Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.09 @ 16:43:37 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (77) 385 Value Destroyed (2076) 2076 Prototype IDs (70) 1400 Alien Tech Used (0) 0 Bonus (4308) 4308 TOTAL SCORE: 16269 Bonus ------- High Alert Combat Kills 28 Follower Combat Kills 827 Aligned with FarCom 300 Met Imprinter 300 Win 3000 Friendly Fire -147 Cogmind --------- Core Integrity 1533/1600 Matter 250/300 Energy 77/100 System Corruption 6% Temperature Cool (8) Movement Hovering (48) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Backup Power VII Backup Power VII > --- PROPULSION (8) --- Improved Antigrav System Antigrav Array Antigrav Array Combat Linear Gravjet Biomechanical Wings Experimental Cesium-ion Thruster > --- UTILITY (13) ----- Advanced Coolant Injector Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Advanced Launcher Guidance Computer Advanced Target Analyzer Advanced Transmission Jammer Reaction Control System Graphene Brace EM Disruption Field Makeshift Hacking Suite Improved Hacking Suite Experimental Hacking Suite > --- WEAPON (2) ------- Gamma Rifle Long-range Phase Cannon > --- INVENTORY (5) ---- Energy Well (350) Stasis Canceller Gamma Rifle Compact HERF Cannon Enhanced Force Lance Peak State ------------ > --- POWER ------------ Backup Power VII Backup Power VII > --- PROPULSION ------- Improved Antigrav System Antigrav Array Antigrav Array Combat Linear Gravjet Biomechanical Wings Experimental Cesium-ion Thruster > --- UTILITY ---------- Advanced Coolant Injector Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Advanced Launcher Guidance Computer Advanced Target Analyzer Advanced Transmission Jammer Reaction Control System Graphene Brace EM Disruption Field Makeshift Hacking Suite Improved Hacking Suite Experimental Hacking Suite > --- WEAPON ----------- Gamma Rifle Long-range Phase Cannon > --- INVENTORY -------- Energy Well Stasis Canceller Gamma Rifle Compact HERF Cannon Enhanced Force Lance [Rating: 165] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Neutrino Core Reactor Light Particle Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Antigrav Array Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Long-range Phase Cannon Ballistic Gun Makeshift Shrapnel Gun Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Phasing Sabre Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Arm Lab Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 2 2 . . 2 2 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . Propulsion 6 | . . . . . 1 1 . . . . . 1 1 . . 1 1 . Utility 11 | . . . . . 3 . . . . . 2 1 1 . . 1 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 188 | 2 3 . 2 5 25 9 12 7 11 26 27 4 13 19 . 5 4 14 Power 15 | . 1 . . 1 2 1 1 1 2 1 1 . 1 2 . 1 . . Engine 9 | . 1 . . 1 2 1 . . 2 1 . . 1 . . . . . Core 4 | . . . . . . . 1 1 . . 1 . . 1 . . . . Reactor 2 | . . . . . . . . . . . . . . 1 . 1 . . Propulsion 39 | 2 . . . . 7 2 2 . 2 4 2 2 6 4 . 1 2 3 Treads 14 | 2 . . . . 7 2 2 . 1 . . . . . . . . . Leg 1 | . . . . . . . . . . . . . 1 . . . . . Wheel 1 | . . . . . . . . . 1 . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . 1 3 Flight 19 | . . . . . . . . . . 4 2 2 5 4 . 1 1 . Utility 76 | . 1 . 1 . 12 1 8 2 1 15 9 1 5 9 . 2 2 7 Device 35 | . . . . . . . 4 1 1 11 5 . 1 6 . 1 1 4 Storage 4 | . 1 . 1 . . . . . . 1 . . . . . . 1 . Processor 10 | . . . . . 4 . . . . 1 . . . 1 . 1 . 3 Hackware 10 | . . . . . . 1 . . . 1 3 1 3 1 . . . . Protection 17 | . . . . . 8 . 4 1 . 1 1 . 1 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 58 | . 1 . 1 4 4 5 1 4 6 6 15 1 1 4 . 1 . 4 Energy Gun 16 | . . . . 2 4 2 1 2 3 . . . . . . . . 2 Energy Cannon 14 | . . . . . . . . 1 . 1 8 . 1 1 . 1 . 1 Ballistic Gun 5 | . 1 . . 1 . . . . . 3 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . 1 . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . 3 . 1 . . . . . . . . . . Slashing Weapon 8 | . . . . . . . . . 1 1 5 . . 1 . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . 2 . . . 1 Special Melee Weapon 7 | . . . 1 . . . . . 2 1 2 1 . . . . . . Unidentified Prototypes 10 | . . . . . 1 . . . . 1 . . 1 6 . 1 . . Corrupted Parts 1 | . . . . . 1 . . . . . . . . . . . . . System Corruption 3 | . . . . . 3 . . . . . . . . . . . . . Parts Lost 31 | . 2 . . 1 2 1 . 1 . 1 3 . 4 10 . . 2 4 Power 10 | . 1 . . 1 . 1 . 1 . . 2 . 1 3 . . . . Propulsion 6 | . . . . . . . . . . . . . 1 2 . . 2 1 Utility 12 | . . . . . 2 . . . . . 1 . 2 4 . . . 3 Weapon 3 | . 1 . . . . . . . . 1 . . . 1 . . . . Highest Loss Streak 9 | . 2 . . 1 2 1 . 1 . 1 2 . 3 9 . . 2 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 85 85 71 83 96 91 95 98 98 91 92 98 86 84 57 60 71 73 Engine 7 | . 14 14 14 12 8 6 7 7 7 7 9 5 4 4 . . 1 1 Core 3 | . . . . . . . 3 5 7 6 1 5 5 4 . . . 5 Treads 21 | . 28 28 28 28 27 30 30 30 27 14 . . . . . . . . Flight 4 | . . . . . . . . . . 1 26 27 21 20 15 14 20 9 Device 3 | . . . . . . . 5 5 . 6 5 5 5 4 5 4 5 12 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 5 5 4 . . . . Processor 10 | . . . . . 15 15 15 15 14 7 6 5 5 5 5 8 8 13 Hackware 8 | . . . . . . 6 7 7 7 7 25 29 25 26 26 23 21 15 Protection 4 | . . . . . 16 7 1 1 7 6 . . 3 2 . . . . Energy Gun 10 | . 23 14 . 7 16 14 15 13 14 4 1 4 . . . . 1 3 Ballistic Gun 1 | . 4 14 . 14 1 . . . . 6 . . . . . . . . Special Melee Weapon 1 | . . . 14 . . . . . . . . . 5 4 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 79 | 11 25 25 44 47 67 67 75 74 79 79 25 21 34 37 9 26 36 30 Greatest Support 112 | 40 40 40 40 40 84 112 104 96 96 28 24 33 43 43 26 34 42 78 Greatest Overweight (x) 2 | . . . 1 1 1 . . . 2 2 1 . 1 1 . 2 . . Average Overweight (x) . | . . . . 1 . . . . . 1 . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 8 8 8 8 5 5 5 5 Average Capacity 17 | 8 8 15 18 20 20 20 20 20 20 19 8 8 8 7 5 5 5 5 Most Carried 20 | 6 10 10 16 16 20 20 20 20 20 20 8 8 8 8 4 5 5 5 Average Carried 16 | 6 7 10 14 14 19 18 19 19 19 18 7 7 7 7 4 4 5 4 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 8 8 8 8 5 5 5 5 5 Final Carried 20 | 6 10 10 16 14 19 20 20 20 20 8 8 8 8 4 4 5 5 5 Class Distribution -------------------- 71% | Mutant 10% | Hacker-Scout 5% | Derelict-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/Armory Hacker-Scout | -4/Lab Wizard-Mutant | -3/Research Wizard-Scout | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Arm Lab Res Res Acc Matter Collected 2250 | 220 18 . 30 43 400 100 110 65 83 251 481 24 . 254 . . . 171 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 3090 | . 333 . . 50 1256 148 321 431 . 127 192 24 . 36 . . 21 151 Parts 200 | . 26 . . 5 98 10 11 15 . 8 8 1 . 3 . . 2 13 Haulers Intercepted 6 | . 1 . . . 4 1 . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . 1 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . 4 7 . 32 . . . . . . . . Prevented 13 | . . . . . . . 4 8 . 1 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Arm Lab Res Res Acc Combat Hostiles Destroyed 49 | . 10 . . 1 23 . 3 7 . 1 . . . 2 . . . 2 Melee 3 | . . . . . . . . . . . . . . 1 . . . 2 Guns 35 | . 9 . . 1 19 . 3 2 . 1 . . . . . . . . Cannons 1 | . . . . . . . . . . . . . . 1 . . . . AOE 6 | . . . . . 3 . . 3 . . . . . . . . . . Classes Destroyed 15 | . 4 . . . 6 2 . 1 . . . . . 1 . . . 1 Worker 4 | . . . . . . 2 . . . . . . . . . . 1 1 Builder 2 | . . . . . 1 1 . . . . . . . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . . . . . . . Hauler 6 | . 1 . . . 4 1 . . . . . . . . . . . . Recycler 2 | . . . . . . 1 . . . . 1 . . . . . . . Minesweeper 3 | . . . . . . . . 1 . 2 . . . . . . . . Mechanic 2 | . . . . . 1 . . . . . 1 . . . . . . . Watcher 8 | . 2 . . . 4 1 . . . . . 1 . . . . . . Swarmer 18 | . 6 . . . 11 . . . . . . . . 1 . . . . Saboteur 1 | . . . . . . . . . . . . . . 1 . . . . Grunt 17 | . 4 . . 1 4 . 1 6 . 1 . . . . . . . . Duelist 2 | . . . . . 1 . . 1 . . . . . . . . . . Sentry 7 | . . . . . 6 . 1 . . . . . . . . . . . Hunter 2 | . . . . . 1 . 1 . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 7 | . 4 . . 1 7 2 1 3 . 1 1 1 . 1 . . 1 1 Combat Bots Only 4 | . 4 . . 1 4 . 1 3 . 1 . . . 1 . . . 1 Max Kills in Single Turn 3 | . 1 . . 1 3 1 1 1 . 1 1 1 . 1 . . 1 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . 1 . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Arm Lab Res Res Acc Damage Taken 4528 | . 468 . . 65 712 78 121 223 . 273 349 84 456 1012 . . 158 529 Core 941 | . 93 . . . 82 . 17 16 . . 122 84 94 366 . . . 67 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Ignored by Resistances 53 | . . . . . 16 . . . . . 10 . 20 7 . . . . Regen/Repaired (Parts) 236 | . . . . . 172 . . . 34 . 30 . . . . . . . Core Remaining (%) 87 | 100 . . . 62 85 . . . . 95 85 91 . . 60 100 100 95 Volleys Fired 219 | . 32 . . 9 52 9 10 24 . 11 20 . 15 4 . 3 9 21 Largest 2 | . 2 . . 2 2 2 2 2 . 2 1 . 1 1 . 1 1 1 Hottest 110 | . 90 . . 100 100 100 100 110 . 110 90 . 90 105 . 105 105 105 Shots Fired 357 | . 64 . . 14 104 18 20 43 . 22 20 . 15 4 . 3 9 21 Gun 281 | . 64 . . 10 104 18 20 40 . 22 . . . . . . . 3 Cannon 72 | . . . . . . . . 3 . . 20 . 15 4 . 3 9 18 Launcher . | . . . . . . . . . . . . . . . . . . . Special 4 | . . . . 4 . . . . . . . . . . . . . . Kinetic 40 | . 3 . . 5 25 . . . . 7 . . . . . . . . Thermal 142 | . 61 . . 9 . . . 3 . . 20 . 15 4 . 3 9 18 Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 175 | . . . . . 79 18 20 40 . 15 . . . . . . . 3 Robot Hit Streak 38 | . 9 . . 3 25 38 10 16 . 17 . . . 16 . . . 3 Robot Miss Streak 6 | . 6 . . 2 3 4 2 3 . 5 . . . 2 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 2 . . . 4 . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . 1 . . . . . . . . . . Shots Hit Robots 242 | . 38 . 4 6 79 12 13 37 2 21 6 1 2 12 . . . 9 Core Hits 128 | . 17 . . 2 54 6 10 20 . 10 2 . . 2 . . 1 4 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 5 | . 3 . . . . . . . . . . . . . . . . 2 Burn 3 | . 3 . . . . . . . . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . . 2 Melee Attacks 79 | . . . 4 . . 3 . 1 3 5 16 3 11 23 1 1 . 8 Impact 4 | . . . . . . 3 . 1 . . . . . . . . . . Slashing 36 | . . . . . . . . . 1 4 16 3 11 1 . . . . Piercing 23 | . . . . . . . . . . . . . . 13 1 1 . 8 Sneak Attacks 22 | . . . 4 . . . . . 2 4 2 1 . 9 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 5616 | . 483 . . 68 1921 337 279 859 . 618 338 94 92 133 . . 35 359 Guns 3610 | . 462 . . 65 1418 267 233 711 . 382 . . . . . . . 72 Cannons 68 | . . . . . . . . . . . . . . 34 . . 34 . Explosions 630 | . . . . . 436 . 46 148 . . . . . . . . . . Melee 1146 | . . . . . . . . . . 236 338 94 92 99 . . . 287 Ramming 162 | . 21 . . 3 67 70 . . . . . . . . . . 1 . Kinetic 386 | . 28 . . 27 126 . . . . 205 . . . . . . . . Thermal 1170 | . 434 . . 38 436 . 46 148 . . . . . 34 . . 34 . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 2752 | . . . . . 1292 267 233 711 . 177 . . . . . . . 72 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 760 | . . . . . . . . . . 236 338 94 92 . . . . . Piercing 386 | . . . . . . . . . . . . . . 99 . . . 287 Highest Corruption 14 | . 1 1 1 1 3 . . . . . . . . 14 14 . 1 6 Average Corruption 2 | . 1 1 1 1 3 . . . . . . . . 3 14 . 1 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked 40 | . . . . . . . . . . . . . . 40 . . . . Effects 22 | . . 4 4 . . . . . . . . . . 9 . . . 5 Message Errors 4 | . . 1 . . . . . . . . . . . 1 . . . 2 Matter Fused 3 | . . . 1 . . . . . . . . . . 2 . . . . Heat Flow Errors 5 | . . . 2 . . . . . . . . . . 1 . . . 2 Energy Discharges 4 | . . 3 . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 4 | . . . 1 . . . . . . . . . . 3 . . . . Misdirections 1 | . . . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 308 | . . . . . 55 . . . . 26 74 59 . . . . . 94 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 55 | . . . . . 55 . . . . . . . . . . . . . Melee 253 | . . . . . . . . . . 26 74 59 . . . . . 94 Knockbacks 1 | . . . . . . 1 . . . . . . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 25 | . . . . . 25 . . . . . . . . . . . . . Shots 1 | . . . . . 1 . . . . . . . . . . . . . Rammed 14 | . 4 . . 1 6 1 . . . . . . . . . . 2 . Targets Rammed 18 | . 5 . . 1 6 4 . . . . . . . . . . 2 . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 4 | . 1 . . . . 3 . . . . . . . . . . . . Highest Temperature 240 | . 240 . 132 80 197 60 186 204 . 162 224 4 230 213 . 228 146 181 Average Temperature 66 | . 98 . 63 32 69 31 58 62 . 52 79 2 70 77 . 75 52 47 Received Heat Transfer 849 | . 162 . . 36 162 . 42 162 . 48 75 . 108 36 . . 18 . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 1 . . 2 . . . . . . . . . . Combat Hostiles 3 | . . . . . 1 . . 2 . . . . . . . . . . Parts Fried 20 | . . . . . 11 1 1 7 . . . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . . . . . . . . Heat Transferred 2125 | . 1326 . . 75 450 . 50 150 . . . . . 37 . . 37 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . . 5 . 1 3 . . . . . 2 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Arm Lab Res Res Acc Peak Influence 462 | . 322 52 . 22 425 59 . . . . 129 184 207 462 . 44 184 291 Initial 92 | . . 52 . . 8 29 . . . . . 63 2 92 . . 24 86 Average 119 | . 146 52 . 13 154 32 . . . . 60 112 84 281 . 27 83 188 Maximum Alert Level 2 | . 1 . . . 2 . . . . . . . 1 2 . . . 1 Low Security (%) 81 | 100 78 100 . 100 76 100 . . . . 100 100 98 25 . 100 100 48 Level 1 14 | . 21 . . . 17 . . . . . . . 1 50 . . . 51 Level 2 3 | . . . . . 5 . . . . . . . . 24 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 2 . . . 2 2 . . . . 5 1 4 9 . . 1 1 Investigation 14 | . 2 . . . 2 . . . . . 3 1 1 5 . . . . Extermination 5 | . . . . . . 1 . . . . 1 . 2 1 . . . . Reinforcement 8 | . . . . . . 1 . . . . 1 . 1 3 . . 1 1 Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Arm Lab Res Res Acc Distress Signals 13 | . . . . . 4 . . . . . . 1 1 4 . 1 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 192 | . 16 . . 1 34 2 3 9 . 14 15 3 34 38 . 1 14 8 Peak Tracking Total 16 | . 5 . . 1 7 1 1 4 . 4 6 2 16 13 . 2 8 4 Tactical Retreats 22 | . . . . . . . . 1 . 1 3 1 7 4 . 1 1 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Arm Lab Res Res Acc Traps Triggered 13 | . . . . . 2 2 . . . . 4 1 1 3 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 10 | . . . . . . . . . . . 10 . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed 19 | . . . . . . . . . . . 10 9 . . . . . . Reused 2 | . . . . . . . . . . . 2 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . 1 . . 1 2 . . 2 . . . . Most Traps Carried 2 | . . . . . . . . 1 1 2 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Arm Lab Res Res Acc Machines Disabled 9 | . . . . . 4 . . . . . . . . 4 . . 1 . Max in Single Turn 2 | . . . . . 2 . . . . . . . . 1 . . 1 . Garrison Access 2 | . . . . . . . . . . . 1 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 13 | . . . . . . . . . . . . . . 13 . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Arm Lab Res Res Acc Machines Accessed 65 | . 4 . 2 . 8 7 . 1 . . 12 7 4 7 . 1 3 9 Terminals 37 | . 3 . . . 4 3 . . . . 7 6 3 3 . . 2 6 Fabricators 11 | . . . . . . 3 . . . . 2 1 1 4 . . . . Repair Stations 7 | . . . . . 2 1 . . . . 2 . . . . . 1 1 Recycling Units 4 | . 1 . . . 1 . . . . . . . . . . 1 . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . 1 . . . . . . 1 Total Hacks 187 | . 12 . 2 . 33 13 . 1 . . 42 31 12 11 . 2 9 19 Successful 121 | . 8 . 2 . 17 5 . 1 . . 26 24 8 9 . 2 6 13 Failed 66 | . 4 . . . 16 8 . . . . 16 7 4 2 . . 3 6 Catastrophic 9 | . 2 . . . 3 3 . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 96 | . 8 . 1 . 9 10 . . 1 . 21 16 9 7 . 1 6 7 Terminals 123 | . 10 . . . 15 6 . . . . 27 29 8 6 . . 8 14 Fabricators 24 | . . . . . . 6 . . . . 7 2 4 5 . . . . Repair Stations 18 | . . . . . 8 1 . . . . 7 . . . . . 1 1 Recycling Units 10 | . 2 . . . 4 . . . . . . . . . . 2 . 2 Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 6 . . . . . 1 . . . . . . 2 Terminal Hacks 65 | . 6 . 2 . 5 2 . 1 . . 10 20 2 4 . . 4 9 Record 1 | . . . 1 . . . . . . . . . . . . . . . Part Schematic 4 | . 1 . . . . . . . . . 1 1 . . . . 1 . Robot Analysis 11 | . 3 . . . 2 . . . . . . 5 1 . . . . . Prototype ID Bank 2 | . 1 . . . . . . . . . . . . . . . . 1 Open Door 2 | . . . . . . . . 1 . . . . . . . . . 1 Level Access Points 4 | . . . . . . . . . . . 1 1 . . . . 1 1 Branch Access Points 2 | . . . . . . . . . . . . . 1 . . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . 1 Machine Index 2 | . . . . . . . . . . . . 1 . . . . 1 . Terminal Index 3 | . . . . . . 1 . . . . . 1 . 1 . . . . Fabricator Index 1 | . . . . . . . . . . . 1 . . . . . . . Unreport Threat 8 | . . . . . 3 . . . . . 1 3 . 1 . . . . Locate Traps 5 | . 1 . . . . 1 . . . . 2 1 . . . . . . Reprogram Traps 4 | . . . . . . . . . . . 1 3 . . . . . . Recall Investigation 3 | . . . . . . . . . . . 2 1 . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . 1 Registered Components 3 | . . . . . . . . . . . 1 1 . . . . . 1 Registered Prototypes 1 | . . . . . . . . . . . . 1 . . . . . . Zone Layout 6 | . . . . . . . . . . . . 1 . 2 . . . 3 Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . 1 . . . . 4 2 2 1 . . . . Network Status 2 | . . . . . . 1 . . . . . . . 1 . . . . Load Schematic 4 | . . . . . . . . . . . 2 1 1 . . . . . Build 4 | . . . . . . . . . . . 2 1 1 . . . . . Repair Station Hacks 15 | . . . . . 8 . . . . . 5 . . . . . 1 1 Scan Component 6 | . . . . . 4 . . . . . 2 . . . . . . . Repair 6 | . . . . . 4 . . . . . 2 . . . . . . . Refit 3 | . . . . . . . . . . . 1 . . . . . 1 1 Recycling Unit Hacks 4 | . 1 . . . 1 . . . . . . . . . . 1 . 1 Retrieve Components 4 | . 1 . . . 1 . . . . . . . . . . 1 . 1 Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . 1 . . . . . . 1 Seal Access 2 | . . . . . . . . . . . 1 . . . . . . 1 Unauthorized Hacks 25 | . 1 . . . 3 2 . . . . 6 2 4 4 . 1 1 1 Terminals 13 | . . . . . 2 1 . . . . 3 2 3 . . . 1 1 Assimilate 4 | . . . . . . . . . . . 1 1 1 . . . 1 . Botnet 6 | . . . . . . 1 . . . . 2 1 1 . . . . 1 Disrupt 3 | . . . . . 2 . . . . . . . 1 . . . . . Fabricators 9 | . . . . . . 1 . . . . 3 . 1 4 . . . . Prioritize 1 | . . . . . . . . . . . 1 . . . . . . . Fabnet 5 | . . . . . . 1 . . . . 2 . 1 1 . . . . Overload 3 | . . . . . . . . . . . . . . 3 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . 1 . . . . . . . . . . 1 . . Reject 2 | . . . . . 1 . . . . . . . . . . 1 . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 47 | . 2 . . . 7 6 . . . . 8 5 4 4 . 1 1 9 Full Trace Events 7 | . 1 . . . 1 . . . . . 3 1 1 . . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . 1 . . . . . . . 14 . 1 1 . . . . 1 . Parts Built 5 | . . . . . . . . . . . 2 2 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 199 | . . . . . . . . . . . 94 58 47 . . . . . Total Part Build Rating 29 | . . . . . . . . . . . 10 14 5 . . . . . Parts Repaired 6 | . . . . . 4 . . . . . 2 . . . . . . . Time 196 | . . . . . 102 . . . . . 94 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 24 | . 10 . . . 10 . . . . . . . . . . 3 . 1 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Arm Lab Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 11 | . . . 4 . . . . . 2 1 1 . . 1 . . 2 . Non-combat 3 | . . . 3 . . . . . . . . . . . . . . . Combat 8 | . . . 1 . . . . . 2 1 1 . . 1 . . 2 . Robot Hacks Applied 8 | . . . 4 . . . . . 2 1 . . . 1 . . . . parse_system 8 | . . . 4 . . . . . 2 1 . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 7 | . . . . . . . . . . 3 3 7 2 2 2 6 2 . Autooverrided 3 | . . . . . . . . . . . 1 . . . . . 2 . Robots Rewired 6 | . . . . . . . . . . . . . . 6 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Arm Lab Res Res Acc Total Allies 15 | . . . . . . . . . 2 . 2 1 1 6 . . 3 . Largest Group 4 | . . . . . . . . . 2 2 1 1 1 4 . . 1 . Highest-Rated Group 200 | . . . . . . . . . 192 192 96 10 26 200 . . 178 . Highest-Rated Ally 178 | . . . . . . . . . 96 96 96 10 26 50 . . 178 . Total Orders 2 | . . . . . . . . . . . . 2 . . . . . . STAY 1 | . . . . . . . . . . . . 1 . . . . . . FOLLOW 1 | . . . . . . . . . . . . 1 . . . . . . Ally Attacks 81 | . . . . . . . . . . 44 5 . . 26 . . 6 . Total Damage 2819 | . . . . . . . . . . 1705 20 . . 990 . . 104 . Kills 23 | . . . . . . . . . . 14 . . . 9 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Arm Lab Res Res Acc Robot Analysis Total 11 | . 3 . . . 2 . . . . . . 5 1 . . . . . Derelict Logs Recovered 6 | . . . . . . . 1 2 . 3 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Arm Lab Res Res Acc Turns Passed 13907 | 7 500 127 651 252 1806 816 1458 2023 2001 1638 757 207 517 556 8 150 125 308 Spaces Moved 10496 | 3 230 80 291 81 817 441 844 1153 1218 1118 1182 390 993 738 17 165 306 429 Core . | . . . . . . . . . . . . . . . . . . . Treads 4956 | 3 230 80 291 81 817 441 844 1153 1016 . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels 1217 | . . . . . . . . . 202 1015 . . . . . . . . Hover 237 | . . . . . . . . . . . . . . . . . . 237 Flight 4086 | . . . . . . . . . . 103 1182 390 993 738 17 165 306 192 Fastest Speed 25 | 160 160 160 160 240 160 160 162 165 130 31 31 28 31 27 29 27 25 29 Average Speed 109 | 160 160 160 218 240 168 160 164 165 160 121 31 28 31 35 29 65 25 40 Slowest Speed 240 | 160 160 160 240 240 240 162 165 165 167 191 114 31 117 107 29 183 27 56 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 38 | . . . . . . . . . . . 11 1 22 3 . . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 2 38 23 70 11 62 13 90 96 86 95 36 11 32 49 6 7 13 16 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 4 | . 1 . 1 . . . . . 2 . . . . . . . . . Known Exits Taken 10 | . . . . . 1 1 1 1 1 1 1 1 1 . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . . . . . . 1 1 1 . . Scrap Searched 15 | . . . . . . . 4 6 3 2 . . . . . . . . Spaces Dug 92 | . . . . 4 . 3 . 4 . 1 28 1 22 8 . 4 7 10 Terrain Destroyed 145 | . . . . 4 28 3 2 24 . 1 29 1 22 10 . 4 7 10 Melee 31 | . . . . . . 3 . 1 . 1 9 1 7 8 . 1 . . Projectile 64 | . . . . 4 . . . 3 . . 20 . 15 2 . 3 7 10 AOE 50 | . . . . . 28 . 2 20 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Arm Lab Res Res Acc Total 12412 | 4 297 79 306 116 1157 522 886 1227 1268 1366 1502 481 1135 994 17 200 336 519 Wait 1222 | . 18 . 1 20 203 51 16 37 21 181 204 76 115 202 . 23 17 37 Move 10407 | 2 229 79 290 80 816 440 843 1152 1217 1117 1160 387 952 731 16 164 304 428 Hop 33 | . . . . . . . . . . . 10 1 18 3 . . 1 . Pick Up 82 | . 7 . 5 . 25 4 2 3 5 6 10 4 5 3 . 1 . 2 Fast Attach 64 | . 1 . 1 1 12 1 1 2 3 2 5 1 6 9 . 4 4 11 Attach 35 | . 2 . 1 1 3 2 1 . 2 3 7 3 4 4 . 1 . 1 Detach 24 | . 1 . 3 . 3 . . . 3 4 3 1 1 1 . 2 . 2 Swap 89 | 2 . . . 3 10 6 10 5 6 21 15 . 3 6 . . . 2 Drop 95 | . 2 . 1 1 27 2 3 3 8 16 6 5 5 8 . 1 . 7 Fire 219 | . 32 . . 9 52 9 10 24 . 11 20 . 15 4 . 3 9 21 Melee 79 | . . . 4 . . 3 . 1 3 5 16 3 11 23 1 1 . 8 Ram 1 | . . . . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . Crush 16 | . 5 . . 1 6 4 . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . . . . 36 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap 10 | . . . . . . . . . . . 10 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 6 exits: *Res / *Upp x2 / Ext x2 / *Arm) -4/Armory (discovered 2 exits: Res / [*Lab]) -4/Lab -3/Research -2/Research (discovered 5 exits: *Acc x3 / Qua x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 1) 8 | -11/Junkyard | Entered Materials 321 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 7) 508 | -10/Materials | Entered Mines 521 | -10/Mines | Discovered new exit (range 9) 628 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 628 | -10/Mines | Discovered new exit (range 5) 635 | -10/Mines | Entered Exiles 680 | -10/Exiles | Met 8R-AWN 708 | -10/Exiles | Met EX-HEX 823 | -10/Exiles | Met EX-DEC 894 | -10/Exiles | Learned location of Zion (-7) 935 | -10/Exiles | Met EX-BIN 972 | -10/Exiles | Aligned with FarCom system 975 | -10/Exiles | Given EX-Vault access code 1035 | -10/Exiles | Opened EX-Vault 1052 | -10/Exiles | Found 0b10 Alert Chip 1103 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1133 | -10/Exiles | Exiles lab attacked by MAIN.C 1252 | -10/Exiles | Discovered new exit (range 14) 1286 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 1286 | -10/Exiles | Entered Mines 1498 | -9/Mines | Discovered new exit (range 5) 1538 | -9/Mines | Entered Materials 1538 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1929 | -8/Materials | Build established: Scavenger-Mutant 2276 | -8/Materials | Repaired Reflective Plating 2291 | -8/Materials | Repaired Lgt. Armor Plating 2369 | -8/Materials | Build established: Mutant 2504 | -8/Materials | Discovered new exit (range 12) 3049 | -8/Materials | Repaired Reflective Plating 3082 | -8/Materials | Repaired Imp. Ion Engine 3092 | -8/Materials | Discovered new exit (range 5) 3344 | -8/Materials | Identified exit to Factory 3344 | -8/Materials | Entered Factory 3344 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3903 | -7/Factory | Discovered new exit (range 11) 3917 | -7/Factory | Identified exit to Lower Caves 4160 | -7/Factory | Entered Lower Caves 5085 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5130 | -7/Lower Caves | Identified exit to Lower Caves 5618 | -7/Lower Caves | Entered another Lower Caves area 5825 | -7/Lower Caves | Discovered new exit (range 10) 5838 | -7/Lower Caves | Identified exit to Factory 5875 | -7/Lower Caves | Learned Factory terminal intel 6289 | -7/Lower Caves | Learned Factory stockpile data 7553 | -7/Lower Caves | Discovered new exit (range 15) 7583 | -7/Lower Caves | Identified exit to Zion 7641 | -7/Lower Caves | Entered Zion 7671 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 7864 | -7/Zion | Discovered new exit (range 16) 8097 | -7/Zion | Given A8's code to call for help 8437 | -7/Zion | Rebuked by Imprinter 8572 | -7/Zion | Learned location of Data Miner (-6) 8619 | -7/Zion | Learned location of Warlord (-4) 9127 | -7/Zion | Enhanced Grunt warped into view, answering call for help 9133 | -7/Zion | Enhanced Grunt warped into view, answering call for help 9641 | -7/Zion | Identified exit to Proximity Caves 9642 | -7/Zion | Entered Proximity Caves 9642 | -6/Proximity Caves | Accompanied by 2 allies 9875 | -6/Proximity Caves | Learned Factory security intel 10075 | -6/Proximity Caves | Discovered exit to Factory (range 9) 10591 | -6/Proximity Caves | Spotted B-75 Beast 10600 | -6/Proximity Caves | Allies destroyed B-75 Beast 10755 | -6/Proximity Caves | Learned 4 Factory zone layouts 11085 | -6/Proximity Caves | Build established: Derelict-Mutant 11280 | -6/Proximity Caves | Entered Factory 11280 | -6/Factory | Accompanied by 1 ally 11280 | -6/Factory | Evolved 2 slots: Utility x2 11281 | -6/Factory | Identified exit to Lower Caves 11285 | -6/Factory | Loaded intel: 26 terminal locations 11567 | -6/Factory | Build established: Hacker-Scout 11575 | -6/Factory | Identified exit to Factory 11870 | -6/Factory | Fabricated Imp. Hacking Suite? 11871 | -6/Factory | Fabricated Imp. Hacking Suite? 11975 | -6/Factory | Repaired Adv. Terrain Scanner? 12025 | -6/Factory | Repaired Xenon Bombardment Thruster? 12037 | -6/Factory | Entered another Factory area 12037 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12127 | -5/Factory | Identified exit to Factory 12202 | -5/Factory | Fabricated Field Propulsion Array (x2) 12244 | -5/Factory | Entered another Factory area 12244 | -4/Factory | Accompanied by 1 ally 12244 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12365 | -4/Factory | Fabricated Imp. Hacking Suite (x1) 12444 | -4/Factory | Lost 3 parts (1p1n1u) 12504 | -4/Factory | Found Prototype Hackware 12534 | -4/Factory | Identified exit to Upper Caves 12534 | -4/Factory | Identified exit to Extension 12534 | -4/Factory | Identified exit to Armory 12723 | -4/Factory | Discovered new exit (range 7) 12761 | -4/Factory | Entered Armory 12762 | -4/Armory | Met VL-GR5, who suggested a friendly competition 12871 | -4/Armory | Found Prototype Processor 12871 | -4/Armory | Identified Exp. Signal Interpreter 13006 | -4/Armory | Found Enh. Force Lance 13170 | -4/Armory | Identified Exp. Hacking Suite 13172 | -4/Armory | Found Adv. Force Booster 13250 | -4/Armory | System corruption reached 10% 13305 | -4/Armory | Discovered new exit (range 14) 13305 | -4/Armory | Discovered new exit (range 13) 13317 | -4/Armory | Entered Lab 13317 | -4/Lab | Discovered new exit (range 9) 13325 | -4/Lab | Entered Research 13325 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13334 | -3/Research | Lost 9 parts (3p2n3u1w) 13428 | -3/Research | Discovered new exit (range 12) 13475 | -3/Research | Entered another Research area 13475 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 13484 | -2/Research | Identified exit to Access 13484 | -2/Research | Identified exit to Quarantine 13489 | -2/Research | Spotted B-90 Cyclops 13587 | -2/Research | Local machine network offline 13600 | -2/Research | Entered Access 13600 | -1/Access | Evolved 2 slots: Utility x2 13627 | -1/Access | Identified exit to Surface 13758 | -1/Access | Lost 4 parts (1n3u) 13908 | *** | Escaped! Last Messages --------------- Retrieving Zone 5B layout... Downloaded map data. >>Access(Emergency) Found 3 emergency access doors: (47,136) (34,131) (34,135) Map updated. 13841_ Acquired EM Disruption Field. 13843_ Acquired Adv. Targeting Computer. 13845_ Acquired Reaction Control System. 13855_ System corrupted: Energy discharge (-18). 13873_ Connecting with Garrison Access... >>Seal Access door sealed. 13899_ ZCAV0N6T 9L E,S/#G1P1Q TCOKPDD>IHPM 13904_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 13906_ The Access Shell folds into the floor. 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Storage Unit | -10/Materials | Hacked Mak. Leg | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Falx | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Force Field | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Mak. Armor Plating | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Recoil Nullifier | -7/Zion | Archive Imp. Hacking Suite | -6/Factory | Hacked Field Propulsion Array | -5/Factory | Hacked Adv. Cloaking Device | -2/Research | Hacked Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive M-28 Smith | -7/Zion | Archive K-01 Serf | -7/Zion | Archive L-61 Swordsman | -7/Zion | Archive Fabricated ------------ Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Field Propulsion Array | x2 | -5/Factory Imp. Hacking Suite | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConstructRocketNanovents Manual? 0 Play Time 01:37:39 Cumulative 1341.5 hours Start 2023.07.09 @ 14:41:58 End 2023.07.09 @ 16:43:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 959 Rogue 955 Adventurer 4 Explorer 0 Win Type 0 Total 151 Types 113/10/10/6/2/1/1/5/3 Lore% 95 Gallery% 98 Achievement% 98 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4e5f77b6-edbe-4866-9b8e-0740cb01089d