Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.21 @ 14:39:25 Player: gammafunk Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (372) 372 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1422 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Heat Sink Large Storage Unit > --- WEAPON (2) ------- Particle Cannon Particle Cannon > --- INVENTORY (10) --- Light Ion Engine Light Treads Large Storage Unit High-capacity Matter Pod (200) Armor Integrity Analyzer Small Laser Small Laser Particle Cannon Grenade Launcher Flail Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Large Storage Unit > --- WEAPON ----------- Particle Cannon Particle Cannon > --- INVENTORY -------- Light Ion Engine Light Treads Large Storage Unit High-capacity Matter Pod Armor Integrity Analyzer Small Laser Small Laser Particle Cannon Grenade Launcher Flail [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 23 | 8 15 . Power 3 | 2 1 . Engine 3 | 2 1 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 4 . Treads 6 | 2 4 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 2 4 . Device 2 | . 2 . Storage 3 | 2 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 8 | 2 6 . Energy Gun 5 | 2 3 . Energy Cannon 2 | . 2 . Ballistic Gun 1 | . 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 5 . Power . | . . . Propulsion 1 | . 1 . Utility 1 | . 1 . Weapon 3 | . 3 . Highest Loss Streak 4 | . 4 . Average Slot Usage (%) 94 | . 94 . Engine 14 | . 14 . Treads 24 | . 24 . Device 7 | . 7 . Storage 14 | . 14 . Protection 4 | . 4 . Energy Gun 17 | . 17 . Energy Cannon 7 | . 7 . Ballistic Gun 2 | . 2 . Naked Turns . | . . . Heaviest Build 28 | 16 28 . Greatest Support 40 | 40 40 . Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 . Average Capacity 8 | 5 8 . Most Carried 10 | 2 10 . Average Carried 7 | 1 7 . Final Capacity 10 | 8 10 10 Final Carried 10 | 2 10 10 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 609 | 273 336 . Remotely 25 | . 25 . Salvage Created 686 | 85 601 . Parts 31 | 2 29 . Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 11 | . 11 . Guns 10 | . 10 . Cannons 1 | . 1 . Classes Destroyed 6 | 1 5 . Worker 2 | . 2 . Hauler 2 | . 2 . Recycler 2 | 1 1 . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 8 | . 8 . Best Kill Streak 3 | 1 3 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 671 | . 671 . Core 22 | . 22 . Absorbed by Shields . | . . . Core Remaining (%) 95 | 100 91 . Volleys Fired 67 | 4 63 . Largest 2 | 2 2 . Hottest 136 | 90 136 . Shots Fired 130 | 8 122 . Gun 104 | 8 96 . Cannon 26 | . 26 . Launcher . | . . . Special . | . . . Kinetic 14 | . 14 . Thermal 116 | 8 108 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 13 | 3 13 . Robot Miss Streak 2 | 1 2 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 92 | 5 87 . Core Hits 30 | 2 28 . Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1155 | 74 1081 . Guns 806 | 74 732 . Cannons 309 | . 309 . Explosions . | . . . Melee . | . . . Ramming 40 | . 40 . Kinetic 82 | . 82 . Thermal 1033 | 74 959 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Effects 1 | . 1 . Message Errors 1 | . 1 . Overload Shots . | . . . Overflow Damage 2 | . 2 . Projectiles 2 | . 2 . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 7 | . 7 . Targets Rammed 9 | . 9 . Kicked . | . . . Crushed 2 | . 2 . Highest Temperature 339 | 90 339 . Average Temperature 82 | 40 85 . Received Heat Transfer 315 | . 315 . Effects 2 | . 2 . Interference 1 | . 1 . Damage (minor) 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 2345 | 198 2147 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 210 | 5 210 . Initial 3 | . 3 . Average 79 | 1 84 . Maximum Alert Level 1 | . 1 . Low Security (%) 97 | 100 97 . Level 1 2 | . 2 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 33 | . 33 . Peak Tracking Total 6 | . 6 . Tactical Retreats 3 | . 3 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 9 | . 9 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 27 | . 27 . Successful 11 | . 11 . Failed 15 | . 15 . Catastrophic 1 | . 1 . Database Lockouts 1 | . 1 . Manual 19 | . 19 . Terminals 21 | . 21 . Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Robot Analysis 1 | . 1 . Prototype ID Bank 2 | . 2 . Unreport Threat 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 3 | . 3 . Botnet 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 9 | . 9 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1854 | 115 1739 . Spaces Moved 917 | 61 856 . Core 6 | 6 . . Treads 911 | 55 856 . Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 . Average Speed 163 | 149 164 . Slowest Speed 180 | 160 180 . Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 34 | 5 96 1 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1131 | 73 1058 . Wait 99 | . 99 . Move 915 | 60 855 . Hop . | . . . Pick Up 10 | 1 9 . Fast Attach 12 | 7 5 . Attach 3 | . 3 . Detach 3 | . 3 . Swap 8 | 1 7 . Drop 5 | . 5 . Fire 67 | 4 63 . Melee . | . . . Ram . | . . . Kick . | . . . Crush 9 | . 9 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 11) 311 | -10/Materials | Build established: Mutant 486 | -10/Materials | Central database locked down 726 | -10/Materials | Discovered new exit (range 15) 871 | -10/Materials | Lost 4 parts (1n1u2w) 1065 | -10/Materials | Discovered new exit (range 9) 1237 | -10/Materials | Discovered new exit (range 16) 1401 | -10/Materials | Repaired Lgt. Treads 1429 | -10/Materials | Repaired Lgt. Treads 1640 | -10/Materials | Build established: Scavenger-Mutant 1855 | -10/Materials | Entered another Materials area 1855 | -9/Materials | Evolved 2 slots: Utility x2 1855 | -9/Materials | Self-destructed Last Messages --------------- Connecting with Repair Station... Slammed into M-13 Machinist. XEKA%H%=S:HQ/XJ >>Prototypes Downloading prototype IDs... Cld. Ion Engine Imp. Medium Laser Connecting with Terminal... >>Alert(Purge) Purged threat record, alert level lowered. Destroyed Sensor Array. Destroyed Hover Unit. Acquired 10 matter. PARAMETERS=UTILITY_2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????? ????????????????? | | ???????????????????????? ????????????????? | | ???????????????????????? ????????????????? | | ???????????????????????# #???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????+ #???????????????? | | ???????????????????????# +???????????????? | | ???????????????????????# @ #???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????#####???????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DefenseGatlingCharger Manual? 0 Play Time 00:11:03 Cumulative 189.0 hours Start 2021.04.21 @ 14:19:51 End 2021.04.21 @ 14:39:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 3 Types 1/1/1/0/0/0/0/0/0 Lore% 60 Gallery% 59 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 60x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b8bae042-7077-46b9-ac23-9458dfd6919b