Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.27 @ 18:59:37 Player: spruce (@macklemurr) Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (152) 760 Value Destroyed (6817) 6817 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1904) 1904 TOTAL SCORE: 14381 Bonus ------- High Alert Combat Kills 318 Follower Combat Kills 392 Entered Garrisons 600 Used RIF Installer 1500 Aligned with FarCom 300 Friendly Fire -1206 Cogmind --------- Core Integrity 0/850 Matter 25/300 Energy 6/100 System Corruption 2% Temperature Cool (0) Movement Core (800) Ox15 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Nuclear Pulse Thruster Biomechanical Wings > --- UTILITY (9) ------ Large Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Relay Coupler [NC] (23) Relay Coupler [Swarmer] (41) Relay Coupler [Sentry] (22) Relay Coupler [Hunter] (5) > --- WEAPON (2) ------- (None) > --- INVENTORY (18) --- Advanced Heat Sink Medium Storage Unit Relay Coupler [NC] (30) Relay Coupler [Grunt] (28) Relay Coupler [Brawler] (31) Relay Coupler [Duelist] (30) Relay Coupler [Behemoth] (9) Remote Datajack Field Lobotomy Kit Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Flexi-carbon Leg Gravmag Array > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit High-capacity Storage Unit Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- Remote Datajack Plasma Cutter > --- INVENTORY -------- Carbon-fiber Leg Cesium-ion Thruster Nuclear Pulse Thruster Biomechanical Wings Medium Storage Unit Advanced Signal Interpreter Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Behemoth] Heavy Assault Rifle Proton Missile Launcher Improved Grenade Launcher Field Lobotomy Kit Plasma Cutter [Rating: 58] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Terrain Scan Processor Hackware Relay Coupler [NC] Protection Improved Light Armor Plating Weapon High-powered Shotgun Energy Gun Shock Rifle Ballistic Gun High-powered Shotgun Launcher Mini Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Slots Evolved 8 | . . . . . 4 2 . . . 2 . . Power . | . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . 1 . . Utility 7 | . . . . . 4 2 . . . 1 . . Weapon . | . . . . . . . . . . . . . Parts Attached 231 | 6 5 4 . 1 18 19 15 48 25 19 44 27 Power 21 | 1 . . . 1 2 1 3 4 3 1 3 2 Engine 13 | 1 . . . 1 2 1 1 3 2 . 1 1 Core 8 | . . . . . . . 2 1 1 1 2 1 Reactor . | . . . . . . . . . . . . . Propulsion 53 | 2 . . . . 4 6 . 11 4 5 12 9 Treads 6 | . . . . . 2 4 . . . . . . Leg 28 | . . . . . 2 2 . . 4 4 12 4 Wheel 3 | 2 . . . . . . . . . . . 1 Hover 12 | . . . . . . . . 11 . . . 1 Flight 4 | . . . . . . . . . . 1 . 3 Utility 71 | 1 5 . . . 10 6 1 11 9 10 13 5 Device 23 | . . . . . 3 3 . 6 4 3 4 . Storage 8 | 1 5 . . . 1 . . . . 1 . . Processor 8 | . . . . . 3 . 1 2 . 1 . 1 Hackware 13 | . . . . . . . . 1 2 3 5 2 Protection 19 | . . . . . 3 3 . 2 3 2 4 2 Artifact . | . . . . . . . . . . . . . Weapon 86 | 2 . 4 . . 2 6 11 22 9 3 16 11 Energy Gun 31 | 1 . 2 . . 1 2 3 11 5 . 5 1 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 35 | 1 . 2 . . 1 2 3 7 4 2 9 4 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 5 | . . . . . . . 3 . . . . 2 Special Weapon 15 | . . . . . . 2 2 4 . 1 2 4 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 . 1 . 1 . . Parts Lost 87 | . . . . 1 8 8 9 11 11 3 17 19 Power 13 | . . . . 1 1 . 2 2 2 1 1 3 Propulsion 19 | . . . . . 3 1 1 3 2 . 4 5 Utility 27 | . . . . . 3 4 2 5 3 1 6 3 Weapon 28 | . . . . . 1 3 4 1 4 1 6 8 Highest Loss Streak 18 | . . . . 1 3 5 4 4 4 2 4 18 Average Slot Usage (%) 91 | . 96 92 100 98 96 95 91 87 92 97 83 84 Engine 5 | . 14 14 14 12 8 7 2 2 6 3 . 2 Core 1 | . . . . . . . 4 3 . 2 5 1 Treads 2 | . . . . . 8 10 . . . . . . Leg 7 | . . . . . 3 4 14 1 10 18 19 7 Wheel 4 | . 28 28 28 28 5 . . . . . . . Hover 2 | . . . . . . . . 11 4 . . 3 Device 8 | . . . . . 10 9 10 10 12 7 11 3 Storage 16 | . 24 28 28 28 18 15 15 15 15 12 13 13 Processor 8 | . . . . . 9 15 21 13 7 12 . 2 Hackware 7 | . . . . . . . . 5 9 18 15 31 Protection 6 | . . . . . 13 17 6 4 8 6 2 2 Energy Gun 4 | . 14 9 . . 3 1 2 8 3 . 3 1 Ballistic Gun 10 | . 14 12 28 28 14 10 7 3 10 6 8 5 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 90 | 13 73 74 74 74 86 72 71 89 90 70 74 69 Greatest Support 52 | 32 32 32 32 32 42 48 36 35 35 52 50 50 Greatest Overweight (x) 16 | . 2 2 2 2 3 4 3 7 8 3 16 10 Average Overweight (x) 1 | . 1 2 2 2 1 1 1 2 2 1 1 1 Largest Inventory Capacity 26 | 6 20 20 20 20 26 18 18 18 18 18 18 18 Average Capacity 18 | 5 15 20 20 20 18 18 18 18 18 17 18 18 Most Carried 20 | 3 6 20 20 20 20 18 18 18 18 18 18 18 Average Carried 17 | 1 4 17 19 19 17 17 16 17 17 16 17 16 Final Capacity 20 | 6 20 20 20 20 18 18 18 18 18 18 18 18 Final Carried 20 | 3 6 18 20 19 18 16 16 17 18 18 18 9 Class Distribution -------------------- 35% | Scavenger-Mutant 24% | Bothacker-Mutant 20% | Mutant 15% | Hauler-Mutant 3% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Matter Collected 4402 | 217 . 157 . 54 534 256 215 829 766 187 849 338 Remotely . | . . . . . . . . . . . . . Salvage Created 5730 | 97 . 217 . 105 900 403 333 1155 917 252 920 431 Parts 328 | 7 . 14 . 3 43 24 28 68 53 13 46 29 Haulers Intercepted 3 | . . . . . 1 1 . . . . . 1 Recyclers Shooed 4 | 1 . . . . . 1 . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Combat Hostiles Destroyed 132 | . . 6 . 4 19 10 15 18 29 5 21 5 Guns 113 | . . 6 . 4 19 9 4 15 29 4 20 3 Cannons 4 | . . . . . . 1 1 2 . . . . AOE 13 | . . . . . . . 10 . . 1 . 2 Classes Destroyed 14 | 2 . 1 . 3 2 3 1 2 . . . . Worker 8 | . . . . . . 1 . 2 . . . 5 Builder 3 | . . . . . . . . 1 . . . 2 Tunneler 1 | 1 . . . . . . . . . . . . Hauler 3 | . . . . . 1 1 . . . . . 1 Recycler 2 | 1 . . . . . . . 1 . . . . Watcher 1 | . . . . . . . . 1 . . . . Swarmer 50 | . . 6 . . . . 12 . 21 1 10 . Grunt 55 | . . . . 1 17 4 . 9 8 4 9 3 Duelist 4 | . . . . 1 1 . . 2 . . . . Sentry 5 | . . . . . 1 1 1 1 . . 1 . Demolisher 4 | . . . . 2 . 2 . . . . . . Hunter 4 | . . . . . . . 1 . . . 1 2 Programmer 9 | . . . . . . 1 1 6 . 1 . . Assembled 2 | . . . . . . 2 . . . . . . Best Kill Streak 8 | 2 . 3 . 2 8 4 7 3 7 3 4 8 Combat Bots Only 8 | . . 3 . 2 8 4 7 3 7 3 4 2 Max Kills in Single Turn 4 | 1 . 1 . 1 1 1 4 1 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . . . . . . 4 . . 1 . 1 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Damage Taken 13058 | . 48 269 . 127 1364 1163 932 1736 2149 554 2521 2195 Core 1660 | . 18 49 . 26 211 90 113 128 165 50 349 461 Absorbed by Shields 300 | . . . . . . 103 . 163 34 . . . Core Remaining (%) 63 | 100 . . . 62 61 . . . 29 . . . Volleys Fired 509 | 5 . 19 . 7 70 35 26 86 89 32 89 51 Largest 2 | 2 . 2 . 2 2 2 2 2 2 2 2 2 Hottest 138 | 70 . 80 . 45 70 100 78 115 115 53 138 103 Shots Fired 852 | 10 . 38 . 14 136 66 42 149 131 43 149 74 Gun 782 | 10 . 38 . 14 136 58 33 126 131 34 146 56 Cannon . | . . . . . . . . . . . . . Launcher 12 | . . . . . . . 5 . . . . 7 Special 58 | . . . . . . 8 4 23 . 9 3 11 Kinetic 522 | 5 . 3 . 14 101 36 28 64 80 34 102 55 Thermal 126 | 5 . 3 . . . 8 4 38 16 . 44 8 Explosive 11 | . . . . . . . 5 . . . . 6 Electromagnetic 174 | . . 32 . . 35 22 5 44 35 . . 1 Robot Hit Streak 22 | 2 . 10 . 4 19 13 6 19 12 12 22 15 Robot Miss Streak 14 | 1 . 4 . 1 5 2 5 4 14 1 7 4 Penetration Max 1 | . . . . . . . . . . 1 . 1 Secondary Targets 11 | . . 1 . 1 1 3 . . 1 1 2 1 Max Gunslinging Chain 1 | . . 1 . 1 1 1 . . 1 1 1 1 Shots Hit Robots 628 | 5 . 17 . 9 103 48 32 118 97 38 102 59 Core Hits 361 | 3 . 9 . 6 55 31 32 53 76 10 59 27 Critical Hits 14 | 1 . . . . . 1 2 5 . 1 1 3 Critical Kills 3 | . . . . . . . 1 1 . 1 . . Critical Parts Destroyed 10 | 1 . . . . . 1 . 4 . . 1 3 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11795 | 64 . 267 . 131 1620 912 1237 2203 1670 682 1619 1390 Guns 9841 | 64 . 223 . 131 1620 692 420 1975 1670 682 1619 745 Cannons . | . . . . . . . . . . . . . Explosions 1553 | . . 44 . . . 111 779 41 . . . 578 Melee . | . . . . . . . . . . . . . Ramming 16 | . . . . . . 16 . . . . . . Kinetic 6713 | 52 . 23 . 131 1361 486 345 963 969 682 966 735 Thermal 1899 | 12 . 68 . . . 204 105 518 262 . 653 77 Explosive 1165 | . . . . . . . 712 . . . . 453 Electromagnetic 2002 | . . 176 . . 259 206 75 722 439 . . 125 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . 2 10 10 2 2 2 Average Corruption 5 | . . . . . . . 1 6 10 1 2 2 Corruption Purged . | . . . . . . . . . . . . . Effects 158 | . . . . . . . 3 56 77 . 17 5 Message Errors 39 | . . . . . . . . 14 18 . 6 1 Matter Fused 30 | . . . . . . . . 8 22 . . . Heat Flow Errors 19 | . . . . . . . . 11 5 . 3 . Energy Discharges 16 | . . . . . . . 1 4 6 . 3 2 Data Loss (minor) 12 | . . . . . . . 1 4 4 . 3 . Data Loss (major) 3 | . . . . . . . . 2 1 . . . Misfires 5 | . . . . . . . . 2 3 . . . Alerts 4 | . . . . . . . . 2 2 . . . Misdirections 8 | . . . . . . . . 1 7 . . . Targeting Errors 18 | . . . . . . . 1 7 7 . 1 2 Weapon Failures 4 | . . . . . . . . 1 2 . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 71 | . . . . . . 39 27 . . . . 5 Projectiles . | . . . . . . . . . . . . . Explosions 71 | . . . . . . 39 27 . . . . 5 Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 180 | . . . . . 50 . 92 . . . . 38 Shots 8 | . . . . . 1 . 4 . . . . 3 Rammed 4 | . . . . . . 4 . . . . . . Targets Rammed 4 | . . . . . . 4 . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 475 | 27 . 162 . 1 6 16 . 475 397 15 241 24 Average Temperature 92 | 12 . 65 . 1 2 5 . 137 150 8 27 6 Received Heat Transfer 2562 | . 27 . . 12 630 166 48 455 255 153 492 324 Effects 15 | . . . . . . . . 9 6 . . . Shutdowns 2 | . . . . . . . . 2 . . . . Energy Bleed 2 | . . . . . . . . 1 1 . . . Interference 7 | . . . . . . . . 3 4 . . . Matter Decay 1 | . . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . . . 1 . . . . Damage (minor) 2 | . . . . . . . . 1 1 . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . . 1 . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . Parts Fried 11 | . . 3 . . . . . 7 1 . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . 1 . Parts Melted 16 | . . . . . . 5 1 6 1 . 3 . Heat Transferred 4016 | 37 . 124 . . . 409 161 1180 600 . 1258 247 Parts Sabotaged 12 | . . . . . . . . . . . 12 . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 4 | . . 1 . . 1 . 1 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Peak Influence 889 | 10 21 92 . 90 244 265 418 243 889 483 762 399 Average Influence 283 | 3 8 45 . 57 122 92 187 143 578 416 584 255 Maximum Alert Level 3 | . . . . . 1 1 2 1 3 2 3 1 Low Security (%) 49 | 100 100 100 . 100 89 91 40 73 2 . . 22 Level 1 21 | . . . . . 10 8 56 26 25 35 14 77 Level 2 20 | . . . . . . . 2 . 45 64 60 . Level 3 8 | . . . . . . . . . 26 . 25 . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 26 | . . . . . 6 5 . 8 . 4 . 3 Investigation 9 | . . . . . 4 2 . 1 . 2 . . Extermination 7 | . . . . . . 1 . 5 . 1 . . Reinforcement 8 | . . . . . 2 2 . 1 . . . 3 Assault . | . . . . . . . . . . . . . Garrison 2 | . . . . . . . . 1 . 1 . . Intercept . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . . 1 Haulers Reinforced 3 | . . . . . . . . 1 . . . 2 Alert ID Control Effect 6 | . . . . . . . . . . 3 . 3 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Distress Signals 4 | . . . . . 1 . . 3 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 206 | . 2 5 . 10 31 21 20 30 32 13 26 16 Peak Tracking Total 9 | . 2 3 . 9 8 9 7 5 6 4 7 7 Tactical Retreats 14 | . . . . . 5 . 3 2 1 . 3 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Traps Triggered 25 | . . 1 . . 2 1 5 1 6 . 8 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . Exploded 2 | . . . . . 2 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Machines Disabled 11 | . . . . . 1 1 . . 3 2 4 . Max in Single Turn 1 | . . . . . 1 1 . . 1 1 1 . Garrison Relay 7 | . . . . . . . . . 3 . 4 . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Machines Accessed 16 | . . 1 1 . 4 3 . 3 . 3 . 1 Terminals 5 | . . . . . 2 . . 2 . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . Recycling Units 3 | . . . . . 2 1 . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . Garrison Access 4 | . . . . . . 2 . 1 . 1 . . Total Hacks 32 | . . 1 1 . 9 7 . 5 . 7 . 2 Successful 16 | . . 1 1 . 4 2 . 2 . 4 . 2 Failed 16 | . . . . . 5 5 . 3 . 3 . . Catastrophic 1 | . . . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 9 | . . . 1 . 3 2 . 2 . . . 1 Terminals 11 | . . . . . 5 . . 4 . . . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . 2 . . Recycling Units 6 | . . . . . 4 2 . . . . . . Scanalyzers 4 | . . . . . . . . . . 4 . . Garrison Access 7 | . . . . . . 5 . 1 . 1 . . Terminal Hacks 4 | . . 1 1 . 1 . . . . . . 1 Open Door 1 | . . 1 . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . 1 EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . . 1 . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . Scanalyzer 1 | . . . . . . . . . . 1 . . Insert Component 1 | . . . . . . . . . . 1 . . Garrison Access Hacks 3 | . . . . . . 1 . 1 . 1 . . Unlock Access 3 | . . . . . . 1 . 1 . 1 . . Unauthorized Hacks 13 | . . . . . 5 3 . 3 . . . 2 Terminals 2 | . . . . . . . . 1 . . . 1 Botnet 1 | . . . . . . . . 1 . . . . Operators 1 | . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . . . . . 2 1 . . . . . . Tunnel 3 | . . . . . 2 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 10 | . . . . . 2 3 . 2 . 2 . 1 Full Trace Events 2 | . . . . . . 1 . . . 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . Time 26 | . . . . . . . . . . 26 . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Used RIF Installer 3 | . . . . . . . 1 . 1 . 1 . Alert ID Control 1 | . . . . . . . . . 1 . . . Program Shield 1 | . . . . . . . . . . . 1 . Robots Hacked 12 | . . . . . . . . . . 7 2 3 Non-combat 2 | . . . . . . . . . . 1 . 1 Combat 10 | . . . . . . . . . . 6 2 2 Robot Hacks Applied 14 | . . . . . . . . . . 8 2 4 parse_system 1 | . . . . . . . . . . . . 1 map_walls 1 | . . . . . . . . . . 1 . . drop_inventory 1 | . . . . . . . . . . . . 1 find_garrison 1 | . . . . . . . . . . 1 . . broadcast_data 1 | . . . . . . . . . . . 1 . overload_power 1 | . . . . . . . . . . 1 . . disable_weapons 1 | . . . . . . . . . . . . 1 formatsys_high 7 | . . . . . . . . . . 5 1 1 Relay Couplers Released 33 | . . . . . . . . 4 13 . 16 . Machine Destruction 29 | . . . . . . . . . 13 . 16 . Programmers 4 | . . . . . . . . 4 . . . . Attached 13 | . . . . . . . . 1 2 3 5 2 Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Total Allies 9 | . . . . . . . . 2 . 5 1 1 Largest Group 4 | . . . . . . . . 2 2 4 1 2 Highest-Rated Group 119 | . . . . . . . . 52 52 119 41 73 Highest-Rated Ally 41 | . . . . . . . . 32 32 32 41 41 Total Orders . | . . . . . . . . . . . . . Ally Attacks 56 | . . . . . . . . 12 15 17 . 12 Total Damage 1482 | . . . . . . . . 359 423 226 . 474 Kills 12 | . . . . . . . . 2 3 4 . 3 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Field Lobotomies 2 | . . . . . . . . 2 . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Turns Passed 11033 | 78 117 940 348 312 1160 1224 575 1770 1768 622 1600 519 Spaces Moved 4844 | 56 96 707 288 168 458 357 273 645 620 277 696 203 Core 18 | 17 . . . . . . . . . . 1 . Treads 417 | . . . . . 234 183 . . . . . . Legs 2236 | . . . . . 90 174 273 134 541 277 695 52 Wheels 1432 | 39 96 707 288 168 134 . . . . . . . Hover 738 | . . . . . . . . 511 79 . . 148 Flight 3 | . . . . . . . . . . . . 3 Fastest Speed 50 | 50 100 120 120 120 120 150 150 126 126 150 150 120 Average Speed 160 | 84 111 120 120 120 163 174 153 206 189 154 167 164 Slowest Speed 850 | 100 120 120 120 120 205 250 210 480 360 210 850 840 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 23 99 64 25 39 9 44 16 73 8 72 4 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 4 | . . . . 1 2 1 . . . . . . Known Exits Taken 4 | . . . . . 1 1 . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . Scrap Searched 4 | . . 2 . 2 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 107 | . . 7 . . 5 18 48 3 . . . 26 Melee . | . . . . . . . . . . . . . Projectile 1 | . . . . . 1 . . . . . . . AOE 106 | . . 7 . . 4 18 48 3 . . . 26 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Total 7246 | 73 105 765 291 266 741 888 381 918 1084 434 994 306 Wait 1300 | 4 . 11 . 85 161 448 37 81 297 83 88 5 Move 4829 | 55 95 706 287 167 457 356 271 644 618 276 694 203 Hop . | . . . . . . . . . . . . . Pick Up 148 | 3 2 18 3 3 20 10 4 26 16 12 22 9 Fast Attach 87 | 6 3 . . . 6 10 3 17 7 9 19 7 Attach 79 | . 1 4 . 1 10 5 5 10 11 1 19 12 Detach 9 | . 1 1 . . . 1 1 1 2 . 1 1 Swap 66 | . 1 . . . 2 5 7 21 7 9 6 8 Drop 122 | . 2 6 1 3 15 14 2 32 9 12 16 10 Fire 509 | 5 . 19 . 7 70 35 26 86 89 32 89 51 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 4 | . . . . . . 4 . . . . . . Escape Stasis 93 | . . . . . . . 25 . 28 . 40 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 79 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 15) 196 | -10/Materials | Entered Mines 321 | -10/Mines | Discovered new exit (range 8) 341 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 342 | -10/Mines | Discovered new exit (range 5) 412 | -10/Mines | Discovered new exit (range 8) 426 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 456 | -10/Mines | Build established: Hauler-Mutant 570 | -10/Mines | Learned Materials emergency access door positions 874 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 902 | -10/Mines | Destroyed YI-UF0 1136 | -10/Mines | Entered Exiles 1179 | -10/Exiles | Met 8R-AWN 1198 | -10/Exiles | Met EX-HEX 1245 | -10/Exiles | Met EX-BIN 1260 | -10/Exiles | Aligned with FarCom system 1261 | -10/Exiles | Given EX-Vault access code 1330 | -10/Exiles | Opened EX-Vault 1339 | -10/Exiles | Found Field Lobotomy Kit 1363 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1403 | -10/Exiles | Met EX-DEC 1470 | -10/Exiles | Discovered new exit (range 14) 1484 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1484 | -10/Exiles | Entered Mines 1492 | -9/Mines | Met a Derelict bent on vengeance 1581 | -9/Mines | Discovered new exit (range 7) 1673 | -9/Mines | Assembled infested the area 1678 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1796 | -9/Mines | Entered Materials 1796 | -8/Materials | Evolved 4 slots: Utility x4 2037 | -8/Materials | Discovered new exit (range 20) 2092 | -8/Materials | Build established: Hauler-Skirmisher 2162 | -8/Materials | Lost 3 parts (2n1u) 2209 | -8/Materials | Destroyed 8 combat bots 2512 | -8/Materials | Build established: Mutant 2948 | -8/Materials | Identified exit to Factory 2956 | -8/Materials | Entered Factory 2956 | -7/Factory | Evolved 2 slots: Utility x2 3941 | -7/Factory | Assembled infested ambush trap array 4013 | -7/Factory | Lost 5 parts (1n3u1w) 4179 | -7/Factory | Identified exit to Garrison 4180 | -7/Factory | Entered Garrison 4314 | -7/Garrison | Triggered checkpoint 4351 | -7/Garrison | Build established: Scavenger-Mutant 4435 | -7/Garrison | Destroyed 7 combat bots 4436 | -7/Garrison | Triggered checkpoint 4504 | -7/Garrison | Discovered new exit (range 15) 4693 | -7/Garrison | Discovered new exit (range 15) 4732 | -7/Garrison | Identified exit to Factory 4743 | -7/Garrison | Installed Relay Interface Framework 4755 | -7/Garrison | Entered Factory 4761 | -7/Factory | Lost 4 parts (1p1n1u1w) 4933 | -7/Factory | Discovered new exit (range 12) 4960 | -7/Factory | Identified exit to Factory 6294 | -7/Factory | System corruption reached 10% 6472 | -7/Factory | Assimilated Y-54 Guardian with FLK Orb 6476 | -7/Factory | Garrison activated, responded to threat 6481 | -7/Factory | Assimilated B-48 Gladiator with FLK Orb 6506 | -7/Factory | Identified exit to Garrison 6510 | -7/Factory | Lost 4 parts (1p1n2u) 6525 | -7/Factory | Entered Garrison 6525 | -7/Garrison | Accompanied by 2 allies 6559 | -7/Garrison | Core integrity fell below 50% 6564 | -7/Garrison | Triggered checkpoint 6740 | -7/Garrison | Triggered checkpoint 7043 | -7/Garrison | Triggered checkpoint 7083 | -7/Garrison | Lost 3 parts (1p1n1u) 7088 | -7/Garrison | Destroyed 7 combat bots 7174 | -7/Garrison | Discovered exit to Factory (range 9) 7254 | -7/Garrison | Triggered checkpoint 7379 | -7/Garrison | Discovered exit to Factory (range 15) 7384 | -7/Garrison | Triggered checkpoint 7638 | -7/Garrison | Discovered exit to Factory (range 14) 7680 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 7734 | -7/Garrison | Triggered checkpoint 7794 | -7/Garrison | Lost 4 parts (1n2u1w) 7820 | -7/Garrison | Garrison Relay disabled 7973 | -7/Garrison | Garrison Relay disabled 8129 | -7/Garrison | Build established: Bothacker-Mutant 8184 | -7/Garrison | Triggered checkpoint 8246 | -7/Garrison | Garrison Relay disabled 8293 | -7/Garrison | Entered Factory 8293 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8463 | -6/Factory | Repaired Lrg. Storage Unit 8832 | -6/Factory | Garrison activated, responded to threat 8913 | -6/Factory | Identified exit to Garrison 8915 | -6/Factory | Entered Garrison 8934 | -6/Garrison | Triggered checkpoint 9044 | -6/Garrison | Lost 3 parts (1u2w) 9136 | -6/Garrison | Triggered checkpoint 9194 | -6/Garrison | Triggered checkpoint 9294 | -6/Garrison | Triggered checkpoint 9343 | -6/Garrison | Discovered new exit (range 10) 9371 | -6/Garrison | Expanded RIF knowledge: Program Shield 9404 | -6/Garrison | Triggered checkpoint 9466 | -6/Garrison | Garrison Relay disabled 9471 | -6/Garrison | Build established: Scavenger-Mutant 9616 | -6/Garrison | Triggered checkpoint 9718 | -6/Garrison | Garrison Relay disabled 9785 | -6/Garrison | Build established: Bothacker-Mutant 9836 | -6/Garrison | Discovered new exit (range 8) 10020 | -6/Garrison | Triggered checkpoint 10103 | -6/Garrison | Garrison Relay disabled 10310 | -6/Garrison | Discovered new exit (range 10) 10358 | -6/Garrison | Triggered checkpoint 10425 | -6/Garrison | Lost 4 parts (1p1n2w) 10431 | -6/Garrison | Garrison Relay disabled 10515 | -6/Garrison | Entered Factory 10515 | -6/Factory | Accompanied by 1 ally 10666 | -6/Factory | Core integrity fell below 50% 10707 | -6/Factory | Discovered new exit (range 3) 10786 | -6/Factory | Identified exit to Lower Caves 10969 | -6/Factory | Core integrity fell below 20% 11034 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 11020_ R-10 Processor collects Prototype Device. 11021_ U-05 Engineer lays Concrete. 11021_ R-10 Processor collects Med. Storage Unit. 11022_ Acquired 9 matter. 11022_ U-05 Engineer lays Concrete. 11023_ R-10 Processor collects Transport Network Coupler. 11023_ U-05 Engineer lays Concrete. 11028_ R-10 Processor collects Prototype Power Core. 11028_ Penetrated by Slug. 11028_ Imp. Grenade Launcher destroyed. 11029_ U-05 Engineer lays Concrete. 11031_ The unstable cave ceiling collapses. 11031_ R-10 Processor collects Prototype Power Core. 11031_ Proton Missile Launcher destroyed. 11031_ K-01 Serf collects debris. 11031_ U-05 Engineer lays Concrete. 11034_ The unstable cave ceiling collapses. 11034_ Penetrated by Slug. 11034_ Cesium-ion Thruster destroyed. 11034_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #### ## #?# #??????# + #? | | #??# ######?# #??????# """ ## #??# | | #### ######## #??????# """ ## ##?? | | ## # # #??????#=[ """ # * #?? | | ]## # # #??????#=[ "" / > #?? | | ######+####### ]= # # #??????#= / "" # #?? | | #??# + # ##+##### ## ##?? | | #??# # # + ## #??? | | #??###+######## ############ #??? | | #?????????????# ############ #??? | | #?????????????# #??? | | ######+####?????????????# ######## ####### #??? | | ????????????????????????#h#??????# #?????# #??? | | ????????????????????????# #??????# #?????# #??? | | ????????????????????????# #?????##/##+#####?# #??? | | ????????????????????????# #?????# +? #??? | | ????????????????????????# #?????# """""""o#?# #??? | | ????????????????????????# #?????# """"""" ??# #??? | | ????????????????????????#!#?????# """""""???? ???? | | ????????????????????????#!#?????# """"""????? ???? | | ????????????????????????#%#?????# ?????? ???? | | ??????????????????????### ###???# ???????? ???? | | ?????????????????????## # ##### ????????? ???? | | ????????????????????## % ##+####?????? ???? | | ????????????????????# % ?? ???? | | ????????????????????## # @% ??????? | | ?????????????????????# % ??????? | | ??????????????????? ##########???????? | | ???????????????? ggR R #????????????????? | | ?????????????? g #????????????????? | | ???????????? g % u #????????????????? | | ???????????? g g R k ???????????????? | | ????????????+######## *# # ######??????????????? | | ????????????????????## ## # #??????????????????? | | ????????????????????? ?? ###??????????????????? | | ?????????????????????[ ??" #????????????????????? | | ???????????????????? ??" #????????????????????? | | ???????????????????? ??" #????????????????????? | | ???????????????????# ???? #????????????????????? | | ????????????????????? ?????#????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 110 Additional Mass Support 9 Armor Coverage 750 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 14 Target Analysis 5 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BoreHardcellShifter Manual? 0 Play Time 01:29:40 Cumulative 157.8 hours Start 2020.01.27 @ 17:30:34 End 2020.01.27 @ 18:59:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 217 Rogue 217 Adventurer 0 Explorer 0 Win Type - Total 7 Types 2/1/0/1/0/3/0 Lore% 92 Gallery% 90 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 17a62fdd-429d-4690-8ee5-94ab7b5d1a84