Cogmind - Beta 12 *** ADVENTURER MODE // 2023.04.04 @ 18:24:00 Player: shisihs Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (43) 215 Value Destroyed (1795) 1795 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (581) 581 TOTAL SCORE: 6231 Bonus ------- Pacifist 200 Follower Combat Kills 381 Cogmind --------- Core Integrity 0/850 Matter 40/300 Energy 52/160 System Corruption 2% Temperature Cool (0) Movement Core (1550) Ox30 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Light Nuclear Core Angular Momentum Engine > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Medium Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Advanced Terrain Scan Processor Transport Network Coupler Advanced ECM Suite > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (15) --- Antimatter Reactor Peak State ------------ > --- POWER ------------ Angular Momentum Engine Antimatter Reactor > --- PROPULSION ------- Improved Titanium Leg Flexi-carbon Leg Armored Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Advanced Terrain Scan Processor Transport Network Coupler Experimental Utility Shielding Layered Light Armor Plating Layered Light Armor Plating Dynamic Insulation System > --- WEAPON ----------- Heavy Machine Gun Flak Cannon > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Antimatter Reactor Light Treads Light Treads Aluminum Leg Cesium-ion Thruster Medium Storage Unit Reaction Control System Battle Rifle Heavy Machine Gun Advanced Assault Cannon Mini Grenade Launcher [Rating: 68] Favorites ----------- Power Antimatter Reactor Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Transport Network Coupler Device Dynamic Insulation System Storage Large Storage Unit Processor Transport Network Coupler Protection Improved Propulsion Shielding Weapon Flak Cannon Energy Gun Particle Gun Ballistic Gun Battle Rifle Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Low Slots Evolved 8 | . . 2 2 2 . . 2 . Power 1 | . . . . . . . 1 . Propulsion 2 | . . . 1 . . . 1 . Utility 5 | . . 2 1 2 . . . . Weapon . | . . . . . . . . . Parts Attached 84 | 5 5 4 24 1 8 1 20 16 Power 17 | . 1 . 6 . 1 . 5 4 Engine 10 | . 1 . 3 . . . 3 3 Core 5 | . . . 3 . . . 1 1 Reactor 2 | . . . . . 1 . 1 . Propulsion 19 | 1 1 2 6 . 1 . 6 2 Treads 2 | . . . . . . . 1 1 Leg 16 | 1 1 2 6 . 1 . 5 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1 | . . . . . . . . 1 Utility 27 | 1 3 2 5 1 4 1 6 4 Device 11 | . 2 . 3 1 2 . 2 1 Storage 5 | 1 1 . . . . . . 3 Processor 5 | . . 2 2 . . . 1 . Hackware . | . . . . . . . . . Protection 6 | . . . . . 2 1 3 . Artifact . | . . . . . . . . . Weapon 21 | 3 . . 7 . 2 . 3 6 Energy Gun 4 | 1 . . 1 . . . . 2 Energy Cannon . | . . . . . . . . . Ballistic Gun 12 | 2 . . 5 . 1 . 3 1 Ballistic Cannon 3 | . . . 1 . 1 . . 1 Launcher 2 | . . . . . . . . 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . 1 . Parts Lost 39 | . . . 9 2 . . 9 19 Power 6 | . . . 2 . . . 1 3 Propulsion 13 | . . . 4 1 . . 2 6 Utility 10 | . . . 1 1 . . 4 4 Weapon 10 | . . . 2 . . . 2 6 Highest Loss Streak 18 | . . . 5 1 . . 5 18 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 97 | . 96 100 96 88 99 100 98 93 Engine 6 | . 12 11 5 7 5 . 5 3 Reactor 3 | . . . . . 1 7 6 5 Treads 1 | . . . . . . . . 9 Leg 22 | . 26 22 25 23 22 23 25 13 Device 15 | . 13 11 17 19 22 15 12 18 Storage 7 | . 14 11 9 7 7 7 6 6 Processor 14 | . . 22 18 15 15 15 13 13 Protection 6 | . . . . . 7 15 12 5 Ballistic Gun 11 | . 28 22 14 7 7 7 6 11 Ballistic Cannon 3 | . . . . 7 7 7 5 . Naked Turns . | . . . . . . . . . Heaviest Build 69 | 8 29 29 39 41 58 57 69 60 Greatest Support 84 | 10 20 20 35 35 48 48 84 54 Greatest Overweight (x) 11 | . 1 1 3 1 1 1 1 11 Average Overweight (x) . | . . 1 . 1 . 1 . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 15 15 15 Most Carried 15 | 8 15 15 15 15 15 15 15 15 Average Carried 14 | 5 8 14 14 14 14 15 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 8 15 15 15 15 15 15 15 1 Class Distribution -------------------- 38% | Scavenger-Skirmisher 28% | Mutant 18% | Scavenger-Mutant 14% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Waste Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Jun Mat Mat Mat Fac Was Fac Fac Low Matter Collected 1439 | 219 . 180 405 91 97 . 284 163 Remotely . | . . . . . . . . . Salvage Created 1499 | . . 187 648 91 . . 314 259 Parts 90 | . . 11 46 1 . . 16 16 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . 14 Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Low Combat Hostiles Destroyed 42 | . . 5 19 3 . . 8 7 Guns 35 | . . 5 19 1 . . 6 4 Cannons 5 | . . . . 2 . . 2 1 AOE 2 | . . . . . . . . 2 Classes Destroyed 6 | . . 1 3 . . . 1 1 Builder 1 | . . . 1 . . . . . Swarmer 11 | . . . 9 . . . . 2 Grunt 21 | . . 5 7 3 . . 4 2 Sentry 6 | . . . 3 . . . 2 1 Hunter 1 | . . . . . . . . 1 Programmer 3 | . . . . . . . 2 1 Best Kill Streak 4 | . . 3 3 3 . . 4 2 Combat Bots Only 4 | . . 3 3 3 . . 4 2 Max Kills in Single Turn 2 | . . 1 2 1 . . 1 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . . . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Jun Mat Mat Mat Fac Was Fac Fac Low Damage Taken 5929 | . 32 324 1229 155 . . 2272 1917 Core 1245 | . 16 57 305 11 . . 384 472 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 213 | . . . . . . . 132 81 Regen/Repaired (Parts) 416 | . . . . . 112 . 304 . Core Remaining (%) 84 | 100 93 85 44 . . 98 . . Volleys Fired 167 | . . 17 71 13 . . 36 30 Largest 2 | . . 2 2 2 . . 2 2 Hottest 89 | . . 40 85 64 . . 74 89 Shots Fired 308 | . . 34 131 26 . . 68 49 Gun 270 | . . 34 131 13 . . 51 41 Cannon 34 | . . . . 13 . . 17 4 Launcher 4 | . . . . . . . . 4 Special . | . . . . . . . . . Kinetic 275 | . . 34 115 26 . . 68 32 Thermal 16 | . . . 16 . . . . . Explosive 4 | . . . . . . . . 4 Electromagnetic 13 | . . . . . . . . 13 Robot Hit Streak 32 | . . 12 28 16 . . 21 32 Robot Miss Streak 6 | . . 1 2 2 . . 4 6 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . . 1 3 . . . . 1 Max Gunslinging Chain 1 | . . 1 1 . . . . 1 Shots Hit Robots 248 | . . 29 106 23 . . 54 36 Core Hits 119 | . . 10 44 17 . . 31 17 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 Critical Strikes 3 | . . . 2 . . . . 1 Burn 2 | . . . 2 . . . . . Destroy 1 | . . . . . . . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3858 | . . 294 1137 333 . . 1132 962 Guns 2775 | . . 279 1137 98 . . 798 463 Cannons 625 | . . . . 234 . . 334 57 Explosions 442 | . . . . . . . . 442 Melee . | . . . . . . . . . Ramming 16 | . . 15 . 1 . . . . Kinetic 3106 | . . 279 920 332 . . 1132 443 Thermal 217 | . . . 217 . . . . . Explosive 442 | . . . . . . . . 442 Electromagnetic 77 | . . . . . . . . 77 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . . . 2 2 Average Corruption 1 | . . . . . . . 1 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 17 | . . . . . . . 3 14 Message Errors 7 | . . . . . . . 2 5 Matter Fused 1 | . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . 1 1 Data Loss (major) 1 | . . . . . . . . 1 Misfires 2 | . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 39 | . . . . . . . . 39 Projectiles 7 | . . . . . . . . 7 Explosions 32 | . . . . . . . . 32 Melee . | . . . . . . . . . Knockbacks 23 | . . . . 11 . . 10 2 Impact . | . . . . . . . . . Kinetic 22 | . . . . 10 . . 10 2 Secondary 1 | . . . . 1 . . . . Self-Inflicted Damage 128 | . . . . . . . . 128 Shots 4 | . . . . . . . . 4 Rammed . | . . . . . . . . . Targets Rammed 4 | . . 3 . 1 . . . . Kicked 4 | . . 3 . 1 . . . . Crushed . | . . . . . . . . . Highest Temperature 535 | . . 6 460 10 . . 535 203 Average Temperature 162 | . . 3 178 10 . . 174 51 Received Heat Transfer 2092 | . . 234 585 126 . . 928 219 Effects 29 | . . . 7 . . . 22 . Shutdowns 7 | . . . 2 . . . 5 . Energy Bleed 3 | . . . 1 . . . 2 . Interference 8 | . . . 4 . . . 4 . Short Circuit 1 | . . . . . . . 1 . Damage (minor) 4 | . . . . . . . 4 . Damage (major) 5 | . . . . . . . 5 . Damage (core) 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . 2 . . . . . Heat Transferred 666 | . . . 666 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Low Peak Influence 310 | . . 90 299 119 31 7 310 . Initial 44 | . . . 32 44 31 . 2 . Average 87 | . . 26 166 71 18 6 125 . Maximum Alert Level 1 | . . . 1 . . . 1 . Low Security (%) 87 | 100 100 100 59 100 100 100 88 . Level 1 12 | . . . 40 . . . 11 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . . . 2 . . 1 5 . Investigation . | . . . . . . . . . Extermination 4 | . . . . . . 1 3 . Reinforcement 4 | . . . 2 . . . 2 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Jun Mat Mat Mat Fac Was Fac Fac Low Distress Signals 7 | . . 1 5 . . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 91 | . 2 15 33 5 . . 26 10 Peak Tracking Total 8 | . 2 6 7 3 . 1 8 4 Tactical Retreats 14 | . . 3 4 . . . 5 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Low Traps Triggered 2 | . 1 . . 1 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Exploded 1 | . . . . . . . 1 . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Jun Mat Mat Mat Fac Was Fac Fac Low Machines Disabled 14 | . . . . . . . 14 . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Jun Mat Mat Mat Fac Was Fac Fac Low Machines Accessed 7 | . . 1 . . . 1 5 . Terminals 4 | . . 1 . . . . 3 . Fabricators 1 | . . . . . . 1 . . Repair Stations 1 | . . . . . . . 1 . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . Garrison Access . | . . . . . . . . . Total Hacks 10 | . . 1 . . . 1 8 . Successful 8 | . . 1 . . . 1 6 . Failed 2 | . . . . . . . 2 . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 4 | . . 1 . . . . 3 . Fabricators 1 | . . . . . . 1 . . Repair Stations 3 | . . . . . . . 3 . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . Garrison Access . | . . . . . . . . . Terminal Hacks 3 | . . 1 . . . . 2 . Open DSF 2 | . . . . . . . 2 . Zone Layout 1 | . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . Network Status 1 | . . . . . . 1 . . Repair Station Hacks 2 | . . . . . . . 2 . Scan Component 1 | . . . . . . . 1 . Repair 1 | . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . Insert Component 1 | . . . . . . . 1 . Analyze 1 | . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . . . . . . . 3 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . Time 25 | . . . . . . . 25 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Jun Mat Mat Mat Fac Was Fac Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Jun Mat Mat Mat Fac Was Fac Fac Low Total Allies 20 | . . . . . 20 . . . Largest Group 20 | . . . . . 20 19 11 . Highest-Rated Group 471 | . . . . . 471 440 243 . Highest-Rated Ally 35 | . . . . . 35 35 35 . Total Orders . | . . . . . . . . . Ally Attacks 59 | . . . . . . 3 56 . Total Damage 2451 | . . . . . . 41 2410 . Kills 19 | . . . . . . 1 18 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Jun Mat Mat Mat Fac Was Fac Fac Low Turns Passed 5882 | 108 312 738 1015 144 652 283 1802 828 Spaces Moved 2920 | 82 173 285 373 52 374 149 1066 366 Core 14 | 10 . . . . . . . 4 Treads . | . . . . . . . . . Legs 2903 | 72 173 285 373 52 374 149 1066 359 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 3 | . . . . . . . . 3 Fastest Speed 50 | 50 120 190 120 190 120 190 122 190 Average Speed 163 | 111 137 190 170 190 167 190 144 199 Slowest Speed 600 | 120 190 190 330 190 190 190 190 600 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 31 | 5 31 32 29 2 95 6 35 44 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 24 | . . . . . . . . 24 Melee . | . . . . . . . . . Projectile 1 | . . . . . . . . 1 AOE 23 | . . . . . . . . 23 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Jun Mat Mat Mat Fac Was Fac Fac Low Total 3740 | 98 248 450 633 74 403 150 1262 422 Wait 467 | . 57 136 140 6 6 . 114 8 Move 2913 | 81 172 284 372 52 373 148 1065 366 Hop . | . . . . . . . . . Pick Up 65 | 12 11 3 14 1 6 . 17 1 Fast Attach 13 | . 1 . 6 . 5 . 1 . Attach 40 | 4 2 2 6 1 . . 10 15 Detach . | . . . . . . . . . Swap 31 | 1 2 2 12 . 3 1 9 1 Drop 40 | . 3 3 12 . 10 1 10 1 Fire 167 | . . 17 71 13 . . 36 30 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 4 | . . 3 . 1 . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 14) 109 | -11/Junkyard | Entered Materials 308 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 6) 421 | -10/Materials | Entered another Materials area 421 | -9/Materials | Evolved 2 slots: Utility x2 1132 | -9/Materials | Discovered new exit (range 12) 1159 | -9/Materials | Entered another Materials area 1159 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1812 | -8/Materials | Lost 5 parts (1p2n2w) 1932 | -8/Materials | Core integrity fell below 50% 2088 | -8/Materials | Discovered new exit (range 12) 2124 | -8/Materials | Build established: Scavenger-Skirmisher 2174 | -8/Materials | Entered Factory 2174 | -7/Factory | Evolved 2 slots: Utility x2 2318 | -7/Factory | Sucked down chute 2318 | -7/Factory | Entered Waste 2319 | -7/Waste | Joined by Warlord forces that had cleared the area 2753 | -7/Waste | Discovered new exit (range 13) 2755 | -7/Waste | Build established: Skirmisher 2970 | -7/Waste | Entered Factory 2970 | -7/Factory | Accompanied by 19 allies 3098 | -7/Factory | Build established: Scavenger-Skirmisher 3176 | -7/Factory | Discovered new exit (range 10) 3253 | -7/Factory | Entered another Factory area 3253 | -6/Factory | Accompanied by 11 allies 3253 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4239 | -6/Factory | Repaired Arm. Leg 4534 | -6/Factory | Build established: Skirmisher 4570 | -6/Factory | Noticed a derelict Sapper rigging charges 4942 | -6/Factory | Lost 5 parts (1p2n2u) 4971 | -6/Factory | Discovered new exit (range 15) 5055 | -6/Factory | Entered Lower Caves 5228 | -6/Lower Caves | Build established: Scavenger-Mutant 5259 | -6/Lower Caves | Core integrity fell below 50% 5701 | -6/Lower Caves | Learned Factory stockpile data 5764 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5789 | -6/Lower Caves | Ambushed by research squad 5829 | -6/Lower Caves | Core integrity fell below 20% 5883 | -6/Lower Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 05838_ H-66 Slayer knocked back. 05840_ System corrupted: Adv. Assault Cannon rejected. 05840_ Slug penetrates Wall. 05842_ Corrupted Targeting Computer fries itself beyond repair. 05843_ Penetrated by Slug. 05847_ Acquired 10 matter. 05850_ Penetrated by Slug. 05851_ The unstable cave ceiling collapses. 05851_ Adv. Assault Cannon crushed. 05854_ Acquired 3 matter. 05854_ Slug penetrates Wall. 05854_ Cesium-ion Thruster destroyed. 05859_ System corrupted: FCS attempts to trigger Shock Rifle. 05859_ System corrupted: Shock Rifle misfires. 05859_ Slug penetrates Wall. 05872_ Penetrated by Slug. 05874_ The unstable cave ceiling collapses. 05877_ Penetrated by Slug. 05877_ Shock Rifle destroyed. 05883_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ???????????????????? ???????????????????????? | | ?????????????????? ???????????????????????? | | ?????????????????? ???????????????????????? | | ??????????????????? ???????????????????????? | | ???????????????????? ???????????????????????? | | ???????????????????? #??????###?????????????? | | ?????????????????#? #####?## #?????????????? | | ?????????????????# ? # #?# ##????????????? | | ?????????????????# ? # #?# ##???????????? | | ??????????????#### ?? ### ##??????????? | | ??????????????# ?### # # ###????????? | | ??????????????# # # # ##???????? | | ??????????????# | # #???????? | | ??????????????# !% @ #???????? | | ??????????????# h ## #???????? | | ??????????????# ## #### ##??????? | | ????????????%! ??# ##??# #??????? | | ???????????###### ????# % ####?# ##??????? | | ??????????????????????## #?# ## #???????? | | ??????????????????????# #?# #??????## | | ??????????????????????## #?# #?????? | | ???????????????????????# #?# #???### | | ???????????????????????# ###?# #??## | | ??????????????????????# #???# #?## | | ????????????????????? #???# ### | | ????????????????????# ???## ## | | ????????????????????## ???## ## | | ?????????????????????### ????## | | ??????##???????????????# ##???## | | ?##### ##??????????????# #????# | | ## #########?????? #???# ## # | | # ?? ??# ## ## | | #??? ??# #? | | ## ## #????# ???# # ## | | ## #?? ??????????????### ###### | | #??? ?????????????#### #????# | | #????? ?????????????## #????##### | | #######?????? ?????????????? ##???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 34 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 EM Shielding 2 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Utility Shielding 90 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Arm. Leg | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- We Are Legion Challenges ------------ None Game ------ Seed ArmageddonThermalChronowheel Manual? 0 Play Time 01:01:56 Cumulative 25.0 hours Start 2023.04.04 @ 16:59:02 End 2023.04.04 @ 18:24:00 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 48 Rogue 19 Adventurer 29 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 28 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67b4e724-3b49-47d3-94d2-2ad6fa7712b3