Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.07 @ 18:43:07 Player: Qvest Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (81) 405 Value Destroyed (1504) 1504 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5009 Bonus ------- None Cogmind --------- Core Integrity 784/850 Matter 160/300 Energy 15/100 System Corruption 2% Temperature Warm (159) Movement Hovering (48) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Hover Unit Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY (6) ------ Coolant Injector Medium Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Transmission Jammer Cloaking Device > --- WEAPON (2) ------- Thermic Laser Magnetic Acceleration Cannon > --- INVENTORY (10) --- Armored Wheel Hover Unit Hover Unit Hover Unit Structural Scanner IFF Parser Jamming Amplifier EM Disruption Field Heavy Machine Gun Maul Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Hover Unit Hover Unit Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Coolant Injector Medium Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Transmission Jammer Cloaking Device > --- WEAPON ----------- Thermic Laser Magnetic Acceleration Cannon > --- INVENTORY -------- Armored Wheel Hover Unit Hover Unit Hover Unit Structural Scanner IFF Parser Jamming Amplifier EM Disruption Field Heavy Machine Gun Maul [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 3 | . . 2 . 1 . Utility 4 | . . . 2 1 1 Weapon . | . . . . . . Parts Attached 82 | 9 9 14 31 11 8 Power 7 | 1 . 3 3 . . Engine 5 | 1 . 3 1 . . Core 2 | . . . 2 . . Reactor . | . . . . . . Propulsion 30 | 2 4 3 16 5 . Treads 6 | . 2 2 2 . . Leg 8 | 2 . . 6 . . Wheel 11 | . 2 1 8 . . Hover 5 | . . . . 5 . Flight . | . . . . . . Utility 22 | 4 1 2 7 4 4 Device 13 | 3 . 1 4 1 4 Storage 4 | 1 1 . 1 1 . Processor 3 | . . . 1 2 . Hackware . | . . . . . . Protection 2 | . . 1 1 . . Artifact . | . . . . . . Weapon 23 | 2 4 6 5 2 4 Energy Gun 7 | . 1 . 4 1 1 Energy Cannon 4 | . 1 2 . . 1 Ballistic Gun 8 | 2 1 3 1 . 1 Ballistic Cannon 1 | . . . . . 1 Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon 2 | . 1 . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 3 1 . 1 Parts Lost 9 | . . . 6 . 3 Power 2 | . . . . . 2 Propulsion 4 | . . . 3 . 1 Utility 2 | . . . 2 . . Weapon 1 | . . . 1 . . Highest Loss Streak 3 | . . . 3 . 3 To Critical Strikes . | . . . . . . Average Backups 13 | 5 8 14 18 17 9 Power . | 1 1 1 . 1 . Propulsion 6 | 3 4 6 8 7 4 Utility 2 | . . 3 4 4 3 Weapon 3 | . 2 3 4 3 2 Tool/Special . | . . . . . . Unused Backups 21 | 2 1 1 3 6 8 Power 3 | . 1 1 1 . . Propulsion 8 | 2 . . 1 2 3 Utility 7 | . . . 1 2 4 Weapon 3 | . . . . 2 1 Tool/Special . | . . . . . . Average Slot Usage (%) 99 | . 99 99 99 98 99 Engine 9 | . 14 10 6 7 5 Core 1 | . . . 2 . 5 Treads 9 | . 1 26 10 3 . Leg 7 | . 18 . 7 . . Wheel 11 | . 7 17 17 2 . Hover 6 | . . . . 30 32 Device 13 | . 14 10 10 14 20 Storage 10 | . 14 11 9 7 6 Processor 5 | . . . 8 10 13 Protection 2 | . . . 7 3 . Energy Gun 3 | . 1 6 5 2 1 Energy Cannon 3 | . . 10 2 . 3 Ballistic Gun 10 | . 25 3 8 5 . Peak Build Rating 45 | 10 8 16 32 30 45 Average Rating 19 | 6 7 12 24 28 40 On Entrance 14 | . 8 8 16 26 30 Avg Prop Armor Cover (%) 16 | . . 19 12 10 . Naked Turns . | . . . . . . Heaviest Build 99 | 15 31 41 99 96 39 Greatest Support 60 | 20 40 20 60 37 37 Greatest Overweight (x) 9 | 1 1 4 9 3 1 Average Overweight (x) 1 | . . 1 2 . . Largest Inventory Capacity 25 | 8 15 15 25 25 10 Average Capacity 14 | 7 10 15 19 18 10 Most Carried 25 | 8 15 15 25 25 10 Average Carried 13 | 5 8 14 18 17 9 Final Capacity 25 | 8 15 15 25 10 10 Final Carried 25 | 8 15 15 25 10 10 Class Distribution -------------------- 62% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 2283 | 374 181 482 923 51 272 Remotely . | . . . . . . Salvage Created 2536 | 170 181 690 1178 51 266 Parts 148 | 12 10 50 69 . 7 Haulers Intercepted 4 | . . 3 1 . . Recyclers Shooed 8 | 2 2 . 3 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 42 | . 4 11 23 1 3 Guns 32 | . 4 6 20 1 1 Cannons 8 | . . 5 1 . 2 AOE 2 | . . . 2 . . Classes Destroyed 12 | 3 4 3 1 . 1 Worker 9 | 1 . 2 6 . . Builder 4 | . . 2 2 . . Tunneler 5 | 3 . 1 . . 1 Hauler 4 | . . 3 1 . . Recycler 6 | 1 1 . 3 . 1 Operator 2 | . 1 1 . . . Watcher 9 | . 1 4 4 . . Swarmer 23 | . 3 6 13 . 1 Grunt 12 | . 1 3 7 1 . Duelist 1 | . . . 1 . . Sentry 5 | . . 2 2 . 1 Programmer 1 | . . . . . 1 Best Kill Streak 6 | 2 5 3 6 1 1 Combat Bots Only 4 | . 3 3 4 1 1 Max Kills in Single Turn 2 | 1 1 2 2 1 1 Gunslinging 1 | . . . 1 . . Exploded 1 | . . . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 248 | . 21 36 140 2 49 Missed 62 | . 2 7 37 . 16 Hits 186 | . 19 29 103 2 33 Melee 11 | . . . 11 . . Projectile 175 | . 19 29 92 2 33 Critical Strikes 5 | . . 1 4 . . Actively Blocked 1 | . . . 1 . . Damage Taken 2518 | . 171 280 1529 35 503 Core 311 | . 36 22 187 . 66 Absorbed by Shields 99 | . . 27 72 . . Redirected to Shielding 14 | . . . 14 . . Regen/Repaired (Parts) 39 | . . . . . 39 Core Remaining (%) 89 | 100 85 94 66 100 . Volleys Fired 213 | 14 25 44 105 3 22 Largest 2 | 2 2 2 2 2 2 Hottest 136 | 40 60 136 100 75 129 Shots Fired 381 | 28 49 83 178 5 38 Gun 269 | 28 48 30 147 5 11 Cannon 101 | . 1 51 22 . 27 Launcher 11 | . . 2 9 . . Special . | . . . . . . Kinetic 214 | 28 43 8 115 2 18 Thermal 116 | . 1 51 44 . 20 Explosive 11 | . . 2 9 . . Electromagnetic 40 | . 5 22 10 3 . Robot Hit Streak 17 | 4 9 10 9 4 17 Robot Miss Streak 5 | 3 5 4 5 4 3 Penetration Max . | . . . . . . Secondary Targets 3 | . . . 3 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 229 | 17 30 48 110 2 22 Core Hits 118 | 6 11 29 61 3 8 Critical Kills 2 | . . . 2 . . Critical Parts Destroyed 2 | . . . 2 . . Critical Strikes 5 | . . . 5 . . Burn 1 | . . . 1 . . Destroy 3 | . . . 3 . . Smash 1 | . . . 1 . . Melee Attacks 27 | . 1 11 2 10 3 Impact 27 | . 1 11 2 10 3 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . 1 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4508 | 212 403 917 2343 56 577 Guns 2762 | 212 361 297 1676 56 160 Cannons 1295 | . 18 524 336 . 417 Explosions 418 | . 24 96 298 . . Melee 33 | . . . 33 . . Ramming . | . . . . . . Kinetic 2275 | 212 323 89 1320 29 302 Thermal 1546 | . 42 576 653 . 275 Explosive 261 | . . 44 217 . . Electromagnetic 393 | . 38 208 120 27 . Impact 33 | . . . 33 . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Message Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 45 | . . 1 36 . 8 Projectiles 17 | . . 1 8 . 8 Explosions 28 | . . . 28 . . Melee . | . . . . . . Knockbacks 2 | . . . . . 2 Impact . | . . . . . . Kinetic 2 | . . . . . 2 Secondary . | . . . . . . Self-Inflicted Damage 97 | . . . 97 . . Shots 2 | . . . 2 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 345 | . 30 345 240 35 288 Average Temperature 67 | . 19 79 51 19 85 Received Heat Transfer 528 | . 30 47 424 18 9 Effects 4 | . . 4 . . . Shutdowns 1 | . . 1 . . . Interference 3 | . . 3 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . 1 2 . . Heat Transferred 3042 | . 87 1136 1234 . 585 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 1 2 . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 1 | . . . 1 . . Low Security (%) 82 | 100 100 100 39 100 100 Level 1 17 | . . . 60 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 383 | 5 102 122 383 140 73 Initial 140 | . . 13 36 140 7 Average 85 | . 11 56 225 70 4 Influence Increases 1616 | 25 183 442 798 26 142 Destroy 0b10 Robot/C 840 | . 80 220 460 20 60 Destroy 0b10 Robot/NC 195 | 25 15 65 80 . 10 Destroy Leader 196 | . 22 54 90 . 30 Successful Hack 19 | . . 14 2 . 3 Disable Machine 120 | . 15 15 75 . 15 Destroy Structure 111 | . 6 29 61 6 9 Partial Spotted 15 | . . 15 . . . Lose Combat Pursuer 120 | . 45 30 30 . 15 Influence Decreases 1553 | 25 152 386 577 318 95 Entered New Map 246 | . . 18 51 168 9 Time Decay 1239 | 25 152 368 488 150 56 Lost Part 68 | . . . 38 . 30 Squads Dispatched 5 | . 1 1 1 . 2 Investigation . | . . . . . . Extermination 2 | . . . . . 2 Reinforcement 3 | . 1 1 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 6 | . . 2 3 1 . Communications Jammed 1 | . . . . . 1 Distress Signals 1 | . . . . . 1 Times Spotted 79 | . 9 19 36 3 12 Peak Tracking Total 9 | . 3 7 6 3 9 Tactical Retreats 6 | . 2 2 1 . 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 8 | . 1 1 5 . 1 Max in Single Turn 3 | . 1 1 3 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 9 | . 1 4 2 . 2 Terminals 6 | . 1 3 1 . 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers 2 | . . 1 1 . . Garrison Access . | . . . . . . Total Hacks 18 | . 2 7 4 . 5 Successful 11 | . . 3 3 . 5 Failed 7 | . 2 4 1 . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 5 | . 2 3 . . . Terminals 11 | . 2 6 2 . 1 Fabricators . | . . . . . . Repair Stations 4 | . . . . . 4 Recycling Units . | . . . . . . Scanalyzers 3 | . . 1 2 . . Garrison Access . | . . . . . . Terminal Hacks 4 | . . 2 1 . 1 Record 1 | . . . . . 1 Part Schematic 1 | . . 1 . . . Branch Access Points 1 | . . 1 . . . Hauler Manifests 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . . . 4 Scan Component 2 | . . . . . 2 Repair 2 | . . . . . 2 Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . 1 2 . . Retrieve Study 3 | . . 1 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 8 | . 1 3 2 . 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 3 | . . 1 2 . . Parts Repaired 2 | . . . . . 2 Time 64 | . . . . . 64 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 3973 | 109 1390 776 634 287 777 Optics 918 | . . . . 141 777 Sensors 634 | . . . 634 . . Terrain 25 | 25 . . . . . Structural 1013 | . . . . 287 726 Seismic 2250 | 84 1390 776 . . . Cloaking 598 | . . . . . 598 Jamming 682 | . . . . . 682 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 5315 | 198 1390 1094 1552 304 777 Spaces Moved 2797 | 113 389 788 866 196 445 Core 4 | 4 . . . . . Treads 3 | . 2 . 1 . . Legs 392 | 109 186 . 97 . . Wheels 1770 | . 201 788 768 13 . Hover 628 | . . . . 183 445 Flight . | . . . . . . Fastest Speed 44 | 50 95 95 95 44 44 Average Speed 99 | 117 111 106 121 49 49 Slowest Speed 260 | 120 190 140 260 125 104 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 6 42 50 43 6 12 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 21 | . . 10 2 6 3 Terrain Destroyed 127 | . 5 26 81 6 9 Melee 16 | . . 6 1 6 3 Projectile 8 | . . . 2 . 6 AOE 103 | . 5 20 78 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 4893 | 148 1293 937 1182 378 955 Wait 1578 | . 844 40 94 146 454 Move 2792 | 112 388 787 865 195 445 Hop . | . . . . . . Pick Up 71 | 10 12 7 29 5 8 Fast Attach 18 | 7 . 2 6 . 3 Attach 17 | . 1 3 8 2 3 Detach 4 | . 1 1 2 . . Swap 109 | 2 14 30 42 11 10 Drop 64 | 3 7 12 29 6 7 Fire 213 | 14 25 44 105 3 22 Melee 27 | . 1 11 2 10 3 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 199 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 972 | -10/Materials | Discovered new exit (range 15) 1018 | -10/Materials | Discovered new exit (range 8) 1585 | -10/Materials | Discovered new exit (range 3) 1589 | -10/Materials | Entered another Materials area 1589 | -9/Materials | Evolved 2 slots: Propulsion x2 1887 | -9/Materials | Identified exit to Mines 2594 | -9/Materials | Discovered new exit (range 16) 2683 | -9/Materials | Entered another Materials area 2683 | -8/Materials | Evolved 2 slots: Utility x2 3077 | -8/Materials | Lost 3 parts (2n1u) 3844 | -8/Materials | Build established: Scavenger-Mutant 4208 | -8/Materials | Discovered new exit (range 6) 4233 | -8/Materials | Identified exit to Factory 4235 | -8/Materials | Entered Factory 4235 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4532 | -7/Factory | Discovered new exit (range 15) 4538 | -7/Factory | Identified exit to Factory 4539 | -7/Factory | Entered another Factory area 4539 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4684 | -6/Factory | Repaired Lgt. Deuterium Engine 4861 | -6/Factory | Repaired Hover Unit+ 5296 | -6/Factory | Discovered new exit (range 19) 5316 | -6/Factory | Self-destructed Last Messages --------------- 05284_ System corrupted (+2). 05293_ ALERT: All DSF locations entering lockdown mode. 05295_ K-01 Serf destroyed. 05296_ EXIT=FOUND 05299_ A-15 Conveyor distress signal jammed. 05302_ Lgt. Nuclear Core destroyed. 05302_ Acquired 5 matter. 05304_ Construction Platform disabled. 05304_ K-01 Serf cleans the Construction Platform. 05308_ Hover Unit+ destroyed. 05309_ 0P#KMJUO=5VPR,U7T3| 5SCVW5C3/SHSZ0UQ3J 05310_ K-01 Serf cleans the Construction Platform. 05313_ S-27 Virus destroyed. 05313_ K-01 Serf cleans the Construction Platform. 05315_ K-01 Serf collects debris. 05315_ Lgt. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????####?????????????????? | | ???????????????????????????? ???????????????? | | ???????????????????????????? ????????????? | | ??????????????????????????? = ???????????? | | ??????????????????????????? ?????????? " | | ??????????????????????????? < ????????????? | | ??????????????????????????? ????????????" | | ???????????????????????????? ????????????? | | ???????????????????????????? ??????????? | | ???????????????????????????? ????????????### | | ???????????????+###########?# #????????????### | | ??????????????? ! #?# #??????????????? | | ????????????????? k ]#?# #??????????????? | | ?????????????????""""" #?# #??????????????? | | ????????????????"""""" !#?# #??????????????? | | ?????????????# """"""" % #?# #??????????????? | | ?????????????# """"""" =@#?# #??????????????? | | ?????????????+ ksg## #??????????????? | | ?????????????# """"""" sg### #??????????????? | | ?????????????# """"""" g%/ #??????????????? | | ????????????????""""" ### #??????????????? | | ?????????????????""""" #?# #??????????????? | | ??????????????? #?# #??????? | | ???????????????######+####### ################ | | ??????????????? | | ?????????????? ^ | | ??????????????? ^ | | ??????????????? % | | ???????????????? | | ??????????????? | | ???????????????? | | ???????????????? ##########+########/########## | | ???????????????? ??????????????# ? #### | | ????????????????? ???????????????# ??????? | | ?????????????????????????????????# ??????? | | ?????????????????????????????????# | ?????? | | ?????????????????????????????????# ?????? | | ?????????????????????????????????# ????# | | ?????????????????????????????????# ????# | | ?????????????????????????????????# ???# | | ?????????????????????????????????# #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Coolant Potential 65 Energy Generation 23 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 2 Armor Coverage 225 Core Shielding 20 Evasion (%) 56 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- Med. Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Deuterium Engine | 64% | -6/Factory Hover Unit | 30% | -6/Factory Studied --------- Hover Unit | -9/Materials | Hacked Imp. Hover Unit | -8/Materials | Hacked Hammer | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidedEnhancedFocus Manual? 0 Play Time 01:46:54 Cumulative 51.9 hours Start 2026.01.07 @ 15:47:57 End 2026.01.07 @ 18:43:07 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 22 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 165c032f-b70f-4493-8e94-3301ccd19106