . . . 1 Wizard 3 | . . . . . . . . . . . . . . . . . . . . 3 Marauder 2 | . . . . . . . . . . . . . . . . . . . . 2 Mutant 15 | . . . . . . . 2 1 . . . . . . . . . . . 12 Commander 1 | . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 14 | . 1 4 2 3 . 11 4 7 . 4 5 2 6 11 . 4 6 3 2 14 Combat Bots Only 14 | . . 4 2 2 . 6 4 7 . 4 4 1 6 11 . 4 6 3 2 14 Max Kills in Single Turn 5 | . 1 2 1 2 . 5 1 2 . 1 2 1 2 2 . 2 3 1 1 5 Gunslinging 1 | . . . . . . 1 . 1 . . 1 . 1 1 . 1 . . . . Exploded 4 | . . 2 . . . 2 . . . . . . . . . . 1 . . 4 Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Hostile Shots Fired 1585 | . 4 60 21 41 . 187 89 46 . 69 122 10 90 58 . 71 215 19 6 477 Missed 719 | . 2 19 8 15 . 87 41 19 . 34 63 3 43 24 . 36 95 12 5 213 Hits 866 | . 2 41 13 26 . 100 48 27 . 35 59 7 47 34 . 35 120 7 1 264 Melee 25 | . . . . . . . . 1 . . 1 . . 1 . . 1 . . 21 Projectile 841 | . 2 41 13 26 . 100 48 26 . 35 58 7 47 33 . 35 119 7 1 243 AOE 2 | . . . . . . . . . . . . . . . . . . . . 2 Critical Strikes 49 | . . 1 1 . . 1 4 1 . 1 1 . . . . 1 1 3 . 34 Part Disruptions 11 | . . . . . . . 1 . . . . . . . . . . 1 . 9 Damage Taken 11249 | . 24 435 193 407 . 1377 692 371 . 456 583 76 426 333 . 238 1169 61 11 4397 Core 8498 | . 21 376 142 312 . 1120 556 258 . 331 439 50 268 221 . 167 859 55 8 3315 Absorbed by Shields 4031 | . . . . . . 133 151 25 . . 110 62 350 262 . 260 933 65 12 1668 Redirected to Core 6300 | . 8 189 110 229 . 873 470 222 . 259 298 50 209 196 . 142 701 23 8 2313 Ignored by Resistances 1803 | . . . . . . . . 61 . 92 111 28 155 88 . 106 386 17 . 759 Regen/Repaired (Parts) 505 | . . . . . . . . . . . 27 12 112 30 18 19 78 . . 209 Core Remaining (%) 94 | 100 96 97 87 . . . . . . 80 99 . . . . 100 . . . . Volleys Fired 587 | . 3 25 8 26 . 56 39 51 . 28 51 7 32 29 . 16 69 8 3 136 Largest 4 | . 3 3 3 4 . 4 4 4 . 4 4 4 4 4 . 4 4 4 4 4 Hottest 340 | . 110 110 126 112 . 340 340 340 . 340 340 340 340 340 . 340 340 340 340 340 Shots Fired 2132 | . 9 57 16 93 . 218 151 192 . 109 205 28 128 116 1 64 275 28 12 430 Gun 2118 | . 9 57 16 93 . 218 151 192 . 109 205 28 128 116 1 64 275 28 12 416 Cannon 4 | . . . . . . . . . . . . . . . . . . . . 4 Launcher . | . . . . . . . . . . . . . . . . . . . . . Special 10 | . . . . . . . . . . . . . . . . . . . . 10 Kinetic 231 | . 3 43 3 93 . 85 . . . . . . . . . . . . . 4 Thermal 1881 | . 3 7 13 . . 133 151 192 . 109 205 28 128 116 1 64 275 28 12 416 Explosive 10 | . . . . . . . . . . . . . . . . . . . . 10 Electromagnetic 10 | . 3 7 . . . . . . . . . . . . . . . . . . Robot Hit Streak 67 | . 3 13 9 9 . 10 12 20 . 12 63 38 23 28 . 32 35 17 5 67 Robot Miss Streak 12 | . 1 4 1 4 . 12 8 6 . 4 2 1 2 4 . 3 4 1 1 2 Penetration Max 1 | . . . . 1 . 1 . . . . . . . . . . . . . 1 Secondary Targets 49 | . . 1 . . . 5 2 4 . 2 7 . 8 6 . 1 4 2 . 7 Max Gunslinging Chain 2 | . . 1 . . . 1 1 1 . 1 1 . 2 1 . 1 1 1 . 1 Shots Hit Robots 1487 | . 7 36 9 51 . 86 87 112 . 66 173 20 90 84 . 49 223 22 5 367 Core Hits 604 | . 4 16 4 18 . 41 26 49 . 27 58 6 34 32 . 22 85 11 3 168 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . 1 . 2 . . . . . . . . . . . . . . Critical Strikes 257 | . . . . 1 . 14 17 27 . 14 31 4 14 12 . 10 41 3 3 66 Burn 249 | . . . . . . 12 17 27 . 14 31 4 14 12 . 10 41 3 3 61 Destroy 4 | . . . . 1 . 2 . . . . . . . . . . . . . 1 Sever 4 | . . . . . . . . . . . . . . . . . . . . 4 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31963 | . 104 416 150 1055 . 2287 1618 2070 . 1242 3158 360 1584 1458 . 890 4728 404 98 10341 Guns 27181 | . 75 303 150 1042 . 1909 1618 2070 . 1242 3158 360 1584 1458 . 890 4170 404 98 6650 Cannons 69 | . . . . . . . . . . . . . . . . . . . . 69 Explosions 4340 | . 29 113 . . . 378 . . . . . . . . . . 558 . . 3262 Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 31 | . . . . 13 . . . . . . . . . . . . . . . 18 Kinetic 2088 | . 23 241 . 1042 . 713 . . . . . . . . . . . . . 69 Thermal 26175 | . 54 137 150 . . 1574 1618 2070 . 1242 3158 360 1584 1458 . 890 4728 404 98 6650 Explosive 3262 | . . . . . . . . . . . . . . . . . . . . 3262 Electromagnetic 65 | . 27 38 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 342 | . . . . . . . . . . . . . . . . . . . . 342 Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . 1 11 13 15 15 15 15 1 . . 2 2 2 3 4 4 9 Average Corruption 8 | . . . . 1 7 11 14 15 15 15 1 . . 1 2 2 2 3 4 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 242 | . . . . 11 1 92 32 43 2 20 3 . . 1 1 3 6 5 2 20 Message Errors 56 | . . . . 3 . 24 7 8 1 5 1 . . . . . 3 1 1 2 Matter Fused 44 | . . . . 3 1 23 3 3 . 3 . . . . . 1 1 1 1 4 Heat Flow Errors 26 | . . . . 1 . 7 5 6 . 3 . . . . . . . 1 . 3 Energy Discharges 18 | . . . . 2 . 7 1 4 . 1 . . . . . . . 1 . 2 Parts Rejected 7 | . . . . . . 1 1 1 . . 1 . . . . 1 . . . 2 Parts Fused 4 | . . . . . . 3 . . . 1 . . . . . . . . . . Data Loss (minor) 30 | . . . . 1 . 12 5 5 1 1 . . . 1 . . 1 . . 3 Data Loss (major) 11 | . . . . . . 3 3 3 . . . . . . . 1 . . . 1 Misfires 8 | . . . . . . 4 1 . . 1 1 . . . 1 . . . . . Alerts 5 | . . . . 1 . 1 . 1 . 1 . . . . . . . . . 1 Misdirections 5 | . . . . . . 2 3 . . . . . . . . . . . . . Weapon Failures 28 | . . . . . . 5 3 12 . 4 . . . . . . 1 1 . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 255 | . . . . . . 101 . . . . . . . . . . 63 . . 91 Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 255 | . . . . . . 101 . . . . . . . . . . 63 . . 91 Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 110 | . . . . 6 . 88 . . . . . . . . . . . . . 16 Shots 1 | . . . . . . 1 . . . . . . . . . . . . . . Rammed 2 | . . . . 1 . . . . . . . . . . . . . . . 1 Targets Rammed 2 | . . . . 1 . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 456 | . 75 267 303 63 . 296 384 322 . 456 326 188 286 125 . 2 11 196 . 186 Average Temperature 85 | . 33 72 138 30 . 67 92 73 . 123 122 76 79 57 . 2 4 93 . 36 Received Heat Transfer 2256 | . 15 144 126 72 . 288 256 159 . 225 141 16 110 49 . 18 157 20 . 460 Effects 7 | . . . 1 . . 1 . 1 . 4 . . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . . . Interference 4 | . . . 1 . . . . . . 3 . . . . . . . . . . Matter Decay 1 | . . . . . . . . 1 . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 106 | . . . . . . 4 6 6 . 5 13 4 7 6 . 4 20 2 1 28 Combat Hostiles 101 | . . . . . . 4 6 3 . 5 13 3 7 5 . 4 20 2 1 28 Parts Melted 414 | . . 1 . . . 19 9 25 . 17 59 11 19 24 . 16 102 6 4 102 Heat Transferred 91815 | . 124 274 333 . . 4550 6050 8450 . 4850 11850 1400 5800 5150 . 3450 15750 1400 550 21834 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Maximum Alert Level 3 | . . . . . . 3 . . . . 2 1 . . . . 3 . . . Low Security (%) 58 | 100 100 100 100 100 100 50 . . . . 23 25 . . . . 42 . . . Level 1 30 | . . . . . . 34 . . . . 55 74 . . . . 41 . . . Level 2 10 | . . . . . . 12 . . . . 21 . . . . . 14 . . . Level 3 . | . . . . . . 1 . . . . . . . . . . 2 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 752 | . 30 97 60 91 3 747 . . . . 484 252 . . . . 752 . . . Initial 224 | . . 8 40 27 3 . . . . . 94 224 . . . . 116 . . . Average 191 | . 17 48 22 16 1 241 . . . . 290 210 . . . . 276 . . . Influence Increases 6695 | . 50 207 80 245 . 1301 520 560 . 345 682 108 445 400 . 275 992 135 70 280 Destroy 0b10 Robot/C 4200 | . . 140 40 100 . 500 260 380 . 240 500 60 380 340 . 200 640 80 60 280 Destroy 0b10 Robot/NC 110 | . 5 . . 35 . 25 . 10 . . 15 10 . . . . 10 . . . Destroy Leader 686 | . . 20 10 42 . 132 20 50 . 30 130 30 20 30 . 30 122 10 10 . Successful Hack 97 | . . . . 22 . 47 . . . . 20 8 . . . . . . . . Disable Machine 315 | . 15 . . 30 . 135 . . . . . . . . . . 135 . . . Destroy Structure 147 | . . 2 . 1 . 72 . . . . 2 . . . . . 70 . . . Partial Spotted 135 | . . 15 15 15 . 75 . . . . 15 . . . . . . . . . Lose Combat Pursuer 1005 | . 30 30 15 . . 315 240 120 . 75 . . 45 30 . 45 15 45 . . Influence Decreases 6443 | . 30 130 117 296 9 556 579 491 755 194 375 364 362 145 540 90 425 339 145 501 Entered New Map 3159 | . . 12 57 33 6 . 277 131 755 . 57 234 76 55 540 . 69 279 105 473 Time Decay 3264 | . 30 118 60 263 3 556 302 350 . 194 318 130 286 90 . 90 356 60 40 18 Lost Part 20 | . . . . . . . . 10 . . . . . . . . . . . 10 Squads Dispatched 43 | . . 2 2 7 . 14 . 1 . . 9 2 . 1 . . 5 . . . Investigation 13 | . . . 1 2 . 6 . . . . 2 2 . . . . . . . . Extermination 11 | . . . . 4 . 4 . . . . 1 . . . . . 2 . . . Reinforcement 13 | . . 2 1 1 . 3 . . . . 3 . . . . . 3 . . . Assault 3 | . . . . . . 1 . 1 . . . . . 1 . . . . . . Garrison 3 | . . . . . . . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Distress Signals 3 | . . 1 . . . 1 . . . . . . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 409 | . 5 14 11 6 5 51 24 28 . 17 31 7 19 18 . 12 40 8 5 108 Peak Tracking Total 30 | . 3 5 7 2 5 7 9 5 . 4 5 5 11 5 . 7 7 7 2 30 Tactical Retreats 36 | . 1 1 1 . . 9 6 4 . 3 . . 1 1 . 2 1 3 . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Traps Triggered 11 | . . . . 3 . 4 . . . . . 1 . . . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Disabled 22 | . 1 . . 2 . 9 1 . . . . . . . . . 9 . . . Max in Single Turn 9 | . 1 . . 1 . 5 1 . . . . . . . . . 9 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Accessed 35 | . . . 2 4 . 5 2 . 4 1 4 3 1 . 4 . 2 . . 3 Terminals 14 | . . . 2 2 . 2 . . . 1 2 2 1 . . . 2 . . . Fabricators 7 | . . . . 1 . 3 . . . . 2 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Total Hacks 108 | . . . 3 8 . 11 6 . 28 1 11 6 8 . 17 . 2 . . 7 Successful 94 | . . . 1 6 . 10 6 . 28 1 5 4 8 . 17 . 1 . . 7 Failed 14 | . . . 2 2 . 1 . . . . 6 2 . . . . 1 . . . Catastrophic 3 | . . . 1 2 . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 17 | . . . 3 4 . 3 . . . . 4 1 . . . . 2 . . . Terminals 26 | . . . 3 4 . 2 . . . 1 4 2 8 . . . 2 . . . Fabricators 22 | . . . . 2 . 9 . . . . 7 4 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 76 | . . . 1 1 . 2 6 . 28 1 2 2 8 . 17 . 1 . . 7 Record 30 | . . . . . . . 5 . 11 1 . . 8 . 5 . . . . . Part Schematic 17 | . . . . 1 . 1 . . 10 . 1 . . . 4 . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 12 | . . . . . . . . . 3 . . . . . 4 . . . . 5 Open Door 3 | . . . . . . . 1 . . . . . . . . . . . . 2 Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . . 1 . . . . . 1 . . . . 1 . . . Fabricator Index 1 | . . . . . . . . . . . 1 . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . 1 . . . . . . . . Fabricator Hacks 14 | . . . . 2 . 7 . . . . 3 2 . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . Load Schematic 7 | . . . . 1 . 3 . . . . 2 1 . . . . . . . . Build 6 | . . . . 1 . 3 . . . . 1 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . . . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . 1 . 1 . . . . . . . . . . . . . . Terminals 1 | . . . . 1 . . . . . . . . . . . . . . . . Botnet 1 | . . . . 1 . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . Prioritize 1 | . . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . 1 . . . . . . . . . 2 2 . . . . . . . . Used 2 | . . . . . . . . . . . 1 1 . . . . . . . . Hacking Detections 13 | . . . 1 3 . 3 . . . 1 2 2 1 . . . . . . . Full Trace Events 9 | . . . 1 2 . 3 . . . . 2 1 . . . . . . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . 2 . 1 . . 10 . 1 . . . 4 . . . . . Parts Built 11 | . . . . 2 . 6 . . . . 1 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 316 | . . . . 84 . 109 . . . . 76 47 . . . . . . . . Total Part Build Rating 47 | . . . . 8 . 24 . . . . 5 10 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . . . . . . . . . . . . Programmers 2 | . . . . . . 2 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Total Allies 1 | . . . . . . . . . . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . . . . . . . . . . 1 Highest-Rated Group 50 | . . . . . . . . . . . . . . . . . . . . 50 Highest-Rated Ally 50 | . . . . . . . . . . . . . . . . . . . . 50 Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 2 | . . . . . . . . . . . . . . . . . . . . 2 Total Damage 98 | . . . . . . . . . . . . . . . . . . . . 98 Kills . | . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Active Infowar (turns) . | . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 8 | . . . . . . . 2 1 . 1 . . 2 . . . . . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Turns Passed 9801 | 22 61 257 158 942 40 2154 668 783 32 443 700 274 630 188 67 224 816 133 89 1120 Spaces Moved 12959 | 35 104 347 267 1164 72 2382 1208 1313 94 775 1050 506 474 168 156 350 1047 247 193 1007 Core 238 | 35 104 93 . . . . . . . . . . . . . . . . . 6 Treads . | . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 1276 | . . . . 872 72 332 . . . . . . . . . . . . . . Flight 11445 | . . 254 267 292 . 2050 1208 1313 94 775 1050 506 474 168 156 350 1047 247 193 1001 Fastest Speed 32 | 50 50 40 40 40 56 32 34 34 34 34 34 34 40 40 40 40 40 40 40 40 Average Speed 39 | 50 50 42 41 61 56 35 34 34 34 34 35 39 40 40 40 40 40 40 40 40 Slowest Speed 120 | 50 50 50 120 120 56 112 34 34 34 34 120 120 40 40 40 40 40 40 40 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 79 | . . 6 1 3 . 30 . 2 . . 7 4 1 . . . 11 . . 14 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 3 32 33 28 27 67 62 88 97 71 93 24 13 45 32 60 57 30 44 37 80 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 4 | . . . . . . . . . 1 . . . . . 3 . . . . . Known Exits Taken 7 | . . . 1 . . 1 1 . . . . 1 1 . . . 1 . 1 . Unknown Exits Taken 11 | 1 1 1 . . . . . 1 1 1 1 . . 1 1 1 . 1 . . Scrap Searched 11 | . . . . . . . 3 2 . 2 . . 1 . . 2 . 1 . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 171 | . . 2 . 4 . 90 . . . . . . . . . . 34 . . 41 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 12 | . . . . 4 . 4 . . . . . . . . . . . . . 4 AOE 159 | . . 2 . . . 86 . . . . . . . . . . 34 . . 37 Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Total 16161 | 37 106 405 298 1332 71 3524 1367 1518 93 884 1246 556 835 215 159 394 1265 261 196 1399 Wait 2093 | . . 14 12 111 . 1063 91 110 . 68 80 32 297 6 . 4 79 1 1 124 Move 12792 | 34 103 335 264 1158 71 2326 1207 1308 93 774 1035 497 471 167 155 349 1024 246 192 983 Hop 69 | . . 5 1 3 . 25 . 2 . . 7 4 1 . . . 11 . . 10 Pick Up 46 | . . . . 1 . . . . . . 7 2 5 . 1 3 11 2 . 14 Fast Attach 57 | 3 . 4 4 10 . 11 1 2 . . 1 2 . . 2 1 . . . 16 Attach 14 | . . . . 2 . . . . . . 2 . 2 . . 1 . . . 7 Detach 13 | . . . . 4 . . . . . . 1 . 2 . . 1 . . . 5 Swap 16 | . . 1 . 1 . 3 . 2 . 1 2 3 . . . . . . . 3 Drop 75 | . . 3 4 8 . 12 . 1 . 1 5 5 4 . 1 3 11 1 . 16 Fire 587 | . 3 25 8 26 . 56 39 51 . 28 51 7 32 29 . 16 69 8 3 136 Melee . | . . . . . . . . . . . . . . . . . . . . . Ram 3 | . . . . 1 . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . 7 . . . . . . . . . . . . . . . . Rewire 3 | . . . . . . . . . . . . . . . . . . . . 3 Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous 386 | . . 18 5 . . 28 29 42 . 12 55 4 21 13 . 16 60 3 . 80 Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac x2) -7/Waste -7/Factory (discovered 5 exits: *Fac x2 / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: [*Res] / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / *War) -4/Warlord History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 10 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 10 | -11/Scrapyard | Upgraded with Weapon slot (x3) 23 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Discovered new exit (range 10) 84 | -10/Materials | Entered another Materials area 86 | -9/Materials | Reached level 2 320 | -9/Materials | Discovered new exit (range 9) 339 | -9/Materials | Discovered new exit (range 6) 341 | -9/Materials | Entered another Materials area 343 | -8/Materials | Reached level 3 428 | -8/Materials | Identified exit to Factory 499 | -8/Materials | Entered Factory 501 | -7/Factory | Reached level 4 682 | -7/Factory | Fabricated Gauss Rifle (x2) 754 | -7/Factory | Reached level 5 833 | -7/Factory | Discovered new exit (range 12) 866 | -7/Factory | Discovered new exit (range 15) 969 | -7/Factory | Build established: Hacker-Gunner 1096 | -7/Factory | Core integrity fell below 50% 1441 | -7/Factory | Sucked down chute 1441 | -7/Factory | Entered Waste 1450 | -7/Waste | Spotted C-40 Crusher 1456 | -7/Waste | EMP discharged 1456 | -7/Waste | System corruption reached 10% 1459 | -7/Waste | Spotted C-40 Crusher 1460 | -7/Waste | Spotted C-40 Crusher 1460 | -7/Waste | Spotted C-40 Crusher 1463 | -7/Waste | Spotted C-40 Crusher 1467 | -7/Waste | Spotted C-40 Crusher 1476 | -7/Waste | Discovered new exit (range 10) 1481 | -7/Waste | Entered Factory 1584 | -7/Factory | Discovered new exit (range 9) 1724 | -7/Factory | Fabricated Thermic Laser? 1748 | -7/Factory | Core integrity fell below 20% 1789 | -7/Factory | Reached level 6 1892 | -7/Factory | Fabricated Thermic Laser (x2) 1957 | -7/Factory | Discovered new exit (range 15) 2124 | -7/Factory | Build established: Hacker-Sprinter 2471 | -7/Factory | Reached level 7 3069 | -7/Factory | Fabricated Shield Generator (x2) 3069 | -7/Factory | Upgraded with Utility slot (x1) 3160 | -7/Factory | Discovered new exit (range 11) 3193 | -7/Factory | Identified exit to Storage 3193 | -7/Factory | Identified exit to Lower Caves 3363 | -7/Factory | Reached level 8 3481 | -7/Factory | First assault squad dispatched 3610 | -7/Factory | Discovered new exit (range 13) 3635 | -7/Factory | Entered Lower Caves 3691 | -7/Lower Caves | Identified exit to Lower Caves 3848 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 3903 | -7/Lower Caves | Build established: Hacker-Gunner 3974 | -7/Lower Caves | Reached level 9 4036 | -7/Lower Caves | Learned Factory terminal intel 4048 | -7/Lower Caves | Encountered a Warlord checkpoint 4119 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4303 | -7/Lower Caves | Entered another Lower Caves area 4310 | -7/Lower Caves | Encountered a Warlord checkpoint 4518 | -7/Lower Caves | Discovered new exit (range 15) 4533 | -7/Lower Caves | Activated DRS Beacon 4660 | -7/Lower Caves | Murdered 4 allies 4688 | -7/Lower Caves | Reached level 10 4802 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4891 | -7/Lower Caves | Destroyed 7 combat bots 4963 | -7/Lower Caves | Discovered new exit (range 14) 5006 | -7/Lower Caves | Reached level 11 5015 | -7/Lower Caves | Learned Factory garrison access intel 5086 | -7/Lower Caves | Entered Data Miner 5086 | -7/Data Miner | Discovered new exit (range 6) 5093 | -7/Data Miner | Met Data Miner 5101 | -7/Data Miner | Learned location of Section 7 (-2) 5101 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5107 | -7/Data Miner | Received God Mode back door access code from Data Miner 5118 | -7/Data Miner | Entered Proximity Caves 5120 | -6/Proximity Caves | Reached level 12 5207 | -6/Proximity Caves | Build established: Hacker-Tank 5331 | -6/Proximity Caves | Reached level 13 5495 | -6/Proximity Caves | Learned 4 Factory zone layouts 5499 | -6/Proximity Caves | Discovered new exit (range 14) 5513 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5561 | -6/Proximity Caves | Entered Factory 5563 | -6/Factory | Loaded intel: 26 terminal locations 5563 | -6/Factory | Reached level 14 5564 | -6/Factory | Loaded intel: 4 garrison access locations 5586 | -6/Factory | Garrison activated, responded to threat 5735 | -6/Factory | Reached level 15 6018 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 6078 | -6/Factory | Discovered new exit (range 12) 6109 | -6/Factory | Reached level 16 6123 | -6/Factory | Upgraded with Utility slot (x1) 6261 | -6/Factory | Entered another Factory area 6263 | -5/Factory | Reached level 17 6355 | -5/Factory | Fabricated Force Field (x2) 6435 | -5/Factory | Identified exit to Upper Caves 6435 | -5/Factory | Identified exit to Extension 6513 | -5/Factory | Discovered new exit (range 9) 6535 | -5/Factory | Entered Upper Caves 6537 | -5/Upper Caves | Reached level 18 6656 | -5/Upper Caves | Attracted the attention of an 0b10 base 6912 | -5/Upper Caves | Reached level 19 6970 | -5/Upper Caves | Identified exit to Upper Caves 6970 | -5/Upper Caves | Learned Factory trap positions 6970 | -5/Upper Caves | Learned Armory emergency access door positions 6970 | -5/Upper Caves | Learned Extension terminal intel 6970 | -5/Upper Caves | Learned Extension garrison access intel 6979 | -5/Upper Caves | Learned Factory interactive machine intel 7165 | -5/Upper Caves | Entered another Upper Caves area 7171 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7218 | -5/Upper Caves | Reached level 20 7272 | -5/Upper Caves | Destroyed 11 combat bots 7348 | -5/Upper Caves | Discovered new exit (range 14) 7353 | -5/Upper Caves | Entered Zhirov 7353 | -5/Zhirov | Discovered new exit (range 3) 7361 | -5/Zhirov | Met Zhirov 7361 | -5/Zhirov | Reached level 21 7372 | -5/Zhirov | Found Alien Artifact 7372 | -5/Zhirov | Identified Integrated Dissipator 7372 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7385 | -5/Zhirov | Found Alien Artifact 7396 | -5/Zhirov | Learned location of Quarantine (-2) 7396 | -5/Zhirov | Learned location of Testing (-3) 7396 | -5/Zhirov | Learned location of Command (-1) 7398 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7420 | -5/Zhirov | Entered Proximity Caves 7464 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7513 | -4/Proximity Caves | Reached level 22 7639 | -4/Proximity Caves | Discovered new exit (range 13) 7644 | -4/Proximity Caves | Entered Factory 7645 | -4/Factory | Identified exit to Upper Caves 7646 | -4/Factory | Loaded intel: 95 trap records 7646 | -4/Factory | Reached level 23 7647 | -4/Factory | Loaded intel: 54 interactive machine locations 7651 | -4/Factory | Discovered new exit (range 8) 7690 | -4/Factory | Identified exit to Armory 7699 | -4/Factory | Spotted B-86 Titan 7760 | -4/Factory | Destroyed B-86 Titan 8023 | -4/Factory | Reached level 24 8446 | -4/Factory | Reached level 25 8460 | -4/Factory | Entered Upper Caves 8467 | -4/Upper Caves | Encountered a Warlord checkpoint 8526 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8579 | -4/Upper Caves | Discovered new exit (range 14) 8593 | -4/Upper Caves | Entered another Upper Caves area 8594 | -4/Upper Caves | Encountered a Warlord checkpoint 8594 | -4/Upper Caves | Identified exit to Warlord 8599 | -4/Upper Caves | Discovered new exit (range 7) 8600 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 8626 | -4/Upper Caves | Spotted B-86 Titan 8645 | -4/Upper Caves | Learned Research security intel 8651 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8682 | -4/Upper Caves | Entered Warlord 8703 | -4/Warlord | System corruption cleaned by Quarantine Array 8778 | -4/Warlord | Opened side exit 8801 | -4/Warlord | Attacked by Warlord forces 8801 | -4/Warlord | Spotted 3X-P9I(B) 8801 | -4/Warlord | Spotted AR-DKM(B) 8803 | -4/Warlord | Destroyed 3X-P9I(B) 8810 | -4/Warlord | Destroyed AR-DKM(B) 8959 | -4/Warlord | Warlord's base attacked by MAIN.C 9175 | -4/Warlord | Spotted DH-26O(g) 9181 | -4/Warlord | Destroyed DH-26O(g) 9309 | -4/Warlord | Warlord forces counterattacked 9330 | -4/Warlord | Destroyed 10 combat bots 9392 | -4/Warlord | Destroyed 7 combat bots 9400 | -4/Warlord | Spotted T8-RS9(K) 9400 | -4/Warlord | Spotted LO-4IO(K) 9549 | -4/Warlord | Core integrity fell below 50% 9634 | -4/Warlord | Warlord base infiltrated, sounded retreat 9656 | -4/Warlord | Core integrity fell below 20% 9738 | -4/Warlord | Found Prototype Special Weapon 9740 | -4/Warlord | Found Prototype Special Weapon 9741 | -4/Warlord | Found Prototype Special Weapon 9742 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 (x3) 9752 | -4/Warlord | Spotted Striker 9756 | -4/Warlord | Destroyed Striker 9768 | -4/Warlord | Spotted Executioner 9770 | -4/Warlord | Spotted Striker 9771 | -4/Warlord | Destroyed Executioner 9774 | -4/Warlord | Reached level 26 9791 | -4/Warlord | Spotted Striker 9795 | -4/Warlord | Destroyed 14 combat bots 9799 | -4/Warlord | Spotted Striker 9799 | -4/Warlord | Spotted Striker 9802 | -4/Warlord | Destroyed by Striker with Compact Linear Accelerator Last Messages --------------- Destabilizing: System corrupted (+1). Destabilizing: System interference. Adv. Weight Redist. System temporarily disabled. The unstable cave ceiling collapses. Upgraded: Core Integrity (+350) System corrupted: Energy discharge (-133). The unstable cave ceiling collapses. Knocked back. Penetrated by Slug. Acquired 3 matter. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Acquired 17 matter. Hvy. Beamcaster blown off. Lgt. Angular Momentum Engine blown off. Thermic Laser blown off. E-15 Imp destroyed. Particle Gun destroyed. Knocked back. Map ----- +----------------------------------------------------+ | ! ######???? "#??????# ## #????? | | %* ####???????"""""""""""#??????#####+##### #????? | | #???????########??????????????# #???# #????? | | #?????????????????????????????# ##### ###??? | | #????#######??????????????????# #??? | | #! #????# #??????????????????# ##### #??? | | #=""###????# #????????????#######"##??# #??? | | #"""###????# %"""#????????????# % #??# #??? | | !%] #????# """#????????????# #??# #??? | | = ##???# """#????????????# % * ##?# #??? | | %% "##### #?? ##???????# ! !% "#?# #??? | | " % # ""####;#####??##=%]% * ##?# #??? | | " " """# *%####%%= % #?## #??? | | # " """# !%*%%%!!] ###" ###" | | # # # =%#%#%#=[ #!! # | | "" ######## ==#%###= #%! # | | #" ##""""## ! #=#?#######+##%= # | | ] % "# # " ""# % ; #?????# * + | | %%! "# " " %%=%#*#?????# + | | #!"%"###= #### " =%%=#%##????# + | | =[ %!^ !%|"#"X # * !%= #=%##???# % + | | %[% % # """# # # ;;%%= #####gs #% # | | # ##### % % !]K gg gg # # | | %%[ = * # ##??##; =%*=% g g i # # | | " =[%*==%]=[# #????#%K=%[e g #### #### | | ! % ] = ##???#%p==!@Kg #??# #??? | | ! %%% = =! #####s##%##; ##### ####????# #??? | | %* % % = %#=# ##=####?###????##???????# #??? | | %[=% %%*=%%* !%%#????????????????????# #??? | | *=%% %%* ! ! !###??????????????????# #??? | | " !! % /%%[%*= # ##?????????????????# #??? | | " [ # "%"%! # #?????????????????# #??? | | # #! # "?????????????????+ #??? | | " ## # "?????????# ??????# #??? | | ### ! ## # "?????????# ????# #??? | | ## !! ## %"% #?????????# ??# #??? | | ##" ## # ##?????????# # #??? | | ### # ## ###??????????# + +??? | | # #X #??????##????# # #??? | | " "# #??"?? "????# ??# ###??? | | % #########"## #??""" """??# ????# #????? | | ####"##???????# ## ##"""" """""## ??????# ##???? | | ##?????????#?# ##"""" " "#????????# #???? | | = [ #????????????# ##"][[ X "#?????#+## ##???? | | = [ #????????????# ##"] "#?????+ #????? | | = [ #????????????# ##" ""#?????# #????? | | #????????????# ##[ ""#?????# #????? | | #????????????# ##[ ""#?????+ #????? | | #????????????# ## ""#?????####+###??? | | #????????????# ## ""#???????# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 129 Energy Generation 63 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 15 Resistance: TH 15 Evasion (%) 63 Offensive Hacking 30 Defensive Hacking 20 Item Schematics ----------------- Gauss Rifle | -7/Factory | Scanalyzed Thermic Laser | -7/Factory | Hacked Shield Generator | -7/Factory | Hacked Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Adv. Datajack | -7/Data Miner | Free Force Field | -6/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free C-17 Slicer | -7/Data Miner | Free Fabricated ------------ Gauss Rifle | x2 | -7/Factory Thermic Laser | x2 | -7/Factory Thermic Laser | x2 | -7/Factory Shield Generator | x2 | -7/Factory Lgt. Regenerative Plating | x1 | -6/Factory Force Field | x2 | -5/Factory Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Levels Raised 25 | . . 1 1 2 . 3 1 2 . 2 3 1 2 1 1 1 3 . . 1 XP Earned 40676 | 3000 75 2300 1750 2460 200 4056 1900 2650 650 2350 4791 1990 2500 1899 453 2150 3901 318 285 998 XP Spent 40445 | 3000 . . 2920 2450 . 4310 1650 2100 . 4100 4950 1300 1350 . 1000 . 7700 1250 . 2365 Upgrades 87 | 5 . . 9 3 . 27 3 6 . 6 7 1 3 . 1 . 4 1 . 11 Propulsion Slot 1 | 1 . . . . . . . . . . . . . . . . . . . . Utility Slot 2 | . . . . . . 1 . . . . 1 . . . . . . . . . Weapon Slot 3 | 3 . . . . . . . . . . . . . . . . . . . . Core Integrity 25 | . . . . . . 14 . . . . . . . . . . . . . 11 Heat Dissipation 14 | . . . 4 . . 8 . . . . . . 2 . . . . . . . Energy Generation 9 | . . . . . . . 3 . . . 1 1 . . . . 4 . . . Energy Storage 4 | . . . . . . 4 . . . . . . . . . . . . . . Mass Support 3 | 1 . . 1 . . . . . . 1 . . . . . . . . . . Inventory Capacity 5 | . . . . 1 . . . . . . 1 . 1 . 1 . . 1 . . Ranged Accuracy 5 | . . . . . . . . . . 5 . . . . . . . . . . Hack Attack % 6 | . . . 4 2 . . . . . . . . . . . . . . . . Hack Defense % 4 | . . . . . . . . . . . 4 . . . . . . . . . KI Resistance % 3 | . . . . . . . . 3 . . . . . . . . . . . . TH Resistance % 3 | . . . . . . . . 3 . . . . . . . . . . . . Protomatter Created 4152 | . . 120 34 . . 342 317 355 . 141 520 61 263 109 . 402 473 158 . 857 Integrity Restored 7701 | . . 404 100 . . 600 600 927 . 267 1105 38 349 238 . 266 1091 34 . 1682 Core 6612 | . . 380 84 . . 600 600 927 . 267 690 31 294 205 . 183 859 32 . 1460 Parts 1089 | . . 24 16 . . . . . . . 415 7 55 33 . 83 232 2 . 222 Protomatter Decayed 1571 | . . . . . . 64 73 46 . 52 35 21 110 135 . 201 104 60 . 670 Game ------ Seed BlanketCoolantStatue Manual? 0 Play Time 01:41:49 Cumulative 256.4 hours Start 2025.06.05 @ 01:08:45 End 2025.06.05 @ 15:21:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 253 Rogue 64 Adventurer 177 Explorer 12 Win Type - Total 65 Types 19/1/16/2/12/0/4/5/0/6 Lore% 54 Gallery% 52 Achievement% 70 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 13e3e15a-0bd3-43d7-b0c2-87ef4f17d1d4