Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.04 @ 20:24:39 Player: rt Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (4) 20 Value Destroyed (103) 103 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3363 Bonus ------- None Cogmind --------- Core Integrity 607/850 Matter 10/300 Energy 19/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- Heavy Ion Cannon > --- INVENTORY (5) ---- Light Nuclear Core Improved Carbon-fiber Leg Component Analysis Suite Proton Missile Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg VTOL Module Cesium-ion Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Seismic Detector > --- WEAPON ----------- Improved EM Shotgun Beam Cannon Advanced Assault Cannon > --- INVENTORY -------- Ion Engine Carbon-fiber Leg Improved Titanium Leg VTOL Module VTOL Module Core Shielding Shock Absorption System Proton Missile Launcher [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion VTOL Module Leg Aluminum Leg Flight Unit VTOL Module Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Advanced Visual Processing Unit Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Slots Evolved 8 | . . 2 2 . 2 2 Power . | . . . . . . . Propulsion 3 | . . 2 1 . . . Utility 3 | . . . 1 . 1 1 Weapon 2 | . . . . . 1 1 Parts Attached 34 | 7 1 8 3 3 10 2 Power 5 | 1 . 2 . . 1 1 Engine 4 | 1 . 2 . . . 1 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 12 | 2 . 4 1 1 4 . Treads . | . . . . . . . Leg 5 | 2 . . . . 3 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 7 | . . 4 1 1 1 . Utility 8 | 2 1 . 2 . 3 . Device 3 | 1 . . 2 . . . Storage 3 | 1 1 . . . 1 . Processor 2 | . . . . . 2 . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 9 | 2 . 2 . 2 2 1 Energy Gun 4 | 1 . 1 . 1 1 . Energy Cannon 2 | . . 1 . . . 1 Ballistic Gun 2 | 1 . . . 1 . . Ballistic Cannon 1 | . . . . . 1 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . . Parts Lost 18 | . . . . 2 14 2 Power 2 | . . . . . 2 . Propulsion 10 | . . . . 2 6 2 Utility 2 | . . . . . 2 . Weapon 4 | . . . . . 4 . Highest Loss Streak 6 | . . . . 2 6 2 To Critical Strikes . | . . . . . . . Average Backups 7 | 2 3 8 9 9 7 4 Power 1 | . 1 1 1 1 1 1 Propulsion 2 | . 1 2 2 2 2 . Utility 1 | . . . . 1 2 1 Weapon 2 | 1 1 4 5 4 1 1 Tool/Special . | . . . . . . . Unused Backups 13 | . . 1 1 1 3 7 Power 1 | . . . . . . 1 Propulsion 3 | . . 1 . . 1 1 Utility 6 | . . . . . 2 4 Weapon 3 | . . . 1 1 . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 75 | . 100 87 88 92 77 11 Engine 5 | . 14 11 9 9 3 . Leg 8 | . 28 4 . . 9 4 Flight 24 | . . 36 45 40 24 4 Device 9 | . 14 11 16 18 8 . Storage 7 | . 14 11 9 9 7 . Processor 3 | . . . . . 7 . Energy Gun 4 | . 14 3 . 6 3 . Energy Cannon 1 | . . . . . 3 . Ballistic Gun 5 | . 14 11 9 9 2 . Ballistic Cannon 1 | . . . . . 2 . Peak Build Rating 34 | 7 7 15 19 22 34 12 Average Rating 18 | 4 7 12 18 20 25 6 On Entrance 10 | . 7 7 14 19 18 7 Avg Prop Armor Cover (%) 11 | . . . 3 . 9 25 Naked Turns 22 | . . . . . . 22 Heaviest Build 30 | 14 19 19 20 23 30 . Greatest Support 40 | 20 20 20 25 25 40 5 Greatest Overweight (x) 1 | . . . . 1 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 5 Average Capacity 9 | 7 9 10 10 10 9 5 Most Carried 10 | 5 4 10 10 10 10 5 Average Carried 7 | 2 3 9 9 9 7 4 Final Capacity 10 | 8 10 10 10 10 5 5 Final Carried 10 | 3 4 10 10 9 5 4 Class Distribution -------------------- 48% | Mutant 37% | Sprinter 6% | Skirmisher 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -8/Storage Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Matter Collected 318 | 227 . . . 47 44 . Remotely . | . . . . . . . Salvage Created 158 | 28 . . . 47 60 23 Parts 9 | 4 . . . 2 1 2 Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Combat Hostiles Destroyed 2 | . . . . . 1 1 Guns 1 | . . . . . 1 . Cannons 1 | . . . . . . 1 Classes Destroyed 4 | 1 . . . 1 1 1 Tunneler 1 | 1 . . . . . . Hauler 1 | . . . . 1 . . Swarmer 1 | . . . . . . 1 Grunt 1 | . . . . . 1 . Best Kill Streak 1 | 1 . . . 1 1 1 Combat Bots Only 1 | . . . . . 1 1 Max Kills in Single Turn 1 | 1 . . . 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Hostile Shots Fired 215 | . 1 . 4 17 154 39 Missed 72 | . . . 1 9 46 16 Hits 143 | . 1 . 3 8 108 23 Melee 1 | . . . . . 1 . Projectile 142 | . 1 . 3 8 107 23 AOE 1 | . . . . . 1 . Critical Strikes 8 | . . . 1 . 7 . Damage Taken 2185 | . 10 . 44 137 1618 376 Core 574 | . . . . 35 296 243 Absorbed by Shields . | . . . . . . . Core Remaining (%) 90 | 100 100 100 . 93 57 . Volleys Fired 37 | 2 . . . 11 18 6 Largest 3 | 2 . . . 2 3 1 Hottest 150 | 60 . . . 70 150 65 Shots Fired 64 | 4 . . . 16 38 6 Gun 35 | 4 . . . 16 15 . Cannon 29 | . . . . . 23 6 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 27 | 2 . . . 11 14 . Thermal 18 | . . . . . 12 6 Explosive . | . . . . . . . Electromagnetic 19 | 2 . . . 5 12 . Robot Hit Streak 9 | 2 . . . 9 3 3 Robot Miss Streak 6 | 1 . . . 1 6 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 34 | 2 . . . 9 19 4 Core Hits 9 | 1 1 . . 2 4 1 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 2 | . . . . 1 1 . Destroy 1 | . . . . 1 . . Blast 1 | . . . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 689 | 20 4 . . 131 419 115 Guns 280 | 20 . . . 90 170 . Cannons 293 | . . . . . 184 109 Explosions 82 | . . . . 41 41 . Melee . | . . . . . . . Ramming 34 | . 4 . . . 24 6 Kinetic 214 | 7 . . . 63 144 . Thermal 261 | . . . . 41 111 109 Explosive . | . . . . . . . Electromagnetic 180 | 13 . . . 27 140 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 2 | . . . . . 2 . Impact . | . . . . . . . Kinetic 2 | . . . . . 2 . Secondary . | . . . . . . . Self-Inflicted Damage 31 | . . . . . 28 3 Shots 1 | . . . . . 1 . Rammed 1 | . . . . . . 1 Targets Rammed 13 | . 2 . . . 10 1 Kicked 12 | . 2 . . . 10 . Crushed . | . . . . . . . Highest Temperature 498 | 20 . . 4 65 498 . Average Temperature 93 | 15 . . 3 32 154 . Received Heat Transfer 717 | . 6 . 36 72 576 27 Effects 2 | . . . . . 2 . Shutdowns 1 | . . . . . 1 . Matter Decay 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 446 | . . . . 50 248 148 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . 1 1 . Alert | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 145 | 5 . 7 . 95 104 145 Initial 42 | . . . . . 42 24 Average 21 | . . . . 20 32 35 Influence Increases 686 | 5 . 7 . 160 329 185 Destroy 0b10 Robot/C 40 | . . . . . 20 20 Destroy 0b10 Robot/NC 10 | 5 . . . 5 . . Destroy Leader 2 | . . . . 2 . . Successful Hack 7 | . . 7 . . . . Disable Machine 30 | . . . . . 15 15 Destroy Structure 12 | . . . . 3 9 . Partial Spotted 30 | . . . . 30 . . Lose Combat Pursuer 555 | . . . . 120 285 150 Influence Decreases 541 | 5 . 7 . 65 374 90 Entered New Map 79 | . . . . . 53 26 Time Decay 292 | 5 . 7 . 45 191 44 Lost Part 170 | . . . . 20 130 20 Squads Dispatched 10 | . 1 1 . . 6 2 Investigation 6 | . . 1 . . 3 2 Extermination 2 | . . . . . 2 . Reinforcement 2 | . 1 . . . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Distress Signals 3 | . 1 . . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 57 | . 4 . 2 8 25 18 Peak Tracking Total 9 | . 3 . 3 6 5 9 Tactical Retreats 13 | . . . . 2 8 3 Traps | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Machines Disabled 2 | . . . . . 1 1 Max in Single Turn 1 | . . . . . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Machines Accessed 8 | . . 2 . 1 3 2 Terminals 4 | . . 1 . 1 1 1 Fabricators 1 | . . . . . 1 . Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 21 | . . 9 . 1 6 5 Successful 7 | . . 5 . 1 . 1 Failed 14 | . . 4 . . 6 4 Catastrophic 4 | . . . . . 3 1 Database Lockouts . | . . . . . . . Manual 1 | . . 1 . . . . Terminals 8 | . . 3 . 1 2 2 Fabricators 2 | . . . . . 2 . Repair Stations 3 | . . . . . . 3 Recycling Units . | . . . . . . . Scanalyzers 6 | . . 6 . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 2 | . . 1 . 1 . . Open Door 1 | . . . . 1 . . Branch Access Points 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . . . 1 Scan Component 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . 4 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Retrieve Study 2 | . . 2 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . . 2 . 1 3 2 Full Trace Events 6 | . . 1 . . 3 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . 2 . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Active Infowar (turns) 1041 | 9 117 108 73 123 611 . Optics 603 | . . . . . 603 . Terrain 11 | . . . 11 . . . Seismic 869 | 9 117 108 73 123 439 . T.N.C. 8 | . . . . . 8 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Turns Passed 1267 | 91 117 108 73 123 623 132 Spaces Moved 1523 | 58 81 114 139 297 625 209 Core 53 | 2 . . . . . 51 Treads . | . . . . . . . Legs 290 | 56 81 9 . . 144 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 1180 | . . 105 139 297 481 158 Fastest Speed 23 | 50 120 26 23 23 24 45 Average Speed 49 | 117 120 33 25 27 53 46 Slowest Speed 190 | 120 120 120 26 109 190 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 5 | . . . . 1 4 . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 19 | 3 17 15 15 54 22 8 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 10 | . . . . 3 7 . Melee . | . . . . . . . Projectile 4 | . . . . . 4 . AOE 6 | . . . . 3 3 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Total 1974 | 77 100 184 175 323 873 242 Wait 301 | 1 16 49 31 5 186 13 Move 1508 | 57 80 113 138 294 617 209 Hop 4 | . . . . 1 3 . Pick Up 43 | 10 1 8 2 3 14 5 Fast Attach 4 | . . 1 1 1 . 1 Attach 27 | 7 . 3 1 3 12 1 Detach 3 | . . 3 . . . . Swap 14 | . 1 4 1 1 7 . Drop 20 | . . 3 1 4 6 6 Fire 37 | 2 . . . 11 18 6 Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick 12 | . 2 . . . 10 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: [*Mat] / Min x2) -8/Materials -8/Storage -7/Factory -6/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 5) 209 | -10/Materials | Entered another Materials area 209 | -9/Materials | Evolved 2 slots: Propulsion x2 244 | -9/Materials | Identified exit to Mines 310 | -9/Materials | Discovered new exit (range 10) 317 | -9/Materials | Entered another Materials area 317 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 386 | -8/Materials | Discovered new exit (range 8) 390 | -8/Materials | Entered Storage 440 | -8/Storage | Learned location of Armory (-3) 510 | -8/Storage | Discovered new exit (range 8) 513 | -8/Storage | Entered Factory 513 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 829 | -7/Factory | Lost 6 parts (1p2n1u2w) 996 | -7/Factory | Lost 5 parts (1p1n1u2w) 1127 | -7/Factory | Discovered new exit (range 20) 1136 | -7/Factory | Entered another Factory area 1136 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1164 | -6/Factory | Lost 3 parts (3n) 1268 | -6/Factory | Self-destructed Last Messages --------------- 01223_ Acquired Imp. Carbon-fiber Leg. 01224_ K-01 Serf cleans the Assembly Bed. 01226_ Connecting with Terminal... 01226_ ALERT: Suspicious activity at Terminal F005. Dispatching Investigation squad. 01227_ W-25 Informer sends out distress signal. 01228_ K-01 Serf latches onto Y-54 Guardian. 01228_ K-01 Serf pushes Y-54 Guardian. 01228_ VTOL Module+ destroyed. 01228_ K-01 Serf pushes Y-54 Guardian. 01229_ K-01 Serf cleans the Assembly Bed. 01229_ K-01 Serf pushes Y-54 Guardian. 01232_ Slammed into W-25 Informer. 01232_ K-01 Serf pushes Y-54 Guardian. 01233_ Imp. Titanium Leg destroyed. 01233_ K-01 Serf pushes Y-54 Guardian. 01241_ K-01 Serf pushes G-50 Soldier. 01248_ S-27 Virus suffers critical hit (Burn). 01256_ S-27 Virus destroyed. 01258_ Assembly Bed disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????###########??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# """"#??????????????????? | | ????????????????????# """"#??????????????????? | | ????????????????????# @""""#??????????????????? | | ????????????????????# """"#??????????????????? | | ????????????????????# """#??????????????????? | | ??????????????????? s """"#??????????????????? | | ??????????????????### = #??????????????????? | | ????????????????????#####/#####??????????????????? | | ????????????????????????#s#??????????????????????? | | ????????????????????????#=#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#g#??????????????????????? | | ????????????????????????#g#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# ################???????? | | ????????????????????????# #???????? | | ????????????????????????# ^ ####????? | | ????????????????????????# "" ?? | | ????????????????????????#""" """" """" / ?? | | ????????????????????????#"F """" """" ??????? | | ????????????????????????#""" """" """" #???????? | | ????????????????????????#""" """" """" #???????? | | ????????????????????????#""" """" """" #???????? | | ????????????????????????# """" """" #???????? | | ????????????????????????# #???????? | | ????????????????????????# #???????? | | ???????????????????? = #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 300 Matter Stores 265 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 73 Item Schematics ----------------- VTOL Module | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- VTOL Module | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Challenges ------------ None Game ------ Seed ZhirovTeleporterPendant Manual? 0 Play Time 00:36:58 Cumulative 13.4 hours Start 2025.11.04 @ 19:43:46 End 2025.11.04 @ 20:24:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 38x25 Zoom Use 100% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f8b1b86-5a8b-4fac-ac7a-1e912126edbb