Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.15 @ 16:48:56 Player: Red Box Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (15) 75 Value Destroyed (296) 296 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 571 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 245/300 Energy 98/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Medium Laser Medium Laser > --- INVENTORY -------- Light Treads Wheel Wheel Wheel Compact Wheel Heat Sink Large Storage Unit EM Pulse Gun Light Cannon Mining Laser [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Special Weapon Mining Laser Build | -11 -10 ------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 16 | 7 9 Power 3 | 1 2 Engine 2 | 1 1 Core 1 | . 1 Reactor . | . . Propulsion 4 | 2 2 Treads . | . . Leg 2 | 2 . Wheel 2 | . 2 Hover . | . . Flight . | . . Utility 5 | 2 3 Device 2 | 1 1 Storage 2 | 1 1 Processor 1 | . 1 Hackware . | . . Protection . | . . Artifact . | . . Weapon 4 | 2 2 Energy Gun 3 | 2 1 Energy Cannon . | . . Ballistic Gun . | . . Ballistic Cannon . | . . Launcher . | . . Special Weapon 1 | . 1 Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 10 | . 10 Power 1 | . 1 Propulsion 3 | . 3 Utility 3 | . 3 Weapon 3 | . 3 Highest Loss Streak 4 | . 4 To Critical Strikes . | . . Average Slot Usage (%) 82 | . 82 Engine 12 | . 12 Leg 13 | . 13 Wheel 12 | . 12 Device 6 | . 6 Storage 13 | . 13 Processor 5 | . 5 Energy Gun 17 | . 17 Naked Turns 68 | . 68 Heaviest Build 30 | 15 30 Greatest Support 20 | 20 20 Greatest Overweight (x) 2 | . 2 Average Overweight (x) . | . . Largest Inventory Capacity 15 | 8 15 Average Capacity 13 | 7 13 Most Carried 13 | 8 13 Average Carried 9 | 4 10 Final Capacity 8 | 8 5 Final Carried 7 | 7 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 345 | 270 75 Remotely . | . . Salvage Created 377 | 31 346 Parts 28 | 6 22 Haulers Intercepted . | . . Recyclers Shooed 1 | 1 . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed 12 | . 12 Guns 11 | . 11 Classes Destroyed 4 | 1 3 Builder 1 | . 1 Tunneler 2 | 2 . Swarmer 6 | . 6 Grunt 6 | . 6 Best Kill Streak 4 | 1 4 Combat Bots Only 4 | . 4 Max Kills in Single Turn 1 | 1 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 929 | . 929 Core 265 | . 265 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 45 | 4 41 Largest 2 | 2 2 Hottest 100 | 100 100 Shots Fired 85 | 8 77 Gun 81 | 8 73 Cannon . | . . Launcher . | . . Special 4 | . 4 Kinetic . | . . Thermal 85 | 8 77 Explosive . | . . Electromagnetic . | . . Robot Hit Streak 9 | 2 9 Robot Miss Streak 4 | 1 4 Penetration Max . | . . Secondary Targets 1 | . 1 Max Gunslinging Chain 1 | . 1 Shots Hit Robots 47 | 5 42 Core Hits 21 | 2 19 Critical Kills . | . . Critical Parts Destroyed . | . . Critical Strikes 3 | 1 2 Burn 3 | 1 2 Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 594 | 62 532 Guns 594 | 62 532 Cannons . | . . Explosions . | . . Melee . | . . Ramming . | . . Kinetic . | . . Thermal 594 | 62 532 Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption 9 | . 9 Average Corruption 9 | . 9 Corruption Purged . | . . Corruption Blocked . | . . Effects 15 | . 15 Message Errors 2 | . 2 Matter Fused 7 | . 7 Heat Flow Errors 1 | . 1 Energy Discharges 2 | . 2 Data Loss (minor) 1 | . 1 Data Loss (major) 2 | . 2 Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 264 | 78 264 Average Temperature 101 | 31 108 Received Heat Transfer 213 | . 213 Effects 1 | . 1 Energy Bleed 1 | . 1 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted 1 | . 1 Combat Hostiles 1 | . 1 Parts Melted 4 | . 4 Heat Transferred 1998 | 259 1739 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence 199 | 10 199 Initial 6 | . 6 Average 60 | 3 65 Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 1 | . 1 Investigation . | . . Extermination . | . . Reinforcement 1 | . 1 Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals 2 | . 2 Communications Jammed . | . . Distress Signals . | . . Times Spotted 20 | . 20 Peak Tracking Total 4 | . 4 Tactical Retreats 3 | . 3 Traps | -11 -10 ------- Run | Scr Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed 2 | . 2 Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units 2 | . 2 Scanalyzers . | . . Garrison Access . | . . Total Hacks 5 | . 5 Successful 3 | . 3 Failed 2 | . 2 Catastrophic . | . . Database Lockouts . | . . Manual 2 | . 2 Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units 5 | . 5 Scanalyzers . | . . Garrison Access . | . . Terminal Hacks . | . . Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks 2 | . 2 Retrieve Components 2 | . 2 Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks 1 | . 1 Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units 1 | . 1 Reject 1 | . 1 Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 2 | . 2 Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components 11 | . 11 Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 1184 | 96 1088 Spaces Moved 394 | 56 338 Core 14 | 5 9 Treads . | . . Legs 282 | 51 231 Wheels 98 | . 98 Hover . | . . Flight . | . . Fastest Speed 50 | 50 50 Average Speed 140 | 113 145 Slowest Speed 260 | 120 260 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered 2 | . 2 Exploration Rate (%) 26 | 4 48 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug 4 | . 4 Terrain Destroyed 4 | . 4 Melee . | . . Projectile 4 | . 4 AOE . | . . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Scr Mat Total 930 | 77 853 Wait 445 | . 445 Move 392 | 55 337 Hop . | . . Pick Up 18 | 9 9 Fast Attach 7 | 7 . Attach 5 | . 5 Detach 1 | . 1 Swap 4 | . 4 Drop 13 | 2 11 Fire 45 | 4 41 Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 772 | -10/Materials | Crushed by falling debris 772 | -10/Materials | Core integrity fell below 50% 772 | -10/Materials | Core integrity fell below 20% 1146 | -10/Materials | Lost 4 parts (2n2u) 1185 | -10/Materials | Crushed by falling debris 1185 | -10/Materials | Smashed by cave-in Last Messages --------------- 01116_ Dropped Wheel. 01116_ Wheel crushed and broken. 01117_ Dropped Ion Engine. 01117_ Ion Engine crushed and broken. 01117_ Discarded Targeting Computer. 01118_ System corrupted: Matter fused (-6). 01118_ Dropped Lgt. Nuclear Core. 01118_ Lgt. Nuclear Core crushed and broken. 01118_ Dropped Com. Wheel. 01118_ Com. Wheel crushed and broken. 01119_ Dropped EM Pulse Gun. 01119_ EM Pulse Gun crushed and broken. 01119_ Dropped Particle Gun. 01119_ Particle Gun crushed and broken. 01120_ Dropped Lgt. Cannon. 01120_ Lgt. Cannon crushed and broken. 01136_ System corrupted: Component data lost. 01169_ System corrupted: Matter fused (-9). 01185_ The unstable cave ceiling collapses. 01185_ Crushed by falling debris. 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"" #?# # #???????????? | | # #?# #?########### #???????????? | | # #?##########???????#!@#? #???????????? | | ? ???????????????????####? #???????????? | | ???????????????????????????? #???????????? | | ???????????????????????????? ????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????#??????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ? ?????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhysicsBottomlessMatrix Manual? 0 Play Time 00:08:49 Cumulative 441.6 hours Start 2023.02.15 @ 16:38:30 End 2023.02.15 @ 16:48:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 338 Rogue 338 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 74 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 512387d3-c2f4-4eed-9104-6b16f0676233