Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.16 @ 03:25:49 Player: User Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (90) 450 Value Destroyed (4174) 4174 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 11544 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 298/300 Energy 100/100 System Corruption 38% Temperature Cool (0) Movement Core (550) Ox10 Location -3/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit > --- WEAPON (5) ------- (None) > --- INVENTORY (12) --- (None) Peak State ------------ > --- POWER ------------ Micro Fission Core Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Myomer Leg Q-thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Cryofiber Web Improved Heat Sink Compact Matter Pod Advanced Targeting Computer Matter Filter Weapon Cycler Advanced Shield Generator Improved Recalibrator > --- WEAPON ----------- Quantum Rifle Matter Neutralizer Helical Railgun Hardcell Cannon > --- INVENTORY -------- VTOL Module VTOL Module Field Propulsion Drive [Rating: 119] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Advanced Medium Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Core Shielding Weapon Heavy Machine Gun Energy Gun AWS/Thermal Energy Cannon Long-range Proton Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Hardcell Cannon Slashing Weapon Longsword +1 Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Slots Evolved 14 | . . 2 . . . 2 2 . . 2 2 2 2 Power 3 | . . . . . . 1 . . . 1 . . 1 Propulsion 2 | . . 1 . . . . . . . . 1 . . Utility 6 | . . 1 . . . . 2 . . . 1 1 1 Weapon 3 | . . . . . . 1 . . . 1 . 1 . Parts Attached 148 | 2 8 7 1 2 . 7 3 5 . 22 9 44 38 Power 21 | 1 . 1 . . . 1 . 3 . 3 2 6 4 Engine 3 | 1 . 1 . . . 1 . . . . . . . Core 10 | . . . . . . . . 3 . 3 2 2 . Reactor 8 | . . . . . . . . . . . . 4 4 Propulsion 37 | . 2 2 . 1 . 2 . 1 . 4 1 9 15 Treads 6 | . . . . . . . . . . . . 5 1 Leg 21 | . 2 2 . 1 . 2 . 1 . 4 1 1 7 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 10 | . . . . . . . . . . . . 3 7 Utility 47 | 1 3 2 1 . . 2 3 1 . 6 2 13 13 Device 29 | . 1 . . . . . 3 1 . 3 . 10 11 Storage 6 | 1 1 1 . . . . . . . 1 . . 2 Processor 1 | . . . . . . . . . . . . 1 . Hackware . | . . . . . . . . . . . . . . Protection 11 | . 1 1 1 . . 2 . . . 2 2 2 . Artifact . | . . . . . . . . . . . . . . Weapon 43 | . 3 2 . 1 . 2 . . . 9 4 16 6 Energy Gun 15 | . 2 1 . 1 . 1 . . . 2 1 5 2 Energy Cannon 12 | . . . . . . . . . . 2 3 5 2 Ballistic Gun 13 | . 1 1 . . . . . . . 4 . 6 1 Ballistic Cannon 2 | . . . . . . . . . . 1 . . 1 Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . . 1 Parts Lost 70 | . . 2 . . . . . . . 1 . 34 33 Power 10 | . . 1 . . . . . . . . . 4 5 Propulsion 13 | . . . . . . . . . . . . 4 9 Utility 22 | . . . . . . . . . . . . 9 13 Weapon 25 | . . 1 . . . . . . . 1 . 17 6 Highest Loss Streak 22 | . . 2 . . . . . . . 1 . 12 22 Average Slot Usage (%) 89 | . 90 98 100 98 88 90 92 92 92 97 99 82 70 Engine 4 | . 14 11 11 11 11 18 15 3 . . . . . Core 6 | . . . . . . . . 11 15 20 17 6 3 Reactor 1 | . . . . . . . . . . . . 4 7 Treads 2 | . . . . . . . . . . . . 13 1 Leg 18 | . 28 31 33 33 33 27 23 23 23 20 23 1 6 Flight 1 | . . . . . . . . . . . . . 7 Device 12 | . . . . . . . 15 15 15 17 17 19 22 Storage 7 | . 14 11 11 11 11 9 7 7 7 6 5 4 3 Protection 10 | . 4 22 22 22 22 18 15 15 15 8 11 4 . Energy Gun 6 | . 16 17 11 11 11 9 7 7 7 1 4 3 2 Energy Cannon 2 | . . . . . . . . . . 3 4 5 2 Ballistic Gun 7 | . 11 4 11 9 . . . . . 9 11 13 1 Slashing Weapon 2 | . . . . . . 9 7 7 7 6 . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 124 | 7 23 28 30 33 33 45 53 51 51 73 86 116 124 Greatest Support 130 | 3 20 30 30 30 30 30 30 30 30 43 53 130 65 Greatest Overweight (x) 7 | 2 1 . . 1 1 1 1 1 1 2 1 7 3 Average Overweight (x) . | 1 . . . . 1 1 1 1 1 1 1 . 1 Largest Inventory Capacity 12 | 6 10 10 10 10 10 10 10 10 10 10 10 10 12 Average Capacity 9 | 5 6 10 10 10 10 10 10 10 10 10 10 9 6 Most Carried 10 | 6 10 10 10 10 8 10 7 10 10 10 10 10 5 Average Carried 7 | 3 6 9 9 9 8 8 6 8 10 9 9 7 2 Final Capacity 12 | 6 10 10 10 10 10 10 10 10 10 10 10 4 12 Final Carried 10 | 6 10 9 10 8 8 8 7 10 10 10 10 4 . Class Distribution -------------------- 42% | Mutant 18% | Generator-Tank 13% | Tank 10% | Scavenger-Mutant 6% | Scavenger-Gunner 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Tank | -6/Factory Generator-Tank | -5/Factory Generator-Tank | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Matter Collected 2794 | 220 13 123 20 . . 90 . 80 . 278 90 1401 479 Remotely . | . . . . . . . . . . . . . . Salvage Created 4158 | . 44 231 . . . 595 . 392 103 278 90 1819 606 Parts 194 | . 10 16 . . . 34 . 22 2 9 4 81 16 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . 1 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . 18 4 . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Combat Hostiles Destroyed 82 | . 3 5 . . . 14 . 13 2 5 1 29 10 Melee 3 | . . . . . . . . . 1 1 . 1 . Guns 62 | . 3 5 . . . 14 . 13 1 1 1 21 3 Cannons 14 | . . . . . . . . . . 3 . 4 7 AOE 1 | . . . . . . . . . . . . 1 . Classes Destroyed 11 | . 2 2 . . . 1 . . 1 1 . 3 1 Worker 2 | . . . . . . . . . . . . 2 . Builder 2 | . . . . . . . . . . . . 2 . Recycler 2 | . . . . . . . . . . . . . 2 Watcher 2 | . 1 . . . . . . . . . . 1 . Swarmer 24 | . 3 . . . . 4 . 10 . . . 7 . Grunt 28 | . . 3 . . . 5 . 3 1 . . 12 4 Brawler 2 | . . . . . . . . . 1 . . 1 . Duelist 1 | . . . . . . 1 . . . . . . . Sentry 12 | . . 2 . . . 4 . . . 3 1 2 . Hunter 5 | . . . . . . . . . . . . 3 2 Programmer 10 | . . . . . . . . . . 2 . 4 4 Best Kill Streak 9 | . 4 4 . . . 7 . 6 2 1 1 9 6 Combat Bots Only 8 | . 3 4 . . . 7 . 6 2 1 1 8 2 Max Kills in Single Turn 2 | . 2 1 . . . 1 . 1 1 1 1 2 1 Gunslinging 1 | . 1 . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . 1 . Melee 1 | . . . . . . . . . 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Damage Taken 12183 | . 89 394 6 . . 259 . 452 117 716 79 5492 4579 Core 2212 | . 30 122 . . . 18 . 34 11 78 12 595 1312 Absorbed by Shields 1081 | . . . . . . . . . 21 . 83 565 412 Core Remaining (%) 85 | 100 88 . . . 69 96 . . 93 90 98 48 . Volleys Fired 193 | . 7 18 . . . . . . . 23 5 86 54 Largest 5 | . 2 2 . . . . . . . 3 4 5 4 Hottest 343 | . 80 80 . . . . . . . 175 205 343 302 Shots Fired 673 | . 14 36 . . 1 51 4 43 17 57 18 310 122 Gun 531 | . 14 36 . . 1 51 4 43 17 34 15 253 63 Cannon 142 | . . . . . . . . . . 23 3 57 59 Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 318 | . 6 . . . . . . . . 36 10 194 72 Thermal 274 | . 7 18 . . 1 51 4 43 17 21 3 59 50 Explosive . | . . . . . . . . . . . . . . Electromagnetic 81 | . 1 18 . . . . . . . . 5 57 . Robot Hit Streak 32 | . 4 6 . . 7 13 12 10 14 9 6 32 17 Robot Miss Streak 6 | . 2 4 . . . 3 1 3 2 6 2 4 3 Penetration Max 2 | . . . . . . . . . . . . 2 1 Secondary Targets 6 | . 2 1 . . . . . . . . . 3 . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . 1 . Autonomous 117 | . . . . . 1 51 4 43 18 . . . . Shots Hit Robots 482 | . 9 25 . . 1 39 3 30 17 43 12 216 87 Core Hits 181 | . 6 10 . . . 17 . 14 4 11 3 82 34 Critical Hits 22 | . . . . . . . . . . 1 . 16 5 Critical Kills 10 | . . . . . . . . . . . . 9 1 Critical Parts Destroyed 11 | . . . . . . . . . . . . 7 4 Melee Attacks 11 | . . . . . . . . . 3 8 . . . Impact . | . . . . . . . . . . . . . . Slashing 11 | . . . . . . . . . 3 8 . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 12569 | . 107 262 12 . . 1156 101 1050 565 1144 190 4637 3345 Guns 8435 | . 107 262 . . . 1156 101 1050 483 356 158 3342 1420 Cannons 3464 | . . . . . . . . . . 463 32 1087 1882 Explosions 204 | . . . . . . . . . . . . 204 . Melee 407 | . . . . . . . . . 82 325 . . . Ramming 59 | . . . 12 . . . . . . . . 4 43 Kinetic 4995 | . 30 . . . . . . . . 411 115 2656 1783 Thermal 6045 | . 55 107 . . . 1156 101 1050 483 408 32 1134 1519 Explosive 88 | . . . . . . . . . . . . 88 . Electromagnetic 975 | . 22 155 . . . . . . . . 43 755 . Impact . | . . . . . . . . . . . . . . Slashing 407 | . . . . . . . . . 82 325 . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 37 | . . . . . . . . . . 3 . 5 37 Average Corruption 4 | . . . . . . . . . . 2 . 3 7 Corruption Purged 3 | . . . . . . . . . . . . 3 . Effects 63 | . . . . . . . . . . 5 . 29 29 Message Errors 13 | . . . . . . . . . . 1 . 7 5 Matter Fused 9 | . . . . . . . . . . 2 . 2 5 Heat Flow Errors 8 | . . . . . . . . . . 1 . 5 2 Energy Discharges 5 | . . . . . . . . . . . . 4 1 Data Loss (minor) 6 | . . . . . . . . . . . . 3 3 Alerts 1 | . . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . 2 Targeting Errors 16 | . . . . . . . . . . 1 . 7 8 Weapon Failures 3 | . . . . . . . . . . . . 1 2 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 233 | . . . . . . . . . . 62 . 16 155 Projectiles 181 | . . . . . . . . . . 10 . 16 155 Explosions . | . . . . . . . . . . . . . . Melee 52 | . . . . . . . . . . 52 . . . Knockbacks 14 | . . . . . . . . . . 1 . . 13 Impact . | . . . . . . . . . . . . . . Kinetic 14 | . . . . . . . . . . 1 . . 13 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 96 | . . . 6 . . . . . . . . 90 . Shots 1 | . . . . . . . . . . . . 1 . Rammed 24 | . . . 1 . . . . . . . . 2 21 Targets Rammed 25 | . . . 1 . . . . . . . . 3 21 Kicked . | . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . 1 . Highest Temperature 503 | . 40 204 . . . . . . . 338 338 440 503 Average Temperature 138 | . 24 97 . . . . . . . 148 162 144 147 Received Heat Transfer 1119 | . . 120 . . . 90 . 18 49 120 16 587 119 Effects 6 | . . . . . . . . . . 4 . 1 1 Energy Bleed 3 | . . . . . . . . . . 2 . . 1 Interference 1 | . . . . . . . . . . . . 1 . Matter Decay 2 | . . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . 2 . Parts Fried 3 | . . . . . . . . . . . . 3 . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 7 | . . 1 . . . 2 . 1 1 . . 1 1 Heat Transferred 7358 | . 125 250 . . . 1480 111 1184 629 543 37 1527 1472 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Peak Influence 328 | . 107 173 67 . 16 281 115 . . 180 55 328 130 Initial 140 | . . 44 67 . . . 100 . . 140 53 . 70 Average 84 | . 37 127 66 . 2 110 105 . . 81 45 144 38 Maximum Alert Level 1 | . . . . . . 1 . . . . . 1 . Low Security (%) 89 | 100 100 100 100 . 100 75 100 . . 100 100 67 100 Level 1 10 | . . . . . . 24 . . . . . 32 . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 19 | . . 1 . . . 2 1 . . 3 2 6 4 Investigation 5 | . . 1 . . . 2 . . . . 1 . 1 Extermination 9 | . . . . . . . . . . 2 1 3 3 Reinforcement 3 | . . . . . . . 1 . . 1 . 1 . Assault . | . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Distress Signals 3 | . 1 . . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 112 | . 6 5 . . . 14 2 14 6 7 3 38 17 Peak Tracking Total 5 | . 5 3 . . . 4 1 4 5 1 2 5 5 Tactical Retreats 9 | . . . . . . . . 1 1 . . 3 4 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Traps Triggered 7 | . . . . . . 2 1 . . . 2 . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 4 | . . . . . . 4 . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Reconfigurated 9 | . . . . . . . . . . . . 7 2 Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Machines Disabled 6 | . . . . . 1 . 1 . . 1 . 3 . Max in Single Turn 1 | . . . . . . . 1 . . 1 . 1 . Garrison Access 1 | . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Machines Accessed 30 | . 1 2 . 5 . 4 . . . 5 2 6 5 Terminals 15 | . 1 1 . . . 3 . . . 2 1 6 1 Fabricators 1 | . . . . . . . . . . . . . 1 Repair Stations 5 | . . 1 . . . 1 . . . 1 . . 2 Recycling Units 2 | . . . . . . . . . . 2 . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . Garrison Access 1 | . . . . . . . . . . . . . 1 Total Hacks 127 | . 2 6 . 50 . 15 . . . 11 18 17 8 Successful 95 | . . 3 . 50 . 11 . . . 6 12 9 4 Failed 29 | . 2 3 . . . 4 . . . 5 4 7 4 Catastrophic 2 | . . 1 . . . . . . . . . 1 . Database Lockouts 3 | . . . . . . . . . . . 2 1 . Manual 3 | . . . . 3 . . . . . . . . . Terminals 49 | . 2 3 . . . 13 . . . 4 8 17 2 Fabricators 1 | . . . . . . . . . . . . . 1 Repair Stations 9 | . . 3 . . . 2 . . . 1 . . 3 Recycling Units 6 | . . . . . . . . . . 6 . . . Scanalyzers 10 | . . . . . . . . . . . 10 . . Garrison Access 2 | . . . . . . . . . . . . . 2 Terminal Hacks 76 | . . 1 . 50 . 9 . . . 2 5 9 . Record 65 | . . 1 . 49 . 3 . . . 1 5 6 . Robot Analysis 1 | . . . . . . . . . . 1 . . . Prototype ID Bank 1 | . . . . . . . . . . . . 1 . Alert Level 2 | . . . . . . . . . . . . 2 . Disarm Traps 1 | . . . . . . 1 . . . . . . . Dispatch Records 1 | . . . . . . 1 . . . . . . . Transport Status 1 | . . . . . . 1 . . . . . . . Investigation Status 1 | . . . . . . 1 . . . . . . . Reinforcement Status 1 | . . . . . . 1 . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . . . 1 Repair Station Hacks 6 | . . 2 . . . 2 . . . . . . 2 Scan Component 3 | . . 1 . . . 1 . . . . . . 1 Repair 3 | . . 1 . . . 1 . . . . . . 1 Recycling Unit Hacks 4 | . . . . . . . . . . 4 . . . Process 1 | . . . . . . . . . . 1 . . . Report Inventory 2 | . . . . . . . . . . 2 . . . Retrieve Components 1 | . . . . . . . . . . 1 . . . Scanalyzer 7 | . . . . . . . . . . . 7 . . Insert Component 5 | . . . . . . . . . . . 5 . . Analyze 2 | . . . . . . . . . . . 2 . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 23 | . 1 1 . . . 4 . . . 5 2 5 5 Full Trace Events 2 | . . 1 . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . 2 . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 3 | . . 1 . . . 1 . . . . . . 1 Time 83 | . . 26 . . . 13 . . . . . . 44 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . 2 . . . Parts Scanalyzed 4 | . . . . . . . . . . . 4 . . Part Schematics Acquired 2 | . . . . . . . . . . . 2 . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Total Allies 6 | . . . 6 . . . . . . . . . . Largest Group 6 | . . . 6 3 2 . . . . . . . . Highest-Rated Group 113 | . . . 113 55 24 . . . . . . . . Highest-Rated Ally 31 | . . . 31 31 16 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 9 | . . . . . 9 . . . . . . . . Total Damage 122 | . . . . . 122 . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Robot Analysis Total 1 | . . . . . . . . . . 1 . . . Derelict Logs Recovered 3 | . . . 2 . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Turns Passed 8239 | 74 268 193 404 1013 83 690 216 578 65 1003 855 1601 1196 Spaces Moved 4757 | 49 180 82 334 812 56 363 142 371 40 554 512 779 483 Core 53 | 49 . . . . . . . . . . . 4 . Treads 648 | . . . . . . . . . . . . 641 7 Legs 3987 | . 180 82 334 812 56 363 142 371 40 554 512 91 450 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 69 | . . . . . . . . . . . . 43 26 Fastest Speed 34 | 50 120 120 120 120 150 150 150 150 150 150 152 34 34 Average Speed 142 | 133 126 120 120 123 150 150 150 150 150 155 152 144 155 Slowest Speed 400 | 150 150 120 120 150 150 150 150 150 150 180 152 400 210 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 28 | 4 42 10 75 93 21 34 5 49 11 12 16 16 12 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . 2 . . . . 1 . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 100 | . . . . . 1 6 . 9 . 1 2 48 33 Melee . | . . . . . . . . . . . . . . Projectile 70 | . . . . . 1 6 . 9 . 1 2 18 33 AOE 30 | . . . . . . . . . . . . 30 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Total 5831 | 58 207 146 336 822 55 513 145 391 42 653 582 1076 805 Wait 488 | . . 26 . . . 122 . 11 . 14 31 108 176 Move 4744 | 48 179 81 333 811 55 362 141 370 39 553 511 778 483 Hop . | . . . . . . . . . . . . . . Pick Up 145 | 8 11 9 1 3 . 12 1 4 . 18 12 38 28 Fast Attach . | . . . . . . . . . . . . . . Attach 93 | 2 5 5 . 1 . 3 2 . . 7 3 34 31 Detach 2 | . . . . . . 1 . . . 1 . . . Swap 55 | . 3 2 1 1 . 4 1 5 . 15 6 10 7 Drop 70 | . 2 5 . 6 . 9 . 1 . 14 9 19 5 Fire 193 | . 7 18 . . . . . . . 23 5 86 54 Melee 11 | . . . . . . . . . 3 8 . . . Ram 7 | . . . . . . . . . . . . . 7 Kick 4 | . . . 1 . . . . . . . . 2 1 Crush 14 | . . . . . . . . . . . . 1 13 Escape Stasis 5 | . . . . . . . . . . . 5 . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 2 exits: Sto / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 13) 343 | -10/Materials | Entered another Materials area 343 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 499 | -9/Materials | Repaired Aluminum Leg 511 | -9/Materials | Discovered new exit (range 8) 536 | -9/Materials | Entered Mines 693 | -9/Mines | Received a Mining Laser from a helpful Derelict 746 | -9/Mines | Learned location of Storage (-7) 752 | -9/Mines | Discovered new exit (range 11) 897 | -9/Mines | Discovered new exit (range 14) 921 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 935 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 935 | -9/Mines | Discovered new exit (range 5) 940 | -9/Mines | Entered Exiles 940 | -9/Exiles | Accompanied by 3 allies 961 | -9/Exiles | Discovered new exit (range 15) 992 | -9/Exiles | Met 8R-AWN 1012 | -9/Exiles | Met EX-HEX 1113 | -9/Exiles | Met EX-DEC 1151 | -9/Exiles | Visited The Gauntlet 1359 | -9/Exiles | Discovered new exit (range 12) 1462 | -9/Exiles | Met EX-BIN 1520 | -9/Exiles | Aligned with FarCom system 1521 | -9/Exiles | Given EX-Vault access code 1642 | -9/Exiles | Learned location of Zion (-6) 1764 | -9/Exiles | Opened EX-Vault 1776 | -9/Exiles | Found Prototype Energy Gun 1780 | -9/Exiles | Found Prototype Slashing Weapon 1785 | -9/Exiles | Found Prototype Device 1795 | -9/Exiles | Identified Trap Reconfigurator 1795 | -9/Exiles | Identified AWS/Thermal 1795 | -9/Exiles | Identified Longsword +1 1824 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1953 | -9/Exiles | Stole three prototypes: AWS/Thermal, Longsword +1, Trap Reconfigurator 1953 | -9/Exiles | Entered Mines 1953 | -8/Mines | Accompanied by 2 allies 2018 | -8/Mines | Discovered new exit (range 14) 2036 | -8/Mines | Entered Materials 2036 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2340 | -8/Materials | Destroyed 7 combat bots 2631 | -8/Materials | Repaired Aluminum Leg 2723 | -8/Materials | Discovered new exit (range 3) 2726 | -8/Materials | Entered Factory 2726 | -7/Factory | Evolved 2 slots: Utility x2 2727 | -7/Factory | Identified exit to Storage 2728 | -7/Factory | FarCom data flow suspended 2926 | -7/Factory | Discovered new exit (range 11) 2942 | -7/Factory | Entered Lower Caves 3014 | -7/Lower Caves | Learned Factory stockpile data 3431 | -7/Lower Caves | Build established: Scavenger-Mutant 3505 | -7/Lower Caves | Discovered new exit (range 11) 3520 | -7/Lower Caves | Entered another Lower Caves area 3576 | -7/Lower Caves | Discovered new exit (range 6) 3585 | -7/Lower Caves | Entered Factory 3585 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 4272 | -6/Factory | Build established: Tank 4547 | -6/Factory | Discovered new exit (range 16) 4588 | -6/Factory | Entered another Factory area 4588 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4729 | -5/Factory | Central database locked down 4729 | -5/Factory | Central database locked down 5199 | -5/Factory | Build established: Generator-Tank 5366 | -5/Factory | Discovered new exit (range 16) 5443 | -5/Factory | Entered another Factory area 5443 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 5515 | -4/Factory | Central database locked down 6324 | -4/Factory | Destroyed 8 combat bots 6354 | -4/Factory | Lost 4 parts (1p1u2w) 6580 | -4/Factory | Lost 12 parts (2p3u7w) 6846 | -4/Factory | Build established: Gunner 6858 | -4/Factory | Garrison activated, responded to threat 6960 | -4/Factory | Lost 12 parts (1p3n3u5w) 7030 | -4/Factory | Core integrity fell below 50% 7040 | -4/Factory | Discovered new exit (range 11) 7044 | -4/Factory | Entered Research 7044 | -3/Research | Evolved 2 slots: Power x1, Utility x1 7053 | -3/Research | Lost 5 parts (1n1u3w) 7231 | -3/Research | Repaired Weapon Cycler 7309 | -3/Research | Build established: Scavenger-Mutant 7435 | -3/Research | Lost 3 parts (1n2u) 7790 | -3/Research | System corruption reached 10% 7816 | -3/Research | Lost 8 parts (1p1n4u2w) 8211 | -3/Research | Core integrity fell below 50% 8223 | -3/Research | System corruption reached 30% 8229 | -3/Research | Core integrity fell below 20% 8240 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Adv. Heat Sink destroyed. Slammed into P-80 Master. Arm. Medium Treads destroyed. Slammed into P-80 Master. Adv. Targeting Computer destroyed. Slammed into P-80 Master. P-80 Master resets P-80 Master, system corruption cleaned. Slammed into P-80 Master. Weapon Cycler destroyed. Slammed into P-80 Master. System corrupted: Matter fused (-7). Acquired 5 matter. Slammed into P-80 Master. U-05 Engineer lays Concrete. Slammed into P-80 Master. P-80 Master resets T-07 Excavator, system corruption cleaned. System corrupted: Matter fused (-9). Acquired 5 matter. Slammed into P-80 Master. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | # #??????????????????????????????????????? | | # = #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # ???????????????????????????????????????? | | # ???##########????????????????????????????? | | # ????# """ #????????????????????????????? | | # ?????# "T" #????????????????????????????? | | ###+######## #????????????????????????????? | | # #????????????????????????????? | | + """ #????????????????????????????? | | ###+###### # """ #????????????????????????????? | | #?# # """ #????????????????????????????? | | ### # #????????????????????????????? | | """" # " # #???????????????##???????????? | | ""R"" ### ##########??##??????????# #???????????? | | "" "" ### #??################??????????? | | ##" #???# # #??????????? | | ### #???# # #??????????? | | + #???# + #??????????? | | ################### #???# = # #??????????? | | ??????????????????# #??## # #??????????? | | ??????????????????# ### # #% #??????????? | | ################### ########u####+###########????? | | p%% u % | | %t pp@ k | | ###############################################??? | | ????????????????#####??#"#?###?## ???????????????? | | ?????????????????????? ????????#???????????????? | | ????????????????????? ?????????????????????????? | | ??????????????????? ??????????????????????????? | | ?????????????????? ???????????????????????????? | | ????????????????? ????????????????????????????? | | ????????????????|! ?????????????????????????????? | | ????????????????? ??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 100 Energy Generation 70 Energy Capacity 595 Matter Stores 373 Matter Capacity 450 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Base Temperature (-) 200 Corruption Prevention 12 Armor Coverage 600 Resistance: KI 20 Resistance: TH 10 Resistance: EX 50 Core Shielding 20 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 6 Matter Filtering 30 Particle Charging 15 Item Schematics ----------------- Imp. Medium Armor Plating | -5/Factory | Scanalyzed Weapon Cycler | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Dangerous Findings Leap Before You Look Respectable Loadout Serviceable Loadout Challenges ------------ None Game ------ Seed EtherialWeldingCycler Manual? 0 Play Time 02:00:29 Cumulative 13.9 hours Start 2021.07.16 @ 00:50:03 End 2021.07.16 @ 03:25:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 635466f2-7ccf-4e77-a7df-a2d60f87fd63